WEBVTT

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Look at the blood, look at the ink, watch it drip, drip, look at the blood, look at the ink, watch it drip, drip, look at the blood, look at the ink, watch it drip, drip, look at the blood, look at the ink, watch it, watch it, look at the blood, look at the ink, watch it, watch it, look at the blood, look at the ink, watch it, watch it, look at the blood, look at the ink, watch it, watch it, look at the blood, look at the ink, watch it, look at the blood, look at the ink, watch it, look at the blood, look at the ink, watch it, look at the blood, look at the blood, look at the blood, look at the ink, watch it, look at the blood, look at the blood, look at the blood, look at the blood, look at the blood, look at the blood, look at the blood, look at the blood, look at the blood, look at the blood

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I've been moving for so long, it's been a quick

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Make it the day, make it the day

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What you need to, what can I do?

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What can I say?

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I'm running from, running from

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To get enough to jump out of the room

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Look in the way, look in the way

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There's only the way for me

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I ain't the one for you, helplessly seeping through

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Let's go lay peekaboo, something I've grown into

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I ain't the one for you

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Helplessly see it through

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Let's go play Pika Boop

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Something I want into me

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Look at the board, look at the hoop

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Watching a drip, coming up empty

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Feelin' sick, I'm shovin' my hip

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And then I move, I say I'm missing a grip

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Look at the board, look at the hoop

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Watching a drip, what can I do

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What can I say, I'm living plan

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Running around in tea, in an afterjump

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To win, but to make it

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Every time I'm afraid of no more

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I'm afraid of no more sins

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Every time I'm afraid of no more

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I'm not meant for this world

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Never come to me

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I'm not meant for this world

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Is your eyes not all I can see?

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To give a certain sense of humor?

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I cannot contain you alone

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I cannot contain it alone

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I cannot contain it alone

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I cannot contain it alone

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I'm not meant for this world.

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You'll never control me

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I'm not meant for this world

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You'll never control me

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Tenokon, day two. So you lost your voice at the Tenokon concert, eh? You ain't here for

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nothing. Free rewards. It's always free rewards. If you watch TennoCon for 30 minutes between

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11am and 4.30pm Eastern, you'll receive the Hall of Vue primary weapon. Someone offered

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me a free weapon once. Hey kiddo, he said. Give me the creeps. Now, TennoLive is where

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things get interesting. If you watch for an additional 30 minutes, you'll get Mesa Prime,

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no strings attached.

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Those guns she carryin' ain't no toys.

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Peacemaker.

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Ain't that ironic.

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So you need to know how to get these rewards.

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Login' into Warframe.com slash Twitch should do it.

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You can follow instructions better than any street kevat cam.

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If you can do that, those Twitch drops will be sent to your inbox.

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Maybe it prefers Steam.

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If you log into your Steam account before watching, you'll get some Steam tokens.

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Flaming those tokens and logging into your Warframe account will redeem those rewards.

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Oh, it's almost time.

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Let's enjoy the show.

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See you around.

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ancestors. Visit the merch store at TennoCon or store.warframe.com to purchase this 100%

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real, beset pool floaty. All my calls, I'm in bottle state.

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I

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I

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I

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I

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I

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I

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I

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I

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I am Sister Marie Le Roux, ordained of soul, sworn to lure, and error at the holy fire.

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There is much work to be done.

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The constellation sigh of the farshore forlorn

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Have you seen his name?

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Yeah, I've been missing for like a year and a half.

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We found Steve. Hi everyone!

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Hello, welcome!

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How are we doing?

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Welcome to the official day two of TennoCon.

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How about the capture? Oh my god.

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Is that all the sound?

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Wow.

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I'm not even sure what's going on here. We can do one more.

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We were a music studio, now we're a Cirque de Revolution studio.

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You're getting in the silks, we're going to lift you up.

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It's going to be beautiful.

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Welcome to Dove Short 110.

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We've got 15 minutes and then we're done.

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First and foremost, I want to address the elephant in the room of Rebecca Ford.

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I wanted to give one an update that she is out of surgery and she was doing so well.

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He is recovering.

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He is walking.

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I will say hi, Rick!

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Hi, Rick!

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Uh oh, I'm going to cry already.

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How's Twitch Shack, by the way?

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Twitch Shack is scrolling very quickly.

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Okay.

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I don't even actually see it scrolling.

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It's going there.

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It was a night of Rebecca and Chad.

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It was a night of Rebecca and Chad.

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It was a night of Rebecca and Chad.

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It was a night of Rebecca and Chad.

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Thank you for our lovely viewers at home in here in the audience we do have

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TennoCon today broadcasted in sign language as well you will notice the

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beautiful Kavorsky to my left. Hi girls! From TLC absolutely crushing it. They were also here yesterday so thank you so much for your beautiful work.

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Arteno and Envoy love you and appreciate you and thank you so much for giving them

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love as well. And new this year for the people here in the audience, if you do need to

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describe a video, we have that this year. There's a QR code on a poster around the

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stadium. If you scan that, you can have a described video. So if that's something

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that you're interested in, please partake in that. We're happy to do that this year

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for you. Steve came out looking really cool. Megan, she's fine. Was that a

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That's the scripted video.

