WEBVTT

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This is the Coalition Emergency Broadcast System, there are reports of multiple tremors

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This is causing minor damage to Barcelona.

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Stay sharp. Don't let him surround you.

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There should be more guns in this house.

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Here. Stop these on.

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This isn't enough.

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We should still head to the police station. We're gonna have more firepower than you.

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Right. Yes.

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Yes. It's about two blocks up ahead.

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Okay.

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Shoot, move, watch for civilians.

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Get inside, now!

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Grab an opening!

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Get out of here!

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Get out of here!

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You see that? There's something there! What are you doing?

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We're getting up to the street! Just get where we're going!

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We need to keep moving! Don't be out of the past!

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Let's get moving!

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Let me see what I can do.

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I'm at the platform! I need backup!

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These things are looming!

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Watch for others.

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Get a user! Anyone that can hear us!

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Open fire!

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You're gonna die, damn breeze points!

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Reloading! Cover me!

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All right, that gear said they're stuck in the pay-it-save.

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Which way?

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It's on the other side of this apartment.

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At least that thing covered us a shortcut.

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Through here.

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I

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Shot

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Where the hell did you know come from?

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We heard your distress call. Oh you saved my ass. We need to make ourselves skips

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These fuckers keep pouring in new for a few minutes.

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What's wrong with you?

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I'm almost hit.

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You almost hit?

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Yeah. Who are you?

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I'm just walking on the ground.

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Where's your squad?

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They think I'm not on spot.

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I'm on the ground.

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We're in the conflict.

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I was about to attack.

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I'm just walking on the ground.

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That'll be all!

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Anyone see him?

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Come, Jack, front!

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There's no way to get away!

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Take them off!

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On your right!

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I got it!

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James!

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Dammit!

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Tom!

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Come on, come on, come on!

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Help us!

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Our roads converge again.

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Gakus Finis?

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Welcome to the Xbox Game Showcase.

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For the past 25 years, Xbox has delivered some of the greatest games of all time.

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Games that changed what was possible, games that brought players together, and games that

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defined generations.

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Xbox was built on the spirit of creativity and heart.

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And as we kick off the show with Gears of War E-Day, it's only fitting that as we return

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to Xbox, we return to Gears.

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So today, we're announcing that Gears of War E-Day will be an Xbox console exclusive.

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The core of Xbox is great games and that's what today is all about.

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We're going to show you more than 25 titles from creators around the world, followed by our Gears Direct.

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Enjoy the show.

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Do I remember the moment my powers came in?

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Well, I was being crushed to death with sea water and mud and manure, while holding onto

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my sister's hand.

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I remember her fingers gripped so tightly in mine that her nails drew blood.

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Until I...

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I lost her grip.

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But she stayed away.

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I'm stuck in the memory bed, yeah.

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I know why you're here.

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You wanna talk about them.

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They're not real heroes.

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You've never seen a legend in the flesh.

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Well, that power...

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Now that they use it...

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Killing mindless beasts.

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Fighting pesantons.

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None of that matters.

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Look what I do, Chastel.

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A real hero knows how to be in power.

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Then waste time and trip the other tastes.

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You're back! A pan-dress like a slight!

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The more important things to worry about are the vegetables.

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A hero knows how to live with their choices.

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Oi! What the fuck was that?

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I was just...

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Just sent my brother into the infinite fucking abyss without even asking permission!

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I will tell you what I told them.

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Albin is broken and I'm going to mend it.

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Albin doesn't need heroes.

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It needs a hero.

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I'm not here.

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It's me.

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You've heard the story.

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Halo, the chief, stuff of vengeance.

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But that's not the story I'm telling today.

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This one, you haven't heard.

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I've started similar enough.

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Drop in, grab the gurds.

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out before anyone noticed well guess what they noticed

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Now you ready to get to it?

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You serve long enough.

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You learn to read and battle.

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This place... more of a freak show.

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And trust me... I know freaky.

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Have you enjoyed your stay so far, Dele?

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Sorry to interrupt, but we're on the clock.

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The thing with simple jobs is, they always get complicated.

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The planes change.

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Hards get worse.

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My advice...

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Bring a spot in.

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G if you ever get tired of being a strong, almost silent type...

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No.

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There's something on this island.

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It's like it posed to me.

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You and my father found that island faxed to me.

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There's more to this than you understand.

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More than you can handle.

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I've proven myself.

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Have you? Have you really?

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The sword keeps you alive.

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The final confrontation is about to begin.

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Why are the others?

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This was dead to me.

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They're all dead.

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Move!

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They're all dead, move!

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But you couldn't have said, hey Lenny, you know those ancient death-crush rumors?

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Well, maybe that's right, sit in.

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And I hope...

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You ever heard of the Midnight Channel?

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Tomino might have been on that Midnight Channel before she died, too.

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Now where are we?

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Feels like we're someplace totally different.

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What the hell?

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Now that the weather's going on here, we're getting to the bottom of it.

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To wield a persona is to wield direct control against all,

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and the heart is strengthened through bonds.

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Doesn't it sound cool?

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If someone had to see that, I'm glad it was you.

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Was that supposed to be him?

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Good times never seem to last long, do they?

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I hate you, sneaky stupid, fully-jerk!

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What the heck are you doing?

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Son, shall we?

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Really? So sweet!

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Come on, don't call me that.

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All shadows were originally born from humus.

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Well, then that means Senpai got killed by her other self.

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No! Get out of here!

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Do you look at me?

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That mean you're just gonna step me back in your head and pretend that I'm not real?

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I can't!

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I can't!

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I can't!

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I can't!

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All right.

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But you mean that we also don't catch River's Cops to keep it away from us?

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I think I've looked up too.

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I'm not from here, I'm just...

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Oh, but I have no power to take me down shadows!

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So, yeah, I'll be counting on you, Father, and let's team up and catch this jerk.

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Yeah!

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I'm here!

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Go!

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Go on up!

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The black box is an idol of the next generation.

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My friends and I used to argue about what ended the world.

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A weapon.

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Providers.

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Something worth.

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Started in quiet towns.

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Empty roads.

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Places.

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All I've forgot.

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Guys, I found a nest.

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These survivors found each other.

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No walls.

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Pushed back against the night.

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We'll always have each other's back.

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Because the world has become more dangerous than ever.

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The dead aren't just wandering anymore.

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They hunt.

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In the end, it doesn't matter what you believe.

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It matters.

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It matters to me.

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Except when the dead come through the dark.

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So do we.

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On the Sea of Thieves, there have been plenty of grand adventures, but what if you could

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make your own Sea of Thieves experience?

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With our new free update, Custom Seas, you can!

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Let me explain.

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You can create new ways to play, like Robot Royale, we're a small but clumsastic group

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Just kick it out in a furious battle to the death.

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Just remember to watch out for explosive barrels.

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Oh, I'm sure they're fine.

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Or skeleton snake hunt,

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where the sharpest shooter with the highest score wins.

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Or maybe you just want to spawn this.

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A beast, and what it holds.

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An absolutely large of beast, and, well, you get the idea.

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You could create a cinematic masterpiece.

01:10:33.860 --> 01:10:37.860
With enhanced camera tools, you could show romance,

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action, or tragedy.

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Or maybe just show the world from a whole new perspective.

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Or you could even just create a place to hang.

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Literally, if you want.

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Or you could come together for a party.

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Or maybe you want somewhere you can just get back and relax.

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Whatever your piratical pursuits may be, here divine you your own keys to the seas!

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There's a whole new world of possibility ready to explore, so dive in and unleash your creativity.

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The tools are now in your hands. What you do with them is up to you.

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Just try not to wreck the place.

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There is a liar in these tunnels.

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They call him Fuhrer.

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But that is not your name.

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Your name is Hunter, but as Barton, you were a legend, you stood for something, but where

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Where are the Spartans now?

