I got that out of sight, I'm making good babies, we're going home night.
I don't know if you guys know how to play this song, but I'm sure you guys know how to play it.
I'm not sure if you guys know how to play this song, but I'm sure you guys know how to play it.
The other day
Hey, I didn't know
Two women and two are mine
the
Come on, come on, come on, come on.
Come on, let's go, let's go, let's go, let's go
I
The
the
Come back to where we started, come back to where we from, come back to where we started
this stream contains fast flashing images that may affect viewers who are susceptible to
photosensitive epilepsy, or other photosensitivities. Your discretion is advised.
Welcome to the Masters Santiago Grand Finals, I am Pansy, I'm joined by Hypoch and we actually
We have the honor of being joined by Valorant's product manager, Armand.
How are we feeling today, folks?
Feeling great.
Yeah, crowd is out in force again today.
Yeah, I mean, it's a good day to be kind of revealing a couple of things.
I think that's some fun stuff coming up.
Yeah, okay, look, we've got a show match where we're going to be debuting Valorant
and newest agents and new game mode.
Armand, what can you tell us about knockout, which is the game mode which is coming
up and we're debuting it today.
Anything leaving in in your mind here. What have you got for us? Yeah, so knockout is our new 5v5 round based elimination mode
It has a lot of similarities to TDM, but also some mechanics that make it play very differently from that game mode
Some of the things that it includes is a revive mechanic
So every time you kill an opponent your teammate comes back to life. So we've got to be trading. Yes
Exactly. So, the Italian mode is based off of the trading fantasies, the way I'd like to describe it.
So it's intended to facilitate a lot more team play than TDM traditionally does.
I think when you think of TDM, it's like running it down, probably just like trying to warm up,
feel the agent that you're playing, you know, trying to learn.
But knockout is a lot more valorant adjacent is the way that I describe it.
but there's no objective beyond eliminating the enemy team.
Okay, I'm looking forward to that one.
I mean, well, yeah, just I guess in terms of where's the record in terms of like getting the end objective.
How's that kind of play into that?
So there is a round timer that goes up to three minutes,
and then there's an overtime as well that kind of functions in a unique way.
Okay.
But the main thing that kind of makes it so that the rounds end is as the brown length goes on,
the respawn timer also becomes longer.
Okay.
Okay, but how about the maps? Where does all of this go down? Is this kind of where we're expecting to be?
So it's on all five of the Team Deathmatch maps, but there is a unique mechanic that exists within the game mode as well, which is Team Territories.
So there's a line in the middle of the map that separates the two territories from one another, and that wall can move based on whether or not somebody interacts with an orb in the middle.
Oh, so you're pushing it forward or backwards.
Yes, yeah, and the intention behind that mechanic is if an enemy team crosses over that line
Then there's a notification that appears to the other team that says an enemy is crossed up
Yes, so the intention behind that is to make it so that the game mode plays a lot more fun to back like in the traditional Valorant sense
Right because you think it's after a defender. Oh, yeah
Flanking is something that exists in Valorant 2, but it's not really common unless someone's like working around
So that line is intended to function as like a staging line
It's it's really meant to be like, okay, we're we're set up and we're about to go in and try to eliminate whoever maybe like looking around the
Corner by throwing useful abilities. Awesome. Okay, and what are you most excited to for players to try out and knock out?
What are you kind of looking forward today?
I'm really excited to see people play in elimination mode with the agents in a way that feels like they're actually
Expressing their kits in the way that they're really meant to be used to sort of like get intel clear angles
so on and so forth. So still kind of an emphasis on utility in terms of, well, a different application versus traditional,
but in terms of taking the space and then moving forward, progressing through. That's really interesting.
I kind of like the idea of that staging area, changing the dynamic of the map as well. It kind of
changes the gameplay a little bit, right? Because the map feels different.
Okay, versus Team Deathmatch, forcing people further forward to stuff.
Yeah, I'm excited for this one. And obviously a show match wouldn't be a show match without the players who'll be playing in it,
We can run that up for you. Take a look. I mean it's pretty sars down there Mike. Any anyone catching your eye?
Next one always will always have a place in my heart obviously. I mean sarsie
I can't believe that came out live on broadcast
As you can tell the audience here is pumped up this we did kind of a loop that there isn't just the game mode
There's a couple other bits, but we'll get there when we get there. The audience is just I
Mean they're busy today. They're in early. This one is looking good
I mean, that's it again, Kanto is just the goal.
It's time to the crowd work here in Santiago.
How's the stick with the voice?
I mean, isn't that just the question?
However, we've kind of needed you to this point.
We brought you here so far.
You've heard about the game mode.
You now have that in mind.
But all right, we've been teasing it.
Let's introduce Valorant, who is dangerous.
I
Alright people, not the best night today.
I
My god, my god.
It's my ability.
If I am at all,
just tell me what are you?
My liberty.
It's my love.
Just tell me what are you?
My liberty.
If I am at all,
just tell me what are you?
My liberty.
So, ready to get out of here?
Wow.
Right.
Come on, man.
You can't do this to us.
That sounded so good.
You can't do this to us that sounded so good. It looks so good. I need to see it. Yeah, I need more that remix
God if this crowd wasn't already pumped up they're gonna be out that way I'm going today for the grand finals for sure. Oh
My god, I I mean, I'm sure you've seen this before but then seeing it here. That's kind of feel kind of cool, right?
It feels awesome. It's in the big wingman on the big screen
And obviously we will be learning more about this agent as we go on right like we kind of need to now you
you punch me in I need to learn more I need to have a place out and look kind of supportive and look kind of
on the trailer like a little alluding to it however we are going to find out exactly what those
abilities do in just a second time so if you want all that info you need to be paying attention right about now
Let's make some noise.
Mix is our new Sonic Radiant Corporation.
He's upbeat, he's motivating.
He doesn't just meet people at their energy level.
He definitely brings them up to his.
He's confident, he's got swag.
He can pop off when he wants to,
but he genuinely takes pride in showing up for other people
and letting them do their best.
Hell yeah! That's my team!
Mix is a supportive character,
and all of his abilities really are about enabling his teammates.
We have some agents on the team that are about stealing the spotlight,
spotlight, but Mix is all about shining spotlight on others.
Damn, Sage, who trained you?
I need some of that.
Mix is a radiant with the power of sonic energy, so he releases radiant families from his body
and the vibrations from those waves have a physiological effect on people.
One of Mix's abilities is a stim, harmonize, allows him to choose an ally and stim them.
He also stims himself, and what's unique about harmonize is it's not only a combat
stim, but every time you or your ally gets a kill, you both refresh that stim,
so it really keeps the party rolling.
He also has an impulse device that he can use to, like,
imbue his powers with, alter the sound waves
to produce different physiological effects,
like a heal, or a confess.
Mix's ultimate base quake creates this sort of cone zone
in front of him.
After a brief wind-up, he deafens and pushes back
and slows anybody who's caught in the blast
of this gigantic sound wave.
Your teammates can, you know,
freely float onto a site and retake or a site execute
without your enemies even being able to hear you.
was actually somebody who was added to the roster to give Sage some relief as a healer
on the battlefield. He was actually discovered by Cove and KJ at underground rave when they
were on personally, and he was someone that they realized was definitely more than a sound. He was
somebody that was a unifier or morale booster, which is exactly what they need this year as
they face off against Lee Chen.
And joining us to break down MIX, a little further, it's Riot's gameplay designer, June.
Please walk us through some of these abilities.
It looks unreal.
Yeah, so MIX, like our triggers, has four abilities.
He is a controller, so smoke, and that's on like normal cooldown timer, 60 second cooldown
timer.
Mix's seeability is a device that you can throw and it can either set it to be a
confessing zone or healing zone. Now I think I saw the wave form in there right?
Could you talk us through that with a little bit? I kind of want to learn it
as we go right? Because look, I'm a visual learner. Talk me through how this kind of
works because like how does this slotting compare to some of the other
agents as well? Like what should I be thinking of there? Oh yeah so you know
So this is sort of, I guess one of the ways in which Mix is a, just like exactly as you'd expect as far as our controller goes, and it's something that's going to be familiar to you, hopping up the agent for the first time.
It has two charges, 16 seconds smokes, really just sort of, you know, a standard smoker.
To follow that on harmonize as well, that's something that I certainly have got my eyes set on. How does that kind of synergize with other agents in terms of, I guess, typical uses?
Yeah, so harmonize is really where mix can like choose a player on the team and you kind of become skim buddies
And you both get a combat stem and as you both get frags it actually keeps refreshing that combat stem
Yeah, exactly. So, you know you put it on your jet they dash in they get their opening peg every freshness, etc
Okay, but then impulse and what is this you kind of saw it a little bit in the trailer
What's actually do yeah, so impulse is it has two modes
It has a concuss mode and a healing mode, you throw it, it's a little like device or bot that pulses on the ground and it either is concussing or healing depending on how you set it.
Well, the final one, basequake obviously, but we'll have to park that for a moment.
Yeah, I think we're getting ready, I think it's time to go. We're not going to hold you off any longer.
It's a game, baby!
And now, let's hear it loud!
FUEOLES MANOS!
Okay well we need the outfits for Star of Death.
Oh yeah, yeah.
Oh, they're coming in, we've got the best dress shirt mask line up we've had.
I see a favorite shirt.
Yeah, I'm bold.
That's kind of crazy, right?
Like, all right fair play.
I'm on board.
I love it.
Everyone's excited for this, but we can't do it.
But we can do it.
Everyone's excited first but we can't do it.
But we can tackle this one back around as well.
Look, these are on stage.
You get themselves ready.
Lock themselves in.
I mean, yeah, this happens very wild.
Let's go for the backstabbing because we were flying through that.
I want to slow it down a second and get a little bit more context.
I didn't think we'd go to the ult.
No, no.
So we want to go with our base quick, James.
Yeah, yeah.
So base quick, it's like a clone ultimate, which is an unusual chip.
Oh, okay.
First time?
Yeah.
Backline, your teammates are running out in front of you.
We want to make sure that you don't hit them right.
As they're going out on the site.
So, you have this cone ultimate.
It defends, slows, and knocks back enemies.
So, enemies who are hiding, maybe on the site,
it'll actually push them out from cover.
Also, it has this pool effect of making it so all these,
all the audio from like dashes and steps and abilities,
they can't hear right because they're deafened.
So, yeah.
So, actually, you could work on a stage like this.
Yes, yes.
Don't give it to paper-wretches, please. They're already up to no good here.
But again, if we're now starting to kind of...we've done the scripted stuff.
The guy just started talking about it like one of his humans.
How do you kind of see this playing as well, though, Mike?
Because like you've been looking at this a lot, and you grab as well.
I'm sure you have questions.
There's a lot of ways this kind of sits in towards kind of...
Well, call it supportive, also in terms of like initiating a sort of playstyle.
So it slots right between controller and initiating.
Can you kind of potentially agree with that?
Yeah, yeah, I think this character is definitely a character that drives on those like exact heavy comps and maps
You know we're having that stem having you know the heels after your fight having concusses and smokes
Like it really brings together a kit that really supports and execute in that way
I mean I I do feel like I'm just gonna be played by
It is like a duo, right?
It is a duo, right?
If you're a duo, you see, again, you queue up and you've got basically something to fill both roles.
Yeah, it feels quite flexible too. It doesn't feel as...
Okay, being completely honest, I get a little nervous when I hear support, right?
Or something very passive, and maybe not as involved, but it does feel like it fills both parts, right?
It's like Master of Almost.
Yeah, as you said, it refreshes on kills, like the stims and it kind of snowballs.
It still feels really present.
Was that something to have to try and keep in mind of this kind of idea of not having it being two back lines?
But still feeling involved, still feeling like you're influencing the outcome?
Yeah, definitely.
You know, Mix is a character where you're very like buddy to buddy, shoulder to shoulder fighting there with your teams.
A lot of our other supportive outputs are like through walls or from far away.
They're not like quite in the thick of it.
Whereas Mix is definitely a character you want like by your side fighting with you,
trading you cleaning up the mess after you know the whole thing.
I guess actually we talked about controllers then actually.
It's more what's the range on the, some of the services or the cast range there.
Is it similar to other controls like Bringslow, for example?
Yeah, similar to other controllers actually, I think a little bit bigger.
Okay.
But yeah.
Definitely a good bit of reach.
Not kind of Astro Omen completely disconnected.
They can play from the other side of the map.
It's more with the pack.
Yeah, more with the pack.
And have you guys, I mean, all of you have tested this out, right?
But have you seen any compositions that kind of suits it well?
Have you seen any of those sort of like synergies already showing until there's like gameplay
tests?
Yeah, definitely.
I think there's, it's definitely a character we wanted to be like you guys kind of commented
that like duo, team play, social character that's really about being quite flexible,
but we've seen a lot of success with all of our entry fraggers.
Yes.
And you know, maybe not the ones that get too far ahead like a neon, you know
you still have to kind of take off with an instance and normal neon stuff.
But like a Phoenix or a Waila or a Jack, any of these characters right where you'd expect to be a little closer to them.
Um, and I didn't try it in the new game mode as well, because I feel like it would really suit.
This is like, as they're just playing with your body, you're going to warm up, let's hop in and just like drill it out.
Yeah, the whole kick is like, as tier are knocked out, it's very, very good.
Okay, nice.
Check them out.
That one's just going to ask about knockout.
Yeah, basically what we're going to be looking for today.
Yeah, again, in my mind when I'm thinking about knockout with this is just that, I don't say snowball effect,
Because I do feel like there's a comeback mechanic when you go through that wall, for example, if you're really pushed back, you're still being told that there's some behind the lines here.
Is that ever something you have to keep in mind that there is comeback mechanics in these new game modes as well, like trying to keep it not too oppressive if you are on the receiving end?
Yeah, yeah, exactly. There's a huge risk with actually going into the enemy lines and trying to get those last kills, because if you don't succeed, then they can potentially swing it all the way in the other direction by snowballing and reviving all their teammates.
Okay, so it has to be very intentional in terms of like going and clearing that space with your allies
It's always kind of fun interesting and finding out the depth of the mechanics
You guys have to consider because obviously it does go to the extremes right like sometimes you will be absolutely hammered
It's born, but it has to be that way back through
I do think we are pretty close to getting into this and I kind of hope we see some of those OT mechanics
I think we alluded to it earlier, but that kind of ticked down of health
I watched one of the videos and it actually put people on the spot it I felt pressured
I was terrified watching it let alone playing yeah
Yeah, it forces a fight in a way where either time either team needs to take contact
Otherwise the resolution is to 5050 in terms of who wins. Okay. I think we are almost there. Thank you for your patience
We are diving right in there's gonna be three maps. So that's the three rules basically now
Will I be able to keep up on that? No idea, but we get to watch the brand new agent in action mix
This is actually at the helm. So we need to check in on that.
It's been a long time since you've casted this on.
Yeah.
Again, you see the verification here.
That's it.
Yeah, we really wanted to make sure the players felt like they were getting rewarded for their assists.
Like we were celebrating on one game.
So you can actually see as you're watching Mixer is getting these assist banners that show,
oh hey, you just got an assist because of this ability you need.
Okay.
And what's the refresh time?
Is it fully refresh the ability to understand?
Yeah, so every time you get a kill while you have mixed system on you, either the person
who received the stem or mixed himself, that will refresh the full duration of the stem.
Okay.
I think it's what we just caught.
Well...
Backed into a corner.
We didn't see something that you two are getting destroyed as well, what's the...
Yeah, so...
Okay, sorry.
These guys just held down in their ages.
Yeah, but it does show that the line blinds them.
While they're within...
Like, it's brand new for me, kind of keeping eye on the UI.
Yeah, so...
Okay, sorry.
These guys just held down in their ages.
Yeah, but it does show that the line blinds them.
While they're within...
Like, it's brand new for me, kind of keeping eye on the UI.
Honestly, it's brand new for me, keeping on the UI as well,
I'm selling new notifications, even seeing like,
okay, you're raising Resin Sage, and then again,
reviving in three like these new updates.
It's gonna kind of fun just getting to grips with this new concept,
and that's new sort of gameplay with Canax.
Yeah, it's definitely a more tactical mode overall.
I know, when you go past the line,
you get the frog of war on Minimap across,
you don't have the information.
Yeah, there's the Omen Minimap across,
that's how this game comes in, that's all of it.
And I think it is all down to TCK.
Yeah, again, it's itself down the swam.
Good luck, last alive.
Gonna have to try and do some damage, good work.
Oh dear, overwhelmed in the end and first round,
then getting ticking over to the other side.
It's in the crowd like that, man.
No.
But the pace here, I mean, how quickly
does the spawnery timer scale upwards?
Is that kind of instantly from the get-go,
or is it kind of increments there across the round?
The intervals, great, across the entirety of the round,
but it's incrementally throughout the round.
Yeah, so it's not linear, it's like it changes over the course of like you cross for a minute and then it adjusts.
An average round time from I guess from flight test, obviously.
But in terms of average round time, how long usually do these last?
It goes anywhere from like two to three minutes, so it's on average unless it goes into OT.
But it seems like the way that both of these teams are playing is just like stacking all on one side and just running it down together, which I think is like a pretty interesting way to go about it. It's pretty chaotic right now.
Yeah, I think Chaos is going to be the name of the game there, if I'm honest, but even with that support, I can't...
I'm clunky, but again, it feels like you'll be quite intentional with those combat stims, too, because they're not going to be sat around forever, it's not a long duration, it feels like you have to be quite aware of what you want to achieve with it, so it's not just something to throw out on the fly every now and then, it's maybe to set something in motion.
Yeah, definitely. It's an ability where it's definitely part of your go button, right? You throw that stim, you want to maximize every second you get of it, and you want to make sure you can get in there and take a fight with it.
Because the standings in general are just such a big combat advantage, right?
Are we holding school?
Are we?
Yeah, we've got strats already.
We've got strats already.
So holding spawn, waiting for them to push, but then there's the wall mechanic, you can
see the enemy team just pushing the corner.
Oh, look!
They're still on the minimap, yeah.
Yeah, so the intention there is that if teams do this, the wall is intended
to flush them out.
And it gives them less space, basically, to operate them.
Exactly.
Oh, they are ganking.
They are ganking.
Yeah.
And this is smoke and hold.
Just...
Why are they always by starter in this?
in this. That does feel... Maybe we need to shuffle teams.
I don't think they're going to agree to that.
I also think they're quite enjoying the game.
The crowd also hates seeing one person alive, not pushing forwards.
Yeah, but it's a case in it, so the whistling's not happening yet.
He gets given a lot more freedom on this.
And, alas, it isn't mixed, so we're going to see the gang run them down.
Yeah, it's so close in the fog, all of the Omen sort of like TV.
Yeah, again, obviously lacking map layout, but also when you spot a player, they're not confirmed by minimap information either.
Right, it's just the notice that they're in your territory, right?
Yes.
So, no hard intel reveal, just generally in the area.
Okay.
Let's, uh, what's the game plan now?
Okay, well, I was thinking of strategy.
More for me.
We got the tactic there.
The tactic there, yeah.
True.
That is highly necessary.
I hate to say it, but I kinda wanna see Neon get stinged.
There it is.
Yeah, well, we've got one on it.
Now, we'll be observers.
Follow that.
Got it.
You've got me, as well.
Thank you.
Who just got dropped by Sassan.
Yeah, I kinda wanna see the interactions now
with all the agents to see how that sting feels
and how it kind of like...
Oh, dear.
It's weapons.
Kinda...
It was damaged.
But there is a chance for the resists?
I was going to say, just to clarify, the res is instant on the trade, right?
No, not instant.
Oh, it's not instant.
So it triggers the timer, right?
And then the timer will extend over the force of the round.
OK, OK.
Yeah, I'm trying to get used to just looking towards it,
so like the force seconds there for like the sage to come back in the round.
So it's like, kind of, it's totally changing
how I'm looking at the game as well, and by now.
So this once it can, there is like the ability to totally turn
the round back, potentially, in your face.
I see it now, yeah, up on the top.
That's it.
Well, we've got another Stimmed Up Neon,
but Suga's going to do it anyway themselves.
And it's just, it's apparently...
But again, I guess it is that kind of fact
that both of them get the Stim, right?
It's not just one.
It's not just purely to set them up.
You're also in the front.
Yeah, so makes him kind of follow up on the duelist as well,
and not just sit in the back, but you've got the Stim benefit.
Yeah, it's really for you to both feel confident
pushing together, right?
And it's also one of those things where if Mix is the one who gets the kill,
it'll also refresh the Stim for both of you.
So it's not like you're totally relegated to let it go to kill. It's something that you're both engaging in together.
Now, if only they go another one. I want to see it all. I'm going to mate it.
Yeah, all of the smokes look so cool.
They look really aesthetically pretty.
Are the smokes kind of like near side, inside like Grimstones? Or are they kind of empty like...
They're hollow smokes.
Okay.
They are on match point now.
The...
One of them not to stay.
Okay, I'll change it now. I want to see Neil on all of the stairs.