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Oh, sorry.

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Very descriptive. Thank you.

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My clicker.

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I got to migrate over here to my clicker.

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Thank you. Appreciate you.

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Okay.

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For those watching at home,

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again, Twitch.tv

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slash Warframe Transcription.

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If you want the beautiful ASL and closed captioning,

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you can access it over there.

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All right.

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As I mentioned yesterday as well,

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every year we're able to support some amazing charities this year we were able

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to support two. Last night we brought out Systema, you guys did a very

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beautiful work welcome so thank you so much for that and this morning we wanted

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to bring out our second charity beneficiary to talk a little bit about

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what they do so please welcome again Corey your narrative panel host and Chris

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from London Cares.

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Amazing.

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Thank you so much for joining us.

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Can you tell me a little bit about London Cares?

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Yeah, London Cares is a local organization here in London, Ontario,

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and we support people who are living unsheltered.

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Amazing. Last time I checked, there was about 160,000 people watching on Twitch.

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Do you have anything you want to say to them?

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Yeah, what I love about this gaming community is that you know something important.

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The toughest challenges cannot be done alone.

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Homelessness is on the rise across the world and it's not just, every person has a story

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and a story of trauma, loss, isolation and sometimes just overwhelming moments and, oh

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my goodness, sorry.

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The reality is that, oh I'm nervous guys, I'm sorry.

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Homelessness isn't something that happens to other people, it can happen to all of

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of us. At Learning Cares we're part of a community-wide organization. We help

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everyone together because we know we can't do this work alone. Our outreach

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programs, our housing programs, and our day spaces treat people with trust and

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respect so that we can walk together towards housing. Today your

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generosity goes so far and together we will come together and we will all

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all list together.

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Hey, nice.

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That's awesome.

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Amazing.

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Well, if you've ever seen this kind of thing before, welcome back for watching Last Night.

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You know that we are so fortunate and thrilled to be able to announce a donation each year

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and we're so happy to be donating $100,000 to London Cares.

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Thank you so much.

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Thank you so much.

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And thank you for being with me, Chris.

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If you'd like to join us in donating, you can watch it online.

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second chat explanation mark LC to donate to London Cares all right I know

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we're looking pretty dapper up here okay speak for myself well we have some

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even more incredible look last time you had the cosplay contest amazing my mind

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blue or mine, blue red's mine as well,

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she was watching and one eye opened,

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one eye opened,

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but we do have

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a little update on the Cosplay situation

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because someone's Cosplay

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came at 2am this morning

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so it was stuck in costumes

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but it finally made it

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should we see it?

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yeah, let's have a look

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please welcome

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There they are, the Devil's Triad!

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Can we get a close-up on the feet here please?

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Miss Marie, get a real good close-up on those feet.

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Looking incredible.

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I'm Percy.

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You want to grab that mic for me?

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Thank you.

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I appreciate you.

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Wow, the devil's tired.

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And all their glory.

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All right. Mr. Hopi Pops, Mr. Leo.

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How are we doing today?

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We're doing fantastic. How are you guys doing, Tenno?

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Doing good, Tenno?

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Tell me about it. I know you probably talked at length about creating this outfit,

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but I just need to know more. What are we looking at and how are we feeling?

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Oh, man, we're looking at so many different components on this. Whoever modeled it, you guys definitely put that effort forth, right?

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So we've got leather work, you've got a whole bunch of 3D printing work, a bunch of really fun painting work, just everywhere.

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There's a lot of silicone at the back piece. This was probably the hardest part to pull off.

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So sick. Yeah, definitely absolute joy to bring to life. Thank you. You look incredible.

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Anyone Leon lovers out there?

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There they are!

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Alright, I'm going to come in between you and come to Miss Aboreal Key.

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Hi Queen. How are you feeling?

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I'm getting very warm right now.

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Okay, we'll go quick.

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But I'm so glad for people who don't know, the costume was stuck in Germany,

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and it arrived last night at 2am.

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So this is a miracle, basically.

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Marie is a miracle in herself.

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I do have to ask about the feet though, can you, I know you made a video about some people

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out there talk to me about what we're looking at, how can you achieve this?

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So I worked with a stunt driver for the feet, so a guy who breaks cars for a living, I went

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to him and said I have to stand like this, please help me make something that will hold

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And he was very delighted to do his first pair of shoes.

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So we did the welding together,

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and then I built the leather shoe on top of it.

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So it should hold, it should hold, but I hope so.

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If not, we'll hold you up, we got you.

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Give it up for Marie, how about you, Pierre-Marie?

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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I'm sorry.

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or Fred was here, he'd be gone, fair off, he'd be gone, fair off.

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Talk to me about the outfit, it's stunning, it's amazing, how are we feeling?

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Oh, I feel hot, obviously.

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Oh my God, I feel hot up here.

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So if I was to pick my favorite art or something, it would be like a skirt, it's fully gold

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lift by hand, because no other technique worked well with that fabric, so I spent like a week

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only on my workshop is covered in gold, which is a vibe. It's very oroking right now.

