Music of death of death of death of death of death of I mean, it is Rainbow Six Siege, that's. It is Rainbow Six Siege. We command our first of what game we are actually commentating on today. Indeed it is the sixth invitation. 226. Anders! This is Tim. Shut up Tim. We've got some games coming up for you today. What are you going to do? Be like, smooth. Oh, dear me, dear me. We have got some games coming up today. So take a look at the bracket in a minute as well and look when we get into our show. But Tim, how are you today? How did you sleep? I'm great. I enjoyed our planned intro. I just rescued you. I did not sleep well. I I woke up feeling like I slept in a box to be honest. Honestly the pain between my shoulders. We don't get beds here, we just get to sleep in little boxes. Mine's over there, it's from a pillow there from last night. I made the mistake as you quite rightly said of buying a mattress a month before I came away. So I've got really used to my nice new mattress at home. And now I'm like, I'll survive, I'll survive. I'm sure it's going to be a little bit as well. Let's get to our show then, look how things are going forward today. This is our Play-offs bracket if you haven't already seen where things are at. You missed all the action yesterday. Well, you missed some absolute screamers. We have Wildcard, FaZe, Falcons and Furia all through to our main stage already, Tim. Three of them all coming from the same group which probably goes to show Group B was a little bit of a group of death, but Tim, today we're focused on the lower bracket. Talk us through what's going on. team. We're going to play all those first and the loser goes home in every single one of them. So 50% of those teams out of the eight of them will be gone. The winners will move on to play in the next one that's in the middle of your screen. So for example, if G2 beat M80, we're going to have a lot of teams that are going to play all those matches on the bottom half of your screen that are in white. They're the ones that the game. It's a very good example. If G2 B M 80 M 80 go home G to move on to the team secret and the loser of that one gets eliminated as well. So for the teams that are starting on the left side, it is a day of double jeopardy days. They've got two times that they have to survive and then we've got to do it all again tomorrow. It's just brutal for some of these teams in this lower bracket. You get that nice pass. If you're gonna got that upper bracket round to buy you win one game on main are looking to see what games are coming up when. Here is your schedule for the day. Now, we are on the B stream as you can see, so we've got Daystar versus D plus Kia to kick things off. We've got Heratix coming up against OXG, and then it'll be the winner of the first game against Weibo, and the winner of the second game coming up against W7M or Fluxo, W7M at the bottom, and a similar sort of mirrors from an actual setup on the A stream as well, but of course different teams are all playing there. So lots to look forward to Tim, and frankly some big names have have got to go home today. Yeah, they do. I mean, I did some very quick maths and very not accurate maths this morning. We can't say definitely because obviously the pen signs up, but we're going to have at least two A-Pack teams go home. I think there's a good chance that we see two EU teams go home. We've got a chance of two or three NA teams going home, at least one Brazilian tick. It is absolutely brutal for every single region. Out of those eight, the makeup of it, it could be a bit wild. Well, Tim, let's I'm assuming all level teams will come down from 10,000 feet in the sky and take a look at this game. Daystar coming up against D-plus gear. One of those games where I think throughout the tournament, we've seen both have these high moments, but struggle to deliver consistently enough that they are really trying to push their way up. D-plus gear, though, will say, have impressed us at points throughout this tournament. Yeah, it's been a little bit of a roller coaster ride, hasn't it? And with D-plus gear, it's kind of just... Yeah, they've just landed yet, Tim. Calm down. It's just recognising whether they're sort of at the top of the hill about to, you know, come down or whether they're on the way climbing up, we'll see. They have had some really good performances, particularly the game that we covered of theirs was fantastic from them. They were really, really surprising. It was the game against FaZe and they came out and they really did deliver some great seeds. So I think the opponents on the other side of the table today, they need to definitely be paying some attention and respect to this D plus KIA side. Absolutely do. On D plus the side especially, you look at some of the players that are on this roster. Bullets won a major before. It's finished third at SI 22. We've got a similar story for players like Fals and Levy. You've won to win majors or have big performances and finishes at 6-invitation or prior. But then, seeing that main stage again right now, it feels like a distant memory, like a strange hazy dream from a week ago. They are dying to get back on that main stage. And we've seen the performance really step up to a level that can get them there. But first, they've got to overcome Daystar, who themselves have had a little bit of a taste of success there, saying being at SI, but none have ever made that big main stage. It's very much a game of dreams to me, but they start, they've really got to step up and they're going to be able to get overcome D plus Kia and then carry on there and run up this tournament. Yeah, I would agree. You know, I think the reality here is that again, I've had some good performances. They've impressed. We're looking at players like Azuki, Pecan both, you know, very, very exciting to watch. They're going to get aggressive. They're going to come out. They're going to take those fights. This is what I love about Daystar. They will not play scared. They will not come in with any assumption that any team is better than them or that you know it's going to be an easy game or anything else they will come in and they will fight hard for the results. Is it going to be a step too far today? Personally, I think it might be. I think there's a real chance D plus Kia you know get this win. They start either way getting out of groups, getting to this point. It's been a fantastic tournament and it's a great foundation for growth for them. You know that's something that I think gets overlooked a little you know, the big tournaments like this. Sometimes it's that opportunity. It's that experience to come and play against these teams and to grow from it as well. Really, really important for these guys. It's already quite a big step up for them because Pecan and Soufflé, when they played at SI a couple of years ago, were on dire walls. Remember, they're on the dire walls, but wonderful green logo. They went 0-0-0-4 in groups. They got absolutely deleted. The fact that these guys are here, as you say, is already improved. the game. Over last time with three new players. It's basically a whole new team. But at some point, the dream does have to end and we have to be dragged back to reality. And that is today. It's going to be a very tough day for them. But fingers crossed him. They've got themselves ready. They're well prepped for today, and they can put on a show. He can look and fly. Yeah, definitely. Definitely got the moves when it came to the fashion shoot. Whether he's going to have the moves in the What is the dance going to be? Let's take a look at our map Vito and see where we're going for today's game. First map coming out from Daystar is going to be Nighthaven Labs. We then go to Lair Tim and then into Shelly. Three fantastic maps in this series. Yeah, I love that. I love that spread of maps there. I would say you've covered my three favourite maps in there. Really? Yeah, I would say at the minute there, my three favourite maps to watch. Phenomenal line-up. Love that. I've kind of come full circle on border. I used to hate border, but I really like it now as a more honest game of siege. I don't know, I really, really like it. Fortunes are really enjoying as well. But there are complaints about labs and lair. Of course, may not even require, shall I come to the end of it, but we will see what happens as we start getting into things. Both teams are ready. So let's get into labs to get things on things in. Well, things are ready. So are we? There's absolutely. And as a reminder, we've got this. Our versus T plus here, it's the best of three and the loser will go home. We are ready to get into this one. The socials on T plus here, But which way is it going to go? We're going to find out, Tim. Very, very shortly. For me, it's the key players to keep an eye on today. I've already spoken about it, it's tasted a hell of a lot of success prior, so why not get excited about him? On the other side, Pican has been pretty massive, although I've just seen a couple of players that had to drop out of the lobby for Daystar. I believe they're in the wrong order, Tim. So they've got to get themselves rearranged in the lobby by the looks of it, and then we can get things back underway. Come on back, you go! You've done this a few times now, boys! They will get themselves sorted, so we've got all of our nice playercams and everything else in the right place and where they should all be and we'll be getting into this one at just momentarily. We've got all excited there, Dez, we've got all excited ready to roll. Well, come down, that was. Welcome back to Square One again. We get to see Wax Fox and Ann Mayerlough. There they are, just yammering away. They've just finished their death segment. And our bed is going into cafe, I've just seen it blast through. So that's the first map in other series happening over on the A stream in case you have missed it. I don't know how the hell you found bravo without knowing about the mainstream, but we are running two streams still. Tomorrow that all condenses down to one, so this is your last day of a smaller chat, smaller viewership. Over here on the B stream, everything calls together in one tomorrow because we only have the four best threes to get through, I believe. There is. In fact, no, there are both streams, aren't there? I'm a liar. I'm just going to say there are four best of threes, but they are across to I am a terrible terrible liar a little bit of a shorter short okay tomorrow is the last day of the B-Stream there you go it's our last day of the B-Stream it's our last day of the B-Stream it's our last day of the playoffs today we had a nice little day of relaxation tomorrow sitting watching the stage you say you say you said day of relaxation tomorrow you've got a cheese day off and there's Wednesday off and then there's Thursday off and then we'll see what we can when we get towards that stage in the week but this will be a few days kicking back watching seed you're going to Disneyland on Wednesday I'm I'm not trying to find a French barb which I'm sure is going to go absolutely swimmingly. A bit of fun. To be fair, you've never done too bad. You've had haircuts all over the world and you've always managed so. The random street barber that I found in Boston was wild. Expensive. Mate, I paid like 15 quid for a cut back home. It was like $90 there. Woohoo! And that was a normal thing. They were just like, you're going to tip under sight. What? For $90? I've paid about five tips in there already, I think. You haven't laughed, I couldn't believe it. But it was probably the best cut I think I've ever had to take it, it was very very good so I can't complain to you. It's good we don't mind paying for it. I think we are just about ready to get on into this one day. The versus D plus Kia are going to kick things off on Night Haven Labs and there we go. Round one, so our operator bands have gone through, we've got Kair and Mirek taken away and we've got a Thermite and Ace being banned out. So D plus Kia really going in on those hard breach bands having a look at the likely line-up. We've got the Hibana there. I wish I could ban you about Ace. Do you? I don't think you do. I don't think you do. I think given the opportunity, you would definitely keep me in the line-up. Who else would ban out the line-up then? I don't care, some of them, innit? That doesn't matter to me. That's the easy politician answer that one, mate. Oh, they've switched out so they've not brought any hard breach, actually, they had. They love gadgets, they have a barnard in the line-up but rather than bring sort of a barnard on Maverick for the out and out hard breach option they have instead gone with a weight, I think we will call it, of those hard breach gadgets but I think it's probably down to the sight that they're playing against as well so they're not going to be attacking onto top floor, it's going to be that mid-floor sight, it's going to be the storage sight so it does make things up a little bit, there really isn't, you know, breaching in the same way that you need to do on there Imagine how miffed off you'd be, you're at base, get ready to go on this. You know, top Vodim Vodim Tim, just drop your phone everywhere. You're at base, you're going on this top secret operation, you're all getting ready and loaded up. Like, right lads! Six Harboury gadgets, and you're like, are you taking the piss? Six? A little bit heavy, damn. I don't want to drag them around with me. But that's what we're about to do. Halling in! I'm ready to start getting things opened up. IT, first one to be opened up and exposed, and that's something I'm doing a good bit of work for. here is making a bit of a meal of it but the wall has been opened up which means they can now march into top floor there is a player lay down on top floor is Levy on the warden probably somewhat mindful of a bunch of flashes coming in his way or potential smokes being dropped down unlikely but still possible and the thing is he kind of looking at there who has those flashes in back pocket otherwise all the secondary gadgets Tim as we said are those hard breach charges and four frags and aids so the top floor clearance and we'll continue from day star seal manages to pick up levy good start for them that leaves just bullets all alone up there on the top floor and I think the pressure is gonna continue to mount from day star here they know that there's an opportunity to go in and get that other kill he's just gonna hold them back from aqua for the time being he's going absolutely I was gonna say he's going absolutely no way bullet but he has scarpered back to those stairs they're still gonna play round about the midpoint and try to use that shield but something day star need to be aware of for the time being at least. Not too far away from having what they need, but falls is the big problem. If they want to plant inside a storage, they have to deal with this pool downstairs. You've seen so many teams suffer through ignoring players that are underneath the site, or in general, it's underneath an opening of verticals, whether on attack or on defense. Haven't had to have a player in a good enough position to be able to go and contest them here, so that's what I'd like to see them being slightly mindful of. C4 from Mitty going to find absolutely no one. I'll say again to him, if he gets the ace, he is mighty, mighty, but I think it's going to be be a little bit of a stretch to get one of those today. We'll struggle against day-star, I expect. Finds at least one though to start the killing in the round. If you get to this round, I will cry. He had a great day today. Really, really impressed with Mitty. Played fantastically well. Really putting up some big numbers and like you say, a real opportunity for him to continue that and sort of build himself into the way of the game. Should it be D plus Q that get the win? But at the minute we've seen four versus four. 15 seconds left to go. Falls underneath has been left alone on the pulse. He could be the win or lose condition here for D plus Kier because I think we're gonna start seeing that diffuser going down at some point but there you go, Seal has dealt with him just in the nick of time and the diffuser will be planted. Nears is trying to get something going from up above but it's not there Nears. Looking in the wrong place, they start managed to get themselves out of sight, into position and they know exactly where this challenge is gonna come from. The castle does manage to find nearly one. I don't think he's going to find too many more. No, really good first round from Daystar as well. Like it was a very slow methodical approach to their attack, but even as we saw they were a mindful of the pulse downstairs, didn't go chasing after him into the base, because that invites all kinds of risks to go along with it, but made sure they had an answer to him. Sure enough, one of my favorite coaches at the tournament, fire and his boys up there after a good first round. the top of the board. Yeah great start from this. And they will get themselves a first attack on the board and look attacks on that even aren't always too easy to come by, so getting themselves started off there with what we would see as normally the third choice site to be fair. It's a good start because that is around. We would really expect you to win on the attack. If you're going to win any, you better be winning there. They're going to go to the two more difficult sites. Now it's probably going to be top floor and basements in that order. I would expect we do CD The difficulty increases a little bit for Daystar. I think D plus Kia may be going to storage in that first round of thinking, you know, maybe Daystar are a little bit cold. They're coming into the day. It's their first attack. Maybe we can grab that third choice site straight away. It didn't work out for them, and it might have actually hindered them because now Daystar come into round two to what we would say is a more difficult site to attack. And they're already rolling this. They've already warmed up. They've already got themselves a few kills under the belt. They've settled into the game. So maybe now they have a better chance of getting this top floor. So what do we want to see from the attackers? We want to see multiple points of pressure throughout the six Invitational. We've seen a lot of the time when teams have come into this one dimensional, that's when the attacks are lost. You know, we saw a great example of it the day whereby I can't remember which team it was now. We've seen so much now, Avan Labs. But the coach basically, I think it was Furia. You know, I said, Furia might have been in attack time out of the fury. Sorry, the coach basically came in and said, look, we just need to split up here. We need to know it was actually was super. I think shop. He said look, we just need to split up somebody go aqua Somebody come from garage catwalk a little bit of pressure on it and and they did and they won the round You know quite easily so it is sometimes just about having those multiple sort of pain points and we'll see whether that's something They start can achieve Absolutely, so many teams get like single like bottlenecks into a one-angle push recently so many times now It just cost them the round essentially when it makes it it to readable But Russia definitely help out Tim. They're in there and that smoke can do absolutely nothing Joe absolutely rushing his pants off there no ability to get away either because of the lion what a start to the round And exactly what I said We've got a Zuki and seal over by IT and we've got souffle and Joe out by Aqua and then top of all that You've got the book pecan working from underneath as well. This is brilliant from day star They are ticking so many boxes news managers to pick up a zoo kid put the trade is there the blitz is going to see him through the soft wall he is still on his feet but it's Mitty who was downed in all of that likely to be finished off nice and easy and then seal walks in for the second four versus one it's all up to bullet on the clash he gets one how much can he do with this shield not a lot when it's against another one I'm afraid Tim they've got another half of the hell of a lot of time to work with here as well I don't think he's gonna have an awful lot to work back with only 40 seconds on the clock if you get into this post plant situation they don't need to move here it's him He's got a mate to step forward and this is a great idea I think from Daystar don't feel the need to swing on to the clash Just let him be the one that has to step on towards you now going into the 1v1 Joe down quite low on HP But he won't mind too much to me because that clock is down to about 10 seconds the bullet to kill 3 He won't even find a single one and a really really cool round actually coming out from Daystar The early rush towards fish meant that catwalk was no longer safe to play on I don't think that communication was made between D plus Kia because they go aggressive on catwalk lose a player to the blitz as a result and it all just collapses from there But what I love was then the flashes that just rained in towards catwalk flashed out the is army entirely There was nothing that the side of D plus K could do but they've really got a respect when they lose that fish control They're playing around catwalk and around site itself and become so much harder. Yeah, really good round from day star there I was really impressed I spoke at the beginning about those multiple pain points getting in there and attacking from several sides And they did it from second one. That was always the plan IT fish get themselves onto catwalk Yeah, the book underneath pecan doing work to disrupt and dislodge the defenders brilliant stuff from day star Really showing a good command of that top floor site They're gonna move on this time to attack down into the basement the plus key are deciding They're not gonna double down on any of these sites that they've lost They're just gonna keep their rotation going and then the thing is I was gonna say we might see a shield bangler but it's pointless at this you know okay take the bullets away it doesn't matter they'll bring them on to they'll bring the black beard you know you've lost that opportunity by going in with the double hard breach and at the minute there's the other interesting thing here is the double hard breach isn't hurting them in the slightest it's almost like defaults can defaults key as bands have been wasted yeah it's time to feel that way isn't it yeah I was looking at the snatch yesterday for Daystar their most played operator is twitch and I was like that's a really rogue like primary pick for a team but this is the last round it was in there getting them a lot of information early This aggression coming out from his army nears looking to challenge the one entry into wars the building and does get some damage down But no kill unfortunately Wasn't too far off on the news as he steps across into war storage either and just a touch on this really quickly They start actually got the worst attacking win rate of any team at the tournament right now Well, I'm off those remaining in Italy. There are one or two others are below them They've already been knocked out as you might imagine yet. They've come out here with two really good attacks They also have the lowest plant rate in the whole competition at 6% percent. It was atrocious, yet they've already got a plank down as we've seen throughout this game, but it's levitating one back onto a Zuki. It's more the nature of things that are turning around for Daystar at least in this game. I've been really impressed by what I've seen so far, given it isn't even their map pick. So it starts from D plus Q here in this round, getting themselves the advantage in manpower at least. Also by taking down the striker, you take a lot of utility with them. For anybody unfamiliar with striker, they get, of course, two secondary gadgets, no primary gadget like the exothermic charger, the black-eyed cameras, but they do get two of those secondary so they can bring along nades and flashes as an example. So a lot lost on the side of base star there by Shrike is going down, but they do find a response. Smitty is taking out again, we said he was one of their key players the other day, really struggling to get himself into the game today, just one kill in three rounds. Absolutely well, not that it matters too much for the other side there, Tim, because Daystar are absolutely flying through this one, themselves up here for potentially a third attacking round in a row. I do stand corrected by the way, this is their map picture to stress that. It probably shows Tim why they're looking pretty hard on it to start things off. I would be very, very surprised if D plus Kia don't pull an attack timer after this round because they are crumbling and I think it's pretty fair to say they need a little bit of help to try and get things back on course here. They're not the best on this map admittedly. A 2-4 record over the last six months also does show but it's one of the maps that you not really like going to only when forced and so far they start putting on one hell of a show now focused around cargo so I'd squared themselves up here in the last 40 seconds for an execute. Yeah they need to get moving they don't want to leave this too late you've still got three small canisters in the pocket of falls however Pika's going to deal with those managers to find the kill so all that denial all that time wasting that D plus Kia could have possibly played behind has just disappeared and now Daystar just need to find themselves a little bit of space to put this diffuser down. 15 seconds left to go and they're going to look to start getting aggressive. Flashers go out, Souffle manages to trade bullet as he picks up CLP. He can with the final kill and Daystar close out another round 3-0. And what a start for the AIPAC team here on Nighthaven Labs. Commanding is the only word I can really think of using. to the left of the line. Fantastic. Excellent dominant. There are many of the words that describe how those first three rounds have gone. It's not looking too pretty for D plus here. I won't be shocked if we see a tax timer after this operator bound comes on through with PGH just need to step in and have a word with the boys about how the hell they've recovered this half. Yeah, big trouble. Big trouble at the minute. Interestingly, and we've got the bands come in there. If you remember, you remember this, I said they might take shield by now because of It's a waste of time because instead of the Blitz you're just going to see the Blackbeard being brought along, you're going to see the Monty, there are other options because they haven't committed to that shield banner. I think that was a very, very needed time out, I think, because right now, D plus Keir need to stem the bleeding. Yeah, absolutely. Looking, you know, we've spoken briefly about the map choices there as well. Day star having chosen that even labs and they're going into there next. It's important when we look at day star on there previously, really, really, really important. So, you know, we've talked about the map choices there as well. Day star having chosen that even labs and they're going into there next. It's important when we look at day 2-0. If this carries on. Looking towards that second map and saying you know whose map choice is whose. I'm going to say it right now. D plus K need to be coming in and getting a win here or you know really stretching them as far as they can. What's going on at the minute is not good enough for them in a sense of looking towards Lair and thinking well it's okay because that's our map pick. You know yes it is a more popular map for D plus K. They play more of it. Their recent you know results of 5 and 2 on there so they definitely capable there but you know it's so a daystar that's what they've shown us and I'm really impressed with this attack so far I think it's been brilliant 3-0 they've ticked every box they've given no room whatsoever I think D plus Kia for me are a little bit off the pace like I say those operator bands all feel a little bit redundant it's you know they've taken away hard breach bands that haven't affected daystar in the sliders they've played around them brilliantly. They've then reactively banned the Blitz generally for that run for a ban. It's either a pre-emptive where it's already planned and you're going and you're going to take you know such an operator away or it's reactive and I feel like this one has been reactive to remove the Blitz but I just again I don't think it's going to have the impact that they want it to as okay he has an impact. Mitty taking down again and his bad day goes even worse. Devin Neela's swing honestly like you're not getting away with much there you know they're They're taking out the bullet proof from below so you can't challenge it anyway And then you're swinging on towards a herbana who's just holding that breach because now she can't push in against the bullet proof Was waiting for it to go before she wanted to step on through and you've just given away an absolute freebie there from the side of Mitty looking a little bit Obviously opposite of composed him Rattled yeah, and looking rattled They just don't look very ready for the game overall I think overall but they might have their like setups in mind But the actual method of play is what's been really really uncomfortable That's why they've only got five kills across those first three rounds. Falls is trying to play it on the clash. They need to be aware of course that there is a capital there. So you'll manage just to pick up me as five versus three. Daystar continue the onslaught that has been happening through these first three rounds. And they look good for it. This is the thing. This is Daystar coming in and winning rounds. You know, I'm not sure areas to be critical of D plus Kiera have done, but Daystar has just made their lives so difficult. They've completely surrounded them up on this top floor now. They've just got attacks coming in from everywhere. Levy stands tall on Aqua. Deepus Kea needs somebody to do this. And right now, it's Levy with the shotgun. Yeah, and it's Soufflé pushing in. Hasn't really got any flashes that can make this easier for him. And Bullets going to find Joe. That's looking a little bit better for them. If you'd lost that fight, it would have been absolutely calamitous. But there's two kills for Bullet. Massive. Soufflé gets Levy though, Tim. That's the one thing I really need to see them hold on to. Because now you've got forces under a little bit of pressure. I've got to be really respectful of what's coming in now from Daystar. Yeah, Falls is kind of pinched in between the two, but Bullitt gets an important kill. Because if Seale could have played onto Catwalk a little bit more, then Falls can't really turn either way, because he'd have had one eye the side of him, whereas now he can just front up towards Souffleur, who's coming in from Iqwong. That was much better from D plus Keir. So it feels like what they did there, particularly through the second half of the round, is that they actually just slowed down there. You said at the beginning that you're taking a peek, you didn't really need to. get in a little bit over aggressive. They sort of sat back and said, we'll just take the fights as they come towards. We're going to let their star play the round and that worked a lot better for them. It's really unbullet, right? You've got a 3K on that IT door. Just by standing on the other side of it and letting them swing him. They're the ones who had to scan the entire room. All you had to do was see a pixel change colour, click his mouse and players start dying. Bodies will hit the floor. So really, really good from Bullet, especially who moves up to 5 kills in the game, the same amount of the rest of his entire team. Most critically Tim, it's a round on the board, that is what they needed. Now we're going down to control and storage in round 5, which I imagine will play out somewhat similarly. We'll see a defence upon the top floor, players trying to waste time upstairs. It won't be as reinforced and as locked down as what you saw in the previous round, given it is a different site, but it will be largely the same process that Daystar needs to go through. Unless they just rush with the glass. Glass fuse. Yeah, you know, like I said, that but span, it's just going to attract different shields. As it is, they've gone with the fuse shield, you know, which wouldn't necessarily be your primary thought. As I mentioned, Blackbeard, Monty, but fuse brings a lot of additional utility with him. Get him in there up on that top floor, chase these roamers away, and you're going to be seeing those pucks, explosive pucks flying into sight and taking out a lot of the utility that is there. They brought the fuse along last time for this site as well if I remember right away and it worked fantastically well So they start I think you're just going to be looking for more of the same this time I don't so Tim. Yeah, you get back to winning ways What we have in those first three rounds was really really impressive and you have to expect that D plus Kira gonna adapt throughout a game It's one thing I've been watching very very closely throughout the tournament is how teams adapt mid games what they've seen in that first quarter I've often spoke about broken breaking the game down into quarters We had the new balance system come in you get three rounds you get a ban And you tend to see the same three sides played against you kind of get those four quarters per game plus anything that happens in OT2 So all owners now turns back onto the attacking side. They're the ones We've got to figure out a way through the changes that D plus Kia have made and refused to get it opened up nice and easily It's certainly one way of doing it Tim. Yeah, just getting everything cleared out there It's gonna be bullet that's playing on catwalk at the minute. We could see his outline crouched there he is. He's going to be charged with trying to hold back this pressure from IT, Mitty. Managers to finally find one of those peaks. He can do it, is taken down. So 5 vs 4, good opener for D plus Kia, but they got the opening kill in round 3. It's the only other one they've had. They didn't go on to win the round, so this time they need to use that man advantage. And honestly, I think they took what happened in the last round and they learned from it, And that is just take the foot off the gas a little bit now, let their star play into them and take the opportunities when they present themselves like that. Oh, shot from Mitty as well. Second man removed, but it kind of goes back to the sort of thing we've seen several teams getting wrong over the last few days to him. They've let Mitty run away with it. He's just been running around the map here causing absolute chaos. He haven't had eyes on him, and now they're sort of stuck trying to make this push up and on the top floor. Bearing in mind, the site is on the downstairs. Bullet, yet again, just waiting for them to push on to him, a nice quick easy swing. he gets the kill, then at least going to someone squeezed him here to him, but no one actually able to get the kill. And the thing is, it's like I said, Bullets now play in this game where he's just going to stay there. He doesn't need to really peek, he doesn't need to look, he doesn't need to give them anything because it's just wasting so much time him sitting here. He's got his kill, he used his FNAT to support it, and he could use it again here in exactly the same way as they try to approach him. You can see it's active, there you go, but the Sanjo is ready for it. the damage is done because it's taken two and a half minutes. Deepus Kia finding far much more success with that time-wasting game. No idea that Falls is waiting for them. That's one left. And it's going to be Joe going up against three managers to make it two. There's got to be an ace all the way as well, so he has to know them inside the site here, but of course, zero idea actually where they are. Can step in here and go for a plant maybe, but it's the amount of time that he's got that's really not going to help here. He's going to try and stick it, But immediately both players mobilized they hear that diffuser going down and Joe has got no choice But to give his life away to mittie there who gets a 3k in the rounds The second in a row for D plus here who have woken up Tim and arrived in tonight even labs Yeah, they really have and like I said, I think the answer largely has been you know in a way to Stop trying so hard. You know, don't chase the kills. Just let them come to you and it's working perfectly It's exactly what bullet did he get he didn't move his feet through the entire round did not move his feet and didn't need to. Wasted two and a half minutes, got kills, great stuff. D plus gear then get two back and they're gonna be looking for a three, three splits at the half. Alright, if they can get that team it will feel like a real recovery effort has gone completely right for them. After it looked like we might be seeing like a four or a five nil start to this game from Daystar, they have recovered and Tim, as I mentioned it during the tat-tah, we heard him talk about kitchen a little bit. I didn't quite expect we'd actually go to the site itself. But that's exactly where we're headed here. And immediately, Daystar's lineup just springs into action. The Ram onside, the Sen's coming along. It looks like Tim, they've got all the right tools here for an execute onto the site. But first, it's going to mean they need to get top floor control. Yeah, there's two areas in particular that are key here. You've got top floor control, and then you've got that kitchen area that I always speak about. So inside of kitchen, you've got a gap between the kind of bench with the partition in the middle and the window. Players, teams will almost always when defending play somebody in that kitchen area and there's a very good reason for it. Thank you very much it's just the right screen there. So they will often play somebody in that area because there is no verticality that will get to that point. So what's the answer to it? The answer is to play a kitchen window. We often see that overlooked by teams and what it does is it allows a clash, it allows an Azami, it allows one of these difficult operators to stay comfortable in that position and then it becomes 20 seconds left to go and you've still don't have a clear path through to a plant's point kitchen So it's something that they start need to pay attention to as it is at the minute D plus key I don't have anybody there, but as I say that Leather is playing kind of in towards that area that I'm talking about now Gotta go through it first in here we go on the starting up and towards connect to itself There's gonna be stiff competition on the way through though They can't just march on in there and take control of it and start getting the site itself opened up But I'll be watching this time because last time it came down like you say to about 25 30 seconds left when they finally got top floor Control it was too late at that point here They've got a worry about top floor again And then look towards the downstairs where we now have every single player on the side of B plus gear They've all fallen back all got themselves cozy, but they're not all set on site now holding the rooms around to it So could it like it's like having a bunch of hurdles to jump over top floor hurdle cleared now I've got a worry about the perimeter rooms working progress and then the site itself But with things like these are the sends on side you can kind of shortcut that a little bit You can roll some of those light screens through and make a hit happen as you keep it those in hand now It's rolled out a couple actually by the looks of it Just to try and get them into a spot to be able to try and pick somebody up, but no one to be found quite yet No, given the positioning of that one suggest that they may be going to try and work their way down lobby stairs Because it just blocks off the view from the corridor So it kind of protects the flank a little bit because nobody's gonna want to be so aggressive just turns away at the wrong time put to the right place, manages to get a double there the warden with Azuki being downed and finished off by Mitty, 4 vs 3 and that attempt to jump on into site to get aggressive falls apart for Deistar as the kills keep rolling for D plus Keeya Mitty with another traded out by Seal, 40 seconds left to go. What is the clash here really to have been feeding that information back and forth the whole time Tim? As much as I might have found a couple of kills and lost to a 2 vs 3 this now feels really hard to accomplish with only 30 seconds on the clock. They did all the hard yards but D-plus Kia just had crossfires ready at every opportunity and they've punished them for it. Yeah it's gone really well. You've got Joe on Super low health. Seal's trying to work something from up above but if you remember that position I spoke about at the beginning of things. Levy, he's in there and there is going to be no moving in whatsoever. He's the back line. He's the redundancy here for D-plus Kia. So even if it kind of goes wrong he's in the position to to mop things up and they've got to deal with that. The drop comes in through the hatch. Here's it, no problem. There's your redundancy. Delt with bullet on the final kill. D plus Kia are serious. And maybe they just don't like the first game of the day, there's the walking up in the last three rounds. I don't think they like the first three rounds in particular, it's a really good recovery effort from them. And yeah, that's kind of how I expected all the rounds in that half to go, truthfully. I really thought D plus Kia would come out swinging today. They started out strong. They did get battered in those final three, But now they get to move on to the defensive there own Matt pick and we'll see what they can cook up first. Bannaway is going to be the noncy and most banned operator at the tournament so far. And I expect the Kaid will follow on the other side here alongside the bandit. Yeah, I would have thought so. They'll double down on that electricity and we'll see where they'll start going with theirs. And as they come through, we get Grim and Kay. So, yes, as expected on the defence, and then basically our two most popular bans on the attack. Absolutely, yeah. Grim has really grown in a band rate throughout the competition too. Like, started out with a couple of bans on day one. I think it's only increased as time has gone by. I think I'll mention the other day that he's our second highest attacking win rate percentage, at least four attackers. A lot of defenders are above everything it's fair to say, as you've probably come to expect by now. by now, but he has been up there alongside Dockery for one of the most successful attackers that you can pick in the game. So no, Shuck has been taken away. Kick him things off then, is going to be this top floor bullet jump across onto towards the Capitão, who's supposed to be absolute death about throughout this competition so far. But Tim, I want to talk about the form for a second, because we spoke about this quite a lot early on, of course had some recent changes come on through that make a gadget more effective now. His arm time is quicker, his detonation time is quicker, doesn't quite do as much damage as much as it's still caught us off guard. Yes, do you like, oh, that looks painful. 10 damage. And that was on towards the blackbeard. But you do also now get that effect that lingers after you've been hit by one of those. Slows you down for a while. So there is a lot more that it brings in terms of utility now rather than outright lethality, but that is certainly not a bad thing. We did see a thaw and die to their own reasonable. We did see that. Yes. Which is a little bit unusual. Which feels very, very difficult, but I also understand how... If you're moving quickly through an area and it's been detonated... So here we go then, Deistar move on to the defence, they're going to be up on the top floor. We saw them have a fantastic attack here back in round two. Is it something that D plus Kia are going to take on board and maybe replicate themselves? Certainly looks like it could be because we've got Nears already looking towards that catwalk window whilst on the other side. Look at this, he's going in super aggressively on the Demos. the other side. We do have that kind of textbook work going on around Connector as well. I think it's a bit sweet. I mean, he still wins. A little under for the two versus one, though, and if he had hit that shot last seal, it would have been wonderful because that default camera, as you saw, is still up there. Knew that he was there. Just couldn't quite land the shots. That might lead to a situation where they feel like they've dealt with the catwalk push. The problem that they've got his bullet is working his way in through warehouse door. Here he is. And if he starts moving up those stairs, he could well give them a little bit of a surprise here What he needs to do really, I think he's just wait for his team members to catch up They need more pressure through IT. They need more pressure through connector as it is. He's gone in He's made that move so they are aware of his position now And that might just take away a little bit of his edge stairs Yeah, managed to burn through all the ADS's with the spokes as well But now really needs to get the fire from him if they want to go so far those ADS's can recharge and no He's let it come back on to him. They've lost it, but it was bait all along full stepping out and getting rid of the zoo He might not have been the cleanest way of getting catwalk cleared out to him But they've got the kills they need yeah And that allows bullet now to move up onto catwalk and to start pushing forward more aggressively to site Sufler is in a position to hold things back for the time being he's pretty much the linchpin of this defense right now Because as soon as they've got him cleared out then there are big big problems for this start inside of site He continues trying to take that fact he doesn't really have a choice He's got Intel coming in from seal that's feeding him that he's on the He's just strafed out and picked up one can he find a second fault He manages to take down Pecan still advantage D plus Kia But a big player from Souffle as he gets himself another to be too I'm not going to let him get away with this team. Sufley is still alive and standing here. Everyone super low HP, but Mitty carries on his reign of terror. Closes out the round with two. But I want to come back to that. Sufley should never be able to get that cross. Let me know that saying don't worry, I've got IT, how he can't swing you. You start running down catwalk, and then what happens? You get swung by Sufley. You'd be screaming at him for that. But the most part is he's on the known man. He's got air jabs to him. Yeah, you should get up the moves in the door to stop that kind of push happening But see plays go away that they're taking the risk and it did pay off However, the round doesn't go their way that is now four in a row for D plus gear and they are in the lead for the first time This game it's interesting that you mentioned the air jabs because I believe one had been played into that area earlier in the round And I'm not sure if it was purposeful or not, but I think see play had triggered it I heard the I heard the sound go off and I think it was so play triggered it So he knew that his path into that area was clear, a very jab. So it was really well played for him. But unfortunately for Deistar, it wasn't enough to get things over at the line. It leaves D plus Kia at 4-3 on the scoreboard now. And we're going to move on Deistar, looking to defend the basement this time. The big question always being how much are they going to play into the room? Where are they going to set up? Once we get into the round, we will have a look at that. We'll break that down exactly what the sort of split is looking like. how many are on site, how many are around the map, D plus Kier bringing on the Blackbeard, so shouldn't have too much of a problem in chasing down any roamers. The word to do, gunfights is just one of the replays there where Daystar really should have had a D plus Kier dead to a player dead to rights. Early on it was the Daymask out and towards Garry's, that should have been dead. And then we saw that Swing coming in from Fish where they got the kill onto the player in other site. Those are angles that were being held or where player locations were known by the state of Daystar but they still lose the gunfights. And as painful as it is to say, If you want to be competing for a title at SR, even to make it to main stage, those are the kind of like 100% easy kills that you cannot afford to be missing. And I'm not saying that's strictly costing around there Tim, but there was a 2v1 at the end to the side of D plus gear, they probably could have gone away with it if they've managed to find those kills. Daystar, Sufley at least making sure that mistake isn't repeated, an easy kill on T'Warsney is taking no damage himself. Yeah, taking the IQ out is big as well, that's going to leave those Valkyrie back. The black eye camera is a little bit more difficult to find, not impossible, but it might just mean that one or two of them survive. The Demos of Levy is going to make his way on him and look to be tracking out and trying to do some work from above. They have at least got a bit of space on the top floor. If you look across the bottom left of your screen you'll see the positioning of Dace there. He's actually quite advanced here and they've got themselves across that mid floor. So they're certainly not giving any of this map Puck very easily does no you do have to play here on waste time for D plus kids Something I talk about all week when a team is a little bit slow and takes their time to get moving Best thing you can do is get out in the map and disrupt them early So they haven't got a chance to put this well crafted plan together You know it makes a problem solving real time as well They lose one of their key players on the push on forward like they've done here You know now clean out of the big threats you should've already mentioned to him You've now got a factor that into what your plan so it takes another 10 15 seconds of discussing and figuring out Okay back on terms where are we going next what we've got to do here to avoid this problem created before us The more they start and get up in front of their face and shut them down the better they'll be inferior We're really effective at this yesterday However to collapse on the side of Daystar as falls and levee come together to get rid of Joe and souffle Suddenly the round is spun on its head. Yeah, there's not loads of time to work with but they've got the control They need now up on this first floor and 45 seconds with which to get this done Importantly they've got the kill on to the smoke which is your big player for denial that time at the end of the round, but Seal has managed to just get onto the backside of them. Pecan with one onto bullet as well. Three versus two falls. It's just kind of full sending this into sight with the Blackbeard looking to get aggressive. See if he can find some kills. He does flush Masuki into the path of Mitty. So that leaves us now in a 2v2. Mitty had a slow start to the match. It's the only way to say it, but he really has come a little bit more pace in this second half. Pika manages to find the headshot on the falls. Blackbeard down, it's all up to Mitty, five seconds. And he doesn't win this one. Seal picks it up, and Deystar managed to get themselves a successful defence. I was just about to wax a little bit of lyrical about Mitty, I was one and four to start, and I was really turning things around as you say, Tim, but can't quite win out the 1v1, I'm afraid, and that keeps things all even for a piece now. This is the reawakening of Deystar, who, it's worth stressing, have still got their attack time out. D plus gear when this next round, even if they don't actually, you may still see Attack Timeout come on through from Harambe, who used to play for these guys, it's worth stressing And mentioned earlier on that he's my favourite coach, because of that Attack Timeout with the day We understood very few words of what he said, except for guys, alright, be cool, and the F word A lot of the F word, but it was a very very fun timeout It's all it took It looks like a really cool guy Mr. Hat Is this? Yeah Well, we'll get you one though Will it get you a beanie mate? Will it get you a beanie? Or will it hide the hair? Or will it lack of? I get a headache when I wear hats. Even a beanie, because they're really soft. Yeah, nothing. Seriously. I can't feel like a cap, because they can be quite tight in your head, but a beanie. I think it's more because of my heat, because obviously your head gives a lot of heat. Is that why you shave? Because all your hair is like boiled up. I was just getting headaches. No, it's a lot of heat pours out of your head, doesn't it? Yeah, but not that much too. No, but... You're not a geothermal vent now. No, I'm saying this one. I've got to... I think it just keeps it all in there and the brain gets a bit cooked, so it's not happening. I don't know what to tell you, I'm not the expert. I just like it. I wear hats for more than about an hour, I get a headache. You're the only person who's said, I get a headache from wearing a beanie. I do. Have the softest thing, get a Finn one or something. It doesn't matter. Get a Slouchie, go back to the early 2000s, Tim. Head sets do the same thing for me. Yeah, but because they're tight in your head though, so I understand that. But a beanie's like not. It's really soft and... I think it's more my years being covered, but anyway. Now you've changed your excuse. Well, no, because in my mind the years are kind of like the vents, aren't they? They're like a hole in your head, so that's where the heat comes from. So if you block that up, the heat can't get out. Just cast the game. That's where I see it. Shut up, Tim. Oh, a little insight into the work of the timeline. The 4-4 we are then, 50 seconds into the round, attacking onto top floor D plus Kia. What are you doing? Is the big question. We are currently heading towards Connector. They don't have any pressure anywhere else at the moment. last time around, they sent the DMOS, it was Nia's on the DMOS, it went in through the Catwalk window, got an opening kill, bullet moved in towards warehouse side. At the moment, there's just a lot more kind of presence over towards that connector side. Yeah, well Nia's like I say, she's been in there doing good work. I think that both finally realise that the bulletproof camera has been the main issue for them. The one one round when the demos got underneath and removed it. I believe here it got hacked away nice and early on, was then shot out by of course Desardo, I'll leave it there but it's been stolen away from you, but it's good that they've adapted here, brought on the bra to help deal with that. So Bullet at the moment is kind of working around the periphery on that warehouse side. He is going to be a nuisance later in the round, wanting to just keep in the back of your mind and while Miaziaz tries to get into IT, he's gonna just be slowed up a little bit by that Razorbloom. Absolute free base for two as he walks in. They must have known he was pushing. He triggered the Razorbloom, they've not reacted, and they've been punished heavily. What did I say about that bulletproof tin? They didn't see him marching on up. They've had a player coming up at the same time on Catwalk to distract, and he's walked in and got himself two. They're on for a flawless round here, Jim, and Bullet closes it out. That is an excellent attack and something we've been waiting to see from both of these teams, but D plus Kier were the first to get there. Yeah, fantastic stuff from D plus Kier there, like you said, just a complete understanding. It was a little bit of a slow start to the round, but that's absolutely fine. They were just gathering that intel, they were piecing together exactly what was where and they've gone in and taken full advantage of it. I love it and I love the little bit of aggression from Niers to get it started as well. sometimes you've just got to take that risk. I'm going to have a little look in here and see what I get and it's two and I think that's going to be a little bit of a discussion within the day start team of I'm watching connector here you've got to be watching it door and the cover just wasn't there for him. I'm paying for the tax I'm out there for the side of they start to not have seen a little rainbow six look on it You get one of them. I've got one. I've got not that exact one But I'm wearing glasses under a headset and you know about that all the time I'm too s I've been wearing my glasses recently cuz my eyes are getting worse because I'm old But I've got two si Si beanies and I love both of them and I do wear them. I have my Boston 25 one with me here in Paris in case it got a bit chilly I just can't wear them for long days is the thing unless I roll them up above my ears in which case it does help because then the vents are clear to let me go. Yeah, you're absolutely not. I'm interested now in that but that's a real thing somebody could probably tell me. Whether your ears kind of act as vents for heat to get out of the air. Well known vents, absolutely, yeah, absolutely. Just how it seems to me when I look at my head, that's how it seems. Honestly, Tim, it's almost like they have another function to help you hear things. Well, hot air pours out of your mouth, doesn't it? So that's the same thing. What? It's just a lot of hot air, isn't it? You don't know that phrase? Yes, I've heard the phrase, Tim. There you go. There you go. I'm located by you, Tim. It's a bit too close to home for the conversation, Robin, though, about air vents and hot air and whatever else. Well, I hope what came out of our unbased mouth was a bit more than hot air, Tim, because they're going to have to turn this round one way or another. It is their map pickday style. Let's not forget. yet they find themselves on the back foot against a rising tide of D plus Kier who have won five of the last six rounds. Let's see if they can turn things around here. We're going to try that top floor again and hopefully not let Niers march into IT and mow you down. Yeah, look, I think they're going to struggle with this side. You know, maybe they can get it done, but I'll look at the last. I'd have been going somewhere else personally because D plus Kier have put together two really good attacks here. So first time they send the DMOS, it's Niers again. They send the DMOS up warehouse stairs onto Catwalk, he gets a kill, yeah he gets traded, put it just clears the path for Bullets to then be able to push in there later in the round, and it goes really well for D plus Kia. The last attack that we just saw, instead, there's a little bit of pressure elsewhere, Nia's walks into IT and gets a double kill, and that allows Bullet up onto Catwalk and the round falls apart from there. So, D plus Kia, they've had multiple really strong attacks here on this top floor, So for me if I'm this I'm thinking, you know what just get me away from there Let's worry about that later on in this map, you know for now. Let's try and just get this one sorted out Oh, we've got some moves From me as on the twitch how about that gives it a little boost hits him with a razzle dazzle And takes out the bulletproof cam. Is that the official name for that thing the razzle dazzle? The razzle dazzle is giving the footwork. He's giving the eyes. He's giving the movement But it is now the second round in a row. Oh! It is! There's some of my favorite moments when we both go, Oh! Together, it's amazing! But it's the second round now where you send D plus Kia, have a good answer to that bulletproof cam. They hacked it out last time. Here, they said, I'll forget hacking it. We'll get in there and destroy it. And then I've done the same to the clash. Wonderful start for D plus Kia. I think they're just waiting for the push to come from Azuki now. He's going to actually, I think smart choice, get yourself back into sight. There's three guns facing your way. you were in IT. So for the time being just hold yourself back. You're just trying to burn out time now. You certainly don't want to give your life away. Levy, I could take that advice as well. Gets a little bit aggressive in through that catwalk door. Could have been swung by Azuki, but wasn't. Joe manages to pick up Mitty, but this is going to be a little bit of a defining moment within the round. I think people's gear just need to chill out for a minute. Let this wall get opened up and let things develop. They do, but it feels like it's a bit of a standard bleeding moment for both sides in a way. D-Poski is starting out so strong and light that they lose two, Tim. A round of Rainbow Six Siege can change in a millisecond, and here, it's changing about, I'd say, 300 milliseconds. Two quick kills, and now they start our in full command off around. Levy in falls, really gotta work some magic. Hit the deck, get back on your back, get on your belly like a snake, and just sit and wait, bait and then draw them in. Two play going down, like that, Tim. That's two kills back. That's effectively now a 2v2 in the nowhere. One of the two is this is a dangerous spot now as the kill comes in from Levy It's 2v1 Sufle is down, but so is falls actually so we find ourselves now He's gonna get his man and DeSau managed to get themselves leveled up again 5-5. I was so worried we were about to see another incredible 2vx bottle there by the by the side that had the man advantage the number of times this week's and that we've seen 5b3s Even 5b2s or 4b2s you name it just gets spun on its head has been absolutely ridiculous It's definitely been one of our most clutch events for that Does it always make for convincing season the team keeps on losing those man advantages? No, but it definitely makes for entertainment and with that day-star hold on We're guaranteed to see all 12 rounds of night Haven labs in regulation, but even yet see ot Who knows where this one is going? The only place we know that it's going is down to Command and Servers because that is going to be our next defensive site for Daystar. Again, I'll be asking the same question. This is a beautiful opening kill for me. Again, I'm going to be asking the same questions of how much of a commitment is made to that top floor. Great final swing from Pikan as well to pick that up. Not easy to get that one out. I've missed those slow-mo's. We had a great one the other day. We need to really do draw sound effects out of us, Tim. Right, here we go then. What's it looking like up on the top floor? We've got Seal and Azuki joining Joe up there at the minute, so that's three. Whether that changes as we get a little bit deeper into this round, we will see it may still be kind of just setting things up. But I think as a benchmark, we can say three roamers on the top floor for D plus Kia to deal with. Again, it's going to throw around all 12s. This won't be the last round that we see on this map. So the least two to play. Very dug in, I'd say, on the side of Daystar, especially towards the mute in the mossy. It's very rare that you see these two as a pairing these days. You normally see one or the other. Because there are just so many strong operators in the game, and we look. You've got Thorne, if you can ever mind, Tim, that is going straight in. Mitty and Nia's getting two. They're looking for a third already. This could be over before it's even started, Tim. They make it a three, and yet again, Mitty continues his reign of terror. have just destroyed the other side of your day star. It's only Pekan left. Yeah, opportunity spot in it. It's fine as from D plus Kia. Just seeing that window of a chance to get in there, get aggressive. They do so. Pekan finds one. At least stops it being a flawless book. Can do no more as that now leaves us. Six five on the scoreboard. Brilliant stuff from D plus Kia. They seem to go from strength to strength at the minute. They're leaving around that, wasn't it? It was over at about 60 seconds flat. Very impressive from D plus Kia. A star not quite playing the way that I'm sure Harambe wants them to off the back of a couple of time out rounds. They're going to try and stage their final defense down into the basement assembly and tank to close out regulation and potentially the map but it doesn't mean D plus Kia are going to have to work their way to the majority of the map. Big question there is a day star want to play out on the roam it's kind of a given that you have to on this site. Once again going back in towards the mozzie with dropping and they're dropping away on the mutes and instead trying to slow things down a little bit with the Ella coming out from Pickham. Map two when we get there, not necessarily after this round, but when we get there will be layer as chosen by D plus here. I did speak earlier. Daystar and all slouchers on there. They did lose to Furia the other day, but it was 75, which, you know, is always an accomplishment in itself against the roster like Furia, and they were able to be elevated seven one you know, and take things a little bit further than later, but if D plus Kia can take them up away from the mirror on that Evenlabs, it puts them one big step forward towards surviving in this lower bracket I'm looking at that lineup. Missy by the way, I've got a stressed Fulvan 8. What a claw that from being one of four Very well played. But I look at this lineup especially those final three operators on the side of D plus Kia That just screams you are not safe anywhere. If the Blitz don't rush in you down You're getting flashed out by Candela's if you feel that you're safe from even that Well, there's fire to force you to move as well and lion scan It's going to be a rushing towards sites if they're not even here and with all this utility this should be theirs for the taking Yeah, and I think at this point. Yeah, no idea absolutely No idea this style you can be forgiven because it's just come running straight in there and got aggressive next kill comes in Let me put in the plant down this almost certainly looks like it will be going to D plus Kia They've said enough is enough on that even labs. We're coming for the win and we want to get this map done They don't want any extras and it's currently five versus three and post plant is in position Enjoying that French cheese tin two rounds in a row here They've actually cheese the face off the side of day star they're into a 2v3, but this feels unwinnable you're against the shields You've got the capitol. You still got the ying on side as well It is not looking pretty but a wonderful execute coming out from D plus gear as we say completely catching them by surprise down to low HP, but hits the flash and this one is pretty much done. Souffle with an alteracle of by himself, he won't even get the chance. D plus Kier with a great recovery after being down 0-3. Take away. Daystar's back pick. Great judgment and movement from Falls on the blitz there. You could see his feet getting peppered and he was just trying to close that distance to be able to use the gadget. Did it brilliantly well and D plus Kier, a great last couple of, I think the entire the last couple of rounds. It's probably been about a two and a half minutes of game play. They've just gone rushing straight in, taking their opportunities, and that leaves Daystar a little bit stunned going into map two. It does. Going to have to recover a little bit here to be just sort of said earlier on, let the map going into the not slouched somewhere. They could play it. But can they play against a team that have picked it as their own map pick? That is what remains to be seen. Yeah, it really does. That's going to be the question that remains to be answered. Just seeing the team just having a little bit of a debrief straight away. The thing is, they've got to just get this out of their heads. Labs is done, you've got to just move on. Very common CT, you disappear out into the lobby to do this as well, but clearly saying, well, you know what? They probably can't understand this. They can't make it back into the crack hard. They're in front of the booth and figure this out. So we've got more time to actually talk, which is they do really need to get things course corrected. Otherwise, this will be a