Oh, yeah
Also from your every easy Spanish in games
But again, there's that support system like that look at it look at the assist you're just farming through this
It's actually 16 is it like look at it
It's refreshing right so you could just keep going free it back in the action straight away
Yep, absolutely, and it's something that we actually noticed really early on and we felt like we're really hitting our foals with the character is
You'd see the score line at the end of the game and mix it up like 32 assists or something right on a really good game
So this is definitely for players who like to see their contribution represented in ways that aren't just top-fragging
And so the stim refreshed on the assist obviously for mix is that count for smokes as well
No, it's just for those all those or yeah
That's just for kills from either player who has stemmed, either the player you chose or mixed.
Okay, so yeah, that is the enemy behind Lanyard, okay.
Getting used to him. And we're getting two different Lanyards.
Yeah, we've been put to work today. But, again, I just want some more of the kit.
I can't wait to see until the throws get the agent in hand as well and just push it to the limitations
Because I feel like they always find another layer to things that, you know, you don't quite see coming.
And...
Well, I guess we talked about synergy.
What have you discovered has been, like, the strongest synergy?
Ooh, you're the second man.
Wait, who do I saw on this one?
I have seen him.
That was Kesnick.
Ah, Kesnick on this.
Kesnick got five.
Kesnick is crying in show matches.
Really fit in here before.
But to come back to that, what's been, I guess, the best synergy you've discovered?
Is it like the dashes of the Neon?
Yeah, so like for like especially on the entry like all those for sure
but actually one cool part of the character is it's really fun to play
Nix with your Sentinel because you can support them and like anchor the site
with them and empower them and play different parts of the site right.
When you think about a brimstone who puts down the beacon
you kind of have to all be there.
Yeah, yeah, yeah, yeah, but this is much more like it's it has that range
like Sage's Heal right where you can just throw it put it on them
from far away and then you're playing off the stem together.
actually cross-site you could as opposed to yeah you can fuck it out okay oh yeah oh okay well I'm
all aboard we are going to go into a quick break do not go anywhere you've already had our first
glance at the game mode new agent and I'm sure you'll see more
I don't need to be the star, I don't need to be the star
All right, hopefully you have caught your breath we are back still in the show match now I could
I didn't tell you we won the first game.
Team Pesnick.
Pesnick got five, Pesnick's throwing very hard.
But to go back to that, and there's a rule,
just kind of talking about it again,
I want to keep seeing this kit and play on this game over.
Is it playing out in any way that you've seen so far?
Is this a little bit sweatier?
Are they playing it crime-synth how you saw it in your testing?
Definitely very similar, but I will say the aggression on both of these teams
is definitely not like everything I've seen before.
I mean like they're crossing the line just so aggressively
and looking for that fight it's almost as if there's like they're looking for a
vengeance for every reason.
What has gone on ahead of this?
Yeah I don't know who's been talking trash but apparently it works. We also have to see
some of the kit utilized here a bit further once it kind of simmers down a
second you can start seeing them try and find some stability but again this is
just actually part of the trading is in place because trading doesn't get it
guess it who thought it? We just got it there the healing
how long has it lasted on the ground and what is the total yield? I think
I think TCK was full HP, and I didn't know the teammate there, but he stepped into it after TCK died, so...
Yeah, so it will heal you to full, pretty quickly from within the area, and it will pulse for several seconds,
and in that time it can actually be used by anyone.
So the enemy could heal?
Yeah, so you have to be careful.
Okay, you can't just throw it out willy-nilly, you've got to be a little more tactical about it.
And sometimes you'll walk into it, and it'll be like healing you through it,
because it creates a big zone, right, you'll be on the other side of a wall,
I'm just sneakily healing or something like that too, so you gotta be careful.
That's quite unique.
Well, I was just...
Well, for a second, well, here's the aggression we were talking about.
Well, they killed me just now.
Yes.
But some of them can get...
Well, they can get, right?
They're still free alive, so...
They're still not completely out of it, but...
You're right, the aggression is wild, so don't think I've seen a minimap in someone's
POV a single time just because what they've just gone.
They are just permanently in front of the line, looking for fights.
I was just thinking straight away there about kind of like the line up denial.
How quick is the heal?
You said it's instant, but then here it's full.
Would you be able to deny potentially like molly damage or things like that?
No, so you wouldn't be able to like deny, if you're like actively taking damage from
a molly, you're not able to heal through that.
While you're taking damage in Valorant, you actually have a buff applied to you
that prevents healing and that kind of thing.
But yes, the healer comes out quite quickly.
It can be shot before the healing happens, so you're able, you know, kind of an interesting
situation that would be where you can see the healing buff and not the player that's
healing.
Yeah.
Maybe an unusual situation.
You know someone's tucked in somewhere.
Yes, yes.
And you get to be careful with it.
You know, you don't want to give away people's location.
And that is true, I guess.
You're looking at a bigger picture, I guess.
So I was trying to put in some work here.
Maybe try to keep Kez down the heal bar, but I don't know what's going to go.
That's a head as old as time.
Yeah.
We've been fighting a lovely person to come play a show match.
I don't think Katzman will be coming back for another show match.
It looks incredibly fun.
I try to get my hands on it at this point.
If you could get an alt, I'd be very happy.
Yeah, that's what I'm waiting for.
Get to work.
especially here because I thought to go a narrow amount especially with the way
they're playing you gotta you gotta wait somebody follow up yeah
okay good
observers please it's the other one
I'm being baited I just want to see oh I mean maybe you can see it in effect
against them here
They use the impulse there to flush her out of the smoke.
So it's really about the size of the smoke.
So really enforce the peak there in that engagement, which is pretty interesting.
I guess you get a little bit of area denial with it too, like you can actually, I don't
like to pose yet, he was trying to, he doesn't get into like meta rotation, even just seeing
them figure out new ways to...
Yeah, it's a controller that kind of ticks a lot of boxes that kind of asterisks in terms of utility and being able to set kills up
But certainly more where you stand in terms of death balling and working directly with another agent potentially be a jewelist or a sentinel
I'm actually really intrigued to see how it worked some of the more traditional maps. Yeah, obviously here shining because it's fast-paced everybody's going forward
I might be delusional at this point, but I think I'll live by those delusions.
But again, speaking of the old folk, it's the first time we're seeing something that shape as well.
What was the idea behind changing that around?
So for us, we actually found that because the way mixed plays, like game to game,
is you're often like, alright, the barrier drops, I'm smoking, I'm stimming you,
I'm gonna like, maybe I have a lineup for a concuss, or like I'm throwing a glass onto the site.
You're often the last person in or one of the last players going in because you just have a lot of stuff to do to support your team
And we were just like with like a traditional shape
We found that just often would be hitting your teammates sure so having that cone shape
Let's you line it up so they can kind of run alongside it
And there's verticality. Yes, it's not just a flat sort of cone. It has the
Dream of country of things at all TCK is giving me nothing
Again, I'm more interested to see the coverage of how it kind of marries up versus like a nightfall or Rollins-Bernard.
Is it the same sort of area?
At the very end of it.
Yeah, like, it's kind of hard. I don't know how to do some math about coming into a rectilinear-shaped area coverage.
I don't think I have that equation off the top of my head.
But I would say that, like, yeah, you would expect it to be like pretty similar, right, in terms of the site coverage.
If, you know, people are playing back on the site, it's definitely going to be wider back there than, of course, close to you.
So something to consider when like, you know, how you cast the ability
We are for one team for one of the two teams. They are winning
Yeah, it's to see case team on that one
So this is your ball on the top here. It's a round scroll up to four
It's just buried
down to the last two. I mean,
if you were to get any teammates back at this point, Megan joining in, that's going to stand.
That closed out. Pretty clean last round there, and that's here at the squad as well.
At the top to come back to the respawn timer. We have the indication the whole time through
at the top of how long the respawn's going to take. Is that right in terms of the waves?
Yes, exactly.
to confirm we are going back three yes we are going to go all the distance we
get see the full potential of everything coming up
I think I can actually translate what was said there. I got a kill. Yeah, I'm loving it. Yep. Yeah, look let's let's go
That one's for fate works.
Put it in the bank.
They're going to need that.
Oh, you alluded to it.
No spoilers.
But we are going to go back through into this
and kind of get to see once again if we may be treated through this.
I didn't actually catch that for a second.
By wise, do you start in like pistols and then scale up?
It's kind of like round by round progression.
Yeah, they're stage loadouts. They're up to fours. They're starting to pistols and then SMEs and like light rifles and rifle rifles
Oh, yeah, they're in the stage
That's a TCK
I'm praying for Alts
Again, maybe I don't say less aggression, but I don't like brushing and was settled on the neon
Yet
probably the smoke slope probably the coolest of any control I'm gonna be
honest yeah
and then actually first one was seen as well actually the indication of the wall
moving up we saw a tendency on the minimap but see it there the barrier moving
yeah and they're just all essentially right on the ground to be able to move
the wall up yeah so when you put them up the reward is one of it and then you
also regen. Oh you get regen as well. Yes exactly. Okay so it's actually quite
encouraged. It's insane for this game mode in general. It's like the
snowball and the regen.
So just because we thrust on it there we get we come to the second round now
we go to SMGs. Yes. Is it kind of hard lock there or? There are a number of
different weapon options other than SMG2. I think it's Stinger, Bucky, Sheriff, I want to make sure I have that right.
Cassie, that would be back on the stage.
I think they're doing an homage to Booster. That would be his dancer, Richard, I've heard.
I think Cassie dances, so...
I have to go back.
Okay, luck we're taking off headsets.
Is the tech force coming up?
There's the tech force coming up!
I wasn't having a problem!
Climb with the hide points!
Alright, that gives you the action.
You can heal here too.
You can heal through the wall.
There will be some rotty spots.
You don't need LOS on the actual YouTube.
It's still within the RA.
That's correct.
It's actually pretty useful too.
When people are on the other side of a box and you can't quite reach them, you can throw it right there.
It'll still wrap around.
Is it visionary or homing?
Yeah, you can see it.
You can see that everyone can see the zone.
But it's really only the impulse object itself.
It is the shootable part.
So you do need LOS to that, or to panic or something.
Okay.
It's okay.
Slowed us down, and you died.
Well it's not an easy share and sell to play for that, then.
Couple of people wanted it with stingers and mixed-world to clean up.
There's always a couple maniacs on the team, right?
You spot this Tanger attendant.
It's just kinda the way it is.
And again, I think I just waited there. Now we go to Bulldogs Guardians and I think a specter
So it's kind of like within the categories of like 1600
Two basically in the buy yeah, it matches like a long out value
Okay
I mean the modes must be for fun, right? Yeah
Yeah, we got him.
Okay, we can get to save.
Oh, that's a stab.
That's a stab.
That's your best error?
In the error.
I need to have just like a right click to change it over.
Yeah, you can right click to toggle it and it's very snappy.
So it doesn't really add any time to cast you the ability.
So you got...
I just want...
Yeah, I just want the ability to go up.
That's just farming.
That's just removing the ability for me to save the old...
the teeth of me to see the old course got another I saw yeah
oh punishment punishment punishment it is kind of fun they've seen this back
and forth exactly thinking okay rounds done and then the guys are like the
It feels like a momentum swing at times in this game.
Right, yeah, a team swing at the back.
And the back that they're so bloodthirsty,
it's the time they're just not pushing in together to get that last person.
The ego heats.
So stress is the real...
Again, I'm still trying to make note here of obviously the UI elements.
Obviously behind lines indicated down here above the ammo.
It is what the assist marker and obviously top of the center. That's the team notification, right? Everybody gets that saying behind lines
Yes, yeah, exactly. So your team if somebody crosses the line sees the enemy behind lines
And then if you are someone who crosses the line, then they'll be a deep off marker on the bottom left in the
There we go. All right
I don't think we're gonna see too much of it.
Actually, we did it!
That's perfect!
Yes!
Let's go!
An easy access banner on the bottom that actually shows what ability got you that assess too.
So it's really, even though you didn't necessarily see it happen, it's like you kind of get
all the glory in the end and you see that your impact was felt there.
Actually, I love that.
That feels good too.
It's hard to guys with this mini map, but the range is, I think probably similar
to the back end of the World of Thunder and Nightfall, right?
Yeah, definitely.
Okay.
It's getting harder and harder.
It's gonna provide the same coverage.
And it seems fast, but it's snappy, it's the pace of it, they're kind of incredible in any way.
I mean, it's like a blood thirsty.
Okay.
Yeah, they're back to business.
And just to do that, I guess.
Yeah, gotta do it again.
I'll be alone for now.
Oh my god, what a shot!
That tracking was the last thing!
And when you res, do you res back in your spawn, or where you die?
Yeah, back in the spawn room.
Yeah, okay
And the spawn room never changes regardless of the attack line, right?
Yeah, it's always the same, yeah, same thing
And again, we went down to one player just a moment ago, we're back at a 3v3
Yep, yep, yep
Swing it back, exactly
Swings and roundabouts that you can do
And you can see this is like pretty indicative of this mode, right?
It's kind of slowed down a little bit, there's a little more tension to it
It's kind of nice here, let's start out waiting
Oh my god, more than waiting!
Had enough!
Waiting to strike!
Yeah, had enough of that one, there's data, putting on a show for us.
And I guess, by wise, we're into those cold-tier buys now, right?
You should be able to get those four weapons behind you as much as you want.
Yep, yep, we're in the vehicles and came to town.
Yes.
Odin?
No, Odin.
Thank you.
Yeah, thank you!
Yeah, I thought the Odin was for fun, right?
Yeah, not the Odin is for fun.
For one person.
Yeah, for the person using it.
Yeah, we call it the morale booster or play test.
Judges? We allowed judges in this?
Oh, none of this one.
Again?
Yeah, yeah, yeah.
We've found happiness.
I think they're going to spend a lot of time here.
I sure am.
I've found my new home.
Oh.
Okay.
We're up again, are we?
There's an orb.
This operation will not go well there.
No.
Don't.
Just hit.
This appears.
I do want to see another role in the last couple of rounds.
I'd really like it.
I really, really like it.
I'm so ready for it.
I'll feed this in the car, said it.
Go, go, go!
And you can see there, it's shootable, right?
It'll have to clear out that cron-cost area.
This one's tense.
It's definitely starting down a little bit.
Yeah, that's actually going down.
Yeah, they're all really trying to win now because two to two in the last game, right?
So it's gotten sweatier.
Absolutely has.
The sound effect of the Aero Leader of the stun is actually so cool.
It's for good persons with the healer.
Yeah, our audio designer, Ryan, put a lot of effort in actually making that sound like
music and actually made some tracks to like kind of draw in and make it feel like there's
like an audio track that's playing as the ability pulses.
That's so cool.
And so you said that the heal goes through the wounds of the stun as well?
Yeah.
Okay, so I didn't get a little bit more of the idea of what you could do with this
Okay, still
Okay, no sassy sassy sassy's early three the numbers down to a 2v2
So hot I mean yeah, cuz I'm done like try to keep on yeah
I'm back in and I guess you need to position for it. You know, they're gonna spawn back
Sponsor me a little bit. It's kind of like it's a real map control. Yeah, I don't like this
Well that's nice, the stim to follow up there on the kickoff.
Yeah and also that stim, you can right click it to cast it just on yourself, but so like
even the last one alive it's not like you can't cast it, you just don't get that benefit
of like killing a player and refreshing it.
Oh that only happens if you do that towards a teammate.
Correct, yes.
Oh interesting.
Much like Sage's heal is often better on the teammate, similar case here where
mix is carbonized better on you.
I'd be greedy, I'd be greedy. Unless it's just you then.
Yeah, I'd be greedy. Treat yourself.
Amounts of greed is fine, it's not too much.
I have to be aggressive, it feels like this is actual tempo.
What we're seeing now in it's a firing squad.
Nick's well in Kesnit, gonna have to sit this one out for a second.
Still got 12 HP, but it's not in the fight.
It's on the default skin.
100% clutching this now.
And again, the visualization here, the line moving forward.
But it's also not too intrusive as well.
Like it's not actually obfuscating any of the vision on this.
And maybe we have come back.
OK, so two replays of the problem.
One from either side is rejoined.
And actually, that's a bit of a problem.
Look how many are standing.
Yeah this this might be uh I'll be done for soon. I mean every morning still pretty quick now. It's just about five second
Yeah, well to say that
To kill come through but that was in the two-minute mark right so he like said it's in these milestones to the round jacket
Yeah, you can see the time right there
Yeah default skin let's go crazy
the crosshair is gorgeous. It is as prior intended. I think we're down to one for now.
This is a lot of work.
And instantly brought down. I mean, I want to play the game mode. I want to play the
agent. You've sold me. I wasn't here to be sold, but you're so good.
I guess in terms of that chaos as well, it's, I sense control that can stick with the pack
and really actually excel at pushing other players forward and getting them in over in the fight.
Yeah, definitely. I think a lot of our other controllers right there, they're supported in very different ways.
They feel like they're not necessarily like right there alongside you fighting and
Mix is definitely that character where a lot more, you know, buddy to buddy, you know,
you're fighting right there with your friends and more social in that way, right?
So you can kind of see all the action that's happening as you play.
Yeah, I really didn't expect it to feel so in the action like that, so kind of instrumental
at building your team in and feeling so involved in it as well.
It doesn't feel like it has hands off of some of the others, like, you know, with like a
sky here or even sage up, feels like you're right there with them.
But again, game over lies as well.
There's a point in us.
Yeah, the perfect demonstration for it.
But I love the pacing where it's kind of like, you know, three or four kills
come through, someone's going to clutch up and stay alive, wait it out.
And the longer it goes on, you've got to basically just sit and wait.
Yeah, yeah, you saw how the teams kind of changed their strategy by that point, right?
Where it was like the ego peaking and going for that last kill without coordinating probably resulted in some swings that they didn't want to happen.
So playing as a team is pretty pointless one.
I'm not mistaken. We are following what I know to be true.
We are normally heading towards a little bit of an interview soon with, I believe, down on the stage.
As soon as that's ready, we will be handing over to it.
But again, when can people play mix and new game mode?
Is it as soon as possible? Are we ready to go?
Are you guys allowed to tell us?
It's next week, uh, the specific days.
Yeah, so we've hatched out two days, so...
Okay, keep an eye on her!
...shortly thereafter.
Hell yeah.
I can't wait to get her handed over to Belina down on the stage
with the voice of post-matching here.
Yeah, game is so much!
I don't love all the brises yet, Santiago!
What an amazing show much!
To showcase our new agent and Megan of Hatsai,
I want to talk to you because you were amazing.
I just want to know how did it feel playing Valorant
on that stage?
It felt so incredible.
I was definitely nervous, but my teammates really, really
helped me.
And it was just so much fun.
Definitely, it looked so much fun.
And well, a little bit of what I had been doing
this show much.
I wanted to know how it happened.
Playing on stage, I said it was incredible.
And I also wanted to play with them.
Their teammates were even better.
Now I want to know.
Yesterday you play a ball at Chile.
Now today you were on that stage playing at Master Santiago.
Do you have any messages for the audience?
Te amo Chile.
And the crowd is loving that, Megan.
Thank you very much.
You can go ahead and take pictures with the fans.
Because now we're going into the winner of the G.L.
De Seca.
How are you feeling right now?
I just want to know what are your thoughts on that amazing agent we just saw?
The agent is really, really fun. I hope we could show all the abilities and stuff. It's a very fun agent for you to play with your dude, with your best friend. And yeah, it was really fun.
It was fun. We talked a little bit about what those people were. I also wanted to know how they felt about it and how they saw it.
He said that he was very entertained and that he would have liked to have the opportunity to show all of his abilities.
I hope that yes, he is definitely very entertained. Now we know that the crowd is really loud. How did he feel at that stage?
We definitely could feel the crowd on the stage. It was really amazing to play in front of you guys. Thank you so much.
in La Tram, with all these people supporting you.
It was a dream come true, the truth is that I focused 100% on enjoying the moment,
feeling the people's vibe, this is something huge for Latin America,
this sensational public, and all the people who were part of this event know that it's the best I've ever lived in my life,
and that's what the luxury of going to a lot of events was, this is undoubtedly the best that I've ever lived.
It was incredible, I was so excited, so I was talking to the right asker how I was playing with all this amazing crowd in Blackem,
So, she said that it was definitely amazing, the people are crazy, the sound is good,
and she was focused on just having a good time and just feeling the vibes and the energy from the whole crowd,
and it was definitely amazing.
Sua, something quick to say to the people.
Thank you for being here, I want to send a big greeting to my parents,
who have always supported me in this dream of creating video games content,
and my sister who is watching me, and obviously my boyfriend who was there sending all of my reactions.
Thank you.
Thank you so much, so she's basically sending a high-to-all her family that's watching here.
But this is all we have for our show match.
I hope you guys like MIX because we're going to our most important match.
We're gonna discover who's gonna be the winner of this Masters Santiago.
So, wait a head.
We've just got to see mix and
knockouts debut in LMC with Anna
head of veteran studios and Leo
head of veteran east. Well, it's
like so much for joining me. How
are we? Oh, I mean, I'm great.
I'm happening up a great. It's
amazing here. So good. So good.