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I'm taking the roleplay very seriously.

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Of course, the back, oh the tail, whoa!

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Oh my god, that's a hazard. That is a beautiful hazard.

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We have the demonstration of course, but as you know, we also have Soul Free happening today.

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We have the beautiful, the iconic, she doesn't like my fashion frame, she might like yours.

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Plexi Cosplay as Vermilia, everybody!

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Hi Gorgeous girl!

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With a poppet!

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A floppy and a poppet.

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Plexi, gorgeous, incredible.

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Hold on, I'm going to come over that way.

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I do see your feeder out there.

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Always.

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It's stylish.

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Why did we design her with her dogs out?

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That's a Jeff question.

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Jeff?

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Yeah.

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Jeff?

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Perhaps some fever dreams?

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Okay.

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We'll ask him on the downstream.

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Talk to me about it.

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How many rats did you make a total?

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Over 30, but I also have an additional 200 floppits to hand out today for anyone who needs

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little help with the aura. Oh, I need help with mine. I have zero. Okay, you made the

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white, you got the white flop it, you got the hat flop it. Oh, there they are in the back.

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You got all of them. That's amazing. What was the hardest challenge to accomplish with

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this? I had to do 50 crunches a day because the Mimeo is not only stylish, but also very

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You all look incredible. Can we have one last round of applause for our beautiful

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class player? They will of course be around all day for floppets, pictures, maybe you

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can do some Kin Limes with them. Who knows? The world is your oyster. Thank you so much.

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Thank you, bye-bye.

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Okay, let's do a little bit of housekeeping, shall we?

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Oh, my favorite, I love housekeeping.

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I love housekeeping.

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I love graphs and I love housekeeping.

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I got no graphs for you.

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But I do have information about push-drops.

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The fact is, hopefully they're working.

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I'm going to get my readers on and we'll see.

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I don't see it.

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Oh, the freedom.

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Drop the things.

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Currently live right now should be the push-up for the How Do Sentient Benny Good.

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Why Sentient?

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Confirmation they are working.

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They work all the time.

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You just got banned for the all cops?

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I just got banned.

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Yeah.

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Oh, don't read that one.

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Okay, don't read that one.

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Marriage proposal for someone.

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Nope, we'll skip that one.

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This is for watching TenoCon during the day so the panels that are up next will reward you with the How-Who

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and then later on your TenoLive.

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The girl herself, base of pride.

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Love it.

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We love it.

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Another 30 minutes for watching.

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But I mean someone's demo is 35, 32?

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You doing my work frame?

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No.

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I'm talking about Soul Frame's live demo.

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Well, we got a lot of stuff to show today.

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You do.

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It's going to be a big day for D.E. and a big day for Nintendo and some on-voices as well.

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That's right. A lot of stuff coming at you.

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Nintendo Quad Digital Pack is still available.

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Perhaps you're watching and you have no idea what warframe is or anything like that,

53:48.680 --> 53:52.680
and you're like, you know what, I'm intrigued at what the heck are they doing over there.

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You can stuff or take at the digital pack.

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Of course it comes with the barrel to your relay. Everything is ever sold.

53:58.680 --> 54:06.180
So if you need to get your nods, your pride nods and things like that, he is available until July 25th.

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Amazing. Thank you for supporting us for all these years. I can't believe that this is my life and I still get to do this with all of you. What an honor.

54:14.180 --> 54:15.180
Absolutely.

54:15.180 --> 54:25.180
And as well for Bear, just an FYI, he does come with a void surplus, so if you need that

54:25.180 --> 54:33.180
legendary chorus, oh everyone just open their phones, they're getting that void surplus.

54:33.180 --> 54:35.180
Something exciting went live today.

54:35.180 --> 54:41.180
On the build, we had a hot fix earlier in the morning, and it was sneaky, and it brought

54:41.180 --> 54:44.180
She's live. She's live, right?

54:44.180 --> 54:53.180
On all platforms, NASA Airline, are you Team Duster or Team No Duster?

54:53.180 --> 54:55.180
I'm respectfully looking No Duster mode.

54:55.180 --> 54:56.180
No Duster?

54:56.180 --> 54:57.180
Respectfully.

54:57.180 --> 54:59.180
Okay. Who else is Team No Duster?

54:59.180 --> 55:00.180
Team No Duster!

55:00.180 --> 55:04.180
Oh, you freaks! You're a master of freaks!

55:04.180 --> 55:08.180
The option is up to you. You've got your cowboy, sigma, or your duster.

55:08.180 --> 55:09.180
She's live, okay?

55:09.180 --> 55:12.740
She's live at games all platforms a beautiful Liger design

55:13.740 --> 55:15.740
Liger crushes it every single time

55:16.260 --> 55:18.260
And then just a healthy reminder

55:18.780 --> 55:25.020
Later on there will be a game relay experience right you go to Saturn right now

55:25.020 --> 55:31.420
But on Saturn there will be a 10 o'clock specific relay here. You will go a little hit

55:31.660 --> 55:33.660
Go to the dry dock

55:33.660 --> 55:35.660
Okay, okay, hang in there with the dry dock, go ahead.