very, very quick series, Tim. Yeah, it will be, and it certainly could be really quick if D-Bus gear carry on like they did there. They will with the vote will come off the gas a little bit and they'll know that they need to get themselves established on layer But yeah phenomenal stuff that he's here. Mitty was one and four at a point. So in those final, you know, eight rounds He's got himself eight kills. Yeah, sorry 11 kills You know great stuff from him to turn that around and bring it back and be the player that D plus key and need him to Be bullets as well up there at the top, you know shout out to souffle He had some big moments and we saw a couple of big swings from him where he really did almost turn around But it just didn't equate onto scores going up onto the board the big challenge that both teams are facing I think coming into the series to once that I didn't speak about was collectively They've got the lowest multi kills as individual teams out of anyone in the competition even those eliminated Yeah, both teams have really lacked that star power historically and what you see mitty show a little bit of it that was still only really the one 3k from him in the game. So someone has got to be that superstar going into map 2 for the side of Daystar. Otherwise, they'll be having a nice early exit here at 6 Invitational. We'll take a quick exit for now and go back in just a minute after a short break. See you then. The Now I've got a bone to pick for you first and foremost. You always do, Des. I've done my research. They are not vents. They are radiators, localised radiators. Thank you. So, in the same way my hand got. So what you're saying, Des, is by covering them up, they could heat up my head, which causes the headaches. That's what you're saying, that's what I heard. In the same way, covering up your hands and giving you a headache, it raises your body temperature. Well, no, but it's localised to my head, isn't it? It's localised to my brain, it's getting hot. That's what I'm saying. They are not vents. You describe them as heat vents. I've seen cartoons, I've seen cartoons where they are. Where like, the speed comes out. It's a cartoon, it's not real. All I'm saying is my lived experience is if my, if my ears are covered, my head gets hot and I get a headache. Explain it however you will. Maybe, maybe. Your ears are covered now, something, is it getting hot? Maybe I'm- You're overheating, you got a headache, Tim. Maybe I'm a medical marvel. Thanks for asking, Des, actually. Yes, I am a little bit. your old and you've not slept but no it's the ears fault Tim I guarantee well we're going into game came back into what we're actually here for shall we layer coming up it was a 7-5 on not having allowed to D plus Kia despite day start starting out 3-0 on the attack and looking commanding D plus Kia did fight their way back in a bit of being there Matt picked him this might mean this series now goes the way that we all anticipate which was a 2-0 to D plus it feels like you've kind of if you deep us here I think it feels like you've hit the downhill a little bit the social prediction you know it's really reflecting that as well get them on to there get them onto their map it given the confidence that they've played with Mitty really hitting his stride towards the second half of that game yeah I think I think things are looking good for the deepest here start on the attack as well so they can just kind of continue rolling I love how much you hate to be wrong, that's the best bit. Fun fact, it's because they have no insulating fat which is why when it gets cold it's the first place that you feel cold. And it also makes your ears most susceptible to frostbite. You know how you avoid getting frostbite in your ears Tim? You cover them up. Yeah you do. But then I get a headache. But then I get a headache. Then I get a headache. Then I get a headache. I'm not talking about frostbite, I'm not. At what point are you going to get a headache? Do you want a headache? Or frostbite? You're such a... Headache or frostbite? You're such a baby. Tell me though, which one would you want? Headache or frostbite? Frostbite. Thank you. You're such an idiot. I can be just as stubborn as you. I love it so much. All right. I'm going to get to match it up for our first sight, the bands mirroring exactly what we saw back on the last map, at least for one of the halves. Electro bros taking away and then two of our strongest attackers also taken off the board. Kicking things up on the top floor, then Tim, it's going to be the attacking side, the D plus key and day start on the defense. Yeah, same bands as we saw last time around to kick things off, so nothing has changed drastically there. What are we going to need to What are we going to need to see from Daystar? Well, they're on the defence, it's there, it's top floor. So there's a few key areas here. First thing they need to do is recognise where the attack is coming from from D plus K here because there are multiple options and I would hope D plus K here will push at least two of those different sides. One area they need to keep a hold of here or at least, you know, make difficult for D plus K to come in and take control of is Ops. We can see Souffle is over there on the Yeager at the minute, he's just putting a couple bits of utility they've reinforced the wall through but we're gonna see and I would say Mitty we've seen him do it previously we've seen D plus here already on layer Mitty on this we'll come into ops they'll try to breach that wall and he's gonna give them control of mezzanine pretty quickly so somebody needs to be tasked with holding on to that area and keeping them out of there also you're gonna have mask wall that's probably going to be opened up given that the electrobrows have been taken away by D plus gear gonna give them an easy option. Thank you very much to get that breach, which we can see is already happening straight away. So much hard goes on there. Nice and easy. It does get taken away though. So a little bit of a question as to whether they go back to it or not. There is people lining up to take ops. So this are they need to be recognizing this now. There is nobody there to challenge for ops. This is a concern for me. They let in the E plus Kia in and to get established. Look how easy that should be. They've just lost the utility there. Too easy. And a C4 over the top to try and put a man in there, not going to get away with anything I'm afraid. There's a waste of a C4 overall because they now lost Otsun also to Masked opening up as we've already remarked on once or twice. It should mean this gets that little bit easier. Also trying to apply pressure here onto those rockets there, so it isn't a player playing there. But so far Deistraders have moved around like warts into being pushed to wherever the hell D plus gear want them to go. Bullets on the D-Moss as well, you just saw him there just on the left of your screen as that drone's going through. This drone is being done by a bullet because he wants to go underneath and he wants to work his way up mezzanine I thought he might go and try and deal with death but instead he's just getting aggressive because he's seen an opportunity and again it's something deep as he was here I've done really really well so far it's the opportunity spot and to take aggression brilliant from bullets absolutely phenomenal double kill gets them rolling now five versus two this is around going to D plus here almost certainly a great move my bullet as well just kept on pushing knowing that you could get flanked by Zuki was a little bit of sleep at the wheel and letting get away with that one, but look at this, 70 seconds to play with Tim. They've got gadgets for days, they've still got these traps coming out from the Deimos. This is D plus Ki is round for sure. If you remember I said I wanted Bullet to deal with that position behind the desk and he's done exactly that. He's gone. Joe manages to get the kill, but look at how low healthy he is. He's got no toxic babes left anymore. Simple as that. Seal gets dealt with from below as well. Bullet has had a great round there on the Deimos. So, his initial plan was go in and deal with that desk position by using the verticality and the track onto the smoke. But, he sees an opportunity. He knows they're not ready for the push-up rockets there, so he goes and gets his kill. He comes back down and gets the player who was supposed to be downstairs to stop him getting the verticals onto desk. Just really well read in that situation from Bullitt. the team do the rest of the work elsewhere. Get everything else prepped. Brilliant stuff. D plus Kia 1-0. Yeah, certainly zero complaints there about bullets playing the round. Absolutely excellent. Gonna go down to the bottom floor though. Daystar taking us into the basement. To D plus Kia, no doubt gonna have a bit more work to do. Probably a full map here on the go. If Daystar choose to play out on the bottom with a thing like a rubber, then I'll play with the Valkyrie on side. It screams to me that they are not going to be sat inside of side mirrors. Already at least hovering over the IQ here. Just by default. Good bit of respect to show on to the other side but everything else on the side of the day starts him a look at and say they're really looking to try and keep themselves locked in. That was a nice picture from yesterday. That was Wild Cards win yesterday indeed. It was quite an emotional moment for Baby Shark because as he went on to say on social media he's getting into playing for his friends and family on the biggest stage there is to play. You know year like, bless him, I remember in the video there was a closure rookie of the year everyone was actually saying Stomping a bunch of the Brazilians were saying Boxer and Baby Shark he was like I would like to say myself but I'm not going to because that's quite painful I'll say Stomping but I do think he's been very much underrated as this rookie that's coming in. He's been ending around in tier 2 for a while, but to then come into tier 1, get picked up, fly around and move your whole life to a different part of the world and play the way that he has. I'm absolutely loving seeing it. It's been amazing. And this whole team was so happy that he gets that moment in front of his family and friends. It's a wonderful thing for him. Great pick up from Seal there to kick things off. That's Levy taken out and it's the Rourah as well. Rourah. Usually if you've got the Rourah, it is going to be a big part of that execute. there is going to be a specific plan about where those panels will be deployed, you know, where they will hold down in the map to prevent the pushers coming through. So that's now something that D plus K need to kind of think their way around. They lose bullet as well. Big round from Seal. That's going to be a double for him. Five versus three in the basement hold is looking a little bit better for Dexter. It is a lot of work to do here. He was good to want to try and recover this round. It's a three versus five. But as you've already seen back on the previous map, these rounds are loseable. So, need to ensure the playing is a team. They've got all three C4s still available to deny away players like Falls especially. We saw some really cute play out of Fury, estimating each of the C4s on the stairs down to the north-west to keep the shield at bay as the flash comes on through. Sufley hitting the depth there for a second and here we go, the march on forward from Falls begins. Will he find his man? Just going to try to work around the extremities of that toxic wave canister. Doesn't matter as Joe manages to get one, but here come D-plus here. Mitty and Nears, one apiece. Mitty in a second and this is the problem. You just can't legislate for a player for a play like Mitty. We now find ourselves two versus two and there's an age on the clock. There's still a minute 15 left to go. They can take their time here. They've got Rateros, they've got Bulk for the verticality in a lot of ways. D-plus Kers still have what they need to turn this around. This is very winnable, which is very concerning to say again, we were in a 5 vs 3, not 20 seconds ago. A little bit nervous, but it is harder to attack when you've got so many angles to cover here. It's just two attackers, and then one of you needs to be holding that diffuser, and getting it down the ground leaves you in an effective 1v2 for a while. So the longer they leave this, the sooner that clock becomes the sixth man for the defenders, and it really is kind of what you might say is a 3v2 in essence. At least where one of the positions is, but the flash comes in perfectly done, They've done Nias, then manages to take down Pecan, two versus one now, Dearstar could be left seriously kicking themselves. Nias is in a position to think about putting this diffuser down, he just needs a little bit of support against Azuki, and they just got a little bit missed time there, but it's Azuki versus Mitty, who is going to come out on top. Mitty is the one with low health, I think he knows exactly where Azuki is, but a quick pre-fire around the corner does the job, And Deasar managed to cause it out. They needed that one there. So that would have been a huge throw. Had they not got it done, they were five versus three at a point. Mmm, saving the round there. Big time is Izuki. It shouldn't have come down to a 1v1, but it did. Good effort by D plus gear. Deasar managed to hold on. And I touched on this here on that broadcast yesterday, I want to say. I was looking at all operator-based stats throughout the competition. Mira has the most clutches of any operator by an absolute country mile when it comes to this tournament. And I think you can see why. Often the last one left alive. always got that back to a brilliant gun for a one we one given its fire rate. While you've just seen another one of those added on to the board. Great stuff. One one back up to the top floor. We go. Yeah, really well played from a zoo key little one B2 didn't panic. Got the job done for his team and you say going to just try again on that top floor. They have to be more aware of the possibility of play coming in from beneath rather than the day most this time. Neers is going to be is going to be stacking up on the book and we saw it use it in the last round I say that and it all switches again. There we go, so Bullitt's going to go on today, it's not going to be a book. So they need to be aware of it, they need to be aware of it today. So I think that D-Pose Key were expecting to be on the mid-floor by the way then, I think that's why we've just seen the change. I think initially they were probably droning in thinking that they were going to be attacking Bucks and Briefing and that was the lineup that they'd chosen and then when they've seen its top floor they'd switch back to what they did previously, it worked so well So a big win condition or a big part of a win condition here for this star is stopping bullets work underneath on the Demos Seal for now to dance around options. We've seen so many times to normally see these keepers actually scattered in throughout off self The love tap attempts coming on towards it I believe he missed I didn't quite get the damage down But for now looking to waste a little bit of time and then we'll dig himself back in behind that table and get a nice Little set up going on with those keepers But honestly would have liked to see a little bit more of an aggressive hold inside the box itself We saw a wonderful one coming out in the series yesterday between Fury and Wave-O, but ultimately, it was, you know, Handles, as it often can be, but it's more a case again of putting up more hurdles in front of the attackers to waste time, because as it stands now, Falls is going to march into what to start working his way forward, so no real bother, no real challenge. Pika, I'm just trying to hold on from Rocket Stairs, so this is part of what I was talking about in dealing with what bullet was able to do last time. They've adapted to that. They've played the malusia there on rocket stairs instead so it prevents bullet just being able to walk in and take the ground that he did like he did last time around. But he does have the shotgun. That wouldn't be a bad weapon to be taking this course by. That's exactly what he's going to go for. But I like this. They've managed to just create a bit of distance, but then somehow bullet closes him down. Manages to get the headshot with the shot. He onto P-Camp, Nitty elsewhere, and just like that, in the blink of an eye, it is 5 versus 3. And they're ready for the flank this time, they've learned from last time's thing, they know that Azuki tried to come up behind them, so he took a second player in behind Bullitt, and he's done all the work required, it's five versus two, they've bypassed the glial counters with the craziest one, that was there to slow them down to, but it's got round two gadgets. And again, exactly the same as last time. Bullets got underneath, and now he starts using the tracks, and he will just start bullying this smoke from below. He's gonna force them into bad positions, Joe somehow just kinda wheeling around, jumps upon a counter, manages to find the kill, and they start fighting their way back into this one. A 2v5 becomes a 2v3 as they get quick kills back to back, but the problem that they've got is that D plus Kia are starting to soften up the site and look for a plan. Fools has got fire here as well. They can force seal out from behind this desk. If he gets it in there then seal is dead to rights Don't peek him at this point. They don't need to fire is more than They thought someone was in the corner fair enough I was like, uh, wrong gadget But why don't we burn fire? I don't understand. I don't understand. This is a mistake from D plus Kiehl. You say What are we doing? I'm sorry, but that was so No, it's three. Okay, they got one in there granted one fire did go down behind it Not good enough. But why not both in there? I think they were so terrified of a player being just inside the breach when as we saw there wasn't a moment on drones They revealed that they could have got both fires down burnt seal out smoked off the wide angle in front of the desk They couldn't be challenged he goes in for a plant deep and that would have been it round over But instead they've somewhat misplayed that team I think what's happened there or part of what's happened there is bullet went to work underneath on the Demos he tracks the smoke which I think is the operator that you would assume Would be playing in behind the desk possibly because he's going to be there to smoke off the plant spot He's going to be in behind those keep it barricades as it was he wasn't so he was more towards display So then bullet relocates goes for the challenge there, but then they lose the Demos And you know, maybe if bullet doesn't commit quite so heavily to that challenge on the smoke and nope I'm here to deal with behind the desk. I didn't feel like Joe was the key operator to get rid of no The one behind the desk is the key spot in that situation That's gonna be the one that makes it difficult for you to put the diffuser down So I think they've just got a little bit blinded They've just got a little bit distracted by the other stuff that was going on bullets committed a little bit too heavily to that attack there onto the smoke. He's lost his life for it. And then to be fair, it's still then an error from D-Pulse here, because they still had the utility that they needed to deal with Seal behind that desk. They just didn't deploy it well enough, unfortunately. But these are the fine margins that we're dealing with. And you've got to give D-Star, you know, the credit where it's due there because they haven't panicked. Joe has dealt with Bullet from below when he's being pushed by Hideo Moss. He's got himself into, you know, that little space up on the counter there. And he's been able to use his shot them brilliantly, he slowed down the push onto him with the toxic babe canister's great situational awareness from him and then seal with his keeper barricades he's got himself onto some beautiful angles he's not panicked when the fire has come in because it's not come close enough to him and he's got himself a couple of kills brilliant stuff from daystar they take the lead at two on. It's the same conversation I was having in round two about throwing away these massive man advantages that's a 5v2 that d plus kiir has given away and they will be kicking themselves But we move on, we're into the second quarter of the game now, let's see how things march on and we have. We've got the FATCHER coming along in this round, and we've seen some really interesting uses of this operator on this map. Furia yesterday, for example, had their pre-placed nitros, they were dealt with by the FATCHER so that a blandate could run forward, only to die straight to the shotgun, waiting on the other end, it wasn't ideal, but it does mean that you can undo a lot of the threat that might come from the other side with their gadgets, so keep an eye on that. Actually, I don't know, maybe you'll know. Can you that your EMP award when his glasses are on? I would assume so. Yeah, I would imagine so. But I haven't seen it throughout the tournament so far. No, we haven't seen it. What are we doing? Okay, fair. It was certainly the only way of dealing with the warden was to drop the EMP just to bump him outside of the map. Leather is going to pick up an opener with a nade there, so that's seal taken out. The hero of the last round is off the board leaving us five versus four and the clearance can continue now for D plus Kia Yeah Still was something to reckon a hard place, but this is again one of those rounds where we're in a fight 5v2 Tim I'm sure we can close it this time Yeah, I don't think D plus Kia would be making the same mistake both of the players remaining on the side of the Defender up on the top floor So it is now just a case of chase them down and go for kills He's got a black bead up in his face. Really nice kill there from Souffle, a manager to take out falls, but he's not going to get any more. You could see bullets coming from all directions there. D plus Kia had him surrounded. They managed to level things up 2-2. All right, much better and much more clinical is the key thing to stress. We've got some 5v2 and ours like a breathe. Hold on. A little nervous and they got down for that beam. There's a shotgun in hand, but after losing the second player, I think there was just no chance to manage to clutch that one out. You say Keaton's tight at two apiece, D plus gear, that reminder again, this is their map pick. You'd expect to see a pretty good defense coming out of them and I touched on that stat earlier. They start up being the worst attacking team at the tournament that's still remaining 26% attacking win rate. They've still got to make their attacks work in the second half. They've shown they can win on this map granted, but again, it is D plus gear's map pick. It's where they'll feel most comfortable. Okay then, then to the base. You're exactly right, as I was just thinking the same thing before coming in here so you know yeah it's not been a bad you know start for day start 2 2 is not the end of the world for them but they've got to attack yet and I think D plus here will be even better when they get onto that side of the map so really I think they're star need to get themselves two back-to-back rounds now find the four two half and then they do give themselves a platform that they can build from but it's looking less and less likely the more that D plus here attack because just round after round they seem to have these big opportunities and a quite happy to take them. This time I'm just looking at the line up they've got. Keep an eye on Nears, he's going to be playing the knock. You just never know where they're going to pop up. Of course, keeping themselves off the cams and very, very quietly moving throughout the map. They can always provide some surprises and then other than that, we're fairly standard. We've got the Rateros, we've got the Blackbeard, we've got the Boogie Drones of the Ram, so it's going to be a mid-floor clear. Try and get in there and create some verticals. Yeah, same sort of stuff, absolutely. Alright, let's see how we fare. Needs especially the one that I like. You see, end up picked up and you just like, oh, what, they're cooking Tim? They've got some special waiting line for us. Of course, it's a while ago now that the changes came in where that gadget can technically last pretty much forever. As long as you aren't sprinting or shooting or doing anything to wear down the gadget's charge, you can just very merrily walk through the map for a limited amount of time and be invisible to those cameras. It doesn't mean you're invisible to players and as you're seeing here, it's our light to ask a few questions early in the round. Falls of that shield in front of his face means he'll be alive and well, But even now, Joe's looking to ask questions from a different angle as the Naive comes on through. Caesar players sprint back across. It is Pekan. It's already Tim. We've got a couple of players on the side of D-plus here starting to look at site here. And maybe he's considering a bit of a rush in because a couple of players aren't even here. Yeah, Fuls has just got himself into lockers. Again, he's just taking what's offered to him. He's just walking in there, having a look and thinking, well, you know what? If you're not going to play anybody in there, that's absolutely fine. I'm going to push through. He now gets himself into miss out. There's been a drone ahead of him as well. so he can just sit on that side door and he can just start to make life a little bit of a nuisance. They do know he's there, but it starts taking attention. It does. This is the real danger of shields, like you might look at a blackbeard and say, well he's died an awful lot this tournament since he's really that effective. It's the threat that he provides, the distraction, the attention that he draws away from the defenders that what makes him so potent. Yeah, the gun's fantastic and even frag grenades is also great, but it's what it means when you do things like this. Me is marching on forward trying to do what he can, but this is That's why we have those thorn traps on slide, didn't slide them down, it's a kill back and forth but two kills go the way of both teams here at this point, down to a 3v3. They have managed to take down the Blackbeard, that is a big kill for Daystar, but Azuki, Pecan both taking damage, Souffle manages to pick up Mitty, it's all up to Bullet and Nias from here, Nade goes out, just trying to get people moving. versus 3-0 as D plus Kia tried to march on through, but Zuki had a great round down in the basement last time around hitting that 1B2. Now steps up for his team again, takes down Nias and it's all up to Bullitt in the 1B3. Diffuser down cold as well and they've got one up above theirs. If anyone can do it, it's Bullitt, let's be frank, but I think even he's probably a little bit out of his depth here. There's just so many angles, you can be challenged on down here. He's got the right idea, sees the mirror and finds the head shot. That's a great kill. Now looking for the second, but has to be so careful of the verticals up above. Last 15 doesn't have the diffuser either. Saul he needs to win this gunfight but I don't think he'll be given the chance then. He's also going to find a way to get the diffuser which is down towards his south. He ain't going to have any clue on where it is and how to get there right now. Has to win this gunfight. 1H feet to his name and does get it but 2 seconds left. This round is over. The mistake from... I don't think he wins the round anyway. But we've played that really well. 1v3 down to 1v1. He walked past the diffuser. He was in the room with the diffuser he's gone in looking for the kills. Nothing wrong with that, but he's left the diffuser on the ground. You know, had he been aware of that and grabbed it on his way, with that two seconds, he could have at least tried. You know, he could have, I think, like Siouflet has done the right thing. He's taken the top floor. He's taken the vertical there. He's just going to pick him up as he tries to put the diffuser down. But still, you know, there was a possible opportunity there. But a good roundup from Daystar again, not being rattled. You know, they went in there, lost a couple of bodies, D plus Kio got aggressive, but they start they were confident in their core positions Particularly a zoo key and where he was playing on that mirror and they were able to just sort of scrap their way through the round 3-2 I said they needed a 4-2 I stand by that I'm not sure 3-3 will be enough when D plus Kio get themselves onto the defense, but this star They've still got that chance. They could still get 4-2. It's gonna be a last attempt up on the top floor I want to go back to the entry as well for a moment, because back on that previous map, we've lost all 12 rounds, we only saw 4 entries going the way of Daystar, it has somewhat continued on to this map as well, we're currently 4-1 on the entry to D plus Kia, so there is work for them to do, even though they're getting the entry, the actual conversion has been the problem for them, you can't be starting strong and then seeing rounds going the other way, this is where you've really got to see discipline. And we saw that a little bit at the close of the last round. Yeah, Bullet was left 1v3, but that's only because Niaz, I think it was, went in to try and go for a challenge. When Bullet was nowhere near the action, he was still holding us towards a breach, expecting to get pushed onto. But at the same time, someone else on your team is doing something different and trying to go aggressive. You've got to be in sync, as we've seen. The top teams have done this all week long, Tim. When they move, they move as a unit with the same idea in mind. Very rarely do they take actions independently, and that is what I think cost them a little bit in that 2 vs 3 that could have been won. Instead, as you said, they find themselves down around and behind, looking to try and play catch up. Nez has just drawn his way through Ops and into the corridor, so he knows that that's not being held. Falls is going to look to go in and take that ground again. It's something that D plus Kiera have done quickly every single time. Bullet on the Demos is working from exactly the same position, so this should come as no surprise to D-Star whatsoever. I think this time you may focus more on that position behind Desk, It's going to be Levy who manages to kick things off. 5-1 on the entry now as he picks up Azuki. That's the Malusi gone and that's Mezzanine now opening up a little bit ahead of D plus Kia. Yeah, this is the thing right. They've really got to get a move on now. Levy's inside the back room starting his push on four to smoke to get rolled out and towards Mezz. Bullet once again making that push but Pika gets him while half flashed out. Finally gets pushed in from back room and we'll give it to them Tim there. Push on towards Mezz and back room every single round is good. Excellent. Brilliant kill from Niers, knows where Seal is located, manages to open up that soft wall and find the angle. It was a tough one, but he got the job done. That really opens things up. 3v2 though, as Sufley again. He always has these big flash point moments out of the map. He goes, gets a kill and gets the star back into this, but falls. He's putting the diffuser down and he's almost certainly going to be able to stick it. Toxic babe goes out too late. The damage is done. really really good round from D plus Q and they haven't messed up around and ensured there isn't a player in behind the desk despite the being keepers there and have managed to get a plant down and this is the thing when you see them attacking like that you just think these guys are actually really good at this thing and the fact very very well just sometimes they make these really questionable decisions in the middle of rounds that cost them ultimately you know losing out 5DX situations sometimes losing out in the plant situation might be sought on this site earlier on and that has given Daystar a window here to still be competitive three attacks. We're going to go see fall seen with the map win that will take us into shall a Yeah, around seven I think is going to be particularly important here because it's going to answer the question for us of how Capable our day start on the attack of layer today That's going to be a really important point because the plus key you know They can just lock down top floor basement if they can get those two sides done and defended then they win and they head through the next round of the lower bracket against Waball later on today. So it's down to day star now. They're the ones the onus is on them to start breaking this down. Given that it is D plus key is map choice. We know that they're good here. I think it's their preference for them overall. The five and two in recent history. They have got a pedigree here, and I think that said they're defending is going to be pretty good. Definitely big one for me. I'm thinking about later on They actually played to this a few short months ago for the major qualifier Wabo won 2-0 on Laren back Banker and 7-3 and 7-5 That's only a rematch that I can imagine they're gagging to try and get online with him You know correct old wrongs it might be and as much as people love hate watching D plus gear team They will then stand there's the last remaining a pat team and will be the best team in a pack if they can get that done I'm sure many want to see way but make a date for a deep run because they play very well this tournament so far fantastic on the attacking side, which yesterday was a little bit of an off-date for a couple of their key players and ultimately They were against Furia who for me at least now are probably in contention as one of the favorites to win it all Yeah, I think it's it's difficult to argue against you It always comes down to form doesn't it? Yeah, again, it's something that I often speak about You know the ability to win tournaments is not necessarily being the best team in the world It's being the best team at the right time and it's about form It's about being able to, you know, have those big matches, have those big performances when you need to. You know, you see teams quite often win a tournament and then come in and struggle in the next. So, it's not always about, you know, kind of your overall, it's a point in time. And Furia, they were great yesterday, but will that continue day after day? Ratero John is going to go in, remove the mirror window and open up that soft wall. So that is Ops now softened up is going to allow Joe to crawl in on his belly See if he can find anybody through there on the glass and just take that ground more importantly and prevent people's fear from playing inside of mezzanine What do you think it's what gun that's in so really curious to hear thoughts? What do you think you swap the gun to shoot the camera? I don't know does maybe I was gonna say maybe not to indicate who the operator is I think they've tried to keep the glass relatively tucked away more than likely. There's an element of that Maybe a little bit of ammunition management if he thinks he's gonna go push does it want to reload? We were watching the football for a little bit with Ducky on Saturday And he was saying literally I can hear there's two one-speed coming from this direction the map And I can tell you exactly who they are like I just know what we're being hit with if it's going to be a rush Whatever else it is like The cues they pick up the sounds just on footsteps alone tells you an awful lot right so I'll be kind of surprised if D plus Kia aren't somewhat anticipating this especially given that is that warden on the other side to the left of the map. It's not really going to help him out too much. He actually drops down to won't have a look for a fight with this day most possibly because obviously they must gives his position back over to the other side as well. Nearly gets caught out, but Mitty just takes a little bit of a little bit of a little bit of a little bit of a little bit of a little bit of a little bit of really gets caught out but Mitty just ahead of where he needs to be there so 45 seconds and based on not too much progress the Fire canisters have started going out from the to Chanca have of the top as of the toxic babes and that is not Preventing this bond from going down. I was not over sacking a little bit. I want to say I just stood waiting like so Levies Just very happy to sit here and just keep on raining down fire because you can keep on doing this all day long Still got ten left and as you know Tim is our resident Chanca expert That is enough time to keep things locked on through but Joe's in behind the glass But look at this nice and close must hear the rip surely all he's got to do is pray if he looks up towards his side I find it's not with no Joe pushes out the smoke a C4 up over the top He's gonna find his man as we're into the final five seconds They get another kill it is panic stations for the other side missy the last one standing as we get to the last two seconds He said all that he needs you to hold on and D plus here will win with the help of the clock That was really nice from D plus here there. There was no panic in them So what happens there was all sorts going on at the same time there? I'll break down for you a little bit. What happened? Azuki goes in for the plant in the normal spot just inside of that mezzanine wall. T'Chanka sends the Shumikas over, Levy manages to hit the spot beautifully, by the way, from the far side. He's on the R6 room wall and he still manages to hit that plant spot. In goes the Shumikas canister, so Azuki has to move because you can't plant within the time frame if you're wondering. As soon as the shumika goes down, you're going to die before that case is completed. So, Azuki moves. He moves up onto the mass wall, and the plant is still going down. The kills are raining in. Bullet, however, he has the presence of mind to not take any other fights, and he just sends the Nitro over towards Azuki. He triggers that Nitro. Azuki is dropped. The defuses down on the ground. D plus Ki are recognized very Quickly at this point that that 2v3 has just become about survival because they've stopped the plant and it's down cold on the ground They predict that Daystar will make the call to go for kills and Mitty just keeps himself out of danger as much as he can This is the Nitro absolutely beautiful, but they know that nobody's in position So now Mitty starts dropping deeper into site so that he can play that game of protecting himself and keeping himself out of trouble really really nice round from D plus Kia just managing to rescue that situation that initially seemed extremely chaotic okay let's see if we get this one done D plus Kia have got a chance here to go two rounds clearing get themselves moving but I'm looking at that line up from day start and they are gagging for an execute team that round going upstairs to clear things out of course making sure those upper floors are locked down with the gridlock once that's done and then in towards that row yet again now Rower as we spoke about an lot Tim. As a 7 she first came into the game lowest win rate of any operator in the game. It's frankly absolutely awful. I think because teams were often trying to make set-piece plays work with her but then realizing actually there are several holes in this that are very easy to figure out or teams have got responses to it and so she wasn't very effective. But now they've had a little bit of time with her. You do find she's got this really cool spot as an operator where like a few other rocks in the game she's very very niche. She's got very very specific use cases on certain sites so when you see one you know that a team has got something cooked up. So keep an to make use of these gadgets. Yeah, very much the same as castle in a lot of ways. You know, if you're bringing a castle along, it's not what we'd call sort of general utility. It's not something like a book or a sledge. It's kind of just always useful. You've got a very specific plan for it. Bullet manages to pick up Souffle. That's a big opener. That's the rower gone. So we're not going to get to see what the plan was after all that talking. Thanks for that, Bullet. And so it leaves us five versus four. He's going to drop back to side. this is a really important round for day star. You know, we often talk about these rounds later in maybe round 9 10. But for me, this is the one because if you remember coming into the second half, I said D plus Kia, they just need four rounds to win this one. So they need the primary site and the secondary site. If they can lock down top floor and basement, it doesn't matter what else happens. This is the first attempt on basement. They've already locked down top floor. So you start then looking if they get this one Now is the time to step up. I love that he's set up here with the trip, by the way, because it makes it so hard to... Then Monty's dead. The gaseous curse is real, this round, the Monty manages to knock Nia's down, and Pecan is there to finish the kill, Azuki is likely to be collected as well at this point, because Falls, and I was gonna say, Bullet are both down inside, but no, Bullet's lurking. He is waiting, but they're aware of his position. If he comes around, it's an easy pick up. They have the drone intel on him and that is bullets out of the round 1v4 now, 25 seconds that is going to be the key factor. Look how much time they can waste here Tim, they've still got DiMari down, they've still got two smokes they can play with. He can't really drop into this too easily if he does, they'll take a bit of damage and no doubt a second one can follow on through here. Going to start his push, sees the operator, did he miss his legs to the right? He must have- NO! He must have seen his feet Tim! Time! He's on their side! Daystar! They're going to absolutely crumble Tim! Down to the last two or three seconds, Falls has got a look to his right, and he does! Deepless Kier! They hold on, but how on earth have they started that? That won't get away from them. What a clutch from Falls, absolutely beautiful stuff. There was just no panic like in the round previous. It didn't matter the situation, a 1v4 walked out. I think the whole the whole audience was screaming there. You've seen his legs. You know where he is But the Monty for whatever reason just didn't the thing is you're taking a drop You've 20 seconds left to go up. There is a lot going on there and you're scanning quickly Neers had a lot of fun spanning You hear the whole time after that you're scanning around that room quickly There's lots of factors that come into it. We see the legs You know the players can all play on I'm not giving them excuses, but they can all play on different ratios different You know cells but also you're going into that room quickly and you're scanning around the room You see the real team is real if you don't know You don't see what you don't see and if you just tunnel vision towards maybe a specific location that you think that player is around It is what it is and the self-bash as well this from falls that's the one for me. They're phenomenal. The Monty is a bit of luck. That's the bit of look that you need that the Monty doesn't see you, but then falls hitting them two long range kills with the SMG unreal from him. I always say it's in for a player to go one before like that. The other side really has to fluff up and the errors are very obvious, but it's still on that one player to be able to get hit those shots as you say and make the play that he did, but it's certainly not helped by they're mounting who then turns towards the left rather towards the right and they pay the price as a result that is going to be a bit of a mental break and no doubt They start while it's starting to look more like it getting towards dusk at this point in that moon starting to rise And they could be going into that sweet good night if this carries on two more chances before they're sent home Yeah, a brilliant tournament. It's been from them They've certainly given plenty of entertainment and they might be plenty more left to come But like you safely are now down to the wire, just two more chances and the big risk here, as I said, D plus Kia have won the top floor, they've won the basement. Yes, both of them have had to have been kind of grasped from the jaws of defeat, but they have got them done. And you look, you know, when they rotate around, when they continue on, pecans are just wondered in society. I don't think you're going to find anybody because the majority of them are upstairs, but you do have Micky down with you in bumps. So, maybe there will be a little bit of a coming together. Alright, let's be careful. Superbowl was last night. No more throws, thank you. Let's play this one, sensibly day-style. We know you can fight it back, because you've already gone through. Your record on this map is pretty solid. We've seen good performances from you. One of them being here at this event already. That 7-1 they had, very impressive. It can recover, but it's got to be done safely and sensibly. Let's step to it from the shield in this round, Tim. And I'm already feeling slightly nervous because no one has gone down too early on here. They've still got two players to worry about upstairs. We're getting towards the last 60 seconds and the site is on the first floor. There is a lot to do still. There is a lot of work to be done. They've not really cleared a lot of utility inside of sight. We're going to see Nades start going in. That might be to move players around, but also to give them a little bit of access, take out barbed wire, those sorts of things. But yeah, I think D plus Kira are reasonably in control here. They've still got Foles and Levy up on the top floor. They're the ones to watch really at the minute. They're in a position to push forward and get aggressive here. And it's something Deystar can't take their eyes off. I think the seal is very aware of that fact. But Nias does manage to pick up one. That's going to be a kill on to Joe with the Nitro. Leaving us now five versus four. 20 seconds left to go. Look, Deystar, they've got to start pushing into site. And Levy's going to hurt them. sure it's again 10 seconds left or so at this point it's going to be an absolute calamity against him I said they had to tighten things up instead they're really going for throwing this one away as quickly as they can we're looking into a 6-3 lead here for D plus Kia because they're gonna get absolutely nothing not even a single kill and no rounds we found in this half either it is looking bad for Daystar yeah D plus Kia know that they've got this one in the bag they are 6-3 up now they've just done a complete defensive rotation on there. Two of the rounds were very close. If they start can refocus here, there is definitely opportunities for them to win on top floor and basement based on what we've seen previously. But I just feel like maybe the spirit is broken a little bit at this point. I'm sure they've had a wonderful tournament at SR 26, but they can feel that they are right on the verge of going out. They will have desperately wanted to continue, but you can kind of see it on the faces now. It's all looking a little bit glum, a little a bit low energy, they just need somebody to fire up and re-focus them. I'm just really sad that we don't get to see those jerseys anymore. Every time I walk out in the lobby, they're the one that your eyes are immediately drawn to because they're so bright, but I think they're really, really cool. Let's go guys. Let's go. Let's go. Let's go. Let's go. Let's go. Let's go. Let's go. Essentially, Hirambe's last time out here for his team. An attempt to try and get the back into things. It may be an attempt that we only see last for a single round to make things carry on as they have. Deepus here. I've had a lot of fun at this half. Two rounds a couple of misplays thrown in there as well. But this does look to be a two zero for them and that rematch against Weber from just a few months ago will be on the car to chance for them to get revenge more than anything else. Let's see if we can get it done here in round 10. If that's how it goes, it's going to be a hell of a match later on today, not one to miss here on the B stream. People's key up versus Weber will be. I've got a feeling a little bit of a classic because Weber had a tough They had a tough day of it yesterday against Fiora, they're going to be coming back with a little bit of fire, a little bit of aggression, I think wanting to put a marker down and make a statement. But, D plus K, I've got to get there first. It's up on the top floor, it is round 10, they've got three chances to lock this one down to zero. And for me, unless something changes after that tactical time out, I feel like Deystar are a little bit broken. And we're not going to see necessarily the best out of them for this round. I mean, they're going for Broke, Tim. They've got the Rower on side again, of course, seeing the Sends coming out. They've got an idea in mind, but an idea is just that, until the execution really comes to bear. So, last time around they had the Rower, Sufley was the one playing it. He got picked off as the entry, but never got to see that operator have an effect. We'll see if they can do it in around 10. Now, back in the first half, Bullet was an absolute madman. Charging his way out rockets seemingly every single round and deleting everything that he came across. No matter what you sent out, whether it was Goyo canisters, whether it was Malouces, He still managed to find a way through. Are we going to see someone else on the side of Daystar try and do that to repeat back onto D plus Keele, what D plus Keele did to them? And I don't think we see him because for now we've got three players gathered up inside of Ops. That is their single point of focus. G-Player's an Ops, sorry. Pecan underneath. Pecan's underneath on the book. He's just looking to, I think, to sysmask wall because they've got Bullet on the key who's playing with the Electricals there. So they just want to be getting him moved along once they're in position to breach. But this is good from Daystar, they've recognised the grind that they've been given, and they've gone in and taken it. There's been no real resistance from D plus Kieran to away with the mid-flops, so good stuff so far. These in the tube are out really early on the actual door, in towards the A site, because it reopens up the Rouros. They haven't got a chance to deploy here and make meds safely to come down. So they can keep on playing this if they want to, and just keep on seeing it delayed out until eventually we'll get rolled down again at some point. But for now, for Joe, it's a nice lovely little sightline all the way through, and there we go, we'll shoot it out. That now gives them a little bit more safety to clear out Mezz and focus on getting this up wall opened up. I like it, but yet again it's been frozen out, so you just open straight back up. It's all gonna slow Daystar down, they've lost two rounds and a half already to the clock, and this certainly isn't helping. Yeah, this is great. This is great from D-PUSK here, fully prepared for what's going on here. We're gonna see the Grimby's go in just to try and assist the push from top rocket stairs, and try and get Mezzanine from this other side. The pressure is gonna start mounting on the player in behind. There's got guess what bullet saw it come in. He's already moved. He's out of position and he's got a kill on to Joe That leaves them now five versus four forty five seconds left to go and they can start holding their final positions here D plus here. They haven't even started with the shumiko launcher yet Good points and they've got 17 of them left. They can literally take the whole site three times over the knee to here And they've still got spokes coming on through there is very little that they start can do once again They're painting themselves into a corner where the clock is their worst enemy even now burning out this fire onto mezzanine itself Bullet will get down, but they need far more than just a down and afraid Tim. They need magic Yeah, it looks like bullet might even be collected nears has made a move in his direction But they're gonna go in for the plant no real choice otherwise nears taken out by seal the cover is there The plant is stuck. This is good from daystar. They continue fighting two versus three But bullet is one of the three so effectively two versus two, but how about this leather? He's gonna go and pick his man up. That could be a big choice. It gets another gun on the board Oh, missy I went off throwing us towards highway as well see if you can help on mass But no it was closed off and now all three have joined together. They need to get seal He's the main man holding the key power position for them. They're gonna step round and lose at least one They're gonna swing round for the chanker for the second But seal gets another and now look at the number three the C4 not quite finding his man bullet has got to go now but I'm afraid he's out of time based on managed to hold on by the skin of their team. Tactical timeout sees them through. One more round, they've got two more to go to take us into overtime. I think one more and fans will start to dream it is 6-4 still for D plus Kiera. To be fair, today's start, the attack on top floor first time around, the attack on basement first time around were both close losses. mistakes that could be avoided. There is an opportunity for them to get another one. Oh dear, oh dear. I've just seen that we're going back to the same site, but there's a small tweak in the lineup for D plus gear, so we've got an echo coming along. And if you need to deny in some way, well, that's certainly the way to do it, because all the tools they've got have done the job wonderfully so far. They've gone into wards having Levy on the chank, and they've had the smoke previously too. They've got a couple of C4s to play behind, but now they're adding a third layer of denial. And I'm seeing it and I just kind of know what's coming and my heart is already breaking for Daystar here. It was a really, really good effort and great cover from Seal, like I say. He was in a perfect position just in behind where he could see the other side of the wall to know who was coming and be able to take any gunfights onto them. Wonderful stuff and he also was the one that got the business done at the very back end of the round. Two, let's see what then get away with him. It's a full change in line up, a full change in shot. Not too sure about the round, granted. We'll see how this goes. Yeah, I'm not really sure where the ram comes in there, noise noise. Yeah, that's yeah That's the only reason the only reason that you're gonna bring the ram along really It's not gonna gain me too much otherwise They were teasing the doccabit to begin with but they moved away from that I don't know if that was a play into you know Maybe assuming that D plus kill would put somebody on the mid floor because of the work that the Book did from underneath last time around They were kind of trying to lean in to see if they could you know be able to take that home right But interestingly this time they're gonna put a little bit of pressure on from the other side So seal looks over towards our six room knows that they could be a little bit of a peek out of that door as he relocates Himself around to display window. So last time around from this or it was kind of all very one-sided. It was opposite It's mezzanine and The Divas could focus towards that area, but this time they're mixing it up a little bit I like seals position on display window Yeah, you cast a curse in there, then you scared him off. It's like when we disrupt this bike asleep the other day. Bro, I didn't appreciate that one. I think it would have been a good idea to maintain some pressure over on the far side of the map here because D plus Kia otherwise are just going to sit and watch ops and at the minute that's where all of the pressure from Daystar is coming. And the pressure can still come, but it's certainly not great to lose your entry yet Again, we spoke about how dominant throughout the series, the people here have been on the entry, and while that certainly hasn't changed on this map, they've got all but two entries, Tim. Pican's working his way through Skybridge here to try and get a little bit of aggression onto that top side, as I was kind of suggesting, would be a good idea, but you just saw the York Hydro and Jumpup in front of you there. Mitty has got information. He's working hand-in-hand with Nia's Bullet Managers to pick up another. They haven't really got anything on side to deal with this Echo. IQ has been brought along to Intel to be able to feed them and tell them where these camps are coming from and D plus Kira winning the round They're winning the match on this Intel at the minute They're so spread apart as well So that's because actually one of his gunfight here on highway despite having the yo guys to assist midsy It's a start But as I was just saying they started trying to push three different angles all at once and that is normally a Recipe for disaster but every player on D plus Kira is dug in pretty tight all playing in crows proximity and looking to support one another bullet 17 kills on this map, Tim. He wants to go through to that game against Weibo, and they're about to lock it in here, unless Pekin can carry on, he's good for two. Sufle has moved his way into bathroom as well, so there is pressure coming from both sides, but as soon as one goes, it makes it difficult for the other Pekin, taken out over on the top side, Echo Stun, they know where he is, near steps around and gets the final kill, and D plus Kia continue their run in the lower bracket. They will face Wave-O later today. The expected outcome we thought we'd get, Tim. Maybe not quite in the pretty fashion we thought it could happen. D plus Kiwis to step away and do a bit of work and have a lot of prep before they face off in that rematch against Wave-O. Last time they lost at 2-0 in the qualifiers. So lots to work on ahead of that game later. And of course commiserations to Daystar. The bright jerseys and some fun moments throughout the competition. We do see them going home, but it's an improvement on the last time they were here, Tim. So it's still a success they can hold their head tight. They've come in here. They've given us some fantastic performances I don't think anybody will forget about the map You know the game they played against Furia for a long time Absolutely been part of a classic matchup at six Invitational 26 their journey has come to an end But they have been fantastic competitors whilst they've been here D plus Kia They continue on and it is straight back to work for them. They'll be preparing for that next matchup absolutely they'll be locked into this one pjh for example earlier on I saw him sat upstairs and he was like so locked in getting prepared for this game alone I imagine we're doing exactly the same they'll be skipping lunch no food for him lock in and get ready for wave because if they win that one they're two games away from getting on to the main stage I've got a feeling that that is one not to miss later on on the B stream where it's match three on the B stream yeah and I think it's gonna be an absolute classic I really do we can see the performances that have come out of the plus here today. Bullet nears. Mitty on the last map. You know, they've all really had some big contributions there with a plenty of highlight worthy moments as well. The plus key is certainly earning their spots in that match against way, but yeah, bullet especially going 17 and six on that last map was insane with a 91% cost that it does put him right at the front here for the teams rating 40 on You've got to see a little bit more of that later as well. And while Mitty had a good first map quiet in the second, that's why he falls down into second. But I'd say overall, Tim, a good team performance from D plus Kia. They're going to need that later on against WaveL, like I say, because there are some players on that team that are waiting. I'm thinking about Hoven. I'm thinking about Reeps and Arpe. It ain't going to be easy for them. But that's our game over and done with. Another one coming up up to you soon after a short break. Catch you in a bit. you you you you you you I you you you you you you you You Oh my god, Anne, what's that? Oh my god, can you please sign this photo? Can you please sign this photo? You put this on my photo? No. No, I see the hand, although this is not for me. You had someone else involved in this. We had both Boss Mama and Boss Colin. Oh my, you reached out to my mom for this as well. And, okay, okay, well, yeah. This is, um... Can you tell us about this look? It's a strong look. Yeah. You know these sunglasses, the Mew Mew, or the whatever brand that is, sorry, glasses that are in right now? I feel like I was setting a trend with that back in the day already. This is very similar to the photoshics that we've done for the productions as well. Yeah, so I was planning ahead of time, I think, when I was probably like, how old would I be here? Two, three maybe? I've got about 11 or 12, but maybe... No. All right, okay. If you could please sign it, we need to, you know, we're massive, really big fans. What are you going to do with this? Keep them, that's a big bag. You going to hang it above your bed? Yeah, I'm going to hold on. Alright. Thank you so much, Anne. I love your work. Thank you so much. So the Goya Armory or my Inlong Box Rotate, Headless Armory, Fittal CC, Headless, I will put like this but it's basically Headless and Rotate and about the utility, the one is playing around this is putting the one by five himself the recruit is putting wire on metal and one wire is there in case five square so ash is going to spawn here and it's going to throw an ash here and on the table because you can break the Goyle like if you throw an ash so really really fast is going to throw this ash and already break the Goyle glass is going to come here with the blitz to do the plant and thatcher here on the window ash comes here and break the other Goyle and then ash is going to enter below with the drone that Capitão that's going to play here is looking for her. She enters below, plays there, just to guarantee the C4 and stuff like that. And on the time of the plant, she's going to climb the metal stairs. Gleis is going to smoke here with the Blitz, so far smokes, they are just going to spend smokes. And Gleis is going to come here, yeah, push, and kill the guy doing C4, maybe kill the guy on armor as well. Capitão is going to throw a fire here on this position, that's very common. and a fire here. Ash is going to push the stairs and Blitz is going to plant right here because it's not really common. And if the guy can't throw a C4 but he has Tetra so it's really hard, maybe Blitz is going to tank it. So that's it. You can go next one. I mean, that's actually really good. And I guess when the Ash is destroying the Goyo, you just open his door, you open the other side. So you basically can't guess you will do this. And then after the ash pushing up metal, if you don't expect this, then there's literally over from there. We don't have smoke, we don't have water. We are dead. So, yeah, I think by far it's a fairly pox from this one. Thank you, Bruno. You won this time. Honestly, a lot of pairs were scared of you, obviously, but you really were suspicious, Because you're too good. Like that was literally what happened. And I'm the one who sent the email. So like, I'm the one who did it. That's the story, right? None of us really thought that you were legit. I don't know. Jack, fresh, fresh, fresh, fresh. Oh my god, oh my god, please. Can you sign this photo of you? How do you have this photo? I think we're really, really big fans, actually. Can you tell us about this photo? No, I shouldn't. Well, this is actually Mama Fresh. Deliver this. Mama Fresh has been providing photos again. Yeah, thank you all for the broadcast. Thank you so much. It's lovely to meet you. I'll reinforce off these two walls here, this would be a flex wall, we're gonna put it like this, just so you know it's like a flex, I don't know how I'm gonna do that. In positioning we'd have a two barrel play here with the C4 and like the DMR you could play between like weed, like the metal areas we call it, so we can either react to that or the weed wall based on what they're doing, we'd start the belt, I'll just play right So it's easy to see on that side and then we'd have the femur as a last guy He'd be here to test the retool so I really kind of be in a Minnesota And this guy as well like when they're trying to pull that tool as well I'd have these zombie pressed up unless there's lower pressure like trying to test off that door just be in Minnesota But not really looking perfect looking delay time. Basically for the start we can put it like that So I would put him like around these windows because so if we need help to hold or whatever He would be repeat if you if your resume really fall back and I managed to like I think it would be around here. She'd be all the way back and put it right here probably. Like the things how it would go as well. Like once we take the contrast garage, I would put maybe the castle down around this area. Yeah, you have to hold this position. Namajida plays high jabs and rotates out further back to help them to the push. And I think we would put the ink here to be playing into the main bridge, but it depends on the green take. Like if you're trying to force too much in the green take, I would put like the ink here to come to try to help. But if it's like you're just giving away, trying to pull it back, I would just keep thinking that. So like if you guys are just falling back to holding to power positions, I would say that the famous can come from below as well to try to help. And as I said, this Hibana here, it will be like a flex. I don't really count on her. It's more to get the Clash attention if Clash is still here. Is that the biggest thing? I would want the Clash to be able to play Ivy, is like what I'd want originally. Yeah, so if like the Clash goes back into this side, I would put this Hibana to try to sneak in and play. And do a two-brow from back here, as ideally would it be. And then after like dealing with the Clash over here, I think this guy would be ready to play it. So it's like he won his fights as well or he lost and then we got the control of his air and then we just crossed. That's assuming nobody dies early or just swings and gets killed, you know, because that's what happens a lot of our games. I had them making a capital fire over there and then... Yeah, you just... I'm going to go haul out first. Let's do have the flashes from Hibana. You can go either way from here. Hey, good job. You're very, very close to that one. Yeah. You And our day of Siege continues to roll on. We've got two more teams fighting to stay alive in the lower bracket. One team was known as Project Zero about a week ago, frankly. Now they're called Team Heretics of Giant Spanish Organization and they're going to go up against OXG, a team that consistently makes it to the Six Invitational. And actually it's one of the best track records of any organization here. Yeah, but they're already in the lower bracket, Jesse. So maybe this event's not going the way that they'd hoped. Yeah It's the day of culling here at SI. We send eight teams home Daystar are the first of the eight to fall today Heretics or oxygen will be joining them now on the B stream and of course with these two squads They both kind of came in as underdogs didn't they Parker you kind of expect the top dogs from NA and EU to be guys like Falcons secrets, space station, maybe even wild card coming out now from North America. But Heretic's Noction weren't on a lot of people to radar coming in through this game. So it might be fitting to see them facing off here in the lower bracket. You can still go on a run. Many of the best teams in the history of Rainbow Six have started down here in the first round of the lower bracket. In fact, our last three champions all played in this very spot. So there is still hope for both of these teams, but certainly it is do or die now. the key to being an SI champion is to qualify for the LCQs and then run through the lower bracket. It is the most