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To protect the Metro?

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From you?

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You promised a brighter future...

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for our people.

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Now there's no right to press tyranny in your name.

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You swore to crush the enemy, to face them head on.

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Guide the metro to the light.

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But darkness consumes you.

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It spreads you.

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Like a plague.

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It's you, the only thing.

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Every step.

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And every move

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Bounds you keep earth

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In lies

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Your lies turn now hunter

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That legendary Spartan is gone

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I won't stop until the shooter bears with him.

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World premiere.

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I

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A champion rises, destined to quail the caves of this senseless cycle.

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I'm not a hero.

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I'm not a hero.

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I'm not a hero.

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Awaken, Phoenix.

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So, it was you who set the red cliffs ablaze.

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You're ready for the challenge and the reward of opening your very own cult.

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Nothing can beat us, nothing can break us, nothing can shock us, nothing can shake us,

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nothing can shake us.

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You'll be going to beautiful Bedford County, USA, teaming with locals waiting to join our family.

01:17:37.000 --> 01:17:38.500
Why did you scare me? You'll scare me!

01:17:38.500 --> 01:17:40.200
You're gonna re-evaluate your life choices!

01:17:40.200 --> 01:17:43.200
You pissed off a random person on the streets. You want a trophy?

01:17:43.200 --> 01:17:45.200
Even if they don't know, I can't.

01:17:54.200 --> 01:17:59.000
You will build a cult and I will shield you from the apocalypse.

01:18:00.000 --> 01:18:01.500
Join us. Join us.

01:18:07.000 --> 01:18:09.000
The honor of the summer's human heads.

01:18:09.000 --> 01:18:14.000
Common selected, or it will be given away on a first time, first serve basis.

01:18:37.000 --> 01:18:44.000
You're very cruel.

01:18:44.000 --> 01:18:51.000
Left your people behind.

01:18:51.000 --> 01:18:58.000
Even time would see them heal.

01:18:58.000 --> 01:19:03.000
The one that's left in the dark...

01:19:04.000 --> 01:19:05.000
...sickens...

01:19:09.000 --> 01:19:11.000
...and some vines...

01:19:12.000 --> 01:19:14.000
...can not be broken.

01:19:28.000 --> 01:19:30.000
I

01:19:58.000 --> 01:20:04.000
Thanks, sir. One place for you.

01:20:04.000 --> 01:20:10.000
I don't know what to do with you. I don't know what to do with you.

01:20:10.000 --> 01:20:13.000
You don't know what to do with me. You don't know what to do with me.

01:20:13.000 --> 01:20:14.000
Remember...

01:20:14.000 --> 01:20:16.000
FIGHT!

01:20:28.000 --> 01:20:54.560
Welcome to the surface, a sprawling paradise.

01:20:54.560 --> 01:20:56.480
Meet the locals, learn to fish.

01:20:56.480 --> 01:20:58.280
Doesn't that sound nice?

01:20:58.280 --> 01:21:00.120
What a hoot! You found loot!

01:21:00.120 --> 01:21:01.720
This is no time to hoard.

01:21:01.720 --> 01:21:04.360
Share your stroke of luck with your pals.

01:21:04.360 --> 01:21:05.520
All aboard!

01:21:05.520 --> 01:21:07.360
Build your camp as a team.

01:21:07.360 --> 01:21:09.160
Hey, life's pretty swell.

01:21:09.160 --> 01:21:11.520
But in this Appalachian wonderland,

01:21:11.520 --> 01:21:14.960
all is not well.

01:21:14.960 --> 01:21:16.280
God suits!

01:21:16.280 --> 01:21:18.320
It's worse than expected.

01:21:18.320 --> 01:21:21.960
Enemies are waiting in places undetected.

01:21:21.960 --> 01:21:25.840
So suit up, son, and defend our great nation.

01:21:25.840 --> 01:21:29.480
And gather all your friends when you fight this infestation.

01:21:29.480 --> 01:21:31.120
That's the play, Dadio.

01:21:31.120 --> 01:21:33.040
We'll tackle them all.

01:21:33.040 --> 01:21:35.800
We're building our bright future from the ashes.

01:21:35.800 --> 01:21:36.800
Right, Gintama?

01:21:36.800 --> 01:21:40.960
When you hear adventure calling, when you're looking for kicks,

01:21:40.960 --> 01:21:42.920
answer the call of volt.

01:21:42.920 --> 01:21:44.720
Answer the call of volt.

01:21:44.720 --> 01:21:47.720
Answer the call of volt 70.

01:21:47.720 --> 01:21:48.720
Oh, dear.

01:22:21.960 --> 01:22:33.000
How the Flock has been led astray by your path of defiance.

01:22:33.000 --> 01:22:42.080
Arging to more truth in the wake of your actions, they follow you now.

01:22:42.080 --> 01:22:50.080
The council has chosen.

01:22:50.080 --> 01:22:55.080
Beneath this chamber will be your tomb.

01:23:02.080 --> 01:23:10.080
This place is your pay given shame.

01:23:10.080 --> 01:23:19.080
It holds many secrets, only a cleansed soul may leave.

01:23:19.080 --> 01:23:26.080
I am not your enemy. I am your wingman.

01:23:40.080 --> 01:24:00.000
Thanks for watching!

01:24:10.080 --> 01:24:12.140
you

01:24:40.080 --> 01:24:42.140
you

01:25:10.080 --> 01:25:12.140
you

01:25:40.080 --> 01:25:42.140
you

01:26:10.080 --> 01:26:12.140
you

01:26:40.080 --> 01:26:42.080
You

01:27:40.080 --> 01:27:46.080
We know the thunderous crash and the waves against our ships.

01:27:46.080 --> 01:27:51.080
We know the bite of cold steel.

01:27:51.080 --> 01:27:57.080
The roar of fires that consume our energies.

01:27:57.080 --> 01:28:01.080
And at the moment of peace is only temporary.

01:28:01.080 --> 01:28:17.080
Because Valhalla opens its gates only to the world, and the next proving ground waits just beyond the horizon.

01:28:31.080 --> 01:28:33.080
I

01:30:31.080 --> 01:30:48.200
Ladies and gentlemen, admirers of the mysteries of magic, take your seats before the lights

01:30:48.200 --> 01:30:57.320
go down and the curtain rises, for our next act is about to begin.

01:30:57.320 --> 01:30:59.720
Are you sitting comfortably?

01:30:59.720 --> 01:31:06.640
Are you prepared to witness feats both mystifying and illuminating?

01:31:06.640 --> 01:31:12.680
Watch closely then and let the shadows tell their story.

01:31:12.680 --> 01:31:19.120
Behold the famous Jacob Menturo, stage magician extraordinaire.

01:31:19.120 --> 01:31:25.360
So brilliant were his tricks, it cast five long shadows behind him.

01:31:25.360 --> 01:31:27.600
They called themselves Masters.

01:31:28.400 --> 01:31:33.360
Through a deal with the Devil, the Masters sought yet more power.

01:31:34.160 --> 01:31:39.960
Their deal demanded a sacrifice, and in the darkness, they chose Jacob.

01:31:40.760 --> 01:31:46.560
Jacob was trapped in eternal torment, but the Devil had a few minds.

01:31:46.960 --> 01:31:52.560
He pulled Jacob from his infernal nightmare and offered a new deal.

01:31:52.560 --> 01:31:57.560
Face their legions, their tricks, every abomination they command.

01:31:58.560 --> 01:32:00.560
Take what should have been his.

01:32:01.560 --> 01:32:03.560
Escape if you can.

01:32:19.560 --> 01:32:20.560
That's your cure.

01:32:22.560 --> 01:32:23.560
Run!

01:32:52.560 --> 01:33:12.240
The deal's a deal, Jacob, I'll see you soon.

01:33:22.560 --> 01:33:42.240
What would you give for victory?