55:35.660 --> 55:37.660
Maybe go to the right side of the dry dock.

55:37.660 --> 55:38.660
Okay.

55:38.660 --> 55:39.660
You didn't hear that?

55:39.660 --> 55:40.660
Not subtle, okay.

55:40.660 --> 55:41.660
Not subtle at all.

55:41.660 --> 55:43.660
But this will go live later, because kind of a live starts.

55:43.660 --> 55:50.660
And for our channel at home, you will experience a what's in the life time moment as we do

55:50.660 --> 55:52.660
the Warframe demo live.

55:52.660 --> 55:55.660
We'll call it out, we'll make sure everyone's ready to give you heads up.

55:55.660 --> 56:01.660
But if you are at home and want to participate, you can get in that relay very soon.

56:01.660 --> 56:03.380
Okay, we do have some online giveaways

56:03.380 --> 56:04.460
that I did want to highlight,

56:04.460 --> 56:06.060
and the main reason I brought you up

56:06.060 --> 56:07.980
is you're gonna be your Vanna White of this evening.

56:07.980 --> 56:10.620
Okay, do I have to, and we're doing this now?

56:10.620 --> 56:11.460
We're doing this now.

56:11.460 --> 56:13.340
Okay, which one do you want to start with?

56:13.340 --> 56:16.300
Let's see, well first let's talk about HyperX.

56:16.300 --> 56:17.620
You see Excalibur over there?

56:17.620 --> 56:18.460
I do see him.

56:18.460 --> 56:20.020
Can you lift him up?

56:20.020 --> 56:20.860
With headphones on?

56:20.860 --> 56:23.100
With headphones on, give me some headphones.

56:23.100 --> 56:24.420
He's gotta get them on here.

56:24.420 --> 56:26.460
You've got the Orgis attachment.

56:26.460 --> 56:27.300
Oh.

56:28.500 --> 56:29.780
Oh, there it is.

56:29.780 --> 56:30.940
Please walk across the stage.

56:30.940 --> 56:32.660
What do we think?

56:32.660 --> 56:33.500
What do we think?

56:33.500 --> 56:34.500
Oh.

56:34.500 --> 56:36.800
Amazing.

56:36.800 --> 56:41.200
We have a scalper prop.

56:41.200 --> 56:46.020
It does come with a scalper head, which can be used for many things, I won't judge you.

56:46.020 --> 56:47.620
The Warburg headphones don't...

56:47.620 --> 56:48.620
What?

56:48.620 --> 56:49.620
Hey, relax, relax.

56:49.620 --> 56:50.800
The word is attachment as well.

56:50.800 --> 56:51.800
I'll talk hyperx.

56:51.800 --> 56:57.720
This is a clean giveaway online, so if you want to participate in that, you could be

56:57.720 --> 56:58.720
a lucky winner.

56:58.720 --> 56:59.720
Thank you, Steve.

56:59.720 --> 57:02.720
As well, would you have a moment gaming hub?

57:02.720 --> 57:05.720
Now can Steve left the moment gaming hub?

57:13.720 --> 57:15.720
Oh my God, look at that.

57:15.720 --> 57:19.720
Hmm, interesting, interesting art we have on the front.

57:19.720 --> 57:23.720
Maybe a hitch for what's to come later, perhaps.

57:23.720 --> 57:25.720
Well, that's some good showmanship right there.

57:25.720 --> 57:27.720
Great job.

57:27.720 --> 57:30.920
Well, we do have a giveaway of a champion

57:31.720 --> 57:34.280
Birch here is to the stocker and lucky number 13

57:34.440 --> 57:39.240
And this is also available in our store because our tenor con merch is live

57:39.760 --> 57:45.760
I apologize the Lissette cool floating did not make it to tenor con, but it is all fine

57:45.760 --> 57:49.200
Are you devastated by the buy customs again like that like the cosplay?

57:49.800 --> 57:51.280
stuck with the cosplay

57:51.280 --> 57:56.920
But our merch is online and available obviously if you waited in the merch line here

57:56.920 --> 58:02.920
Thank you so much. Apologies for maybe how long it was. I see some soccer shirts actually.

58:02.920 --> 58:06.920
There's one. There's one. You guys look great. There's one.

58:06.920 --> 58:10.920
There's one. Yeah, incredible. So you can partake in that if you would like.

58:10.920 --> 58:14.920
Alright, it's about time for us to get out of here.

58:14.920 --> 58:15.920
Okay, okay.

58:15.920 --> 58:18.920
But I wanted to remind you what is happening for the rest of the day.

58:18.920 --> 58:25.920
Here on this stage at Canada Lifeplace, obviously, you know, we're at the welcome to Tenochon Base.

58:25.920 --> 58:26.760
Okay, I understand.

58:26.760 --> 58:27.600
You're Megan Everett.

58:27.600 --> 58:28.760
I'm able, okay, I am.

58:28.760 --> 58:29.600
Yep.