absurd path to the hammer, but it tends to work. Today will be a busy day. Tomorrow will be our very final day before we go to the main stage. Correct me if I'm wrong on that one. We will have the winners playing tomorrow so they can just sit back and watch these games. On your screen, you might notice that D plus Kia defeated Daystar 2.0. If you were tuned into this channel. Moments ago, you will see that the APAC team of Daystar has gone home. Daystar defeated by the Nightstar. Whoa, people watch. It's almost like they'll get that reference on the other channel right now on the A stream shop of our rebellion and Nip going blow for blow. Jesse, one map, a piece loser goes home there. Do we send a North American team home the first one to go home? Or does the first, I suppose, official Brazilian team? Yeah, yeah, it's going to be tight one down here in the lower bracket all day long. team being sent home so it's very exciting to see how the chips will fall, how things unfold here at the Six Invitational. It always sucks when we have to send so many teams home, but you gotta have people being sad in order to get a winner. Yeah, absolutely. These teams show up at SI with the goal of lifting a hammer and only one team will succeed. We've still got a bunch of existing winners that are here as well. So repeat championships are possible. On your screen is Team Heretics. You know them previously as Project Zero. They don't compete in Tier One Siege. They are a Tier Two squad, though there are former Tier One players on this roster. They've had a bit of mixed results here so far through this stage. Yeah, I think they've honestly impressed, given a lot of their expectations. A lot of people had these guys going out in groups. A lot of people didn't give, I think, the proper respect to this heretic squad, but they have been grinding through Tier Two all year long. They've played so many of those Tier Two competitions. They've won a good chunk of them, often thought of as the best Tier 2 team inside of Europe through the past year. And I think they're showing that now at the Sixth Invitational, being able to go blow for blow against some of the top teams in the world. I mean, there was a trail of T1 teams corpses in the wake of this Project Zero at the time squad now known as Team Heretics. I mean, they were able to defeat twisted mines as well, a very, very strong Saudi Arabian team. They beat Virtus Pro, which broke a lot of hearts mine included. Let's see oxygen their opponents because Jesse this has been an interesting story too. They also qualified through the LCQ So you got the NA team and you got the EML team. Yeah, both from the LCQs Oh, she made a couple changes. Yaga has been IGL-ing for the squad It has had an effect on this roster Maybe not in the way that they want but you have to wonder if this is more of a long-term project Then just hoping for immediate results I mean, it's clear the rebuild is well underway for OXG. The days of Fox AI yelling this squad to top three at the Six Invitational are long behind us. So instead, we now get this new colorful core of Forest and Yaga and Greg Sir, Gomez and Adam, of course, they're on the entry duo as well. And they've had some successes so far this season. Don't get me wrong, they looked really good at certain points in the season, especially earlier on in the North America League. Coming in through this SI, I don't think they quite had the results that they were hoping for. but their successes have been limited. And I think part of that does come through to the role swap that we've seen from them today. Yeah, I mean, it'll take some time, right? If you come in with your roles being swapped up and something as big as an IGL will have such a profound impact, I, you're gonna know this better than me, but I don't even know if Yaga has ever IGL'd a team on land before, so I mean that. He's IGL'd some Scarecrows in the cornfields of Iowa, but not a Rainbow 16. I don't know if the Scarecrows are competing on land, Jesse. They compete on lander, but not on lander. That's correct. So I think there's a little bit of a difference there. The maps are on your screen. Team Heretics will start off on Cafe Dostoevsky. Then we go to Clubhouse, which is OXGs pick, and we round things out with a bank. Jesse, you and I were actually talking about this. We don't think we've casted a bank so far, at least that I can recall. Yeah, no, we haven't. So it could be a fun series if we go all the way to map three, but starting on cafe, of course, gonna be a favorite map for Team Heretics, already playing it three times through the group stage, beating NIP, losing to M80, and then winning against Wave-O. Well, map number one is on deck. Team Heretics looking to do something they haven't done. All event, Jesse, and that's win map number one. It's their own map. Expectations are high. One of these teams will go home. One moves on. Which team is it? Heretics or OXG? We'll find out now. There are no cornfields, at least that we can see from the Cafe Dostoevsky exterior. It's a little too snowy for that, unfortunately, and that might explain why OXE have struggled so much on Cafe through this last couple of months. They went 0-2 on this map in the NA LCKU, so against some tier 2 teams, some squads that didn't make it, they were unable to find any victory. They did win it on the final day of groups against Enterprise Parker, but that was a 7-5 victory, it was a close game. And Enterprise unfortunately dead last here at the 6th Invitational, so unfortunately weren't able to find any success for the Australians here in Paris. It means that it's going to be an uphill battle for Oxygen, you did say the stat and I want to repeat it here. The Heretics have yet to win the first map of a series since this tournament began. They are notoriously slow starters and they talked about it in interviews. I know there was a great conversation that was had a few weeks ago, I think earlier in group stage by Oscar, where he talked about how sometimes just because they are a younger team, because they do have a little bit less experience, they can be a bit nervous loading into some of these games. But once they get the ability to warm up, once they are able to learn their opponents and really read what kind of a play style they like to go for, Heritage are able to heat up and do a lot better later in the series. And if that stat does end up being wrong, if somebody says, wait a minute, no, they actually did win this, it was freshly told us. So you can blame him. There you go. Jack looks great in his cream slash off-white colored turtleneck, Jesse, you in your off-white cable mitt. And you in your mustard yellow sweater as well. I look like Arthur. Yeah, I could see that both of us. like I look like Arthur, but I didn't bring my appropriate glasses. Heading into this series, it's a giant disparity between the top and the bottom of heretics. We imagine that both Flexi and Groobie will be carrying the weight for this team. They have some hard, hard support. Unfortunately for them, skeptic enters as one of the lowest rated players in the entire event. Yaga is also down there. But again, if these guys are going to be doing most of the primary shot They're gonna be doing most of the dirty work and when I say dirty work I mean the thankless work you're not really expecting them to have a great radio You're certainly not expecting to find a lot of kills in the process Yeah, not mere a band as well gonna be targeting groovy one of the best players that you were just talking about here on Heretics loves to play it on this reading room bomb sights and heretics They're kind of a weird team You won't see this squad go to defend the top floor instead. It's mid and we've already got a strap from oxygen in with the blitz and in with the Of course it's Forrest, who's thrown his brain into the map and it's working out so effectively. Diffuse her now at the halfway point, just about finished. There she goes. Eight players still alive. What was over two minutes left in the round will now get dramatically shortened to 45 seconds. A retake from Heretic's will be mighty tough. Yaga on the board very early. You don't expect many kills from him. How about a sensational round to start off with? with one kills all he's gonna find is Oscar shuts him down and there's Forrest getting active two Gruby in the ground Flexi and Oscar last two standing and his Blitz just terrorizing them Forrest the absolute pain point for this heretic squad as he dances with a blinded Izami Flexi hopping on that diffuse get has to get off now it's Oscar's attempt Gricks are enforced to get the final two kills a breakneck pace set by OXG on round number one You got to pace your opponents very effectively and Alex you will go up one nothing Yeah, I think that's a bit of homework coming out from oxygen understanding that that reading room bomb So it was very likely to come out first So they drop a little rush strap that they're expecting to play in the first round of the game And maybe they even know about heretics slow starts in these tournaments. They recognize that this young European team Kind of don't do well on that one. They do take a little bit to load into the game So why not give them something really annoying to deal with right off the bat didn't bother taking top floor control didn't bother They're droning out some of those off-site positions. So let's just go in the site get that the fuse get down ASAP What are they gonna do about it perfectly played by forest? Of course one of the best blitz players that we have inside of North America You will often see him running in on very annoying operators the ying the blitz ops that are trying to get space Disorient you and take it without really waiting too long without trying to pace themselves at all So good to see forest playing his playstyle here at SI I mean if there's ever a player who's gonna strike fear into the hearts of competitors and probably straight fear into the hearts of his own team sometimes. It's Forrest. We are professionals. We don't get everything right and there are things that we miss because we are humor and this game is really challenging to spectate and catch every single thing especially if you're not a coach who has tuned into everything that might happen but there are plenty of times where we will watch Forrest play and we will watch professional coaches and former players, and they will look at what Forrest is doing and go, what is he doing? And if they smarter than us say that, maybe sometimes Forrest is going, what am I doing? I'm sure there's a method to the madness, but madness is a part of this OXG team, and frankly it's been a part of every team that Forrest has been on. It makes, we're quite the spectacle, but it's entertaining to watch. Forrest has his own way to play the game, Parker, and listen, it got him to the Six Invitational, it's gotten him this far, certainly has found a lot of success on previous squads as well, core part of that space station gaining roster which has done so well over the last couple of years, multiple deep international runs with him on the team, was traded to Oxygen in exchange for newers in the beginning of this season and I think that trade has worked pretty well for both teams, I think especially with SSG, looking like they are one of the top teams in the world still trying to prove that on their own lower bracket run. This is a full bottom floor hold from Heretic. Little bit of pressure on the white stairs from Groovy. Maybe wants to get a little bit cute with it, but gets droned out. Valkyrie camera there was hopefully going to feed him some information, but decides to rotate all the way back and towards Whiskey. And now they can start to get to work with this Bird-Played Pucker. They've got the buck, but more excitingly, they've got this fuse as well from Forest. It is fuse shield. He's going to be trying to plant with that thing on his back, but before he gets to it, down those cluster charges, try to clear out some of the community I eat claw, maybe see those Surya games, maybe do it. Well my mag is as well, or even just displace people, right? It's pretty easy to dodge these cluster charges because they are so telegraphed where they're coming through, but it makes you move no matter what. We said two words that made me black out, so I didn't hear what else you said. You said you shielded and then I just immediately went into a fit of range. But I mean, you've already seen it do some serious work. Oscars taken a bit of damage, it has completely pushed these defenders off of that freezer spot. Forest is still up there. At this point, he's got one cluster charge in back pocket. Is there go the ROU projectors? Not been gone up. They will do so and now Forest will watch. It's waiting for the call to go over this B bombsite. Look at how far back Heritage Tower. Jesse, they have completely bailed out of this bombsite. Yeah, they're letting them have their space right now. This is a bombsite that you can retake and they've actually just waited for those walls to go down. Don't know if y'all purposely put them down if they ran out. He puts them back and now this will be the real plans. And an opportunity to get the Fuser down, Groobie, Dines, Flexi taking some damage. So far, objective play working out very effectively for OXG, shutting down Heritix. OXG suffers a single death, skeptic the only player to get a kill, and my, my, what an incredible round from OXG, two in a row here, doing something on cafe that is quite unheard of. One of the most defender-sided bomb sites in the game and one of the most defender-sided maps, and LXG have not made it look so. Very clear that Auction came into this match with a game plan. Two really good strats to start at the six-invitational here in the lower bracket versus Team Heretics. And I think you could honestly trace this back to the map Vito Parker. Heretics picking Cafe was kind of an obvious pick. All of the maps that we have in our three maps here today are maps that Heretics have played a lot through the group stage. They've shown a lot of vods on them. And even if Auction aren't going up against the exact same comps that Heretics have shown against other teams, Oxygen very obviously knew this map was coming out. It was not going to be a surprise that Heretics picked it, just because of how often they played it through groups so far, and because of Oxygen's poor record on it throughout the North American Last Chance qualifier. So they prepped their strategies, they came in with cool little plays. Obviously that fuse and then sends combo being brought by Oxygen allowed that plant to go down just by the sinks. We were able to use those sense walls as coverage, and there wasn't really anything Heretics had that could stop that plant from going down. displaced by the cluster charges and then the plant perfectly placed by forest the ideas from oxygen have been really good to start this series Today is a day of doom and gloom while we celebrate teams and we will celebrate eight squads We will also say goodbye to half of the teams remaining at the six invitation earlier on this stream We said goodbye today star the APAC team is no longer here Who else will fall? One of these teams, OXG or Heretic, will join them as... There'll be a lot of flights leaving Paris tomorrow morning. A shame, they just set up a crepe station, actually, in Catering. So these players better get one on the way out. I'm sure that'll be top of their mind. I believe the phrase is, we might have lost the war, but we won the battle for crepes. So, really, not all is lost. Well, as I told you at the start of this game, Heretic do not play the top floor on CAFE. So expect a full three-site rotation on these bottom three sites It is mining dining to finish the rotation through the first quarter and heretics are using a really cool Extract with this pulse to try to gather that information This is another kind of new setup that we haven't seen out of heretics They're not playing the same setups that we've seen them play previously through the group stage They just have been countered by auction They've done a great job of reading them despite the new things being brought out Halfway point of the round right now and by far and away the slowest pace that we have seen through the three rounds played up to this point. Gomez on repel will take down Gruby Gruby being first death so early in these rounds is not helping heretics especially when he's one of the two players on the squad who has a positive KD flex you the other player with a positive KD and he's as good as gone now skeptic will falter too what is going on with his heretic steam they are on the right side of this map. OXG opting to attack first they certainly knew something that we didn't the job for oxygen should get easier the deeper we go into this. Oh my! Oscar with two relatively easy kills. Put his position over on red stairs, now known. You said the fuse cluster charges were telegraphed. Welp, the Valkyrie getting back to the bomb site, equally telegraphed now. Shrugging off a bit of damage as the diffuser gets planted by Grixer who then finishes the job. When do you call a timeout of your heretics? Because it's 3-0 for the North Americans on your map. It's a great question Parker. Through this SI, we actually got the stat that it is most common to see Attack Time Oaks after round 3. The majority Attack Time Oaks, or at least the plurality of them, have been called after this third round. So we'll see if that does get called by DMC, Head Coach of Team Heretics. We'll have to go through the Operator Vans first. Great little double entry from Gomez there, if I can give him a little praise. Playing on the red stairs, expecting good aggression. Mike is up for DMC, and we are playing the replay, so I believe we are no time out. So this is going to be heretics coach trusting in the boys to bring this match up back. There was a lot of aggression in that previous round, Parker. Bombsite was mining, dining, but basically everybody died fighting in that top floor. It's not just like you're fighting for cocktail or fighting for bar. They were getting aggressive inside piano, inside of cigar. These are not areas of the map where you often see multiple players pushing for engagements. Gomez was patient, he was cautious, he watched for those swings, he pushed forward, out the door when needed to, and then retreated when he had to as well. I thought Gomez played that expertly at a minus 6 KD. He's been the best auction player so far through the tournament. Such as the two players he took down too, right? I noted if it's Karuby and Flexi you're getting rid of, then the two guys who usually are on the aggressive roles, with some of the best aim on the team are off the board, You can breathe a bit of sigh or relief, not that any of the remaining players on Heretics are something to sneeze at, but I mean, if the two that usually dominate good opposition are gone, your job should get a little bit easier. And if Auction had been thriving off a strong prep work, Parker, this is going to throw them for a bit of a loop. For the first time at the Six Invitational, Heretics will choose to defend the top floor. This is their fourth time playing the map. They do not play this bomb safe historically, So, hoping to switch things up, hoping to catch Oxygen off guard. Knowing this was coming is probably part of the reason why GMC didn't want to call the attack timeout. He knew his team still had one more trick up their sleeves. If this goes 0-4, then that attack is surely to come. Just to underscore how typically Defender sided this map is, all four bomb sites see regular play. This top floor, as you pointed out, not just for heretics, but for everybody actually, Jesse, it's the least played bomb site. And it is the weakest defender win rate with 50 percent every other bomb site is one more often than not by the defenders OXG did not get that memo. I guess heretics technically didn't either So now they're gonna go to what is statistically the weakest defender bomb site and hang their hat on that Particular top floor and well OXG are likely to be prepared for it They've they've looked quite prepped for all three of these sites so far I see no reason why they wouldn't be successful here on cocked it with the Valkyrie band They're gonna use this echo to try to get around that and have information They've got flexi playing down below with an anchor cell to hopefully be able to get one of those players If they try to drop in on the new hatch or if they end up over in that cigar area He's playing just inside a pillar at the moment Gomez hoping for a flank But none come his way and they will walk into cigar and flexi actually the angle from below That's through the hatch. I believe takes down Gomez nice little tricky spot and a huge first blood for this heretic squad that are desperate for just about anything at this point in time. Now, Flexi did give you the opening pick on round number one. It did not work out in their favor. OXG trades it back pretty quickly. Now, Groobie is on the move. That back bar position upstairs. Underwatch by OXG. A minute left on the clock. You've lost Gomez, but you haven't lost the round just yet. Still plenty of utility, and Young is still controlling the diffuser. Adam walks in, and Upor has that angle. The advantage goes back to Heritage. Joggergricks are playing together in piano. Forrest, the one player who's over on that cocktail side, he's got to be a distraction or capitalizing off of all the guys that are currently trained West. Still in this back bar in Freezer, Echo a very common spot to be in. I mean, Echo's been playing in that Freezer portion of this top floor for almost a decade now, frankly. I mean, Echo was released in 2016. If memory serves correctly in the fall of 2016 when Red Crow came out, I should know this is the season I started playing. Grickster shuts down Skeptic. Grickster now bleeding out though, paying for his trouble as Yago looks to sweep on in. That's his teammate. He's clearing out with his own set of eyes, will die to Upor in this position, and Forrest is miles away, dying to Groob, who picks up a double. And would you believe it? The least favorable bombsite for the defenders ends up working out in favor and heretics do finally get on the board. Don't think it's a coincidence as well that the first time we see heretics go to a new bombsite, Oxygen start to stall out a little bit. That's by far the slowest push that we see from OXG. 20 seconds in that round and they still didn't know exactly what they wanted to do. Ended up just being the call to run deep, try to get that kills. Understanding they probably couldn't get a plant with some of those yokais potentially still up and around the bombsite too. So I like the call to go deep and try to fight the kills. In the end, Grixx is only good for one, and then it's a good swing from Upor over Ports Cocktail, which finishes off the brunt of that push force. Not really impactful, I said he had to be the main player getting that pinch pressure in, but wasn't able to do so. So, Heretics get on the board, they finally get one round win. The problem is, Parker, they win their first bombsite in round four, which means it's going to be locked for the rest of the half. If that's the one bombsite where they are stronger than OXG, where they could catch the North Americans off guard, then they're not going to get to repeat it until the least overtime. That's a rough place to go. Good news, though. You still have positive win rates for the remaining bomb sites. Just need to approach them. Maybe a bit better. The Valkyrie has been taking care of in the previous round. There's some good speculation in social media as to whether or not we would see more grim bands, grim, having highest prominence rate of attackers through most of phase one. I did see grim bands start to tick up a bit. So maybe those numbers came down as we shifted here into phase two. but Grim really does it all great gadgetry the commandos a good gun you got the bailup as a secondary you got secondary Hardbreeds there is literally no weakness to grim especially now that one of his biggest counters which was mute got nerfed Now if you shoot that grim being near a mute jammer It still activates because mute only works on active gadgets that you have to turn on so Grim Obviously seeing a buff in that regarding a great jack of all trade offs He has a lot of strength here on this map, so he's going to be claustrophobic. Grixer was on the grim in round number one, Parker. It's the only time we've seen OXG bring that operator out, but that was for the rush strategy on reading, don't forget. We're back to reading, but OXG clearly not going for the same style of push, so I don't know if they even would have brought a grim through this fifth round. Obviously, it was still a strong operator, can be good, especially against this zombie. You try to force her out of these positions. They've got the DMRs instead, of course, to try to rip through those Keyva barriers and make it so that this last player inside a piano groovy can't find success. It's a run out from Flexi who had the intel thanks to his Paul scanner right out the big door to take down Grixer and it's the Habana for the first player to fall. Flexi has now drawn blood first three times in this series. That is very good stuff. And again, he came in as the highest rated player on this team. Just one point above groovy with a plus 21 KD. Skeptic will die at the hands of Forrest. That's a bit of an early death for Skeptic. Oscar will trade it back and then immediately die at the hands of Yaga. Neither of these teams gaining much of an advantage. Upoor will be the only one whose phone not ringing as the logic bomb goes off, but Upoor is sitting on top of that mute jammer. This is a rough go of it for Flexi, who will now ascend red stairs with just a little bit under a minute left. If Flexi can heat up and Groobie can help him, this might get dire for Flexi. Defenders on the first, second, and the third floor. Now, Flexi will change that as he vacates the bottom floor of Café, trying to go for a bit of a flank. Link up, perhaps, with U-Pore. This is a very spread out defense from Heretics. Auction has done a good job picking it apart so far, but at some point, they've got to start thinking about when this plant is going to go down. It is sitting in the AA bomb site just inside a fireplace. Flexi's still roaming. I don't know if they have a read on him. He's getting closer to the bomb site, but he's evaded their gaze for the time being. Yaga seems to have a basic idea, but if you underestimate him at your parol, he pulls Trig on the UMP, down goes Gomez at the hands of Groobie. Flexi is still tucked in this position. Yaga now all alone. The odd dogs got some bark and some bite, but he's running at a time. He doesn't hold the fuse kit, and he still got two players to confront on the side of Heretic. Whether they get the kill or not, they'll win the round. They do get the kill, but the timer was under a second away From giving heretics their second round at this first half is tightening up. You were correct Having faith in his boys not calling the timeout We would have said oh look he called the timeout They immediately converted two rounds and then we would give him a golf clap But no he trusted the boys and they're gonna get done now We said a lot this SI with coaches blowing their tack time out early I think it feels like it's been more often than the previous events where tack time once get blown in the first three or four rounds And then the coaches they don't have any tools left in the second half to try to recover when things start to go south. So really nice to see Oxygen, or sorry, Heretics bringing this one back. Oxygen for their part. To imagine a road now, Parker, where they get to the mid-round and they just stall. They get to a 3v4 or in that round a 3v3. It was good moves from Heretics to get to that point by a life of the trades from Oxygen as well. Yaga was really well placed inside of Mining. They had a couple of positions that Heretics were not aware of despite the pulse being played down inside of Bakery, but at the end of the day it was just that stall that happened once again for OXG. They can't let that happen a third time. They were on page to dominate this first half. If it falls to a 3-3 split, that might start getting in their heads. OXG are a team that, often as we saw in North America, can completely collapse when things go bad. Lots of long faces on that squad. You need good leadership to bring your team back from the brink. Maybe that's a part of why Yaga took the reins from Forrest on this squad. Things have This has been relatively even keel on the side of heretics here, which again, is not abnormal, but everybody is contributing in some way, shape, or form. The lone standout is skeptic. That we come to know, and as I said, his numbers are really quite poor. He entered with a minus 46. That is among the worst we have seen at the Six Invitational. And I mean, again, that's his role. He is not designed to get kills. He is not designed to be an early action. Out of a hundred and forty two rounds played has only been involved in early action 11 of those rounds, so he plays very sheltered again. That's what you come to expect with a guy who's gonna be playing Primarily hard breach Hibana and smoke being his team those plate operators and well I just kind of comes with the turf We started off this first half with a rush on the blitz or a rush on the site and we will see it yet again as Forest charges in but heretics are ready for it. They've already counterpunched OXG losing two players You can't lose any more or that'll be the round and with it the first half will go down One kill from OXG at this point in time, but the kills will continue to come in for heretics right now leading the way Gricks are in a 1v3 shut down by flexi red. So well skeptic gets on the board to To go for broke strategy ends with that last word Jesse Broke 3-3 the first half and a good recovery from heretics I'm really glad you brought up skeptic in the midst of that Parker because he really was the player who stepped up in that anchor position Wasn't needed as much through the first five rounds But it's not just the two kills he got in the midst of that push while auction were jumping in through the mining into the red windows But more importantly, he was the one sitting in site that identified that rush was going to come there away He was smoking the rush before it even began before anybody hopped in a window He was chucking toxic babes at them. It was really nice information being come through from heretics as they got that intel they were aware of the plan auction we're trying to go for they smoked it out before it could even come out and you got to think maybe for OXG are we being a little bit too telegraph in that final rush. Talking through the middle portion now as we swamp sides heretics will go on to the harder side of cafe statistically again every single bomb site is at worst a 50% win rate for the Defenders it stretches upwards as you rotate around the map I will not bore you with the individual numbers because some of your eyes will glaze over as I just Vomit words and numbers that you don't get to see on your screen, but believe us when we say this is the third most defender Sided map in the map pool and every bomb site is favorable and fertile soil for these defenders so oh xG should have an advantage here again familiarity is important to heretics picked this map. They are trying to do something that they have been unable to do so far through phase one and phase two and that's win map one. If you lose map one, you lose your own map choice, you are constantly on the razor's edge. You don't want to do that. I like the operator bands coming through from Oxygen, both Grim and Capitaotic and out Grim. One of them own the operators that Yupor likes to play here on cafe. He's a big Grim fan so he's gonna have to find something else to switch over to. Looks like it's the ying to start things off, so an explosive change of operators for him. And then the Capitao often brought out by Skeptik, and sometimes Oscar as well, to initiate some of those pushes, give themselves a little bit of space to go for some of those rushes perhaps as well. And really it's two displacement operators, from OXG being taken off the board, so they're hoping to hunger down and play certain positions. Eretiks watch Forest on that, let's go for a quick reading rush, and they think to themselves, Why don't we do the exact same thing? Skeptic outside the door now. I'm not saying it's guaranteed But they are certainly poised to go for the very same rush the oxygen started this map with Y'all get Adam now upstairs inside of cocktail waiting for what could materialize here is as a rush Lion scans logic bombs Candelas and a blitz looking to go off to the race and skeptic is in the site and there's the coverage from above red so well by Adam tearing strips through these attackers killing skeptic getting a good piece of Oscar Adam gets another over on the flexi Adam has been deceptively quiet so far in this series. He'll finish what he started on Oscar now leaving just groovy to clutch out Maybe an impactless kill on the Grixer for more to be found on the side of OXG Grixer some salty words in the chat I don't know maybe he was actually being genuine, but I very much doubt it a huge round from Adam as he picks up a 4k And that first defender side goes in favor of the North Americans Pretty little three-piece for the California and of course playing on that warden inside a cocktail really nice positioning was So ready for that the second that they heard the logic bombs the second they saw the candles being tossed in I was really worried now It's getting ready to criticize that and for saying they don't have holes on the reading door Adam is playing cocktail position But he's got no angle down on the doorway down the default plant spot that could come back to bite them But he was so quick to toss that nitro cell clearly that was his plan all along He said if we're gonna get rush I could just chuck that out give myself the angle and almost gave a false sense of confidence Because heretics drones that they saw that there were no holes up above the default plan So they said we can go for this rush. They're not ready for it But oh XG so smart to bait that out right there with the nitro and get an angle to kill two players Down through the verts another one as welcoming horizontally. I mean he just played so phenomenally throughout the entirety of that rounds has often been the best player in Oxygen, has often also been the worst player in Oxygen this season. His inconsistencies has been his biggest problem, but in that round, and I think through this game, he's been looking really, really tight. There aren't really any good numbers on the side of OXG. Every single player entered this matchup with a negative KD. The best KD on the team was Gomez at minus six, Adam followed at minus eight, and then it kind of drops off a cliff going all the way down to Yaga in last. So it really does kind of cover over how bad this OXG team has been from a consistency perspective They have really struggled that mind you they did have a bit of a tough group So we will be sure a nod there. I would argue their group was tougher than the heretics group I know that some people would disagree with me. That's fine. This agreement is quite healthy But either way OXG have the lead here on heretics map So maybe there's something to be said for all this prep that's come in Turdix need to be concerned with their own attacks. And here comes Parker, another rush. I was stunned, I was like, no way they're doing it again, Jesse. And they are! They're off to the races once more. The sound of the starting gun is the EE-1B used by Oscars Lion. Crickster's been dropped. Forrest is dead. But Oxygen, winning in these engagements time and time again, now in a 4v2 for OXG with still two minutes left. left. Yeah, really nice retreat there from Yagate. Back towards the bomb site. Now, Adam in a strong position as well. It's nice to get one back, but it's going to do a lot more work, Parker. All their positions are still known in mining. And he should have seen Flexi, but I just suspect he probably plays a different Rez and Flexi would not have appeared from that angle. Flexi and Gruby now still upright again. If there are two players that you want for heretics to have in a 2vx. These have got to be them. Yokai drones getting into position if Grixer can stay alive for the remaining one minute and 20 seconds on the clock. You know how damaging those drones can be. Not from a knock you off the plant perspective, but from an intel perspective. Three Yokai drones could still be up for this OXG squad. And boy, oh boy, they can give so much intel to the remaining defenders. Yeah, what's your win con right now for Heretics? The information is fully to your opponents. The time is on your side, I suppose. but there's no way you get a plant down with this Yokai staring you down. They're hoping OXG overstep to make a mistake, but Auction are not giving them that right now. Flexi will cover as Groobie attempted to plant the He Bails off because of the Yokai drones. Yaga almost taking the bait here. The comically long AR of Zofia pops out through the doorway, but good patience from Yaga might be rewarded. They read these remaining defenders like a book, and now they've moonwalked their way into the adjoining part of this bombsite. It's all up to Gomez to clutch this one out. The advantage for OXG going up in smoke. No nitro cell to be had. Gomez taking engagement. Plexi gets the job done. Plexi has been terrific so far today. And with it, Heretics will tie the game. The fucking ego has bumps. Let him know. Get the fucking hell out of here. Get the fucking wake off. Ha ha ha ha ha ha ha. Oh my god, Groovy and Plexi. A ridiculous 2v3 Parker. No universe that should still happen. I mean, they're still typing in chat echo. What are you doing? They bait that plant they use their time so well in 2v3 they're just begging oxygen to make a mistake They're waiting all that time for ox g to do something to overswing to give themselves an opportunity and heretics that patients pays off for them Flexing groovy locked down that site. They have control of it the whole time They're so worried about planting because of the yokai drone and they should have been worried about planting I mean, it wasn't really a good win-con for them, but they threatened it just enough that oxygen felt pressured, felt like they had to do something. They started moving, they started getting nervous, and they started making mistakes. Paratix found the one and only win-con in that round and exploited it to their own benefit. Couldn't have said it better myself. I believe is what he was saying yeah we're gonna have to go translate that into wingdings clearly not decipherable for most English speakers and of course they were yelling bought they're yelling a whole bunch of things mm-hmm hair techs comms in English yeah even though they are a mixed European squad yeah I mean what four Brits no three Brits three Brits one I was gonna said. I realized I've never said like Portuguese like that. And I second guess myself. Portuguese. Well, it's like if you're from Britain, you're a Brit. If you're from Poland, you're a Pole or you're Polish. Yeah, but if you're from Portugal, I guess they just say you are Portuguese, but are you? Would you say Portuguese? No, I don't think so. Somebody correct me. This might shock you, but I don't interact with a lot of people from Portugal. Wow, you're gonna have to, if Harriet keep on with this run, Parker, they've looked very good so far. Flexi He's making himself known throughout that round, and of course in the post round too getting very vocal with the enemy team. A reminder of the stakes of this matchup, Loser goes home. Today is the day of doom. We will be sending eight teams back to their respective regions as we cut the amount of teams at SI in half. For those of you that watched this stream prior to this matchup, you saw D plus Q, the Brazilian team playing out of APAC, APAC go up against Daystar and Daystar unfortunately lost. They're the first team to go home today, but they're in good company. In that Shopify Rebellion Ninjas and Pajamas game, spoilers inbound. The North Americans stay alive. Ninjas and Pajamas, the second team to go home, a thrilling third map. SR will be in action later today, as will the winner of this affair. They will be playing Fluxo W7M here on this stream. Well, their first rush copies the reading rush from Oxygen. Their second play copied to the mining rush from auction and now this looks like a copy of that Sen's fuse strap that OXG ran and the one time they attacked the bottom floor now there is no fuse but they've still got full top floor control they're working the vert now with the buck in the sledge and they're going to try to use these Sen's walls from flexi to open up a position for the shield player to plant it's a blitz not a fuse but otherwise looking very similar to what we saw from OXG previously As I say that, they start to pivot over towards Bakery, so unlike the Freezer finish, they're going to go Bakery and lose the opening pick because of it. Not ideal for this Heretics team that we're able to find another gear on that previous round. This could be a 5-3 scoreline, but a great clutch out from Heretics is kept this as close as it can be. This round things maybe look a little bit dire, skeptic on very limited HP. Holding that Diffuse Kit, Oscar and Groobie now will have to rotate around the bomb set. Limited time! Adam is prepped and ready for that one and he walks right into the waiting arms of the Goyo. Ruby on full HP now suffering quite a beating from Adam yet again. Adam is at these multi-kill rounds in pocket. Skeptic is outside the building with five seconds left. I don't even think he's gonna dare give them a duel. He'll try to get it and Gomez will actually get the job done yet again with a nanosecond left. OXG will regain the lead. Nice flawless coming out from auction. Good answer back after the previous round ended in disaster for them. They will regain 5-4 now here with the advantage on cafe. Still no tack time was being taken. You got to think what is the point of the sends at that point if you're not gonna go for that burt drop? We have seen it sometimes being thrown out through the whiskey window and through restaurant and trying to make a push over on that side of the map, but I didn't see the sends having a huge impact in that actual execute. It kind of just got shut down too early, I suppose, with Gomez getting aggressive with that match yourself, Grickson and early pick as well, Adam finding some frags in the midst of it. They felt like they were very prepared for what Heretics wanted to do on that conversion through Bakery. Hoping perhaps that more of OXG players would be focusing on the Freezer side, focusing over towards the VIP, but Oxygen were ready for that switch-up, and so that push in through Bake doesn't go the way that Heretics were hoping for. If they want this done in regulation, Parker, They will need all three of the next rounds on their own map pick. Yeah, this one's going to be really quite tough. Again, you're running uphill on this map as good as heretics have been. They have struggled to open up these rounds since the side swap came in. Flexi was sensational in that. Oh, in that first half, you got to see the nitrocell tossed out by Gomez there. That was a beautiful throw. Flexi responsible for four of the six first wins in each round, winning, of course, in your engagement of the actual round itself. Gomez and Grixer were on the board for OXG. Since the sideswap, OXG have passed around. Who gets to draw first blood? Adam, Yaga, and Gomez. That leaves Grixer and Forrest as the only two players, this half, to not strike first. Grixer did it in the first half. You are constantly running uphill as attackers on cafe. And if you are doing so in a perpetual 4v5, which seems to be the case with Heretics, your job only gets harder. Keep in mind, while Heretic's Jesse are down in the lower bracket, they've made a pretty decent run so far. They've staved off defeat up to this point, so there's something to be said about, you know, losing the first map and then still going on to win the series, but the competition is only going to get tougher. You might be able to do that in Phase 1 against weaker teams, but the better teams, the deeper you go into this lower bracket are going to take first map, and then are going to take map 2, and that's Curtains for Heretic's. Auction had their Mira Band out coming in through this round, and so Yaga has to change up his operator, but so has basically everyone on OXG. They're playing this really reserved. They've got a lot of players over inside of reading and just above inside of cocktail. They don't really have pressure over on the piano side, inside cigar, inside a pixel. They are very condensed on this map, just over towards the east. We'll get a great top-down POV. Look at all those orange bodies on the right side of your screen. Gomez going for a bit of a walk. He's in train right now Like they're trying to play around with a nitro cell to try to catch someone inside piano They might have some intel on that too, especially if they can get a Valkyrie cam inside of piano I'm not sure if on this place, but it's a good bet There will be one there to keep the info. Jesse, remind me. Did Gomez not die to a very similar kill hole right here and now he's doing the inverse? Almost as if he was like, oh, that's a good one and then just lifted it and is now employing it himself Obviously different part of them. Yeah, yeah, DMR through the hatch, but the nitrocell is the same idea. Different part, for sure. But, same, you could shoot up? Well, I don't think you'll be shooting. He's on a pig. Pigs notoriously cannot look up. He's a human being, and you can see what's above him. Grickster gets down, his groovy goes on in skeptic. First to die, why is the sledge of skeptic in the line of fire so early on? Grickster will continue to bleed out, as Yaga does get taken care of. Yaga and Adam top-fragging on this team, there goes Forrest. and the guns are alive on the side of Heritix. They sweep through this top floor with OXG, not able to muster much in response. Yeah, perfectly clear of the top floor. They timed that expertly oxygen, not expecting it to come through maybe at that exact moment. A little bit of pressure in the mid-floor, too, drawing that attention away. So now it's a 3v4. They did get Grixer up, despite being the first one downed in this round. He's back at action ripping that nitrocell, just like he was hoping to earlier on. Now you're in the office and Gomez uses his nitrocell, atomized to Flexi. Heritix can continue to trade. Flexi has been so, so good a dozen kills for him. The new IGL of OXG, the Yogdog himself, Captain O'Kage by this Heretics team, and they will tie things up again. Never fucking over until it's fucking over. Fucking recenter, okay, let's work these rounds, okay? Well fucking done, take my time. Take your fucking time. Just look to the pro-co, they lost the rounds. They lost stuff once, okay? First you need to make these plays that they think are good, but the answer is just to go over, okay? Which I'm trying to, it's Rook's solutions. Flexi, the 23-year-old Parker, has really risen to be a leader on this heretics team. He's not the captain, he's not the IGL, but he's done a lot of their interviews. He's been a very forward-facing player, and I think he's had a great conversation with Miloš back in the group stage, where he talked about how good his team was. He talked about how sometimes, while they are slow starters, they do a really good job of reading their opponents, understanding what it is their opponents like to do, and adapting to it towards the mid-round. Then after he gave all this praise to his team, after he did all that, he looked around him and he said a quote that really stuck with me. He said, we know who we are. We know we're not the best team here, but we also know what we're capable of. And I think that is exactly what he's been telling the team. That's exactly the mindset Heretics have brought to this six-invitational. Nobody's doubting there are the underdogs. Nobody thinks this team is gonna go ahead and lift the hammer, But they still know what their strengths are they still know they're a very capable team And if they continue to play with that confidence, they could start earning results against teams that nobody really thought he'd want to take down I Mean the fact that a t2 team even made it here is Deserving of a lot of praise right there is always when you have LCQs an opportunity for a team that isn't in the t1 circuit to make it upsets happen surprises happen I mean this this project zero team was an intriguing one to watch We actually got to see them front row at that sport contender series where they were able to get some land experience And I honestly think that it has helped them quite a bit Even if they did make a roster move bringing Oscar onto the team but Oscar of course having T1 experience not the end of the world They also went to Malta right after that that is true They competed at Malta at that the ML finals just as we had T2 teams competing in Philadelphia at the NA League finals Yeah, so it's good experience for a team and you do a former pros on heretics So it's not like this is just a bunch of bums that, you know, picked up off the street and said we like rainbow six. That's not how it works. These are actual professionals, but it is safe to say that in terms of experience, OXG has their number, has them beat, but sometimes experience is not a suitable replacement for skill and preparation and heretics. On their own map are showing that it's OXG whose skill and preparation is equally matching this European squad. Flexi's got the number of Forests and he gives him a call just to see what he's up to. Walking around those white stairs but it doesn't end up being an aggressive play from the Dokobie, so just gonna continue to lurk down on that bottom floor. Another log bomb is gonna come through. A lot of his teammates now are not taking that top floor starting to work around with this perk that they might have as well. Already Oxygen prepping that freezer hatch, hoping to go for a late drop down to deny this plant with an nitro cell. Lots of information and an opening pick from Gomez will make sure that this bottom floor is securely in the hands of oxygen. Not just any opening pick, Jesse, that's Flexi down. Flexi has been striking first on this team so frequently, he's been rising to the occasion of dealing with the aggression from OXG. Now there's a lot more weight on the shoulders of these Heretics players as their top fragger is gone. And I'm not sure if Oxygen are realizing that Gruby is trying to retake this bottom floor as well. They will know now he takes a gunfight, but unfortunately not able to find the head he was looking for. So many bodies, but it's the Nitro that takes them down. At the same time, plant's happening, but denied by the C4. Another Nitro cell. Why put yourself in harm's way when you have explosives that can get the job done. OXG, with a flawless round already in pocket, will be denied at this time. Skeptic gets a single exit frag. It's impactless, and OXG moved to that point on their opponent's map. Team Heretic once again, looking like they'll drop the first map in the series. We're talking about how good Heretic's been at reading their opponents, but oxygen deserve just as much credit in this round. Doing a great job of understanding the heritage, want to go down, take below, stop some of that seatball play, stop the ball, stop the Valkyrie, stop the Nitros from being so much of a threat as they have been throughout this series, but oxygen, they flood the bottom floor with bodies, they make sure they have full control down there before they go to deny that plant, before they try to get anything else done, fine to concede the top floor because bottom floor was really where everything was happening inside the kitchen, OXG are ready for it, the pulse feeds that information. A little bit of conversation with the admin. We are in the round, but it may be recalled if there's some issues. I wonder if it's an issue with Gruby set up. Jesse, have I just been asleep at the wheel here or has there been no time out called yet? There's still no tactical time out, this will be our first technical timeouts Actually, it says technical pause Okay, I feel those terms are interchangeable. I feel like you feel that but I feel like the viewers don't I like you should read the Things that are on the screen see look there's this beautiful blowing piece of fabric over top of it With two hammers obviously harkening back to our communist roots here on this stream showing that Showing that the we're doing some work. Yeah. Yeah, listen. They're hammering up the issues Parker. They're getting the job done They're getting down to it. I would say there might also be some issues for Forrest, but Guess the game is monitor has been on this whole time He finally decided to turn it off. Come on now force. That's a very good place I think even to start this that was a compliment. I was he's doing well. He's going even with no monitor. You're right. Okay Forest didn't just put the word I'm not gonna say Slayer but for us put slayer Uh-huh at the end for good reason the man has no monitor and he's still fighting yeah How was that been a great start to this series? I really liked his blitz play coming through at least first couple of rounds There's one and two in particular felt like he was the real impact player You can plant down twice in the first two rounds since round three though We actually haven't seen any of these plants go down It was a couple of early rushes from oxygen and they got adapted to heritage were able to change up their defensive style We're able to catch oxygen off guard a little bit better Oh, we're broadcasting it, Cruxer. And in the meantime, some of the second half, I mean, we just haven't seen heretics find Asmunt's success with the defuser. They've had some cool attacks, they've had some cool ideas, but Oxygen really have kept the mental up, and they've been able to lock down most of these sites. Technically, they're not supposed to be talking to each other, but I'm not a narc. I mean, the rule is they can't, like, discuss strategy with the game. Mods! Mods, they're talking! to talk of course just can't discuss the game as much as my understanding of rules over on the a stream if you want to mosey over there while we're in this tech pause but then come on back because we don't want you to leave or if you want to run both at the same time there is another elimination game every matchup you watch today will have one team go home and one team move on stakes have never been hired for these squads at this event m80 the defending major champions are currently squaring off against G2. Fabian versus his old team, both squads. G2 and M80 have shown very obvious issues so far throughout this tournament. Consistency problems on the side of G2. Instead of fear seemingly getting into the hearts of these M80 players, both squads have not quite looked like themselves. We'll lose one of them. This is the worst part of SI, Jesse. Good teams, fan favorites, big characters. They'll be going home today, tomorrow and onwards. If you were flying into Paris to watch the Six Invitational and you were hoping to see boat G2 and then maybe, well, bad luck. You're gonna have to do it from the comfort of your own home or wherever you may be. That's over on the A-Stream and we should now be back in action. We thank you for your patience. I did not. But it's time. I did not say thank you. To load in to round 12, Parker, This is going to be the round that determines will we see overtime if heretics can clutch up for this final attack We're actually going to steal the map pick away from the Europeans This is gonna be an oh so critical round. We fully expect the bomb site to be kitchen and kitchen cooking and service That's what it was prior to the rehost and given that they won it three rounds ago And it's gonna be unlocked that would be expected that is indeed what we see coming through from OXG They're allowed to change up the site and operators if they wish and they're gonna use that as an opportunity to bring out the clash, of course not brought prior to the re-host, now Forrest is going to bring it out and he's just hiding in sinks, Parker. He does not want to get droned on this operator. And a lot of pressure now goes over to the heretics, captain of Skeptic, to try to make a game plan. When they attacked in the bomb site last time, they went full top down, they ended Bakery and they got flawlessly defeated. Okay, it was the worst round heretics have played since this match began. If skeptic can call a new strategy, figure out what the weaknesses were in that previous hold, and not get caught off guard by this clash, it could make all the difference to allow heretics to push into overtime. Since round 6, these teams have traded wings back and forth, and yet, since round 7, the second half began, OXG has drawn blood before heretics. Again, battling back is not ideal. Granted round 10 was a trade so you didn't really gain a ton from that particular round But that still means four rounds have been OXG in the driver's seat and improbable and very impressive clutch That came in earlier if you recall by heretics kind of broke this trend line and OXG could have been able to put this map away Already, but the past is the past you have to screw your head on correctly and prepare for this final round of regulation Skeptic is called for a very similar push to be honest part of it I've got a lot of that soft destruction the buck and the sledge coming back out try to work these middle floor floor boards They've also got the sense once again to try to work their way through So we'll see if they finish the same way, but they are starting identical to how they started back in around around nine It was There's no roamers to deal with on the side of o x g so heretics can rest easy knowing that there's not gonna be any pressure early on in this round the Freezer wall fully opened up, of course. They've got that player inside of VIP, hoping to deny anybody from dropping in through the hatch. That'll be the job of Yaga, who can simultaneously keep that hatch closed with his utility. And you don't get the hard breach on the side of Heretic. It's not really... There's not a lot of it, Parker. Only two can openers being brought by Skeptics. So they've got to be very cautious that these don't get denied in any way. There's no Kaid, but even still, you're a little bit worried about what could happen if Skeptics goes down early. Yeah, no, absolutely correct. Skeptic has died a bit early for his role as well, Jesse. It's something that we have talked about. So it's a cause for concern if Heretics lose that sense. You need those ROU projectors to conceal your push. Typical setup now on this middle four. Flexi striking first for Heretics. That's the first time in this second half that Heretics have gone on the board first. And of course, it's Flexi to get the job done. Far and away the best player in the server for Heretics. And dare I say it's the best player in the server. Period here on cafe. Yeah, he gets that opening and then the c4 misses as well So the hatch will get opened up without any problems there It will be frozen out a little flake for a minute, but no now it gets opened And so this isn't gonna be a problem for them. They were watching on that tube route I've got to find some way to drop probably it'll be skeptic on the sense to try to allow that to happen They're popping boyos. They're setting up the walls now And they're hoping to find an angle to get this plank down with just over 30 seconds remaining another Zoto canister We'll go out once again freezing the action upstairs You you set it very limited time remains for heretics to pull this one off cricks are on the Rome What is he doing as a smoke upstairs, but he shuts them down Oscar and Groobie are in the ground good Lord That might have just broken the round open and oh xG are now poised to take their opponents map skeptic has the cross He'll huff in some of that gas now walking to fuser down time running out heretics watching as their own map slips away They trickle into the bomb site punished by OXG and the flame is about to be SNAP! Gomez gets all three final kills and OXG takes Heretic's map! Pablo Rebelli Gricks are with the most important flank of the entire map Parker. He comes up when there's 30 seconds remaining, he downs the defuse kit, he gets two kills, he eventually gets traded out, but who cares? He did the job he needed to understanding that it was a man advantage for Teretix, understanding Something had to be done and bricks earth the former player for sonics and Shopify rebellion steps up for his new team Gets it done in round 12 and wins the map for oxygen. Jesse. I believe it was Benjamin Franklin who wrote death Taxes and heretics losing map one three things in life. I am most certain of I Just I am kind of at a loss for words here. This heretics team is so much better than their map one performances There was a lack of coordination. There was a lack of confidence They just seem to use their roles inappropriately and OXG are a team that are reflected, but they are also very well prepared. You saw it time and time again. OXG knew what was going to happen and they were ready for it. They said, it doesn't matter what side of this map we're on. It doesn't even matter if it's your map. We will beat you. They take the map and they are now poised to take this series 2-0. Of course, that isn't coming upon them winning their own map next. Yeah, of course, Oxygen. They're in the driver's seat though. They have the next map coming up, of course, in their favorite clubhouse. will be a scary map for them. Yaga actually top-scoring the lobby for OXG. It was a real team effort, I would say Parker. I think even Forrest sitting down there in fifth started the game really strong. Some critical plants that don't get shown on this scoreboard, but were very important for helping Oxygen win the round for Heretics. A little bit less even. You got three players down there on five kills. You pour on six and Flexi rising high above the rest. And when we loaded into this series, we said it was top-heavy for Heretics. everybody know that she was kind of consistently bad in the middle and would you look at the EPS flexi number one every player on OXG next and then the bottom four of heretics so everything kind of falling into a similar pattern here obviously that doesn't work out very well for heretics on your bounce back map you are going to go to your opponents pick more than flexi needs to show up and flexi did so much of that on his own he drawn himself in he made space for himself it was an exceptional play from the Portuguese player but Again, the depth from heretics was a huge issue. They are going to need to be more consistent and frankly, more successful. Or this will be a two-off for the North Americans and heretics will be boarding a plane home. I think Groovy's a big player. We got to look at the step up partner. He was the second best player on that team heading in through the group stage, even including their first match up against the upper bracket. So if Groovy can really be that player to step up, he has been in the past. He's got so much pro league experience. That could be the difference maker going into map two and that too is clubhouse. It'll be ready in just a couple of minutes for you. Go on over to the A-Stream to watch M80 and G2 while we're on a break, or stay here, and we'll see you when we're back. We'll be right back. We'll be right back. Well, in keeping with tradition, Team Heretics starts their best of three, needing a reverse sweep to succeed. On your screen, the upstart T2 squad that has come, I don't want to say it out of nowhere, but surprising a lot of viewers, maybe the more casual viewers, not playing at a tier one level. They are a good team, but they are now facing elimination. He will be saying goodbye to so many teams today, and it might come at the hands of OXG on OXG's map. Yeah, that's exactly right, Parker, and that's, I think, why things get so much more difficult for team Heretics. They're coming to Clubhouse, and this is a map they've played three times so far through the Six-Ivitationals here in Paris. Their best result was losing seven to three, okay? They have really struggled on Clubhouse. They lost it to Ferex, they lost it to Weibo, they lost it to Furia. shade to some of those teams, but some of them have not been putting up the best performances recently, right? So, Heretics really need to be able to step up their game on club. Credit to Auction, it's not really their best map either. They have an 0-3 record since the start of Stage 2, but you have to imagine they've been working on it behind the scenes. Obviously they haven't played it here at the Six Invitational, so they've been probably putting in a ton of work that they haven't gotten to show off yet. Here against Heretics, with the life on the line in terms of the series, this is kind of the best time to bring it out and try to win it over your EU rivals. It's funny because coming in at OXG, we're the statistical weaker team and yet, again, there's a reason why we don't play these matchups on paper. Is it a 2-0 for the North Americans? The community doubted them. You still doubt them. You give the edge to Team Heretics, but it's OXG up 1-0 and they're going to their choice. and a map that Heretics has not been particularly good on. Is this the end of the road for the T2 squad? Let's find out! Vriksha made a hero play to save round 12 on Kafe Dostoevsky, flanking up the brown stairs on smoke, getting two critical kills, stalling out heretics and stopping them from being able to win that round. Heretics need to be able to shut down plays like that. They cannot have gaps in their attacks if they want to find success on Clubhouse. Just like on the other two maps in this series, they will start on the defensive side. And on Clubhouse, that tends to be an advantage. They lose their mirror, they lose their Kaid. So a couple of options to keep the walls closed, taken off the board. They will still have Bandit if they want it. For their part, they remove the Thermite and the Ying. We saw just how deadly oxygen can be with some of those rushes with the blinds They didn't really rely on ying as much It was more so the blitz that they were trying to use to get in quickly But on clubhouse being to be oh so devastating, especially when trying to clear for that top floor He's the major bonus available by the way because I actually wanted to grab it I I love wiener dogs Do you yeah, and I just know somebody is gonna clip what I just said Don't do that. I know one of you idiots is gonna do that out there Don't do that to me. I love weird dogs I think they're excellent dogs and to see that the dox and or Doshund as they are I have been told they're called Is on a drone. I think it's very cute I've actually always rocked the standard drone skin because I find it's one of the harder skins to see in the game Yeah, you need that competitive edge in gold. Don't you? Make sure your drones don't get spotted, Axe. I was just about to dunk on myself, but you beat me too. Not just denying me the ability to dunk on myself, but humiliating me in front of the dozens and dozens of people watching this broadcast. Listen, I'm sure there's plenty of people here ready to root for heretics, no ex-g, and make fun of me in the process. And they're probably also in gold, Parker, so everybody could enjoy the droid skins. It is you poor to strike first, takes down the Blackbeard of Jogga, but he falls in return. and Adam getting a good trade. This is not a dedicated rush, although there are still some extended players from Heretics who are happy to take those early fights. Quite an extension at the point in time from Heretics. One up in Wait Room. You saw Groovy was playing inside a kitchen with the Kiva Barriers there for protection. But now that they've lost, you poor, you need to get back to the bomb site. Maybe be a little bit safer. The top floor should be conceited at this point. As Flexi has fallen off from Wait Room and is now by the breach that was opened up by Gomez. The start of this round, Flexi was the best player in the server on map number one. If Hereticz is to have a fighting chance on their opponent's map, Flexi