01:33:42.240 --> 01:33:44.740
Your life?

01:33:44.740 --> 01:33:45.740
The lives of your sons?

01:33:53.740 --> 01:33:56.740
The line between victory and defeat is thin.

01:34:02.740 --> 01:34:07.740
What if you have within you power, terrible and divine?

01:34:09.740 --> 01:34:12.740
To destroy your enemies, break their will.

01:34:14.740 --> 01:34:21.740
Would you have the strength to resolve to wield it?

01:34:30.740 --> 01:34:34.740
It's best the name was there within reach.

01:34:34.740 --> 01:34:37.740
Could you sacrifice everything?

01:34:44.740 --> 01:35:04.740
for your country, for your empire, for your emperor.

01:35:14.740 --> 01:35:37.740
The number is full of thieves.

01:35:37.740 --> 01:35:40.740
What is it you're after?

01:35:40.740 --> 01:35:47.740
Don't take this the wrong way. But we've been watching you. You've got talent, and a lot of promise.

01:35:47.740 --> 01:35:49.740
Shut up! Chief!

01:35:54.740 --> 01:35:58.740
Are you ready to talk about planning a real heist, partner?

01:36:02.740 --> 01:36:06.740
Welcome to our thieves guild. Our members will show you the ropes.

01:36:06.740 --> 01:36:10.740
the ropes. This job is going to need every trick in the book.

01:36:10.740 --> 01:36:13.740
I heard that caravan should arrive tomorrow.

01:36:19.740 --> 01:36:23.740
Some jobs call for slick distractions and quick fingers.

01:36:23.740 --> 01:36:26.740
But you never truly know what's behind a door.

01:36:26.740 --> 01:36:28.740
Or if that's not quite your style,

01:36:28.740 --> 01:36:32.740
step back for shadows and take a direct approach.

01:36:36.740 --> 01:36:43.740
There's other treasure all around the world. If you know where to look and are willing to fight for it.

01:36:48.740 --> 01:36:57.740
Whether it's fortune, adventure or danger, the Thieves Guild has everything you need as long as you're willing to take it.

01:36:59.740 --> 01:37:04.740
Don't mind if I do. Hands off the cheese. I got here first.

01:37:06.740 --> 01:37:08.740
Oh

01:39:06.740 --> 01:39:16.740
The mountain stands here, yet it cannot be seen.

01:39:16.740 --> 01:39:21.740
The wind passes without a sound.

01:39:21.740 --> 01:39:24.740
People move within.

01:39:28.740 --> 01:39:35.740
The mollusks move in secrecy, renowned for the mastery of mechanisms.

01:39:36.740 --> 01:39:39.740
as the old order begins to fall.

01:39:41.740 --> 01:39:44.740
No one can remain untouched.

01:39:46.740 --> 01:39:52.740
When all is obscured, the battle has only just begun.

01:39:56.740 --> 01:40:02.740
Beneath every mechanism, the true game lies in the human heart.

01:40:02.740 --> 01:40:06.740
This is your game to decide.

01:40:32.740 --> 01:40:46.980
Draculous Castle is just ahead.

01:40:46.980 --> 01:40:52.860
I have come here to destroy you, just like my father, mother, and their allies before

01:40:52.860 --> 01:40:53.860
me.

01:40:53.860 --> 01:41:09.860
No one believed me when I said the newest Baalmont would be a curse.

01:41:09.860 --> 01:41:19.860
God has given you another chance, Brooks.

01:41:19.860 --> 01:41:36.860
You must use it wisely to better control your curse and strengthen yourself.

01:41:36.860 --> 01:41:40.060
You are no more than you're guaranteed to see, Velma.

01:41:40.060 --> 01:41:42.860
What makes you think you can stop me this time?

01:41:47.860 --> 01:41:50.360
I've always wanted a pet, Velma.

01:41:53.860 --> 01:41:55.360
Stupid girl!

01:41:55.360 --> 01:41:58.860
And I will show you what hell is!

01:42:00.860 --> 01:42:04.860
I am Rose Velma, and I will hunt the night!

01:42:06.860 --> 01:42:36.780
Some years have a color to them.

01:42:36.780 --> 01:42:46.780
A haze that seems to fill the whole world.

01:42:46.780 --> 01:42:55.180
Its glow.

01:42:55.180 --> 01:43:00.780
You discover wonderful new places.

01:43:00.780 --> 01:43:02.780
Dear friends, you always needed.

01:43:10.280 --> 01:43:13.780
And golden moments which linger on the warm gaze.

01:43:30.780 --> 01:43:32.780
As you live your days.

01:43:35.780 --> 01:43:37.780
As dreams.

01:44:00.780 --> 01:44:03.780
World premiere.

01:45:30.780 --> 01:45:37.780
The world premiere!

01:46:30.780 --> 01:46:31.780
Come on!

01:46:45.780 --> 01:46:46.780
Come on!

01:46:50.780 --> 01:46:51.780
Come on!

01:47:00.780 --> 01:47:02.780
I

01:47:14.780 --> 01:47:16.780
Smile kind and I

01:47:17.060 --> 01:47:19.060
Arms are ringing

01:47:19.300 --> 01:47:21.300
Well, it's a flying

01:47:21.620 --> 01:47:24.220
What you do that for my finger sleep?

01:47:25.420 --> 01:47:28.020
Every copper in its angle is on my tail

01:47:30.780 --> 01:47:40.780
Let me introduce you to some of my esteemed colleagues.

01:47:40.780 --> 01:47:43.780
Even more schemes. They have schemes.

01:47:43.780 --> 01:47:46.780
Me? I'll prefer to make it up as I'll go.

01:47:54.780 --> 01:47:57.780
Oh, you'll have better off getting through without me.

01:47:57.780 --> 01:48:04.840
Everyone knows you easy pickings for someone with any say then give my regards to the Sun

01:48:08.580 --> 01:48:10.580
Cheap rubbish

01:48:13.900 --> 01:48:17.600
Corks in hand as well as two in the grave as they say

01:48:18.700 --> 01:48:22.620
Look at the play here. She's we're not here for you

01:48:26.100 --> 01:48:27.600
Fucking

01:48:27.600 --> 01:48:34.600
We've been preparing to rob Griswitz Volt for months now.

01:48:34.600 --> 01:48:36.600
Put in the heist tonight, here.

01:48:36.600 --> 01:48:39.600
Morgan gives it a crane to lower the ship.

01:48:39.600 --> 01:48:40.600
Greetings.

01:48:40.600 --> 01:48:43.600
I am the Miracle Industries autoloading train.

01:48:43.600 --> 01:48:46.600
If you have the authority, I am at your service.

01:48:46.600 --> 01:48:49.600
What happens if I fire a few holes at you?

01:48:49.600 --> 01:48:52.600
The lift is now unlocked.

01:48:52.600 --> 01:48:55.600
The lift is now unlocked.

01:48:59.600 --> 01:49:05.600
Ah, defeat! How sad. You were all doing so well.

01:49:07.600 --> 01:49:09.600
Do you expect us to go quietly?

01:49:10.600 --> 01:49:16.600
Well, I certainly don't expect any trouble from some of Avalon's most disposable citizens.

01:49:16.600 --> 01:49:17.600
citizens.

01:49:22.600 --> 01:49:25.600
Hello frightened human, I can get you out of this.

01:49:33.600 --> 01:49:37.600
You just jumped about 25 years back in time.

01:49:37.600 --> 01:49:42.600
This place, on this day, is ripe for changing the course of history.

01:49:42.600 --> 01:49:48.600
This life ain't one for granted easy choices, but I just found a way to control the past.

01:49:48.600 --> 01:49:51.600
Change using control.

01:49:51.600 --> 01:49:53.600
Make things unfair.

01:49:53.600 --> 01:49:55.600
In our favor.