The atmosphere. It's quite
incredible. I've been shaking
since I got here on this
thing. I can't believe it.
Now, and a week just revealed Mix to, I would say, quite some fanfare from the crowd here.
How are you feeling about it?
I'm really excited about Mix. You know, like, agents?
Agents are like the most complicated thing they make.
They change the game so much every single time they put a new one into game.
They put so much thought into it, and sometimes they really land really well with players,
and sometimes they don't. And I'm so excited about this one.
I'm a support early. I am never going to be topping a leaderboard.
I can tell you that. And everything I love about Mix is going to allow me to play that way.
way to support my teammates in really special ways and not actually have to
get as many kills because it's not me. That's his base utility like nothing I think I've seen before.
It's gonna be so amazing and then and then he's just got like green flag energy. Yes.
He's just super positive vibes and I just like we need a little bit of that. That's what he
was struck by. Yeah. Sometimes dark world development setting it's like a beacon of hope. That was
what I got in that cinematic. Absolutely. I think I think we need a little bit of all of it you
know and that represents our player base too. We got some edge lords out there and then we
We got some supports, you know.
Absolutely.
Now, Leo, this might have been one of the most compelling
stars of our own season so far.
Tell us any news on the eSports front.
What is ahead for us?
Look, we're very excited.
I think we're implementing a number of changes this year.
New formant for Thicke off, which
went into the ball going to New Cities, Santiago,
and then London.
There's a lot in 26.
But we are very excited about the future of Valor.
We've been talking about a number of changes
we're going to implement in 27 and beyond.
This really feels to us like the beginning of the next chapter of our sport.
We've been talking about making the VCT more open, doing more events,
going to more places and having more variety in our sport.
And we're going to start announcing things really soon.
Excited. I don't think it's ever been a better time to be a fan of VCT.
Oh, yeah, it's been really incredible.
And again, hopefully we're going to come back to the city like Centaur
or more because we're going to do more events and go where fans are.
I've been blown away personally by the reception here and just the crown
involved in a housing field for you guys to be here in Chile.
It's my first time in about you guys,
but this has been an eye-opener for me.
Yeah, I've never been to Chile before.
This is incredible.
Like, we knew that there was going to be demand for Val
to come here, but I think it just completely blew us away.
It really did.
Yeah, it really did.
Look, I grew up in Brazil.
I'm ashamed to say this is also my first time in Chile.
We expected the crowd to look.
The Latin American crowd is incredible,
but I think this is really, we had high expectations
with this, you know, as long as it's OK.
So again, I hope it can.
We got to come back.
It's been fantastic to be able to steal you guys for a moment
and get some thoughts and insights, of course.
For now, though, let's learn a little bit more
about Nongshim's story from Ivy in our HyperX player moment.
Now, I'm enjoying every moment of the game at Massage Sanctiago.
PaperX, we haven't met yet. I'll tell you who's the top.
I think PaperX is a very aggressive team.
But if we and PaperX meet now,
we'll be the most aggressive team in the Pacific,
so I think it'll be a very fitting fight.
PaperX, you haven't met a team like us yet, right?
Just hit it.
We have here today. It's an all-pacific final the crowning achievement for a region who so often led the way in playing aggressively and embracing
The double-dualist play style. It's also the much anticipated first encounter ever between these two teams
This is a while that Nongshim have come up through the ranks so quickly and yet they've never played PRX in an official
It's so cool to see this happen
We haven't had a regional final since before the partnership era even then for a true regional final
You have to look all the way back to 2021 and for it to be now this PaperX team,
emblematic of the region versus a brand new squad playing for the first time. It's just so perfect.
It's the legacy of PaperX that they have proved across the years against the Nongshim that
had literally to build every single step of the way their own path into the onto this stage.
That's not astonishing as well. Their last loss was in their ascension journey at some
point like right at the beginning of that ascension tournament since then they've been
absolutely flawless. But let's dive a little bit deeper into Nongshim's journey.
Dave made it to the finals in their first ever global event,
becoming the first team to go from Premier to Ascension to a global final.
This timeline is astonishing.
Yeah, I think it's absolutely crazy.
You see the three players, Francis Ivy and Dami, playing in Premier together,
qualifying to that Challengers and doing very well in 2024,
almost, you know, in that not even making it to Ascendant
that over time against boom, but yeah, ever since then,
even though they fell at the end of last year,
they were able to bounce back, and what a way to do so.
That's what makes the story so impressive to me,
that they were relegated.
They had to start over again.
We earned their spot for 20-26 in the league,
but they kept that core.
Those players that have been with this squad
since the beginning,
and the success they found this year has been meteoric.
They've had a perfect style in the meta.
They have not lost a match at this level.
it has been a truly unprecedented run for Nonship.
I think it's also like because of them being the first seed,
I feel like the people have not connected so much with them,
have we seen in other events?
Because we've seen teams having to do a very, very long and difficult run
to make it into this final.
But at the end of the day, for the longest time,
we thought that G2 was going to be the team,
being like, oh my god, we can make it.
And they got very, very close,
but now the chances for Nonship to become the first thing
to complete the full journey to prove that the ecosystem opens the door for anybody that
is playing at home, you can end up on that stage.
Yeah, truly a proof of concept for that path to this global stage.
But if Nongshim are the upstarts, then PRX are BCT Royalty.
Dave been one of the most consistent performers on the global stage for years, have been
in multiple finals, and have already not still winning in Masters Toronto onto their
belts.
Now, does another win here in Santiago establish them as the best team in VCT history?
I don't think it puts them there yet, but it puts them on the path.
If they could go back to back, have a dominant year, I think that puts them on the course.
But winning a second trophy, doing a thing that so few other teams have been able to
achieve, would put them exactly on that path.
And what's impressive about PaperX is that it's been through so many different matters.
It's been through so many different years, but it's been this same core.
Before Nongshan even played their first official for practically any of these rookie players,
it was these guys already making international finals, slowly making upgrades to stay consistent
as one of VCT's absolute peak teams.
So, Rene, how can you say all of those things and not say that they are the best team?
You say they keep in this core, working so hard, the game has changed.
We've seen it in so many different states, so many different metas,
But a team that has been consistent in delivering has been PaperX.
Yes, okay, the trophy we see, like what, four grand finals at this point?
Yes.
Maybe on the way today to get their second trophy.
But I think that PaperX has found all over the world
because it is very difficult not to cheer for them.
When specifically, when we're talking about the spectacle
of going into the matches on stage
and just making the viewers happy, PaperX has to be your favorite team.
It's good to see that, you know, they're a mainstay.
It doesn't matter where you go in the world,
You will find paper Rex fans not just through competitors through entertainers are paper Rex now
It's time for a mastercard fan poll
We're gonna keep this one nice and simple for you folks at home
The question is who will win today's grand final will be known shin red force or paper Rex and as always use those hashtags
Vct and valorant masters to get involved in the discussion not just your answer
You can of course submit that with the QR code down there
and I want to drive a little bit
deeper into the stylistic analysis
between these two teams because I
feel like we're looking at right
now the two of the best double
duelist teams in the world.
The question is which one is the
better? What makes PRX the style
so distinctly different from
Nongshim's for example? They've said
themselves they feel like they're the
emblematic double duelist team and I
think that's true in the variety they play.
Look at the agents they play throughout
in the amount of map save play.
But look at a PaperX who's picking Phoenix, picking Waze.
It is switching up even, you know, considering that,
that Jett at times, too, in a world where Nonshim
is basically always playing neon Euro.
They perfected that. They're the best in the world at that.
It's a PaperX that will change their cost,
change their style, switch into any different idea,
and be able to execute on it perfectly.
That's what makes them PaperX.
And we have seen a PaperX that has needed to bounce back
in this event, following through the lower bracket, playing against AGM, then against G2,
getting that revenge against NRG, but as you're saying, it is different. For the side of Nunchin,
they rely a lot on the flexible, actually the explosiveness that Neon has, that fast-paced
Dambi of course, being the highlight of that. For PaperX, it's literally playing with your
opponent, thinking about all the tools that you can have, and the speed never sometimes
doesn't have to do with the ages they're playing at all. For sure. This is an interregional
final and Pacific is the best region at Double Toulouse. There's no doubt about that, but it's also
a head-to-head against subregions. Korea, who has always been known as the strategic region,
the team who is putting together some of the most creative executes since the beginning of time.
I think you still see a lot of that in Naungshim's play, in the way that they want to be.
Would it be our me maybe?
Yes, absolutely.
It's been there since the beginning of Korea, Valorant, against a team that personifies
Southeast Asia, the hyper-aggression, the willingness to change should do it on the fly.
PaperX succeeds in the role. That's where they want to be. Nonship succeeds when they are playing
their style, when they're running the execute, running the rounds that they thought of ahead of
time. They are the kings of chaos if you think about PaperX and their entire history. Now in
every single one of the encounters that we've seen from Nonship, we think, oh my god, is this
going to be the team that is going to stop them? Are they going to slow them down? Who
Who is going to be dealing with Dambi?
Then other issues are starting to appear with Francis
going back online on that stage.
But according to Paper Rex,
they feel like they are the ones that can outkills them.
They're the only ones that really know
because they've screamed them.
We know that much, but no one else has seen them
go head to head.
Let's dial in on Zambia a little bit here
because Dambi's the one that's basically
been on everyone's lips as we talked about.
What has got Nongshun Red Force here?
How can we rank this performance so far from Dambi
against some of the best performances
that globals in general and do the numbers even do this by justice because
there's like so much of what he brings is stylistic and intangible it should be
like 400 ACS every single one of the maps you have heard it from every single
player that has been asked the question what is it like going up against
Dambi does he meet the expectations and to me it's not about the age and
being oppressive but the player being singular in the way that he plays it
yes we see a lot of the judges we've seen the only we've seen and
succeed in every single one of this very, very electric execute, but I will say
quite also to everything else that goes behind him, I think that the utility that
goes for Dambi to have this kind of place, to have this kind of freedom,
drops to him for the stunts and the amazing way that he moves around the
map, but also to the rest of the team that enables him to do though.
I don't think there's been a player at a global Valorant event that has made
teams adapt to his style in the way that Dambi has. There have been
excellent performances. You think of the all-timers, you know, your 10s is it
Reykjavik at the very beginning when one man could take over a server. This is
different. This is Dombi not just being incredible in the fragging department, but
creating the most space of anyone in this tournament, playing one of the most
mechanically difficult agents the game has seen. This is a neon that is
nerfed, that has one slide, that has slower recharges. Yes, she's still strong,
but what Dombi does on this agent, no one else does at his level. I think
It is unprecedented what he's doing this tournament and the way that he is forcing teams to respect it
And I don't think we've ever seen a player impose their
Playstyle upon their opponents to the same degree as down be cats on the other side of things the deep of that PRX
I've actually gotten into this tournament the more forsaken has maybe has had to rise to the occasion
Can he become our first two-time MVP and also if he wins today, right? And maybe if he gets MVP
Let's let's say that would he then surpass chronicle as the other speeded Valorant go you look it at me for that
I will say it is difficult because chronicle individually is brilliant
But part of my heart really feels like he is because we're speaking about Dambi doing these things in neon
But the things that forsaken has done in almost every single agent in the game
We have not seen anyone get even close
He was MVP already once and I think this tournament and the way the Paper X has been bouncing back
He has been a very very if not the most important part of it
Let's now head over to Gen Lee who had a chance to catch up both with Dambi and Forsaken for the game
Out here with our grand finalists Forsaken of Paper X and Dambi of Nongshim Red Forest now Forsaken
You said we can kill Dambi and we're the only ones that can kill Dambi
why why what makes you say that I think because we met him in on screen but not
in match but I learned his movement already so I can't read you
Scream is just Scream, pink 40 and pink
one is very different well guys we have the paper X and the K paper X anything
you would like to say to each other before the match I will slide you before
you slide us
give me trophy
Give me MVP
Oh, okay
Well, give me trophy and give me MVP bracelet
Give me also
Okay
I'm asking you to give me the trophy
No matter what happens
So if you guys have fun on stage
And go make Pacific proud
No surprise
They've both got their eyes on MVP trophy
They're definitely running
Now, earlier we asked you
Who do you think will win the grand final
The results are in
And the PRX fans out there
on X are turning up in full force. 78% of you believe that it will be PRX to get yet another
global win. It makes sense. I think that you can look at them as a favorite going into this one.
The fans certainly think so. It was such a long road to even get that first trophy,
but now I think it's clear that this is a team that going into any finals should really be
expected to get another. Now remember that Nongshim have the double band advantage as a
reward for reaching the final undefeated via the upper bracket. So let's find out just how
much of an edge that's going to give them in the map leader.
Okay, so this is the map selection for Master Santiago Grand Finals.
First of all, congratulations on reaching this point of the tournament.
Because Nong Qing is coming from the upper bracket.
They have the advantage of many two maps and choosing to be Team A or Team B.
Team A.
So Nong Qing is Team A and Paper X is Team B.
So first band for Nong Qing?
Hoar, Hoar, Hoar, Hoar.
roll the second ban from the bridge band
bind bridge
oh bridge, okay
the first map pick for launching
pick road
side on the road for paper X
defense
defense map pick for paper X
abuse bind haven spray
which one?
epic split
split, okay
side on the split for launching
Tense.
Mephlyk for Nauthing.
T-Govist.
Advice. Side-on-avis for Paper Rax.
Attack.
Mephlyk for Paper Rax, you'll have Bind or Haven.
Okay, so side on Haven for nunchin, attack, and side on Bind for paper axe.
Defense.
Okay, that's it.
Good luck and have fun.
Despite Nongshim having the double ban advantage, I think we end up with a pretty reasonably
even pool in this best out of five.
Nongshim have a perma ban in Pearl, which, while Payprex are solid at, it's not the top
of their map pool.
That's gone, but that also means now, the perma ban of a Biscuit is exposed as map
3, 4, Payprex.
But the thing about Payprex, I think they're always scary to have prep, even on a map
they haven't played.
They should be a very competitive final.
Well, it is a story that could only be written here, a team that climbed from Premier to the grandest stage in the game, up against the VCT's most peculiar legends.
It's the Pacific Final, it's the Grand Final, and it starts right now!
It's the first time we've seen a big response to you people.
I'm just thinking about it for safety.
Maybe you will consider you guys to be two of the best players in the world.
Do you have any words for Nami?
I think it would be better if we won
I came all the way here, but I don't think I can win
However I did not think that she would have shown me something like that.
Everybody who heard about that, I feel that she was the one who wanted to get involved.
I forgot you were the one who did it at that time.
I
Let's make some noise!
Goal!
Change!
Goal!
Honour!
Thank you Santiago, make some noise!
This crack fighter started to have some fun today, good night, thank you.
Once called princes, the now kings of the Pacific region look to cement their dynasty here in Santiago.
But fighting them, the young upstarts, the new princes,
Longshim Red Force, who have paved the royal road
from Premier to this very stage
to stake their claim to the throne.
When Pacific was a minor region,
it was eight international tournaments that RB attended,
failed to bring home a trophy,
failed to prove what he could do.
Had to watch another team, Gen.G be the first.
Now it's Pacific on top, the first regional finals of the partnership era,
and he's back after this time down in China after his time off this stage with a team of rookies
trying to bring the next generation of Korea to the team that has defined the Pacific,
has been one of the most consistent teams in Valorant and are hunting their second trophy.
An already flawless year for the side of Nongshim could end up here
With a very tragic loss on the other side, the possibility they are one best-of-five away
from making history and becoming the first Premier team to lift a global trophy here in Santiago.
Against them, what some might think is a familiar opponent because of both teams being from Pacific,
but as we're saying, this is the first time these two teams are going up against each other
in an official game and the stakes could not be higher.
And while Nonshin Red Force have stuck to their guns and played the same style
while the best of America's EMEA, China have been thrown in front of them.
They are committed to their style.
It's a love letter to the game and the way they play it.
PRX though, I've been happy and willing to reinvent themselves
every step of the way to stay ahead of the competition
and end up nothing more than to knock these upstarts down.
This is PaperX's meta.
This is the moment where double grueless, we're changing your compositions,
where all of that is so strong.
It seems it's the moment that they're primed to lift another trophy.
But it's so interesting to see standing in opposition,
a team from their own region who has taken that in stride,
who has come from nowhere to dominate.
They have not lost this year, but Paper X, they have been on the long journey.
They have lost matches.
They've done it the hard way.
and they know what it takes to win in a VO5,
to show up to a match of these stakes and perform.
And when we were seeing the double duelist
clash of styles that we had on the stage,
we saw Paper X that has played a lot,
that literally had to grind up their way up
from kickoff into this tournament
to make it to this grand final.
And they will have to play that at this.
We have that guaranteed in that map number three,
something that we have not seen from them yet.
when PaperX was making it to their first global tournament.
When they made that first final back in Copenhagen,
the core three that came from Premier in Naughton,
they were still kids watching at home,
competing on their own, playing in ranked,
waiting for that opportunity.
It's an old question,
if they can defeat the masters of their region,
we're going to Corot to start this series.
And it's an interesting one for me.
PaperX, playing this Sentinel comp,
they've looked good after changing up
some of their style on this map,
beating two America's teams here.
Can this be the team, can this be the comp
to shut down Dombi on his best map?
We saw G2 struggling a lot against Nunchin,
even though changing things around
to go specifically against that Neon and the explosiveness.
But on the other side, we saw a paper wreck
that was flawless against MRG yesterday,
especially on the defense side.
Well, it's the grand final
and the Pacific region are already celebrating.
So let's send it over to our benevolent overlords,
Achilleos and Taipanthi.
Welcome, ladies and gentlemen, to another AMVCT Pacific.
I'm Achilleos, that's Paper Thin.
An old baby, an all-Pacific final here
at Masters Santiago.
The region has the trophies secured,
but which team is taking it yet to be decided?
It's an insane matchup.
Two of the most explosive teams
you have on the planet right now.
This is the highest entropy.
You will find in VCT, it should be explosive.
The Pacific have been masters of the VCT since Shanghai.
Now it's down to the princes and their brothers
who are looking to claim their titles.
Rungshun first on the attack at the ready.
Ponsack working their way.
He's just forsaken, tucked in behind this.
Viber Wobbly gets flushed out.
Francis reads it, finds a head shot.
There's that first bloodbound.
It's already good prep being shown here by Nongshim. That's a spot that PaperX likes to tuck into.
In one tap. Francis now on the floor, back into a 4v4.
Loose pretty much across the board here. PaperX a little more umped behind this.
See if they can find their targets. There's Ivy. Look at her timing!
He's caught off guard. Not ready for something. Just jump, play, and is beaten by the headshot.
Suddenly Nongshim reeling a bit here in the pistol.
The battle for the side across, Indy getting caught on the Dambi, finds that kill,
the shutdown RB, trying to cut you down, but it's gonna be Indy to stand a bit taller.
3K over 3K, Paper Rex, find the opening pistol.
Phenomenal work here by Indy, his first time in a Grand Finals, his first time
on the global stage, coming over to Paper Rex and making the most of it to start.
Knife out, no problem.
Little bit of a jump of land.
The clean shot from something.
RB looking to join Stax and Buzz as trophy lifters
from the original vision striker squad.
The paper wrecks are the ones to strike first blood.
Six players on this stage that have never seen a grand final.
Look at it go on that golden road here.
Longside paper X joining this year and already finding themselves on one of the biggest stages and we have to offer
As he's a child around the corner something can get me a little bit of his own medicine
But they return fire with these minutes and half looking damn clean
This is something that a lot of teams have been leaning into recently for second finds one the back
Let's kill an X-Ross I be however this time a lot cleaner with the sheriff
This Francis trying to get himself tucked in behind the bricks, and I don't think it's gonna matter too much
because we're thinking it has his knife out.
Plains the kill and Nongshim barring Qing, pulling a rabbit out of a hat.
They're gonna be tying Kings up one to one.
Paranoia to connect on the Nell one and R for him to shut him down.
That recovered judge doing wonders.
And just like that, it is already neck and neck.
We can already see some of the ideas here from Paper Rex.
Throw a judge into the mix, try to slow Domby down, but to van it.
Something that Paper Rex has been working into their rotation,
especially on their egos, wouldn't be surprised to see a few of them in the mix
in the following round here. So potent at close range that one tap headshot,
absolutely devastating on a map like Corode in particular,
really set you up for success.
Nongshim, looking for a little more purchase in towards mid.
Caprax also trying to scale.
A couple, one bandit, three sheriffs.
It's an all-Pacific final.
Let's see if we can really bring Pacific to the stage here in Santiago.
We got a trade back on some of these 20s.
X-Ross, however.
Some different ideas.
Stay able to fight two before getting taken down.
We're just going to be collecting that weapon.
France is looking for an angle of that outlaw.
low walk down, Jing, hearing the swap of the weapon, swings the corner, and Ivy will have
him dead.
Something in the eyes trying to see if they can get a bit more damage in.
Not pull off the clutch itself.
Going to be tough with that outlaw there for Francis.
He's going to have a great angle.
Out of which direction they end up coming from.
First hurdle going to be downbeat.
Here's Center Sight, bottom of hot, but Debye on the swing.