will need to go as big as he did, if not even bigger, because the supporting cast for Hereticz was not unfortunately able to compete with OXG on map one. Gomez is busy playing on his phone, but Flexi is waiting for him the second that he gets off of it. He's got the Castle Barricade to keep him safe inside a bathroom, And that's gonna really allow him to play here with a lot of favor. They don't seem to know in his current position where he's at. He moves over towards Bar for just a moment. They've got a Valkyrie camera inside of stock, which is feeding him some information. Now hiding behind the bar, he's hoping for a bigger fish than just Gomez. It's possible if he plays his cards right, he could get a multi-kill from this spot. Flexi, what a flick over to Gomez. I would be mighty miffed down in gold if that happened to me, Jesse. One minute to go and now an advantage for Heretic's Flexi has still not been taken out on this main floor this extension with the Azami's in play. Castle Barricade there as well, they're not expecting him over on lounge. I'm a bit surprised that Grickser wasn't prepped and ready for it. Grickser a great aimer in his own right, not a lot of bullets left for the Rony, a greatly timed flashbang. He doesn't even need to see. Take his glasses, take his monitor, Flexi will frag even when he's flashed. running into Adam as the Cavalry has been called from Oxygen. They'll be able to retrieve Pablo, but at what cost? 30 seconds left, Parker. They don't have time to execute anymore. Get Grickster up as soon as you can and try to send it towards the bomb site, but this should be read by Heretics. Kitchen hatches open and this will be the play. Scramble in now is a full extension from Forrest. We'll buy him some time. A great lineup from these remaining Heretics players inside of this bomb site. Adam looking to hold them at bay. Forrest attempting to play. Attempting the play and has to get off his position down goes groovy Adam with three kills so far Me a 4k from Adam a Major cell from heretics and OXG wins a head scratching first round Adam looking so good in that round Parker I mean they didn't have the time to pull that off There's no universe where that should be a successful round after what we saw from flexi playing on that mausie Just inside of the bar position completely mistrowned a really big mistake coming of moxon that could have cost them the entire round But it doesn't matter when Adam steps up for four they rush it through the kitchen hatch They have just seconds to make a plan and make the execute and then heretics. I thought they'd be more ready for it They didn't seem to have any way to deny that plant with the Monty getting that defuse kit down Really nice flick from Flessy here as you call their Parker straight to the head of the ash caught trying to get back towards the site And then it's just the perfect position from Adam. It's not the guy on the hatch He's down there in the bottom floor in the midst of it having fun finding the heads and heretics You couldn't ask for a better start if you're Adam The best performing player on OXG in the very first map. Now, surpassing Flexi is the best rated player in this series. Adam has been mighty good in the NA League, but he did kind of shrink under the bright lights. This was a point of contention, I'm sure, for OXG, and when you do get into the playoffs, AKA the bright lights, when you start playing consistently against the other best teams in your region, AKA the bright lights when you get to a sign the brightest lights of them all in the city of life Jesse you need to be able to grow not shrink if Adam can stand tall against great gunners Oxygen's chances soar and the fact that he entered this series with a negative 8kb and not top on the team Shows that there is still room to grow for him a terrific first round to pick up four kills steal what seemed like a surefire victory away from Heretics, and now you are six rounds away from taking your map, and moving on to face Fluxo W7M later today, knocking Heretics out of the event. Auction have been to four invitations prior to this one, and they have never finished outside of the top eight. They are a long ways away from it, still at this point, but they're starting to make a run. Upor, the first one to go down now for Team Heretics, the wall breach, and you can only love for Auction as well. The clash does some damage, Parker, but takes a lot in return. And Flexi's just swinging for the fences at this point in time. He's done some serious damage now. It's Oscar here for the assist. He immediately gets droned out and thinks better of an engagement. Adam was dropped in that altercation. He will be picked back up, as OXG are still right now on the borderline of getting into this top floor. Gomez in a very strong position now, trying to watch the cross between Lodgy and the bomb site. Goyo of Skeptic will be the one to engage, not with a vector, but the TCSG enhanced so single shots that can do a mighty bit of damage, and a walloping from Heretics is very much possible. OXG though in the driver's seat with a minute to go. Groobie's going on a little adventure. There's not much to find out here, Parker. Nobody's on the site, Windows. Yaga thinking maybe he'll take that position up just now, but I think he's looking more so to punish an aggressive play from Groobie. And Skeptic gets down, that was Gomez looking for the kill. He will secure it. Oscar, the only one on the board so far. That'll be all she wrote. Austin's been using that very first round to motivate themselves, propelling themselves to a 2-0 lead. We did not see a tack timeout from DMC in the first map, despite the 7-5 loss to come through. That's kizzy, Brutgracing, your headphones, as he yells across to the European squad across the table. Very much getting the energy up and again no tack timeout from DMC so far down 2-0 on their opponent's pick starting on the stronger side of Ethan. Oxygen a very direct to site hit you know they didn't worry about clearing through cash they didn't worry about the east side of the map They just said screw it. We know there's gonna be a clash on this side, but he's gonna over peek us He's gonna make some mistakes and we can just win that duel against him on the jacuzzi breach It was maybe over aggressive to come through with that clash player Obviously, we got to see Flexi doing his best behind that shield, but he just went down so early in that round, Parker, and put his team into a massive man count disadvantage. You got to wonder, maybe if they were able to spread it a little bit more, use some more of those positions, stay alive a little bit longer, does that defense go a little bit better for them? You'll have to wait until probably round five to try it again. Reminder for everybody here, we will continue to tell you the stakes and the consequences of these games, I don't know if my timing is just off or if there was a lengthy tech pause over on the A stream, but they are still in map one of G2 versus M80. They were underway when we were midway in our own first map, so again, I'm just curious asked whether or not I'm just very poor with my internal clock. That is entirely possible. I will admit that sometimes I do let time get ahead of me. I'll blink and all of a sudden, there'll be 20 seconds left in the round, so I get it. One of those teams will go home, will it be the defending major champs, or will it be the former assigned leaders? In G2? Head on over to that A stream to watch it, or simply watch it back. Here though, heretics and OXG with OXG up 1-0, and at this point in time, OXG looking mighty good on their own map, attacking on Clubhouse, and they've struck first on this third round. That's gotta be a frustrating death from Groovy, yet to get on the board on Clubhouse, to play down below with the safety of those castle barricades but shut down by Yaga. Now you see more aggression coming out from the heretics players feeling like they're in a disadvantage and that they need to make something big happen quickly. Garage control is still firmly under their pressure but do oxygen really care. With this sends wall they could completely block off rafters and not even go for the clear with it. It would be a bit of a direct push it would be very minimal but they've already got the breach open with sends in their pockets. They have a lot of options is what they want to do here and Parker I I don't think they care about rafters at all. No, they're going to run right in. Look at that pathway. The runway, lighting the way over towards the Azami. Usually, you take rafters in the other direction. The rotate from skeptic gets caught by Adam. OXG continuing their winning ways, looking for a 3-0 start on this map. Down goes Oscar Flexi, last man standing, but he gets overwhelmed. OXG win that one flawlessly. Except their third, their fourth flawless round in this series, dire straits for this team heretic squad, oxygen off to an incredible and frankly unbelievable start. And it reminds me of Cafe Parker. I mean, it's been so clean. The ideas that oxygen are running with, they know exactly what they want to do on each of these bombsites. They've got really cool strats prepped for it. They're minimal. They're kind of rush focused. They're being used by the Blitz and the SENS and all that they need just to get in without very much map control. DMC choosing his top timeout now. I mean, in that case, we should just go based on the system. Like, do some sort of entrepreneurial back-on-the-bone thing. And not just like, start a bar, get back, maybe put it on. I'm not saying probably, I'm just saying, I'll take things. I'll take smoke with her. And we just take shit for sightings. Like, just take your mind and take the burden. And then look back at the thing. I'm not going to take that. That's OK. I'm not going to smoke that. David McPherson, head coach of Heretics. He actually has spent most of his career in tier two North America, coaching teams like Space Shoots in Space Station Academy. So we might have a little bit better of a read on some of these NA teams who they likely were screaming quite a bit over through last year than some of the other coaches from these European teams. But regardless, you've got to find some way to adapt to OXG's fast-paced style of game. It feels like they need to do something to disrupt them early. Even though they lost round one, Parker, they were able to make, they were able to force a mistake on Auction, having that misdrone, and then taking advantage of that by going in for some of those kills, Disrupting the push before they could go for plan a they have to do more of that both in rounds two and three Oxygen got exactly the push they were looking for they didn't need map control They just set it up went for it and it worked Heretics have to throw more wrenches into the plans of oxygen before things get going and that's what I'm gonna be looking for through the second quarter of this game It's been a while since you ever it's the quarter bit I like it. I'm a fan. It's not a bit. I've said it all tournament I haven't heard it in a while. You know you're gonna listen to me What? You don't listen to me. Don't you? You... Okay. I understand what's going on now. You think you're so funny. This is like the audio version of like, man, this would really hurt my feelings if I could read. If I could hear you, I know I'd be mighty, mighty missed. You could tell from that time out that there is more than just a strategic dearth affecting this team, right? They were very clearly demotivated. Skeptic did not seem very happy. Vibes on the team are... Not a rock bottom, because there is still hope, but pretty close too. They get a bit of a lift up for motivating, maybe. Heretics with the very first kill. Mupir on the run now, and Adam, with all the players to shut down, is a good one. 4K in the first round broke this map open, and now he will ride the pine for the next two minutes. Two-poor plan at the top of the secret stairs, able to find Adam. That's the send, so what did I ask for, right if that's half-time out, Parker? I asked them to disrupt Oxygen's game plan before they were able to get set up, and that's exactly what they've been able to do with U-Port killing the Sends. All of a sudden, I mean, A, they clearly got a 4K on this bottom side previously, but B, they're probably the most important execute operator to come through. Often you'll see Sends go through the kitchen hatch, go through the motor hatch, block off certain angles, and even make it a bit of a bait as to where the plant is going down. Now Oxygen have to try to make this work without that extra bit of deception, without that extra bit of sight denial. So how are they going to make this push come together? Well, they've already got the kitchen hatch kind of worked on, they've got of course secret control where Gomez is right now. So the question becomes where do they put their players, where do they put their pieces before going for this execute? It was a great read from Yaga as you saw. He's carrying things up to see if the default plant spot where sometimes you will find a defender ratting in the corner. If you want to open up a church wall to get a take down there, you need that part of the map free and clear. Oh, actually, you're trying their best to clean that out as they can. They might have called an audible here, though, as they're now searching for answers on this kitchen hatch. The Vok catching the warden. Goodbye to Flexi. He's having a devastatingly bad second map way below his own expectations. And if Flexi goes, I do worry that Heretics will go as well. Upor attempting to retake on that mid-floor, gets punished, 30 seconds left. And Oxygen after losing Adam early, now find themselves in a very advantageous spot. Oscar needs to be worried about Moto and he second guesses himself. It allows Yaga to run down the corridor, shooting away as best he can. Forrest getting confused or down, Yaga and Grickster to cover. Gomez has died. This is a great lockout from Oxygen and Skeptic will now need to emerge from church. Maybe say a prayer or two, they will go unanswered. Yaga gives the fourth round to OXG. Oxygen undefeated on their map. And kind of a frustrated round, Parker. I mean, in the midst of that, it feels like Keratix have the advantage. They've got the one-man lead. They're playing on that bottom floor. It's a defender side at site. They're in a strong position to win that round. And then it's silly death after silly death after silly death. It starts with Flexi. He's down under the floorboards. He gets ripped up by the buck and then caught on an angle from just above him. I mean clearly on that warden finding some struggles in the midst of that I think was even running the OXG warden skin. So you could argue double agent I'm not gonna say it but listen still an unfortunate first death to come through from flexi in that previous round then right after that You poor who got that beautiful opening over on secret stairs push back up this staircase and gets hard punished by auction Who are watching the angle and then last but not least Oscars just standing in the middle of the hallway just outside of church I get he's in a disadvantage. He's trying to play aggressive. He's trying to play unpredictable to work a pick for his team But it's just too readable. This is that opening pick from flexi. That's definitely the oxygen warden skin He does get taken down there Thanks for your money yank They've got to find some way to stop this momentum auction are already Halfway done this map and we're in round five over halfway done this map numbers boy They need to get seven and they have four. This is excellent for them on their own map It has been a dreadful day for everybody on heretics not named flexi and unfortunately Flexi is now having a very bad second map. Yeah, the Romans are unsupported They look rudderless through the mid rounds heretics then get boxed in because oh XG is clearing this map so effectively, so quickly, and they are winning their engagements. Forrest and Grixer have yet to die. We are almost 15 minutes, if not longer, when you consider all the other things into this map, and they have not died. 15 minutes and Forrest has been in one gunfight. He's gotten a single kill, and that is it. Been busy planting and playing shields, of course, but I mean, that just shows how little heretics have put up for a fight. Here comes the rush, Parker, once again with a Finca. And I suspect if heretics are to win around, It'll be this one sometimes rushes are not greeted appropriately Adam with one kill skeptic has traded it off as he struck first Defuser needs to go down before us does not have the all clear smoke was lingering in front of him He gets to the halfway point. Do they know this is happening right under their noses four of their players still alive heretics Will now scramble to amass themselves in this post plant stacked up with one another yoga holding this main floor Groovy taking down the odd dog now. He'll have to head upstairs Adam dies as well This is bad for OXG a great pushback from Groobie now It's Grickster to clutch finding one but it's just too much heavy lifting inside a weight room heretics will sweep through Groobie and Excellent post plant heretics will get on the board Rushes are always a gamble Jesse. I don't know if I like that decision by OXG But I have the benefit of hindsight to say that I really like the idea of the push and getting the plant down was beautiful It was Adam who rushed into gym if you saw he cost a capitol firebolt straight towards the con door That meant that you poor grubian flexi basically were irrelevant in that execute because they were playing on the cache side of the map They were all in con or CC or what have you over towards the east They could not physically stop that plant if they wanted to thanks to the capitol bolt. It was really really smart from Adam Unfortunately the post plant positioning was so much better for heretics. They did a great job of reacting to it They didn't waste their time, right? The danger with a post plant on a bomb site like Jim and bedroom is you can often get outside the building very quickly and you can hold from really long angles that can cover the plant outside the building. Heretics reacted so quickly to that rush, they came back to site so fast after that Capitile Bolt wore off that they were able to stop oxygen from getting back outside the building. Groobie going down below as well was critical because you knew somebody on oxygen was going to try to play that position to get the plant denial or the disabled denial, if you will, from down below. But he read into that, he managed to kill three players from that position after rotating back up the main stairs. Really fast reaction time coming out from heretics, and it saves them from a 5-0 deficit. Still, a lot of time for Oxygen to put this map away. Every single one of the regularly played bomb sites on this map favored the defenders. Bar stage has been played a single time. It was won by the attackers, it was all the way back, I think the second game of phase one and that was it I would be shocked if we see it up here yet again But crazier things have happened if there's a team that's gonna go and try to defend bar stage It would be oxygen up five one or six Yeah, I could see it something clicks in for us the brain. He says let's do it. Let's send it poor yoga having the idea Hopefully somebody at the the OXG team gets the ability to say no if that call gets made but I I don't think we'll get there Parker. Here's the opening from Flexi trying to take a fight with Gomez But he whists his shots the nitro good for the follow-up, but only 90 damage that doesn't get the kill either Gomez in a tough spot, but he's managed to stay alive the Ronis guy like 12 bullets in a nitro cell That's basically how it works once the bullets are gone. You have to use the nitro cell, but you only get one opportunity Gomez and Flexi almost trading each other out in this position Flexi's patience now with a super shorty in hand waiting for one of them to re-aggress No, this happens again, by the way. That bathroom castle barricade has not been working out very effectively for either of these teams. Oxygen demolishing heretics at this point in time, leaving the EU squad with just two remaining. You poor trying to get back to the site with his life intact, but that is an impossible task Skeptic now on the run and I think his face says it all he surrendered control Has a good lineup as he blows the wall open, but Grickster is there to save the day The only round drops by OXG in that first half comes with the risky rush strat a 5-1 set of domination from the North Americans and they are so strongly positioned to take this to them OXG looking unstoppable on their map pick of Clubhouse, Parker. They've been playing so well so far. Govus typing who's Mozzie. Certainly that engagement inside of Bathurst, not really going the Europeans ways, but Plexi, all he can do is laugh at this point, down 5-1. Attending his first six invitations of course is one of the young players on team Heretics. This whole squad had to battle against the the LCKQ to get here, they aren't a tier one team. They only just got signed by this organization before the event, so played all of the last season or just under the name Project Zero. I think a lot of people, including themselves, should be proud of them for getting here, for getting to the lower bracket, for managing to make it out of groups. But at this point, the experience might just be too much for them to battle against. I mean, think of the EU teams that didn't make it to this event, that all bottomed out in the LCKQ. Shifters that former BDS squad that rebranded, you know them with P4 with Virtue Etc. They didn't make it. Virtus Pro didn't make it. The best team out of the Middle East, Twisted Minds. They didn't make it. Wild of course didn't make it. Mako didn't make it. There are so many good squads that failed on the way to get here. Only one was able to claim that LCK spot and it was a T2 team. The little engine that could. And I mean heretics still can but you said it yourself their record on clubhouse is Dismal yeah The fact that they started on their own map and lost map one as they've done all event Means you have to go for the reverse sweep and if you go on map to to a place where you consistently lose Things don't look very good. And I mean you look at the score line You don't need to be a genius to know that a 5-1 first half with now OXG going to the better side on their own map doesn't look good for this team Heretic's team. Barring and Miracle, Heretic's are going to be 0-4 on Clubhouse at the 6th Invitational and two of those losses coming against APAC teams as well, so you certainly are hopeful for OXG that they can make that reality happen. They're going to be playing, of course, down in the bottom floor, but it's a very heavy extension up towards Raptor, Gomez playing that spot, but Forest strikes first, he's over in Kitchen, so a different part of the map entirely will refine the opening pick Parker of all the operators you could lose for a basement attack Habana might just be the worst one That is a brutal loss Skeptic is having a pretty good Y'all go I Think it'll be a rehost. Oh, it's okay. I was also really confused Warner's kill though, I mean I was I was a little surprised Obviously frustration will be here on the side of Team Heretics. For those wondering what is going on, the lay of the land on this stream earlier today, D plus Kia defeated Daystar sending the APAC team home that was two APAC teams doing battle even if that D plus Kia squad is comprised of a majority of Brazilian players. The next match that will follow this one is Weibo versus D plus Kia. So, an APAC team still looks to make a deep run through this lower bracket. Weibo, having a bit of an off day yesterday against Feria, but hey, Feria is Feria. Oh, yeah. Is it an off day or is it just a former world championship team finding their footing after some consistency issues over the last two events? We'll find out in that matchup. Weibo gaming and Diploschia coming up next. The loser of that game goes home. The winner will move on to a deeper lower bracket run. Over on the mainstream right now, M80 and G2 are doing battle. I have to suspect that match one is finished or map one is finished. It was taking a long time to complete it. Defending major champions versus the former SI winners of G2, I'm sure that is an electric bout. And one that I'm a little envious that we're not casting. There are some matches where I look at it. I'm like, man, I'd like to do that, but we can't beat two places at once. No, Team Secret awaits the victor of M80G2. That matchup will also be played today. Team Secret having a bit of a frustrating game against Falcons yesterday. Earlier on the A-stream, Shopify Rebellion and Ninjas in Pajamas collided. And the North American team of Shopify Rebellion live to see at least one more series. Nip the first Brazilian team to go home. Space Station Gaming gets to play Shopify Rebellion in the next matchup on stream a Troy versus his old team. Shop of a rebellion could have picked SSG and they didn't. Yeah, probably because they don't like that stylistic matchup. Well, guess what? Opportunities come and knock and run from it, et cetera. It's still there. So SSG shop of a rebellion will be very entertaining. And then, of course, the winner of this game, which right now looks like OXG will go up against Fluxo W7M to close out our day on this street. Yeah, oxygen looking very good to win this series so far. I mentioned it before Parker. But they have never in the history of SI finished anything below eighth place at an invitation. They have to win out both games today if they want to repeat that success. That'll get them into the top eight, beating Heretics here, then beating Fluxo W7M in the late match on the B Stream today. If they can win both of those games, then their road ahead still looks pretty difficult. They will play the winner of SSG Shopify Rebellion, and then the loser of Fury of Falcons in the lower bracket, Marching upwards through the standings trying to get into that top four and trying to get into the main stage position Which would be that match versus furia or sorry? Yeah, fury or falcons on the main stage Who would have thought wild card would be the best performing North American team? I mean they did so at reload They did so yeah at Munich. I mean they weren't the best performing team at Munich But that was obviously m80 from North America, but wild card made a top four run This is this is a team that consistently surprises people and is I think the phrase is better than the better than the some of its parts Each individual player on their own is very good, but together they are excellent Wildcard going up against face clan will be one hell of a game You and I will get to watch all of tomorrow's matches From the sidelines. We have the day off as talent are being rotated around And then we'll be back in action for the arena casts on this weekend. We don't know which games we'll be doing, but I'm going to want a good one. We've been actually quite fortunate you and I to get some very good phase one and phase two games. Yes. I was hoping that Heritage Oxygen would be a little better, just as I was hoping that Falcons and Team Secret would be a little better. But we got to open up yesterday with Shopify Rebellion versus Team Falcons, which I think you can incredibly argue while not the best overall best of three at this event so far so far is definitely in that conversation wildcard phase, Furia and Team Falcons. Those four orgs all of the day off today. They'll be back tomorrow. Chat, you survived the yapping. We're back through the tech pause and we are in round seven. I just see Twitch chat and all that. Why aren't you talking so much? Well, I hate to break it to you, but if you're new here, that's our job. Round seven auction with a five one lead here on Clubhouse map to they lead the series one to nothing. They ban out Grimm which has been Oscar's most played operator here on the bottom floor of Clubhouse So he has now flexed over to the Ying instead. It is a full anchor setup from Oxygen So before the Rehose they were playing very Rome heavy They even brought a clash to try to lock down top red But this time being able to change their operators, of course They've decided to rain things in a little bit. Heretics have read that I think pretty quickly You know, it doesn't seem like they spent too long droning through these top couple of floors They are not a hundred percent sure the top floor is clear as we can see by the crosshair plays in the viewport But they're pretty confident there's nobody up above them and they are correct five Angers sit down in the bottom floor and we've probably got a good 60 seconds still before and this execute comes through and this is anybody dead in the server Cannot surrender that opening pick as this team heretic squad has done multiple times on this map and multiple times on cap a dostoevsky all said and done after 12 rounds on Cafe. Team Heretics were pretty close to tying OXG for opening duels, but the North Americans just had the slight upper hand. At this point, you're actually in a 3-3 for opening duels, so Heretics are doing a little bit better. Sure. A little bit better than Cafe. Sure. Yeah. Which the score line doesn't really show that. No. Just from an opening. Look, Jesse, I'm trying to find good things to say here, okay? Why don't Why don't you give me some, why don't you give me some slide? Well Parker, I'm not going to give you much slide because this brush is about to come on in. We've got the Candela's thrown by Oscar and Groobie staring into the site. Stop potentially for a moment, but as the shots come through, they need to find a way to make this space. Candela's going off, Logic Bomb's going off, Adam has been dropped, so Heretic's looking to strike first. And as you've got the Mira of Yaga attempting to slow down Groobie from this position, he's made his way into the back of church. There goes Forrest. Groobie finally dies to Yaga. They'll take up space in response. Yaga still in this position trying to outdo it from multiple angles. But it's a great lockout as Heretics puts the very first round of this second half into the win call. They desperately needed a shot in the arm. They might have just gotten a small one, but they need a second dose. Will it come in the next round? Good start after the technical time out. Heretics doubled their round count, Parker. And it's a beautiful push down to the bottom floor of Clubhouse. It was you poor and skeptic working together on that moto hatch trying to get in through that bomb site Worked their way through the church while work their way westwards into the bomb site at the same time You saw a grubian Oscar working over towards the blues That's two different dimensions to that push where the attackers are gonna have to look east and west multiple dimensions Pinching the players inside of church and then flexi the lone player not playing with the rest of his team He was on kitchen hatch ended up getting a really important kill in the midpoint through that round ended up being a very well put together their push. I walked her from the top down POV and it was very nice to see Heretics have that coordination. It can be difficult sometimes to make those pushes come through, but Heretics put it together beautifully. Yeah, I mean, Austin didn't look very much boxed in. There was nowhere near the extension that we had seen. Now, before we went to the Rehost at the start around 7, it certainly looked like OXG were roaming quite aggressively, but then they dialed it back and they went with almost a full turtle setup. I don't know if That was the right call to make because while that bottom floor bomb site is quite roomy You can easily fit defenders in there Especially if you extend out towards blue in dirt tunnel you get boxed in a little bit and you can see that heretics Deliberately selected the right amount of utility to punish those off-site players part of me things They were just hoping that heretics, you know with how this game is gone mental might not be there They might stall themselves out a little bit. They wouldn't have to commit so much to the Rome game I think if we see that bomb site again in around 10 We will see a more room focus strategy from oXG, but not something to think about right now Of course we go to gym and bedroom and the setup looks pretty standard from oxygen You've got yoga for us extending over towards that east side You've got Gomez and bricks are locking down the bomb site and an atom the connector in the middle Just playing construction heuristics do look like they want to clear in through cc So these east players of forest and yoga may be the first ones to come into contact Fearing that breach as there are mute jammers on the other side You can get some visibility on the Goyo canister as well, but Flexi's actually found a way to get that drone up and over We can assess what sits inside of cash Have to clear up this entire top floor, but skeptic knows something weed down He's found his way now into wait room diffuser in hand using that single reinforcement to good advantage a jump out from forest Knocked over by the air jab you poor will punish him and now it's Adam compelled in action, but he's blinded as well No, utility from Heretics is still so good. Finally, a kill for Oxygen as Adam punishes Skeptic. That'll be diffuser dropping inside the site. He'll need to be retrieved by the Europeans with half of the rounds still to go. This is recoverable, but not if Adam is hitting shots like that. He almost gets a third Scamper's off as the Nade lands in his lap, and he'll now head into construction, building towards a big moment for OXG. A plus is on the play from Adam. He's been doing so much work for this team so far. He's just talked up to the windows so they can't get a good angle on him, but if he has to cross the windows, use those keyboards to make yourself safe. They have to sort of reform this attack now if you're heretics, right? They've taken a pause, still a 3v3, they've got two players outside on the windows and then one player over towards the Dekuzy breach, that's Groobie over in that position. Diffuse kit, drop inside of Jin, that has to be where they end, just given the early death they had. 3v3 now, Oscar, taking up this Diffuse kit, still sitting on that weight rack. Oxygen, giving them plenty of time to work with, not swinging a tough position for Gomez, caught by Grumi on the cut. Adam taking down Upor. He's all by himself. Yaga's been down. Is that information in hand for Heretics? Is now Grumi getting far more active? Time for Adam to get Yaga up. It will allow Oscar to get Diffuse Kid down. Adam sees him. Another great round from Adam. be the bow to tie up this round and send OXG to series points a fire out from Adam but he missed times his shots not looking in the right way taking him down a quad kill from Adam groovy now on this jacuzzi window watching the diffuse kid he's got a great vantage point he can catch the rotates he can easily swing over as well and get the hallway down goes Adam no ace groovy showing some Polish power, and Yaga dies as well. Go, baby, let's go! Come on, come on, come on! Heretic's put two together, and his gap is closing in a hurry. Still a great spot to be for the North Americans, but Heretic's are fighting back. A busy round, Parker, with a lot going on. It starts with a fast push in through the gym window. It feels like they've got a plant position, but Adam's very fast to rotate from Khan back over to the bomb site. He plays very safe around those windows, hits some disgusting shots to give Oxygen the heavy man advantage. But in the 3v3, heretics do a couple things really well. Number one, they do show a couple of drones. They show a couple of pressure over towards cash side. That draws Adam back. As long as Adam is not playing inside a master, tucked close on those south windows, he can't stop an immediate jumping through gym window like he wasn't able to previously. Then the crossfires are perfect. They've got the prank going down inside a gym. They've got one outside the master windows and then Groobie sitting on the main breach. While their windows flare goes down, it is Groobie on the breach who is the absolute hero such an experienced player, Gruby is Parker. He's been in pro league since 2022 when he first signed with Team Secret was on that squad for 29 months for a brief stint with Fanatic at the start of the year, then dropped down to tier two on this Project Zero team where he has been the majority of this season. Ridiculously good clutch from Gruby. That is the experience that you see shining through from a young player. Gruby's numbers now starting to go positive after a rough first map, but again everybody not named Flexi had a bad first map for heretics. These are high impact kills from the Polish player on heretics. Joga leading the way from kills on OXG. Worth mentioning because again on his role that's not what he should be doing. He came in as one of the worst rated players and was the lowest rated player through several days of phase one. Again getting Getting accustomed to IGL-ing a team at the biggest event of the year when you manage to make it in through the LCQs is an often thankless task. So Yaga being able to frag well against Heretics, that's giving some breathing room to OXG. Yaga's going to have to pull the team back together mentally, Parker. They were up 5-1 in this series. It's been two back from Heretics to get themselves into this game once more. They can win this. They'll force a third. You got to imagine the momentum will be with the Europeans, but oxygen I'd still rather be them They've got only two more rounds to win and it's the CCTV cash tertiary site That's coming up against them for the ninth round of this map. What the hell is this? This is a no-keba's FMG in hand for a smoke Dry holding rafters the reinforced the full both walls as well Parker. So even if they take this it's not the end of the world Gold. Very much a forest play if I've ever seen one. Maybe I look like an idiot because I don't understand this, but I am stunned as to what is going on here. Usually you see an Azami in that position with some backup from maybe a Yeager or a Wami, having an investment. That's not the case. Very much a forest play are words that strike fear in everybody's hearts. Well, he's still surviving, Parker. They haven't put much utility over towards rafters, which could give him a good shot. It's Grixxer who strikes first to take down Oscar and Adam hunting for a jump out. He'll get it if he finds Flexi with timing. I was going to say Grixxer's still in a really good spot. Flexi needs to cover multiple windows. And anybody who's played on Clubhouse, amateur or casually, knows how tough this can be. Now imagine doing that at a professional level. I know every bullet counts. Flexi will have to be very careful about what he does. That's a missed opportunity by Yaga. He should have had that one. Upor has broken this round open. As of Heretic's now doubling up on LXG with 30 seconds to go, the attackers are winning way more than you'd suspect on this map. Gomez, the last man standing on Oxygen as Rupor takes no prisoners. Fuck you, go on! This was 5-1. What is going on? Heretic's pick apart that defense, Parker, and you've got to start wondering if Oxygen's start to ring the alarm bells any time soon, with their attack time out. They'll have to ban a set of operators first, and this is going to be really important. What can they ban to stop heretics from going with these aggressive little executes where they've really been able to set things up, and it'll be the ying that they choose to remove before the timeout? And you were spot on crank your volume as loud as you can because it's timeout time! Uh, thank you. So, this is the flash of people. Uh, um, this is all of them. That's true. That guy's good for our dance, right? We move all the teams up. So, take care of the team. So, that's part of the problem with the flash. And, uh, for the other side, we need more trash, you know? Because they're going to try to get the flash back. I think that we need to do a lot of work, you know? Just use this guy, you guys still think red? Uh, vertically at the feet? You guys want to get it? Let's just go back to the side, alright? Yeah. Can you handle this, you know? Couldn't have said it better myself. Please. That's Kizzy, the 29-year-old Brazilian coach of Oxygen Esports, hoping to give some strats over to his boys to get the things, to get these last two rounds locked down for Oxygen. Heretics have done a really good job of putting together executes, and much like the first three rounds when oxygen were on attack. It feels like the defenders aren't doing enough in the early round to disrupt the execute, to disrupt what the attackers want to do, to put some of these pushes together. In that previous round, it was as simple as Upor walking in the main breach, finding a couple of big angles. It felt like they had maybe made a mistake leaving the fire extinguisher up. Then that said, there was a warden on the other side of things. So maybe it was even just being used to try to bait out a push, try to force them to use that fire extinguisher smoke so that Yaga could then make something happen with the Warden. In either case, nothing really works from that play. They end up losing Yaga on a fast pushing through the breach. The coordination from Forrest just not quite timed well enough. And even without control of Raptors, even without control of Jim, these two teams are having a lot of success attacking onto that CC site without any map control at all, really. I am just stunned at what we are witnessing on Clubhouse through nine rounds. There has been a single defender victory. This is a defender sided map. I understand that again, it comes down to style with teams and operator bands. But one round on Clubhouse, it really does beg her belief as to what these teams are doing. You highlighted early on how poor heretics have been on this map consistently throughout the event. And they are putting in a damn good showing with their backs against the wall, suddenly this third map of Bank looking more and more likely. I haven't really highlighted it because Auction chose this map and I have faith they did it with confidence, but Auction also aren't a good club team historically. In the last chance qualifiers, they lost three times, twice to Dark Zero and once to Wildcard. So it's not like this is a great map for OXG, but you've got to imagine you're picking it in the lower back of the Six Invitational. have improved slightly since losing to Dark-Zero and the SILCQ. So, hopefully we can see Auction put together some of these defenses. Hopefully we can see what they've been working on after the attack timeout has come through. It started with a roam. Both Yaga and Adam were beginning the round at the top floor, but they've made their way back down. You watched Yaga wash down those blue stairs to make it over towards his teammates, and it now ends up being a five-man hold down in the bottom floor. Utility on heretics, a little bit light. You don't have the Ying anymore, of course, getting banned out previously. The Grim and the Capitao also both getting removed. I would suspect that this defense should hold from Auction because they don't have very much disruption inside of Heretics, but if they can work some picks through the Burk, if they can find somebody overstepping, if they can get one of those picks early, either with the hard breach, or maybe with Groovy making a distraction on the Blackbeard, it is still winnable for Heretics. They just don't have the best tools to make it happen. A lot of pugilism. Good guns, fragging potential, and I mean, sometimes Jesse weakened theorycraft, all the gadgetry in the world, and it still just comes down to... Who managed to hit their shots? A little bit better now. They cannot allow the gadgetry of Oxygen to trip them up. It's been an incredible run in this second half here for the attackers. Gomez dies early, Groobie gets traded out, Forrest will eat the dust as well. This is a rough go of it now from Oxygen. Adam gambling what little remains of his HP and he's good enough for a double a third is within arms reach Skeptic will get the diffuser down and they will lose the other side of the bomb site Yaga punished as well Adam in a 1v3 Team heretics embarrassing oxygen on the second half Massive end of the round and it's a tie game 20 minutes ago it looked like we were about to be out of here with the 2-0 and yet the improbable has happened the It's the impossible still to come! Heretic's tying things up! Oxygen look petrified. Parker, they're in the bomb site, sure, but they're so far back inside of Armory. They're so far away from the action. There's a lot of fighting happening around Blue, and Adam does his best to try to get his team to lead, fighting tooth and nail, and that enclosed space. But then, whole time, Skeptic just waltzes down the Moto hatch, walks us through the church wall, gets a plant down, and nobody is even aware that this play is happening. Oxygen are so far back inside of Armory, And I like to play with Yogg on the clash to try to get close to cross that main hallway so that the bottom of main stairs player can't cut them off. There's good ideas behind that, but it's way too late. Every one of Occhi's players is basically behind Adam at this point. Nobody's able to respond to the church plants. It's really just a problem in positioning for OXG and paratix. They spot the gaff, they adapt to what their opponents are doing. It just feels like what they have done throughout the group stage here at the Six Invitational. Maybe it's a slow start, but once they can read their opponents. they can find that gap, they power up. I mean, we've been seeing the praises of Yaga so much, but one thing we haven't touched upon is how outside of Adam, nobody is winning their duels on OXG. That was the case on the first half. It is now carried over to the second. Yeah. Again, all of the Oxygen players entered this matchup with a negative KD, so there was plenty of time for them to make up for those poor performances. We saw it in map number one. I think everybody on the team actually went positive back on cafe. I'll have to check my numbers very quickly. But here, things are grim. You picked this map. You're on the better side. You are getting beaten quite soundly as we are seeing European excellence all over the screen. Another Rome clear started with speed for heretics. They've got the momentum. They want to run with it very quick to open up that CC wall. Not going to be a problem as these roamers start to face a little bit of pressure. Oscar over here, along with the ace being played, of course, by Groobie, so these two players should start to work on this side of the map, but at the same time, the jacuzzi wall is being opened up. There is some play over towards the Lodgy hatch as well. The players on Heretic can start to rotate around this map because they've got control of CC, so the main windows look very comfortable for them. A lot of different angles are being opened up, and it's on oxygen to keep an eye out for everything. Make sure your head is on a swivel, and you don't get caught off for where this push eventually comes. Who will strike first? If we hit the halfway point of this round, and both of these teams, their swords are dry, is Upor on the previous round to get a, I believe it was a 3k or a 2k. The last time they went upstairs, Gruby struck first around number 10. Skeptic had also drawn first blood previously in this half, so three separate players on heretics, able to punish OXG before there's been a response from the team in green. It's Flexi looking for an opening. A Deimos track will go in onto Yaga. I think he's about as good a target as you're going to find and Upor needs to worry about his life. As he's playing by that Khan's window, Adam has lurked there for a long time. His patience yet to be rewarded. Skeptic is almost in the site by the way. He's right here outside the door, but shut down by the position from Laji. Gomez gets the first kill, and now it's the 4v2 for Oxygen. And they are just gonna sweep right through them. Heretics with very little they can do. Oscar hoping for the best. Kept at bay by the Flames. Bedroom just out of reach for the time being, and there's still a clash on the board, so his job is mighty difficult. Flames gone, but Abanshee is there to slow him down, giving his position away. Patients from OXG and Gricks are along with the rest of Oxygen. will all compete for that final kill. It was a long time of waiting to get to this point, but Oxygen find themselves one round away from advancing here in the lower bracket, sending Heretic's home. Just when it felt like it was going to be over, just when the momentum looked too strong, Oxygen do what they need to to secure series point one round away from meeting Fluxo W7M in the lower bracket. That push from Heretic tries to come from multiple different angles. Parker, we were watching a lot of the pressure happen over towards that construction side of the map, but instead it was the push up the main stairs from Flexi, which resulted in the opening death. Skeptic with the fuse kit was right behind him, hoping his entry player could make some space for him, but instead Skeptic ended up going down from a second angle. Adam and Gomez in towards the site were so ready for that second dimension to the push, they weren't caught off guard by it, and it looks very different from the previous round. Here's a great top-down POV. See all the players in the top left? Groobie, you've got Skeptic, If you've got Plexi, these players are all trying to make something happen elsewhere on the map over towards the top left, and no matter where the pressure came from, OXG were ready for it. They can do that one more time. They can lock that down for a final round. They'll be moving on and knocking heretics out of the imitational. You have to say goodbye to a European team. We said goodbye to our first Brazilian team earlier today with ninjas in pajamas. Black Dragons. Oh, yes, sorry. In groups. I forgot about them. And kind of elevates. I count them. You don't have to. They're an APAC team. They're a Brazilian. They're a Brazilian people in an APAC world. They're a Brazilian team in APL. I'm feeling this is just a game of semantics in this fight. Regardless, Brazil's got home to Black Dragons today. Doesn't matter. I should have known that team because the Black Dragons practice room is directly across from my door, so I should have, I should have known. The side is still up as of this morning, but I don't know how long they're staying first Brazilian team to go here in phase two So ninjas and pajamas we said goodbye to Will we see the first European team go home the next two minutes will determine whether OXG can escape the scare on their map And I mean it's a scary result sure, but OXG still has one more game today. Should they persevere? If heretics win here, we go to bank as the decider all of the while. Fluxo W7M is sitting on the sidelines, watching these games with great interest. It's a Jagger WMI setup for rafters this time, Parker. So no smoke coming through this time from Forrest. It's set up a little bit more traditionally. Tassel Barricades down below could keep someone safe for a late C4. Nobody down there at the moment. The only Romer off the side is actually Adam, currently playing in the basement on that Jagger position. Hoping to be around bottom garage to assist his teammate. No cap of tower to be brought They don't have a great way to move this player out the maids will do their best But force does not have to move scared out by a glass who cares Flashbangs getting eaten up maids getting eaten up those ADS's will regenerate as well So you hear them come back online? They're expecting the push over towards stairs and if they get brazen enough to do that Adam is there to cover but he gets shut down by groovy. I like this read from heretics so far They have a big advantage because of the Jesse yeah, really just good from Forrest playing his life knows He doesn't have to peek until now And he's surprised to see half of the heretics team underneath them at least he got skeptic before he went Parker That's as good as you can ask for Forrest He's likely gonna get cleared anyways without you till gone the jump out Hey might give a little bit of extra time to the attackers But in the end he's been at least enough to get one kill Naga might need to be a bit more forward here as his gas canister goes through the ROU projector heretics doubling up on OXG. Grixer and Yaga will have to do some serious work. Yaga is down below or Grixer is down below with two impacts in pocket leaving Yaga to hold against this but that breach isn't open as much as heretics would like and it can be blanketed with smoke. Last one tossed out by Yaga keeping them at bay. SNG ready! He backs away from the second engagement! Reloads in time! Can't get through the breach! Grixer now is sending over towards Rafters. Can he get to you poor to shut this down? Yes he can and he wins it on time! Poor Catholic from Heretic's and a stunning finish to St. Heretic's home. That's back to back round 12 clutches. Oh my goodness! The frustration on the face of Heretic's wanted defeating end of their SI run. Grixer is so ridiculous in these late rounds. Parker, both on cafe and on clubhouse, he makes a game-winning play when things look lost, when things look like they should go for heretics, it's 7-5-7-5. And the former player of Shopify Rebellion is the main reason all of OXG wins both of those maps. I am just speechless. I am paid for my words, but right now I'm working for free. That was an incredible map, too. It seemed like Heretics were going to claw this one back with overtime. Very, very likely, but OXG managed to pull it off with the late round heroics, and they move on to a date with Blexow W7M later today. Oh my word. What more is there to say? Yeah, what a match. Ultimately Parker just a ridiculous set arounds coming out from both heretics and OXG heretics. Lots to be proud of at this six. Invitational a tier two team. They're not competing in the EML in the official tier one region yet still proving that they're better than a lot of the EML teams playing in the full circuits. Lots to be proud of, but ultimately no more. They will go home after this result since packing home from the sixth and oxygen will move on numbers a lot better on heretic side, but that means nothing if the number above you Doesn't hit seven or in some cases eight. I suppose OXG a very scrappy team that you underestimate at your peril I think team heretics as we now say goodbye to them joining a growing list of teams whose time at the six Invitational has drawn to a close We're a lot better than many might have thought I know that the casual viewers might not have been the most familiar with this team heretic squad But I promise you they are good and if they managed to make it to eml I do think this roster could make some serious noise. Yeah, I think no doubt about it We'll keep seeing these five names in the tier one circuits in the future They all have I think earned a spot it's a play in the highest regions, but today their day is done You saw Adam in the MVP start to finish Adam played a phenomenal today Parker I think a little bit higher impact plays from Grixxer just at the very tail end of map 1 and 2 But nothing to take away from Adam either He played so well from the very start of the series the main knock against Grixxer as a player has always been that he's alive He's alive at the very end and maybe doesn't exactly have the same impact on the actual execute as he should But then you get moments like that and you say you completely redeemed yourself So with that said we're halfway through the day But we still have to send more teams home and more teams up below our brackets. We'll see you after the break Bring my heart to the next world If I don't take it to the end, I won't be turning back I'm gonna say, where you're going to Cause I want you to make sure I slap you If we get to the end, we'll get through Cause I want you to just like you You had someone else involved in this? Yeah. You reached out to my mom for this as well? Yeah. This is, um... It's not a song to sing. It's not a song to learn. Yeah. You know, you don't need someone less than me, like, or whatever brand it is, or, uh, glasses that are in right now. Like, I was setting a trend with that. This is very similar to the versions that we've done with the way we did this song. Yeah, so I was, you know, I was climbing ahead of time. When I was probably, like, cold when I was here. I've got a timer, when I was probably like, cold, whatever, here, two, three, maybe? I've got about eleven or twelve, but maybe eight minutes. If you could please sign it, we need to. What are you going to do with this? He put a pet to me, he put a really big pet on me. Are you going to heck out of bed? Thank you so much, I love your work. Thank you so much. So, the goya armory, or my inlong box rotate, heddles armory, filter CC, heddles, I will put like this, but it's basically heddles and rotates. And about the utility, the one I is playing around is, so he's putting the one I found himself. The recruit is putting wire on metal and wire upstairs, in case 5 plus square. So Ash is going to spawn here, and it's going to throw an Ash here on the table, because you can break the Goyle, like if you throw an Ash. So really, really fast, it's going to throw this Ash, and already break the Goyle. Glass is going to come here with the Blitz to do the plant, and thatcher here on the window. Ash comes here and breaks the other Goyle. And then Ash is going to enter below with the drone that Capitão is going to play here is looking for her. She enters below, placed there, just to guarantee the C4s and stuff like that. And on the time of the plant, she's going to climb the metal stairs. Yeah. Glaz is going to smoke here with the Blitz, so four smokes, they are just going to spend smokes. And Glaz is going to come here, yeah, push, and kill the guy he's doing C4, maybe kill the guy in the armor as well. Capitão is going to throw a fire here on this position that's very common, and a fire here, Ash is going to push the stairs, and a Blitz is going to plant right here because it's not really common. And if the guy can't throw a C4, but he has Tetra, so it's really hard, maybe Blitz is going to tank it. So that's it. You can go next round. I mean, that's actually really good. And I guess when the Ash is destroying the Goyo, you just open his door, you open the other side. So you basically can't guess you will do this. And then after the Ash pushing you up metal, if you don't expect this, then the round is literally over from there. We don't have smoke. We don't have Warden. We are dead. So yeah, I think by far it's a fairly pox from this round. Thank you, bro. You won this time. Thank you. you I'm the one who sent the email, so like I'm the one who did it, that's the story, right? None of us really thought that you were legit. Jack, fresh, fresh, fresh, fresh, oh my god, oh my god, please, can you sign this photo up to you? No. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. I don't know. Oh my god, oh my god, oh my god, please can you sign this photo up to you? How do you have this photo? I think we're really, really big fans, actually. Can you tell us about this photo? No, I shouldn't. Well, this is actually Mama Fresh. Uh, it was like this. Mama Fresh has been providing photos again. Yeah, thank you all for the broadcast. Thank you so much. Lovely to meet you. I'll reinforce off these two walls here, and this would be a flex wall, we can put it like this, just like this, I don't know how I'm going to do that. Positioning, we'd have the two brown play here with the C4 and like the DMR, you could play between like weed, like the metal areas, what we call it, so we can either react to that or the weed wall based on what they're doing. We'd start the bell, I'll just play right here, so it's easy to see on that side. And then we'd have the Femur as the last guy, he'd be here to test over a tool, so we'd kind of be in a Minnesota over there. And this guy as well, like when they're trying to go for that tool as well, I'd have these zombie press stuff, unless there's lower pressure, like trying to test off that door, just be in Minnesota. But not really looking perfect, but looking delay time. Basically, before they start, we can put it like that, so I would put it around these windows, because if we need help to hold or whatever, he would be rotate. If your Azami really fall back and manage to, he would be around here. She'd be going back and put it right here, probably. Like, things how it would go as well. Like, once we take the control of Garage and would put maybe the capital around this area, you would still hold this position. Normally, they place highjabs and rotate out for the dart to help them to the push. I think we would put it in here to to be playing into the main bridge But it depends on the green take like that if you're trying to force too much the green take I would put like the thing here to come to try to help But it is like you're just giving away trying to follow back. I would just keep thinking that yeah So like a you guys are just falling and falling back to holding to power positions I would say that the demons can come from below as well to try to help and as I said this Hibana here It will be like a flex. I don't really count on her. It's more to get the clash attention Clash is still here, that's the biggest thing. I would want the Clash to rotate over play Hygge, that's what I'd want originally. Yeah, so if the Clash goes back into this side, he would put his Hibana to try to sneak in and play. And he'd play off on back here, as ideally would it be. And then after dealing with the Clash over here, I think this guy would be ready to play, so it's like he won his fights as well, or he lost and then we got the contract, his area. And we just crossed. That's assuming nobody dies early. Or just swings against Gelf, you know what I'm saying? Because that's what happens a lot in our game. I'm making a Kapital fire over there, and then you're just holding it. I'm going to go call. You still have the flashes from Himbana? I think you have to go. I think you go either way, Frank. A Kapital fire, but it's very, very close. Hello there! I'm literally finishing my belt up, that was really awkward on time actually. I was actually about to hit you mate. This could be a wobbly intro! Nah, that's a great intro mate. I can't hear myself now, what have I done wrong? I don't I'm going to go back to the V stream and we're going into our second game of the day for this particular block again, I suppose you can say, we're looking at deep plus here coming up against Wayvo. Now we saw deep plus here, of course, an action earlier on today, top there to zero, sent a star home and now these two teams are fighting for the chance to be the hope of a pack. The torch bear is moving forwards, Tim. It's going to be their last hope, but at least this way we guarantee there is an A pack team going into the next round. Yeah, there will be and we will will be and Wable will, you know, Wable or DeepLoseKeyer will move on one way or another into tomorrow's games where they will have to fight again for their lives at the Six Indivisible. But we've got to do it here first. DeepLoseKeyer, the line-up that we are very familiar with. We saw them just two games ago here on the B-Stream. If you're looking at, who should we be watching in this game? Who's been the big players? Well, today we saw Bullet and Mitty particularly putting up some big numbers. Yeah, I think I think Missy on the first map came back from being one and four to like 15 Something stupid and we have bullet going 17 and five on the second map Oh, they were the difference makers the thing is on wayboating There are a lot of difference makers and here they are up on your screen now in particular Hovern has been having a brilliant time over the last few months of this team reach remains the terror that he is and Then turd and up. I've also had a pretty good time overall. It's peaky He's given his play a lot of shields him. It's pretty much up there in terms of KD So we're very very capable team and I think it's fair to say many will favor them in this series Yes, I mean speaking to have some big multi kill rounds, but reaps is gonna be the focus here up against nears It's interesting I don't know if you saw the bit of content about reaps and his sensitivity on his mouse. Yeah, he's DPA It's super super high moves it about an inch on his mouse mat and that's a 180 When I first started playing siege I was very very same and that's because of what he comes from as a background You play like RTS games or mobas you do a lot of mouse movements across the whole screen But massive sweeping arm motions is too much to do at 24 seven because he's in Beth BS You're anything to flick like once every now and then it would be far too much otherwise It's all about the risk in that game But he does play the most intense sensitivity I think I've ever seen even for an RTS or a mobile player Yes, it's crazy. I could he manages to be with it, but this one is gonna be a real dual hello Jewel between these two alone. Sorry. What happened? It's we just flashed upon screen and so about one of them again. What it imagine I was fully expecting us to hit zero and that's how we doing it up now. Just be like hello there. How's it going? But now we are all good on that one. So I think we should take a look at our V2 in just a second as well Tim So we know exactly where we're heading to of course is a best of three as all of our games are here at SI This is actually our last cast as well thinking about it before we go into the Remember into the week Emma will have a game or two to cast them But wow a nice little rest for us to kick back and watch some games sitting with six invitation like always rattles around so fast I was thinking this on Friday, you know, we're lining up to go home in last week. It's crazy. That's so depressing already. Something about it being over. It's kind of mad because there is like, we are out here for another whole week yet. So there's still a lot of time. But I'm with you like, I think last week on Friday, I sat in the room and I was like, I should save at this moment because we'll be going over before you know it. It does fly by and disappear as it will do for one of these two teams. It's obviously we're stressing the loser. It is still an elimination game. game. We said today was a blood bathroom. The eight teams were going home. That is true, and this will be victim number. I want to say five because we're slightly ahead of the A stream victim number five will be the loser of this game should be over on the A stream. We've still got the G2 M 80 going on. I think it's over now. Isn't it? Is it? Not very well, but we'll get your notes on that one. We've got to give you a warning, but I think it is still going. We're going to have a look at where we are going to play shall it will be the game. We're going to have to see the game in order. Also we will definitely see and then if needed, we will get a little bit of cafe at the end there. Um D plus Kia have already played once today, so they kind of coming in. They've already had a good warm up against this. Our day star. You know, some good passages of play there that D plus Kia had to overcome, but they did look pretty good. Very aggressive at times, really controlling the against D plus here, but they had a tough day of it. Yes, they against Yuri was the first match they've lost so far at the tournament. It dumped them down into the lower bracket and they're going to be looking for a win here. And that was the only time they've also lost it to face. So let's see if they can get back to winning ways on Charlotte. Let's get into it. Not one between D plus gear and wave. Oh. I'm going to show you how to show you how to do it. All right, Tim. Here we are into operator bands as a reference earlier on. Way bow until they lost that game with four zero on his map over the last six months. De plus gear, certainly no slouches themselves. They are three and one with a 71 percent attacking win rate on this map. However, I will say both teams, of course, have played this inter region either played it inside of their regions. Haven't initially it's a good thing it's an APAP versus APAP game, so it's like being back at home. It's like sometimes with the map bans, you kind of get this one of two situations you get where the teams allow the good maps through and they both just play on their best maps, both maps that they love. And sometimes you get it where they'll ban away the good maps of the other teams and you kind of go to what's left over. This is certainly the former coming into shallow. Both of these teams really good records. They are really capable of playing. So I think the game. We're going to do the matchup. Operator bands that came through Castle. Malusia little bit unusual on the defensive side. Dead deep plus key. Obviously seeing something in way, but malusia is in particularly oven plays an awful lot. So a bit of a target band coming in there and then the castle. Of course, you know a lot of value comes out of those are my panels. The way the game. It's going to be well. Monty and ying. No surprises really on the attack inside. Lots of different options that could have come through. Didn't come through might come through, but they've gone with the shield and they've gone with the candelas. I think that's going to serve way by well. Lot of excitement on that of the stream. You don't have to hear it, but we can. That's about 20 seconds of nonstop screaming from Devon. Ben you can look over there or mute your stream and I'll tell you in a few seconds exactly what has gone down. You've been warned three, two and one. G2 have taken that series two zero. Oh, G2 zero. Oh, right. That's we've got that system knocking out the form of coaching Fabian as well. That's them out and G2 progress round one then here in deep. Kia versus way but we're going the first defense. They've got the clash on sidespeak easy. We've seen him using that operator before to great effect, so he's going to be looking to hold on to the top floor area. He's just supporting mezzanine up there. He's got if we have a look at your bottom right and corner of your screen, you'll see where all of the players are located. Reaps is up there on the library stairs as well, and then they're supporting app here inside of library itself. So they've got that triple that trifecta of danger up on the with the trifecta of doom Tim. It's not that a muted triangle, but in siege it is. I can't imagine flying any planes over this to be fair. A helicopter though. Well there's a helipad right there. That's what I mean. You'd fly that over it. Gotta be careful. Just pray you don't go down. And it's pretty much even tacked so I can imagine you're not taking it down just yet. There's a bit of morbid and this is also pretty morbid. Up by the first of all, his nears picks him off to start things off. That's the first entry of the game. Going the way of D plus K Tim. A good sign for them. Yep, good opener from the ASS just managing to pick up the Aruna. Most important thing there, it's not about the laser gates, they're already deployed, they're already in action. It's about taking that DMR off the board. Big, big weapon for the defenders, real strong lately. And so having that one, having that one gone is going to be a big benefit to them. We can see fire arrow has been sent into library box as well to clear that out and people's here at the minute are doing really well in terms of taking top floor map control. I'm not playing, does. You're always playing, Tim. You just don't know you're in the game sometimes. Almost pushed it. Top floor is now starting to look like it's becoming D plus KIA's area. Everyone from the side of Waibo has fallen back down to the site itself. Third obviously the one you want to keep a close eye on as you're on that solo. This can do a little bit upstairs when utility and gadgets start coming out. across to get rid of Mitty, a good kill to trade it back onto a 4v4. Time now becoming the enemy though for D plus Ki, a turd makes it a second good start or I'll say good start. More coming towards a good close because now D plus Ki have got a force in the last 10 seconds Tim, we saw there earlier and it was pretty messy. Speak easy, getting one, bullet trading it back onto Rees on the other side, that clash is still standing as they push on through, they've got to win out a 1v1 Tim on towards Oven and he gets their head shot onto Lervy, What a way to start out shall he yeah big start there from both teams Deepus gear kind of did everything they needed to they got that top floor control We saw falls able to utilize it getting the kill onto turd from there, but ultimately they just left it a little bit too long I think the clash particularly had slowed them down and getting that top floor and it just meant those couple of bodies They've lost along the way They couldn't replace they couldn't retake the space and so it was kind of just a little bit of a hill Mary towards the end of looking for the kills and we were able to stand up to it. But how close that round was, I think, is an indicator of how close this game is going to be, and I expect to see plenty of more of that kind of action as we head up to the top floor for round two. I really hope so. We were saying earlier on during the break, like a lot of the games we've had recently have been two-zeros. It's been quite one-sided. I'd love to see a proper APAC throw down between these two to see who, as I said earlier on, carries that talk through to to the next round for all of A-PAP, I hope, on their shoulders. That's what is right on the outcome of this game. We're going to go to Master and Office for round two, which means we are very likely to extend out towards bar and gaming, out towards the library side of things, and by the looks of the three players currently out in bar and gaming itself, very good chance they're going to try and hold down here for a while. For Steve Puskier to waste a bit of time. Steve Puskier can, of course, completely circumvent that push-up and towards Solar instead, look to find the double window repel. But imagine knowing just how deadly Waco can be. They'll want to go and try and push them out of library. Yeah, I think you've got to do it. You can't, you know, you've got to be very careful because you're going to get the rotations underneath is the problem there. They're just going to head through down and through kitchen and try to work up those solar stairs to cause you a problem from behind. So looks like D plus here are well aware of that fact. You could see a couple of the silhouettes on your screen. Then I can tell you from the top down, there's four over on this library side with falls heading onto the office balcony. So that is the split at the minute. It is very much going to be pressure onto Reeps onto Appay. But I'm not sure if they're aware of Reeps underneath in just inside a game and at the minute that's kind of going to bring the attention to him as the drop comes out, Appay moves away, but it does give library up to D plus here as well. They're going to hit this one hard. Then smoke's coming on through to give me a little bit of cover and he's instantly hit by a C4 from Reeps. The bait was beautiful, but they do get rid of Appay in the process. Still Tim, I'd personally take getting rid of the Blitz and lose a thorn in trade. That sounds like a good deal to me. Yeah, I think that's fine. Like I said, I didn't think that they were aware of Reep's position underneath and they were punished by the Nitro. So it's really well played by way of able to keep that one under wraps. Leaves us in a 4 vs 4. Hobbom from Library Stairs is going to start using those toxic babe canisters just to burn a little bit of time out. He's got two more of them to go, but they should be reasonably easily circumvented by D plus Kier who can just wrap around on mezzanine. The point is that they can't attack Hobbit on the stairs. That's going to be one for Turd, one for Speakeasy, one for Hobbit, as the toxic babe canister does its job. Speakeasy with a second to finish it off, and a quick flurry of kills sees Wabble over the line in round two. In match point. I was going map two, brother. Is that map two? Round two. Just round two, mate. Just round two. It was really cool because that didn't involve the site at all as well. Master in office, of course, up towards the north-east on this map. everything then was focused inside of that library hall. And what I loved was how Weibo played the start of the round. We had Reeps down inside a bar for the vast majority of it. But once they started to realize it was a shield out on the balcony, and I spoke about this earlier, when speaking to Doki the other day, he was saying, I can literally hear one speed outside the building and I can tell you if they're going to rush us or not. Like, you just know when you've played the game this many times over, they heard the shield, so Reeps immediately moves underneath inside a gaming and just waits for those boats to come out for the Blitz to hop in and to help up A out throws a C ball, catches out the shield for free. Now, up he did try to ball it on another angle, because of course, D plus Kia aren't going to send just the blitz in. It would be suicide. He would be shot in the back by somebody, or shot in the side, whoever it was that he tried to push. So, a nice play from D plus Kia being met by a nice play from Wave-O, nets out at one for one. Just a really interesting first point exchange, which then you saw Wave-O capitalise on, by all coalescing around the library hall and punishing everybody else. Next up, then, we've got Kitchen Dining. Let's see what Wave-O have got cooking. Sorry, it's too easy. And they're gonna... You are welcome, you are welcome, there's, they're gonna be holding onto the top floor. We can tell that just by the sheer volume of verticality that has been opened up there. We've heard the shotgun, the DMR ringing out. We can see those floorboards have been ripped up in plenty of places, which is gonna allow them those angles down into sight itself. We've got electrification on the walls as well, particularly to Messonny, thank you very much. That's again, another big signal that we're gonna be holding onto the top floor for as long as possible. Biki's eating good so far. 4 on 1. And Final Frost, oh come on, at least acknowledge this. Smile or something. I'm giving you a message. I'm starving. I'm starving. Waaay! It's one of them. It's one of them. You gotta drop some out sometimes. But like I said, because Biki's here has been a good start. Starting with 4 on 1 and we talked about it in the pregame, you know, even though it was negative on KD for the team that only was 5 minus 1. It feels very critical to say he's negative on KD, because it sounds really bad, he was 84 to 85. Very, very close across the competition, a very rounded performance by all of Wave-o. And for speaking easy, he used to be the go-to shield, play it in the midline. Mr. Triders best, put the classic bait there, Tim, of walking into some barbed wire, and then getting stumped and stuck out by the thorn. Well, that's gonna happen sometimes, I'm afraid. He's been chopped into pieces, there. At the end of that one, leaves us five to... Some might say, we're butchers. We're gonna be five versus four. All the pressure is coming towards solar side at the minute and it is becoming a little bit of a pressure cooker out there for reaps and ho- You're welcome. They're out towards their for reaps and ho- But they're holding on well, they're not backing down and they are certainly ready for the fight. We're gonna have another one of those razor blooms go off. It's gonna do a reasonable amount of damage to Levy, a good bit of chip damage coming on there. I'm going to get myself involved in the round for the most part. Hopping as he might try and nears is all alone. Served up nicely by the side away, but at least get one back though. It's into a four versus two. Webber we're eating and for dinner right now, there's they're having an absolute field day here. Reeves is gonna kill onto Bullet. Weaves us in a four versus one. And there is not much doing. Speakeasy picks up fours for the final kill. Webber three zero. And it's looking tasty for them on Shallie. He's salt and pepper by Webber. I'll click this up for a second, yeah, don't worry, okay then we're going to head into round four, it's going to be after those bands, I'm not sure if we're going to have a tactical time out just before that wouldn't surprise me at all for D plus here as well. The bands come through, they've had enough of the four and theirs. The Razor Booms are gone. They're done with it. I think they've been hit by at least three of them now. They're not having any more of it. They're a bit bolder aren't they? Yeah. Overdone some might say in that round they were going off one after another. They were. D plus here just wandering on into them. They lost their life. They lost a good bit of health on Levy. Yeah, certainly a reactive I've banned that one, the thought of being taken away, and as I said, D plus Kia, just pulling the town out. It's again a case of where both sides have had a good plan, D plus Kia with their nut coming up from down in basement, off the back of a dock would be cool, it was like, cool. She's going to find someone, they have no idea that she's coming, they can't see her on cams, or anything they have to go and walk through barbed wire, thinking, yeah, I'll chance that, it's no problem. And then of course you hear them, aww, no, and we saw the outcome, it was a little bit chaotic. And fair to say D plus Kia got nothing off the back of that phone call coming in, so It's a good way to deal with what is very, very strong utility in the game at the minute. That is the Dockabee and shock horror, she has been banned away. I think it's the first time we've seen Thorne banned at the competition as well, Tamar. Can I see a little check for us? Have a little check, but it's certainly the first time I recall Thorne being banned. And as I say, I think it's very reactive from D plus Gears side. I think they're just sick of having to deal with it. But, Weibo, taking the Dockabee away... No, she was banned once before. There we go. Somebody else got sick of it. FaZe versus Lukes, actually. Yep, was it on this map? I'll find out in a second, Tim. So, we're both taking away the doccabees. He was on this map! I say it! Signals are a couple of things. And one is, you know, obviously, we know that doccabee's super strong anyway, so it's never a bad ban. But generally speaking, if you're going to take away the doccabees, because you want to play a little bit wider spread, you want to be able to play that roam game, you want to be able to keep yourself out in space, maybe, you know, pop up in a little unexpected location every now and again, where you're not getting disrupted by those phone calls. So, given that the doccabee has been taken away, I would expect to see where both, Maybe just making the most of those extension opportunities. So when we look at bar and game, and I can tell you now, Reeps is already off in Master. You can see his silhouette up off to the corner there. And this is what I'm talking about. Getting rid of that docker bit gives you a little bit more freedom to just get that bit further from sight. It does, and that's why you're now seeing things like the Grim and the Brava being brought along. And obviously the Brava is mainly there to hack away gadgets. Things like the two bulletproof cameras that have been brought along by Hoven and Reeps. But it's also the fact that it gives you the information. Normally drones, you'll see running in there. see someone, maybe a second if they're lucky, and then get shot at. It just gives you two more bites at the cherry to collect that crucial information and get marching through the map. If they can find the black eyes, Tim, that's even better, because that Valkyrie, I think, as we all know, can be a little bit ever-new since that's why having bullet on side is there to give them a hand. Dron's going in then from the attackers. D plus key is just trying to build a picture of exactly what they're going into. I can tell you from the top down they're not going into anything drastically unusual. You've got to reach on library stairs. Appet in library. Hoven on mezzanine falls. Managers to deal with one, me as the other. And it starts to fall apart quite quickly for Weibo here, but Hoven, he pumps the brakes and manages to keep them in it. But Mitty is there for the trade. Four versus two. Advantage D plus Kia. I did wonder where Mitty was because he really had to be the third angle coming in on that push. Otherwise, he was stuck and he wouldn't be able to get moved off mezz. Now, at least Rich gets one back to him, between him and Turd. They're seven and two so far and they've got to hold off the three on the other side who have got a hell of a lot of Time to work with so if you wave over here team, it's a clenched up tight and hold on Reeves is having a great game so far five and one is really making a nuisance of himself We're seeing the utility kills. We're seeing the gunfights being won by him certainly always wants to keep an eye on but Especially here in this match so far three versus two then one minute left on the clock And D plus Kia just trying to massage sight at the minute they're using that they've got the vertical control the candor being cautious They don't want to expose themselves too much to the hatch because they don't want to get hit with the reverse shot up there Levy manages to find reeks takes him down and you feel like no does it's gonna be a downhill slope towards the end of the round But no turn he has something to say about it. Oh, not here again. This is where home and clutched up early It might be hard to get one more, not again! Same position, same clutch. And turned straight in old chat, calling him a bot. Ha ha ha ha. It's a game bro, you gotta look like it's too big on the cap there. Wow. Four zero so far away. I keep wondering why I kept going quiet. My cable keeps catching it and turning me down like that. It's a very, very easily moved style it turns out. But yeah, another wonderful round for Weibo. It has come down to 1v1s twice now. So D-plus key will feel a little hard done by it could be a 2-2 scoreline instead It's way more up 4-0 on the attack on the defense sorry of shall a where normally you see attackers coming out on top Like I said D-plus key historically have a 70% attacking win rate on this map They have yet to get a single one so It's frustrating from D-plus keys perspective there because I I Don't know why they've both dropped the hatch at the same time There's 40 seconds left to go and they've both served themselves up on a plate And that's not a kitchen pun this time. They've both served themselves. Are you sure we decided technically it is I could find some more technically it is but it's not intentional They've both dropped the hatch together and just give them to the absolute freebie of a double to put him in a 1v1 There's 40 seconds left. There's no rushing one of them could they could just walk down stairs One of them could have gone down main stairs through fireplace, there were so many more things they could have done. I think after they got rid of Reeps who really well played my levy for a start, he was sat on those stairs, nine of those two could focus on the site, he was watching for a flank out of Reeps and dealt with him, but that's what I really thought, like you were saying Tim, that's what levy should have looked to go down those stairs. On your drones for example, pushing is a three, that is yours for the taking and they will be kicking themselves a little bit, but Waybe will be delighted. Now, a lot of focus coming in on this window, Reeps is ready. He knows there's a man on the other side, but no, I don't think they also know that he is here. He ain't given too much away, but he's got to be careful, Tim, because as you've all just seen, there are five blue outlines starting to surround him here. He is hell in a cell and they want his blood. And the way the Reeps are playing, you wouldn't go against him coming away with one or two here. That's important. One Hobbin is above for support as well, so they can't jump in the window on him. And Reeps is going to take the opportunity to just move himself away a little bit underneath, relocates into bar and looking again to just keep this side of the map and you don't see this too often. This is a master hold but they are just really fighting tooth and nail for library and game. They don't want to give up any ground here and I love this. Reeps is moving, it's been brilliant. Just keeps on moving himself into really challenging spots against the freebie. What a play coming out. Levy falls down despite three players trying to surround him. They've got the punish. He might die for it Tim but you've removed the Deimos on the other side. Yeah, that's huge. Mitty manages to take him down. It keeps D plus Keir in the round But look at the time one minute 20 left on the clock Reeps and Hoven have wasted a minute 40 so far And Hoven still isn't cleared still can't be ignored because if they do he's just gonna stroll out of library And he'll read them a bedtime story there's because it'll be good night You better believe it four versus four a minute left D plus Keir have got work to do But he has to know, surely you know, REAPS is dead, you know that you've got rid of him, the hatch is open, he can't really be down here, you'd have heard him drop on the double window. But no, Hovind still in a good spot, now being punished on two, C4 comes out, does go off but nowhere near the line, Nia's backing away just in time. But Hovind uses that as an opportunity to relocate himself, Tim. Don't forget the site is master and office, they're still trying to get him, and he's still here! Hovind on for two, two headshots in a row, let's make it three, because why not? They're making it look easy. Oh! It's so fucking lucky. We're here praising him, Rich. He's so lucky. He's so lucky. Come on now. He's just had a great play. Brilliant stuff from Hoven. Just burning so much time in library. Absolute master class. Yes, we will sometimes see players start over there on a master hold, but we won't often see players hold onto it for the entire round like that. It was just brilliant. He kept them guessing throughout. in throughout they were never confident about his exact position they knew he was in there somewhere but they didn't know exactly where brilliant stuff D plus Kia seriously struggling on a map that historically they are better than this on but they are nowhere near wabble wasn't it. I just realised how many plays like that turned me into an owl. Phenomenal stuff from Wayvo of five and zero reminding everyone this isn't even their map that. They're not picking, but they look extremely comfortable on it. They played the Rome excellently. Well, D plus here are definitely less than to be desired with their Rome clear overall, but it's hard when players like Reeps and Hobbit have had movement like we've just seen over those last couple of rounds. Kitchen is going to be the next site then. I'm not. You stare at me. I'm not going down the pun route again. We've had our funders and round six. Well, a clean suite for way boys going to be be defending that wall so again it tells us they're going to be holding on you can stop staring at me they're going to be holding on to that top four as much as they can D plus gear got nowhere near them i'm on this side i really hope you're ending up on there just to delight me i would have been like a child at christmas i know you are well the game is on the platform wait for me to take it he's on the platform to take him this could be a six zero half and then a one or two attacks on on the other side and the game is done. We're going to clubhouse to see how things close out there. Now as you can see, a couple of players on the upstairs, no one out towards Lirebury and Barang Gaming like we saw last time around. They're dug in that little bit deeper, playing in behind the Kaid, really looking to draw D plus Kier into them. Swapping match! Okay, let's see if D plus Kier can do any better of a job here to get themselves involved in this round I like I was I was gonna say I like this they're going to deal with office immediately however turn out other ideas as the maverick hole was opened you know what there's always gonna be somebody behind a maverick hole and he made sure that they were no longer mitty loses his life not the end of the world losing the ash but it's about the manpower we're a minute 30 into the round and still no real progress from D plus Kia in terms of disrupting or or dis-placing Wable. So he just keeps asking questions and these guys ain't got the answers right now. Finally they push in and Niers delivers the answer to the question of what the hell can we do about third? Apparently it's Waltz in and Killen after getting that hole opened up. So onwards they go Tim. At least in the 4 vs 4 there's a good chance here for D plus key. You're starting to see the Nick control the right parts of the map. Now there's no threat towards the south side, we can get one player onto the window. Two kills come on through, Niers it's a double in the round of 4v2 Tim. Surely they get this done right? You would imagine so for me. He wouldn't imagine so. Yeah, Reeps gets taken down as well. It leaves it all up to Speakeasy. He's now one versus four, and he manages to bring it back to one versus three. Look, we've seen cultures one already twice inside of this match, so who knows where this is going. Go on, pick him up one more time. I'll tell you what. If he gets this and it becomes a 1v2, then he starts saying it's very winnable for Speakeasy. Mexico does not go as weird, although Levy manages to find it. The big difference in that round, and D plus Kia didn't really figure it out sooner, was the black beard. It was the first time they brought the Blackbeard and it just, it was a magnet for attention. How many bullets did he absorb from Turd? And then eventually he goes round onto off his bulk, takes his attention over there and the Maverick can walk in. And then he walks through on Appie, manages to get the kill. There's just so much attention going to that Blackbeard and kills coming in. It was a really good 6th round from D plus Kia. Great teamwork between them behind that shield to create the crossfires and get the kills. But it's probably already, you know, too little, too late. You find one down. Ooh, the castle band's really interesting here, coming out from Weibo. And towards D plus Kiera, along with the mirror. That comes as no big surprise. So it's two architects being taken away. There's sort of a category of operator that Ubisoft defined. They look towards Izami as being another one. Normally, you see the Izami taken away, but here, I think that's because they've looked back at the previous times that D plus Kiera played this map, seen them use the castle effectively on a couple of sites and think, you know what, it's worth removing, but there's always been the case, under the old band system or the new one. There are still some operators that get let through that are very strong and here it's going to be falls onto the clash. Okay, let's keep an eye on falls through the round then. We'll see just how much attention he can absorb. I think, you know, learning the lesson of how impactful the Blackbeard was in the last round. We're going to double down and go with more shields. They are taking us down to the basement to kick things off. This is a site that we haven't seen so far on this map. We're both choosing not to defend down in the bottom site. They went kitchen down in master office and game instead. I mean it worked pretty well. It did. It certainly did a job for them. Let's see how people hold on to this looking at the lineup. What I really like about it is the facture from Reeves here. Now, we've seen a few really interesting plays using Thatcher when going for an execute recently. Of course, he can spot out a C4 as it's coming through midair, zap it out. It is gone. It's a far more effective way than trying to shoot them out. Although, on Lanet, it's easy to shoot them, nothing quite beats EMPing it and just shutting the whole thing down. I don't think you'd bring this lineup if you haven't got a plan to open up the garage, drop smokes in, have the glass do his business, have the shield go in and get the plant down with the shield on the back, while the Thatcher overwatches, and there's also Lion scans ringing out to make sure that they can't easily be pushed into. it is screaming set piece play. Just gonna use the EMP cannon as I will call it to get that main breach open. It's a cannon, isn't it? It is really, isn't it? You know, like, boom! It feels like it's a fire rocket, but doesn't. Yeah, exactly. They're gonna use that regardless, so it gets the main breach open. So that's just, even if it's a little bit of phantom pressure, which it's not at the minute, because Freaky's is having all that with his hook. Tell you what, there's a real opportunity for him to go in and plant here, that's what they're thinking about. Toxic Bear Canister will hold them back. The glass is just peeking through there at the minute, working through the smoke to try and see exactly what's going on. They've got a ton of smoke to work with here, five onside. They'll keep on baiting the smokes out of Nears with these. I think just one at a time there because he has no choice but to use it because they can't confirm and say that. Two come through, they've probably been trying to go for it here. In fact, he's going shallow rather than towards the bins where they might expect the glass going to try and do what they can, but they just cannot see it, Tim. Even the Warden can't get into spot to help out here, but EMPed out, I believe, by Reaps. And now it's a big recovery effort in a five versus five. Yep, a great plant there, well worked from where it was just, it's really, you know, it's a textbook player, isn't it? You know, they've planned it out before and they've gone in and they've delivered it and now all they have to do is just keep raining shots. Because the thing is, there's no long arm option on this, the case is right in the middle of the breach, you're getting nowhere near it. Maybe you could use the clash shield for something. They've got mazes though Tim, they've got mazes, so they can't even get away with this, they can try, but immediately you'll just have to... Okay, hop instead, never mind. So now they've got an option here, but they've got to do it in the next couple of seconds, they simply will not have time unless someone's on it right now, and they're not going to get there in time. The round is going to be over, what a great play from Wave-O, textbook execute, and showing a little bit of adaptability right towards the end. Yep, love that from them, just going in, they knew for a minute one, second one, that's what they were going to do, just get that breach open, smoke it off and plant. And there was just no response, there was no answer from D plus Kia, 6-1 now, and you've got to say this first map is all but over, there's always a way, There's always a route back into it, but the way that D-plus Kira are playing at the minute, they're just not at the race as there's... They're not involved in this one. They're getting battered, Tim. This is the only way to put it. Smoke's gotta say it as we see it, you know, we've gotta call it. They are. I mean, it's not even like trying to put them down and saying that, but they are categorically being battered 6-1. We're always playing really well. Right, there's a couple of mistakes from D-plus Kira here and there, I think, you know, they... I don't think they always brought the right operators on attack, for example, they didn't do enough to buy themselves space, but overall, it's mostly just that Webo's plans and strategies are just working really well. They've done a wonderful job, and maybe they'll have another set piece play for us with the Ying now being swapped to by Hovham. We've got the shield on side yet again. Then a bunch of destruction to get our way through any shields that might be set up here by the other side. I think more looking in towards actually Mitty and those Malusis. As a team that run a lot on the Lucy themselves, they'll be very, very aware of how powerful the operator can be. And speaking of Mitty, 2 and 7. We were picking him up earlier on in the first game of their series. Same story for Paul, it was 17 odd kills on the second map. He's 4 and 6, he has two players that went massive for him earlier. Not yet really involved in this game, it's only Levy that's gone break. Even everyone else is negative, which just goes to show how dominant this game has been for the other side. Denara just finishing the set up there, we've seen this one before. It's so pleasing. It's really nice, isn't it? You've got the triple laser that comes across, covering off Master and bathroom door, And then you've got the single that goes all the way through to piano and covers it off both windows. It's really nice. If you get a screenshot, print it, put it in a frame, take it to the loof, hang it. Hang it up. Hang it in the loof! I'm definitely saying that wrong by the way. Am I? The loof? Loof? Don't really say the rough thing there. It's a little bit of a rough thing there. The loof? Why? We had this debate, didn't we? It's like the discussion about Catra. And then Bruno says cat. And so it's cat, yeah. I think it's kind of the same thing that you said. Loof. It's a soft R on there. That's not going to say it, and it doesn't, they'll care. They hide so many letters away that I don't think they'll know. It's one little measly R. And the E at the end as well. Why not? Just take two letters off. Well, of course, we're out boring about my language learning, but I've been learning a bit of French. And obviously, it's a gendered language where English isn't. So, you know. I've got a YouTube that I love. Remembering all the lurt and the la. So I've found what's easiest whilst I'm learning is to kind of just mech a sound that sounds kind of like either. and then right the french person I'm speaking to will be like oh he meant left yeah I made the card looks in the same after two yesterday instead of after twat which is what it should be and I was told very very sternly it's after twat and I was like okay mother all right well you said already a few candelas can flying in from hoven here's the round is one truly underway but they must have turned underneath we've seen this so much from out this event to making use of this rod in the buck on the verticals it's very very good for especially as a clash on the other side chasing them down that top floor right idea and actually connects a bullet onto bullet. I run a few names but nine of diamonds to get him down then third is there to finally collect it up off the back of it. Here's the warning shot first time Tim he's double tapped him and got him finished off entry the way of way though. Yeah five versus four then advantage way born. D plus Kira have played this as a complete turn and you're going nowhere. You're going nowhere. That's so well played. An absolutely beautiful set That piece player of teamwork there coming in from Weibo just gets the job done. Brilliant, mate. They've now got to make their way through these deniers. We are going to see Speakeasy taking down. That's a big response from D plus Kia. Might help them out, but Weibo just cruising at the minute. I've always heard Nia's like to hot bat him, but that might be taking it a step too far. Turds on for a triple in the round as he hits double digits up to 10 and 3. Finally down and finished off Speakeasy. The other one is backside, falls, trying to save his team into a 2v2 and Mitty has got 1HP to his name. This is it, I think, you know, obviously Wabble won't necessarily be aware of that, but if they could just go in there and get that quick, cheap, easy kill onto the Malusse, they could then sort of team up with Mitty with 1HP, he might just make it for the east end. No! False takes it away! False takes it away, but they won't care. D plus Kia, get a successful defence. It's 6-2. I know I sound really sad that D plus Kia just went around. A more upset that Mighty didn't get the ace, because back on day two, we were saying, I think Mighty will miss it, it's definitely Mitty, but Mighty does sound cool. And we agreed back then, when he gets an ace, we can go, Mighty, Mighty! At the top of our voices. That was the closest he's been to him. It was a great effort from him, 1-8-3. He's played in bathroom the whole round there, and just, you know, I don't think Wabble have actually, and it's not often that I say this about Wabble, because they do so well with it. But Wabble haven't adapted quickly enough to what was going on there. He's kept hitting them from the same angle. He's just been looking through the lines of sight that they've opened the feet holes at the bottom of the walls they're still in front of. He's got the Blackbeard, he's then got multiple more downed kills. Like, he's just absolutely rinsed them from inside of the bathroom. Yeah. Yeah. They just didn't respond. Good job, Mitty. Not Mighty. We'll remain Mitty for now. That was a pretty mighty round from them. Four kills, definitely the deepest team in the spots. This is one thing I spoke about during the series earlier on. Actually, between Daystar and D plus Keir was collect... Well, between the two teams, they were both at the bottom for multi-kills throughout this event, and multi-kills is three kills or better in a round. Now you might look at that angle, well does that really matter that much, Dez? I would argue it does, because some teams do really lean into their plays being able to pop off. Think about the number of times you've seen Sharko walk a 3k or a 4k or G2 be saved by a magic 3k coming out of someone like Alamout or seemingly nowhere. Those are the things that get their unwinnable rounds over the line. And when you haven't got that in your tank and in your locker, the game tends to play quite predictably as this one has, except for that last round where Mitty has gone big for them and got them over what looked to be a very, very tough round because it was a good attack from Weibo. They managed to work their way through the first couple of players, great utilities on towards Neers, inside of the bubble bath, but ultimately Mitty got the piece and it's done. Let's see if they can close it though in at round nine. It's still that four-round deficit to Ascend but to climb over for D plus Kier, it's a lot to ask of them. Giving themselves a life for now is probably number one. They've got a bit of a pinch on the downstairs. Here, can't see what is on the outside, but they were waiting and ready. There we go. That's going to give him intel if anybody tries to push him from that office balcony But he has to be dealt with out here Otherwise if you try to take that top floor he's gonna sneak in by him as an even cause a problem Keep that in mind for the late-round Reeks working up from downstairs as well on that lion probably the man that you want at the front of this team given How well he's played throughout the competition so far The little West Main backstab to go up a little bit later on as the first stock would be cool comes out Still one left in bat pocket a pretty peaceful round that's in two minutes have gone by and there's been no shots fired I think it's a very quiet so far toxic beer canister comes out and just prevents speaking He's going in through the window. It was very much like they might actually try for a bit of Top-floor control reaps does try to find his man. It's a again Just like in the last round where he was one HP We see him now on about 10 and continues to fight But look at this oven's been able to just walk in through main door into fireplace, and he could cause a real problem for the Mitty on to Reapster 5 versus 3. He doesn't care how many HP he's got, does he, Mitty? He just keeps the kills oncoming! One shot, one HP in the dream, Tim. It's a classic saying for a reason. It is all you need when you can click on heads and just see opponents fall. But in he goes. Oh, a levee, great shot on towards Hovans. He gets nothing off the back of it. Wave-O gonna start to struggle to close. Yeah, good two-man push in towards Mudd from Bullet, and his ally to go in, but it's a floor to start to follow. Nice and cozy clothes there coming out of D plus gear Tim. Is this what we call a combat? It could be I mean three rounds to go still granted It's still a long way I think six four is the threshold at the point where we can start really truly considering it right now It's not panic. It's not panic. It's full panic after next round once you get to six four You start looking at thinking this is doable D plus gear have certainly turned it on a bit in the last couple of rounds they've had much better passages of play. They've been in complete control of the map and Weibo haven't been able to break them down. You still have to back Weibo to get around at some point, but we're going to see the Azami and the Ying taken away as our next band and the tactical timeout comes in from Weibo. He does. Good chance to try and course correct. A little bit go harm and some words of wisdom for his boys from back in the day. Pretty cool seeing him back in the scene to be fair. I think it's a good idea. It is not least because I get to make a bunch of references to Dragon Balls, which is what I love the most. And again, he's going to be very familiar with these players. You know, Gohan from the Brazilian region, of course, so he's going to be very, very used to playing, you know, with people like bullet with balls. They've been around for a long time. So, you know, that might just give him a little bit of insight into kind of mentality or, you know, the ideas they might bring to the is that Labour are the only team left from Group A, whereas as we remarked earlier on, we've had three teams from Group B already make it to the main stage in our top four teams in the upper bracket, which is crazy to think that they're all from one group. I think Group B was like a massive conversation as the group of death from the tournament started, but I think it certainly proved itself that way. And I point part of that down to probably the underestimation on Wildcard, I think, that many sort of had. Yeah, you know, play well, probably not gonna be a top team here. They've carried on in the same form that we've seen across some of their last two I think as I said back at the starts and you probably got to not have a conversation about who they competing for with a spot at the major It's more who they could be to be number one in NA with right now. Yeah, exactly We'll see, you know, we'll see as this tournament rumbles on I'm back in wild card for having a good run I'm you know, they're already in that upper bracket semi-final Wouldn't surprise me to see them win it and move on I think they're gonna be that team that you look at and you know people will be like well, they're against phase is it's, you know, honestly. I don't know if you agree. Wouldn't surprise me in the slightest. This is probably the hardest SI to pull at this point. Faze have been great. Yeah. Fury have been great. Balkans have hit form. Yeah. Waybo are playing pretty well. Do I think they're gonna win? Maybe not, could they be finalists? Yes. Wild card look brilliant. G2 are finding a bit of a fault. G2 are definitely finding form. Secret are looking good. There's probably a good seven or eight teams that I could see winning this whole thing. And that is what makes it so hard to call right now. But that's exciting. It's just world siege. You know, we've had the pleasure of front row seats over the years there's to watch it just improve and improve time after time and you know, we were coming to our first kind of majors and international events, six invitationals you were coming along and thinking it's going to be one of these two or three teams, you know, that's how it was. I remember, you know, the first one I attended as a spectator in 2019 when I went to Montreal, it was it was always going to be Empire or G2. They both ended up in the final. That's one of them was going to win it. You know, but as as the years have gone by, the pool just deepens so much to the point where we are now even over a week into the tournament. There's still seven or eight that could easily argue for it. I've heard it's hunting down Mitty. It looks like a few players are all now starting to come in there exactly where he is and they are hunting through the pressure building and Speakeasy gets in with the Nade bullet. Getting one back onto RP but Speakeasy then finds bullet in response. 4v3, good position to be in as Waybo. It's almost like Speakeasy has been playing shields for years there. Almost. he's a very believable player on the shields and continues to be so doesn't matter what year it is. He continues to put the numbers up. 255 speaking. It's an ace on still on the shield operation number seven new shielders in the game. Um don't panic. You know, we don't know. We're not predicting anything. Um speak easy doing really well there goes in and gets a big double entry for his team. Um you know, that's that's really way on the current of the round they've took the foot off the gas they get him back on the drones and they continue in this top floor clearance looking for map control yeah one of these one is probably the front line of defense here closer to those that are pushing in from mezz right sort of idea a couple of shots coming in there from Turbann not finding his man and out comes to shield him we saw this back in the first half it's the reverse rolls very much here how quickly can they get rid of the thorn and Nate comes in pushing to one side but turd carries on he's rain of terror down goes Levy a track onto one One of the last two is going to be the Malusi, which means Falls is the only unknown quantity right now, and he's inside a solar. Some Reeps is going to pick up Niers, now one versus four, as you see, Falls is the last hope here. If he falls, there will be trouble. He's just going to try and sneak his way through Bathroom here, Reeps is on the corner, Nitro comes over, can he find his man? They now know exactly where he is, they are not playing for the plant, they are playing for the kill. Reeps is the one to get it as he peeks his head around the corner. That is going to be shally wrapped up for Weibo 7-3 in dominating fashion as well. And we're going to border next to him and given the gunfights we've seen today, you know, four multi-kills coming out from the side of Weibo during that game. Just the one from Mitty on the side of D plus Kia. Now in the border can be quite a gunfight focus map. I feel they can take this 2-0 now. Yeah, they're looking good. I love the teamwork we were seeing throughout that game. Good example at the end there. You know, the Blackbeard onto office door. Turb then picks up the kills. great stuff and the teamwork continues through the through the stats api a little bit quiet but other than that no different you know 7 to 11 being the difference in kills from fourth place to first great stuff from weibo. D plus kia they need a little bit more here. Yeah api has played a lot of the more like supportive roles here. Yeah cinema a lot of hard breach the ace the firm like the nomad the dracoboom for example it's not always expected that'll be running away with kills because in rounds where your team win you do basically nothing so for giving for that one We'll see how boarder goes on the get-swit but I hear our break is ready. So back in a few minutes of boredom, don't go anywhere. You know what time it is birthday time today is twister's birthday let's go Where is him? Where is him? Oh twister! He didn't notice me. Oh twister! He didn't notice me. Or Twister. Everyone? Happy birthday to you. Happy birthday to you. Happy birthday to Twister. Happy birthday to you. Bye. So, I'm not going to ask you your wish because it might be to lift a hammer, but you are doing so great in secret, so that might happen. Yeah, exactly. I think like in the moment right now, the thing is just flowing, so I'm very happy with the results. And for sure, if I have one thing to ask, it's just the biggest achievement of my career. But what is that? You have won all of your games, also Flux, and you're playing against them today. might be a gift to also win over them. Exactly. We went today against them. I think it's a good show in partiting to go through groups without a single loss and also to boost the confidence of the group party playoffs. So yeah, a big gift. Who should be more worried? You or them? Who should be more worried? I think Dan right now, they had like a few shaky games, but I still think it I think it will be a good game, maybe even a 3 maps game, but we might get it. I'm not gonna talk about games, just like you have some lunch, what is the gift you're gonna give him for his birthday? A win. So beautiful, so beautiful, happy birthday Twister. Every Six Invitational final is a strong impression. Flash intention. They leave a mark that doesn't fade. Busted! Are you ready? Six Invitational 2025 begins now! We need to do more tic-tac-tac-tac-tac. We need to watch us. Everybody always talks about being mentally prepared for a game. We need to watch it, Ceci! We need to watch it! We need to watch that food! Food that is yours! Everybody always talks about being mentally prepared for a game. And no one really knows what that looks like. Especially that pressure of our side and the player, that eats you up. Eat the beans, please! Let's go, let's, let's fucking go! you you. Welcome back then to the six invitation. All 2026. We are free under the bus there a bit. It's all right. You do that quite often. I have a badge on that. Take it off. My head. So I had to get removed first. We're about to head into map two that one reaps and Levy. See how things are going so far for them, but overall it is way but certainly not just in terms of the numbers, but feeling on top of this one massively. Yeah, I mean that last map, although the score kind of like maybe flatters the first a little bit at being seven and three, it could have ended seven and one. It was very, very dominant. It was really good showing by waybo. They just seem ready for basically absolutely everything coming at them. Now maybe things will change here on board. We'll you to let's get into I think we'll have a re-host, we'll get everybody out and back in and then we'll get on with the operator bands. We'll in the re-host there. I think one of the settings was slightly off to the lobby, so we'll get it re-done. Happens. We'll be well and good. Seriously, what room? I don't know, I'm just thinking through them. Workshop could be a good one, there might be some sort of DIY and tool kind of. We can't get you started on DIY. We're talking about guarding around. Otherwise, it's a little bit tough. What have you got? You've got bathroom, you've got tellers, you've got waiting, you've got customs, you've got the tension, you've got storage, you've got ventilation, you've got armoury on the top floor, archives, fountain, office. This isn't just me flexing my map, calling all of you. You've got security or CCTV, whichever you want to call it. you've got break room so there's not really much room for there's not it's a different kind of building there's not like those kind of functional like household rooms like there is somewhere like shall we and kitchen obviously there's a lot of things that happen inside a kitchen lots of variety whereas inside the bathroom yeah you're there for one thing maybe not too many puns coming out that anybody wants to hear now they're a bit crap you knew that was coming to come on now come on now man if we do get through border we do of course have a third map waiting by the way which weren't like I forgot what it was it's cafe we need to get there that's a really good map for D plus Kiera as well a 5-1 record over the last six months I think they could go into that feeling quite confident then come away with a win but there's one that's getting there Tim and as we've already sort of said map one wasn't close this one needs to be that little bit closer if anything is going to change lobby has been recreated we are loading back in swing games operate about just a tick. Yeah, the big problem for D plus Kira is going to be get into cafe is the reality. There's if you know if we have a look at their recent history on border in the last six months, they are zero and five here. It's not been good. They did take flux. So W seven M close. It was eight seven in overtime. Um that was here at six Invitational. They got slammed on it by G two seven one. So a mixed bag in terms of the last week when they've I think, and I said this during the break and I'll say it now, I think them going close, going to overtime on border against Flux O W 7M is more about them playing against one of the Brazilian teams than it is them playing on border. When they've played G2, they've really struggled. When they've played against one of the Brazilian teams, and the reason I say that for anybody who's maybe not completely familiar with D plus Q, they are an APAC region team, but they're what we call like an import team, so they've got Brazilian players. So players like Bullitt, Falls, Levy, Mitty, me as all of them have basically grown up playing this game with the Brazilian teams. So when they go and play against Lutso W7M and we saw it against FaZe as well, they came out and had a great performance against FaZe. It's the siege they're used to. You know, they're not going to be overwhelmed by the fact that they've got Cyber running around doing crazy things because Bullitt literally used to be on a team with Cyber at MIBR. You know, they were a duo. They were absolutely lethal. They were unbelievable together, but so I think I do think that result on board was more about the fact that it was against the Brazilian team Then it was that oh they had a good performance on board except the Mithy and nears is a lot of history for these players And to fair for Mithy and nears It's kind of the same but in tier 2 Brazilian sees the others have been on phase team one MIBR You name it as you say they know the region very well And they've grown up playing against the players that you often see still playing today Anyway, we digress the game is underway We are in round one waiver on the attack and they have chose bathroom and tell us to get us moving now That is cheeky and aggressive, but that is the a pack that we know and love how on earth has turd got away with that He must have you bought here. We go. He must have it is the end. That's the word He'll have been signaled outside during that time and well there you go Look what a start out is, you know, I've reached as well Tim. Yeah, you don't get to choose them to be able to get into the position. You don't get to choose them, but they would have picked their partner. They could have chosen maybe the Monty, but great start from way above five versus four. The round isn't one yet, though. D plus here have certainly got an opportunity to fight back into this. Where's the Monty going? That's the big question for me falls. Where's he going to utilize that shield? We would usually see it maybe top East stairs to try and get yourself into that sort of power position and move forward from there into office. It does look Yeah, he's rounding the corner of the building now. So I think he'll be heading out towards where I've suggested, trying to get himself into the top of the stairs, trying to hassle off. He's, he might go in through archives, round phones, and through office that way. But yeah, overall, he's gonna be a big factor here. Surely can't just try to go in through the window. Oh, they can certainly try to. It doesn't mean that a workout turd hits his second. He is not going really aggressive. Just looking to march his way forward and hoping to find someone to take an engagement onto Tim. But the lights are off and no one's home. They can't find anything. Even with the bait smoke going down, Wayboats simply aren't buying what they're selling, I'm afraid. The C4 still available to speak easy. Now there's that's a bit unfortunate, because that could have been one of their main ways of the Nile reach though. The gun works just as fine. Dango's pulled it on the other side and this round has well and truly fallen apart. Niers couldn't find anything on his waddling towards site and now he's got four players all looking to pad out there, KD. Turd hits his fourth of the round, massive 4k for him. Yeah, brilliant round from Turd. That, to be honest, it just looked casual. It just looked casual. You know, he's lead prone outside of the map to begin with. Jumps up, gets himself a kill, back in. He's taken the Monty down. He's got the final kill. It just looked completely effortless from him. We see that opener there. You've got. Yeah. Just, there we go. I think what he's done there is he's crawled as far as he can under the door without being detected. And that's where he's where it's like. He's proud, wasn't he? And then he's gone for it. as soon as he's heard the footsteps, that's when he's then like sprung forward. Real, just smart play, you know, you can look at it and D plus Kia shouldn't be falling for that, but, you know, it happens. It's one of them where you just, how often does that happen? How often is somebody gonna sit there crouched on the threshold of the, you know, ready to, it just doesn't happen, but third is one of those players that he is gonna do the unexpected. You have to be prepared for it. And D plus Kia, we're not. So they lose the first round, it's way below one. does indeed happen to him and you think players would learn eventually they do but then inevitably if you had to check every possible spawn people rat spot you'd never be able to get anything done in season sometimes you have to take those risks another is pay is paying for not having oh my god okay I've read a thought I thought he was going for again I was I hang on our pace low down but there's just the barb remember we saw a pair on board a back in it was there one it was the first day that we cast with covered way but and remember a pair was just an absolute demon inside a CCTV. He'll play himself between the door and the bookcase, and he was peeking out of the door and getting kills. He was picking them up as they were coming in through break. I think he had two, three kills from that position on the Arune. So I just hope for their sake that the Eplus Kia have watched that back and have got a plan for it. They have a rare pick here on this map, and the Kaid is well being brought along to fully electrify off that office wall, where it's now dancing around inside of office and demanding that they come and push into it. And sure enough, they're going to have to, at some point in for now, Now, though, all the focus is on East Stairs, four players out here looking to push their way in. They've got Castle Barricades and Laser Gates down inside of the Long Hallway, an electrified wall for once, and you're probably going to see that this site is actually quite difficult to push with the D plus gear. They've got a lot of utility to chew through, and they're all bottlenecked in the same spot. Yeah, I think they're trying to circumvent CCTV and break here a little bit. I think they have seen that happen in speakeasy performance before, and they don't want any part of it. that bullet is approaching the break door. We could just see his silhouette off in the distance there, but office is still fairly secure for now. They have got top control. Sorry to control of top East, which is a great first step for D plus here, but they now need to pay dividends from it. They now need to go in and get themselves an advantage. That's a big next step using the Twitch drone well organized attack from D plus Kia and they're just not playing into what Weibo want them to do but that is the problem in trying to ignore Speakeasy that's what he's gonna do. I think Turd knew that his number was up and he was forced to push towards the top of office there and Levy's been sat on that window the entire round so far just waiting for that moment. Get rid of Turd it is only one down but critically Tim it's a C4 offline that would have been the next big step for the denial game out of Weibo was to wait for Fools to push on through try and make a plan happen then to have C4 sailing your way two of them would have been pretty catastrophic. So that's a big kill to get. This is pretty good progress. They've got the breach opened into the plant spot. There is a keeper barricade between them before you get too excited. That's why he's not able to see the feet. It's just allowing Speakeasy to keep himself in this position. But if he steps too far forward, he will find himself getting hit. And again, this is really smart from D plus Kia because once that plant starts going down, if they do push themselves into site, then Speakeasy is going to want to push up onto that double door. Not a lot of time to go with those peekies he goes down reach gets the trades and a good bit of teamplay coming up from Waybo They keep on holding on for now There's also a belief on the downstairs and thought for a second Yeah, it's missiest outside inside a server now working his way out West Main But they might be out of time here Tim up he goes heard on the barbed wire It's a little bit too long to get going hobble with an easy pop to the super shorty to bring him down It's a one versus three and Waybo ain't gonna lose that one That's one of the first times I've really seen the team get stalled out by a set up that far away from sight on border Yeah, it was really nice. So a really good defensive setup from Weibo. I do feel for D plus Kia a little bit on that round there, because they did so much right. They went in, they got control of Top East, they recognised that Speakeasy and Ape had that setup in CCTV. They wanted nothing to do with it, so they kind of worked around it. They got the breach open, they had access to the plant spot. It just wasn't enough for them. And it's a very early tap timeout coming in for D plus Kia. I can't say I'm massively surprised, PJH stepping in to offer some words of wisdom, see if we can hear a little bit. This is always the people, whatever the site are, this is always the experience of the week. A little bit of work on the breach is what I've heard there about as well. So what we saw about earlier, when Lodi went down and they lost the headbanner, they had no other option of getting walls opened up and it was always going to be held for them back in round one. in that last round, it was even trying to push in towards office itself that was the real problem for them They even got turd as the opener and managed to get sight wall opened up and then couldn't actually get into sight itself Yeah, if I'm deep plus gear after that round I'm kind of thinking you know what what do we need to do to win this because it was a good structured attack You know they hit a number of ticks on the list in terms of getting themselves in and getting that diffuser down And it still just wasn't enough and unfortunately still looks a little bit casual for wear but at the end to actually close it out as well. It wasn't like, you know, these big hard fought gunfights. It was often picking a couple up as they came around corn as it wasn't a big deal for them. Once Lavi had got rid of Turd on the window and towards office, he really should have come down towards the east stairs to join the rest of his team and get rid of those castle barricades. Part of me is like, I understand leaving them on there. It lets you use the attack of moving towards office. You can't get shot from 90, but if you know that his army is sat there the whole time challenging him towards office, it's like you need to make the move. You need to step forward and go for the fight. and probably a little bit of a mistake there, I think, in not using that utility to give them more of the map to open up. This is what Border is famed for, is being very attack-asided, because so much of the map is soft as these big, long angles, it favours the scopes of the attackers. But if you let in the castles stand and short in all those angles, it just only really serves to benefit the defenders. Right through you. Weibo are going to be defending Ventilation and Workshop this time. I just want to have a look how many they've got upstairs. 