01:49:56.600 --> 01:49:58.600
What you a little toy?

01:49:58.600 --> 01:49:59.600
With a big mouth.

01:49:59.600 --> 01:50:01.600
What a proper little villain.

01:50:01.600 --> 01:50:04.600
A better villain than you'll ever be! You get crepid old soak!

01:50:06.600 --> 01:50:09.600
The villain that blobs the priest. Who do we like the least?

01:50:09.600 --> 01:50:20.600
Oh, it's different how they do you, the wise they stick it to you, and when they're done with chocolate, I'll go downstairs while they're all on a stove in the end.

01:50:23.600 --> 01:50:27.600
Nothing's ever given to folk like us, especially not the future.

01:50:31.600 --> 01:50:37.600
But this time, we've a chance to steal it. What more can an honest being fast for?

01:50:39.600 --> 01:50:42.600
Let's grow you and me!

01:51:09.600 --> 01:51:20.820
Clockwork Revolution is an original experience full of intriguing characters and incredible

01:51:20.820 --> 01:51:22.460
world building.

01:51:22.460 --> 01:51:27.700
And it's an Xbox console exclusive coming in 2027.

01:51:27.700 --> 01:51:30.360
Thank you so much for joining us today.

01:51:30.360 --> 01:51:37.260
This is a milestone year for us as we celebrate 25 years with you and we're excited about

01:51:37.260 --> 01:51:40.280
in our lineup of iconic games.

01:51:40.280 --> 01:51:42.980
Record-breaking Forza Horizon 6,

01:51:42.980 --> 01:51:44.780
the return of Master Chief,

01:51:44.780 --> 01:51:46.580
rebuilt from the ground up,

01:51:46.580 --> 01:51:48.580
the extraordinary world of Fable,

01:51:48.580 --> 01:51:51.700
full of choice and consequences.

01:51:51.700 --> 01:51:53.780
Incredible games from our partners

01:51:53.780 --> 01:51:57.900
at Sega, 4A Games, Koei Tecmo, and more.

01:51:57.900 --> 01:51:59.620
And players can look forward

01:51:59.620 --> 01:52:02.020
to two upcoming exclusives,

01:52:02.020 --> 01:52:04.660
Gears of War E Day in 2026,

01:52:04.660 --> 01:52:07.980
and Clockwork Revolution in 2027.

01:52:07.980 --> 01:52:11.060
In a moment, we'll dive into Gears of War E-Day,

01:52:11.060 --> 01:52:13.780
but before we do, one franchise

01:52:13.780 --> 01:52:16.940
that has been with us from the beginning is Call of Duty.

01:52:16.940 --> 01:52:18.800
Now, it's bigger than ever,

01:52:18.800 --> 01:52:21.300
with a new modern warfare later this year

01:52:21.300 --> 01:52:23.180
and a movie on the way.

01:52:23.180 --> 01:52:26.840
Last month, the teams at Infinity Ward and Activision

01:52:26.840 --> 01:52:29.420
gave us a glimpse of the story and gameplay.

01:52:29.420 --> 01:52:33.540
Today, they are back for the first look at DMZ,

01:52:33.540 --> 01:52:37.140
Reimagined in a way that only Call of Duty can deliver.

01:53:33.540 --> 01:53:58.060
I'm gonna head downstairs real quick see if there's any weapons or gear laying around

01:53:58.060 --> 01:54:01.060
No, it's an accident. It's not over here.

01:54:01.060 --> 01:54:04.060
I'm gonna be fine. It's only gonna take two seconds.

01:54:04.060 --> 01:54:06.060
I see again that's a negative.

01:54:06.060 --> 01:54:08.060
And get your ass upstairs.

01:54:17.060 --> 01:54:19.060
Damn, he's down. Let's go help him.

01:54:19.060 --> 01:54:22.060
Hell no. I saw him. I told him to get his ass up here.

01:54:22.060 --> 01:54:24.060
Copy.

01:54:24.060 --> 01:54:26.060
Where are we at on the intel?

01:54:26.060 --> 01:54:27.060
I got it.

01:54:32.060 --> 01:54:34.060
Alright, let's find that HBT.

01:54:34.060 --> 01:54:35.060
On you.

01:54:42.060 --> 01:54:43.060
Shit.

01:54:54.060 --> 01:54:55.060
Damn.

01:54:56.060 --> 01:54:58.860
Fuck it. Well, this is not an AT-T.

01:55:04.060 --> 01:55:04.760
Hey!

01:55:05.060 --> 01:55:05.560
What?

01:55:05.860 --> 01:55:06.560
What's up?

01:55:07.260 --> 01:55:07.860
This is-

01:55:13.560 --> 01:55:14.460
Are you good, mate?

01:55:14.560 --> 01:55:15.260
Fuck!

01:55:15.560 --> 01:55:16.460
Hey, you're over-

01:55:46.460 --> 01:55:48.860
You fuck the HVT, I just got the extra.

01:55:48.860 --> 01:55:50.360
Oh fuck!

01:55:55.560 --> 01:55:56.560
I got you man!

01:56:02.160 --> 01:56:03.160
You good?

01:56:03.160 --> 01:56:04.160
Yup!

01:56:04.160 --> 01:56:05.160
Let's just get out of here.

01:56:05.160 --> 01:56:06.160
Alright.

01:56:06.160 --> 01:56:07.160
Let me get some ammo.

01:56:07.160 --> 01:56:08.160
Yup!

01:56:12.360 --> 01:56:13.660
Oh, hell yeah!

01:56:13.660 --> 01:56:14.160
Got it!

01:56:14.160 --> 01:56:15.160
He's gone.

01:56:46.460 --> 01:57:06.260
I'm inside copy

01:57:06.260 --> 01:57:08.260
Please have a medical.

01:57:08.260 --> 01:57:10.260
Oh, thank you, man.

01:57:18.260 --> 01:57:20.260
Hey, Locke, are you downstairs?

01:57:20.260 --> 01:57:22.260
Hey, Locke, are you downstairs?

01:57:22.260 --> 01:57:24.260
Hey, Locke, are you downstairs?

01:57:24.260 --> 01:57:26.260
Oh, shit!

01:57:36.260 --> 01:57:40.260
I'll be still on cover!

01:57:45.260 --> 01:57:46.260
Come, come!

01:57:47.260 --> 01:57:48.260
We're gonna go down the top!

01:57:48.260 --> 01:57:49.260
Get it up!

01:57:54.260 --> 01:57:55.260
They coming!

01:58:36.260 --> 01:58:58.200
Welcome to the Coalition here in Vancouver, British Columbia, Canada, home of Gears of

01:58:58.200 --> 01:58:59.200
War.

01:58:59.200 --> 01:59:03.780
When Gears debuted in 2006, it instantly redefined the genre.

01:59:03.780 --> 01:59:07.780
And now in 2026, we're on the cusp of another rare moment.

01:59:07.780 --> 01:59:11.780
A chance to honor where we've been, celebrate with our fans,

01:59:11.780 --> 01:59:14.780
and lay the foundation for where Gears is going next.

01:59:17.780 --> 01:59:19.780
To get there, we're taking it all the way back

01:59:19.780 --> 01:59:22.780
to the day the world changed and the fight began,

01:59:22.780 --> 01:59:24.780
Emergence Day.

01:59:29.780 --> 01:59:31.780
It's a day of unimaginable loss

01:59:31.780 --> 01:59:33.780
that sits at the heart of our universe.

01:59:33.780 --> 01:59:35.780
And today, for the first time,

01:59:35.780 --> 01:59:37.780
we're ready to take you inside the studio

01:59:37.780 --> 01:59:39.780
and show you all the ways to play

01:59:39.780 --> 01:59:41.780
with our new movements, weapons, and modes

01:59:41.780 --> 01:59:43.780
that will make E-Day the most

01:59:43.780 --> 01:59:45.780
brutally satisfying gears yet.