Takes his head clean off, and suddenly you have to start wondering, is it possible?
Can they do it? Debye, he says yes.
Finds the one, drop down, has to read, and he has the shot.
Welcome to Pacific, ladies and gentlemen.
If you haven't been watching, this is what we've had all year, long, MasterCard Thrypti,
PaperX back in the lead.
It's DeVy again with the sheriffs.
The guy has been outrageous with them, and he is perfect, perfect.
All of his timings, headshot.
No problem at all here.
Anticipating the peak from Francis.
My word.
We knew coming into this, it was going to be an exciting match.
Oh yeah.
And this is already delivering well beyond
what we might have anticipated.
Didn't really know what to expect,
given that they've never played against each other.
But something now, a judge again in hand,
Elephant and shutdown on the downbeat.
Snowshimp gonna be left scratching their heads.
Yeah, Forsaken got a dink in there
on the Francis as well.
So he's actually gonna try to hold the line
a little bit.
He can challenge Forsaken on Peekbilt off of the toxic screen,
but showing that Yoru is going to keep a couple extra players
over on the B for paper wrecks.
In fact, even pulling the rotation up to Vi
potentially doesn't have some of that vice util, though,
to rely on to help something to give him
a little bit of an early warning system.
Oh, and it's just getting worse.
Back down to 22.
Trying to continue to keep that interest on the side
of the map.
Something for now.
Alone on a cycle forward in the middle of paper X.
Good of an idea of what the game plan is here.
As Francis is going to get caught.
Discipline that second layer, but also Nongshim very slow
to try to scale in towards his A site.
And on the approach of the taking,
something's going to happen.
He's got that judge in hand.
Yeah, he just needs to play it safe.
He's got, again, that vice util as well.
Kind of give him a little bit of help as soon as the wall
It's going to be popped here, the eyes already in place to help.
Thorns there, judge of the ready.
Seems like this little back and forth will be coming to an end here.
Something greets them at the door.
RB to fall.
And it's going to be a flaw, Mr. Paper Rex to move up three to one.
Already here, Paper Rex showing a lot of ideas on how to stop Donby,
how to keep him from accelerating in the spots
where he's going to be able to take space.
They're at the point of attack of Dombie
every time with the judge.
A couple rounds ago, it was in a link.
And here, they're just pushing out into B main.
So it's 0-4-4, that stellar superstar neon.
And that's going to force the time out early from Nongshim
to try to get this situated, to try
to get some recuperation, probably
talk about how and when they could start accelerating,
how they can get Dombie into places where he can be effective.
Or you're not going to fall for those early traps here
in this coin-based win condition timeout.
I mean, we assume that Dombie at the moment
has not been able to draw a drop of blood 0, 4, and 1.
It's been a rough call.
It's been a reliable interview with Jen.
We're saying to him, saying, yeah,
we know how to shut you down.
We're going to be able to shoot you a bit fast,
and you're going to be able to slide at us.
And so far, that has run true.
I mean, I figured if any team, if NRG couldn't do it,
I figured the other one that could would be PaperX.
They're the ones who understand chaos.
They thrive in it.
It has been their home for as long as they've been a team.
They play the game so different from anybody else.
And Nongshim, a team that kind of embraced
some of that mentality, talked about in the past
how PaperX is a team that they respect,
that they emulate a little bit.
And now PaperX is like, OK, well, you're the students.
We're still the masters.
You have to prove that you've earned this title.
Out of the time out of here, right in the hands of Ivy.
Some more bandit's a sheriff, judge for Dombie.
Once again, storming his way forward in the middle of the paranoia to greed him.
Holds him back for a brief moment as he's turning the slide going.
Eventually, he'll be able to find it.
How he keeps working these miracles, I do not know.
That is Jing dead.
Continue to utilize that weapon trying to lock off that yard position make it unassailable
Something at the same time trying to hold the line here on this a site but has to refract back over to safety
Beats a position of IV well just trying to see if you can get a straight tap in but I'm able to make it happen
Boys are upset up
You know just playing and playing
Seal garden just to take away what few weapons they do have in hand I be touched back away from that one RB
Now the conversion pass is well going to be layered in, something on the entry up and over,
but loses out on multiple players.
And the time out call is absolutely gorgeous.
It's a flawless in reply for Nungshin.
And they get some big, big ults away from Paper Rex in that round.
And again, it's where Dombie begins his movement, where he's beginning to accelerate.
It's before the door this time.
Somebody's gonna have to teach me how he makes the judge do what it does.
The way he's able to get those bullet spreads to land is unparalleled.
And it's just little things that they need to do. Once you get that space, that's where Nong Shim is so dangerous.
That's what makes them so formidable.
They're gonna get there and they have great post plans behind it.
They have a bunch of ults to work with. Up there for something.
He's gonna be holding down A.
some more mid exploration they're gonna try this a link angle again this time
Indy's been shifted over the dimensional drift it's gonna maybe give away his
position actually they're checking main they know that paper X likes to be
aggressive there look at the spot oh exit and something is so damn ready for
it he shuts him down with that shorty looking for the peak Beijing already
claiming to kill on an X-Ross looking for the flink maybe he'll define
something but jing is there for the trade back some way a two-player
advantage. Thorpe being halted in his tracks, even trying to find some value, but
Forsaken just swings out, takes the fight and takes his life.
Dambi found out on that flank and Paper Rex not allowing for notions of
building up momentum. Yeah and I think here just with Paper Rex playing further
back than they normally would with that operator at hand a lot of times in
the past on this map it's been them constantly pushing one side or the
other you know using that operator to try to force their opponents into
device side of the map where that vice util will be but this time they're a little bit further back
that means the dimensional drift doesn't really get the info that you would normally find in that
situation therefore something yoru expert of his own able to shut down francis before he's even
able to get anything going for noem chim just another aggressive mid-push and k-porex has been
happy to absorb this space they don't want to fight for it too often here jane looking for that
catch. Jing's not quite peeking out far enough for Francis to be able to collect it.
Trying to wring out. And he's just going to be back pedaling away from A.
This is going to be a massive shove through the connector in to B.
Jing might be able to find a timing to get in behind. He will send the paranoia so they're
going to be aware of the moment's position. Slide forward, tap, he'll look up at that kill,
and he will spot it. It does note the two players.
around over on that elbow the swing out and down the collecting ball five
seconds both going to be eliminated. Jing now here at heaven you will find the
one something still working his way all the way through a through B main
just like an operator now the pit is placed
This should be unassailable for paper racks.
Smokey forward, Ketros dead.
The nightfall available and immediately invested in me.
Feels like they have a solid chance to be able to take this one.
As there's a spot on 90.
Caught! The pinned-out gone. RB dead and dummy.
Recovering from the decay.
Has three players are trying to clear, but in me!
Cuts him down!
plenty of time remaining on the diffuse and paper wrecks of five to two they
just catch known shim overstepping a little bit and getting envy that night
fall absolutely catastrophic because it cuts away so much of that information
you're gonna have trying to hold those angles on site that one right there on
The X-Ross went for the peek, paid the price.
And then everybody kind of scrambles the protocols there,
feel like they fell apart a little bit for an Ongshim
in that post plant.
And you can't give Paper Rex those opportunities.
Now you're on a week five.
You have one hero rifle in the hands of Ivy.
Something again holding this line.
Oh, tight guard.
It's a shut down on to the critical player.
It's Tommy dead again.
Ivy, looking his way through mid.
able to find Envy here with the previous round going to be eliminated.
Something that's still here, still standing.
They'll get caught by the Flash.
Just the back away that can't chase in deep enough fast enough because of the hinder.
There's some plenty of space for that Saturate.
90 needs to come up with a kill, but he cannot.
He just has him outdone once again, and X-Ross cannot get the Sheriff drawn fast
enough.
Two players in the post, playing a singer and a Bucky.
Nice, just looking for some damage.
He's the one eating it, and RB now would have to clutch it up with a buck, he bites the first
two, grabs the Phantom, he pees back across the opposite side, and as he swings it's
to his demise, Divy out wide, catches him by surprise, and that is going to be paper
X now, already up 6-2.
They are extremely well prepared.
They don't give this team any opportunities.
Again, it's another perfect position to counter Dombie
before he could even really get rolling.
This is something that teams have occasionally
found success with so far this year against Nomechim,
but not consistently.
So far Paper Rex has done an excellent job of it.
They're not giving those opportunities
for kind of the positional mistakes
that Dombie can capitalize on.
They're hitting good shots.
That one in particular from something
who has been stellar with the operator
here in the playoffs.
They're going to go pushing.
Trying to bait with that prowler, allowing it to come into him.
But that's going to be something.
Just scooping up the quick kill.
Francis now dead.
And at every twist and turn, Nongshima
just struggling to find any kind of early advantage.
It's been different looks every round.
I mean, PaperX has been showing them a very deep playbook.
And now with that wall pop, they're
going to have a couple players here in place.
Thorne's to open this up.
Looking for that timing.
Good bye.
Swinging forward.
Will be overwhelmed.
Shot connecting, but not getting the elimination.
Now the over-driving play and Tommy's able to find Envy.
Player advantage here, hands of Nongshim.
Left to get full.
Actually, three player wrap.
At least the two go towards A main, RB.
About to find out though that for Saken to scale a lot further forward
than he might have anticipated.
So suddenly we're back to parity.
Saken's got a pit if he gets in deep enough.
You know where the players are playing.
He could just, okay, walk forward,
They still have that spike and belt, but TP up on top of HotTombie is there in position, finds the punish.
Looking for the slide down a bite, lay it in, might be just trying to lay as much as
humanly possible to slide it down. He's just gonna be a hair off and now for
taking it into a 1v1, or rather something into a 1v1, it's first thing it does fall.
But the time is just not gonna be there, so he has to make his exit backing away.
Ivy looking for the kill, won't be able to find it. He will go down to this
spike and nongshim. The two barely managed to bring back the round.
It's something, that's for sure, but this time they're able to get just enough space.
Paper Rex playing a little bit more towards B-Link, even with the Razorbinds there.
Get that alt going for Dombie.
Shot, shot, it's not connecting onto RB.
Good read there as well on the Jinx tendencies with the TPs.
Okay, Nong Shin, been it close.
Doing the damage, still have my three a chance to try to rescue this, run this back into a six and six half, but need to get that momentum built up.
Second of rounds have eluded them thus far.
What a very different look here for Paper Rex, leading the op in towards mid, seeing anything, so...
Let's see, I think he will look a little quick down and I'll be lucky to be alive.
He's anticipating this repeat and he wins it out.
Critical find for him at the same time, able to find Dambi back over on the B site.
Francis Ford tucked into the coming prowler, Chase does get cleared.
An RB dead as he tries to TP me over to get the spike planted for the return find.
Looking decent, but in B.
Ooh, looking excellent for a brief little moment.
Once again, Ivy here in that 1v1, but no real clue where the hell Jin could be.
He's got six seconds to play around with though.
He looks like he's going to make his exit.
Anticipating the jing would have gotten over
towards this B site.
It's a really nice read here from Ivy.
Great understanding of negative info.
Operator, but he's just going to bypass, of course, 11 and 6
right now.
Ivy, such a stellar clutch player for Nong Shim.
Their opening match was outrageously good.
He's got another chance to do some real damage.
Jing, low alt available.
He's going to have to hoof it on foot.
Does have the paranoia.
So if you can find Ivy out, you can find an opportunity
to use that ability, shut this one down.
Maybe going to tuck in towards elbow, though.
Try to play off the tap so the spikes it looks like.
Still does have that bite.
So he'd give away his position once he lobs it through.
Smoke now in. Jing will hold this one up to half.
He's gonna try and just stick it.
And Ivy doesn't manage to find the kill!
Jing just too fast on the draw!
Shuts him down and secures the lead at the half.
And Jing also positions himself on the opposite side of the spike
where you probably expect the player to be diffusing.
And I think that catches Ivy off guard just a little bit.
In the huge 2k there, lock this down and oh my, you're getting the second time out already
coming in for Nongshim, they feel like they've got to get a couple more rounds here on this
attack side.
I know beneath the next two, struggling on the attack, something that Nongshim
are used to at all.
Zoom back in, our second point base win condition.
And Dambi, yes, able to pick up the base a bit,
able to find five kills compared to the zero
that we saw in that first time out call.
But he is not dominant.
He is not running all over PaperX,
but he's been able to do against every single team
that they've based on their run to this moment.
Yeah, absolutely.
PaperX just isn't giving him many opportunities.
Like, Dambi is often looking to find a moment where
he can punish either your default position,
where he knows where you're going to be, so he can relay bold
or just run past you, whatever it may be.
Or he's looking for mistakes, where
you're going to throw a piece of utility
and reveal your position.
The Paper X is playing it really close to the best.
And when they're not, they've got layers behind what
they're doing to make sure that they've
got that kill on the Dombie, that they can take him out
of the equation and then deal with the rest of the team
from there.
Feeling like if he's not there,
force the impetus onto Francis, onto Ivy, onto X-Ross,
to step up and beat them in 1v1s and I guarantee PaperX likes those odds.
Going to fall back here.
Something. Once again that judge at hand looking for the early shutdown.
Second we'll be getting some damage. Do they read this position?
No! They don't quite do!
Two kills still going to be found for something.
For X-Ross it's finally able to take him out of the equation.
The judge will be collected but this time it doesn't feel like Nongshim's going to be able to work that thrifty magic
Off the back of the time out
An inbeat over clearing a main trying to set up for the flank just in case
I'm trying to cut this noise
But you have a cousin view so far forward paper X feel more than fine to keep three players here on B. Exactly
Gonna have to be something brilliant got a couple of shotguns in a bandit
Do you risk it and throw an altar in here?
Get into a post plan. I've just got the pet
and divide. He's got the angle and he's got all three. One by one they fall. One by one
Paper X continue to rack up these round wins. Just loving the game prep here for
Paper X. It's so hard to get a read as Nongshim on where the open space is
going to be. This is something they haven't shown you since very early on
in the half since like round three with the shotgun tucked into the corner.
So it's hard when you're in the heat of the moment, when things are going sideways to remember that far back to some of the ideas that PaperX has been showing you.
It's time just for second and Invy to challenge this beat hit.
To clear the prowler though, and the follow-up as Divy leads in this direction.
That pass hit yet again. Paranoia connecting on the forsaken Dami, sliding forward.
Divy in big, turns back in.
Francis will fall, but Dambi collects the second elimination.
Provide.
Oh!
Dambi will be able to shut him down this time.
Dambi may be starting to find his footing coming alive here on the stage.
Pit now going to be invested as well.
As Nongshim know how desperately they need his final round of the half.
Dambi going to be able to find himself a fourth.
Something dead now is all on Jing.
Will quickly be cleaned up from eight to four at the half.
Really interesting stuff that we're seeing.
Paper Rex so far has a decent read, but that time you're able to use the nightfall
to give Domby the space that he needs to go charging in.
The fade-away slide into the follow-up under Forsaken, just straight up out dueling divide.
It's the fourth to make sure that there's no real hope here.
Gonna need more of that on this defender's half.
Gonna need a hell of a lot more than that one.
See if Nongshim's gonna be able to recover, but for now,
if you have Valena who's standing by with a very special guest,
I always love to hear from Moonslice, send it over to her,
and here, from none other, the Tets.
Yeah, so far, Chilly's been awesome.
I mean, the atmosphere, the crowd here,
they go absolutely wild.
You guys have been really loud out there,
So keep it up and yeah, the games have been fantastic.
Absolutely. It has been amazing.
Well, obviously, asking him how he's been in Chile,
what do you think?
He says that you're crazy,
everything that's here,
also encouraging, screaming.
The energy is incredible.
The matches are also impressive.
But now I want to know,
I see you're wearing the long shim shirt.
Are you blowing for them or are you rooting for them?
And what's your predict for this finals?
So my heart's divided.
I'm rooting for both teams.
I do think Paper Rex is actually the favorites to win.
I wanted the Nongshim team. I mean, I think their stories are so beautiful.
Working away from the bottom to the top, now here to the grand finals.
So I want to make sure that they have my support so they can play the best they can play
and we can see the best match we can get.
That's from the end, it's been a great match so far.
He's talking a little bit about who's talented and obviously Paper Rex is the favorite team to win.
On the other hand, he finds that the history of Nongshim is very nice, starting from the bottom and going up little by little.
And now they are here at this incredible stage, so he wants to show that support for these guys.
This is all we have for the interview.
Thank you very much, and now we're going back into the game.
Good to hear from Tenz, but thank you very much.
It's a line to the rest of us just wanting to see that solid series.
Wanting to see that Titanic clash that's been long since promised between these two squads.
For now, paper writes they have had the upper hand.
And that's the thing that's most terrifying about this squad.
When everyone is shooting the way that they are, they look unstoppable.
unstoppable. And they've been there, they've done that. This is their fourth global grand
finals ever. And they've already got one trophy. You can bet they're chomping at the bit to
get another one to prove that they're certainly one of, if not the best to ever play the
game. They're gonna slowly work their way up here, but this mid push, pre-man push
completely unaccounted for, maybe finding out the hard way.
Drifting up.
Don't have that contact.
It's good for the first, looking for that second.
But now he just continues to slide across,
dragging the attention, dragging that cross here.
X-Ross under some fire, the swing coming in to buy.
On the approach, around the back.
X-Ross gets a read of it though.
Take back!
Facing forward, finding himself third.
That's suddenly his jing, the 1v1.
Bait away.
It's going to be Demilivore. Goes for covered.
Ching trying to make a go of this one, but RB takes him down to 14.
The spike now collected.
Still on the approach.
Swinging around the back, and Ching just no idea where RB has gotten off to.
Will just swoop forward into RB's open grasp.
Pistol goes the way of Nongshim.
Just fantastic stuff from Axe Ross.
A longtime player for Nongshim, but a new addition to the main roster.
He's had a couple big ones.
The first finals, the upper finals in Pacific.
He really was electric.
He just holds the line, holds the site.
That's got to feel good.
That's got to feel like some weight off your shoulders here.
That pistol going to give you a really good shot into this.
Just a share of one bandit for Envy, shorty for Forsaken.
Why the hell not definitely not the player you'd expect in this composition to have the shorty I think it might be something but you know what
You never know with paper racks. Look at that up their sleeve not worth trying to figure out. I don't know. I don't know why I'm bothering
Be just trying to keep no
Zangles around dead one of the line really both gonna be
My barely survives
Walking away quite literally one HP not some of that might have been decayed in him, but no
He's taking down that single digit.
Well forsaken leading the charge, pushing forward with that shorting of hand.
He'll be to his doom, but that second layer coming in, Jing.
The clean one up, that's going to be expected, recoverable.
Is this blank still slowly taking its way forward, waiting for the smoke to bloom.
It's the cover, Envy just waiting out those timing shots.
Jump down and get the plant in action.
Crossy with a fine to buy.
Fishing off the early job. Nongshim in with a player advantage.
He's left her in the hands of something, however, as well as that bandit for Envy.
Certainly has to be a consideration and a concern.
It's a double swing there, and Heaven but Dambi able to flush them both out.
Now it's just X-Ross to find the finisher and Nongshim.
Finally footing so far here in that second half.
Bringing this back to a two-round deficit.
And if they can find a bonus conversion, then oh goodness me.
Then you start to be a little bit concerned if you're in the PaperX camp.
Just really nice stuff from Dombie showing that it isn't all just his neon movement and ability.
It's also his individual just pure mechanical skill is quite high.
Only two guns dropped there for Nongshim.
Painful, you know, PaperX at least able to get the plant down, get a little bit of extra cash out of it.
But still gonna be a couple players with half armors, one with Regen in terms of Forsaken.
And it's going to be not the heaviest of purchases though for Nongshin, but they're going to stack heavy over towards B.
Meanwhile, PaperX actually spreading the map, looking for that aggressive push, looking for that attack lane that Dombie's going to take.
So taking some angles where you'd have a favorable chance to at least do some damage to him before you can really get in your face.
So you may be told usually some of the pay-per-x do try to lean into it, do try to establish early on, but
Gamble this time for Nongshim not necessarily going to pay off and be still working his way over there.
Give them a chance.
We'll just send out that Browler.
Confirmation now that the Paranoid is flying, he's able to back away.
Forsaken upon a scout board, catching Ivy completely off guard, now A site is wide open.
Not able to find Envy, he holds his own for one, back pedals shifting over to the side
but still is in for the fight, turns the flash, looks for a little bit more.
Won't be able to come up with the goods.
Man over cover down into the hands of Francis, devised, he says he shouldn't be going to
be noted he admitted something.
It's all to try to play him in, keep him tucked away, keep him a mystery.
See before he now strikes, the blind there in Francis, he finds the second, looks
for the third X-Ross.
His menace is shot, hit down, comes up with another.
Two players surviving, paper Rex.
We'll be able to close out the anti-bonus. Yeah, I mean you can see again even on this side of the map how prepared paper Rex is
for Dombie's
Ability to just try to punish you again
It's down be waiting for that piece of you till that you throw out that he's gonna accelerate come at you and in me plays
This really really nice
There it is back in Pacific you're back
Welcome to the song on coliseum
But it's their ability to be prepared for Dombie right now that is really giving them that extra little boost.