58:29.600 --> 58:30.440
Excellent, excellent.

58:30.440 --> 58:31.280
We have the Soul Frame.

58:31.280 --> 58:32.100
Oh, thank you.

58:32.100 --> 58:32.940
We've got a full head of hair.

58:32.940 --> 58:33.780
Oh.

58:33.780 --> 58:35.520
I'm young as a Daisy.

58:35.520 --> 58:37.200
We have the Soul Frame Devs team next.

58:37.200 --> 58:39.680
That's right, we have the Soul Frame Devs team next, yes.

58:39.680 --> 58:42.120
You want to give us a little hints, a little tease?

58:42.120 --> 58:44.320
Yeah, we're going to show new systems.

58:44.320 --> 58:46.840
We're going to talk about the tempers.

58:46.840 --> 58:49.160
We're going to talk about our Fable coming up.

58:49.160 --> 58:51.800
We're trying not to spoil it because we are going to intrude

58:51.800 --> 58:55.800
and show you the other fabled demo there.

58:55.800 --> 58:57.800
But we have a lot of cool stuff to talk about,

58:57.800 --> 59:00.800
Wolf Riding and new games things.

59:00.800 --> 59:02.800
Yeah, tune in please, please.

59:02.800 --> 59:04.800
Thank you.

59:09.800 --> 59:12.800
And soon after that at one, we have Sounds of the System,

59:12.800 --> 59:14.800
hosted by Zach McConn.

59:14.800 --> 59:16.800
I can see him from the room.

59:16.800 --> 59:18.800
Hi Zach!

59:18.800 --> 59:25.800
joined by some amazing DE members as well as some voice actors. We have Elsa, the voice

59:25.800 --> 59:32.800
of Marie herself. Yes, amazing. They will be giving some peeks a little bit. Are they

59:32.800 --> 59:37.800
giving away things? Exploiling things? That got some spoilers. What? It's got some spoilers

59:37.800 --> 59:42.800
ready. Ah, don't say that. You don't want to miss that. I think Matt's going to be there,

59:42.800 --> 59:47.800
Matt Traumers as well. Matt Traumers, I mean. The conductor slash composer. No big deal,

59:47.800 --> 59:49.240
Oh my goodness, yep.

59:49.240 --> 59:51.040
He said he was just up there doing a dance

59:51.040 --> 59:52.040
and he was up there at the time.

59:52.040 --> 59:52.880
Okay, I see, I see.

59:52.880 --> 59:54.880
He's a man of many talents.

59:54.880 --> 59:56.880
And then after at 2 p.m., we have the art

59:56.880 --> 59:59.280
and animation of Warfare, mostly by Danny.

59:59.280 --> 01:00:01.920
I don't know if you hear Danny, I can't see anything.

01:00:01.920 --> 01:00:06.080
But this is gonna be quite the spoiler-heavy one.

01:00:06.080 --> 01:00:07.440
No, really?

01:00:07.440 --> 01:00:08.400
In a good way.

01:00:08.400 --> 01:00:09.240
Okay.

01:00:09.240 --> 01:00:10.080
In a good way.

01:00:10.080 --> 01:00:10.920
Okay.

01:00:10.920 --> 01:00:12.640
Maybe the next prime.

01:00:12.640 --> 01:00:15.680
Ooh, okay, you want to take it for that?

01:00:15.680 --> 01:00:16.520
For sure.

01:00:17.800 --> 01:00:19.800
And other thing jiggles, okay

01:00:21.000 --> 01:00:24.520
And a couple other things as well. So definitely tune into that one

01:00:25.040 --> 01:00:28.420
We also have the narrative of warframe. It's back

01:00:30.120 --> 01:00:34.660
Cory as you just met is hosting it with our lovely narrative writers and

01:00:35.380 --> 01:00:37.980
Ben Starr the voice of Arthur Nightingale

01:00:41.120 --> 01:00:45.960
And Renee Zagger the voice of Rose himself

01:00:47.800 --> 01:00:50.600
Yeah, this is star-studded, isn't it?

01:00:50.600 --> 01:00:51.600
This is incredible.

01:00:51.600 --> 01:00:53.600
I think Rob said it, but this is the 10 o'clock crunch.

01:00:53.600 --> 01:00:54.760
You should have been at it.

01:00:54.760 --> 01:00:57.520
And isn't this incredible that the whole day is just

01:00:57.520 --> 01:01:02.520
a celebration of art made by people, humans for humans?

01:01:02.520 --> 01:01:03.520
Isn't that incredible?

01:01:03.520 --> 01:01:04.520
Isn't that right?

01:01:04.520 --> 01:01:07.020
Yeah.

01:01:07.020 --> 01:01:09.560
This world in any other time in the world

01:01:09.560 --> 01:01:11.400
is when we need to celebrate this.

01:01:11.400 --> 01:01:13.200
So thank you for being a part of that.

01:01:13.200 --> 01:01:13.700
That's right.

01:01:13.700 --> 01:01:14.200
You're doing great.

01:01:14.200 --> 01:01:29.200
We're going to have two demos during 10 o'clock, 2026, we're going to have the soul-freak demo.