01:59:47.780 --> 01:59:49.780
Is that all you've got?

01:59:52.780 --> 01:59:54.780
Before we talk about what this game is,

01:59:54.780 --> 01:59:57.780
I think it's important to share why we chose E-Day.

01:59:57.780 --> 01:59:58.780
When we started this project,

01:59:58.780 --> 02:00:00.780
we were moving to Unreal Engine 5,

02:00:00.780 --> 02:00:05.460
It was a new foundation with a blank slate, so we took a moment to reflect on what makes

02:00:05.460 --> 02:00:08.460
gear so special to us and to our fans.

02:00:08.460 --> 02:00:13.860
We realized that all of the things that make this world feel so unique, brotherhood, brutality,

02:00:13.860 --> 02:00:18.540
that melancholy beauty, and over-the-top spectacle, they're all perfectly set out in this one

02:00:18.540 --> 02:00:23.500
moment in time, b-day.

02:00:23.500 --> 02:00:27.340
The moment the locusts ripped through the ground and changed the history of Sarah forever.

02:00:27.340 --> 02:00:32.580
And to tell that story, we wanted to build an experience that evoked the vides of the original Gears game.

02:00:35.940 --> 02:00:39.020
So we started with this one still from the Mad World trailer.

02:00:39.060 --> 02:00:44.140
It's Marcus facing down the locust defiantly firing into the darkness against overwhelming odds.

02:00:44.340 --> 02:00:46.740
And we said, this is the emotional core of Gears.

02:00:47.020 --> 02:00:50.540
This is the tone and feeling that we wanted to build our next game around.

02:00:50.820 --> 02:00:53.460
This is our most ambitious game yet.

02:00:53.460 --> 02:01:00.460
E-Day is a story we haven't been able to tell before because we didn't have the technology to do it.

02:01:00.460 --> 02:01:07.460
We finally have the tools to reimagine the gears world at a new unprecedented level of detail.

02:01:11.460 --> 02:01:18.460
We're pushing gears to new heights with the densest, most detailed world we've ever created.

02:01:18.460 --> 02:01:31.460
With seamless large scale environments, even worse from up here, fully dynamic ray-traced lighting, and richer real-time destruction.

02:01:31.460 --> 02:01:37.460
Starting with an empty hard drive, we literally rebuilt everything from scratch.

02:01:37.460 --> 02:01:47.460
Characters, enemies, weapons, animation, sound, the world itself, and then we tear it apart in front of you.

02:01:47.460 --> 02:02:07.460
You'll fight against bigger and more brutal enemies, with new and craftier weapons, and navigate the battlefield with more natural character movement so that every moment of emergence plays smoother and hits harder.

02:02:07.460 --> 02:02:11.160
It fits the game that feels like Gears, but plays like me.

02:02:11.160 --> 02:02:12.760
Now, we're in stock.

02:02:12.760 --> 02:02:16.360
It's a return of the feelings that we had when we played the original games,

02:02:16.360 --> 02:02:20.760
but now re-imagined of all and enhanced with the power of a new engine.

02:02:29.760 --> 02:02:33.760
B-Day is set before the events of the original Gears of War.

02:02:33.760 --> 02:02:39.760
After decades of conflict, peace has finally been declared on Sarah, and the Gears have returned home.

02:02:48.260 --> 02:02:56.760
Marcus Phoenix and Dominic Santiago are young veterans trying to adjust to civilian life, while grieving the loss of someone they both loved.

02:02:56.760 --> 02:03:04.760
Carlos Santiago, Dom's older brother, and Marcus' best friend.

02:03:04.760 --> 02:03:09.760
To Carlos. To Carlos. Best fucking brother anyone could ask for.

02:03:09.760 --> 02:03:18.760
Carlos died in combat in a moment of sacrifice before the war ended, and without him, Marcus and Dom's relationship is...distant.

02:03:18.760 --> 02:03:21.760
The emotion was so out of binary.

02:03:21.760 --> 02:03:31.760
With the world just barely on the cusp of peace, and our characters coming to terms with their new reality, the locusts emerge and change everything.

02:03:31.760 --> 02:03:38.760
The coalition emergency broadcast system. There are reports of multiple tremors causing minor damage in the hospital.

02:03:38.760 --> 02:03:44.880
E-Day tells not one but two origin stories, the start of this world falling apart and

02:03:44.880 --> 02:03:49.600
a brotherhood coming together, and over the course of three intense days, you'll see

02:03:49.600 --> 02:03:55.320
how loss reshapes this world and our characters, beginning with a night of desperate survival

02:03:55.320 --> 02:03:58.640
in a brand new city.

02:03:58.640 --> 02:04:12.640
I decided to focus our story on just one city, so you could really feel what war does to people.

02:04:12.640 --> 02:04:17.640
When we started creating Kelowna, we wanted it to be more than just a backdrop.

02:04:17.640 --> 02:04:25.640
We wanted it to feel alive, like it was another character in the story packed with layers and personality.

02:04:25.640 --> 02:04:33.760
Kelowna used to be all about innovation and discovery, but years of industrialization

02:04:33.760 --> 02:04:37.040
for the Cogwar effort totally reshaped it.

02:04:37.040 --> 02:04:47.280
With such a rich history, they made sense to lean into that classic Gears Retro 5.

02:04:47.280 --> 02:04:54.280
Towering architecture, robust vehicles, and grounded technology.

02:04:54.280 --> 02:04:58.640
Kind of like those gritty industrial cities from the 1970s.

02:04:58.640 --> 02:05:03.600
We also looked right outside these windows at the mountains, the ocean, and local landmarks

02:05:03.600 --> 02:05:11.560
to help give Kelowna its unique style.

02:05:11.560 --> 02:05:16.800
As you play the campaign, the city reveals itself through the main districts, the historic

02:05:16.800 --> 02:05:20.920
center with its classic gears, architecture, and stone and steel.

02:05:20.920 --> 02:05:23.160
The downtown core, more modern,

02:05:23.160 --> 02:05:25.800
reshaped by decades of industrial growth.

02:05:25.800 --> 02:05:27.520
The military airfield,

02:05:27.520 --> 02:05:30.800
set at the forest edge with shipyards nearby,

02:05:30.800 --> 02:05:32.320
the refineries,

02:05:32.320 --> 02:05:34.640
and supporting working-class neighborhoods,

02:05:34.640 --> 02:05:37.200
built around constant, emergent production.

02:05:39.360 --> 02:05:41.320
Gingers plays best in a city,

02:05:41.320 --> 02:05:43.560
and Kelowna is the ultimate battlefield.

02:05:47.640 --> 02:05:49.560
Kelowna's density, tight streets,

02:05:49.560 --> 02:05:54.480
mixed with open spaces, let us rethink how gear moves through the world, and it

02:05:54.480 --> 02:05:59.960
created the perfect stage for greater scale and verticality in combat.

02:06:01.720 --> 02:06:07.080
Our soldiers are basically giant tanks and armor. They slam into cars, weaving

02:06:07.080 --> 02:06:09.880
through hails of bullets.

02:06:11.240 --> 02:06:16.040
We wanted to keep that heaviness, but add more fluidity to how you move through

02:06:16.040 --> 02:06:24.560
battlefield. Cover is life in here. We've completely rebuilt our movement and cover

02:06:24.560 --> 02:06:29.040
systems. The smoother transitions give a bigger range of cover heights and shapes,

02:06:29.040 --> 02:06:34.080
including new low ground cover. This all allows us to create more complex and

02:06:34.080 --> 02:06:39.880
organic healing spaces than ever before. From sprint, you can now slide, which lets

02:06:39.880 --> 02:06:43.760
you quickly get under objects, slide around corners, or transition more

02:06:43.760 --> 02:06:49.600
smoothly and to cover from around. And we added the ability to jump, which really opened up

02:06:49.600 --> 02:06:54.800
this citywide battleground. We get to play with more verticality, climbing walls and vehicles,

02:06:55.360 --> 02:06:58.400
or clearing gaps and crumbling buildings to reach new fighting routes.