Still only three rounds though, still Nome-Chim, just so much fighting them.
And they can still punish you if you give them any opportunity.
Here's that B main control you were just talking about.
One away from a convergent pass for something.
Anybody else?
The enemy not too far away, two more kills and he'll get it, but...
Just gonna be that slow, leap forward.
It's not on the RB, but...
The wall's actually up in mid here this time.
More paper wrecks, and they're going
to try to cut off that mid rotation,
use the extremities of the map themselves.
They're just waiting, just trying to suss out
if Nong Chim's ever going to try to turn on the jets.
But Nong Chim also wants to play the patient game.
So both teams anticipating that speed and aggression
would be their opponents sort of go to.
Francis, push forward, two second on that late lurk.
Wanted to reopen that A side of the map potentially, don't put the pivot, but now there's no further
recourse, they have to push forward, they have to try to get the plant down here on
this B site.
Refract out, the flood in from Nongshim, gonna pull up the retake, it's Jhin, however
on the swing finds himself a second to down, he will find the shutdown.
Not looking to have this map slip from their grasp for opening kick here in this grand final
And even now within two rounds it's good reads here
This is a big kill for Francis because you're killing for sake and he's often times gonna be one of the players
That's out on his own so it gives them a really good read that they can play for that flood
That fast rotation over towards B
Nice!
They're just in a perfect position to shut it right down
before it even starts.
Now you're going to see the same timing here for the time out
for paper racks as Nome should have took in the first half.
Alex feeling like they're getting just a bit too close by.
Wanting to make sure that his team can secure this win,
not reopen that door, not let this map go,
because they know how important this corrode is.
You've got Split coming up as that second map.
PaperXa put the best team in the world on Split so far
during this tournament.
So you're well set up to have a 2-0 start
to immediately take this to match point,
force Nongshim into a position where they would have
to reverse sweep in their first ever grand finals
appearance.
Getting this corrode is absolutely monstrous
for PaperXa's hopes.
Absolutely.
And they've been getting better and better and better
around this map as time has gone on.
Even though it has been a favored one of Nongshim
throughout this year,
Paper X has shown that their ability to adapt,
their ability to work the map,
wins so many of those contact fights at the mains.
That's given teams a lot of problems,
but Paper X has looked pretty scared so far.
So is this gonna be them trying to challenge
those mains a little bit more,
trying to play for some of that positional battle
a little bit sooner.
Some sprays through there to try to keep XR off safe, but instead it's just going to be
another war collect at a second, well, a third ult, ooh, miss on Envy.
And then with the pilot punch, still alive, still with that nightfall.
I think he'll have earned the space to open up with it, Jing, however getting tagged
low as is something.
Prefacts all the way out, but Jing is pushing forward quickly as Patches down
And it yet again doing wonders, but he cannot study the spray to find RB.
So being that one for one, while the rotation's back, Francis setting up that game crash all
the way across towards the B side of the map.
He'll join in, reinforce alongside Ivy.
One behind it, seeing Jing TP out of that spot there, but Snakebite at least gonna
force Ivy back.
Something though, getting lit up on the way in, the rest of the team hasn't been
able to join him. So X-Ross tucked in the corner.
Make out, Francis hit him. Find him from on high.
Divy still gonna be good with the sheriff.
Cleans up one minute to help a lot more.
And at the moment he is completely boxed in.
Now flushed out.
Something for the one kill.
But Ivy gets a drag across.
Finds the head shot.
Timeout call not gonna be leading to a thrifty here
for Paper Rex.
See what the strategy was set to be.
Head of this next buy round.
And all of a sudden this feels like a must win round
for paper wrecks in this map because their economy is going to be in the dumpster the most credits anybody
is going to have behind this by his divide with 350 and you have three alts two of them really really big ones the convergent paths in the nightfall
going to be available a little bit of sweat there for the Nonesim staff at alex trying to keep it together so far
paranoia to back forsaken off there just trying to take some a main space but
Rex gonna do a little bit of lingering, still just thinking that eventually Nongshim's gonna
want to try to push a player in through mid, but Nongshim's just been playing absorb.
Letting him take a little bit of space, make the good read go for the flood, and they've
got a great read going right here.
Now it's exchanged.
I don't know how far forward something is now that Refract expired.
X-Ross finds the double up, and he's now dead, because 4RB will find the final, not allowing
for an ace to come through, but it's a flawless round.
This Nongshim tied up 9-9.
He's just rock solid on that ace site.
X-Ross just not giving him anything.
Oh my god, that fourth, that tap!
And that is more of the extra loss that we were seeing back at kickoff that caught them that first seed.
And now caught the second time out, out of Paper Rex.
This is top man. Again, both teams have really good reads on each other on these defenders' sides.
They really understand how they want to work the map.
The induction is barely trying to challenge anything early.
They're just waiting for PaperX to get a little impatient,
try to push through a choke, and then they're just shutting them down.
And this time you have the turret of X-Ross in A-Link, just 1-2, okay?
That's probably the most they're sending through Link for this split.
I'm gonna turn my attention the other way.
Just end the round.
You didn't even get to use the ults as PaperX.
You're just chewing through them.
They're about to have four on line to buy one away from having that next deal garden in,
but Tim could be set for Nungshim.
The overdrive nearly there.
Francis, one way from that dimensional drift.
It's been a paper X2 manager to get into a post plant.
Damn sure that Holtz is going to be coming through.
Yeah.
He's going to be giving himself a little bit of a backup.
Had the off and hand carried over, obviously, but now it does have a judge as well.
Hey, hey, hey, Chico, watch out.
See that?
Will play forward at the offset up.
This is snapped back with that gate crash.
Like that wide cover at range.
See Paper X realizes their own tricks.
Well, they didn't send it into the corner,
but something's swinging out a limited wider.
So there's a boy getting one shot.
Francis exits with 5 HP.
Meanwhile, RB catching for sake.
Again, continuing to try to enact these lurks to get forward on to A, but no one can continue
to suss it out and find the timing.
Just a veteran presence, veteran awareness from RB outreading Forsaken, who at times
looks like just a genius of some of his lurks, but RB lead him to the punch.
He's playing a very deep angle.
He's only going to be able to find one more, so Lepper's going to be given over.
Rances at 5 HP, that could end up being Kostlev and X-Ross again!
Continues to hold the door.
Puts Jhin to 45 before he finally falls and down me now. Perfect position.
Will find the punishing Nomechimp. Find themselves in the lead.
That's his sight.
You're gonna have to commit a lot more to deal with him.
You need to get some Util to unbalance X-Ross.
goodness this right here oh the first one
disgusting ADS in makes that vandal look
like a sniper rifle and now it's starting
to show now you've got a bunch of
Alts to counter here this is where the
chaos can really ensue it corrects
wanting to up the pace you can slow
going these last several rounds. They're gonna try to change it up a little bit.
He does get tagged down low. Blind shots from something, putting him down to 30.
Well, RB caught on timing. Forsaken able to find him this time around.
Cleans up the kill, but all already. No, he shouldn't be getting the forces in position
to hold the line here on this ace side, but Demi now gonna be traded out.
Player advantage at the moment. Over to the side of Paper Rex Forsaken.
Exbound the bottom. Unfinding Ivy now to Trancis and X-Ross.
Try to see if they can take this up to 11.
Great scramble recovery here from Paper Rex.
Really good use of their Util to close off that 8-link angle
using the thorns and the poison cloud.
4-0 to Smoke for Shorty. Looking for a target, but now X-Ross all alone.
playing out Forsaken has him three kills and we get tied up 10 to 10.
This is just something I've been kind of looking for from Paper Rex.
They've been playing very slow by their standards throughout a lot of this half.
This is the one where they finally turn up the tempo and again really good
util usage.
The counter here to when the dimensional drift gets put into play is for
them to immediately start holding entry angles from a link and other sides.
Forsaken does a great job reacting to that, anticipating that he's gonna be getting pinged out
so he can be in a position to punish that if he reads it correctly and he does.
Combating here for Francis. Trying to.
And he's gonna be a straight shot through the wall!
Something dead! Arpeni!
Billing space forward into the smoke, eventually will be fished out of it, but my goodness.
More than an opening kill from Francis.
And everything the paper acts out of mind for this round immediately has been squashed brilliant setup from Nong Chim
Diverting those prowlers so Francis doesn't have to deal with it
then he just
Goes for the big shot and hits the reposition command spot number one the gate crash out to safety
spike collected
Try and spot it. Has been worked low arching.
Nice solid shutdown on the tabula slide, but...
So it's right there playing alongside the neon. Now it is just a Vi.
They know exactly where he is. At least they should.
Scaled forward. There is that wall set up from behind Ivy.
We'll be looking to pop it to draw the attention.
As the Vi gets closer and closer, trying to play an X-Ross,
but I don't even know if he needs the assist.
through the corner and will be able to find Francis still fighting as much as he
possibly can to divide just cannot do enough in this round trying to get it
back in the paper X his favorite nunchin once again in the lead gotta find
some opportunities to use some of these alts as paper Rex but you're just a
lot of times getting beat to the punch or in the round you did win you just
kind of got in there so fast yeah just a peak there for men being made it
too easy for Francis, but now you got to start thinking back to those two timeouts in the
first half that Nong Shin Popton coaches really understand their team and how they play this
map and where they're more effective. They knew this defender side would be better. Here
we go. Converting pass in, nightfall in. Goodbye.
One converging pass, finally the other push forward, in the smoke and something's
able to find Ivy. Zombie still alive here on the side. Siding forward trying to hold
this door as much as he possibly can, but it just cannot get flushed out.
Paperwrecks, they commit the ult, they go quickly.
The catch-on option buys a prize. Nothing more for Francis to do.
He tried to escape. Something on the approach.
We'll have him outdone. Reflect not connecting as we get tied up once again.
We didn't scoop up the off.
I was kind of curious if maybe he would think about it, but.
Passes it up.
Just a wombo combo here.
There's nothing you can do if you're on this site. Literally the convergent pass and the nightfall cover the whole thing.
So Nongshim there, if you're anywhere near the plant spots itself, you're done, you're cooked.
So okay, finally use those alts, finally get some value out of it, but it's so late.
You're not gonna be able to cycle into those again.
They're gonna have to rely on getting to a pit using that steel garden. Maybe open up some space for you
Good news is you knocked me up the op out of Francis's hands. He's been really sturdy with it
On the entry lands right there alongside Francis, but he's unable to find that kill just as mattering damage something down to 70
Immediately
Backing away a bit cutting the noise
They still want to try to rescale though.
I like this though.
This pause is making Nongshim think they rotated.
There'll be a world away, obviously can join back in very quickly as the Neon does have
that overdrive.
Francis, he had never moved so forsaken, it's an obvious place for him to check.
Immediately finds the kill, steal garden, will just keep them zoned back, stop them
from flooding 4 for a little bit longer.
Paranoia does connect on the 4.
Mr. Sake, it says I don't need vision to send out this pet!
It's something!
And a 1-1, RB with 2!
Player N'Chai-Wenver now going to equalize his IV.
He's gonna kill one Envy.
Rocks in that fight.
Look at some damage.
It's a big bear.
Spam continues X-Ross forward!
Flashes the boat out!
The ultimate's denied!
No gym!
They take themselves up to map point.
Whoa, this is just incredible from Nongshim.
A great read early here.
Five paper racks, they get into the site, they shut Dombi down.
It's a 5v3, but RB on the outside of the pit
finds two huge kills, and it's Axros again.
Says, yeah, I wasn't here this time to defend it,
but it's still my site.
It was just so unprepared for RB to do that.
Sink his way into the back lines.
Round paper Wrecks.
Meeting this round win to take us into that OT,
but look at the OT on the other side.
The pin immediately invested by Ivy.
Cross there as well, backing him up.
Nightfall in hand.
The Wrecks are really unable to find the catch.
Paranoia, the Swains were sakin' from swinging further.
RB is playing containment.
This might just have them all funneled into Dombie.
Tucked away at yard, a judge in hand.
Oh, the knife on the basket.
Who's now connects at least onto the by.
The boys in orb gonna be shoved forward.
RB just clears the thorns, repositions.
Left side of top mid.
Dombie staying statuesque, not wanting to make it deep.
That's the cover of that smoke though.
And now we'll slide back across, swing the corner, finds one for sake of dead.
Looks for a hell of a lot more and something down low, finished!
Weapon scooped up, Dombie out like a thief in the night.
So thank you very much for the bandle.
Now Paper X stranded, corralled in mid, Jing swooping forward to his death.
Francis is there.
Swapping positions and then it's just the body left
Finds a second it would have to be an ace clutch turns back RP
The next one to take the fight to buy able to win it out. Here's the approach for the time is getting away from him
11 seconds remaining
I beat now arriving at back side the lob it on the safe bite divide nearly dead and the round is over the map is gone
Come on!
No-Chim's struggle at the start, but they show us why they picked Geroad.
Really, really impressive stuff from both teams, showing good understanding, good preparation.
But No-Chim's defender side was masterful.
Obviously, frustration's there from the Patriots camp.
They should have been able to win this one, but this is far from over.
Split is coming up next.
I'm used to this
Yeah boy
I think today is either gonna
Will fast or lose fast good
It's same addressing good
Sometimes we don't even know what we're doing you know
Now they shall be engraved alongside the greats!
Hi guys, I'm here with Paz Fadda that you land in the house, she's the player for my PRGC right now.
I'm going to be late to know how you feel watching all this show from your side.
It's incredible. I think it's an opportunity and I'll never have a life like being in my country with my dad and my girlfriend.
Everyone is here, so all the support is incredible for me. I'm excited.
She's saying that she's really emotional actually because of all the crowd because she's here with her parents with me too
And also the crowd has been amazing and it's really emotional to live all of this in her home country
But I want to know what your company is for the day today
Okay, she's thinking that it's gonna be three one paper racks for this master Santiago winners
This is all we have for the interview, but back to you guys.
Congratulations on a great start on Karot, but it seems like PaperX have indeed cracked
the code on shutting down your Neon very efficiently.
I told you guys to go over in the second half in that one of course, but what do you think
you need to watch out for in today's series all across the map that you will be playing
considering the way PaperX was trying to counter you?
Let's have a look at our HyperX reflux from X-Ross in round number 18, someone who stood up on defense especially and held it down.
Yeah, we have to talk about X-Ross as you're saying for this difference, it was the name of the game in so many of these dry peaks that we saw from the side of PaperX.
He was on the other side, the youngest player that we had at the tournament full stop and also the oldest standing member from the initial roster of this non-stream squad.
so very crazy to see that he's willing to put up the numbers because it was not easy this month started up very
Muddy for both teams. This was a match where I think both teams had a very good read on their defensive side about the other squad
Likes to die. I locked out paper at this time close on these smokes punishing Donby's passing and they locked him out for most of the
First half, but when we switched over it was a great approach from Longshim as well
I think in particular they had done excellent prep as to where something likes to pass when he's playing this solo way
to the left and they almost
always had someone in good
position to police and forced
into refract and because paper
X is playing this solo duelist
so often they would not have a
second player to follow him up.
So once that refract and dashes
burns, it really limits their
options of where they can exit
on attack. Something is always
hitting the A yard position
being forced to pull the plug
pretty quickly in those rounds.
Chris though to hear what a
very frustrated at least during
those coach moments Alex has
Down here with Alex of PaperX, now Alex, we saw you guys get so much value out of the
bites and the judge of the court, right, for able to shut down the neon from Longchim
very efficiently in the first half.
So what made it difficult for you to continue that momentum in the second half?
I mean, we basically just did exactly what losses the game against AG and they totally
forgot about it, you know.
So, that was a bit upsetting because I think they could play a lot better.
There wasn't anything really specific. I think we just lost the block a little bit there.
There was a wake up call reminder. Okay, well, that's a block in the next map.
Pretty strong words there from Alex, saying that we've just sort of forgotten the lessons that we've learned all the way here.
I think that this has been the tea for many of their matches, right?
Loosen that first map and actually having to bounce back.
I do, these are greens, I'm not the thing, so obviously we see the full picture, he has only seen like half of it, but it also has to do with the things that he has been hearing on the server, I assume.
Yeah, certainly so, I think where he's probably targeting a lot of that criticism is around the way they called that attack side, I think that was the paper X that was slow to adapt.
I would have liked to see them realize how much they were struggling on the hard execs and go into more mid control.
Just didn't quite figure that out fast enough, and when they did, Xross was shutting them down. Good news for PRX though, we had to split on that thing.
I'm not thinking absolutely excellent on this tournament. Well, I think they're gonna be a clear favorite here
Yeah, and considering the notion had two bands for today
I think that there was the question between is it going to be split or is it going to be breeze breeze
We had not seen from notion in the tournament yet
And we had a lot of tape on the side of paper X
But they decide to leave this split open as you're saying if we're speaking about comfort even if it goes to distance
You have to favor paper X on this encounter
I do feel like this is the kind of map though, where someone like Jim is going to be pitted directly against W.
We're going to get that Neon vs Raze head-to-head here.
Yes, this map really highlights some of the differences in the double rule as comps these teams like to play.
For Paper X, they have the dive engine of Jim, and also Forsaken, who plays a lot like the dive with the TP.
Watch on their attack side, the approaches that they have to taking space, not just the site execs,
but when they're going for Heaven, sending a TP on one side, the Raze satcheling onto the other.
They have so many different variants, they make it very hard for defenders to find the answers.
No defensive team thus far at this tournament has, but Nong, Shim, they had time to prep,
they knew this map was coming, let's see what they got.
Let's get right back into it, folks. Over to you, Akilios, and Paypatin.
Thank you very much already, a banging first map, 13-11 to scoreline on that Corode.
And I don't really want to settle for anything less than overtime here on Split.
It was so close on Corode, I thought we were going to get it.
Maybe DeVy had something unbelievable in store for us, but just didn't have the time to play with it.
I mean, for Nome Shim, just able to make those adjustments enough as that first half came through that they could get that fourth round.
And now they're going to have a very difficult task here, going up against the paper racks that has been superb on Split.
One way to kill Francis hell of a peak
Something dead on the floor to start off this round Francis was a little bit more of a forsaken will be able to shut down
Trust an hour with trade up and out of the front to buy with the trade back and then Tommy gets involved as well
Suddenly a 3v2
The second down to 35 and out dead long ship by themselves another pistol win
That's just a brawl here, but you have that extra player in the mix for long shim and X Ross is still hitting
And that's a huge win condition here for Nongshin.
If you get some of those backline players
to be fearsome, accurate, in control.
He doesn't need to be the Donbyshow all the time
with this squad.
A lot of people probably just seeing this neon,
seeing the mixups and problems that it causes
for other teams.
But really, you look at Ivy, Francis, X-Ross,
and their ability to be difference makers behind that.
A little bit of a jump peak here for Forsaken,
trying to make some noise.
Yeah, does any early damage he could possibly get
would be nice, but not to be found there.
Devy, get with the sheriff.
This time gonna be shut down.
And I'll get the better of Ekfros.
Eliminating him with the Guardian.
With a spawn of one, something.
We're taking that gate crash,
now jumps all the way back up towards spawn
This is going to be the first rerouting a bit bringing that spike through the sewer trying to so a little bit of a fake on
The other side with the prowler, but there's nothing to back it up and Francis is skilled so far forward
I'm gonna be able to rotate pretty quick sure got the spot on the jing there or not
I'm just able to get the sheriff over to forsaken
For quite a caterpillar smoke here
They're trying to work their way across that gap, R being going to be struck down, but Ivy
finds something, X-Ross finds in me.
There should just be maybe a bit of a one by one, they fall, but no, Forsaken re-swing.
Able to find one, Dominic Scythe pulls the trigger and give it out, low he was, he's
able to find the kill.
So three players alive, collect up the key weaponry, carry that forward as Nongshim,
start things off 2-0.
Yeah, they're just reading the map pretty darn well right now.
And again, with having that knee on there to make those quick pivots through mid,
It's gonna be tough for Paper Rex to get those executes to build the way they want.
I think that's why you're seeing that early attention of the pistol round paid towards mid.
You can lock that part of the map off.
Make it a lot more difficult for Nomechim to get the rotations the way they'd like to play them out.
It's time Dombie on his own.
He's just gonna tuck in.
Judge is there.
Wide swing could be as I'm feeling, but still it's gonna be able to find something in the back.
By Ivy, got the two in the front.
Indy and Ching, both eliminated, Snakebite layered forward.
Trying to scale, stopped him from collecting his spike and stopped him.
He has Ivy.
3K potentially a fourth, as it's just DeVy.
Wanted to swish with a turn of events so far here.
That sees the connect.
I just ain't tucked away, but then Ivy finds him immediately off the heart reveal.
A 4K just locking down A main.
No one should find the bonus conversion.
Now you're starting to have some big concerns as Paper Rex.
Ivy there gets the kill, just swings back out, takes out Jing.
And then he just goes in with the Judge of his own and then you just smother Divy with utility.
The 4K here for Ivy.
Sounded like the kill's very dull boy in the celebration.