01:01:29.200 --> 01:01:31.200
It's a double feature.

01:01:31.200 --> 01:01:32.200
It's a double feature.

01:01:32.200 --> 01:01:33.200
Get your popcorn.

01:01:33.200 --> 01:01:34.200
Get comfy.

01:01:34.200 --> 01:01:35.200
Get comfy.

01:01:35.200 --> 01:01:36.200
It's a double feature.

01:01:36.200 --> 01:01:42.200
Yeah, I think we're going to hopefully surprise you with things that are happening in both of our games.

01:01:42.200 --> 01:01:48.440
of stunning developments that you'll be seeing and I think the one thing I want to address

01:01:48.440 --> 01:01:53.720
also is that it's a Soulframe as a sister project and I appreciate everyone being able

01:01:53.720 --> 01:02:00.120
to support it as well. I know this is cold 10-0 live but obviously this is for D to grow

01:02:00.120 --> 01:02:04.840
stronger and to make Warframe even bigger as well. So yeah we are gonna intrude a little

01:02:04.840 --> 01:02:08.280
bit and show you a few things from Soulframe as well. I hope that's okay.

01:02:08.280 --> 01:02:09.280
That's okay.

01:02:09.280 --> 01:02:10.280
Thank you.

01:02:10.280 --> 01:02:11.280
I appreciate that.

01:02:11.280 --> 01:02:12.280
Alright.

01:02:12.280 --> 01:02:20.480
We're going to let your face and hydration stretch those legs because Soul Frame is

01:02:20.480 --> 01:02:25.480
up next at 12 p.m. Eastern Time to show you the next little tidbit of Soul Frame.

01:02:25.480 --> 01:02:26.480
A little bit, yeah.

01:02:26.480 --> 01:02:27.480
Okay, we'll see you at 12.

01:02:27.480 --> 01:02:28.480
Thank you so much.

01:02:28.480 --> 01:02:29.480
Bye.

01:02:29.480 --> 01:02:30.480
See you soon.

01:02:30.480 --> 01:02:31.480
See you soon.

01:02:31.480 --> 01:02:32.480
Bye-bye.

01:02:32.480 --> 01:02:33.480
Bye.

01:03:03.480 --> 01:03:15.240
Tenokon, Day 2.

01:03:15.240 --> 01:03:18.440
So you lost your voice at the Tenokon concert, eh?

01:03:18.440 --> 01:03:20.600
You ain't here for nothing.

01:03:20.600 --> 01:03:22.240
Free rewards.

01:03:22.240 --> 01:03:24.640
It's always free rewards.

01:03:24.640 --> 01:03:31.200
If you watch Tenokon for 30 minutes between 11am and 4.30pm Eastern, you'll receive the

01:03:31.200 --> 01:03:38.200
the Hauvoo primary weapon. Someone offered me a free weapon once. Hey kiddo, he said.

01:03:38.200 --> 01:03:44.200
Gave me the creeps. Now, kind of live is where things get interesting. If you watch for an

01:03:44.200 --> 01:03:50.480
additional 30 minutes, you'll get Mesa Prime, no strings attached. Those guns she carried

01:03:50.480 --> 01:03:58.040
ain't no toys. Peacemaker. Ain't that ironic. So you need to know how to get these rewards.

01:03:58.040 --> 01:04:01.940
Login into Warframe.com slash Twitch should do it.

01:04:01.940 --> 01:04:06.000
You can follow instructions better than any street kevac can.

01:04:06.000 --> 01:04:10.560
If you can do that, those Twitch drops will be sent to your inbox.

01:04:10.560 --> 01:04:12.360
Maybe it prefers Steam.

01:04:12.360 --> 01:04:17.160
If you log into your Steam account before watching, you'll get some Steam tokens.

01:04:17.160 --> 01:04:22.800
Claiming those tokens and logging into your Warframe account will redeem those rewards.

01:04:22.800 --> 01:04:25.280
Oh, it's almost time.

01:04:25.280 --> 01:04:26.840
Let's enjoy the show.

01:04:26.840 --> 01:04:33.840
you're out.

01:07:56.840 --> 01:08:03.840
Stay away from the mess you put together

01:08:05.840 --> 01:08:09.840
Now, I cross straight ahead

01:08:10.840 --> 01:08:13.840
And it seems I'm going under

01:08:14.840 --> 01:08:17.840
What need is a devil for things

01:08:18.840 --> 01:08:22.840
When hell doesn't lie spied by madness

01:11:26.840 --> 01:11:28.840
I

01:25:26.840 --> 01:25:31.840
And what this could have been?

01:25:36.840 --> 01:25:41.840
Jailman and Tuckerman!

01:25:46.840 --> 01:25:51.840
And what this could have been?

01:25:51.840 --> 01:25:56.840
I'm not sure if you can hear me, but I'm sure you can hear me.

01:25:56.840 --> 01:26:01.840
I'm not sure if you can hear me, but I'm sure you can hear me.