02:06:59.840 --> 02:07:06.960
At the heart of our gameplay is still that great Gears Combat puzzle. A mix of unique enemy combinations,

02:07:09.280 --> 02:07:10.560
tactical weapon choices,

02:07:13.760 --> 02:07:17.760
and your ability to read and move through the arena.

02:07:17.760 --> 02:07:24.760
But now you have more choice than ever, and we get these peaks of almost action movie sequences.

02:07:24.760 --> 02:07:29.760
You can throw yourself off a balcony, land next to your buddy and revive him,

02:07:29.760 --> 02:07:33.760
scramble through cover, slide under a truck and hit safety on the other side.

02:07:33.760 --> 02:07:40.760
We get these amazing Gears playgrounds, small and large, where all these elements come together,

02:07:40.760 --> 02:07:42.760
and the city is filled with people.

02:07:44.760 --> 02:07:48.760
Our missions move across the city from linear fights in narrow streets and alleys

02:07:48.760 --> 02:07:51.760
to more open districts where you have access to entire neighborhoods.

02:07:51.760 --> 02:07:53.760
Now you have strategic choices.

02:07:53.760 --> 02:07:55.760
You take the enemy head on.

02:07:55.760 --> 02:07:57.760
You flank them from a side entrance.

02:07:59.760 --> 02:08:04.760
Or you climb up to the balcony across the street and take them all out with your long shot.

02:08:04.760 --> 02:08:05.760
It's up to you.

02:08:05.760 --> 02:08:09.760
And if you're playing cob with your friends, well, then you can try all three at the same time.

02:08:10.760 --> 02:08:14.760
Taking your own path reveals most stories from the city.

02:08:14.760 --> 02:08:16.760
Survivors trapped in an apartment.

02:08:16.760 --> 02:08:18.760
There's a civilian in that building, Fort Ford.

02:08:18.760 --> 02:08:20.760
A raven crashed in the distance.

02:08:20.760 --> 02:08:22.760
A group of geers, ready and ambushed.

02:08:22.760 --> 02:08:24.760
You still have your orders,

02:08:24.760 --> 02:08:27.760
but it's up to you to decide where you offer to help,

02:08:27.760 --> 02:08:29.760
or how much of the city you choose to explore.

02:08:29.760 --> 02:08:32.760
And that city is fully realized.

02:08:32.760 --> 02:08:35.760
To create a city of this scale and detail,

02:08:35.760 --> 02:08:38.760
we needed to invest in an entire suite of tools.

02:08:38.760 --> 02:08:45.760
Tools for roads, intersections, sidewalks, e-holes, buildings, rooftops, and pipes.

02:08:45.760 --> 02:08:50.760
We have a procedural content generation toolset for scattering millions of pieces of trash and debris

02:08:50.760 --> 02:08:53.760
and cross the ground to make Kelowna feel lifted.

02:08:55.760 --> 02:09:00.760
This is the largest, most complex location you've ever seen in a Gears game.

02:09:01.760 --> 02:09:04.760
The board control is connected to an older antenna.

02:09:04.760 --> 02:09:07.760
I can reconfigure their radios to reach a Fira.

02:09:08.760 --> 02:09:12.760
Do it. The remaining gears will hold before.

02:09:12.760 --> 02:09:15.760
In other gears' games, the world's basically already dead.

02:09:15.760 --> 02:09:18.760
There are very few human survivors left.

02:09:18.760 --> 02:09:23.760
But in D-Day, you're watching a live city get ripped apart in front of you.

02:09:26.760 --> 02:09:29.760
People who once went to work, sporting events,

02:09:29.760 --> 02:09:34.760
and celebrated the possibility of peacetime, are now stomping their tracks.

02:09:34.760 --> 02:09:37.760
They abandon their cars and run for survival.

02:09:37.760 --> 02:09:41.760
Attempting to find refuge in subways or stores.

02:09:41.760 --> 02:09:45.760
A glimpse of a child's story or dinner left un-eaten.

02:09:45.760 --> 02:09:51.760
Are reminders of what's been lost and the horror of what the locusts have unleashed.

02:09:57.760 --> 02:10:03.760
You'll experience the locust's estimation at all scales in E-Day through a customized destruction technology.

02:10:07.760 --> 02:10:12.760
E-holes are back, unleashing waves of enemies from under your feet at any moment.

02:10:16.760 --> 02:10:21.760
As the game design element, getting to use E-holes again as a spawn mechanic is brilliant.

02:10:21.760 --> 02:10:25.760
Locust can come out of the ground anywhere, you can toss a grenade in to close them up,

02:10:25.760 --> 02:10:28.760
just adds this great tactical layer to a counter.

02:10:28.760 --> 02:10:33.760
But you'll also encounter massive sinkholes that'll pull down vehicles and entire buildings.

02:10:33.760 --> 02:10:42.760
And no amount of detail is too small, as micro-destruction goes beyond what we've ever done before with chip-a-pole cover across a range of materials.

02:10:42.760 --> 02:10:46.760
Your impact is real, visceral, and leaves a mark on the world.

02:10:49.760 --> 02:10:57.760
Destroyed beauty has long been a visual pillar of Gears of War, and we finally get to show the before, making the after hit that much harder.

02:10:57.760 --> 02:11:06.800
You'll recognize a neighborhood that was once intact is now completely destroyed.

02:11:06.800 --> 02:11:11.420
You'll walk through city streets filled with smoke and fire and it feels completely different

02:11:11.420 --> 02:11:13.200
from how you first experienced it.

02:11:13.200 --> 02:11:16.920
You start getting this real feeling of the city's a character and it's really under

02:11:16.920 --> 02:11:18.280
attack.

02:11:18.280 --> 02:11:24.280
It's the fall of Kelowna.

02:11:24.280 --> 02:11:39.720
The day is an intentionally intimate story.

02:11:39.720 --> 02:11:44.720
There's this colossal event going on in the plot, but the actual characters and the journey

02:11:44.720 --> 02:11:50.840
they go on is where they get to explore themes of burden, of loss, and of loyalty.

02:11:50.840 --> 02:11:55.800
whole world of Gears about characters. It's the nightmarish monsters from below versus

02:11:55.800 --> 02:11:58.920
the soldiers that hold a line in a war for survival.

02:11:58.920 --> 02:12:10.040
You okay? No way this is real. It's pretty fucking real to me. On your feet.

02:12:10.040 --> 02:12:14.240
This was our opportunity to focus on what makes Gears characters so special and what

02:12:14.240 --> 02:12:16.360
It makes our enemies so iconic.

02:12:16.360 --> 02:12:25.840
The entire campaign is played from the perspective of our new squad, Bravo.

02:12:25.840 --> 02:12:29.960
As the invasion breaks out, you'll meet Mags Carter, a former gear now sweating it out

02:12:29.960 --> 02:12:31.200
at Kelowna's emulsion refinery.

02:12:31.200 --> 02:12:34.200
Now why don't you come talk shit with me, Volstra?

02:12:34.200 --> 02:12:35.720
And quit going through my stuff.

02:12:35.720 --> 02:12:38.240
And you'll also meet rookie cadet Lucas Reyes.

02:12:38.240 --> 02:12:40.400
What the hell?

02:12:40.400 --> 02:12:45.100
A sharp comms officer who never made it to the front lines, despite his dreams of military glory.

02:12:49.980 --> 02:12:54.120
Mags and Lucas, together with Marcus and Dom, are four soldiers thrown together,

02:12:54.120 --> 02:12:57.520
fighting through tensions with each other, while fighting the Locust,

02:12:57.520 --> 02:12:59.820
ultimately forging their bonds in battle.