He did a bit.
Frustration continues for Alex.
The suffering for Paper X.
0-3 start on Split.
We were talking about it, the desk talking about it.
They have looked immaculate on this map.
But right now, seems like Nongshim have absolutely
done their homework on this one.
Go into the Coinbase win condition.
See what they're going to have to draw from.
Try to get some of that thrifty magic.
Magic, something that Paper Rex weren't really able to find so far in Corode.
Just the once, and other than that, there wasn't a lot of that heroics that you're used to seeing with Paper Rex.
Some of those miracle rounds, you know, some of that, that whimsy that they're able to create.
But so far, you're, you know, just a simple little thing.
You've come up the works on the A main choke and he's knocked
paper wrecks out before the round even really begins.
So I think here is Alex.
You're talking about, hey, you guys have to be more proactive
with some of the utile, with some of the jump peaks
to clear Dombie's angles.
I thought they were doing a pretty good job of it on Corode.
I saw a couple of times where they were able to jump peak
and get the identification that Dombie was in a position
to try to play those close angles.
It's time.
That was a mid.
All about the fall, the swing out, the shots to it.
Whipping from Francis.
It was up a bit of space, but look at Nongshim already
corralling back in from both sides.
Wanted to contain his position on X-Ross.
There it be happened.
He's able to find something on the approach.
Stop me now.
Pushing forward, looking for the transfer.
All of the second things.
Forsaken low on X-Ross.
How's the alley-oop?
And whatever the call was, it was red by Nongshim.
Perfectly poised and prepared.
We'll lose that on two, but they will get another round win.
Four, zero to start, is Paper X back into another buy.
They so desperately need.
Putting themselves in a position to do something no one else has done is Nongshim,
and that's make Paper X's attack side weaker than the other team's defender side.
To get more rounds than Paper X is able to accrue.
Oh, the timing's here.
You nailed it, dude, like, they're just reading this the whole way.
They know this is a mid push, and that's the way Nongshim wants to play.
They want to hit you when you think you're strong, when you have it a maybe an advantage to take some space.
Just smother you with that Util. Now it's the operator.
On both sides in fact, something has won.
You can see the one in Francis' hands, Jing.
I think the pre-fire is able to find Jing, but okay, off-screen.
Demi gonna be struck down. Jing does eventually fall.
Duel is down on either side.
Yoru's still yet in the mix as there's a spot on an inbie.
Quick to collect the kill.
Great ball to the A site now fallen.
That's huge. This opens up a lot of different options.
Whether you want to go B split or A,
it has a lot of map control.
Seems like Paper X relying on that field of individual
some additional tension towards A, but Francis made the call
and now I can hold this. I have the operator.
Feasted enough angle, just checks around.
Should know it's on that exit.
Forsaken just watches something struggle with the crawler.
Forsaken did throw a smoke over to A to try to maybe pull the extra player, but Nongshin's
just holding.
They haven't moved a muscle for about a minute.
Araya connecting X-Ross.
Bobbing in that hall, but it gets cleared, but R&B catches the glimpse, and that's
more than enough for him to dispatch Forsaken.
Approach from Envy here from behind, but his teammates down on the side, losing
their lives.
Suddenly the last one standing finds the first, drops down, sees the in position, the time getting away from him in Francis.
Just Kumba stomps him with a shorty, 5-0 for Nungshim so far on this defense.
These are the frustration the players face.
You have to imagine it's even worse back at the coaching booth, as Alex has to assess when and should.
I call that second time out.
I'd be there
Maneuvering on the map really nicely here our paper X are just getting out done
They hit a good paranoia keep X Ross pin, but the reinforcements were there for Nongshim
In terms of just one other player they can't deal with it
At the spot you get some space here
So our wheels on both sides power chasing all the way around the back is there's the bucket, but there's the judge
Tommy finds Jing Dubai, dead, recollection on this one.
Tommy missing the rope, looking to puttish for second able to pursue.
Aiming for that elimination, but RB cuts down his reinforcements.
Bauer finds the masses, Francis is playing off his teammates.
You till six, zero, Nongshim.
They are starting to run away with this and paperwrecks.
They need something desperately to occur.
They're just getting beat at every single point.
There's nothing that they can do right.
And everything that Nongshim is doing right.
Spoiler alert. It's the second time I'll call.
Yeah.
Paper X have to commit this one in.
The Paper X, the team are not the only thing
that is 0 and 6 at the moment.
Both duelists for Paper X are 0 and 6.
They have not been able to find a single kill between them.
It's unbelievable. It's hard to fathom.
Alex has got to find a way to rally these troops.
You know, these players, they've been there.
They've done that so many times.
They've been in these positions,
and they're going to be able to find that mental fortitude
to situate themselves back into this map.
And they're trying different stuff.
They're spreading the map. They're gaining control at times,
But this round, they're just devastated.
Yes, weaker weaponry, but Donby's
starting to get a good feel for the game.
He's starting to get into the groove there.
Reading that last pack positioning from Jing perfectly
to shut him down with the judge.
Don't give that bucky any hope.
You're going to have a nightfall.
You're going to be one away from Devizal.
You're going to be one away from a showstopper here.
This is a very important round.
Four paper wrecks, try to get an orb,
try to get some control, but Mungshim wants to try to deny it.
They're lined up right with them at A-Main.
Oh!
Mungshim energized for PaperX.
They're the ones that need the show.
But they still have the energy.
Still have the focus, the grant, the tenacity
to fight their way back into this.
As they're trying to make something happen outside
of A-Main, they will just beat that pit dropped.
And now spot out on Francis' position, makes his exit with that gate crash and does send
him quite far away.
Whoa, this is so risky.
Something on the walk in now that he's spotted.
Tagged up a bit.
Slants forward behind the boxes.
He's gonna be pushing forward.
He'll find X-Files.
Francis however strikes him down.
He's fighting out on the floor, but something down below.
He'll find the first, but he cannot get the transition.
Francis still alive, still kicking.
Still fighting through the nail, but now.
The 3v3 junction. Meeting the retake.
This showstopper has to be good for Paper Rex.
There's an overdrive for Dambi.
No more gate crashes. No easy exit for Cyber and Forsaken.
This is missing a timing on that. He's going to try to scale 4, try to find that punish.
Had he continued pre-firing the angle, might have been rewarded with a kill,
but now instead he's going to be eliminated.
Jing will be able to find out even though Ivy strikes in from garage
The time starting to take Jing can he play this out?
Finds the first Ivy dead another pinch a lob then that should be the round secured as Jing comes alive
Finds a red bull clutch against paper X on the board at long last just barely
And again, you know, I don't know for secrets looking at his map there
What he had Francis dead to right shouldn't have even allowed this retake to really start
At least you're able to keep Don be out of the equation with that judge
Jing getting on the board when they need it most but man. I was so nervous
So nervous there when something was walking into that site no smokes at Evan
Somehow gets away unscathed at least for a bit. Oh well
Yeah, we're gonna be playing those ranges.
Paranoia is not gonna be enough to this way, Dombie.
Bring the hero of the previous now going off the rip, but it's not forsaken.
To secure the kill when he has somebody dead to the right.
Right of the rope from Dombie, keeping it quiet.
Slotting forward, looking for the backstab with that judge.
Meanwhile, a little light shot there.
Dombie, he has just stormed the front.
Forsaken in something both gone the spikes silly world away meanwhile Francis
Cleans up
The kill on the enemy finishes what he started
And no Jim Red Force
They are not allowing for that momentum build for that confidence to resurface from paperwrecks. They are smothering them out of this map
It's just incredible
Donby again just right where he needs to be to shut James entries down. He's got
such a good read on where the raise wants to be and when he's got a judge
there not much you can do about it when you're mid-air. Point blank range.
DeVy has a pit. Donby the only one here swapped over to the Vandal. Is this
gonna be anything for device. No. Not at all. A 4k for Dambi. 7 to 1. With no lifelines remaining.
Paper Rex. Left to their own devices needing to figure this out on their own.
He's so patient. He's so good at finding his moments. Yeah. It's tough. Not
re-clearing that space or what they kind of tried to, but Dombie was patient enough
to wait on the rope for them to abandon it.
He's going to try to brute force their way through, but...
They have to have heard the drop.
They have to have suspected this is going to be that judge around the corner.
So now having confirmed that something is either trained towards this neon,
so Ivy just back steps for free.
He's headed in position and no one can do a damn thing about it.
Francis finds two.
Dobby's sliding forward.
Forsaken only good for the first.
You wanna play with shotguns?
No shit, we're gonna win every day of the week.
Again, they just haven't been consistent answers for anyone this year against Nome Shim.
The shotguns might work a little bit.
We saw it on Corode, but they're kind of just better.
Dombie is the maestro of the pump weapons.
And here we go again.
Sees connects but paper X just too scared.
He goes up into the suede, prowling out,
we'll get cleared, you hear that outlaw,
he's looking for the angle and Francis will get punished.
A massive overstep, perhaps some complacency
and misplaced confidence.
He ends up getting punished and now
open the door for Paper X. Potentially fine. Their second round win.
Every single one of the apostles can get Divy on that late Linger, hearing the
bound across from Dami. Relays that to the team. Let's him know that he is
coming. The next cross now gone. Dami on the corner of the judge. Still
ringing out. Still taking lives with Divy now. Arriving in heaven. Comes to
the rescue. And it is just RP now remaining. Fights the first. Flicks
for the transfer for the second. And he cannot. Paper Rex. Finally getting
a second round.
They need so much more.
No, it takes an overstep from Francis for them
to even have a chance to really get through there.
And he just goes for the big play, pays the price.
For a moment, like, maybe it was going to go arrive
at that nightfall.
It was really well placed, really well timed.
It hit Dombie, made it so he kind of
had to slow down a little bit, couldn't keep running around.
So you're going to have that overdrive, but also Francis is all here.
You can see now Paper X having to poke and prod a bit more,
try to suss out these positions at high low is brutal.
This trap after trap set up by Nongshim.
Prec just following.
The trail of breadcrumbs to their demise.
anyone gonna be watching their back okay here comes the flood the hot-out the
overwhelm is found Forsaken trying to TP around and Francis again I'm
misplaying it is Forsaken suddenly they're hit with a shell a site
completely opened up ETBs over the screens sticks that one the rest of the
team still a ways away still plenty of time to work with should R.P. turn
back around that rope and peek in might have been able to find a catch interrupt
them but now paper X a very real opportunity if you're taking both
down low 57 health between the two of them a pit however available they might
just have to commit that in to this post plant the drop down Ivy looking for
that punish. The spike makes its way over onto the site.
The spike planted.
Fanon seems like they favor their numbers.
They like their chances. The pit.
They're going to be saved. The last round but now forsaken gone.
Lowest HP member eliminated with the buy, holds his own. Ivy dead of the elbow.
And now it's just our B.
Trying to assess where Qing could possibly be now. Spots him, but Qing, faster on the draw.
gets a head shot in Paper Rex and get up to three.
There's one of those miracles that you need in Paper Rex.
It's Forsaken's 3K here.
Tries the TBI behind the box.
Should just be dead to right, but the Shorty's there just a little bit off the mark.
Leaving with 9 HP left.
Defy holding the line and Jing good for another.
Not that round, Jinx is going to have a showstopper here for the final one of the half, big one
to consider.
Let's make it roll.
They are so well prepared, so well coached, our Nongshim.
twist and turn it felt like they had the read felt like they had a shout
nine and three this time knowing she'm well out in front paper wrecks needing to run back
see if they can find the pistol after half time
can i help you sir here's the bill from dealership where i got my car and i'd like you to beat it
with a better deal on one of these five cars not how it works i guess you're not as cool as
Verizon bringing your AT&T or T-Mobile bill for a better deal today.
Red Bull gives you wings.
Wow! What was that? And where are the fans?
The Nolshin!!!
We sing!
Paper Rex! Paper Rex! Paper Rex!
Very well!
And now what's up, LUN?
Noooongsim! Noooongsim!
Wooooo!
Noooongsim! Noooongsim!
No local teams in the final, no a damn problem for this crowd.
Continue to be entertained by the Valorant on stage, but right now, they've got to be
hoping for something more out of paper wrecks.
This has been a widely flat map of split from them.
Only two rounds picked up consecutively, three overall in that half.
Now needing to believe in the curse, believe that they can bring us back from the brink.
Otherwise Longshim are very quickly going to find themselves up to match point.
Starting to hope and pray that those gods of chaos start to favor you once again as Paper Rex.
They're going for a big 4-1 split, not even contesting mid at all.
Didn't favor their chances with what happened in the previous pistol.
They need this one so, so badly.
No one's been able to really do on this map, there have to be big concerns, but they can rally back.
Might be able to find a timing here.
Spike being transferred over, but something unable to collect it.
She's not been able to find that form, that accuracy that was put on display just a few days ago.
Divock however, will find a clean one.
It's RB dead.
Spike recovered something still fishing for it.
Look at four, but the damage has slide away.
Now a squirt of that spike over to the A site, which has been opened up.
It's for second fell.
30 seconds left.
Homeless here.
Both sides. The post play at the retake.
And now in be gone as well.
Goodbye to challenge and to win it.
Another belter of a shot from the Sultan.
Needs so much more, something caught, dropping down to his death, six feet under.
Jing now, dancing around elbow, it's just overwhelmed, outnumbered, and outdone.
Another pistol and onshim, now up to double digits.
It's, it's rough right now for Paper Rex. I mean, something here had opportunities in that round to do some damage
some damage and really didn't do anything.
And just dropping into the site by himself.
And look at the way that they're constantly maneuvering.
Dombie there at the very end as well with that little bait
and switch.
Make sure that even if Jing hits a good shot at him
with the sheriff, he has that player from heaven
to clean it up.
All the little things that Nongshim do is giving problems.
And there is no buy up here.
No force from Paper Rex.
It's one sheriff with a bunch of half-armors,
but there's an outlaw in the hands of Francis.
So he can still absolutely cook them with this. They're gonna try to do this high low.
There's one gone, and he will still fall.
In via ramp, able to finish the job.
Love the scale forward. Grab that weapon. Looks like that's exactly what we're taking this going for.
I've already scooped it up.
Oh, no, you're right.
Yeah, quickly collecting it, keeping it out of the grasp.
Maybe at risk of maybe being intercepted, but seems to have a read on it slowing down as the approaches towards ramen.
Devine has been all reliable with this sheriff, but until they can clear him,
they're just stuck in position. That leaves just something in Envy to their own devices back on the site.
This has to be dry here. Use a smoke.
Smoke to come through. Another one to push. Looking for the shot.
Forsaken calling the attention. Gets that outlaw after all.
But that was still critical time bought for Nongshim.
Paper Rex need to make a go of this right here right now.
Shot connecting on the dummy takes him down to 10, but X-Ross again finds two and R.B. Cleans up the remainders.
11 to 3.
A decent cheeky go over there from Paper Rex, but it's not enough to find the thrifty.
Even getting one there, not bad at all for Francis, and again taking that gun away, even though it ends up in the hands of Hersakin.
still got huge advantages as don't you'm able to just double up and make sure that
that flank doesn't find any purchase the big purchase coming through judge for
envy judge for forsaken for pay for rex those half armor buys they invested in
the previous round they gonna prove crucial anyway
It's in the corner and Ivy finding in me. The judge is not hitting at all.
Wall's falling, the spot under something.
He will just beat the two players going their separate ways.
Ivy tucks back, watching for that potential flank that will not come through.
The clone to the corner, the poison orb delaying this approach down ramp.
And being held at bay is Ivy, it's right here on the corner, the push forward, into the second
and to the fourth, Ivy!
Absolutely decimating!
Now look at her ace.
No worries at.
Suck here out of the corner, they're gonna try to play him in.
The shot's ringing out.
Looking for the swing and Ivy will have it! His first global stage, his first grand
final and he's got an ace to take Nukshim up to that point. This is disgusting
work from Ivy, tucks into the corner and by the time Paper Rex realizes it, it
It is far, far too late.
Good guy, T-Makes there, T and him up.
And he's standing up.
What a feeling this must be right now.
The Ascension Dreamers on the cusp of going up to an O.
And it's a statement that I didn't really ever think
that I'd make, but he's got 18 X the kills of something
who's just not been able to find his form,
not been able to find his groove and that is going to continue.
This cannot catch a break.
Can't buy a kill at this point.
Ivy will fall.
Decent fight back here from Paper Rex.
Do not want this map to come to an end who do not want for Nongshim
to get that 2-0 lead to put them in the position where they have to reverse sweep.
So far in this round, so good.
Yeah.
Not quite.
Almost.
Safer if you do it over here.
Yep.
The shorter wall.
There you go.
If you were my, you probably could have made it over the top.
That's true.
Yeah.
So I think still wanted to try to make this painful, but he won't be able to provide
able to hold his own.
Francis, his position absolutely known and heard.
Can you take anybody down with him?
He is completely surrounded.
about to have an old boy style fight here in the hallway, but it doesn't last very long.
Paper Rex fight back for a fourth, but they need eight in a row to get this into overtime.
Just crazy stuff here from Divy in this round.
No armor.
The glass cannon is able to connect.
No cigar for Francis on the initial attempt, but he eventually gets it out of there and
Stabilization of sorts here and then it is outlaw. It's only gonna hit one player for one tap
But if something has been willing to take it find those double taps
Right now it's a mid push-up
Jing and the Vi
Playoff of each other
with Dami
paranoia cross Dami need the turn back
But it will be Francis of that second layer to come to the rescue now
Go on X-Ross, fine forsaken, and in the blink of an eye, there's just two members of paper
X-Ross standing, Invy and something, to try to work a miracle.
The pit blooms and it cycles them into one singular position.
Justin Alley approach available.
Francis still willing to fight forward.
The swing in.
He finds the first.
Invy will fall.
13-4, outstanding from Nogshim as they kick off this final 2-0, one more map.
And then he will be crowned the champion of Master Santiago.
It just keeps going, can they do it?
Map 3 is a piss, we've never seen Paper X on it.
They have to show it now, and they have to find the win.
It's more than a game, it's a world shaped by you, the fans, and our mission is to elevate
that world by building technology that creates moments that last forever.
That's why we're joining forces with the Valorant Champions Tour to transform how fans
experience live events on the global stage.
How could I ever close my eyes as they're silent since they try to take me down with their violins?
Oh, they're gonna get my shot, but I should stand down with my guns!
The human body was built to move.
Not trapped at a desk in one singular posture for 12 hours a day.
day. It's time your chair evolved. This is Secret Lab Titan Evo. Ergonomically engineered
for you. Gamers. Hybrid workers. Artists. Backing you every move.
One man down the line!
What a terrible blow!
And why he's hunting down that tire!
The time to write the next chapter in the eSports history books is finally here.
And it's falling in the stands yet again!
He steps up to the plate and he can knock this one out of the park!
Now they shall be in graves alongside the graves!
I just want to know how has it
been coast streaming every much
with all the fans back there
being really loud. It's
insane. I feel like this
bastard is really hit is
different. You know what I
mean? Like somehow I know why
because they're teams, of
course, but like we have a
lot of fans back there being
really loud. It's insane. I
feel like this bastard is
really hit is different. You
know what I mean? Like
Of course, we have the similarities with Brazil, Chile,
all the problems they have, so much energy,
so it's really entertaining.
They don't care to explain it, right?
Because they are cheering for everyone.
So it's even hard to know what to predict
when they're shouting, what they're cheering for.
So I really appreciate it from the fans,
because it makes the show more entertaining than ever.
Definitely.
Is that a Latin power that we all know?
Locking was the same.
It was amazing.
But now I want to ask predictions for today.
Who's going to win?
And how's it going to be the count?
You know, I got it right.
Yesterday I said it was 3-1 paper X and I will go with the same way 3-1 paper X
First battle fight from NS on a Grand Final Masters
So I feel like it's gonna be the second title for paper X.
Oh, that's gonna be interesting. Let's see if that happens, but back to you guys
to the right. Very one side of
map there and map number two of
this series split was all
nonchalant all the time. And
have a rise in high speed moment
goes to nonchalant speedy
dominance, literally
and figuratively at the start
of the map. Yeah, every single
time the team goes against
paper X with the same for the
first time, we say always is
so difficult to take some of
this duals. But for the side
They made something look like nothing, absolutely.
The position and the duels that they were taking at the beginning of every single round and the difference.
PaperX's attack side thrives, and getting to go into XQ, showing different pathing for that, they're excellent.
So what Nomchim did was utterly disrupt them.
These first two rounds of pistol and the bonus in particular were such a great example of this.
This is a Nomchim that is playing incredibly confident, who has their individuals in peak form,
but who also has great prep as to what their opponent's strengths are, and they look proud to win this final.
Very quickly, something's 1 and 17 on the map as well, and related to this, but that's not good.
Yeah, it is looking for a 4-paper-X. There's never been a reverse sweep on the global stage that have to do something historic.
We have, though, some special guests on the floor ahead of Agent Select.
So let's head down to the arena with Anna Donlon and Leo Farrier with the leaner.
We want to know some things.
We are here with Ana Orlon and Ego Leofarilla because we want to ask you a question about
what has been the event in Master Santiago.