01:32:51.840 --> 01:32:53.840
You

01:36:21.840 --> 01:36:35.840
And touch another world once again

01:36:35.840 --> 01:36:41.840
And you could exhale, let it go

01:36:41.840 --> 01:36:46.840
And you could go close, but don't touch

01:36:46.840 --> 01:36:48.840
Infecting all of me

01:36:49.840 --> 01:36:51.840
It's overcome

01:36:51.840 --> 01:36:52.840
It's too much

01:36:52.840 --> 01:36:55.840
Why don't you let me be

01:36:58.840 --> 01:37:01.840
Intesticated so

01:37:04.840 --> 01:37:07.840
Remember what you were

01:37:10.840 --> 01:37:13.840
If I could lose control

01:37:43.840 --> 01:37:50.840
It's overcome and too much, why don't you let me be?

01:37:53.840 --> 01:37:56.840
Intoxicated soul

01:37:59.840 --> 01:38:02.840
Remember what you had

01:38:05.840 --> 01:38:08.840
And the cruelest control

01:38:38.840 --> 01:38:45.840
And it takes a kingdom song

01:38:45.840 --> 01:38:51.840
Remember how you were

01:38:51.840 --> 01:38:57.840
And I thought it was control

01:38:57.840 --> 01:39:03.840
And all I can, it makes you feel alive

01:40:38.840 --> 01:41:01.320
Hi. Hi, everyone. Welcome to TeleCon. Or maybe for the next 50 minutes on PlayCon. Either

01:41:01.320 --> 01:41:07.640
way, this is Soul Frame Devstream 16, and we're so happy to have the next 50 minutes to talk

01:41:07.640 --> 01:41:14.280
about what Soul Frame has been up to lately and show some cool reveals. I am Sarah Aslan,

01:41:14.280 --> 01:41:17.920
Senior Community Manager on Soul Frame, and I am joined by...

01:41:17.920 --> 01:41:22.280
Oh, I won't stress you out. I'm Jeff, I'm the Creative Director on Soul Frame.

01:41:22.280 --> 01:41:28.640
I'm Steve, I'm the CD, uh-oh, hi guys. I'm Scott McGregor, and I'm the lead designer.

01:41:28.640 --> 01:41:30.840
And I'm Drew Spanos, I'm the Audio Director.

01:41:30.840 --> 01:41:52.680
We have a very exciting special guest who is coming on later today, so stay tuned for

01:41:52.680 --> 01:41:53.680
that.

01:41:53.680 --> 01:41:54.680
Amazing.

01:41:54.680 --> 01:42:01.720
We have some exciting news to share to celebrate 10 o'clock on this year until midnight

01:42:02.360 --> 01:42:03.560
tomorrow

01:42:03.560 --> 01:42:05.560
Sunday, July 12th

01:42:05.760 --> 01:42:11.480
Everyone is invited to a soul frame who has ever signed up on soul frame dot com

01:42:11.920 --> 01:42:14.120
So if you've ever signed up, you're in

01:42:18.480 --> 01:42:21.680
Scary did I tell you guys I was doing that no

01:42:21.680 --> 01:42:24.020
No, I'm just finding out about this now.

01:42:24.020 --> 01:42:28.680
Well, these invitations will be sent by next week.

01:42:28.680 --> 01:42:30.760
So yeah, if you haven't signed up

01:42:30.760 --> 01:42:32.320
and you've been interested,

01:42:32.320 --> 01:42:35.200
wanting to try out the game, soulframe.com right now.

01:42:36.160 --> 01:42:37.000
Excellent.

01:42:38.080 --> 01:42:39.200
For those of you joining us,

01:42:39.200 --> 01:42:40.720
perhaps for the first time,

01:42:40.720 --> 01:42:44.120
Soulframe Preludes is our pre-alpha state.

01:42:44.120 --> 01:42:45.440
For the last few years,

01:42:45.440 --> 01:42:48.720
we have been building this game alongside of you.

01:42:48.720 --> 01:42:50.960
And you have broken our game

01:42:50.960 --> 01:42:53.040
with some pretty hilarious bugs.

01:42:53.040 --> 01:42:57.640
You have submitted probably thousands of pages of feedback

01:42:57.640 --> 01:43:00.160
to help us improve our combat

01:43:00.160 --> 01:43:04.240
and help shaped Alka from the ground up with us.

01:43:04.240 --> 01:43:07.560
This also means you have seen things really early

01:43:07.560 --> 01:43:11.400
and that has been part of building this game out in the open.

01:43:11.400 --> 01:43:14.580
Maybe that was unfinished content

01:43:14.580 --> 01:43:17.880
or maybe you survived virtue rework

01:43:17.880 --> 01:43:20.620
and then another one and then kind of another one

01:43:20.620 --> 01:43:23.900
all in this kind of a couple of months.

01:43:23.900 --> 01:43:26.140
But it's also exciting.

01:43:26.140 --> 01:43:27.340
We're going to do one more, too.

01:43:27.340 --> 01:43:28.060
Sorry.

01:43:28.060 --> 01:43:28.700
Sorry.

01:43:28.700 --> 01:43:29.700
Got more.