4 out of 5. So serious top-floor hold coming in from way above this site is completely defensible from above by the way Almost all of the ground up there is Destructible so you can get up there They've got speak easy with the big shotgun on the ward and he can open up any lines of site that they need They've got the solace of appa as well He's actually currently the only one downstairs, which is quite interesting because you maybe want that above so you could use that Gadget and but he's just going to be feeding a ton of intel in his helping to keep those drones up there and feed all that back Into his team I saw the two inside of workshop as well, which maybe gives a little bit of an indication as to what the game plan might be Fools has at least got himself inside of customs and supply and starting to put a bit of pressure on especially off the back of this phone Call coming out from bullet This is where he should get to be able to move forward still stands still for now I think because they had the idea that someone's also upstairs here Which they are right on Reeves is still dancing above his head and they need to move him out But think back to bar and gaming on shall a once he was stuck in there. He was so hard to move because his movement was so good to get to that point, but falls has been forced back out from now. Small canister is going to go into ventilation door. Lion scan as well. You would expect some movement on the back of that desk, but people's key would just static. I think because reaches dropped hatches now. I've thrown a bit of a thorn in the plants here that they've got to be respectful of you, but I think that's reached the drop to hatch it's now I've thrown a bit of a thorn in the flans here that they've got to be respectful of you still got speakeasy upstairs on the warden smoke isn't going to help you they're doing a very much a hail mary for a b-site plant here team inside events but I just don't think it's going to work out. Puffin he's going to be feeding all that back in he's got the line on the window they've got the warden up above and down they can hear this plant going down can they get anything about it pull it he manages a little backstab there there's no response 5 vs 3 as the kills start to go down. This is another well-structured attack coming in from D plus Kia And it's having a lot more success this time. It's all up to Hoven in a 1v5 just Beautiful, I mean they really should have waited here. Let the plant go down again distract Hoven for a second And then go for it But they're gonna rotate over towards workshop and go for a plant Hoven might get challenged on this top floor You can see in towards CC there is one waiting for him to walk down towards 90 I tell you what to just to get a little bit silly here gets a couple of shots down as we get towards the last 10 Are they gonna push him? It probably is the right answer. No see for available to him Just hold to the one in comes a second. Oh, and you can't do this You can't do this oven and they finally get him on the second push-up metal But that was very nerve-wracking for a couple of seconds It was a good job that they'd sent it was a good job They'd sent the second man up metal because otherwise I think hover might have won that out if they'd have kept themselves split as a that could have been a real problem. But sending three up top was definitely the play. D plus Kia, like I said, another good, well structured attacking round from them. They recognize where the problems were. Their timing was good as well. We just saw the back stab from bullet again coming around that corner just at the right moment as those smokes had gone off as that plant noise was being initiated and able to get himself a nice freebie. So well played, good team work from D plus Kia. They just need to keep working on that. and a lot of the players who are playing in the team. They do very nearly gave it away would have been hard break for them because he spoke about this so much during the series earlier on today it was more deep as here clutching up against a star on the scene and giving rounds away but the other moments tried the game too. That was very nearly clear. And then we had a couple of players who were That was very nearly one of those, but what I loved really about it was the smokes went down and yeah They tried a legit plan, but at the same time they had two players suddenly mobilized on that top floor and just crunch They opened up the sandwich window They caught her bunny was trying to come in to get the support on the vertical everything was going to call into plan Except for at the very end of things almost letting you clutch off But thankfully didn't people ski to get one on the board really though Tim I feel on board Are you looking for a 3-3 split? There is still a lot of recovery to do. Yeah, there is might be in Dunbar that Why is he getting concussed? I've seen that twice now in that exact same spot in Fountain. Am I just being stupid? No, I'm not seeing anything that would Is it just a weird? Oh, it's the um Environmental in this evening. Yeah, it's very yeah, just a little bit close when it's being dead I was just so confused. I was like, it's twice as since I went in Fountain on that exact moment We switched them and they can cuss to opening up that wall that I'm just like, is that a bug or am I missing something here? As you said, you know, we often see the attack is having a good bit of success here on border Wabble will be expecting to do exactly that. So like you say 3-3, kind of minimum split for D plus Kia here It still might not be enough But they can only do the best that they can do and right now It's gonna have to be slightly better than the first quarter of the game has gone. Appy takes a lot of damage there on the Dinari, so again a good start from D plus Kia. Lion scan comes in Too much sort of map control being grabbed on the back of it It's very cheeky because again he's shooting in towards the entrance downstairs in passport isn't looking to contend on to the break door itself and nearly got away with it. Hovind though, very rarely you see a Blackbeard winning out a 1v1 like this so easily since so many Blackbeards die this week going for the open challenge, but here, he's tried to go in and has found himself going down to Hovind on that malusia, the operator that he loves so much. Yeah, Hovind has dropped away as well and he's going to take a little bit of damage from the barbed wire, needs to be cautious, just chip chip chip chip away at that Blackbeard and Wehbo will be more than happy with that, but yeah, Hovind got himself that open, I took the lion out drop the hatch and just escaped into the bowels of the map as well He's currently working around metal and could pop up to be a problem elsewhere Fancy first gear. It's time. That's getting me Tim They're there again They're starting to get inside the map now me getting a kill there is actually really helpful because it does mean they can put more pressure Onto east air before me it's good size March on full But if they didn't get that kill they only had bullet inside the building Tim and there's only 70 seconds left I don't think there are ways he had a look to see if falls was there But he was crouched under his line of sight the shots and missed Nitro goes out, but it doesn't matter because nears is there to get the kill on two speakeas if fire four versus three Now in favor of D plus Kia and they need a big move here to wear ball They need somebody to get a job done. I thought he was gonna take some damage there, but he's locally escaped it I really thought it's gonna go for it then but no it's pops back up the laser gate and sinks back into the bowels of the map This is still winnable for the side away, but I've got to give it to D plus Kia They're a tap there that three versus one that came in wonderful stuff and really good team play coming out My only concern is that taking a bit too much time to make these plays Tim And that means the players are coven can start being a little bit ratty Meers looking to go in for a plant here does have a bit of cover on these stairs But misses out on towards that shot here as well great shot back on the other side coming out and Mickey gets the pose Much better around from D plus here even with waybo trying to hit them on the flank. They always had an answer Yeah, I think the last three attacking rounds that we've seen from D plus Kia two of them are the minimum that they deserve I think you could make an argument for saying they should have won all three to be honest But they do get two on the board and that is big for them They've looked much much better way, but a little bit off the pace in those two rounds We saw often missing those shots that were really important at top He's that might have just opened the round up for wearable a little bit But he couldn't find his man and it's only gonna be small opportunities like that that you get we're always talking about tight margins here on Rainbow Six Siege. So back over to Armory and Archives, there you go. 2-2 on the scoreboard. Weibo, I think on defense, we'll be happy with one more round. Whereas D plus K, they're definitely going to be looking for the two. Probably would feel a bit hard done by the Weibo. On Weibo's side, if they lost these next two rounds though, because they've started so strong and been so effective. Just across these last two, we've really seen the battle back in from the other side. Certainly no complaints me even back in round three. I've been hitting that 3k in a potential clutch But outside of that I'd say they have been very very dominant rounds to defluss Kia So they will feel I think after their first two rounds they deserve that little bit more and three three for me at least feels fair But in the data we can play the round in front of you in the silver good opportunity But either side to take both here speaking to be looking out some drones initially before anyone spawns on through Turdy's at it again Tim Wait into here to run down and they'll go for it you heard that's thrown down a second ago, but no. Lyle, Andrew and I imagine took to quite a safe spot. It's not going to get yourself hurt by it. A little bit of setup continuing at this point. 20 seconds into the round, just going to be putting another one of those F-mats out around the top of East Stairs. I'm going to be looking to hold that down, but at the minute not too much immediate pressure coming in that direction from D plus Kier. It's more levee around off this window and archives door, but saying that the Hibana are admitted is on the way over there we'll see whether they go for East Stairs and kind of breaching through that triple wall or whether it's directly from the window and onto office wall which is what they tried last time around. Alright well they were quite slow to start so give them until the minute left Mark and then we'll see where things play the only worry is Tim was obviously more mapped to clear here last time round it was get East Stairs drop down open up site wall and plan to normally the defenders even leave that opened up for you so they can use it themselves to rotate in and out of sight That's right. That's big because look at who they've got to the hard breach had gone again early in the round Yeah, absolute great pick coming in there to take down the Hibana So there's gonna be straight away a message of you know, they're gonna struggle to breach that here They've got no they won't know this necessarily on the defensive side, but there's no hard breach gadgets either available And so yeah big trouble coming in 11 managers to get to it as it gets a little bit carried away to get the trade. Stop the double short so we can't get any more three versus three a minute 20 left. So plenty of time for D plus here, but their big problem is they're going to have to work in through those single doorways. Happy needs to just watch himself as well. He's out in CCTV. He's not had too much of an impact on these rounds so far, and he's not likely to with the positioning of D plus here at the minute. He doesn't want to leave it too long. So maybe think about getting himself back to site to help that defensive effort. defensive effort. Really good for me as well by the way. I think to then go aggressively, sorry it's a line, I think to go aggressively in towards office is certainly the way to go because as you saw, Hobban didn't expect it. Turned it into two if he finds Reapes and that round is basically lined up to be closed down by D plus Kier. Would have been a four versus two as things stand. All is equal. There's still a C4 in the back pocket, a speakeasy. They're looking to try and make a default plan of work here inside of Archives. The only three players need to get a bullet on the window really but he's off around the map till he's on 90 at this point. I was just going to say the bulletproof camera was a big problem a big sticking point for that but they have got rid of it now but at the same time they've kind of dipped away from that plan as well he has his moving aggressively towards archive store instead but there is a pair that's the angle that they wanted him to hold he was staying out in cctv to hold down fountain he gets the black beard and it's all up to falls he's going to be frozen out quite literally here in the 1v2 no choice but to go for the plant speakeasy picks him up and way before they get that third round that have been looking for. If they get a fourth, D plus Kia are in real trouble. I can see what bullet was trying to do there. He got himself tucked into the very corner of 90 and was hoping someone would cross in towards archives to come and challenge these final two players pushing in. But as we saw, our play was still on the other side of the wall too and got a kill through fountain and then he gets killed by reach from metal and the whole thing just falls apart. If you've been on the archives window instead, Tim, they can provide that cover. They can shoot out C4s coming on through. They make life a hell of a lot more difficult for Weibo, but as it stands, we're going up to 3 and 2. D plus Kier really need this round of fields to give themselves some breathing room in that second half, otherwise this could be another quick map. It certainly could be, it certainly could be D plus Kier need to fight back here and now realistically I think third round absolutely essential before they move on to the defence. You know we would normally look and say getting on to the defence it's your own set up, you have a little bit of an advantage there but that is not really the case on board of the fight all comes about whether they can keep Weibo out of the map. If Weibo get themselves those beach heads established then it could be all over before D plus K and all it. So, Weibo they're going to take us down to ventilation and workshop for this final defense. D plus K are actually won this site last time around. It was a nice attack from them. They were able to really combine well in terms of timing and teamwork. So we saw the smokes go out. We saw a little attempt at getting the plant down but at the same time it was moving upstairs, managing to pick up kills, and Wibble really struggled to focus on what they needed. Hoven did have a good run at it at the end, he was 1v4, it became a 1v2, but ultimately ended up losing it out, so Wibble need to do something a little bit differently this time, and it's gonna be a very similar setup. Four on top floor, sawless underneath, that is identical to what it was last time. Yeah, no shield on side to play around because the Montes been taken away, and clearly they don't feel fully confident in the Blackbeard to pull off the same sort of thing, It's also a case of once you show a team the strategy once they can learn to expect it bring the just in case operators Things like the warden on side here again to help still got the C4 the bullet proofs There's a lot that would make that a difficult plan to work out So instead they might have to try make something happen inside a workshop here get that vertical control Then you get bathroom tellers downstairs and then look for an execute through the workshop wall Lots of options they can work with we're given whether all currently stopped up to him It does look to be an Easter West play That's a very quick from ahead then go North East South I'm going to keep praising D. Plus Kia for this teamwork and the interplay that they have between their operators. They really do use each other and the support of each other to its fullest potential at the time. So good stuff from them. They've got archives opened up, which forces we're both to play a little bit deeper, but I think it's going to be the one that's going to be the one that's going to be the one that's going to be the a bit deeper, but happy. He's going to be the one. Managers to find the kill on to Mitty. He's roaming around in customs at the minute, got himself to bottom metal, and he's going to be out of danger after getting that one. So there's going to be no response from D plus Kia. There's like a bit of a sucker punch, just as they've got down all their air jabs as well. Most of them focus around this top floor around office itself, and it's only to then lose a player on a flank. It's just a bit like, oh, it's so hard to lock them down sometimes, especially given how aggressively we've seen players like turd playing throughout this half. time round it was up eh? I'm glad to report it's a little more involved in this game since three and three so far rather than the two and eight odd or so was it on the last map? Yeah. So it's good that it's a little more involved as said but it's still the same at names doing the the usual business here in Hobbit and Reach especially really flying. 40 seconds left for D plus Kier they need to get themselves moving they're not really well enough established to start putting a plant down because they haven't been able to take this top floor control it's all going to be about easy but it is not possible to cover that a double kill for hover make it a triple it's as easy as that five versus one oh it's gonna be a four two half fair playboy it's gonna be a four two half for four way but yeah very fair but how i think is the way i've described D plus gear there two players trying to make the plant happen it's only after the second has died they've then got the flank coming in from office to try and hit the bouncing player just a little bit too late so we have a phrase hovering in the to find a 4k in the round. Certainly no complaints from him on what that's going to do for his numbers. Very good half overall from Weibo, but a good flourish from Dpluski in the middle to give themselves a little bit of padding going on to their defence inside. I am a bit nervous, so Tim, because as you said many times, Weibo are the current best attacking team at SI, and they're now going on to the attack of our most attack-assided map. It's going to be difficult for Dpluski, and it makes round 7 really, really important. I'm not going to leave it to round 9 to have this kind of discussion. I think round seven is critical for D plus Kier to come out and win. Otherwise, they find themselves three rounds behind, but it's also the message that it sends. Weibo coming, get that first attack. They can't hold on to a defense. You start thinking we're on the wrong side of this one. So D plus Kier need to come out strong here. It's going to be top floor, predictably. I think, you know, right choice. Go to your best side. Don't try and play any mind games here just make sure that you get one locked down. So casual from Harvind as well. He's collecting three for himself. That's exactly where the next man is going to be. The same as he did in that 1v5 when he got the first three players. He didn't anticipate the second on metal. He's played this game for a while, Tim. Everything he's got the experience required to deal with players in those situations. Here we go for round seven and as you said Tim, it is a very important round. People's gear have really got to start this half on at the right foot otherwise it is a slippery slope towards defeat. I know that's why you said that by the way, slippery slope and I was like, do you know if there's some shallow here? I thought we were about to go into a whole bunch of references about skiing and snowboarding. Have you been skiing or snowboarding before? I have never, never been skiing. Do you have any interest in doing it? I can't say as I ever have. I think it's one of those things. I've always had pretty good balance and stuff. So I think I could probably pick it up. I wouldn't, it's not that I think I'd be rubbish I think I'd probably pick it up just fine. I don't know. I like snow, I like cold weather. It's just never really appealed to me to be honest. I've never thought about it. I'll get you on the slopes at some point. I'll have a go. I was thinking about golf actually for our next major at some point. Quite nice to go and play around somewhere. Find out where that location is soon. Looking forward to that. This round though almost as much. It's the same thing coming up from Bullet with the barbed wire going down outside the same window that we saw Ape doing in the first half. Of course, you're not exposed to a spawnpeak to our test spawnpeak. It's kind of a reverse spawnpeak. It's from the spawn onto you, rather than you peeking into spawn. The Pete spawn. And you're going to get caught up by that either way. And it will give the indication when someone steps onto that balcony and either looks to destroy the barbed wire, or wants to destroy it, or nades it, or anything, that there are players on that side of the map. It's more about the information than it is trying to slow players down. Turd knows that there's somebody inside waiting. He's got the ping in front of him. He's just wanting to step in and challenge. Out goes the Nade. That's going to get them moving easy in a position to make the challenge not really. Oh, no, he does. Nadez manages to get Hoven though, but as he backs away, he had no choice. He couldn't get away from the explosive, so that's a direct trade. That leaves us four versus four, and it's the smoke that's gone. You've got to say, Is it a bigger loss because they've also lost a hard breach on the other side? So tough, tough one to take for both teams. And they've only got the 1c4 available to them, so Smokes would have been really, really helpful in this round. Instead, they'll throw Pokerballs like them later in the round to try and finish off a couple of players. Just really turn towards Levy and Mithy and what they can do on the Solis and the Maluci, respectively. Now, Reeps has got eyes on him towards site here. I don't think they know that he's managed to get himself in so easily. I almost hit the deck and just wait for someone to swing on. sure enough someone show a little bit of something it's falls on the warden here he's dancing around in his line of sight but I don't want to give each of the religious yet yeah I think he's got at least a good idea that somebody is in that position there's gonna be a little bit of movement off to his left as well it's too easy and he gets himself out of dodge beautiful from Reeps manages to take down the solace another big loss for D plus Kia in terms of that late to go. We're not really in a position to be getting on into site yet. Pulled off an absolute heist there to get away with that freebie. Does that start to open things up for his team? Tim same as I was worried about for D plus Kier. The celebrity map to cover and only 35 seconds left. 3 B3 breaking out. No one set up on the archives window. If that is their game plan, they've either got to go deeper team and really trying to hit them where it hurts and plant on the south side of site itself or going to have to get someone on that window and by the looks of it, there's going to be no one on that window. Instead be no one on that window instead working themselves way down and out here. They're going towards, I thought sandwiched window was the plan for a second then. This is the window I was on about by the way, it has to be here now to cover off for a plant where it's up they're going for, he's going to go in through the window itself, maybe trying to go a little bit deeper in a second, they're going to tuck in the back corner, let's see if they can stop it Tim. That's actually a pretty good spot there. Oh this is really smart look, they think he's on default and he's not, they get him at the last second though Tim, he'll try again for this one, has he got the cover to come out, he needs it to show off and third, who finds one but Mitch is going to find his man, gets the close out and the first round goes D plus Kier, Kier's way, a very critical round to win as we were saying earlier on. I believe Mithy had rotated underneath on the malusia there and was able to get that angle up from below to close that out. Really important round seven for D plus Kier, coming in I said how vital it was that they got that win because it sends the message to Weibo that they're not gonna have all their own way but problem is of course that's your primary site choice so we're both now move on to attacking those sites that are maybe a little bit more difficult to hold on to it was it was really well played from D plus here on the defense they weren't panicked they weren't rattled they just played the game got the nitro through into the position that they needed if they didn't have a nitro then i think we're both maybe win that round yeah like i said they have those four pokeballs available to just go yeeting around towards the late round and they had the right idea if that wasn't a full plant they'd get away with it but i think that's why it was a good read from weibo to instead get an alternate admittedly more risky plant on the go. You have to be absolutely certain no one is inside a fountain or no one is sat inside of the site itself or they will just swing on to you and you lose your lives because you can't be covered from that window. So it was a risk they took it turned out to be the right one for the most part with the D plus key over there just in the nick of time to deny the plant going down. We're heading underneath that site now Tim going into wars, events and workshop. Might thought we'd go towards bathroom and tell us that is normally the secondary site that most teams step into but here that has been foregone we're going to go straight down to then and then some workshop. Yeah, so last time around when we were defending this, we saw them with four up above this time. Deeper skier are going to have three above and they've got Levitt and Nears playing underneath Nears playing in the same position. He was last time out by East stairs. Just wanting to prevent any foothold being gained inside of waiting, but I would imagine that we're going to see very much the top floor side of push. It also allows me is to over each stairs, but instead, it's at the part where the mountain has tried to circumvent that. Yeah, if nothing else is the fact that I think they've got the Valkyrie on side, that is the major risk for me when you're looking at Wave-O here. Of course, no IQ on side to deal with it, which does mean they're tucked away, at least in not the most obvious spots. They should last a majority of the round, and certainly do the business before deciding to do plus a key. That C4, of course, in the back pocket of Levy, is even more deadly when you've got the information to guide you. Bullet you might look at and say, well, why is it me playing downstairs? and the soloist here is to keep those drones at bay more than anything else. It stops them being drawn out on the top floor, it slows them down, saying that the RX team taken down. We were looking at as maybe that go-to shield responded, but no, we won't get a chance to do it in the rounds. Speakeasy is actually absorbing a lot of pressure. Two. There was three focusing on him, and whilst that has been happening, Webo have been able to find two kills around the map. The smoke is gone as well. They already used the toxic beard canisters, so not the end of the world in terms of utility, But the Valkyrie now being the next targeted out, Ape manages to find Levy, all with that information, all with that team play, going on that communication that Wehbo are using. Four versus two, full super low health, Wehbo looking good right now to take a fifth round. They've got so much time here and they've still got like three drones alive as well, so if they really wanted to go hunting Tim, they could go find out where these players are, but probably feel they've got the information they need. They've seen which players were downstairs, they know who's upstairs, they've got the Deimos track coming out as well. Looking really good here. Bullet's taking the choice just then to drop down underneath. He is on the soloist post so close. Deny the plant from above but as Fouls drops, he does get taken out. Bullet however down there for the trade. One versus three. And he's maybe made it a little bit more difficult for them to get into a safe spot to put this diffuser down because now they know that he's down there. It's like playing with a wasp in the room but the damage track is gonna make things a little bit more difficult. I'm not sure you're gonna get him at that range with that weapon Bullet. It's going to be a fifth round for Weibo, two more, and then move on through the lower bracket. I know when Deimos first came out, most teams looked at him and were like, oh, it's really good on the entry. You can hunt down Romers. But you're seeing there a really good use case that we've seen build up over the last fall. However long Deimos has been out for now, the last year or so, it's been coming down to those closing round situations, having a Deimos on side. You essentially guarantee one player is going to be out of that two versus one, because you know where they are, sure they can see you. They don't know where your teammate is, is the problem. If you can form a two versus one onto that isolated player and clear him out You leave yourself in a 2v1 versus the last if you still got tracks you get the track on him The round is then yours to the take in easy as pie Really effective you serve it in the three versus one to see the round over the line Waybo a crucial round we're stepping into those in we speak about round nine all the time Waybo take this one They've got a three round gap the D plus key next to clock need to close and fair to say I'm not like this We're not expecting them to do so D plus kid win this one They're within one round touching distance of way better and it doesn't feel so far away But they could claw their way back into this at the very least take us to overtime Someone actually pops up earlier and said You guys haven't said the line the last couple of days We haven't had much overall I'd say throughout the group stage Yes, but not a lot for us. Yeah, I think we've maybe had two over time since I said, you know a lot of our games have They've been great on paper and then of We've had good games, but they've been kind of 2-nail and a little bit one-sided at times. We've seen some big players, but we've not been blessed with the 35-40 round games this time. That we're renowned for, yeah, absolutely. I'm sure it'll make its way back to us though. Oh yeah, once we get to us playoff, hopefully we can change for sure. Now, Mitzi is across onto the vigil, an operator that many would often describe as selfish. Plays for itself is out there with the boss Gio from trying to get cheeky kills. He's running around the K1 in this round. But it's more the fact that when you know there's a lot of drones coming on through and of course his ability to Mavade a number of gadgets that would otherwise tracking down and hunt him out It does mean that mitsi can be quite slippery around the map and when paired up with bullet on the soulless The two of them are an Intel nightmare for Waybo to work through so on a map like border But normally is quite heads up and quite pacey I think that's just a really cool way to try and slow things down without leaning into wars like a mutant of mozzie Lucy now being targeted out by the Demos. Levy is currently behind half wall in Armory It's not gonna be any opportunity to challenge onto him on the back of that track But two kills coming elsewhere speak easy and reach managing to get Mitty and bullet So five versus three and they know very well where Levit is positioned and that's where the next point of pressure comes Third moves in and gets that kill and that's another fascinating use of the day must ever use the track not always using the information Immediately just keeping it in the bank and making it the next on the list It worked well this time they will know that Fouls has had to drop down the hatch to back out reaps manage Just to take him down as he works his way back upstairs its nears He's got to make a move he's one versus five it had after being ace clutch He's got a freebie on at least one but now they know where he is There's and this very little chance that he gets this done speak easy Manages to find his man and that's gonna be way more moving on to map and match point a little bit of target blindness there I think literally because the speakeas he was also there on the black bead if he got the black bead I suddenly start thinking that might be winnable but up against a shield and a four versus one good luck it's certainly gonna be a fight and as you say they've won that round they've got a three-round lead now Tim feels like way bowers we said back at the start of the series are gonna be apex last hope the torchbearers carrying the team for carrying the region forward into the rest of six invitation the would have made main stage just yet. I need to go on tomorrow and beat I believe it's the winner of G2 versus secret. You're not mistaken. I think you're right. What happened to bringing the elder there's I know what happened to bringing the elder and I know the reasons that you know my straws pick rate. He was overpowered at a point and he kind of got brought back in line and now he's still super powerful in the right circumstances, which is kind of what you want from So I think my show is actually in a really good spot, but I miss the elder because I just look at that situation And it's just made me think I feel like a lot of the time when defenders are in cultures now They often have the SMGs They're like in there with the SMGs and you think you've got maybe 18 bullet mags or thereabouts and you've got you know Really wild recoil and it makes it really difficult for them And you were actually talking interestingly earlier saying that mirror stats are really good for cultures Yeah, this tournament and I think that's part of the thing because mirrors got a really good gun the vector and saw the fire Right when that is in a clutch you get kills, but I just look at that situation I think he saw three of them in fountain imagine the elder there It had just been like you just chewed through the entire wall you got a few of them I was gonna say why have you come on to be alder exactly because I don't see a nice guy It would have just been a great opportunity You see three of them like that through a softball you just held mouse one and just gone through the lot of them But as it is he asked it, you know, he's got a pick his target. He's got it. He's got the SMG It's you know, he's gonna get massive spray on it. He's got to control the recoil He's got limited bullets to be able to take all those fights There's gonna need to be a reload at some point and I just made me think that I think a lot of the defensive clutch Misses that we see they often have like the SMGs and things like that because it's maybe the secondary to the shotgun or you know Well, you say bring on the maestro and don't place down the evil eyes because they often get hacked away and teams don't have enough utility later in the round to turn them out and they're an absolute terror to him. That's third is certainly is manages to get the opener on to me to five versus four and it's going to leave a D plus Kia seriously on the back foot now they are facing elimination. Let's not forget if they lose this round or one more, any other on boarder will do the job and they will be going home and it will be way above moving on. moving on, Reats picks up Levy and it looks like it's very possibly heading in that direction. It looks like it's only going one way to meet him unless we see something magic out of bullet. We spoke about him earlier on and what a brilliant map that he had in the earlier series. We haven't seen him deliver at the same level in this one just yet. It could be Neers, one of the newbies, hasn't seen the big stage before, or Falls, who's got a bit of experience and knows what it takes to keep yourself fighting. The Weber might just be a little bit too much than to overcome, I say that. The third is picked off by Falls, he steps on Falls, gets rid of the one, needs to find at least a couple more here to give his team a fighting chance. I like this aggression, they're not going to expect him to be approaching the breach like that and sometimes you've just got to make a move, which bullet does, managing to pick up Appie. One minute ten left to go away, but don't need to rush this, but they do, but an opportunity to put the diffuser down, they're going to be successful, there's no way that they can get back at them here. It's all about the post plan. They try to go out of the window, falls his dick and Dan, Hov'n with a 2k. How many times have we said it? He makes it a 3, and he makes it a win for Webo. They continue in the lower bracket. D-plus Kier, a good result earlier today. Got them here, but this was a step too far. Webo will be the continuing hope of A-Pak. It's always hard break for a team to have to go home, no matter how close a game may or in this case may not have been. Commiserations of course for D plus Kier who have definitely entertained him in the games yesterday We enjoyed those throughout group stage. You've commented on how positive their siege has been at times But way bow looking like a real contender this event Tim as long as they can keep up this standard of play They can beat anyone. Yeah, I think so. They are an exciting team to watch I enjoy them every time I watch and that's one of the bigger reasons we're here. Let's not forget You know, yeah, we want to see the best siege in the world But we want to be entertained whilst we watch it and we bought a certainly doing that people skier have had their moments as well Shout out to them and commiserations of course on their loss and their exit from the tournament But I agree there could still be some upsets from we're boy yet We'll go on the final Brazilian in a pack to carry on his march on Ford as we said We've all are now the torchbearers for the APRA region and playing as they are is the team that I'd like to see do it for them in the play, exceptionally as we've said, a very well deserved win, 7-3-7-3. Let's not smooth it over, that was a dominant performance. It really was, way above came out on top from the very beginning really. I think it was three rounds back to back they started with wasn't it on map one, and it kind of just continued from there. We see Hoven well deserved MVP. I think there was three separate three Ks on board are there from him. Brilliant stuff. You know, he comes out 21 and the last few months. They're playing 9 overall only 9 deaths across two maps. Absolutely crazy stuff. Really, really good. But you look across the rest of the team and they're all up there with him. Great performance from where but who's a 3k a 4k and a 3k coming out from Hovind is played exceptionally well, and as I said, coming into the tournament and early today over the last few months throughout the stages and throughout the major. He has been the top rated player on this team and I know everyone's very excited about roots because of his sensitivity players. Hovins been brilliant. Ape was quiet today, but has had a good tournament so far as well. The pieces are coming together. I just hope it comes online before their game later, because they've got Secret or G2 waiting for them. Yeah, that's going to be, I won't say the biggest challenge yet, because they've already played Furia, but it's going to be a challenge of that sort of level, is the reality. Well, the fun and games are very much over for D plus Ki, and they may well be for WayBo, as well as they've got some real big competition coming up later. Well, tomorrow now it's going to be, but I can't wait to see how that game shakes down. We'll go to a break when we come back. your last game here on the beach stream will be ready back with you in a little bit. you you you you you You Oh my god, can you please sign this photo? You put this off my, what is it? No. No, I see the hand on it. This is not for me. You had someone else involved in this. We had TV level. We had both Fast Mama and Fast Colin. Oh my, you reached out to my mom for this as well. And, okay, okay, well, yeah, this is, um. Can you tell us about this look? strong look yeah you know you know these sunglasses the mew mew like or whatever brand it is sorry glasses that are in right now I feel like I was setting a trend with that back in the day already this is very similar to the first week that we've done for the productions as well yeah so I was you know I was planning ahead of time I think when I was probably like how would Should I be here for two, three maybe? I've got about eleven or twelve, but... No! Alright, okay. If you could please sign it, we need to, you know... What are you going to do with this? Keep them there for me. Okay. I'm a really big fan. You're going to hang it above your bed? Yeah, yeah. I've got a whole wall. Alright. Thank you so much, Anne. I love your work. Thank you so much. So, there's going to be an armory, one of my in-long box rotates, heddles armory, fitter cc, heddles, I will put like this but it's basically heddles and rotates and about the utility, the one eye is playing around here, so it's putting the one eye for himself, the recruit is putting wire on metal and one wire is there, in case 5x2. So Ash is going to spawn here, and it's going to throw an Ash here on the table, because you can break the Goyle, like if you throw an Ash. So really, really fast, it's going to throw this Ash, and already break the Goyle. Glass is going to come here with the Blitz to do the plant, and patch her here on the window. Ash comes here and breaks the other Goyle. And then Ash is going to enter below with the drone that Capitone that's going to play here is looking for her. She enters below, placed there, just to guarantee the C4s and stuff like that. And on the time of the plant, she's going to climb the metal stairs. Yeah. Glass is going to smoke here with the Blitz. So far, smokes. They are just going to spend smokes. And Glass is going to come here, yeah, push, and kill the guy in the Blitz C4, maybe kill the guy in the armor as well. Capitan is going to throw a fire here on this position that's very common. And a fire here. Ash is going to push the stairs. And the Blitz is going to plant right here because it's not really common. And if the guy can't throw a C4, but he has Tetra, so it's really hard, maybe Blitz is going to tank it. So that's it. You can go next round. I mean, that's actually really good. And I guess when the hash is destroying the go-yo, you just open this door, you open the other side. So you basically can't guess you will do this. And then after the hash pushing you up metal, if you don't expect this, then the round is literally over from there. We don't have smoke. We don't have warden. We are dead. So yeah, I think by far it's a fairly pox from this round. Thank you, bro. You won this time. Thank you. Honestly, a lot of payers are scared of you, obviously, we were suspicious, we sure are too good. Like that was literally what happened, and I'm the one who sent the email, so like I'm the one who did it, that's the story, right? None of us really thought that you were legit. Jack, fresh, fresh, fresh, fresh, oh my god, oh my god, please, can you, can you, can Can you sign this photo of you? How do you have this photo? We're really, really big fans actually. Can you tell us about this photo? No, I shouldn't. Well, this is actually Mama Fresh. Delivered this. My mother has been providing photos again. Thank you. We'll put it up for the broadcast. Thanks so much. Lovely to meet you. I'll reinforce off these two walls here. This would be a flex wall. I'm going to put it like this. It's just like a flex. I don't know how I'm going to do that. In positioning, we'd have the two brown play here with the C4 and like the DMR, you could play between like weed, like the metal areas we call it, so we can either react to that or the weed wall based on what they're doing. We'd start the belt. I'll just put it right here. So it's what you just see on that side. And then we'd have the femur as the last guy. he'd be here to test the tool side really kind of be in Minnesota and this guy as well like when they're trying over that tool wall I didn't be zombie pressed up unless there's lower pressure like trying to test off that door just being Minnesota but not really looking perfect looking delay time basically for a day start We can put it like that So I would put him like around these windows cause so if we need help to hold or whatever If you if your resume really fall back and yeah manage to like She'd be like all the way back and put her like right here probably like the things how it would go as well Once we take the control of Garage, we would put the Capitan around this area, just to hold this position, and I'm going to do the play side-jabs, and rotate out for the bird to help on the push. I think we would put the Ink here to be playing into the main bridge, but it depends on the green take. If you're trying to force too much the green take, I would put the Ink here to come to try to help, but if you're just giving away trying to fall it back, I would just keep thinking there. So if you guys are just falling back to holding to power positions, I would say that the demons can come from below as well to try to help and as I said does Hibana here it will be like a flex I don't really count on her. It's more to get the clash attention. Clash is still here That's the biggest thing. I would want to flash her if you don't play Ivy. It's like what I'd want originally Yeah, so if like the clash yeah, it goes back into this side I would put this Hibana to try to sneak in and play back here as ideally would it be and then after like Dealing with the clash over here. I think this guy would be a ready play So it's like he won his fights as well or he lost and then we got the control of his area And we just, that's assuming nobody dies early or just swings and gets killed, you know, because that's what happens a lot in our game. Like, I have making the Capitao fire over there, and then... Yeah, dude, just... I'm gonna go call up first. Oh, you still have the flashes from him by now? I think you do. Hey, you go out of the way for him. Hey, good job. Yeah, yeah, yeah. Very, very nice job. You I don't know what time it is, birthday and time today is Twister's birthday, let's go. Where is him? Where is him? Oh, Twister, your time has come. He didn't notice me. Oh, Twister, everyone? Happy birthday to you. Happy birthday to you. Happy birthday to Twister. Happy birthday to you. Happy birthday to Twister. Happy birthday to you. I'm not going to ask you your wish because it might be to lift a hammer, but you are doing so great in secret, so that might happen. Yeah, exactly. I think like in the moment right now, the thing is just flowing, so I'm very happy with the results. And for sure, if I have one thing to ask, it's just the biggest achievement of my career. What is that? You have won all of your games, also Flux, and you're playing against them today. It might be a gift to also win over them. Exactly. We win today against them. I think it's a good showing for the team to go. The day of doom continues. A pace in oxygen has yet another opportunity to stay alive. Flux OW7M were shoved down to the lower bracket yesterday, and they've been very patiently waiting for their adversary. OXG prevailed in a 2-0 victory over Team Heretics earlier today and are hoping to stay alive. Fans of the Bee Gees will know the song very well. Flaxo W7M have been in the shadow of the Titans of Brazil for so long and though the org has lifted a hammer and most recently won a major in Montreal, this is a new look to the squad and a new name to boot. That's right Parker, Fluxo W7M coming in here, likely as the favourites for a lot of people. They've been successful at past events, the Montreal Major champions of course. But this is a new challenge for them, it's the Sixth Invitational. They didn't get a very good result last year, they ended up going out one of the first rounds of playoffs. Now they're coming back, hoping to redeem themselves. But already in the lower bracket before we get to the top six, before we get to the live stage, that's kind of been an issue for them. They're going up against an Oxygen team who are no strangers to this lower bracket. In their fifth international appearance, this team is looking to get top eight once again as they have been in every six-invitational before. And it was really quite a surprising matchup against Team Heretic. Some names that we don't usually say maybe overperform their numbers, overperform as I know not the most charitable way to describe certain players, because everybody here has an opportunity to become a world champion. Yaga, who has taken the reins of this team, IGL-ing in a live situation. Forrest taking more of a back seat. Both of their numbers, obviously not particularly good, but Yaga had a great series against Heretics, as did Adam. One of the biggest marks against this team was whether Adam could show up and grow under the the bright lights? Well the lights of Fluxo W7M sure are a lot brighter than Heretics. Can he stand up to an aggressive Brazilian team? Coming into this series, coming into today not a single player in auction had a positive KD. Adam has broken that streak after his very good performance in the opening game against Team Heretics. Now plus two up against Fluxo W7M. He's gonna be going up against Paul Lu today. Another one of Siege's most historic players in Rainbow Six obviously Paul Lu just moving on to the flux with W7 for this season after being on liquid for his entire career and Frankly is having a lot more success than the horsemen were so a tough opponent to go up against but this young auction Okay, whoa, whoa, whoa, whoa, whoa, whoa You need the grand finals and loss the many times with team liquid You're right Parker and maybe you can do so once again, but it's a long lower bracket road to get there and oxygen are standing in their way There are some really formidable gunners on this fluxo w7m team lovin polu and dodez were among Or sorry volts polu and lovin dodez is snuckily crept up the standings as well But volts polu and lovin were among the first wave of players to hit a hundred kills here now Partially because fluxo w7m have been terribly inefficient at winning maps Prior to their matchup earlier today. Oh, actually played 97 rounds Fluxer W7M played 191 rounds. So a massive difference between these teams but also doesn't account for the fact that OXG was getting blown out in a number of maps. And speaking of, we've got them on your screen for you. Yeah, if you'll recall, Fluxer W7M and Oxygen took a battle against one another in the group stage, Parker. It was a 2-1 win for Fluxo and this is a very similar map pool. Both Night Haven Labs and Border returned to the series. So a lot of familiar ground for these two teams. of course W7M starting here, Nighthaven Labs gonna be one of those maps where things get really really dangerous for a North American team. I'm excited to see labs. Look at how beautiful it is. We go to Singapore? Yes sir. You're the GeoGuessr, not me. What a beautiful interior. How does this go between these two teams? Map number one with their lives on the line, Flexo W7M versus is OXG! Night Haven Labs was the dish best saved for last in the first best of three between these two Titans. That was of course the decider matchup where Fluxo W7M walked away with the victory in the group stage now they want to serve it up first of course the band that they won first ended up being banned by Oxygen so they can't go back to a map like that but instead Nighthaven Labs one of the two maps that Fluxo were able to win in their previous matchup so they'll bring it back out Oxygen haven't played Nighthaven Labs since that loss so they've been avoiding it they know it's not been their strongest map so far this tournament forced to go back now against the Bulls. We're still seeking clarification by the way as to whether We can call them the bulls for all intents and purposes. They are half bull half flux There's yeah, I don't know what a flux is They're fluxy bulls. Maybe like a centaur Maybe they're both from the top half of the bottom. I died it, you know what I can kind of give behind that Well, thank you very much. I appreciate that though It historically you don't want to be behind a bull because they can kick you and they can kill you so maybe you don't Noted I'm gonna write that down. I'm gonna write that down You are from Alberta, which is widely considered the Texas of Canada, and I know that there are bulls there. I used to live there as well. I've seen a lot of bulls. I have seen bulls there too, so maybe Jesse, though, you are a city boy, you might want to stay. You might not know this movie, Parker. I know I don't really give off that vibe, but I'm not exactly a go outside and work with animals type of guy. I know I seem like one, but I am more of a stay inside and work on Microsoft Excel type of guy. You cable knit that sweater with your own bare hands. I know it. I know it. Well, outside as we're a Fluxo W7M spawn out, of course, here attacking onto the top floor, and actually, I say that, it's not top floor. We begin basement for Oxygen. Almost every team chooses to start on the top, so I got caught off a little bit there, but Oxygen eSports are going to change things up a little bit. Starting on this bottom floor, bombsite, they've defended three times at the six-invitational, and only one once. For just a quick reminder before we actually get into the cut and thrust of this series. Today being the day of doom means every single matchup will send one team home. The loser will be with us no longer. Oxygen were probably not the favorites against Team Heretics. If I remember correctly, with both of those social polls, they have the European teams. But I mean, what is more universal than dogging on North America? I get involved in that quite frequently. Flexo W7M will be a major hurdle for the team on the right side of your screen. And while they had struggles against that heretic squad, I think Flexo W7M are a bit of a cut above. They will punish you far more effectively when you commit mistakes. I mean, they're former major champions, Parker. There's no doubt that the skill this team has is through the roof. Have they been able to put it all together? Not so much in recent months, but everybody knows just how deadly this team can be. I was last season when they lifted the major trophy, and of course they did it without Palu on the squad But many people have considered the addition of Palu an upgrade for this roster and I would agree with that Assessment coming out from a lot of our analysts this push from Fuxo W7M has been very limited so far It is really only happening around kitchen cafeteria, but it's Palu who strikes first the upgrade that you said It was the player that I suppose they needed that you're running that new DMR that thing hits so so hard down goes Gomez Gomez had a pretty good run of it and Lopez Lovin destroys Yaga Lovin and Gomez merged together almost like a centaur of both of these teams. What a portmanteau I've got Adam on the run now. He can hear the Monty. He has an opportunity to get back towards this bomb site Oh my goodness Dott's was very successful at shepherding these remaining defenders into a line of fight and they have every single angle covered right now Down goes Adam. What's a W7M? Jesse are looking for a flawless starts. All they need is Grickster who will deny it But with a two-piece in a desperate attempt he gets swept away and the round goes towards the half bowls There's no doubt Grickster still got it Parker He ended both maps one and maps two against heretics with an insane game winning play winning both of them in 12 rounds to give OXG a spot here in the lower bracket round 2 up against Fluxo at W7M. It's a beautiful attack to come up from the Brazilian team. It looked like they wanted to go direct just with Cafeteria. It seems like they didn't really want that same full map control, but Oxygen were wanting those gunfights. They wanted this smoke. We saw Gomez playing around bottom garage, hoping to get into a gunfight. We saw another early gunfight happen with Yaga going down, and so once these players started to fall, Fluxo, I think saw it as an opportunity. Let's go take the rest of this map Let's go clear Adam at a bottom garage as well forcing him to drop I think what Adam was doing if you remember just around the boxes He was trying to get behind the Monty in the midst of that round almost got away with it But was a little bit too early just in that position our observer was watching right now So unfortunate that oxygen couldn't get that aggression to work for them It will have another chance to go down to the basement like me around four We'll be watching which of the maps get played the most throughout this entire event. There's been a pretty widespread amongst them all. Night Haven Labs is perfectly in the middle, the fifth most played map. And like all maps, except for Border, it skews in favor of the defenders. Now it tends to be a bit more defender sided as of late than it has before. The fun fact that I always love to bring up on the broadcast is that for a couple events, it was almost perfectly balanced. We were literally talking 50-50 on both attackers' defenders. Now those numbers are always deceptive, Jesse, because while the map might be defender-sided, it might just be because one bomb site is incredibly defender-sided, and the rest fall in favor of the attackers. That's kind of the case with Nighthaven Labs, and we'll get into that more as we see more bomb sites played by these teams. Yeah, we kind of expect Alt-Flory to be the strongest site for most of the squads, and a lot of that comes down to the strong operators like Mira, that you can use to keep these walls closed. Forrest actually doesn't use his Mira window on the IT wall. He's going to put one here for Gomez to play inside of Rafters, and then the other one is going to be looking into Connector, currently being played by Yaga, who swings out from it. Doesn't get the kill, tries to get the Selma, but misses that one as well. Really under pressure, Yaga trying to find some kind of success here, tucked into corner, the hatch open if he wants to drop it. This is an awkward spot for the captain. He's got that Scorpion in hand, a gun that has seen so much play across Ella and Denari. Denari strangely absent. I remember OXG running that operator in the NA League, if you recall. Forest will blow the chances of Fluxo W7M into hell with a double Nitro Cell kill on the Dotson Palu. Immediately the Brazilians down by two. That is perfect. We were washing him down in in the bottom floor. I was about to mention it before action got breaking out with Yaga. So really nice position from Forrest. It wasn't being expected at all and now W7M got it overbroke. And Dota's taking damage from the barbed wire as he's watching his teammates continue to die. Adam goes for the swing based on that intel, not a bad decision by OXG. They will surrender their very first pick in this round. Yaga and Grixer connected at the hip as the Clash will now try to protect Yaga as best as he can, completely blind, but the dog uses the power of smell to determine the last position. All that flexor, a W7M player, a nice close out of enthusiasm and vibes high on this OXG team. They do tend to get stuck in the mud from time to time, especially if things go bad. So having a hype man keep the team in it is mighty, mighty good. Tie game between these two. Yeah, really hype round coming out from OXG, I love the strategy coming through with the mirror once again using that just to try to get a bit more information And then it really lends forest to that natural cell because that calling was there they combine it with the clash So even after they pop open that mirror position You've got some really good opportunities to swing around and find some of those picks on the side of OXG So nice little way to work that aggression into their play style up on the top floor It's a good start now to bounce to answer back and bounce back against flux so W7M We were kind of worried that this could be a stomp just given how good watch of W7 and have been in the past But I really do think auction are here to play. I could really agree. I mean, I don't think that what we saw earlier Against against that team heretics team was an aberration buying the stretch of the imagination So I expect this one to be quite competitive. I mean, you don't make it to the point where at this point I guess you're top 12 You don't make it to top 12 if you don't deserve to be there I know one thing that you like to say about this OXG squad and the desk talks about it too Whenever they discuss oxygen is that this org has a history of success at the six invitations So if you are used to finishing in a very high spot Doesn't even matter if two of your most legendary players are now our desk analysts You still expect them to get there You've got to get over these tougher opponents and boy oh boy fluxor w7m is going to be the toughest opponent that this So XG team will square off against at least to this point in Phase 2. An early entry into the bottom floor as Lobin on the sledge trying to get a little bit of space for his teammates. Oftentimes, OXG will try to go down into this basement to get a vert denial from down below. I don't think that's their current strategy. The only nitro they have is on Rixar, could make a move later on. But without a Valkyrie or a pulse, it's going to be kind of awkward to make something like that happen. They do have the solos, of course, being played up here by Forrest. but it really depends on how the rest of this round goes. Even still, it's a good position for Loeb and to B. He can start to work up one of these staircases if he needs to, but the pressure, of course, is primarily focused on the top floor. We've seen the Monty trying to get in. Dots is focusing the pressure here on the top rafters, and he will meet the clash as the shoe shields face off. Oh, my goodness. What a nightmare for Dots. The deed comes out to finish off the deed. This is great play from the clash. Two rounds in a row now, where you see how much value you can get from this shield operator and they've rebuffed this advance from Fluxo W7M. You can see the fear in Dot's eyes. The second he saw the clash he tried to retreat, but just couldn't make it back far enough. Now, Lobin has crept his way up the cargo stairs in a very strong position. His teammates are falling on the top floor, so it puts even more pressure now on one of the best players on Fluxo to be able to perform. Down goes Adam, so playing a little loosey-goosey. Too much goosey, I think you could say, And that particular one, and Adam yet to find a kill through these three rounds. This is unfortunately the Adam that tends to shrink against tough opposition. This is a marathon, not a sprint, so he's got time to turn it around. Now it's Fluxer W7M after having equalized, needing to work this clock so effectively. Lobin chased off of his position as he looked like Yaga would take matters into his own hands. He will actually, besides the re-engage, down goes Lobin, a nice trade, keeping things equal. Wolps and Pauleau, the last two left for Fluxo W7M, those are very formidable competitors. I'm a little bit worried if I'm fans, if I'm a fan of oxygen. Clash play's been so good from Yaga, but he needs to continue to be strong. Gricks are the only one who have a gun up during this last second defense. So with 19 seconds on the clock, what can they do to stop the Fluxo aggression? Well, they charge right at the clash, and this is a really poor engagement for Yaga and easy pick for Wolps. Now it's all up to Grickster to clutch out again. Very familiar territory, but it's much earlier in the round. This angle now being held by Volps. A flash goes out. Grickster succumbs to it. Nitro cell tossed, not able to hit Pauleau, pre-firing over to Volps. These two colliding in the door frame, pre-firing away. Super shorty is out. Pauleau is there for backup. Grickster must know that Pauleau's gotten into this position, so he has to play it safe. But a good follow-up from Volps as they turn the tides on that round. Things got scary for Flexo W7M, but they managed to hold it together. Yaga left all on his lonesome, was a troubling spot to be in, and the lead goes back to the Brazilians. Vols and Paulu working together so well on that round, Parker. The youngest and the oldest member is a Flexo W7M coming together in the 2v2. They rush down the clash to make sure Yaga is no longer going to be a threat. They will ban it out so it's not a threat any longer here in the server and I mean it's really just a great job to stop Grixer. That plant from Paulyu didn't start being put on the floor until like less than a second in that round. So it was a 1v1 between Volps and Grixer for so long, but his use of flashbangs was perfect to stall out Grixer's ability to get that kill. Every time Grixer wanted to step up and get the frag, Volps trucked a flash at him and he goes full white. That happened twice in that very extended gunfight, about 10 or 15 seconds by the time he's finally able to engage well at that point the time is up and Fluxer W7M regained the leader and I mean Vulp's could have played that a little bit more patiently But he opted not to right you had Paulu still inside the site far enough back waiting Paulu was in a great spot Vulp's could have also waited for Grickster to bring it to them because I honestly think Grickster had a very Disadvantages fight there, but ultimately Vulp's read it and said I've got the flashbang. I can use it Let's not waste any more time Absolute worst-case scenario, Bulb's guys leaving Paul Loo to go up against a very weak in Grickser, and don't you forget, Bulb's knew that he had landed some shots on Grickser, so at that point in time, Paul Loo could whisper some nice words, and it would have taken down Grickser. So ultimately, a great play by Fluxo W7M, credit to Vicks for that one, and now OXG will look to tie things back up here on round four. He's the multi-band from auction as well. Both teams using to remove the biggest shield that their opponents have, so it might be a bit of a rush strategy Dawson through cargo and he's gonna go right down the stairs trying to plant down pillar We don't see think of very much Jesse so when she's on the board You know hell is all about to break loose and it is breaking inside of the server For as detonates dots Dota's trades it right back But the guns from OXG have been mighty good Gomez against his fellow countrymen now simply out dueling them But hey, you've got an infinite amount of bullets in that LMG. Why not use them? OXG still with the numbers advantage. Diffuse kit almost planted, but Dodez falls off as he and Paulu need the all clear. They've allowed OXG enough time to get close back to the bomb site. Adam, still without a kill at this point in time, slaughtered by Dodez, who will find his sixth. Start contrast between these fragging players. Really good play from Gomez to put a break on that hole. Of course, Cungan as well as Florez stopping that initial line of aggression, but now Dodez and Paulu with site control. They're in an awkward spot Parker. They want to get it down, but they don't have top control Yeah, they forfeited this floor above them. You know how serious this can be the shotgun blasts Ultimately missing no more adrenal surges only one smoke in pocket for Paul Lu But I guess Dodez is just gonna kill everybody Grixer is the last player on OXG remaining and the only one that will stop this Dodez assault Paul is still there for backup, by the way. Gricks are running on in, taking some damage from two separate angles. Pick your poison, but you're still poison no matter what. How about every single player dying at the hands of Dota's? An ace for Fluxo W7M, en route to an incredible round. Their lead grows by one more, and boy, is he excited. Dota is so good working in behind his Blitz. We're trying to hear the timeout, Jesse, please stop talking. I couldn't have said it better myself all right Parker you know what I did want to say though I could hear Troy better than anybody on LXD on the other stream right now space station and Shopify rebellion are doing battle for their lives at this event. One of those North American teams will go home. You might lose oxygen to if this flexo W7M rain of terror continues. But yeah, I just, I we try our best, but sometimes you just can't hear them. And LXG was decently quiet in that one. I mean, it all comes off of that ace from Dodez Parker. And once again, Dodez continues to prove himself as one of the best young players in the world. 