So I actually want to ask both of you.
You have taken Valorant events all over the world.
But I want to know first from Ioana, what has stood out from this event specifically?
I mean, everything here has been so amazing.
I've been shaking since I got here.
It's so loud. Everyone is so beautiful.
And so lovely.
I mean, only thing I really want to say is
G.L.S. La Huea Huea!
That's amazing.
And well, let's talk a little bit about the answer.
It says that since I arrived here,
you are simply trembling.
No, you can believe everything that is happening,
the anger of the people,
It has been an incredible experience that you all have done here in this venue.
Now Leo, I want to know what has stood out for you specifically this event?
It's been so incredible to be here.
As you all probably know, I grew up in Brazil and I am ashamed to say this is my first time in Santiago and Chile.
And this city is incredible. We've been enjoying our time here so much.
You see every time we go to a CD we hope fans will show up, but we
We have been
Amazed we had high expectations, but you have really amazed us. It's incredible
We are by the way trying to change our sport in a way that allows us to travel more
We know this is only our first time here, but we want to come back and we promise to come back if you promise to come back
Thank you all very much. We appreciate you
We know you love Hallon and we're very happy to be able to be here and show some love back to all of you.
That's the last unbibe we got going on here.
comment that obviously he is a Brazilian from Brazil knows also the energy that is inside and it is the
first time in fact that he is in Santiago but that they have been impressed so much
but that they want to be doing now that the ball can reach more places so that
everyone can see and see what these events are and obviously if they make it possible they are always
waiting for people to arrive at the venue that they come to see the games and if you are all
I heard you have a little message for audience here in house, right?
All right, look, we've heard that you're loud, so you'll want to check if that's true.
Are you ready, Anna?
One, two, three.
Thank you very much Leo, thank you very much too, so this is really perfect, we love it.
We're going to our agent select because we have this map so let's get in there.
Let's get in there, I wanna hear you all for this edge of select!
Artur Panamonium here in the Espacio Riesco, but it feels like a midst all of it.
Non-shim Red Forza pulling the strings up 2-0.
Now we're headed to a map that we have not seen from Paper Rex at all this year, period.
They're perma-ban, and it has to come up when elimination is on the line,
when they would have to start a reverse sweep if they want another trope.
The question is, what comp do they go for?
And it's an interesting one.
Picking the vice into this map, going away from double comp, it's been so popular.
Yeah, I mean, everything is on the side of launching for this one.
Holy, not the harbor also on their side.
Yeah, I think it is really interesting.
I mean, obviously, could I just hover that one
and consider the change that's happened over to their normal composition?
But I think a comp where it is a Wei Lei and a Yoru, those two are so good at bypassing Vi's utility.
You have Omen TPs as well.
I think it's actually going to be kind of tough to get defensive value with that agent.
I think it's going to be difficult for Paper Rex because, yes, the Vi I think is going to shine on the defense.
They got to get alive there.
As you said Mimi, we have never seen in a global final a reverse sweep.
So now Paper Rex has to do the impossible to get their second trophy
And Nonshing has all the momentum on their side for turning around back a road where they were down three to eight to get in that split, jumping into this abyss.
Let's get you into map three. It's do or die for Paper Rex.
Let's Nonshing Red Falls run. Rough shot over them. Over to you Akilios and Paper Thin.
About the impossible task here in front of Paper Rex. No team has ever pulled off a reverse sweep on the global stage.
but Paper Rex were the first team to pull off reverse within a best of five in VCT.
This is now the biggest one of all. The second map pick, this abyss,
Fornongshim, Paper Rex, now is showing it for the first time in Forsaken, continuing to play
Duelist here. I mean you have to have huge question marks right now about what's going
going to happen in this map, especially for Nongshim.
What is this composition actually going to look like?
How's it going to play out?
We have no clue what Paper X is going to look like.
And for Paper X, this is a map that Nongshim has figured out.
They've gotten their groove on.
They take so much map space.
They're constantly trying to press your extremities,
trying to find those extra layers behind you.
And they're so good about taking
mid-control on that, something they do early.
A lot of times it's Ivy. It's gonna be the one task to do that.
Paper Rex.
Going for a 1-4 split.
Looking for the aggression, but they're misreading where it might come from.
Are they even gonna be ready? This is so quick from NomeChim.
The back. Francis now striking front of the first jig.
Taking down some damage and replying to kill Maggot bound.
Put the France back. Pop flash. Francis looking for a little bit more.
But it's gonna be down. He defies for a second. Something now gone.
only able to find the one he'd to buy.
Scratching his head and wondering what the hell happened.
Finds one RB down to a single tap.
Stip breeze would kill off his Omen, but X-Ross and Ivy.
Both very full on health.
The Vi tries to make a go of it,
but will fall shy of the mark and Nungshim
continue to be dominant in these pistols.
They're just ahead of paper rex at so many twists and turns and this one is just a free push-up through mid
No, you till there. Nobody's there to figure it out until Jing finds out the hard way
Divide try as he might just can't do anything at that point
No, I'm sure here
Looking locked in
He's gonna be a Marshall pick up, if I could grab it.
Francis has one of his own, and he's shown how deadly he can be.
Divy, similarly, he's gonna be able to find a kill, and he holds his own.
Double Marshall now in the hands of Paper Rex with a player advantage.
Tying this up one to one off the rip would be such a fantastic start.
Something, however, pushing forward in the site.
Had his work cut out for him.
Completely unfavorable in that regard.
It's like now to be collected.
Some paper X just going to try to commit forward onto the speed site, deal with Dambi.
You got a shout.
You got those two marshals so if you can suss his position out early, he still has
a saturate to slow you down.
get tagged up there. Has to drop below. Bracks out.
Saturated. Set up. Envy caught in midair. The spike now on the floor. The double swing now.
Double face with those marshals and Divy able to find another.
Space opened up. Drown out over the top. Has to be cleared. Eliminated. Envy on the swing.
Finding one. Qing now. Not known for his snidebing but still comes up with a solid shot.
It's started! It's with that second, it's one bullet left, and he will not be able to make a connect.
Damage dealt for sure.
Denunctions still. Come out on top. 2-0 to start off a miss.
There's glimmers of hope for Paper Rex.
Domby, so clean here in that saturate.
Devastating. Indy trying to scale forward.
Hell of a shot from Jay.
Just too many layers there.
at least trying to stay positive, has a smile,
trying to rally the troops, but I think right now,
Paper Rex, you need to rally something's mental.
That's the key player for me right now.
Got to find impact, it was just woeful on Split.
He's a player who's been so, so good for them.
He's been hot and cold this year.
When he goes cold, it's brutal.
And yes, the rest of Paper Rex can be there
to pick up the pieces, but Nong Chim
is too strong right now.
Let's see if he can get it going in this round.
Francis again looking for that head shot on the line here, but Dambi catching for sake
and this goes double-tashing up over the top.
Tried back.
Francis gone.
Divy.
Getting up in position.
That flank into mid.
His pings come down.
They have him noted.
Have you gone on a walkabout to see if he can try to intercept anyone?
How they're going now.
A crash gets taken by something.
Might just be absolutely screwed.
No, Divy out from Wendell.
Able to have the covering fire, keeps him protected.
And there is the Paper Rex.
They come out on top, they fight back.
They deny the bonus conversion, get themselves on the board.
Seeing some good reads from Paper Rex in this round.
Divy watching mid the whole time.
He's been so stalwart for them today.
Again, big as well.
Saw this on Corode, but we need to keep it up and divide.
Checking those tendencies.
Again, Nongshim going to push the map,
going to look for those extra angles onto you.
Even though NRG knew about it, they
had a tough time dealing with it.
Change up at the trip position.
A little bit further back, looking to absorb
some of that B hit pressure.
Play off of that confusion, that chaos
That will be caused by that Cypher Util if Paper Rex walks towards it.
Look at how deep Francis already is.
I mean, he's so far forward.
So let's keep it back.
OK, try to back the tower.
Here's the camo.
Zombie trying to find an opener.
Just to give the angles.
Double bash for a second.
He is way closer.
Ping revealed.
Spotted out.
Some stray shots connected on the enemy, put him down to 70, but still gonna be standing, still able to fight.
By the one disconnected off-site, unable to utilize the steel guard from this position, and now Francis and Ivy want a piece.
Francis being ground from the side, but Ivy has the covering fire, keeps the Euro in the mix!
They fight for to find something!
Paranoia now onto the eye, to his demise!
Nonshim!
continuing to not allow for paper wrecks to ramp up to get that momentum that
wind in their sails and they're just so on point again having that early info
having the TP to make this their strong side the patience give up a little bit
of space have so much of that cypher util give you the no and the how they
They just can't fight forward.
You can see some of the struggles here.
Never having played this map on a stage this year.
Forex just looking just enough off the filter.
You have Envy's ult.
You have Devise's ult, but three big ones.
Four Nongshim as well.
Convergent pass, conventional drift, and the Neural Theft.
Spot there for something.
gets a tag at the very least puts RB 10, you're just looking for answers.
Now you're going to send in Forsaken to try to hold down mid Francis again.
Going on this deep walk thing is there and forsaken out done caught completely
by surprise.
We all can be a clean one tap to find something there at window.
And Francis is just gone completely unnoted.
They've given up this space.
The paper rakes are so frazzled they're so scattered.
They just cannot keep track.
Being able to find the double punk Francis dead, but now he is all alone.
The dash forward, the saturate connecting as he slowly trips to his demise.
Nongshim are and have been out for blood this entire series so far.
far and they are bleeding paper Rex dry. It's just so difficult when you give up
this much space and then you get the paying reveal and Francis is in a perfect
position to punish. Paper Rex pumps the brakes pauses the time and Alex is gonna
have to give one of his best yet. It's been great with the timeouts. I mean
often paper Rex is coming out of them and either winning the follow-up
round or winning the round after the eco if they're in one.
There's a little bit of a look.
From Seoul, it looks like Sam Ryan's.
Yeah.
That's what he wants.
I know that place.
I had a friend say, hey, you're going to be at the singers.
I call no.
He's already casting it.
Well, sing a little bit of the Coinbase win condition.
It's once again called ahead of a thrifty attempt for paper
racks.
which they've really only been able to get one off the ground.
But compared to what we were seeing at the start of that Corode,
running away with that opening half, everyone was firing all cylinders,
everyone was hitting their shots.
Now it is very much scouted across the team.
Who is able to do what? Forsaking himself.
Currently struggling to find that first kill.
But it's the same thing we saw on Corode, where your double duelists are having zero impact
on your attacker side.
I mean, this is extremely concerning.
It just has to turn around.
What else can you say?
It has to.
Yeah.
Here they go.
Look at this.
Right in the mid.
They know that this is a huge problem.
So they commit a lot of resources, but so much patience.
Francis, nice little how do you do?
Not long, looking for the follow up shot.
He goes back around the corner.
He can get that reload across.
while the buy, tagged a 60 by RB in mid.
It's a way on stage.
Throwing over the top, Francis wanting that kill.
Pass the back pedal out.
Tonight, Bort unable to find the punish.
Bort into the cage. The shorty drawn out.
Francis!
Bort unable to find the third eventually. Will falls to Saturated.
Hat connected!
But that's it! Just the one!
The one kill! The one around!
All the paper wrecks have been able to get so far.
And this time, Francis does not overheat.
He plays it close to the vest.
Goes for the wide swing there, but gets out of it after the first kill.
And the change in position of the Cypher Util shows me again that Nongshim's IGL RB
is on point with reading this macro.
He knows exactly what PaperX is thinking and what they want to do round over round.
This has to be it for PaperX.
They have to turn it right here right now with these ults.
Dami's just taking space, but Will gets shot down.
Jing is strafing and then smoking the final trance and still finds the time
to take out something.
He's dialed in.
He's feeling it on this map, that's for sure.
One hell of a heater.
He's taking out. People will find one.
As he does fall, Invy, similarly.
Jing setting up that paranoia.
And X-Roses whole found M1, he anticipates his movements and he finds him blind.
The drone unclear to in be known, frantically trying to sprint away, maybe a pump fake.
Either way, Nongshim scaling in, working their way behind him.
Bring around the Rosie here.
Perhaps the note jumps across the opposite side of men will look to try to get
this planted at be in the has been monstrous for paperwrecks in making it
this far at the tournament. Can he find that prowess?
Can he find that clutch?
The back side. Plant now to come through double approach.
Remain, Recon shocks all available, Envy looking for the first but he's the one
eating the damage. Tucks back away from the Recon, R.B.
Trenn just swanging Envy, manages a strike.
Reach end shield, reaching him back up, reinforcing his health.
But Extras has the turn, has the kill.
But again, I mean, Envy tries his Darnedest, but you have so many ults in this round, you
don't use a single one as Paper Rex.
It just feels like their mental's gone.
It just feels like they're frazzled.
They don't have answers.
They don't know what to do on this map.
You know, sometimes you can come through and surprise opponents like we saw with
T1 last year in Bangkok, but Paper Rex is not that team right now.
No, they're not
See see the dismay of the fans they want a series
They want to see paper X being able to push this to give them their monies were to give them
Some solid entertainment stop this from being a three zero blowout and it might very well come down to this right now
Coinbase win condition the final timeout call on this map for paper X and potentially of the entire
tournament. Just don't know what else to say they just look off today and
obviously part of that is because Nongshim the way they play is so
explosive so well structured so well thought out and so many individual
players that have just gone absolutely crazy for them huge moments X Ross again
here in this grand finals. Doesn't look like a rookie at all. Looks like he belongs.
He absolutely does. There's no doubt about that. Hardly was coming into this
tournament. He very quickly got brushed aside in 7-1-2 at the moment.
The ground will count us down, it's Paper X, another buy.
Five ultimates to try to utilize.
Virgin Path is going to be sent over towards tower, no one at home.
Dash it, forsaking it, dead, RB finds him, not mind if you've been before the camera
field.
I think he just caught him.
I'm gonna be found now that pedal ID friendly trying to get away, but X-Ross with that hundred series able to find a second Indian Ching both gone
Doubles up the kills running just one shot this bike still needs to be recovered the drone check forward doesn't clear the corner
And it's just a hair off just right above the head something cannot find X-Ross
He keeps, he picks up another three kills, and Arby has the finisher.
And it looks like Paper Rex are completely out of gas, completely out of ideas, and completely out of hope.
They're flattened.
Nothing left to say.
He just watches and go through, could just tell Arby, yeah, he's going up ropes.
And then the ping reveals there, oh my god.
What a catch for Axros.
He's playing insane.
He is, and he's going to take everything.
Just on the players now for Paper Rex.
Finally going to invest the Dimensional Drift here.
Try to use it to get a Hunter's Fury to connect.
Tomby's just jumping around.
Just cannot track him down.
Looking for the exit and something.
Falling. Francis forward, finding in me at window.
Meanwhile, an exact attempt over on the A side of the map.
But the Cypher U2 is here.
The tripwires are still there and so too is Ivy.
Finds the first, gets the second.
X-Raws in between.
There's another flawless.
Nongshim can do no wrong.
And Paper Rex can do no good.
It's just everything they try is thwarted.
The individuals for Nongshim are certainly at championship level,
and there's a reason, folks, they haven't dropped a single series yet this year.
Well, they are running this Royal Road.
And they look to be that first Ascension Team to claim a championship.
They are so well on their way right now.
Paper Rex doing a little bit of mid-exploring,
Stuffed by here a hero rifle for divide guardian for something couple sheriffs jing with the bandit
Jing's all the only one left here. You've cycled through them and you can't find a damn thing
Saking on this way like
Ashes in
What a rain water
I mean just drops down by the new theft
In these position now noted
Just settling on one for one.
Convergent path is going to be invested for Sagan.
Going to be called by that one.
Make the round the corner out to Sagan.
But X-Ross still is able to find something on the exit.
In all the while, the spike has never gotten planted.
It's the vine completely surrounded.
False to the wayside.
Nine and one.
They're better in every respect.
They're so aware, Ivy here, it's just ready for that TP spot.
As soon as he goes for it.
Yep.
Then they have all that control, all that awareness off of the alt, they can then use
the converging pass, it hits DeVy as well, they've got a player watching for something
as he swings to go back towards the jump.
just so good. The way that this team has been prepared is incredible and you just
have to tip your cap to their coaches staff.
Right up the last cannon 4-5, fairly empty B site, the crunch attempt from Nongshim ends up being a misread.
Paper Rex, a window to get this fight planted. Pop flash is going to be sent down and he's going to be taken down and now suddenly Paper Rex looking decisive in this round.
is X-Ross unable to find a follow-up, and that leaves just Gambi.
And 1v4, the opportunity to get the jump, eventually won't find it.
Come on, from down below, we'll keep Envy alive.
There isn't much needed around for Paper Rex, but the best thing to hope for yet again
is a 9-3 half.
Yeah, this time their answer is to just remember that
there isn't much paint left on those W keys on the keyboard.
To put it to good use.
The Biowins a big battle in mid there too, and then they just storm forward together.
Tomby tries to find one, but not able to do it.
He's got some other good call here for paper racks.
Just trying to sell a little bit of a fake towards B it looks like.
Forsaken.
Really able to escape.
France is not going to be able to find a punish from this angle and now suddenly
Paper Rex continues to start to bind these reeds.
The last two rounds.
Went their way forward into these emptier sites.
But he's still here.
That tower.
The notion of very quick to rotate and get into position.
Shot dart just a hair off.
That one will get a touch of damage on the envy.
Looks like trying to send them back.
And all you have to do is ready the wall, going to be tripped to provide him the spot on a Francis.
Quick little exit on that get-crash-scabby, diving forward, landing right in behind Envy.
X-Ross applied to him, but continued to buy one apiece in response.
3v3 in the post-plant, RP off to a wider angle.
They're not spamming him. X-Ross with the counter spam has it!
And they just hold the defuse!
10-2, Nomchim!
They want this done!
They want Paper Rex 6 feet under!
There are no answers for this team right now.
Hard to imagine that Paper Rex has anything left in the tank.
We'll have to start from the pistol.
We'll see if they can find it or if Nomchim continue to be excellent.
When we come back after half-time.
Red Bull gives you wings!
It's incredible. It's been a wonderful and unique event.
That's why I want everyone to stand up.
All the space is at risk. Everyone, stand up.
We're going to have a great time.
Santiago, get ready!
We want to hear more.
It feels like right now, even if P.Brikes had all of the energy of this crowd within their
five players on stage, it would still not be enough to dissuade, to push back, to stave
off Nome, Shim Red Force.
This has not been a display of pink valor in between these two teams, but it has been a
display of damn near perfection from Nungshim.
Refuse to get any advantages to their opponents.
Exactly.
I mean, it just goes to show you that it's so much more than just Dombie.
Yes, he's incredible.
Yes, he is fearsome on the neon, but now they're starting to win maps where they
don't run the neon and it's the players behind him who are doing special things.
X-Ross today, outrageously good.
Electric.
Just every time he sees Paper X players there, it's dead and he's going for more and he's
getting multiples.
Early grab of the orb there.
More Francis, Ivy.
He'll be the one to try to counter.
He's forsaken Lurk.
Right amidst the timing though.
You know the spot that had finds the shot.
90 now gone.
Key advantage.
the paper X cannot afford to lose.
Just some flashes into the A site trying to keep paper X's
interests tied over there while Forsaken catching the
rotations.
Paper X can begin their own.
It's still here.
Face now doubled up. Forsaken will be able to find another.
3v5 Nongshim bringing the spike across ready to get the
to get the play out of the PaperX here in pole position.
The Fluttery take.
Got me now.
Down, X-Ross in the final walk,
continuing to try to do wonders here for the team
by the seconds.
Licks for that third.
He takes them so very low.
A couple kills with Luton and PaperX,
they manage to persevere.
It was desperately needed.
And a really good mid-round call here by Forsaken
to gather the reinforcements,
to catch that extra player.
The early lurk, well timed.
But this right here, they get some extra guns
to deal with Francis.
That gives them a huge 5-3 advantage,
which they kind of ended up needing.
Nice, boys!
Still some signs of life.
The heartbeat is there.
It feels like it's in fibrillation for paper racks.
The function wants to seemingly get pretty aggro right into this outlaw, and the dart though
doesn't clear him.
I think something you'll find in the first shot cannot connect with the second, throws
it back away.
The X-Ross is grabbing up the orb, buys wall right around the corner, he's the
device himself as Divy.
Waiting for this push, Ivy would love to have him swing into him.
Barrel stuff with that bandit.
Divy might just be giving him that opportunity and he has.
Ivy has the kill and now the specter in hand.
Princess still hovering around, A-Main is forsaken.
He ends up getting red, played it through patiently and X-Ross.
Cleans him up with the classic, suddenly Nongshim.
The player advantage the plan to come through
Francis potentially getting caught spot on the chain
Looks over in towards the window something also there, but Ivy still fighting that specter put to good use
Francis fighting his way out of a corner jink on
And suddenly there's just nothing more for something to do
They will not give him the chance. They will not give him the opportunity. They will not give him the mercy
It's just relentless
There's no stopping them
They have every read right here. He checks below. I mean their mental is incredible the discipline that they are showing
Checking every twist and turn, every corner, every possibility.