02:13:02.920 --> 02:13:08.500
We follow Bravo Squad with our cinematic cameras, just like the intense war movies we do.

02:13:10.400 --> 02:13:16.680
The shots are intentionally gritty, penitent shaky, and leaning into these rough edges

02:13:16.680 --> 02:13:23.480
is what makes you feel like you're right in the middle of the action.

02:13:23.480 --> 02:13:27.880
Bravo's story also intertwines with others' call to defend the city, including returning

02:13:27.880 --> 02:13:40.200
characters like warrior philosopher Ty Caliso.

02:13:40.200 --> 02:13:46.200
And fans of the Bulkts will finally get to see the hard-ass Raven pilot Gil Getner in-game for the very first time.

02:13:47.200 --> 02:13:49.200
Let's go and fuck this mess.

02:13:50.200 --> 02:13:56.200
Marcus and Dahmer are absolute legends. You can spot those strong jaws and thick necks from a mile away.

02:13:57.200 --> 02:14:01.200
But if you go too realistic, you lose those unique features that make them stand out.

02:14:02.200 --> 02:14:06.200
Honestly, Marcus just isn't Marcus if you take away his classic premise gown.

02:14:06.200 --> 02:14:11.880
So instead of chasing perfect realism, we focused on making them believable and memorable,

02:14:11.880 --> 02:14:14.800
respecting the details that really make them who they are.

02:14:19.800 --> 02:14:28.000
Material and character fidelity in Gears of War E-Day far surpasses anything we've been able to achieve before.

02:14:28.000 --> 02:14:32.680
Our facial animation systems have been completely upgraded for E-Day,

02:14:32.680 --> 02:14:37.460
with three times more joints and over 350 facial shapes

02:14:37.460 --> 02:14:41.480
sculpted for each head alone to really represent the emotion

02:14:41.480 --> 02:14:43.360
in our characters.

02:14:43.360 --> 02:14:46.360
Marcus has more detail in his eyelashes

02:14:46.360 --> 02:14:48.800
than his entire character model did

02:14:48.800 --> 02:14:52.440
in the original Gears of War on Xbox 360.

02:14:52.440 --> 02:14:53.840
Phoenix.

02:14:53.840 --> 02:14:55.520
Marcus.

02:14:55.520 --> 02:14:59.120
Sergeant, 26RTIC Company.

02:14:59.120 --> 02:15:02.640
Next to Ken, Adam Phoenix.

02:15:02.640 --> 02:15:07.640
With the amount of layers we have, we've never had fidelity at this stage.

02:15:09.640 --> 02:15:13.640
Combined with a much more sophisticated animation rig,

02:15:13.640 --> 02:15:18.640
this allows us to have way more expressive characters with a huge range,

02:15:18.640 --> 02:15:22.640
from a small smirk to yells on the battlefield.

02:15:22.640 --> 02:15:25.640
Come and get some you goddamn grubs!

02:15:25.640 --> 02:15:28.640
Your experience takes on a new intensity.

02:15:28.640 --> 02:15:37.320
We're pushing the graphical limit with 4k Ultra HD resolution, native HDR 10 rendering,

02:15:37.320 --> 02:15:43.160
hardware retracing at 60 frames per second in campaign, and up to 120 frames per second

02:15:43.160 --> 02:15:44.160
in multiplayer.

02:15:44.160 --> 02:15:53.000
When it comes to the locusts, to make them more believable, we made them scarier.

02:15:53.000 --> 02:15:55.040
The drones are wild and vicious.

02:15:55.040 --> 02:16:01.080
The boomers are even bigger this time around.

02:16:01.080 --> 02:16:06.480
Like living battering ramps, smashing three lorries onto the battlefield.

02:16:06.480 --> 02:16:12.440
The wretched screams so loud it disorient you before they rip you apart.

02:16:12.440 --> 02:16:19.720
And the Reavers, they crawl up buildings and rain fire from above.

02:16:19.720 --> 02:16:24.600
the whole locust army or their newer old are more intense than ever before.

02:16:31.160 --> 02:16:32.120
So what now, Marcus?

02:16:32.760 --> 02:16:34.280
We saved everyone we can.

02:16:34.280 --> 02:16:50.640
Here's a war has never been a horror game, but the world has always felt horrifying.

02:16:50.640 --> 02:16:52.920
And with E-Day, we lean into that even more.

02:16:52.920 --> 02:16:58.480
Our new war system means damage feels meaty, responsive, and satisfying.

02:16:58.480 --> 02:17:03.680
That was satisfying.

02:17:03.680 --> 02:17:09.680
The bow and cloth deforms in response to your attacks, and blood and bone damage adds to the intensity of combat.

02:17:09.680 --> 02:17:14.680
Gores localizes well, shoot a locus in the armor leg, and you'll see the bullet take a trunk out of it.

02:17:14.680 --> 02:17:20.680
We're led a heavy shot on a limb, and our dismemberment system will rip it clean off in glorious detail.

02:17:22.680 --> 02:17:26.680
The Nashia is going to get you the most satisfying shots, covering you with blood.

02:17:26.680 --> 02:17:29.680
The puff hits from afar with the long shot.

02:17:29.680 --> 02:17:32.680
We've revamped our favorite weapons for E-Day.

02:17:32.680 --> 02:17:38.680
And of course, we also have some fun new ones, or even more brutal ways, to tear your enemies apart.

02:17:38.680 --> 02:17:44.680
The new God Puncher Grenade Launcher is a cog weapon that fires armor piercing explosive rounds.

02:17:44.680 --> 02:17:49.680
Quick fire round to let it explode, or hold the trigger to control when it detonates.

02:17:49.680 --> 02:17:54.680
That means you can place a well-timed explosion behind an enemy protected by cover,

02:17:54.680 --> 02:17:58.680
With practice, master its long-range decode closing potential.

02:17:59.680 --> 02:18:01.680
The Incinerator is our new shotgun.

02:18:01.680 --> 02:18:05.680
You can see the emulsion literally melt the skin of an enemy's body.

02:18:08.680 --> 02:18:12.680
Before, you'd probably get into a grapple if an enemy came charging at you.

02:18:12.680 --> 02:18:16.680
Now, you feel the power of getting to incinerate them when they get close.

02:18:18.680 --> 02:18:20.680
And of course, the Lancer.

02:18:24.680 --> 02:18:31.680
Nice.

02:18:31.680 --> 02:18:36.240
The creation of the chainsaw lancer is another origin story from lore that we wanted to show

02:18:36.240 --> 02:18:37.240
in eating.

02:18:37.240 --> 02:18:41.760
From the moment that Ty grabbed that chainsaw to rip through a locus at the super sword,

02:18:41.760 --> 02:18:46.520
to a prototype kit bash on the front lines of the invasion, all to deliver on that gratifying

02:18:46.520 --> 02:18:53.080
moment when you finally get to slice and grub into.

02:18:53.080 --> 02:19:07.080
Gears music has always been about tension, escalation, and release.

02:19:07.080 --> 02:19:10.080
When a fight kicks off, the music hits hard.

02:19:12.080 --> 02:19:15.080
It tightens as things get more dangerous.

02:19:16.080 --> 02:19:21.080
And when you drop the last enemy, you hear that familiar big ringing chord.

02:19:23.080 --> 02:19:28.600
For E-Day, we kept that structure, but made it sound harsher.

02:19:28.600 --> 02:19:33.680
Together with our composer, Adam Lasdika, we built a score to match a world on the verge

02:19:33.680 --> 02:19:34.680
of collapse.

02:19:34.680 --> 02:19:40.360
The electric guitar returns alongside classical instruments, but both are pushed into uncomfortable

02:19:40.360 --> 02:19:47.640
territory.