25 year old as of last month from Sao Paulo has been really stepping up since joining this Fluxo WSLM team About a year and a half ago now at this point playing up against auction puts up one of the first aces of the tournament in OXG They were spotted the tax time out now the tax house auction weren't super effective in their last series up against heretics When they had to call them they didn't really find much bounce back from them usually the comebacks came from the players themselves in the server. I believe this stat was that they had the lowest win rate after attack time OXG did through this tournament, but Kizzy is still an extremely efficient coach and sometimes you know you need a couple of reps to get things going and to find some way to bounce back after a rough turn to start. Speaking of bounce back, our eyes are all on Adam at this point in time, the only player on his team without a kill. He's got company with Dots on Fluxo W7N, but I mean it's less damning when you were on the team that is currently up 3-1 and as you pointed out before we actually played a single round, Adam is the only positive player on this OXG team. It really is quite stunning that at the start of the day nobody on Oxygen had a positive KD. Adam being a plus two is as good as it gets. Those are really quite dire numbers and it was only because of the drubbing that Adam gave that team heretic squad particularly on map 2. So, Adam needs a bounce back performance here because if he can't stand up to the guns on Flux O W7M, I don't know if there's enough depth on OXG to do the rest of the work. Adam playing close on the electrical door, they're expecting the push to come through connector side and I do think that's the correct read. They've got Gomez to lock down Rafters if it doesn't end up coming on that side of the map, but just look at this positioning on the top down from Flux O W7M. They want to get this meeting controlled. They've already done a great job breaching into connector, making sure that they put a little bit of pressure on this mirror window. Jumping into the electrical window is probably going to the next task, but it's so awkward Parker with Adam on the other side of things. If he suspects that you're about to jump in, he can toss a nitrosol right over, but we'll wait for the sound cue before he gets that. There it is! Beautifully done, eliminating dots in electrical with fire in front of them. All of the elements seem to be lining up on that one and Adam still technically doesn't have a kill from a direct gunfight but you know what we'll take a nitro cell kill. I'm sure he won't complain about that why not too says Yaga but isn't able to land it instead it's Adam getting traded out on the electrical door and the mirror window popped by the ace. Trouble firing back now Forest is in the ground Forest with four kills trailing only Gomez on his team now it's Volts under fire Yaga drops as well OXG falling and in a hurry the last two players on oxygen both very wounded but Still upright still with guns in hand the man of the hour from the previous round will continue to amass an impressive kill tally breaking double digits as Dodez And he'll get 11 as well a 2k to seal the deal no conversion successful from the oxt timeout Fluxo w7m in full control of this map Three rounds in a row for a nice 4-1 lead a 5-1 still very much on the table Dennis Vianna, chill, buddy. Dota is allowed in two to start things off. After back-to-back breakneck rounds, he's been really stepping up to make things happen for Oxygen. He was the MVP back at the Montreal Major in 2024, was one of the key players that got them to that successful trophy lifts that they really were desperate to find in Montreal. Now, of course, pushing in through that connector side of things, it was a great job breaking down some of those defenses that were being set up by Oxygen. It had a bit of a late push over towards Aqua Stairs as well where we're currently focusing in on. You don't see that a whole lot. Usually if a team is primarily pushing connector, the only other dimension they'll have to that push is somebody walking in through IT as that's a great place to try to get a backstab pinch over onto the server rack. But in the end, it was kind of that dual pressure push from Fluxer W7M that was pulling the attention of oxygen in two different ways. I mean, if you're a singular focused attack, then it's very easy to counter it. to spread out your forces can be mighty tough. Now mind you this is flux of W7M's map so irrespective of the size there will be more familiarity here. Oxygen are waiting for map number two to finally get underway where they will have their own leg up. That'll be border a map that you and I actually haven't really had the privilege of casting all that much. While doing stats between these matches the only map that you and I have yet to cast this layer. Yes? No, I mean we've really been treated to most of the maps here at the Sixth Invitational. I'm hoping we get a layer at some point through the rest of this event. That second map of border, of course, the only map that Auctioning was able to beat Fluxo W7M on in the group stage. That was an 8-7 game, so even then very much could have gone either way. Could have been a 3-0 on the series for Fluxo W7M if they'd gotten one more in their pocket. Gomez goes for a flank top but he does get droned and then is forced to back off. He can't commit to that once the position does become known. Loeben lurking towards the bottom of garage as his team starts to take up towards the top of rafters. They want this top floor control Parker and I think they're going to have it without too many issues. Satellogic bombs now go off. Still deathmarks in pocket for Loeben. Hard destruction happening as well. Thoughts completely using that breach utility. Still nades, flashes, smokes, all good things in pocket For Fluxo, as this will be a full clear and transition to a site execute halfway point in the round and really nothing has been gambled at this point in time. Every player still alive. Well, I was wrong. Dodez gets blown up by Forest Nitro Cell. All 11 kills from Dodez now off the board. Yeah, that's a really important pick to get Parker with Dodez gone to firepower decreases drastically for Fluxo W7M. They're very aware of Gomez's position, but with those Keebas, why move from the top of CC stairs? It's not where you'd usually see an Azami play, but he's made himself a home, and he has no intention of leaving here without a kill. This does feel like the older Azami, right? When teams are starting to figure out this map, oh my goodness, you'd have him positioned up here. He's not long for the remainder of this round. Dots walks in, slaughters him. That's the very first kill for Dots coming in round number six, about as good a time as any. Not just the first kill for Dots, the first kill for Fluxor W7M this round. Final 40 seconds. Dot still holding that defuse kit, a soulless larks in the shadows, you need to be concerned with that? Uh-oh. I mean, there's no way this works for Yogg, and he's right on the other side of the door. Yogg will be immediately killed if he tries to go for this flank, Parker, and he doesn't really have time for this. He seems to have some idea, though, as to where his adversaries are now. We'll distract them by opening up this connector wall. But while he's done this, all of his teammates have been put in the ground. He wins the duel against Lobin! Hold on. He might be able to stop this defuse plant as it's happening. He's got a line of sight. Can he reach it in time? Shut some down Hercules an effort from the Yogg dog, but he's neutered by the flux. So W7M forces 5-1 the first half They are skating through their own map right now and you can understand why Yogg wanted to commit so heavily to that flank Parker yes It costs his entire team the bomb site But if he's a little bit faster if he can stop that plant from going down He is in full control playing on the solos Really nice attempt from the new captain of yoga, but it's the new captain of dots over on flux at W7M Who really was the star of the show? We didn't catch it on cam but walk through the bomb site got a triple kill as he's finding those players inside the site Kind of an interesting story comes this game actually Parker is that both teams swaps their IGLs coming into SI. These are the only two teams in the tournament who have brought a brand-new IGL in an attempt to shrug off some of the issues that they've had over the last couple of months. It was Volps, right? Yes, Doc's taking the IGL role away from Volps, and then Yaw got taking the IGL role away from Forest. As we ready ourselves for this second half, we do have a small update as to what's going on on the A stream. They are way behind us right now as their second map just concluded. And of course spoilers, so close your ears here. Shopify Rebellion on this very map. Sending that series to map three, SSG winning map number one, SR winning map number two, they will go the full distance. The loser of that series goes home as with the M80G2 matchup earlier today. And now that SSG, SR matchup. These are good teams that could very easily be playing on main stage. It is a shame to lose them now, but as we get deeper in this event We will be saying goodbye to a lot of good teams So if you're a fan of SR or SSG pull up both and try to watch them I think they're on a break right now. So there's not really that much to watch Stick with us for the time being They have they have one more game today. Do they not? They do they have team secret versus G2 to wrap up the day That's another series where you don't want to say goodbye to either of those G2's got some serious plot armor right now Jesse They seem to be on the ropes and then they always bounce back so many regional rivals today We got the all-american the all-European everything that you can have up against one another the regional rivals are meeting in the playoffs after Mostly being held from each other each other in the group stage We have no regional matchups in the upper bracket semifinals. Those with a live tomorrow phase plan and wild card We'll do battle and then Fury of Falcons will do battle as well. We know all four of those teams will make main stage we're waiting on two more And we will have a clear picture of that by the end of today and then of course Tomorrow, but we've got a game on our hands. Jesse fluxo w7m now on the Favorable side of this map with white a lead. Yeah, absolutely flux with w7m on the strongest bomb site, too It's critical that auction can find a way to break it They've got Bolts playing inside of Electrical. That seems to be the focus for them at the moment. They toss in a little bit of that information. It's a nomad. It's really get that player forced back, but Bolts just retakes the spot. I think they were hoping to use his flank watch to jump in later. Now they burn him out into Capitao. Actually, like the fact that he triggered that one so early. Now they'll either have to use another air jab from Adam, and they will do just that. But that means that Bolts is now wasting that utility. Did they? It got caught by a magnet. I was gonna say, now all the air jabs have been used, so only the flames will be able to stop bolts. At this point in time, down goes Yaga to Dots. I think that was the main breach, wasn't it? Things are not going very well for this OXG assault. No, without a shield, they're gonna have a real tough time getting into the building. Parker, the toxic babes are filling electrical. They've got good information on IT, and with the candelos of forest, this is going to be their entry point. Grickster now taking some damage as they look for an opening in this IT wall. Forrest letting those Candelas go, but there's no immediate follow-up trying to draw one of these defenders out, but good patience so far from Flexo W7M. Grickster gets on the board, that's all OXG can muster as they'll lose yet another! Forrest taking matters into his own hands, down goes Loben and back. To equal footing as Oxygen so badly needs to pick up rounds in a hurry. 30 seconds, Grixxer with a defuse kit is on the roof, so they've got to group up and they've got to hit site fast. It's a good idea of how quickly those Razor Blooms go off. You see Forest almost dying to it, the nerfed range obviously making a big difference. Gomez shreds Dots, Forest is dropped, again trading back and forth. Dota is in Volps, the last two remaining for Fluxo, W7M. Gomez and Grixxer, linked up together, time running out. Defuse going down at the hands of Grixxer, there goes Volps. Dota's will need to clinch this round. Does he have time to stop Grickster into the post-play? Grickster doesn't know he's rotating! Dodez does it again! What an impressive retake from W7M's player now under that flexo name! Goodness gracious, nothing breaking in favor of the North Americans, and it's 6-1 for the Brazilians! Ring around the rosy, and now I've got 14 kills. That's the game being played by Dodez. I sing that nursery rhyme all the time. Teach it to your children, I think Dota's will be. My god, it's just been a ridiculous game Parker. After that round, he's currently posting a 196 EPS, unheard of, to get that close to 200. If he can maintain that level of play through one more round victory, this will be his best game that he has played since the start of the season in March of 2025. He has been a good player for FW7M. It's not like this is some sleeper guy who's having a crazy pop-off game. He is known to be the best player on this team, and somehow he is still breaking his own records. Having to go back a calendar year, Jesse, to find a better score line. And let me guess, it probably wasn't at the six invitations. It was against the great team known as 9-Zed. I feel like we should look up the definition of the word great. I feel like you would find it does not mean what you think it means. two group stage matchup. They finished. They finished last. They finished last. Okay. Yeah, they finished last. I'm pretty sure. So up against the last place team in Brazil versus a top 12 finisher at SI. Yeah, those are similar stakes. Yeah. Dota is powering up exactly when he's needed. And I don't even know if there's anything he can do as OXG at this point. When Dota is playing like he is single-handedly winning by my count at least three rounds and heavily contributing to many of the others, there is not a whole lot of gameplay that you can do about this. They will try to go down towards the bottom floor already, the breaching being done very quickly by OXG, which is a good start. Another opening pick though from Flux of W7M is Loven Finds Gomez. And this is when the finger pointing at Adam is going to return. I hate to say it, but this is where people will turn around and say, see against tough competition, he shrivels. He's one in seven right now. You referenced EPS earlier. He is at the bottom with 41 at this point in time. And now playing on a more traditional heart breach role, so maybe he won't be the main point of the spear. Forrest is, and boy, that spear is mighty sharp. Nice patience from Dots. Nitrocel goes out looking for a second kill. Will not find it. Oxygen still outnumbered. Grickster out dueling Dodez and Palu dies in his hand as well. Suddenly, we are on even footing with over half of the round to go. Volps will need to clutch as he's lost dots. Guzhmapbine goes out. Volps has a good idea of where this player is. I don't like that shot with a scorpion. Smoke going off, drone for the follow up. Volps plays that one so effectively. He's stuck. This is a tough spot to be in. His own teams barricade his undoing. That is a frustrating place to be in. OXG needs this shot in the arm. Did you pick up on what Adam said, by the way? I didn't hear that. Take the risk. Always take the risk. That's the lesson being learned by OXG in the midst of this. They know that these are crazy plays they have to make. They're going for a rush in through Animus. They're aware that fluxo could counter that and frankly dots nearly shut that round down if this smoke doesn't go out He doesn't need to shoot this blitz. He can waste even more time, but the smoke comes through He's forced to make that play and then he's just a little bit antsy He feels like he has to move because they know where his position is Bulbs for all that he did he just couldn't quite find the shot up on the animus hatch It is an incredible game of keep away being played by Yaga on the Rara down side down inside of animus just a really good round to come through in the dying seconds in the chaos from OXG. It is not much, but it's a start. Dodez's EPS has now fallen by just 20 from that singular round. Again, the high water mark of his career from 190 issues set down to 175. Yeah, 166 is his current best record so he's still above that but those numbers are falling faster than the was it Bitcoin that you were talking about G2 and all that might be less than hold on you're dragging Bitcoin's success in comparison to G2's chances what is Bitcoin out right now and how will it impact the G2 team secret matchup earlier today that's the real question it's shocking how accurate that that track could be but Dodez has been a real HeatSync for these kills outside of him and Volp's everybody else underwater on Fluxo W7M. Everybody underwater on OXG except for Gomez, Gomez 8 and 7 right now. So things far more grim and honestly you'd suspect that these numbers would be a lot worse. Adam is basically the HeatSync for OXG taking all of the deaths and none of the kills. Well last time it was the shot into the back of the Blitz that nearly did it for Fluxo W7M. They're hoping to do that again with of course Loben in the rat spot under the meeting desk there is again a blitz coming through from force on top floor But they don't seem to care about meeting Parker They've taken in through top in there now moving their way over towards Aqua trying to get down to this mid floor to convert Onto an execute Yaga holding at the top of that What sort of flank drones have they set up or maybe what even cameras have they set up with bricks are playing here on the Zero with all five players alive There might not be anybody watching for the flank to come through although Gricks are certainly seems like he's looking for it Lodge bomb goes off immediately dealt with it'll knock pauloo off of any of the yokais that he might be sitting on Three yokais available for echo now after those mid-season changes went into effect probably one in pocket up until recently I was wondering if you'd keep it maybe for the element of surprise Oxygen actually was the far and away better team on opening tools in that first half five of the six rounds were started with OXG getting kill number one and they converted only a single one of those rounds. Now it's Fluxo W7M time. They are undefeated on First Bloods on this second half and they are stretching their lead as Gomez and Forrester gone. Mostly the biggest issue Jesse. No more shield for OXG. This is where things get real tough. Yeah now with a two-man disadvantage they want to clear out the basement. There are a lot of bodies. Three players as you can see on the outlines still playing inside the site but though it ends up above. He will start to force this player down cargo as he retakes the spot but loses the fight. Yaga a nice shot but his teammates continue to fall around him. It is Adam and Yaga 2v4 to keep Oxygen alive on the first map hoping desperately that they can get another plant down here on the bottom floor. That's a good read by Yaga. Beautifully hard shot but he makes it work. Adam's now found an opening with Yaga for coverage with the way Yaga's shooting today I would put my faith in him 10 times out of 10 maybe not I changed my mind. Oh my goodness, Palu and Volpz shred the two final players of OXG just like that. And a night Haven Labs that OXG will be soon to forget. Flaxo W7M, not really showing that many signs of enthusiasm, but hey, a win's a win. Turn your sights towards border and a 2-0 is very possible. OXG will now go to their map, hoping to stay alive here in the lower bracket. Dota 2nd best performing map of his season, 165 EPS on the round, I think we'll see where that lands. 165 would be almost good enough as the 166 was his previous season record. I have 158. Yeah, we'll see where it ends up, but ultimately it's a crazy good game from Dota single-handedly dominating against Oxygen Esports. You got to win your map, and then you got to win your opponent's map. FlexoW7M says, easy, we've been there before. What happens on border? It's up next. Today is Twister's birthday. Let's go. Where is he? Where is he? Oh, Twister, your time has come. He didn't notice me. Oh, Twister, everybody? Happy birthday to you. Happy birthday to you. Happy birthday to Twister. Happy birthday to you! Right. So, I'm not going to ask you your wish, because it might be to lift a hammer, but you are doing so great in secret, so that might happen. Yeah, exactly. I think like in the moment right now, the thing is just flowing, so I'm very happy with happy with the results and for sure if they have one thing to ask is just the biggest achievement of my career but what is that you have won all your games also looks and you're playing against them today it might be a gift to also win over them exactly we win today against them I think it's a good show in partiting to go through groups without a single loss and also to boost the confidence of the group party playoffs so yeah a big gift should be more worried You are them who should be more what sorry worried worried. I think then right now They had like a few shaky games, but I still think it would be a good game Maybe even a three maps game, but we might get it. Let's talk about game Just like you have some lunch. What is the gift you're gonna give him for his birthday? Oh when? So beautiful so beautiful happy birthday twister What did you just say? What did you watch this? I let you talk about food! Food of the day is yours! Everybody always talks about being mentally prepared for a game. And no one really knows what that looks like. Especially that pressure of SI, and the player, that eats you up. You defeat Spiceberg! Let's go, guys. Let's make guys. Let's fucking go. you you you Well, there's the man of the hour, Jesse, an unbelievable performance in map number one, and pretty close to the best rating in his entire career, an EBS of 165, it is locked in. Numbers boy, where does that put him? 166 was his best performance earlier on in this season that was in stage two That's not necessarily career high that is for the season, but still 165 You got to give it to him by far the MVP in this game against oxygen if he plays like that again in map 2 I fear it is over Yeah, I I mean, what more do you say? He was a world beater in that one, right? Yeah, I mean, I hate to be so blunt, but that's just kind of how it is when he plays like that. I think the storylines will be Dodez performing on the side of the Flexo W7M, and then Adam on the side of OXG. You cannot have another performance like that, or else you punch your own ticket home. Does this end OXG's run on their own map? do Fluxo W7M move forward, our final map potentially awaits us. Border was Fluxo W7M's map pick actually in the group stage and when they played it in groups, Oxygen walked away with the victory they will now be the ones to choose this versus fluxo w7m The victory took 15 rounds. It was not clean. It was not easy But oXg do have a history of beating fluxo here on border and it happened to just five days ago So they know what it takes to get the job done on this map But they'll have to do it again, and they'll have to do it with so much more pressure Their life is on the line. Yeah I mean, this is the problem when you are an experienced team going up against the team that is still working through things I think it's fair to say both of these teams are working through some things with their IGL changes like you touched upon But I do think I give the experience and that veteran nod to the fluxo w7m team their map pool will likely be a little bit more robust just like a good couple of Folgers in the morning and You have to struggle to go against that Do we even end up needing a third map? I would argue as of right now, it looks quite unlikely, but we also didn't predict a team Heretic's clawback in this series earlier against OXG. It looked like OXG was going to dominate them and walk away from it with a huge duo victory. They still end up doing it, but Heretic's made it look real competitive and without that Grickster clutch, I honestly think we go to OT and then who knows what happens. So, we play these matches in the server, Jesse, not on paper. I think we're gonna need to see Adam stepping things up Parker obviously we saw it from Dodez He's the primary entry player for fluxo Adam is the primary entry player for oxygen and we know how good he can be Adam when he is on is one of the best players in all of North America I don't take any pause when saying that he is so incredibly talented as long as he is on his game But he didn't show up for map number one He needs to show up for map number two border can be a map where you let your fraggers fly And so that's exactly what he's gonna have to do here for oxygen playing up in towards open area That's somewhat where lobin is looking right now He's staring actually through the site hatch of which Grickster is about to give him a peek Little bit of damage across from both sides. They will walk away successfully. You watch the player came a lobin He literally recoiled in real life as he was surprised from that shot I'm glad you highlighted Adam because he was the highest rated player in the NAL season 2 that ended just a couple months ago Not one of the which is a nice little bit of weasel words We use the literal statistically highest rated player. He was above spoid. He was above Gavin He was above newer. He's about Gomez to be a surfer all of these guys and Here he is bottoming out in map number one and needing to find I like the mirror subs from Auction. They've got one that goes all the way down the main hallway. This is something a lot of NA teams like to run. They've got a rune gate trying to protect that as well, and Gomez on the warden sitting in behind it. So, there's very... It's gonna be very difficult to get past this mirror utility. And of course, that is where they're trying to come through. Of course, open area seems to be the push from Fluxo W7M, so they have to navigate past these mirror windows. They have to get through Adam playing inside of Fountain and they have to find some way to get a plant down with all of their hard reach Mere will be the first one targeted by this death mark. Oh, the Tuberow will stop it They managed to shut it down. They've done this a few times. Tuberow shutting down that death mark So excellently played you can use it quite defensively instead of proactively You still got more from Loben that he can use I mean, he keeps you so safe in that site position. Usually that should be a death sentence with Loben down below, but he can't do anything if he doesn't have pings. Nitro Cell goes out by Grickser, the savior of the final rounds. He'll shred dots through the wall as well now under fire from below. Loben taking a beating. They double up on Grickser. They managed to get him in that spot, but Nitro Cell from Adam. Adam has three kills so far in this series. Two of them coming from explosives. as a good reaction time on the Gomez as oxygen still hold the numbers advantage timer not helping this fluxo w718 whatsoever Adam already matching his kill tally from the previous map he could surpass it he will do just that you need a bounce back there it is in round number one immediate smiles across the faces of OXG they so so badly need the mental game to be on their side as well That is just what the doctor ordered. It's going to be Adam stepping up from that fountain position. TCSG in hand, hit so many beautiful shots in the midst of that. Parker knew exactly where the pressure was going to come from. A lot of the eyes on Fluxer were trained towards Grixer. And despite all the utile they tried to use to work him out of that site position, he was being protected by his tube route. And he was hitting some brilliant shots as well. To start that round with a nice little two piece, his nitro. And then that shot, such a pretty one, to start things off for him, Adam closing things off just at the end there with his own Nitro and his own shots on the players that we're trying to flank in from behind. I mean, that is an ideal round for Auctione sports. From start to finish, it felt like they were reading that attack. They knew exactly where the pressure was coming from and when, and they were always able to respond to it, no matter what Fluxo threw at them. Border is always such a crazy and chaotic match that I suspect we will see more rounds like round number one where it comes to an olive brawl. I was a little surprised that they weren't able to net a kill on either of these teams. Earlier in that previous round, we think about it, border is quite small. It is a lot smaller than you think and you can very easily get kills from outside of the building. A big part of why you see so many defenders taking early gunfights, especially through windows and doorways, is because this map can get so claustrophobic. You are almost playing in a coffin in some of these rooms, and you don't want to end up spawning in to the exact same place that you're going to end up de-spawning from. So if you can catch them off guard, give yourself a big advantage, why not go for it? And Adam just tried to do it on an upside down Rotella Dots, loses a bit of Adam's HP in the process, but still is able to persist so a gamble from LXG does not pay off but really not that much loss from it. Gomez shutting Dodez down some struggles early with Fluxo W7M's entry. Tron uses Log Bomb to clear into top floor but they're able to take down Dodez, the star player for map number one. It's a great start in terms of shutting down that problem player that they had to deal with over on Nighthater Labs. Plus with W7M, they haven't really committed that hard to clearing the top floor. As soon as Dodez went down, it felt like they're now focused mostly on the main floor. Might have only just wanted Dodez to play up there with the Airjab, to stop some movements, maybe catch a player off guard. You've got Yaga playing security, you've got Gomez playing instead of Lockers as well. That's kind of a two-man west side extension. It's really only going to be Forrest and Grixxer that are playing down on the bottom floor, in towards that site. Forrest tucked into Shower and Grixxer just at the bottom of the stairs. very strong position for Grig should be in and I mean it's an engagement that we see quite often so Vulp's who is nearby will likely be anticipating it he's gonna get through that Surrey gate first and looking at much damage has already been done to him he might end up dying and Grig's hands he does Gomez finds yet another kill right now this defensive play from the North Americans going so effectively maybe a bit more successful than the nitro cell that we just saw tossed out. Paulu alone to clutch out. OXG poised to go up 2-0. They just need to find the final Brazilian player that will stare them down. Yes, Paulu is usually among the last alive. It's not always a knock about him in his playstyle because he's been able to do some pretty crazy things from this position, but this bombsite is small. I don't know what he'll be able to muster up against the team that is really well fanned out and will be holding aggressively on all of these pathways He's leading him in. To make matters worse, Fluxo W7M does not have this diffuser. So Pauli will just simply be acting on instincts. Nice shot from Yaga, there wasn't even more gunfire than just the single 1v1. Wait till you see this replay, it's a real nasty one. Yeah, peaking with the pistol, one tap at a time and they get it done really nice. It's a flux of attacks I'm out, really early, yep. I don't want to play full, walking through the source, files, etc. And then, when you get these kills, they will be focusing on the scene and the files. And then you play with the bug in the way you said it. So it's all they have, impressed by that. That's Norris, head coach of Fluxo W7M, been with this core of Lobin and Dots and their other guys since 2023. The roster has, of course, changed quite a bit since he first joined in with this team, but if the only squad he has ever coached professionally at a tier one level, and he's done a well enough job to win a major, Parker, so you've got to listen when he speaks, even if it is in Portuguese. Fluxo W7M have got to find some way to work some of these opening picks, I think to be a little bit less obvious on where they're trying to push from they are playing together in a lot of these rounds Parker But it just looks like oxygen are getting a very early read as to where the push is gonna come from They are not being caught off guard and then consistently the guns are hot from OXG If you can't beat them in the raw what 50-50 gunfights, you've got to find some way to catch them off guard I'm hoping Flux is above the 7m can do that in the third round It's hunting for drones at this point in time No, actually, he's not. He's looking for that same repel that we saw last time. They must have seen some of that break. There was a drone watching him, so Volps is either waiting for a runout or a burst out, but this is a game of chicken at the moment. It's surely really this information, Pauli, right? I'm still watching it. Three players. God, just definitely approaching this part of the map. If nothing else, I mean they bought a scene 40 seconds Parker It gave a little bit of pause to the approach to the building and will slow down flux of W7M on this approach So a little bit of time bought by Adam even though his aggressive play does get spotted out by the Brazilians Actually wild how much of the clock went down from just that single play That's time you have to make up later on in the round So mistakes can happen from flux of W7M because they might feel a sense of urgency that wasn't there before a single set of punches to a barricade kept him in bay by Adam. He's not done yet Parker still wants a kill over towards his east stairs he's got Grixxer right with him too so it's a two-man roam here on the east side of the map bombsite ventilation workshop don't forget that so very far from where these players are positioned. The Flux with W7M want to clear this full map they want to engage with Adam and he seems happy to take these fights. Thoughts we'll find to go my nitro cell goes out based on sound but it sounds like it's been shot away at at least from what we heard from that bearing nine now it's Gomez in Engaging Wanted man shotgun goes out and he manages to get away very impressive from Wolfs This Rome right now from OXG is keeping fluxo w7m from getting into the building. They have looked completely toothless They're putting many bodies from the Brazilians into the ground Wolfs the only one on the board at this point in time, but OXG have done so much damage and there's still a minute to go There's no disruption operators being brought out Parker. They don't have a way to surprise these players to give themselves an advantage It's more 50-50 fights, which Oxygen are hitting some crazy shots to be able to win. It was a nice little flick from Gomez to get a third opening pick on the round win. And now they leave Paulo and Volpe through an impossible task. Yes, they've got full top control, but with 40 seconds to go and a diffuse kit to try to put on the ground, it just isn't going to be likely for them to pull this off. They need some miracle shots to be hit by these two players. Paulo and Volpe are very formidable and they are scary, scary players. I just don't like their odds on a map like this, Jesse. It goes back to what I said in the previous round, right? Things get real, real closed off real quick. You can just sit and wait and hold these angles and you are effectively doomed as an attacker if your opponents don't make any mistakes. Oxygen in the previous round didn't make any of it. Paulu sees the under-dot red sights, annihilates Yaga. Grixer goes down too, but Forrest keeps this one as close as can be and now Wolps will lead to make up for lost time grabbing the defuse kit. He knows he's a dead man walking. Gomez running all his way in, will Vulp's get off in time to shut him down? No, but as good an effort as you could possibly imagine Probably too close for comfort if I'm OXG, but their lead will continue to grow Flaxo W7M still held off the board. Vulp's and Paulo used to team together back on team Liquid and just like that squad they come so close, but just missed their ultimate goal Unfortunately, it's coming through from Flux O W7M despite the nice attempt. It's this early aggressive play from Oxygen that has been so successful. Taking these gunfights, stalling out the time, forcing Flux O W7M to take raw gunfights, which they are not winning. I don't know if there's any operator that can ban out which would give them an edge in the midst of this. I think Mira's a good of choice, is any. It was used really well by Grickser back in round number one, if you will recall, but It's going to take more than just an operator band to turn this game around. Yeah, I don't think the mirror was really quite that instrumental in that position. Gricks are holding a vector, sure thing, why not? But I mean, they use the Zodo canisters so well. The real deficiency here for Flexor W7M seems to be information. They do not really know where to attack against this OXG team. And again, I don't like bringing this up, but there obviously is an issue with the drone counter in the top of your screen. right now it looks okay but it does make tracking the drone economy which is a term that you haven't heard us use all that often because it has been a persistent issue it makes identifying the drone work far more challenging for us which in turn makes it harder to relay that to you but it certainly does seem like drones or no drones. Fluxer W7M needs more intel to kickstart a proper offense on this map. I'm glad they give it a little demonstration Those were speaking about the drones were dying and coming back to life according to the overlays of your religious man Droneology is very important the resurrection of the drones and it goes from having While there was we were down to seven drones and we went up to nine down. We'd be seriously down to three Despite there being five in pocket and a fair minimum and presumably some drones still in place before but you know what? Numbers are a scary thing. There's a reason why I didn't major in them Yeah, it's not for the faint of heart, Parker. I can say that as a math major myself. Top floor clear is the goal. Dots punching a window. He ends up finding a warden instead. Not what he was expecting to see. But now we'll give him a bit of pause. He's looking to potentially jump in here. Of course, if he can get in through the e-stairs, that might give him a bit more of an easy entry point to find Gomez. He's playing around here with Yaga just inside a break room. There's nobody actually on the e-stairs itself. Often, you'll see a player positioned right here where Observer is showing us, but instead they've got Grixxer playing down below at the bottom of the staircase who can provide a similar role of pressuring anybody who tries to jump into rafters while still being a little bit more safe from that passport position. A minute now, elapsed and boy, oh boy, things have not changed for Fluxo W7M. They called their time out and they have not been able to fix these issues. And they're glaring issues right now. There was a giant red flashing sign above this Fluxo W7M team that is real cause for concern. OXG taking advantage of this. They've lost Yaga, but still, they find themselves uneven-putting. This is a good position to be if you're OXG, especially since you've taken out the ace on Fluxo. Yeah, and Grixxer's been such a problem. He gets another. Why not break? No! Okay, right. Bolb shuts it down and will make sure that this stays at an even man count spot, but Parker again, the time waste from the aggressive players of auction has been oh so good. Grickster has done all that he needs to. They lost Yaga as a security player early on. Adam has actually retaken that position to play beside Gomez and continue to allow them to play the south side of the map. That nitrocel did an incredible amount of damage for how direct it was. Dots and Volps will now limp along for the remainder of this round. Dota is the only one who is healthy, is gone. Like look at this, you knew there was a guy in security. He hit your air jab and yet you going through the window and you don't square your body away against him. I don't know what's going on with this Fluxo W7M team, but oxygen are in full control. They just need to find Volps and then the round is theirs. I feel like at this point it's a formality. It is, of course, goes for the swing. He had him on drone the entire time, the Yokai giving information for his team. Huge vibe shift for this OXG squad. Smiles across the board and for good reason. A 4-0 start on their own map. Fluxo W7M are very quickly losing this match. Safe to say that attack timeout was unsuccessful and now we are on pace for seven straight for the North Americans. And I mean, Parker, there were certainly mistakes from Fluxo W7M in the midst of this round. It feels like all game long. They have been struggling to get into the building to get that opening advantage. Even in this round where they're somewhat successful in trading things out, the longer it goes, the better it gets for Oxygen. Volts at the very end, finally finding a kill, catching someone off guard, you know, to take down one of those players inside the site. That is what they need more of. They need to find gaps, they need to find ways into that oxygen defense that aren't being hard held by angles from OXG, but they're just not able to find them. Oxygen as well are hitting some disgusting shots to keep themselves alive, bricks are towards the bottom of those east stairs, of course, and some beautiful play from Adam retaken that security position as well as of course that's breathing player as well. I mean it just feels like everybody on oxygen is warmed up, they're hitting the shots they need to, they're stopping Flaxo from getting into the building and despite the fact that they still have a lot of tools available, I'm not seeing the Capitao being brought. I like the Grim here being brought out by Dodez. The Ying of course is banned out as are the Shields. something needs to break and they go to find some way to get themselves an advantage because it just keeps being 53 fights. Lobin has zero kills, Dode's almost breaking his own record for most highest EPS in the last year. He's sitting on one kill. It is really quite puzzling what is going on with this team. You wouldn't think that a short break between these maps and then just the comfort of going to a map, would make this much of a difference, but here we are. It's crunch time for Fluxo. They've got to find some way to get an advantage in one of these rounds. Bathroom tellers at the bomb site, and there's the advantage they were looking for. Logan, through the hatch, is able to take down Yaga and get that one man lead. A logical bomb immediately follows it up, and we can hope that Fluxo W7M can try to get more to add to their tallies. They have yet to find anyone else up on the top floor. It is still Adam, Gomez, and Gricks are locking down the top floor above the bomb site. Only Forest remains inside the site. Most of this push is kind of coming south side. You've got Dots with a fuse kit out in the balcony. You've got players all around the map, of course, with Fluxo W7M. But it feels like this is where the push has got to come for. It feels like they're trying to find Gomez as he gets in and out of security. The thing is, the numbers show on boarder this is an attacker-sided map. Most bomb sites, attacker-favored as well. Finally, Fuxo W7M have figured this one out. Then Loeb and Shreds Gomez and gets the hatch for good measure. Down goes Grixer, and now it's OXG getting punished from angles. They're not really looking at Adam finds one. His position revealed. Now trying to deal with security as a vault out will go. OXG will almost certainly surrender their very first round here. Unless Adam knows something that we don't. If they continue to give him 1v1 engagements, Adam can very easily win this and he will get now ever closer to this bombsite. Taking steps to address these three remaining players on Flexo W7M. Isolated as the bees will await him. A trail of devastation leading for him to get to this B bombsite. He actually does have an angle, but his reflexes aren't good enough. Dota is in the midst of the site. Volts and Paulu will cover and Adam has to find another path. Just missing one defender. He gets Volts. Defender of the case, of course. Paul, who's still upright. Dodez had to peel off, will attempt again. I like what Adam is trying to do here, but it is a really tough job, and he's made his position inside of Customs. No, and three players from Fluxo W7M looking for that final kill. Dodez will get the job done. That's the round. The first round for Fluxo W7M, they have quite the hill to climb, but they want to get back on the even footing. Adam's been great so far this game, but it's not quite good enough in the 1v3 Fluxo W7M, really strong start and it's all off the back of Lobin Parker. Lobin is the difference maker. All three of those entry kills came from the bottom floor. Effectively all came from customs. Lobin was taking advantage of all the eyes that were over towards security, over towards break room. Even we were focused on what was happening up on that top floor, but instead of caring about any of that, Lobin walks in, he gets one kill on the vert player up above through the hatch. He gets one kill on the site player, horizontally looking into the bomb site, and then a third kill through the other hatch, into security. Both hatches into that room. We're able to find kills for Lobin. That gets him on the board. That finally starts him in this match. It might have taken five rounds, but the fifth was the most important, and he is now in this game. You find that there are players who can get quite streaky, right? They'll pick up a couple kills. Lobin isn't usually a streaky player. I remember the snap that we trotted out in matchup they did a couple days ago where we said Lopen was averaging a kill a round. That is not a streaky player. If you are consistently getting that one kill every round and in that matchup if you recall I think you went all but two rounds without a single kill. Yeah that's consistency that's not streakiness. A fun little quirk of what we are seeing in this matchup is that irrespective of the map and irrespective of the team the defenders have all but two of the opening duels. So, map, not particularly relevant. Teams, not particularly relevant. Comfort, whether or not relevant. Defenders are always striking first with two exceptions. That is something that doesn't happen all that often, especially on a map like Border that, again, is one of the few that skews towards the attackers. That's good news for LXG, but bad news for them when the side swap comes in. Yeah, we'll have to see how they adapt when they have to go over to that attacking side. As far as the defense goes, they can continue to play their positions, whether that's hiding under a desk in the bomb site, or whether that's roaming over towards East Stairs. There's going to be a couple different ways for Oxygen to address this push, coming out from Fluxo W7M. Looks like it is going to be an East Focus Clear, coming from the south side of the map. Atom is the first one to engage, and he finds one toe of Dots. Not good enough for more than 10 or 20 damage, goes for it again, but there's so much pressure to his north that he just kind of has to back off. He's got teammates with him, but they're a little bit farther behind. Admittedly, I have nowhere near as much footage on Adam as I do other players, but he is far more comfortable here than he was at any point in time on Night Haven Labs, and you can see it in the way that he's handling these engagements. The man that you tripped over yourself to praise in the previous round, and a key part of that only round that Fluxer W7M has won, Loven, is dead early. They are also trying to figure out Dots on Blackbeard. That was Adam's engagement that you highlighted, But Dots is still able to continue to trudge forward, and all out assault, but Adam is the gatekeeper of this top floor. Down goes Volps as well. Volps, with the most kills on his team, will not be able to influence this final round of the first half. Flock, so they need to find some way to crack this egg. It's just looked like the first four rounds over again. Gricks are from below. Its angles are not even aware of. Parker, a 5-1 split seems all but inevitable. Adam was tucked into the corner waiting to get Paul Lu and then Forrest said, nope, it's my nitro cell and it's going to take it instead. It would be a hell of a statement to take this first half flawlessly. They won't make that statement, but a statement will be made either way, albeit a bit weaker. Adam closing out the first half, a triumphant run from him, a triumphant run from OXG, five-one the score line. And I don't think it's a coincidence that they lose that round as soon as Logan goes down Parker Logan was the only one to find success back in round number five He shut down so early by forest to remember was just hiding under the desk inside a ventilation He kills him on the vents window He was riding inside the site and I think they were expecting Logan to do similar things Logan killed force in the bomb site in round five that was a big part of the reason why fluxo W7 a were able to win that round It's really good adaptation coming out from the former captain of oxygen to stop that play from happening once again The top floor clear just abysmal from fluxo through six straight rounds And they will now not have to deal with that again as long as they can hold on to these defenses It's trying to pick up some of the comms that were happening there But not really much to be gained for those that are newer to the broadcast We will repeat ourselves today is the day where we say goodbye to half of the remaining teams here in Paris and Go down from 16 to 8 only eight teams will remain with a shot at lifting the hammer Some of them for the first time others looking to add more to an already growing Trophy case we know for the teams that will be competing on the main stage. We just need to get to the remaining two We'll get there tomorrow But this lower bracket run that we are witnessing will continue on this channel once this matchup concludes team secret and G2 Will be the final on a stream. We are done. That means we'll be going over there on the a stream right now Space station and Shopify rebellion are doing battle Shopify rebellion was successful in their matchup earlier today knocking ninjas and pajamas out of this tournament Troy Jaroslaw ski aka Canadian. He's lifted a few hammers in his day will go up against the team of SSG that he lifted one of those hammers with from what I hear from the player boots just next to our casting booth it sounds like quite an electric affair. The winner of this matchup will go up against the winner of Shopify Rebellion and Space Station. It could be an all North American derby if OXG succeeds here and then is successful on cafe but they will need a reverse sweep as map one went to the Brazilians. Looks like Oxygen are setting themselves up for a pretty nice attack. Did you not have the glass available to them? That's something that Jogga has done a lot of for Oxygen on this map and particularly attacking that top floor bomb site. Goes over the doka-dee this time around in an attempt to try to give his team some information and then go for the clear. It's always a question do you go for a rush your very first attack on border. I'm not seeing it yet But given the position it could be a late rush coming in from them Capital will stop those players inside of security for treating back But it's a nitro that shuts it down It sounded like that was the right call Jesse and Tots is prepped for it these Russians from OXG They did not work against heretics and they are not working against Fluxo at all a minute 20 into the round and we are done Stop doing this if you're OXG it doesn't work No, it's coming. They're prepped and ready for it. The Brazilians get handed a second round on a silver platter You can't let your opponent back in the game you cannot oh XG might have just done that Jesse I should have said cancel, but that's fine man. Let me just take an E2 free. There was some conversation whether Yaga was actually IGL-ing or not. Some people couldn't believe it when they first heard it, but we've got confirmed by the team multiple times, and I think you've got confirmation in the comms there as well. Well, Yogg's saying he should have said canceled that rush because it had been read by fluxo w7m What Yogg has said there is that they were fully vacated east stairs There was nobody playing off site over towards east the only reason flux of w7m wouldn't have somebody in that position Because they knew it was going to be a rush They called everybody to come back towards the bomb site and oxygen still went for the rush anyways It's good to be able to reflect on that. It's good to say. Hey, I understand why we lost that round somehow they got a read on us and we still went for it. We shouldn't have done that shows that there is still growth from this oxygen team and they can still pull things together despite the fact that they brand new idea. I mean that was a great point that I was just going to bring up Jesse both of these teams dealing with adjustments to their roles and the way that they called there will be growing pains here. Yeah oxygen succeeded during the NA League regular stage they fell flat during the playoffs and ultimately did not have the run that they wanted at Munich by not even making then they didn't make SI either until the LCQs came around and they were able to clearly beat the rest of the field so oxygen event struggles they learn from them they grow they improve that's really all you can ask for and even if they don't win this event there's more majors coming up this year so you have to be ready for those this can be a great learning experience. Oxygen currently battling for their fifth consecutive top eight at a six invitation. That's what they will get if they can win this series. It starts with an opening pick on to Lobin. All three of his kills coming back in round number five when he was the key player to get Fluxo their first round in this game. It's a really good start from the captain of Oxygen to be able to get that kill for his team. Now they can start taking a bit more space over towards the southeast part of this map. You can see Atomarty getting control of these stairs. You can see Dota's worried about players that might be approaching from his south. They can start to put pressure on the Southern players. Once Dota starts feeling that pressure, once he starts getting flashed out and shot from the different angles, it starts to open more and more map control for the North Americans. So many of these rounds have been defined by getting shot from angles you are not looking at. And again, that's just border, it's hectic, it's chaotic, soft walls, reinforcements. It means that you can get punished from ways you are not expecting. Adam, inside a break room, does not give Dota as a break, he was under fire for oh so long and the numbers for Fluxo W7M get worse. Oh XG, three kills away from taking us to map point. Lobin died alone, Dota's died alone, Pauly the last man upstairs still also alone as Oxygen will be trying to hunt him down for their third frag of the match. Yaga seemingly aware of his position knows that he's dropped the hatch now though as he will fall back down with a nitro cell. Could find a good way to get free kill if he knows Grickster's position but I don't think they have any information up there Parker it could be a playoff of sound but Paulu puts the nitro away hoping to save it for a rainy day with 35 seconds to go. I mean at this point in time you gotta save it for the plant right that is the right call from Paulu. Shotgun SMG juggling between the two it's now up to him and Dauntz as they've lost in another player on the side of Fluxo W7M over towards jail. Gomez will be chained in that cell. Missed opportunity. You count your lucky stars of your OXG. Dots just letting them slip through his fingers. Now, Pauleau is called an action, and I shot on the Gritzer, but the timer will run down as a successful plant from OXG. Will make this even harder for the defenders. Voxo W7M have been a terrific team for clutching. Ken may pull it off. It's all up to Pauleau to go positive. He's not used to being here, Jesse. being here, Jesse. He's not used to these numbers being so bad for him. But OXG has been beating them every step of the way. Adam with a team leading 11 kills will die. Where are the remainder of OXG? Where did these other two players go? They have fired off the diffuse kit. Paul Luoli has three seconds left. Nitrocell will go. I don't think it'll work. No, that'll be the sound of the round being over. And Yaga will get the job done from above something the timer had already done a few seconds before. OXG moves to map point. Why not give him a hat trick? Yaga with three for the round. The well played coming into the chat because it was over with the Capitao bolts making that disable completely impossible. First low HP from Paul Lu. Really felt like the same rounds that we saw for the first six of this match, Parker. When Oxygen were getting those kills early without Fluxo W7M being able to trade, It's always going to be players on W7M that aren't looking the right way. Oxygen are winning some of these individual 1v1 duels as well. Border is a fragger's paradise and Oxygen have consistently been the better team when it comes to isolating players, finding them on angles they're not expecting, and winning those 1v1 duels. Oxygen doing once again so much good work of just playing the basics. They don't need to go for any crazy rushes, they don't have to cheese this against Fluxer W7M. They are beating them, one for one, man for man. You've got four more chances to do just that, and Flux with W7N have not had an answer all night on board. Adam was not very good in map one. Let's not mince words here, but his EPS right now, rivaling that of what we saw out of Dodez in Nighthaven Labs. All the praise that we gave to Dodez now has to go to Adam. And I honestly think Adam's bounce back is even more impressive because of what I just said before. It's a bounce back. It is so easy for a great, fragging player to have a terrible map and let it affect them through a series. But again, best rated player in the NA League, stage two is Adam. You cannot count him out and he is starting to grow. That is a worrying thing for this flux. So W7M team, though, I imagine there's probably other things they're worried about, too. Adam has been so good. He would say the DMR now in his hands, the four seventeen to try to find These last couple of players he's got lobin trained down his sights inside a break room watching him potentially on this Solace and then volps on East stairs playing alongside his teammate to try to get this pinch onto Adam Lot of the players are of course down here on the south side of the map for oxygen Hoping to get part of this map control before they go for a full clear across the top floor Adam has been so patient just in this position None of his teammates have made too much of a move either at the moment They have brought force out on the Monty who will start to make his way towards security with Dodez's position Did he find the entry on Diaga? The team split this bombsite in the first half This will be the first attempt for Fluxo W7M2 Defended and they start off really really well punching these two OXG players before they can get in I mean obviously you have to be concerned if your OXG as Dodez is now starting to warm up But you've got so much more to do Could he do it again Jesse? Could he do it in back-to-back maps? Surely not. All he has to do is find Rick Serpalu gets to him first. Back-to-back, Asus would be almost unheard of, but Dodez will settle for four kills, and a third round now goes on board for the Bulls. Be careful you don't wake the dragon. He's fallen asleep on boarder, but with a 4K in round nine, exactly what they potentially need to get them back in this game. Dota has clean shot being hit from inside security. That's all you have to do on this map Parker It really is a map where gunfights reign supreme He hit some great shots in the midst of that They were hoping to clear him out with the Monty But he ended up just having two strong angles coming in from the 90 position and inside a security We got a small glimpse of what they were saying I don't know if we could hear it I was too busy listening to you something that I do on occasion really what you okay no you're doing the thing again I'm catching on to your tricks we're introducing new bits check we got that couldn't set it better myself we got the wake-up motivation coupled with foragers which I'm gonna keep trotting that out I know there will come a point in time when somebody at either Blaster, maybe some of you like stop mentioning another brand, but they do not sponsor our broadcast. But I'm going to keep doing it until they tell me not to. Well, on the B Streams, the crime I'm going to say to you today, Parker, I'm not going to lie. Well, there are currently almost 100,000 people watching across all different channels. The rebellion versus space station game, which is now in overtime of map three. either Fluxo W7M or OXG will be going back to watch that game because the winner of Shopify Rebellion and Space Station plays the winner of this game in the lower bracket tomorrow. The winner of that match will go to the main stage. So you've got a one-on-four shot if you're Shopify Rebellion, Space Station, Fluxo W7M and Oxygen are making it to the main stage in Paris. For another attempt to stay alive, Fluxo W7M have brought the Denario from Bulbs. has a cool setup that we saw just briefly in the prep phase inside of security. It goes from that position across the outside of the map as well as this one in through break room. This one goes into lockers as it goes through the open doorway and through some of these footholds shot open as well. Now I don't have a photographic memory but this is an identical operator lineup from the last time that Fluxo W7M defended this back in round seven but I distinctly remember seeing these little door lasers, so I have to wonder, it's very, very good, and Denariah is a newer operator, Jesse. Teams are still trying to figure out the tech, and you, the viewer, get to use it in your own games. Auctions lineup will not be the same, Forrest being Rai out here on the OSA, hoping to get a plant down likely inside of Archives, a plant that I have been critical of in the past, but with OSA's buffs, it can be a little bit more powerful this time around to try to get that shield down, get a plant under it. You're always worried about C4s though, and three of them have been brought on the side of Fluxo W7M. Frankly, Tot seems to know exactly what is going on. If there is a pulse back here, your chances at Osa are almost null. Osa can deploy her shield a lot faster now, so that will make a big difference, but again, a little bit too early for OXGs. They are very quickly removed from the building and the diffuser drops with them, so it will need to be retrieved. Oxygen have now spent two of these attacks, trying to be a little bit quicker and a little bit more linear than I think you'd like. And that is a bit of a problem. They can still salvage this round. Grixer is trying his best. Gomez is also attempting it too. But the damage has been done by the Brazilians, and now the North Americans will limp through this final minute of the round. I've got the Sen's wall, but I'm not sure what it's going to be worth. With the pulse, you can see through it anyways. The heartbeat scanner will tell you exactly when someone enters. They use that info for Loeb and to be able to get that pick. Make it a 2v4 advantage. and even the Candelas might not save you here. And grab the defuse kit and amidst the sound of the Candelas bouncing away, not to mention the strobing light show. They're attempting it, but again, this pulse of dots has so much power, Jesse. If you can not flush him out of this spot, you are going to get absolutely nothing accomplished. Dots quarterbacking this entire defense and winning the round with Intel. He pays for it at the hands of Gomez, but outside of the building with very limited time means that I think this is curtains for this round on the side of OXG. Volpst draws the shades and it's still a lead for Oxygen, but very quickly, the gap is closing. Fox 0W7M up to four rounds. What is happening with Oxygen? We're spiraling potential for attack time out now from Kizzy if you want it, but doesn't seem like that's going to come through. So we will continue on here for a border with Oxygen on map point. You gave all the credit to Doth's on the pulse Parker, and I have to agree, I think he was so good in that position playing on the pulse. He just had every bit of information as to what was going on from Oxygen. That is the perfect defense to have when you're going up against an Osa Archive's plant. The C4 has never been easier to deny a plant like that, and I would say almost every single kill, maybe far in the last one after he had died, is at least partially credited to Dots for feeding that intel to his teammates because they were all clustered around that archive's door. Dots came into this game leading the tournament with deaths. He had 140 deaths before the start of today's matches that may have changed before this game as we've had a lot of matches earlier today. But even still, that's a ton of deaths to have. But when you're making good information plays like that, when you are the IGL calling for your team, The impact that you have even in the server cannot be quantified with numbers. So don't let the stats fool you. Dots has been an exceptional player for Fluxo W7M so far at this tournament. And that is a very good example of how strong he can be. Just to contextualize this for you, the viewer. Fluxo W7M have played among the most rounds of any team up to this point in the tournament, 191 rounds. That means that Dots only survived 51 rounds of those 191. That is brutal numbers for those that can do any bit of arithmetic. So, yeah, I mean, if Dotz is dying a lot, but still doing his job, maybe not the end of the world. His EPS is not that bad, despite how terrible his debts are. So that does go to show you he's providing some value. Yeah. But you can't be happy with his performance so far. But so W7M two rounds away from sending us to overtime, If needed, there will be a third map on Cafe Dostoevsky, but if you're oxygen, you're hoping it gets there. If you're Fluxo W7M, you want this dream to continue. Would you look at that? It's going to be another quick one. OXG liking these quick strikes. They use the Aurora to cut off potential rotates. Three rounds now, Jesse, that OXG have done these cheese strats, these quick rushes. I understand that it's part of the identity of any team that Forest is on. But I just I have to question why don't you go for a more conventional full clear and execute with operators that are more in the Meta that are more akin to a typical Border attack. Yeah, I mean oxygen might like these bushes, but I sure don't it feels like when they were playing more traditionally when they were Taking their ones and taking it slowly. They were finding success now with the cheese I mean, it's just not the way that they want it to go Paula gives up a freebie to Adam, but he's got three more to find Parker almost down to one shot in the head by Dodez. It is another round win. 6-5 will be our scoreline and you just got to think when does the tap time will call it? When do we slow down if we're oxygen? I honestly don't know. I mean there's creativity on their side and I do really appreciate that. Oxygen will burn their time out as one round separates them. Let's see if we can listen in I said I couldn't have said it better myself. We are trying to listen in, but obviously it is very tough. It is quite striking out clear that a FluxRW7M timeout was, but Kizzy and the rest of this RxG team, again, they're muttering and you don't want to potentially risk your opponents hearing what you're saying. I mean, this is the devastating spot for auction to be in. They were in such strong control of this map. Of course, it was a 5-1-1-1 half. They looked dominant on the defenses and it was, what, 6-2, I think that they had, even with their attacks, finding some success here in the third quarter. But now that we've gone deep into a border, it just feels like Flux with W7M have wrangled control. Ox didn't have gone for a rush strat after rush strat after cheese strat. And it just hasn't been working. Flux with W7M are always ready for these plays. Adam has had a great game. Rixar has had a great day overall, including back when he was one of the star players in their match up against Heretics. They have done some incredible stuff today. surviving so far in this tournament that they need to lock in and win their own map pick if they want to keep this train going. Yeah, they've completely lost the plot on this map and this is the worrying sign. The jovial nature of this OXG team has evaporated. They are nowhere near as animated or as electric as they were in that first half and for good reason. The defenders here on board are doing something that the numbers suggest really shouldn't be happening, and that's winning all of these rounds. Fluxo W7M, one round five on attack. OXG went on to map point on round eight, and since then they have languished. A lot of these attacks have been quite unique, but unfortunately not as well structured as they want. Very linear executes that are getting read by Fluxo W7M and going nowhere. This looks like it might be a bit bit more of an orthodox style of execute. And Loben's so smart, Parker. He's using this scanner to see what the passport push is actually going for. He's been able to deny that utility by using the impact to get the Selma charges off of the wall. This is the information that Fluxo W7M have had over and over again to stop the rushes, to stop the game plan, to get an idea of what auction they're doing before they do it. It is happening again. The intel advantage is with W7M, they just he defined the kills to back it up. Forrest is a little slowed down by the debuff of Thor's razor blue. He's over by that security window. Palu firing as many shots into him as he can. And it's Yaga now to get dropped. Is there some retrieval to be had? Dodez knows that there's another over by the window. Down goes Gomez. Palu to the rescue! Killing half the server! OXG reduced to rubble! Grickser in the final moments of these maps Has been sensational Mr. 12 round himself, but boy, oh boy, does he have a lot of work to do. Maybe he's bitten off a bit more than he can chew, a 1v5, and it sure looks like he might pause, which means he's not gonna attempt to contest this round. To overtime, they will likely go unless Fluxo W7M throws their brains out of their skull. We will need extra innings here on OXGs map. I mean, and Fluxo W7, I were playing so smart on this defensive side, Parker, Grickster essentially will just extend the tack time out that they previously had. You saw how smart it was with Loeb been using that scanner to spot the pressure coming in towards Passport. The second he uses those impacts, he stops it from happening, and then Paulu sees that there's a Monty coming his way inside of Lockers. He doesn't throw his impact to the Monty, he doesn't try to run out and fight the Monty. He used the shotgun to open angles from security so the Monty cannot walk forward without being in a crossfire. It's so smart at every opportunity, Fluxo are making the correct decisions. Yeah, I mean, Lobin highlighting it. He pushed them over to another area where it was very disadvantageous for them to fight. Things not good right now. Vibes bad for this OXG team. Full control at the moment. four flexo W7M. They have a incredible amount of wind at their backs. When you take those pseudo timeouts, what do you usually do? You talk. Not a single player on oxygen was speaking in the final 40 seconds. Our observers cycled through the player cams and it was almost as if it was a photo of those stone heads on Easter Island. All five of the players looked exactly the same in their player Forrest wasn't talking, Yaga wasn't talking, their coach can't talk to them. What are you using that time for? Why are you not working through these problems? OXG will now need to attack twice, which conventionally sounds great on the border, but stats wise in this map has been terrible. The defenders have dominated. Fluxo W7M did it. OXG have done it. And now it's OXG on the statistical better side, but in this game the practical worse side. With their faces being what they are, I really worry for this NA squad. Map 1 was a shellacking with Fluxo W7M walking away with the victory easily. 