Again, the understanding of negative map space.
It's the most casual fist bump between two coaches.
In a grand final that I have ever seen.
How good this must feel for Silkenon after having to grind through Ascension
two years in a row to get here.
Sungmin joining with him.
Yo man as well, a former player joins the staff and they have just got these guys on another level, on another planet.
We're fracked out down, gonna be suffering that much damage down in 79's, now the hunter's fury opened up.
Forsaken, eliminated RB's hammered a bar with a nice shot, we'll be able to find Ivy.
Little pause, not exactly where you want it to go.
But this is enough just being a brilliant fake
By the way Tommy finding in be something gone to buy eliminated
Jing the last one standing saturated dead Tommy has three and no Jim
Have match point
They're indomitable
Absolutely indomitable
They do everything right and all Alex can do is shake his head
He knows where this is at.
Oh, Domby.
The pre-fire through the smoke, even.
Beautiful saturate once again.
So good with those today.
His way leg has been really impactful.
He's baiting for his teammates, setting up big kills.
Look at this.
Everybody on Paper X looking bribing here.
Literally everybody.
And now something, excuse me, Krzegorzakin pulls away.
He's still going to be able to find one.
Jing eventually putting him down, but not before also suffering heavy damage, something
now eliminated.
And it feels like this series, this final is coming to an end.
Francis takes out Dubai.
This is just Jing, now Krzegorzakin, lined it up, hunted down and killed 13-3!
3-0! Paper Rex have gone extinct, fossilized, turning to oil beneath Nongshim's feet from
premiere to perfection!
Unbelievable! The gods of chaos have new-favored sons! W Gaming falls at the hands of Nongshim
of Nome's Jim Red Force, ascension to elation.
They have done it.
Unbelievable.
And RB gets there.
He gets a title after beating on the Vision
Strikers on the DRX teams, spending years in China.
Now he has a trophy of his own.
The second for Paper Rex not to be found, not on this day.
perhaps in the future.
They will walk past that trophy.
But they will not be sated by it.
Noem Shimret Force, undefeated throughout the year.
The damn near perfect run.
Hardly ever dropping maps on this road.
Four rookies on the global stage.
and our PSA, their guide, they are your masters,
Santiago champions, 938 days since that man in the middle
was on a global stage and now he lifts the trophy aloft.
It's just so impressive how deep this team actually is, how they've had to fight, how
they've had to struggle to find their identity, and they leaned into what got them in the
tier one in the first place, down beyond the neon, fantastic plays behind that, coaches
lifting the trophies, how great this must feel for them. The trials and tribulations and the moment
of triumph. Unbelievable. Our first ever ascension team to lift a global trophy. Our first ascension
team and our first premier team. Something that we are not likely going to see for quite some time
But I would love to be proven wrong on that front.
I hope that this run inspires those out there who have the drive, who have the confidence to believe themselves
to make it to an event like this, because it is possible.
But what a feeling this must be.
To never have been able to square off against Paper Rex and to absolutely rinse them.
Oh they obliterated them. This is a master class and this is a team that you don't feel like
is going anywhere anytime soon. It's not going to get any easier in stage one.
Niptonian if you want I don't think it's going to be a damn thing.
We know what Dami's capable of on the raise on the jet on the waylay as well.
This is a squad to be feared this is a squad to look forward to seeing at many
more events in the future. It's still a ways away but you have to assume that
London is already on their minds. Oh yes 100% this team looks locked in, looks
prepared and just again the depth is incredible. Well let's send it to
I'm Alina here from the Nongshim Art Champions in the Horizon Pulse Match Interview.
Like what I've been known, she got a bonus dance!
I said it, that must kill you!
I'm with her!
And they have this amazing free hallway.
Congratulations to each one of you.
But right now, I want to talk to Ivy first.
Ivy, if you could come up here, please, so we can talk.
Congratulations on the first match.
Let's have a chat with the fans.
You are the first team to win the championship.
How do you feel now?
You are the first team to win the championship.
How do you feel now?
It feels amazing because winning a trophy has been a dream of mine ever since, you know, before playing pro, so to be able to do that, it feels amazing.
She's gonna be the first trophy, sincerely, that's incredible.
It's always been her dream since she wasn't even a pro.
And really being able to achieve that has been incredible.
Ivy, thank you very much.
I'm coming back.
And now I want to talk to Dambi because we have heard a lot from him.
We've heard a lot about Dambi and he's been all the way over there.
But I want to know what he allows him to do to make his team shine.
He's simply meant to say,
Ingril and Nitro in the team.
Bambi, we already talked.
All eyes are on you, but now,
you're in everybody's mouth.
Everyone's so happy to see you succeed.
I just want to know what does your team make
to make you shine like that,
that way you shine.
You played so confident.
How did you feel today?
We did it for a long time.
Since we've been doing it for a long time,
we've been doing it for a long time.
We've been doing it for a long time.
The experience of going through Ascension starting from the very bottom and climbing our way up here,
I think the strong bond that built throughout our journey has allowed us to shine on stage like this.
They have shine very quickly, and talking a little bit about the response, that question says that
the fact of coming from Ascension, from below, being able to be here,
to do all this victory, a little better, a little more joy,
and really, the video finally armed them to be able to get to this moment
And now, I want to talk to R.B., I want to talk to R.B., this player, with so much experience and so many tournaments, but this is his first coffee, and I want to know how the whole story has finally been formed, like Captain Angelic, who is the day of R.B.
So your career shaped you as the leader you are today, your team.
I was so happy to be able to win the first place in the final.
And I was able to laugh until the end because there were so many things that I wanted to tell my friends.
and also winning the first trophy as well.
It definitely feels amazing, and I think the journey
and the hardship shaped me the way I am,
and it allowed me to grow into a player
that I am today, winning the NASCAR's trophy,
but I just wanted to say, you know,
to my former teammates, whether it's Vision Strikers,
DRX, TEC, I would like to say thank you
to those who have helped me along the way.
It was because I had to go through those times
with those boys that allowed me to perform as well
and win the trophy with Nongshim Roster.
That's the amazing roster they have going on.
La respuesta de esa pregunta definitivamente
el hecho de haber pasado por toda esta experiencia,
por haber pasado por todas las líneas,
y tener este primer trofeo internacional
lo ha formado de una manera increíble.
Le quiere dar las gracias también a sus ex compañeros
tanto en Vision Striker como de Reikin.
Muchas gracias por haberlo hecho.
La persona que es el día de hoy
simplemente está muy, muy emocionado.
Thank you very much.
And now I also want to talk to Francis because he's been
fragging out amazing.
I want to talk to Francis because the pressure and
the frustration were two things that he had to overcome
to be able to get and lift that trophy.
What was the most important thing that he had to have
present today to be able to win?
So Francis, congratulations for this one.
So pressure, frustration were two things that you had
to move on, keep fighting so you could win this trophy,
live this trophy with your team. I just want to know what was the most important thing today that you had to have present in order to live that trophy.
Congratulations on your win, Francis. You said you felt pressure and pressure during this tournament.
You said it was one of your personal skills. You showed us your cool side and brought us victory.
What was the most important thing for you to win today?
Well, I wasn't in my best form in the beginning of the tournament coming into Masters, but a shout out to my teammates for taking such a good care of me and especially our assistant coach, Stelman. He has helped me a lot and that definitely helped me perform today.
That's how you perform really really well.
Well, responding to the question also says that it was
definitely complicated.
The first step was not performing as best as possible,
but it gives thanks to his performance coach for helping him.
He is also very, very grateful for all of that.
Thank you very much.
I'm so happy.
And now we are going to talk to ex Ross because this player,
the newest addition to this roster has been absolutely amazing.
And I want to ask you, just entering the team is Rookie and he's also improving day after day, day after day after day, how does it feel to make history in this Master of Santiago?
So, X-Rals, you've been amazing. You're the newest addition to this team and you got in your first international event to live that Master's trophy. How does it feel to make history?
First of all, I won the championship right after the New Year's Day.
You became a royal leader.
How do you feel?
I don't think I can believe it yet.
I really like it.
I still can't believe it.
I can't believe that it's real and it feels amazing.
It feels amazing.
I can't believe it.
I can imagine that's why it's like this.
Thank you very much, I'm going to meet the ex-Ross and now we're going to talk with the coach, we're going to talk to Silkeron because we want to see how has he been seeing the performance at every time for this team.
We're going to talk to Silicano to know how he's seen all the progress, how he's seen all the growth
from the state, from the very beginning, so to know what his opinions are.
Silicano, congratulations for this one. You have been since the start with this team.
I want to know how have you seen the progression and every player's development throughout this team in now lifting that trophy.
We've been doing the same thing for a year or two, including the Challengers.
But I think it's more important to build trust and trust in each other to find the right way.
Well yeah, I have been coaching and I have been spending time with these kids since Challengers for about a year or two.
And I think the most important thing was to not give up,
never give up, and always believe that we can find
a solution and we can thrive.
And I think that has been the key to lifting the trophy today.
That really was the most important thing.
Thank you very much.
And well, what he said has finally been with these guys since the Challengers.
He has seen it and definitely the key to not pass anything, to be able to lift that trophy
is simply to find those solutions, continue working together.
And that was the key to be able to lift the trophy, to have that Master Santiago.
Thank you very much, my friends.
And now let's give it up for the team Chile.
Once more for the Unchained Red Fork!
And now we have a really important moment for all of you.
Tenemos un momento muy importante, señoras y señores, que es el MVP de este Master Santiago.
We have our MVP ready for this Master Santiago, and I have Leo Carrillo with me.
So you can help me out and announce who's going to be the winner of this amazing race.
Thank you very much, Valina. Santiago, one last time you have been incredible.
Thank you so much for coming. We love you. What a win.
This was a historic run from Namcheom.
Stories like this are precisely why we're opening our sport even more.
For players who believe in the dream, for players who believe in the game, and this team did,
they started in Premier as Sim Prisa Gaming, and they grinded through Challengers,
and Ascension, and VCT Pacific, and they made it out of here to the global stage.
For the MVP award, which is my honor to present,
is about the one player who rose above all others.
And this player showed up and he carried.
It's, of course, his international debut,
his first time in the global stage,
his first grand finals, his first title,
his first MVP award.
He is arguably the best neon in the world.
Please give it up to the master Santiago MVP,
We're going to take the famous selfie now with Leo and Gambi.
Vamos a ver como sale esta selfie.
Increíble.
We can all come around here.
Una vez más para la parte.
¡No me escucho!
Dami, what are you feeling right now? First international trophy, first bracelet, MVP award also.
And all these people chanting and screaming your name.
Now, we are taking the MVP of the first international trophy.
And all the fans are calling for the name Gambi. How do you feel right now?
Well, honestly I didn't think that I was going to be the MVP, but it feels amazing, but I think at this MVP bracelet, it's not just for me, it's for the whole team because we all stepped up and played so well.
So it feels incredible to be the MVP and also have people cheering on for us.
My no words.
Thank you very much, guys.
This is all we have for the Valorant Master Santiago.
Thank you to all those who were part of it and showed us that in the Atam, compassion is served.
Thank you very much for being with us.
Thank you for every day seeing and watching this amazing sport of Dabba.
Thank you every each one of you.
We'll see you back in stage number one to see what happens. Thank you.
And so this fairy tale chapter must come to a close with Nongshim Red Force being the example.
The standard, the proof. The part of the pro is alive and well.
and not only did they find victory against regional rivals, but they did it in dominant fashion.
I love the fact that throughout this tournament, they've gone up against the biggest names that we have in the scene.
They beat the former World Champions. I feel like for many times we see some paths that are, say, easier to victory,
but also looking at the individuals and the things that they changed during this tournament.
And then the Ivy was unreal. We heard it from RB grinding for such a long time.
It's a player back in the day ambitious strikers then in direct
He had to go through China as well and then how to compete all the way to get up to here
Also very happy that Dan B got that MVP bracelet because it wouldn't have made it here with such an explosive style from him
He really was the style for this team. You see I'm playing up to the crowd with his new bracelet
It was a truly incredible run from this non-shim team not just doing it undefeated
but beating PaperX in this fashion.
They came in today with an excellent plan,
with their individuals in peak form,
and with the confidence that is so rare to see from any team,
much less a squad that just a few months ago
was flying in ascension to even keep their spot in Pacific.
The Masters Santiago might be over,
but the 2026 season is just getting going.
Champion Shanghai is looming large at the end of the year,
But before we get there our teams must navigate stage one masters London and stage two
Here are the starting dates for all the international leagues for stage number one
So get your eyes on that get familiar with the mic can't I don't know you guys like can I wait to jump back in?
You have an extra week. Yeah, what are you gonna do hanging out?
Yeah, maybe what the other regions are doing soon
I mean rumors about changes to the game a chance to maybe see a new meta new teams rise up and a huge
Tournament coming up in Masters London. This was a tournament about
VCT Pacific two of their teams in the finals
But I think all the other IELTS really going to double down to send their best to that tournament
And of course our next global event on the calendar Masters London is coming to the copper box arena from June 6 through
2021 and you could be there to take in all the action tickets go on sale from March
27 at 10 a.m. Via ticket master. We'll see you there of course London is going to be an incredible time and but for
Santiago a hearty
Thank you to everybody who came out to show out and show support here this barcio resco into our Chile and hosts in
Santiago you've given us
Everything we could ever ask for from a veteran event and much more so for now folks for myself over
Kukuka, Mimi, that's all from us and we'll see you in stage one.
Oh boy! VCT has arrived in South America for the first global event of the year and this time we've got 12 teams fighting for the trophy.
You've seen this man work and you'll see it again.
Oh he's failing himself! Put it on a show!
Now it comes down to the two the one who took his record the one
Who is BBB
For now, Nats folding his door, turns the pop flash, and moans them all down!
Pulse the door, gets himself three, and T1.
A right of the rope media will be able to find a shot onto Nats and stacks again.
Casting himself!
Damn much!
I think he might just murder, with all five!
Oh my god, we did it!
Bye bye, murder!
The executioner!
This guy is goddamn good!
Oh, it's going to be over there!
We all have to retreat, mate!
You love the man!
Back to the back, baby!
It's no one forsaken to stand tall!
He's taken three!
Could it be?
It feels poetic!
And it is!
Paper rocks!
I'm going to the playoffs!
Point inside of showers.
The boss goes past him.
He's able to find one, finds two, gets all three!
The spot out lane will fall the ace not to be had but the victory is there's once again
Starzo gets the better of Nance as gentle mates punch the ticket forward into the playoffs.
If we combine the three of us together though which one like how would we create the best version of ourselves?
Oh man.
The stash at the bottom.
Oh so I'm gonna get the bottom.
Yeah and I think.
Dude you gotta get the bottom.
You gotta get the bottom.
It would be kind of crazy to have your hair on our face.
on our face. But Chichu the hero of the hour goes down!
BTO! That's what I'm talking about! Four big kills!
T1! 13 to 10!
E-G bowing out as T1! Right to their rooms!
That's what's going to be scaling for the Slideshow!
He absolutely destroys two!
Yeah Slideshow! Come on!
Which is the smoke in Chagabal!
Moves down three!
Gets the fourth!
A two-zero XLG
and eliminate them from Master Santiago!
Let's go! Let's go!
Keep bumping! You can do this! You can do this, you be!
This smoke goes out, but he's back!
He's going down one!
YAAAAAAAH!
SORP!
RAIN!
Gorgeous work in the clutch!
And patience being brought's virtue.
He will wait before he strikes.
Oh my god.
And there's more in the customization, there's more coming and Brock breaking them into pieces!
A cut above the rest!
13-4, this team is the real down-deal!
Four teams survived the Swiss stage, and now it's time for playoffs.
Which means that the Quad Seats have entered the competition.
And now, Brutale!
Oh my god!
How are you doing this again?
This is a one-sided affair as Dubai wants to send him to the H.E.A.D.
12 rounds, four kills!
Don't be blinded up.
Francis, how are we going to the point?
What a dummy!
He defies right in!
Another three kills!
Yo, seat down, guys!
Don't step down!
Don't move!
Step down!
What is it?
What?
You're looking like a little cute.
You've got a little bit of hair, Jon.
Hair?
No, no, it's fur.
It's fur.
Don't worry about it. Don't worry about it.
Nongshim, I'm unabashedly a fan of this team.
I think they're playing fantastically. Get out of here.
Risky and dangerous for BBL.
They're grouped up together hoping they can cross fire this.
But one by one, and step up out in the line of sight of Brawl,
and he will have his fill.
1v2 in the post-blog.
Oh, no, no, no, no, no!
We're in for a winner!
It takes us a lot of time!
No stress.
I feel nothing right now.
You're stressed?
No, I'm not stressed.
Do you feel nothing right now?
Not really.
I'm feeling pretty good right now actually.
The recon gonna go bouncing forward.
There's the convergent pass looking for the Crest, the trap here.
Now the Hunter's here again, but it's gonna be Joligabal!
Terry a part three!
One on C, one on C!
Up, up, up, up, up, one on C!
He's denying.
He's trying this.
Yeah, yeah, yeah, yeah, yeah, yeah.
Okay, they've done it!
They've already gone and done it!
A pistol round for Furia! It felt like it was a made-in-thumb!
Are you trying to get closer, bro?
NOOOOOO!
Oh my god!
Five rookies with one shared dream!
Bearing no one!
Joe Stauber, however, might just do the trick.
Lobs it in! It's a triple!
How is he connected that?!
Guys, please chill. Just trippy-caversing.
Only Martin can shoot his head, sorry guys.
Like, sorry.
WHERE WERE YOU?!
When all game is qualified to their first international!
And when they eliminated the second seed from EMEA!
I'm gonna do my best, it's kinda hard to one tap Dambi though.
Look at that guy's movement, it's kinda crazy, but I'll try.
Yeah, okay, that's a lovely shot, good pop flash.
Dambi though, gonna go down the green, don't go down at all!
I thought he was dead there!
Thank you very much!
G2, up for the fight, Dambi, waiting, takes down Jor, 3 players!
And of course, it's Dambi at the helm of their destruction!
Darkshem, it took a long time to get here!
But my god, do they make it their own?
They're not good.
Baby babe, cry baby, today.
Iwak's running out of utopia space. Oh, well
The heart can be set down drags across by forsaken
Jumping spots the swing
Okay, but the wind
3211 g2
On the money today and leave his landing shots. This is a different caliber
Nice!
Oh, no!
Get away!
Look at me!
Look at Hasidu!
G2 better than Jibiel?
Yeah, for sure.
G2 got way better than Jibiel.
As long as they're desperate to hold on, desperate to make deeper, to do whatever it takes
to live their life, stay spot, baby, be the one to break them down to pieces.
This might still down the floor, change frantically, trying to recover, but hey,
you won. Bites the kill, the plant, I think it's too late now, it absolutely is!
Shryb cleans up the Reminders, he tells him to shit the hell down!
Drops down to the cubby, sees at the ready, in beat, getting the catch, getting the
Spray it out! And getting the finisher as well!
Oh, that's it! That's it!
Chee-Dah! Chee-Dah!
The Glokuzia Francis is the downfall of Enouchi for kills!
I can't hit him, bro. It's really old, bro.
13-11! Push to the limit! To chase that dream! This is the stop for fairy tales!
Shots him down, keeping him protected, going for the body block!
AHHHHH!
Goes absolutely nuclear with the sherd in hand!
No one gives a shit as well, he's concerned they have more to shake in, but they're fine!
Oh, Nish!
Oh my god!
Get right behind this.
It's best if you start imparting a pick.
Yep, that's Mardekon. And in our G.
Oh, just being massacred in middle!
And as you said, Kluku's coming!
And Kluku's going! It is stylish!
No, no!
in front of an audience like this for Saken.
Oh, dear Amy!
That is something you'd soon have forgotten during Archie!
That's the one way.
I'm a little bit bold for Saken to try and disrespect them.
I don't mind the confidence, but that allows Ethan to shine.
More bodies, more three-times!
If it takes everything, he will turn himself!
Oh, Papa's coming. Here it comes!
He wants that ace. Scuba will let him have it if he can. They are fighting together for this one. That is your captain, Ted!
Bikiko on the trade!
I
Everyone's excited for a little diesel on stage you get themselves ready to lock themselves in
I mean, yeah, this happens very wild
That could only be written here a team that climbed from Prenia to the grandest stage in
the game up against the DCG's most peculiar legend, it's the Pacific final, it's the grand
final and it starts right now!
That's what's made of X-Ross.
Taking that first fight, something in the fall and X-Ross finds the double up.
And being out dead, he gets four!
R.B. will find the final, not allowing Prenase to come through, but it's a flawless round.
Being held at bay is Ivy.
She's right here on the corner.
The push forward into the second, into the fourth! Ivy!
Looking for the swing, and Ivy will have it!
His first global stage, his first grand final!
3-0!
Paper Rex, have gone extinct, fossilized, turning to oil!
But these dog chips beat from premiere to perfection!
Unbelievable!
The gods of chaos have new favorite sons!