02:19:47.640 --> 02:19:52.640
Like dragging a bone saw across a cello, creating dissonance that never fully resolves.

02:20:08.640 --> 02:20:10.640
And then there's the sound design.

02:20:17.640 --> 02:20:30.640
All chainsaws have voices. When it came to the sound for a protolandcer, it was important to us to track down the exact make and model that was recorded back in 2006, and rebuild it from the ground up using our new sound effects system.

02:20:31.640 --> 02:20:40.640
This chainsaw has a 14 inch blade with that signature meaty yet intimate sound, and when it revs you can hear all the gnarly details.

02:20:40.640 --> 02:20:48.560
In terms of how you'll experience Kelowna, I always think about our acoustic system like this.

02:20:48.560 --> 02:20:52.800
I'm walking down a street and I hear the sound reflecting up the walls around me.

02:20:52.800 --> 02:20:56.200
Then I step into an alley and everything immediately tightens.

02:20:56.200 --> 02:21:04.680
I come back out into a wide space and the sound opens up again, almost like a cathedral.

02:21:04.680 --> 02:21:15.680
And it's not just those spaces, it's the transitions between them where the magic really happens.

02:21:15.680 --> 02:21:19.680
That's where things feel alive. That's acoustics in real time.

02:21:22.680 --> 02:21:24.680
It's a heavy world.

02:21:25.680 --> 02:21:31.680
And what better way to experience this dreaded tension than through the music and sound that surrounds you?

02:21:31.680 --> 02:21:36.880
No other game does the squad like Gears does.

02:21:36.880 --> 02:21:41.360
Our themes, our gameplay, and our modes, they all revolve around this core element.

02:21:41.360 --> 02:21:45.480
But it's not just about the brotherhood that you experience in the stories, it's also

02:21:45.480 --> 02:21:48.520
about the bonds you create with your friends.

02:21:48.520 --> 02:21:53.880
Co-op has always been a part of our DNA, and like every great Gears game, you can bring

02:21:53.880 --> 02:21:55.480
your own squad to this plane.

02:21:55.480 --> 02:21:58.600
In campaign, all four characters are playable from the start.

02:21:58.600 --> 02:22:02.840
and we support four-player online co-op and two-player split-screen on console.

02:22:02.840 --> 02:22:09.240
It versus our sweaty squad-based PvP is back, with a collection of 44 modes and all new maps

02:22:09.240 --> 02:22:13.880
setting locations in and around the war-torn city of Colorado. We've combined classic gear

02:22:13.880 --> 02:22:18.600
symmetrical PvP map design with new traversal opportunities. You'll put your skill to the

02:22:18.600 --> 02:22:24.440
test alongside a seasonal roadmap of killer content, almost all of which you can just earn by playing

02:22:24.440 --> 02:22:28.480
the game, completing an in-game challenge's events and achievements.

02:22:28.480 --> 02:22:34.080
And today, we're excited to announce a dynamic new evolution of Gears' iconic PvE mode,

02:22:34.080 --> 02:22:35.080
Horde Siege.

02:22:35.080 --> 02:22:40.080
It's a 12th player mode where all three squads fight alongside each other to battle the locust

02:22:40.080 --> 02:22:43.560
invasion and defend Kelowna across a range of city-based maps.

02:22:43.560 --> 02:22:48.080
We'll have more to share soon, and we hope you join us for our open beta weekends later

02:22:48.080 --> 02:22:49.080
this summer.

02:22:49.080 --> 02:22:50.080
We good?

02:22:50.080 --> 02:22:51.080
Sergeant Phoenix?

02:22:51.080 --> 02:22:53.080
I guess we're back to it.

02:23:12.080 --> 02:23:14.080
They cannot run to pass.

02:23:15.080 --> 02:23:17.080
But as long as we're still breathing,

02:23:17.080 --> 02:23:19.080
Oh, thank you.

02:23:19.080 --> 02:23:20.080
We're the ones.

02:23:20.080 --> 02:23:21.080
I keep fighting.

02:23:23.080 --> 02:23:27.080
Twenty years of Gears is such a milestone.

02:23:27.080 --> 02:23:30.080
It is such an honor and also a huge responsibility

02:23:30.080 --> 02:23:34.080
to make sure we deliver on the story of Gears.

02:23:34.080 --> 02:23:36.080
It always comes back to the squad.

02:23:36.080 --> 02:23:38.080
It always comes back to this theme

02:23:38.080 --> 02:23:41.080
of getting through the absolute shittiest of times

02:23:41.080 --> 02:23:45.080
with somebody else who constantly has your back.

02:23:45.080 --> 02:23:47.240
And that's Mark's and Dom's story.

02:23:47.240 --> 02:23:49.960
The story of the original trilogy.

02:23:49.960 --> 02:23:51.840
The story of Ide.

02:23:51.840 --> 02:23:54.320
And the story I think we can all relate to.

02:23:54.320 --> 02:23:56.280
Thanks for pushing through.

02:23:56.280 --> 02:23:57.680
Couldn't have done it alone.

02:23:58.680 --> 02:23:59.520
You got it.

02:24:00.480 --> 02:24:02.480
Having the opportunity to have Ide come out

02:24:02.480 --> 02:24:05.480
in the same year as the 20th anniversary of Gears,

02:24:05.480 --> 02:24:08.880
the quarter century anniversary of Xbox.

02:24:08.880 --> 02:24:11.040
It's almost like a homecoming.

02:24:11.040 --> 02:24:12.560
It's like returning back to our roots

02:24:12.560 --> 02:24:14.960
and saying, fuck yeah, we're back.

02:24:14.960 --> 02:24:17.760
And we have so many more stories to tell.

02:24:17.760 --> 02:24:21.960
It's an incredible honor and one that we want to make sure that we do right.

02:24:28.960 --> 02:24:29.960
Tari.

02:24:33.960 --> 02:24:34.960
Will I make better?

02:24:36.960 --> 02:24:39.960
Untouched, running in 80 years of rule.

02:24:39.960 --> 02:24:49.280
For us, the heart of Dears has always been about the bonds you make in the darkest of

02:24:49.280 --> 02:24:50.280
times.

02:24:50.280 --> 02:24:55.360
Inside the studio, we rally around a simple phrase, never fight alone.

02:24:55.360 --> 02:24:59.680
It guides how we build our stories, our gameplay, and our world.

02:24:59.680 --> 02:25:05.080
It's how we work as a team and the commitment we make to you, our fans.

02:25:05.080 --> 02:25:09.800
Everything comes back to that important idea of sharing life's experiences, the highs

02:25:09.800 --> 02:25:12.200
and lows together.

02:25:12.200 --> 02:25:16.640
And E-Day is the best expression of never fight alone that we've ever made.

02:25:16.640 --> 02:25:21.080
Whether you'll be picking up a Lancer for the first time ever, or you're as Adelhardt

02:25:21.080 --> 02:25:25.360
and as Marcus Phoenix, there's always a place for you in the gear squad.

02:25:25.360 --> 02:25:28.360
an emergency begins on October 6th.

02:25:55.360 --> 02:26:00.360
I know why you're here.

02:26:00.360 --> 02:26:05.360
Ladies and gentlemen, take your seats.

02:26:05.360 --> 02:26:29.360
Now you're ready to get to it.

02:26:29.360 --> 02:26:47.360
You expect us to go quietly?

02:26:47.360 --> 02:26:52.360
I've proven myself.

02:26:52.360 --> 02:26:55.360
I do really.

02:26:55.360 --> 02:26:59.960
I have come here to defend you.

02:27:25.360 --> 02:27:27.420
you

02:27:55.360 --> 02:27:57.420
you

02:28:25.360 --> 02:28:27.420
you

02:28:55.360 --> 02:28:57.420
you

02:29:25.360 --> 02:29:27.420
you