7-2 on Night Haven Labs. Map 2 looked like it was going to go the same way. 6-2 lead for Oxygen has evaporated to 6-6 overtime. Bulp's with a spawn peek gets punished for 50% of his HP. He's not able to control that Scorpion and so has to retreat to playing inside of these stairs. I like the defensive lineup from Fluxo W7M Parker. They've got dots back on that pulse. That was the critical factor that allowed them to win archives last time they came here in round number 10. They'll be used a little bit more of that shotgun this time around extending in towards office, giving his teammates over towards east a little bit more room to play with. It's gonna be Paul and Vip walking down that side of the map as we continue to have this strong self-pressure happening from Bodez and Lobin. On the run to reposition themselves, better to receive this OXG attack as you see a late reinforcement going up. That should be the last one. No, there's still one remaining pocket. Lobin will make his job a little bit easier reinforcing off that fountain wall. So if the assault comes from off the side, you have a little bit more staying power. It will force either more drones or more gadgetry from oxygen to punish fountain and clear that very integral part Before you can then push to the bomb site. I'm just entering these stairs This was given up by volps almost a minute ago Parker This is grounds that oxygen could have had a lot earlier I'm very worried about a stall out potential if they are mentally in their own heads if they're not able to speed through this clear That could spell disaster for their chances in OT. I I think the mental is shocked on this team at this point Jesse Not that I've ever competed at this level But even as a viewer whose fans of different sports teams my mental gets shocked watching people compete I can only imagine what it's like to be the actual competitor in the server a Reminder that three of those six attacking rounds for OXG were those cheesiest rush strats Yeah, you can't really hinge yourself or hang your hat on them So now we see things a bit more conventional not that they were any more successful and this round is no different Yaga is the first one dug out by fluxo w7m and advantage with 45 seconds to go For the Brazilian team how his thoughts allowed to exist here They think that I think they know that he's in this position But even still you've used both your capital balls finally cleared up But there's a flank from bulbs and he takes down Adam as the attention was all on that one part of the map Fluxo W7M have had a rough go up-border but it sure seems like they are about to move to series point as a scramble will occur in the final 20 seconds. Fluxo W7M with a one-man advantage over this OXG team. Grickser retrieving the diffuser means that if objectives happen Gomez will be all by himself. He's trapped Pallu in a corner but Doniz is there for the assist and down goes Grickser to A miraculous comeback for the Brazilians and it's series point for Fluxo W7M. In the history of Oxygen as an organization, they have never finished worse than 8th place at a 6th Invitational. A loss over either of the next two rounds will guarantee 9th place. 4-0 XG, a new organizational low for them at SI. They have to find a way to dig deep here Parker. They have to find a way out. So that round frankly looked like better than a lot of their attacks. Their trades weren't too bad. Their pressure over towards Office was a focus push. Their Util, while not perfect, was good in theory and was dealing with the problems, presented them from Fluxo W7M. Ultimately though, it just doesn't matter. Fluxo were playing so incredibly well. Dodez has woken up to the exact same form he was in in map number one. Polo and Volpz have been really lighting things up as well and even though it's been a slow game from Lobin, the one round where he got his triple kill was the start of the end for Oxygen. That was the first round that Fluxo were able to win on this map and it feels like it's made all the difference. Well, I mean, you've used your timeouts, your mental is likely shot, you get a brief reprieve. The defenders have looked really good on this map and this will be the only attempt in overtime for oxygen to hold down, be puzzlingly, but unsurprisingly in the nature of our game, better side. I just, I have to step back and look at those three rounds. I just, I have to, and I'm not gonna stop looking at them. I could only imagine what the co-streamers are thinking. I can imagine Tom Jay Sherlock's voice being gone at this point in time, the head shakes from the former pros and the former coaches who are watching this. I mean, oh, XG, you're a cheesy team. We know that. But with shields and with these rushes, they didn't look particularly good against Heretics. And I feel like a bit of an astrodomus here, because I said before even a single round was played. If you're making mistakes as OXG, Team Heretics will punish you. Flexor W7M will bury you, and that's exactly what has been occurring. So, a small breath for OXG as they get to defend, but can they keep their head in the game? That's the real question. Gomez and Grix are under heavy pressure here in the southeast side of the map. Gomez knows one's just outside his window That's Dodez the highest rated player in this lobby through both maps He's just playing on the other side of the break door. He's got teammates with them as well thoughts on east the nitro shot out with the DMR That's not an easy shot to hit but he flicks down and denies the utility who Gomez there's been so much We've been focusing on Jesse. Dodez has got up to 14 kills out of nowhere I know so many things that we can't even talk about Paul who takes care of Adam the best statistical player on the side of OXG now Gritzer will need to pick up the pace. He's getting very close to that number Mezzanine still being held by Gomez. He's doing double duty harassed by this death mark and he gets Paul Lou Taking some damage from this position and he goes out. He's not able to deal with lobin flux Fluxo W7M now snatching the lead, leaving Forest and Yaga to keep their team in this. They go home if they fail, OXG knows what pressure is and with just a little bit over a minute to go, they've now got the advantage right back. The current IGL, the former IGL working together and of course it's all up to Dodez in this pivotal round as if anybody else on Fluxo W7M could clutch out. Under a minute to go the North Americans holding their breaths for the final 45 seconds. He's been so good today Parker He's been insane in every moment when he's been asked Here's something Zotto canister will go slowly down his push towards this B bomb sights You could have had a read The force is making an awful lot of noise. Dodes reveals himself to Yaga. Oh, and you can let out that air that was filling your lungs. Deep breaths, boys. We will go all 15. A good defensive hold. Some light in the eyes of these OXG players. We are either three minutes away from a conclusion or an hour plus away. Do we need the final map? It will really come down to OXG on attack. They have struggled. Do they fix it? This is their last chance. Parker, it was a 2v3 that just got away from Fluxo. They had everything they needed to end this series and send Oxygen home. But with over a minute on the clock, they got antsy. They took 1v1s. They opened the door for Oxygen to get back in this series. One round is all that will determine that where we end up, if this is the final map, If Fluxo can go to bed with smiles on their faces, or if we need a full another map of cafe to decide who will be the champion and who is going home, almost nobody thought Oxygen could take down the former major champions in a series like this with everything on the line, despite the strong game against Heretics to start this day. I mean, so much has been asked of this Oxygen squad with how long they've had to play today. It took 12 rounds on both maps to win that 2-0 earlier. 3 and the third one that they played against flux out their first of the series was a disaster They choke out their 6-2 lead now. It's 7 7 Is there any way that they have the mental to bring this one home? I've seen enough welcome back dark zero My goodness and oh actually still have a whole other map to go you're talking like this is map number three No, no like it. This is just to survive at this point This could be a long road to walk for a team that had a tough group and immediately found themselves in the lower bracket. And yes, an improbable 2-0 victory over heretics earlier today, but they are the more experienced team. They are a T1 squad, even if they made it through the LCQs. This OXG team is a bit of an enigma. What happens now? Two minutes and 15 seconds. Settling in now outside of the building. Oxygen, quick again, going with a bit more conventional than execute. They have shed that cheese, but my my Adam dying to a nitro cell is probably not part of the plan. Very quickly, OXG will need to retrieve that diffuser, surrender it outside of the building. That's a good start for Fluxo W7M. Dott's just in customs, able to toss it over the wall, get that first pick, and that's a huge one for him. A second, his force is down through the window, now they could pick him up. Dott's inside the site is not able to capitalize on that full clear. They toss a toxic babe out to try to get the cure on the kill, but Forrest has crawled away far enough that he should be safe to pick this one up, but this is wasting so much time, Parker. Gomez gets on the board, Forrest is retrieved. What could have been bad to worse? Has somehow managed to get a little bit better. The logic bomb will go out, so the remaining Fluxo W7M players now heard if you're close enough, close enough, but OXG struggled to get into the building. Just a little bit over a minute left. Utility will go out. Isolating these roamers upstairs will be a focal point for Oxygen as they work their way towards this AB bomb site. Forest here with a potential backstab. He's got a good read, but he gets faded in by Paul Liu, finished off, and now it's the Brazilians with another advantage. They're all towards East. They're all grouped together for OXG and W7M, know exactly where they're coming from. The crosshairs are trained in the right position. It's just about hitting the shots. And Gomez is doing this against his own region, a Brazilian who's played in North America for most of his career. He's making quick work of these defenders. Fluxo W7M, great patience right now. Gomez finds a third and he is willing his team into map number three. He has an opportunity for a fourth. Pauleau wants the engagement. Dot's also from far away, but he's left Pauleau inside of the bomb site all by his lonesome. What can Paul Lucifer do? Yaga getting diffuser down. Dots now retreating through the top floor. The timer running away. OXG finding their footing here on attack. And we might just have a third map in front of our very eyes. They know exactly where Dots is. Now they defend the bomb site. And the interloper, the last man standing for the Brazilians, has his work cut out for him. He sees the diffuse kit. He doesn't see Grickster. And we will have a third map. The relief sweeps through OXG. Inhale, exhale. What more can be said? Jesse, I couldn't have said it better myself. A third map between these two teams as OXG gets the job done in the 15th and final round. Me too, man. Me too. What a game that they just played. Still a third map awaits us in this one. Gricks are top-fragging for the team, but frankly Parker, it's Gomez who needs to put on that cape, the hero of round 15, a triple. Pushing into the East Stairs, finding the bodies of W7M exactly when they needed to. Just like last time, we will head to a third map between Oxygen and W7M. I mean, it's a team effort, but you've gotta be regretting all of those attacks if you're OXG. Don't make those mistakes. Center yourself. You came back mentally for map two. Do it again for map three. Fluxo W7M could taste that 2-0, but they'll have to wait for map three up next. you you you you you you you you you you you Oh my god, can you please sign this photo? Can you please sign this photo? You pulled this up like, what was it? No, I see the handle there, this is not for me. You had someone else involved in this. Oh my, you reached out to my mum for this as well. Okay, okay, yeah. This is, um... Can you tell us how this looks? It's from the letter. Yeah. You know these sunglasses, they mean me like, or whatever brand it is, sorry. Yeah, so I was, you know, I was planning ahead of time when I was probably like 12, maybe 2, maybe 3, maybe 11 or 12. No. You can sign it, we need to... That's really good for us. That's really good for us. You going to hang it above me there? Yeah, let's go. Thank you so much, and I love your work. Thank you so much. So this is your armory, or my inlong box rotate. Headers and armory, filter CC, headers. I will put like this, but it's basically headers and rotates. and rotate. And about the utility, the Wamai is playing here on the east, so he's putting the Wamai for himself. The recruit is putting wire on metal and one wire in stairs in case it's 5-4 square. So Ash is going to spawn here, and it's going to throw an ash here on the table, because you can break the Goyo, like if you throw an ash. So really, really fast, he's going to throw this ash and already break the Goyo. Glass is going to come here with the Blitz to do the plant and thatcher here on the window. Ash comes here and break the other Goyo. And then Ash is going to enter below with the drone that Capitão is going to play here is looking for her. She enters below, plays there, just to guarantee the C4 and stuff like that. And on the time of the plant, she's going to climb the metal stairs. Glass is going to smoke here with the Blitz, so far smokes, they are just going to spend smokes. And Glass is going to come here, push and kill the guy doing C4, maybe kill the guy in the armor as well. Capitão is going to throw a fire here on this position that's very common. and a fire here, Ash is going to push the stairs, and Blitz is going to plant right here because it's not really common. And if the guy can't throw a C4, but he has tashers, so it's really hard, maybe Blitz is going to tank it. So that's it. You can go next round. I mean, that's actually really good. And I guess when the ash is destroying the goyo, you just open this door, you open the other side, so you basically can't guess you will do this. And then after the ash pushing the metal, if you don't expect this, then there are these literal over from there. We don't have smoke, we don't have warden. We are dead. So yeah, I think by far it's a fairly pox from this one. Thank you very much. You won this time. I'm the one who sent the email, so like I'm the one who did it, that's the story, right? None of us really thought that you were legit. Jack, fresh, fresh, fresh, fresh, oh my god, oh my god, please, can you sign this? this photo of you how do you have this photo no I shouldn't well this is a actually my mother fresh my mother's been providing photos again thank you Thank you so much. It's lovely to meet you. Now to reinforce off these two walls here. This would be a flex wall. We're going to put it like this. Just here. It's like a flex. I don't know how I'm going to do that. In positioning, we'd have the two-brow play here with the C4. And like the DMR, you could play between like weed, like the metal areas we call it. metal areas we call it so we can either react to that or the weed wall based on what they're doing we'd start the belt I'll just put it right here so it's easy to see on that side and then we'd have the femur as the last guy I could be here could test over a tool so I'd really kind of be in the Minnesota over there and this guy as well like when I turned over that tool as well I'd have these zombie press stuff unless there's lower pressure like trying to test off that door just be in Minnesota not really looking perfect but looking delay time. Basically for this start we can put it like that so I would put in like around these windows so if we need help to hold or whatever he will be rotate. If your resume really fall back and I manage to, like, you could be around here. She'd be probably back. I'd put her like right here probably. Like, things how it would go as well. Like, once we take like the contrast carriage and we would put maybe the class of town around this area. Yeah, you just hold this position. Namagy would place her jabs and rotate out for the guard to help on to the push. I think we would put the ink here to be playing into the main bridge, but it depends on the green take. Like if you're trying to force too much the green take, I would put like the thing here to come to try to help, but if it's like you're just giving away trying to fall it back, I would just keep thinking that. Yeah. So like if you guys are just falling and falling back to holding to power positions, I would say that the demons can come from below as well to try to help. And as I said, does Hibana here, it will be like a flex. I don't really count on her. It's more to get the clash attention. Clashes is still here. Is that the biggest thing? I would want the Clash to get overplayed high B. It's like what I'd want originally. Yeah, so if like the clash goes back into this side, they would put this Hibana to try to sneak in and then play Brawling back here, as ideally would it be. And then after like dealing with the clash over here, I think this guy would be a ready play, so it's like he won his fights as well, or he lost, and then we got the control of this area, and we just crossed. That's assuming nobody dies early, or just swings against Kelvien, because that's what happens a lot in our game. I had them making the Capitile fire over there and then... Yeah, I'm gonna go call up. Let's do have the flashes from Himana. Hey, you can go either way, Frank. Hey, you can go either way, Frank. Yeah, yeah, yeah. Yeah. you You you know what time it is it's the time today is it's the first birthday of me what is it? what is it? it didn't notice me it didn't notice me what is it? Happy birthday to you, happy birthday to you. Happy birthday to Kristen. Happy birthday to you. Woo! All right. Woo! What's up? I'm not going to ask you your wish because it might be to lift a hammer, but if you are doing so great in secret, so that might happen. Yeah, exactly. I think like in the moment right now, the team is just rolling, so I'm very happy with your gifts. And for sure, if you have one thing to ask, it's just the biggest that you might want my courage to accept. You have won all of your games, also. You are playing against them today. It might be a gift to also win over them. Exactly. We went today against Dan. I think it's a good show in Predator Team to go to a group that's in a loss and also to lose the confidence of the group for the players. Yeah, I think so. It should be more brilliant. You or them? It should be more what? Or it's us. I think Dan and I, they have like a few safety games, but I think it would be a good game. Maybe even a three-man game, but it would be my favorite. Talk about me. Just that you have some lunch. What is the gift you're gonna get him for his birthday? So beautiful so beautiful happy birthday Every Six Invitational Final is a strong pressure. Classic tension. They leave a mark that doesn't fade. Vostin, are you ready? Six Invitational 20-25 begins now. We need to watch it, Ceci. We need to watch it. We need to watch it. Who do they know? Everybody always talks about being mentally prepared for a game. And no one really knows what that looks like, especially that pressure of SI and the player that eats you up. you You No! I I'm sure that you're just like you, like you When I'm sure that you're just like you, like I do I'm taking light of the shadow I just spark inside I just spark inside We get We're just like you, we can't talk about it through Cause I'm too, we're just like you, like you you you you Thank you so much for your patience and it's not longer than expected delay. We are ready to see what happens in this very pivotal third map between these two teams. They've had some time to sort through some issues and get themselves on the same page. So now the best of one will separate these two teams. He'll be on Cafe Dostoevsky, Jesse. One of these teams will go onward, the other will go home, an impressive comeback. From Flux O W7M Kel just shortened, they have what it takes to close it out, or does OXG continue on their miracle run today? Map 3, Israel! Fluxo W7M, enter this third map on a four game winning streak when playing on CAFE. That includes beating FaZe Clan back during the SAO finals at the tail end of last year. And then Secret, SSG and D plus Kia all fell to this Brazilian squad here at the Sixth Invitational. They know what it takes to win on this map and it'll be up to Oxygen to problem solve, to dig deep and to find the answers that very few others could find on this map. They go through the operator band face and remove a double shield comp for Fluxo W7M to play with. That'll be targeted towards Dots who will not be allowed to play those shields anymore and Fluxo W7M removing the oh so powerful Mira and Valkyrie to start this game. bomb. Well, some time for these teams to get themselves back in the game. Flexo W7M definitely seemed to capture lightning in a bottle on that second map, ultimately falling short in a very critical 50th and final round. And boy, oh boy, was that a thrilling one. So what happens here on cafe? These two teams decently evenly matched, but I would obviously give the nod to Flexo W7M just over the course of of those two maps that we saw. Jesse, not all maps and not all results are created equal. That's true, but they all have equal results, Parker. And that is a win in the series. And this one, I guess this one's a little bit more important than winning the last two maps. You could make that argument. The decider, always the one that will determine who the victor is. It's gonna be a top floor defense from auction to start things off and some good drone hunting to begin from Gomez. We'll start to hurt that drone economy. Fluxo W7M were using oh so well back on border. It's something we touched on briefly with this team the information They seemed to had have on both sides In fact, maybe even more so on the defense was a big reason for their success And it once again delivers them an opening pick with Volps finding Gomez on the mid floor walks in kills Gomez Leaves refusers to a letter I mean hey if it wasn't for Gomez's 3k in that 15th and final round of border. We do not get here. Yeah, he was incredibly good at keeping things together, finding opportunities on that final round. Now you will not be able to have any influence whatsoever. And dying on the Solas, that is a purely active gadget. So, it's not even like you've set down your gadget somewhere, you are just completely ineffective. That is a devastating loss for the Select Street. Well, the job is still far from over. Fluxo W7, I'm hoping to clear through Piano. They almost made it out you all go playing here on the clash combined with the key the barriers piano control is going to be Really difficult to take for the Brazilian team. They've already gotten control of top red and they are here inside a cigar There's nobody going in for a flank so lobin is watching for nothing But really the threats are Paul Lou and for sorry yoga and forest playing in this defensive side up inside a piano inside of bathroom Often you'd see teams playing this with them in our window But of course with it banned out the clash is the next best thing absolutely agree with that So a minute and a half now off of the board you buy yourself a reprieve with that first pick You've got the clash there to quarterback and give you information because as you pointed out You know the solace to do that Now it's yoga as he moves along with crick sir with that lion scan going off Hope still has one more remaining in this attack getting ever closer to this side of cocktail No? Alright. Dott's getting diffuser down. Clash is still there. Lobin removes the problem that was Yaga. The Obstacle is now gone. Dott's got choked out by that gas, so he will have to attempt yet again. If he even finds an opportunity to do so. There's a possibility that Fluxo W7M kills all of OXG before we get to that point. Yeah, hoping to go for a plant. Volp's gets a third though, so Forest will fall. Still one more Toxic Bay being held by Grixer. This is their only opportunity to deny a plant. It gets thrown out in towards Trash and opens the door for Doth to maybe get a plant default. And Crickster's last man standing now, he will find a single kill and that will be all she wrote. Garbage time, garbage kills, as they're referred to in traditional sports. We can import that turn over here. The energy being felt by Fluxo, they're trying to get themselves hyped. it was a long break between maps two and three so they've got to keep that energy rolling. Potential for Gomez and Kizzy to understand that as the two Brazilians on the roster for OXG, everybody else might be a little lost on them. Nice little clear parker, honestly it comes back down to that information and early gunfight onto Gomez and then a very direct take. Yes, Paulu was trying to hit the back at the end there coming in through the white window but in the end It was just that forward push coming in largely off the back of Lobin and Volbs were able to make that space Get themselves into a plant position didn't plant in the end of it But got themselves close enough that oxygen felt like they had to make their moves felt like they had to step up Really clean round to start from fluxo w7m. Oh, she cannot afford to go down early on this first half Now of course not and again the stakes for those of you that have not watched any of the previous maps between these two teams The loser of this series goes home meaning the loser of cafe goes home It makes it quite easy for you to follow along. Yes, when cafe you move on lose cafe you join a Growing list of teams that have now been eliminated here at the six-invitational While we were in the middle of our second map while border was still underway We did get a conclusion on the other stream of who the winner of this series will play tomorrow. If Fluxo W7M or OXG advance onwards and fans of both teams will want that, they will go up against Space Station Gaming. Shopify Rebellion, beaten by their rivals in North America, SR's run is finished. SSG will be battling with whichever team is successful here with Forestine. Only Fluxo W7M are hoping it's them and within their graphs a second round might even be possible. Here's the door for Grixer to overtake his former team if they can get the victory against Fluxo W7M. Now I'm sure that would feel sweet after being dropped at the beginning of this season and being moved over to this Oxygen squad. They've lost their opening body though. For the second time, Forrest goes down without a kill and this sends while we'll make it very difficult for the VIP player of Yaga to stop this plant from going down through Freezer. Now he is on the two brow so likely has some options to still see through this and potentially stop somebody dropping through that freezer hatch It's what he's currently watching for the Sen's walls can be powerful But they get stalled out by the Zoto canister before anyone's able to drop they go back up though down once more It's been a game of juggling Zoto canisters have been really strong for this oXG team Being used to deny some more information and deny pushes and gadgets from flux So W7M, Paluhuffing in an awful lot of gases now. It's the Brazilians on the wrong side of this three before. But Dota's is always a scary player. He's dropped double digits in both maps. He's already got two kills, yet to die so far throughout this cafe. And Oxygen will lose the advantage that they had, leaving Adam and Gomez in this spot. Adam just off site. Gomez still tucked in the bomb site. Technically not as he's in prep, but a few steps away. You've got to give me this one. Yeah, I'll give it to you, Parker. They're huntin' for these kills without playing together. They've gotta find a way to get the pinch onto the site players. Dots is in a position for a plant. There's a nitrosil in the pocket of Gomez. That's their only tool to stop it, other than two impacts from Adam. This is the first shot, and now he's ready for the Nitro. Gomez is positioned by those rack and rolls inside a kitchen. Has been spotted, so where is Adam to be the question mark for this Fluxo W7M team? They don't know Adam's positioning. He's now made his way out of Kochek over towards Whiskey. Might find an opportunity through freezer dots has been dropped But Adam will find some urgency now as Dota's attempts to plant Paulu will cover dots still down Adam looking for the vault over finishing off dots getting Paulu for his troubles. He will need a 4k The fire will now work against it as his own Goyo canister keeps him from getting closer to the bomb site He sees the red dot on the wall so he has an idea of where Dota's is Waiting for that fire to now disappear. Dodez playing this one so patiently. It's Adam who has to respond to the timer, making an awful lot of noise over towards Whiskey. Dodez playing this so well, running at a time. He just needs to prevent Adam from getting there with the clock being what it is. Dodez will shut him down either way. I don't think if Adam had won that duel, he'd have enough time to get to the kids. Those are forceful words from Paulie, and I don't even know what he's saying. I feel like it's slightly targeting this. Watch our W7M up 2-0 in an immediate time now by OXG. Yeah, yeah. It's like our, our body deepens, but instead, it won't push us forward and push down. So let's do like, ask some of the zombie, you know, play like a danger, but we're going to spend time and go down, you know? Yeah, what are you going to do? I'm going to play a zombie. I'm gonna go for the other one. Alright, alright. Attackers need to locate and... And the set of better myself. There it is. Oxygen, a pretty quiet attack time out. We did hear the game plan though. Castle and Izami is what was called for by Coach Kizzi. Likely on some of the other bombsites where they want to play around that top floor. When they want to play up around Piano, that's probably going to be their game plan. They did use the Izami alongside the clash back in round number one. And frankly, it looked like a successful strategy, but ultimately, it was cleared up by FoxxerW7N, even if it did manage to buy them some time, asking for a Final Operator Band at the end there. Sounds like something happened to the A-Stream, so I didn't hear what they were hoping to ban after round 3, but we won't have to wait long to find out. It is, I think, very fitting, very telling, very iconic that that final round ended with a 1v1 between Dodez and Adam. These have been the star players throughout this series with Dodez going crazy on map number one to take over and win it for Fluxo W7M. Adam starting map two extremely hot. These are the two primary entries from both teams. I think most would tell you that these are the two most talented individual players. At least when it comes down to just raw mechanics on each of the two sides. And it's going to be on both of them to step up big for their squads if they want to win the cider here at cafe. Absolutely. And I mean, to call a timeout so early, a lot of teams do, admittedly, call a timeout after round two to get ahead of that round three ban chart that you referenced. I think it was in the first game we saw earlier today when you referenced the efficiency of timeouts and when they get called. It really is quite a good graph. And I don't know if it's been shown on the A stream at all with the desk segment. segment, I should- I don't believe so! We got our hands on a graph that basically showed when tack timeouts get played, and the most common tack timeout so far through SI was just after round 3, just before round 3, it was actually relatively rare, but I mean typically these early couple of tack timeouts after round 2, round 3, round 4 is when a lot of them are getting used, partly just because games don't always go so deep into rounds 10, 11, 12, and beyond. But I mean, it's a great graphic and a good asset. Is there will be a Russian now from Flexo W7M? OXG tried this a few times. They are waiting to bait out all of that gas. Dots gets destroyed. Yokai blasts, gas, bullets, everything going his way. A real death magnet on the side of Flexo W7M, and that will be 90 seconds that have been burned and the defuse kit dropped, which might be the bigger issue here. Now, Flexo, W7N will have to retake that part of the map. Dodes on the board continuing his great play. He is averaging over one kill around. He's 4-0. Down goes Palu. Bolts on the board now. These teams trading back and forth. Dodes will finally die, and it's all up to Loeb into win a 1v2. He's got a good lead on the echo, but Grexer's side on does the job. The North Americans will blunt the momentum of the Brazilians as they finally get on the board. It's really that support duo coming in clutch for Auction to get their first round here on cafe. It's Grickster late round to clean up those couple of kills, but it's I think the smoke from Yaw, from Forest, who really comes out clutch to start that round deals so much damage over to the Blackbeard. And the second that the fuse kit goes onto the floor parker without being planted, everything kind of falls to pieces for Fluxo W7M. Credit to Dota's for killing the smoke midway through that round, but he needed that frag a little bit earlier to keep his Blackbeard alive this play by Dots going down to this toxic babe then on a sliver of HP it's Yaga who finds the shoulder in the end and then chaos of kills. Loben doing his best there at the backstab from behind but just not quite enough. Auctione Sports saved themselves after the attack timeout from going down 3-0 and are still very much in this early game. I would have loved to have been a fly on the wall with that SSGSR game, by the way. I do want to come back to that a little bit. We've had so many good games through our two phases here at Paris. There's always a question of what the best and most competitive SI has been. I mean, I don't know if you can immediately put this one into conversation. I think it will really live or die off of that phase three because there are sometimes where we have amazing group stages and then, yeah, we don't really have the best live stage and then other times we'll have incredible live games. And then the grid stage was a bit of a snoozefest. This has been a bit of an interesting event. We've had some absolute blowouts. We've had some incredible matches. This one going all the way right now. G2 secret on the other channel. That one will likely be an incredible match. I suspect as much at least at the hooting and hollering that I hear is any indication. It should be a good one too. G2 now starting to find their footing, Team Secret slowly losing their grip. That probably has to be the storyline. At least we were casting that's probably what we would lean into. But again, here we are with our own storyline. And that's OXG backs perpetually against the wall going through this run, looking to continue their streak of finishing top eight in order to get there. They have to overcome this Fluxo W7M team, which is far from a given. It almost looked like we were going to have Fluxo W7M win at 2-0. On board, it did not come to pass. Now they have an opportunity to seal the deal. Well, it's also a G-Team, almost got grouped, Parker. If you'll remember, it came down to the final match of the group stage, the final game on B-Stream, where they played against Enterprise Esports for the final spot in playoffs. They were successful in a pretty dominant win over the Australian team. So that was a lot of success coming out from Oxygen. Then they proved even more people wrong by beating Heretics earlier today and a win over flux of w7m would certainly silence some haters Here comes utility briefly into piano They start to open up onto this top floor and you can see that the players on oxygen have it really committed to contesting piano side I was wondering when they called for both Azami and castle if this is where it was going to be used We haven't seen the castle be played since the time out But the Azami so consistent from yoga not banned out after round number three which has allowed them to continue to play up on this top floor or stalling things out with Toxic Fade, strong utility play from Oxygen Esports, but everybody's still alive almost two minutes deep. A very slow round for both of these teams. I mean, hey, we're used to the break deck paces of OXG on their attacks, so now we have to get used to settling in to slightly slower, but more calculated aggression from Fluxer W7M. We're not on boarder anymore, Parker. Wow. What? When did that change? Dots will walk in, assert himself, Down goes Gomez. Yes, a lot more needs to be done to figure out cafe. Absolutely correct. A far more strategic map, but one that still allows for lots of strong gunplay. And right now it's been fluxoww7m to start that off. Yaga will answer back immediately 30 seconds later. So no trait to be had. No advantage anymore. Either his top floor looking to be cleared out, but there is a belated flank after his kill. Yaga now getting a little bit more aggressive on red stairs, those track stingers being a bit of an hurdle for him to go over a spiky impediment. Not expecting Forrest in that position, the smoke getting under the skin of Dodez, as Paul Lou strikes as well, these two teams with six players alive, three apiece, five seconds left, they need to get Diffuser down, Dots will attempt it, he's managed to kill all of them except for Yaga, who's now making his way over towards the bomb site, he won't be able to to shut this one down. Oh, no, he dies through the drone hole in the last second to create a play by the young North American and a stunning finish to that round. My god. He almost missed it. I'm going to get that one because I'm proud of him. We answer back in Portuguese. You could see it in his head. Wait, hold on a second. No, there's a drone hole there. I should check that. Yeah. Honestly, it looked like there was somebody on his team that made the call. Hey, you can get him through the drone hole. Nearly ran right past it and it looked like he was going to. Then in the 1vX it would have been really awkward to try to secure that kill, but he barely finds the foot through the drone hole. The plant spot betrays Dots in the midst of that. He was already solo HP from earlier in the round. Such a smart play from Yaga. Clutches up in the 1v3 to win it for OHC and tie this game. I really thought the clock was gonna do it for Fluxo W7M and I guess in the end, it did. Failing on time after the plant gets denied, it took them ages to push her that top floor. Largely because the utility plant, it was coming out from OXG, talks with babes, keep a barrier. So much utility was used to stall them when that top floor clear and it all paid off in the end. Unbelievably quick thinking by Yaga as the wheels turned in real time. Fantastic stuff from the um somewhere in america player that's your thing if you want mary in iowa our best iowa player ever in rainbow six history the only one uh to my knowledge goddess was from iowa true i will i will go on record saying jog is a better player than goddess no shade throne goddess now a full-time streamer last affiliated with sonics if i recall correctly I mean, a fun little tidbit here when we were talking about the efficiency and immediate translation and success of these timeouts. A regional graphic we saw a couple of years back. Goddess was actually the most successful coach. Yeah. After timeouts when she was on that Sonic roster, she retired a while ago. I don't know if she's still affiliated with the Rainbow Six scene at all. I do know she streams on her own personal Twitch channel. Goddess is really quite a lovely person and we hope that she is doing well in her retirement. she is, as we like to call it in the business, free. So. Escaping the, yeah, the Rainbow Six Eastport's ecosystem, but frankly, there's no place out of rather B Parker. We're here on Cafe for round five. This is still map three to figure out who's gonna move on through the lower bracket, the Twitch drone causing havoc inside the site. Here's a couple of those Goyo canisters to make things a little bit easier when Fluxo get into the execute part of the bomb site. Both was very close to finding the head of somebody down beneath him. Could have been able to port one of those earlier picks, but not finding the value yet. Buck with, of course, two good guns. DMRs leading the way. Every single game we see a good DMR. We always tell you the viewer, go into your game, equip DMRs. You will gain elo, I promise you. You're playing Twitch and you run the F2? Not smart! Run the 417, it's the best statistical gun of the game at the moment. You just need to make sure you're clicking or pulling the trigger a couple times. Shaping up for this death drop now inside of Freezer and, I mean, Flexor W7M not getting cold feet here whatsoever, as they now have an opportunity to go for that plant. They just need to worry about Yaga in this position. Surveying the wreckage of that wall. Good God, look at that. Yaga punished from above, not really expecting Lobin in that position. ROU projectors going out, Volps now still holding from above. This top floor control will be a major thorn in the side of OXG. 25 seconds remain, Dott's attempting to plant. Loben finds his second kill. Volps recovers from above, choking out this Oxygen defense. Now it's all up to the two remaining players on the side of OXG. A third kill for Loben and a flawless end of the round. Four flexor W7M, blunting the momentum of OXG and regaining the lead for the Brazilian. Really good push coming out from Fluxo W7M. They had full top floor control. Parker, I thought the sends play coming out from thoughts was absolutely phenomenal. They didn't know where that plant was going down on the side of OXG. Gricks are just at the end trying to put that diffuser, trying to smoke out the coffee plant position. It very well could have been going down over there because of the sends wall. They had no idea where plant was happening, but it was just tucked up close on the bomb chassis and that is good enough for Fluxo W7M to get it down. Everybody's scrambling inside of auction after that happens. They failed to stop them on the freezer drop They failed to stop them with the toxic babes and it ends up just being a really clean start to finish from flux Oh, W7M. I mean, this is one of the big issues with that bottom floor bomb site, right? It is too many of the coveted site on this map But if you don't roam or if you fall off the room too early or if you get killed on the room If you lose control of that middle floor and they still have soft destruction a ram a buck a sledge Even a Deimos or a Jackal with his secondary shotgun, you are going to have a really, really hard time. I mean, gridlock's an operative that's getting locked in right now. She also has the super shorty. Yep. I remember way back in the day when casters would get clowned for saying that Jackal was a buck substitute on certain maps because of his secondary shotgun, and now look. Now look at us! I mean, I don't... Jackal in 2026 would be a sight. I'll say that, Parker. I'm not saying he's a good option, I'm just saying he exists as an option. It's gonna take a look. Second lowest pick rate of all attackers of the Sixth Potational. Only Yana has a lower presence than Jackal at the moment. Three wins, two losses for Jackal. It's before today. Honestly, I forgot Yana existed. Yeah, most people do. At this point in the meta, Shaco maybe the one to hold out. He still likes to bring her from time to time, very much a comfort gun for him, but utill wise there are always better options when you're making an attacking line up. Fluxo W7M will bring some of those options. Grimm has been, I believe, the highest presence operator here at SI so far, and Dots has jumped onto that operator trying to make some space for his teams. It will be a top floor clear. Top floor take, I should say, is this is where the bomb site is at, but watch out for force. We just saw him down in Bakery. If he gets information to somebody on the piano in Windows Parker, he could run out the Bakery door and stop somebody out on the window. It could be a devastating play if they're not ready for it. Fox O W7M have been leading the way on opening picks, but again, they have been the ones setting this pace. So of course, the Vega that opened the pick they go on to convert pretty well. They almost get it. My goodness, Gomez suffering through this. They'll get Yaga for their trouble, so the intended target is not the one to go. A run out from Forrest, and it's a nice lamp fixture, but it's not actually a player. So Forrest is miles away from this bond site. That means that the rest of these OXG players dropping like flies will have even more work on the bond site. Can you buy enough time for Forrest to get up? No, you can't. Loven is on the flank watch. Down goes Forrest, things going from bad to worse. Another flawless round incoming for Fluxo W7M, unless Adam can muster anything and no, he cannot. They flawlessly do it yet again in the first half. Four-two for Fluxo. There's the castle we were hearing about in attack time out Parker, but it doesn't stop Fluxo from making that push in through the top floor in through piano. Dode has some beauty shots as he pushes through piano into the bulk of the OXG defenders. Force on that bakery run out. You know, I really liked the idea, but it happens way too late. There were players on those windows for so long that they could have spotted on the runout, but in the end, by the time he's out there, everybody has gone back in. Everybody's already pushing through the top floor trying to find those kills. They left an impossible task for Adam and Grixer trying to stall things out with the smoke, but in the 2v5, there's just not a lot that you can do from that point. They lose their defensive half 4-2. They now move over to the attack. This is starting to get awkward, Parker. This is where we'd expect Fluxo at W7M for one away with it, OXG need to upset expectations. Kavidostevsky enters as the second most played map in terms of rounds played, but, I guess these are stats from before the previous series, so. Second third doesn't really matter a very popular map across all regions and an Incredibly defender sided map not the most defender sided, but it isn't the top three for a defender win rate Mm-hmm Again, I don't really see any of these operator bands that I think will change that Mira and Azami are staples on this map because of their Ability to allow you to roam Also allow you to hold down that cocktail bombsite upstairs that a lot of teams aren't going to these days relatively well. I flexed so getting rid of both of the shields. We have not really seen a lot of success from the shields in the hands of OXG. Now they are limited to two options, Blackbeard or Fuse Shield. Should they go there? And I mean you and I cast the NA League, we could literally do a what's the opposite of a highlight reel of Forrest trying to make a Fuse Shield work on this map. Unfortunately, he is just a poor substitute, and I like that we are not seeing a shield being forced into this OXG line. I saw it earlier today actually in their game against Heretics where they used a Fuse plus Sen's combo to have a really cool execute down onto the bottom floor as they dropped in through the Freezer hatch. It could have done something very similar, but obviously Fluxo would have seen that game. They were watching it earlier today, and they should be aware of that as OXG are playing cafe for the second time in 24 hours. So instead, it's pretty much just a direct take, Parker. I don't think they care about the top floor control. They're just going for a bakery, trying to find a way to work a pick, even though they're staring down Pauleau in the clash. And I do worry about too much of a linear take. I worry about the time for OXG. We saw three rounds on boarder. I know it was a long time ago, but people with longer memories will recall how cheeky they could get and how it didn't work. Adam will lead off pick, and that'll give OXG an opening. Shield goes down as Pauline is waiting for an engagement and because of this position, he can very easily pick off that hard destruction negating Adam and anybody else that wants to push towards that wall. Donas creeping upstairs, but I think Forrest is ready for this. He's been playing inside a train for ages. He calls the logic bomb now and is starting to hunt for something that he might expect with this flank being played by the Goyo. Here's the top down. The Forrest is going towards red. That's not the way the Goyo went and if he's not careful the flank from Dodez could work out despite the doka beat He's broken double digits in all of these maps so far He's one kill away from doing it again Dodez a real sensation here And he's been the raid boss that OXG have been working together to slay but there's been some issues now It's for us to hunt him down. No more logic bombs remaining just gun in hand One minute to go, the more Forest stays trying to deal with Dodez, the more work the two other players of OXG will have to do, especially with the clash on the board. Forest wins the engagement, will immediately steal Intel. This is a big opening for Oxygen. Double his kill count, gets that Bokeh be hacked. That could be an absolutely critical kill to tilt this round in the favor of OXG. They've dropped the fuse, get outside of Bakery. It will need to be recovered at some point in this round. in this round, but with Palu still holding on to that part of the map, I'm not sure if they're going to have the ability to grab it. There we go Yaga picking it up now. In the 1v1 with Palu, neither of them have teammates very nearby to trade this. Palu knows somebody is still there, he sees that underbarrel red dot site on the wall, Gricks are taking a bit of damage, and they are running out of time. A walk on in, Palu easily dealing with that. He will have his work cut out for him now as it's a push in from the gridlock. Gricks are on a on a single point of HP, Polly will need to clutch! Forrest doesn't escape! A beautiful 1v1 and a terrific round for OXG. The 26 year old from Tucson, Arizona, Forrest, what a round. I was so worried on that dokeby when he didn't spot the flank from Dodez. somewhat allowed his teammate to go down the top floor for Gomez, but then once he's able to get that trade back, once he has full top floor control, once again, he works his way down those main stairs, finds an angle into the bomb site, and with a sliver of time left, he's able to win that clutch. Don't forget, he had hacked the camera's Parker, so that bakery cam was being watched by the dead players on auction. They had to ping on Paulyu that whole time. It's why Yaga felt so confident walking in Bake all by himself, Even if he wasn't able to win that duel, the trade was so fast and so clean from Forrest. He gets a triple kill in around 7 and he gives Oxygen a little bit of life on this second half. And they need it. They really, really do need it. Adam doing okay, none of the players right now, currently positive on the side of OH2, which really is quite striking given the score line. You'd figure one or two players would be there, but everybody not named Gomez have been somewhat active dealing with these players. players. Volp's going for a spawn peek now. Two rounds in a row. Oh my goodness, he's so close. Oh my gosh. They're both droning. One is Forrest, one is Adam. Observer, listen to my words very carefully. I don't care what else is happening. I want to stay here right now. Oh, and it pays off. Down goes Adam. Volp's patience rewarded. And my my, that's the the King off the board, Fluxo W7M with a big opening pick. Spent longer than 30 seconds holding that angle, Parker. I mean, most players will back off far before then. What are you doing? Dots caught the f- There, the few shield on the scanner, but unfortunately the shield blocks almost all the damage from the nitro cell. So that's the one thing with Paul's Parker. You might know who is there, or you might know if someone's there. You won't know who specifically it is with the shield being on the other side of the window. There's not a lot you can do for it, but hey, they have still started themselves off so strongly on the side of Fluxo W7M. I think Oxygen wanted to go for a rush here. They've got the fuse, they've got the shield, they've got... They were supposed to have Adam on the ying, but without those candelas, they kind of have to adjust their plan, and now, a top floor clear looks like the idea, but it's not gonna be easy without proper utility. Don't say it. Don't say- don't say the two words. Don't say what? For a shield? It's close enough. Fuse shield! Ah! I go into psychosis. I completely lose my mind, you know this. Hey, he's found some success with it already today. Looking to maybe make that two rounds now, as he clears through this top floor. Everybody's given him some respect, dude. They've started to fall back, not wanting to mess with the fuse shield that barrels down towards them. Robin's got a big opening, and... Alright, never mind. Jesse, it's not getting better. Maybe write this round off if you're OXG. The spawn peek didn't work. Forced by himself on the fuse shield isn't able to do much. Nothing is really going here. Another flawless round. Four Flexo W7M. Say it ain't so. Incredible go of it. We've already got two so far on this map. Gomez will not let that happen, but... What can he really do 30 seconds to go the malusia still upstairs don't is breaking double digits for the third map All three maps that is quite the tally Gomez still you have death marks Not sure it would have made a difference Parker I think the big reason why is that he doesn't want to get his position away Yeah, I mean if you think the your opponents are well coordinated if you use the death mark They know exactly where you are. Yeah, and when you're in a 1v4 That means your yes, you're getting intel on the one But that means that there are four players who know where you are they can very easily prep for that So the deathmark in that instance would work against you Still could have tried it twelve kills for Dota is here on map number three again quite the tally Let's go all the way back to night Haven labs. It was several hours ago Dota 14 and five almost breaking a year-long streak of a high of EPS Let's go to Border. It was about an hour ago. Dodez, 14 and 8. Now here on Cafe 12 and 3. Those are just world beater numbers up against this OXG team. What do you even do? And, Parker, at the start of this match, at the start of Cafe, I said that it was going to come down to the two entry fraggers, Dodez versus Adam. Both have been heroes for their respective teams, but only one of them has shown up in a massive way, and that's, of course, been Dodez. Atom 5 and 7, he's still top-fragging his squad. It's not his fault necessarily that they're losing, but because OXG so commonly relies on Atom to be that pop-off player, it's a play out of his mind as he has so many games before. It really does put them at disadvantage when he can't put up those same numbers that we're used to seeing from him. A couple more rounds to get back in this game as far from over, but his Fluxo W7M load up on that bottom floor site, it will be Oxygen coming in with the same attacker line that they used against Heretics earlier this day. We're looking for an early picture of the window yet again. I mean, we saw Shaco do this. We've seen many teams do this. SSG does this on this map. But one thing the devs have tried to fix when they've gone to cafe is the ability to get to the building without getting shot. I mean, it's obviously a part of this game. And I know the community is actually quite divided as to whether this should be a thing. My personal opinion is that while I think spawn peeks are neat. I don't think they should be in the game. I think they should be working to make it so you can get to the building pretty safely. Good map design should discourage it. I think discouraging is the right way to put this. Dodez is spotted. They knew where he was. Kill number 13 as he fades away. Goma is all alone, Parker. There's no hope for a trade as he's just clearing through bar all by himself. They have a shield. Forest was up there. If they were able to trade, there'd be no trade back. Dodes was all by himself. Ugh, and even on the white stairs, the trade remains impossible for Oxygen. Well, very smartly, they moved Pau Lu to that position. So that would negate any advantage Grickser had. Grickser, if he has reflexes, well, he'd touch faster, could have potentially netted a kill onto Dodes, especially with how low Dodes's HP is. A single shot from that 417 would have almost certainly felt him as not come to pass. There go the cluster charges a longer life expectancy for forest in this round But there's not a lot of time left one minute to go a deceptively quick round and fluxo W7m if they prevail you have the numbers advantage will move to series point fluxo will expect a freezer drop That's likely what we're gonna see from auctioning sports with yoga on this sense They've got a couple different options where they could put the diffuse kit down Syncs is a strong option when you've got this sense of course trucked on the bomb chassis is what we saw previously with this operator being brought on this bomb site. They're trying to force something out of Sinks. There's no player position down there as we can see with the silhouettes. Rice is well up spot where they might need to worry about players inside of that site. But right now it's just about can you close up these floorboards? Can you find a way to manage to make these players move? The drop will come through from Forest and soon the plant will begin. He's got coverage on White Stairs so that's good. That means it'll be a little bit tougher. Four dots to get out of his position. Shield goes down, Palu waiting for the move, Nitro Cell goes out from Dots, again, he might be paralyzed in this position. ROU projector can go up at any point in time to conceal this plant, but he's running at a time of five seconds, left eight players still alive. You've got to go if you're OXG, you have completely lost control of the clock. You've lost the round now with its series point for W7M's former team now playing under the brand of Fluxo. And you know, Fluxo is an organization that has been around for a while. They might have won a major under W7M, but there's a new sheriff in town and you best know. Fluxo wants something to add to their trophy case. Things are falling off the rails and fast, Parker. These attacks have not been what Oxygen have needed. One last chance to tilt the momentum in their favor. They will do it by banning the clash. It's been good for Fluxo. Don't get me wrong. They've been running a lot of clashes on these defenses. I don't mind the ban at all. Played twice now by Apollo in around 7 and 9. But it's going to take a lot more than that. Back-to-back defensive round wins to come through from Flux O W7M. The clock, a big problem for Oxygen in the fuse shield, not finding any success across two rounds. You start to wonder, what's the next strategy? What's the next game plan? When you've already been playing, not only an extremely long series here against Flux O W7M, but also had a very long 2-map, best of 3 to start the day up against heretics. And you combine all that with the fact that you've now played cafe twice in one day. You have already shown so many of your strategies. How deep is the tank? How many more strats you have to pull out to try to catch Fluxo off guard? And if that wasn't hard enough, you've got to do it back to back to back. So for Oxygen, everything is relying on this. It seems like an impossible task, but they have to do it now. Four matches will be played tomorrow. Two in the upper bracket, two in the lower bracket, where two more teams will go home. From top eight to top six, we will go and those six teams will do battle on Friday in front of a live audience here in Paris. Once again, upper bracket semifinals. The North American team of Wildcard will go up against FaZe Clan tomorrow and you've got Furia and Team Falcons also squaring off. That's Furia team has found new life and Falcons obviously wanting to win the hammer on quote unquote home soil. Space station and Weibo gaming won their matchups earlier today. So they are awaiting the winners of the two remaining games. Here obviously on this stream, Fluxo W7M poised to go up against Space Station tomorrow. Not certain, but looking likely. And over on the A-Street, Keen-Secret and G2 are battling. The loser of that goes home, the winner will play Weibo. Tomorrow, those will be exciting matchups. You and I are off, but I will be watching them with keen interest. My thoughts go to Neuer's on SSG, probably hoping he gets another shot to take down his former organization of OXG, but it's not looking likely at this point. Still three rounds to go in order to clutch this one into overtime, and they've got a win there as well. Reading is the bomb site, Oxygen were successful here in the past. Obviously we've seen some stalls happening coming out From both scenes, but particularly when W7M were attacking on this site. It looked like they were really struggling with the clock Fear something similar could be happening We're just starting to open up the castle barricade on the cigar door Parker at 90 seconds deep into this round The Goya will delay even more time stalling us out through the top clear and the majority of players for fluxo W7M, Lobin, Bulbs and Dodez all remain on the top floor hold. And really the story for Oxygen will be the lack of prowess on their attacks. It sunk them or well almost sunk them on board. Let's correct our language here. Yes. And it is now the big issue on cafe. Most of the maps in the map pool skew towards the defenders. So you've got to be a little bit sharper. Gomez was the reason why we have cafe. And now might be one of the big reasons why Fluxo W7M takes this map. He goes three and ten as he swings on in. Cannon fodder effectively for Fluxo as they look to lock this one out. Time now starting to take away this run from OXG. They've always finished top eight, but at the hands of Wolps that just might end. Desperate times call for desperate measures. Oxygen with one kill so far. Crickster with the reload, he and Forrest will need to work this together. Crickster taking some serious damage now backing away as he's taken. Horus with defuse kit. Gricksor managing to stay alive. He takes down Vulp's. They need to translate towards the bomb site. They've got top four control, but they might as well be miles away, Jesse. They will have to drop a potentially dead drop as down goes Gricksor and now Forrest, the former IGL, will perish at the hands of Loeben. Fluxo W7M will move up the lower bracket. Oxygen are sadly done. No more top eight streak for the North American squad. Their Cinderella-esque run from the LCKQ all the way to the top 12 is all they're going to get. An impressive attempt, but ultimately just not enough. The group stage repeats itself. The 2-1 victory for Fluxo, W7M will amount itself once more against OXG and this time for the final time they are eliminated now from SI. They were heartbroken Parker, W7M when they lost to the Munich Major they failed to make top main stage, they failed to make top 8, they are one best of three away from playing in front of the crowd once again, they thrive in that environment, they love the pressure when it comes to it and they're going to have a banger game against SSG coming up tomorrow. I am so excited. I love casting games but I'm also just a fan at heart so we get to see some terrific matches as we look for a conclusion. They made me take the hat off by the way. I apologize for my hair but they told me to take the hat off. I was going to put the hat back on. Here are the stats. The numbers not very good for OXG when you only win three rounds. I suspect that's what's going to happen. Can we say Dota's two maps in this series above 150 EPS? He again, barely fails to beat his seasonal high of 166 in a single map comes so close twice, but records or not, he's got to be feeling good with how well he played. There's no doubt who the MVP is of this series Parker. Dota's took over map number one and in map three was the best player by far two. 14 kills in every single match. That is incredible. Mr. Consistency, 42 kills total across the series. And I mean, Stylin, High Flyin, Profilen, just about everything you could ask. The players outside of Dots have all been getting so many frags on this team. And we often talk about the three points of the spear. There are four right now, and that is scary for a lot of their opponents. Yeah, no doubt about that. So does former MVP at the Montreal Major, looking to repeat now at the 6th Invitational. That would be a hell of a story for one of Siege's newest fraggers over the last couple of years. It's been looking so ridiculously good. Let's take a look at what we saw earlier on here for the B-Stream. We got to see Daystar taking on D-Plus KIA in an all-APAC side of the bracket, where D-Plus KIA did come out on top. Oxygen eSports then dueled with Team Heretics, of course, in our second game of the day. in 7-5, 7-5 fashion won the battle between NA and EU. Of course, we saw both victors play again, D plus Kia, then losing to their original rivals of Weibo. And in the game, we just witnessed Fluxo W7M taking down oxygen and making it to tomorrow. The brackets are mostly set over on the A stream. If you're not already watching both of these shows at the same time, I highly encourage you to do so. G2 fighting for their lives, going up against Team Secret, who honestly, both of these teams could very easily make main stage. It's a shame that we have to say goodbye to one, but we said goodbye to seven other teams today. So what's an eighth? I believe the kids had blood for the blood gun. I don't know if they still use that, but an incredible matchup is underway over there. When we conclude here, I'm going to be walking over to maybe get some food and probably watch the conclusion of that one. But yeah, what more is there to say? The Six Invitational is our best event of the year and teams will always bring their best. OXG brought their best. It ultimately wasn't enough. Flexo W7M, among the other teams that you saw successful today, they will be in action tomorrow. And then, fingers crossed, if you're a fan of them, you'll see these teams in Paris on Friday on behalf of the entire B-stream team. That's it for Jesse and I. Go over to G2 and Team Secret for our final matchup of the day. We'll see you tomorrow. you