01:43:29.700 --> 01:43:31.460
One more?

01:43:31.460 --> 01:43:33.860
What has it been like, guys, building Soul Frame

01:43:33.860 --> 01:43:36.820
out in the open like this?

01:43:36.820 --> 01:43:38.700
It's been very special.

01:43:38.700 --> 01:43:41.420
I think we're very.

01:43:41.420 --> 01:43:43.900
It's the only way we know how to do it.

01:43:43.900 --> 01:43:47.140
And we're really grateful that we had people willing to come

01:43:47.140 --> 01:43:48.820
along for the ride and help us build it.

01:43:48.820 --> 01:43:51.540
So, yeah, we're just very excited to show you

01:43:51.540 --> 01:43:53.420
what's kind of in store in a nice little bit.

01:43:53.420 --> 01:43:56.940
Yeah, I think we wanted to make it as close as we could

01:43:56.940 --> 01:43:59.260
to the way that Warframe became successful,

01:43:59.260 --> 01:44:01.300
which is build it alongside a community.

01:44:01.300 --> 01:44:03.940
And thank you if you are a Soulframe founder.

01:44:03.940 --> 01:44:07.500
I really appreciate your supporting us in that way.

01:44:07.500 --> 01:44:08.340
Yeah.

01:44:08.340 --> 01:44:13.180
And I'm sorry for respect things that you got

01:44:13.180 --> 01:44:14.660
when you were a founder.

01:44:14.660 --> 01:44:16.100
We'll make it right.

01:44:16.100 --> 01:44:17.580
It was my fault.

01:44:17.580 --> 01:44:19.380
But yeah, this is a very important thing.

01:44:19.380 --> 01:44:22.420
I think all of us in the room know keenly

01:44:22.420 --> 01:44:25.500
how the game industry is going these days.

01:44:25.500 --> 01:44:27.700
And we still feel it's very, very important

01:44:27.700 --> 01:44:30.220
that the game has to kind of be in contact

01:44:30.220 --> 01:44:32.980
with the players at all time through its development

01:44:32.980 --> 01:44:34.900
in order for it to be successful.

01:44:34.900 --> 01:44:37.380
Because I think we can all think of many cases

01:44:37.380 --> 01:44:40.940
where you develop in a vacuum for six years and release it

01:44:40.940 --> 01:44:42.380
and it just doesn't work.

01:44:42.380 --> 01:44:46.700
And it's just a catastrophic loss to people's careers.

01:44:46.700 --> 01:44:50.020
And so we have to build it with you with the bumps and bruises.

01:44:50.020 --> 01:44:51.020
Thank you.

01:44:51.020 --> 01:44:52.020
I appreciate you.

01:44:52.020 --> 01:44:53.020
Yeah.

01:44:53.020 --> 01:45:01.620
We would literally not even be here without you guys being interested and patient and

01:45:01.620 --> 01:45:06.060
supportive with all of the things we've been working on.

01:45:06.060 --> 01:45:07.060
That's right.

01:45:07.060 --> 01:45:12.860
One of these systems that will continue to be built upon and soon is Tempers.

01:45:12.860 --> 01:45:14.860
That's right.

01:45:14.860 --> 01:45:18.820
Tempers were launched very recently in Soulframe Prelude's 15.

01:45:18.820 --> 01:45:21.620
They are unique modifiers for your weapon.

01:45:21.620 --> 01:45:23.220
Tempers are random.

01:45:23.220 --> 01:45:25.460
And of course, our most asked question,

01:45:25.460 --> 01:45:27.700
since Prelude's 15, is indeed,

01:45:27.700 --> 01:45:31.020
how can I have more agency to deliberately better build

01:45:31.020 --> 01:45:32.940
towards the weapon I want?

01:45:32.940 --> 01:45:36.460
Well, good news, we have an update to share.

01:45:36.460 --> 01:45:37.460
That's right.

01:45:37.460 --> 01:45:40.580
So loud and clear, we got some feedback

01:45:40.580 --> 01:45:44.380
about how weapon randomization can be unpleasant

01:45:44.380 --> 01:45:46.740
or make things more grindy.

01:45:46.740 --> 01:45:48.900
And so there are some good aspects to that

01:45:48.900 --> 01:45:51.300
where people will have a discovery that interests them

01:45:51.300 --> 01:45:53.020
and it might change their play style

01:45:53.020 --> 01:45:55.900
or open up their mind for new possibilities.

01:45:55.900 --> 01:45:58.260
But our intention, if we didn't have to work on TenonCon,

01:45:58.260 --> 01:45:59.980
we would have shipped this a little earlier,

01:45:59.980 --> 01:46:02.820
but our intention has always been that you,

01:46:02.820 --> 01:46:05.100
as your crafting abilities increase,

01:46:05.100 --> 01:46:08.820
you take control away from RNG and it becomes,

01:46:08.820 --> 01:46:10.700
in your control, I think we have some UI mockups

01:46:10.700 --> 01:46:12.180
for this as well.

01:46:12.180 --> 01:46:18.180
Yeah, so this is, again, as Tuvolkane becomes more confident in herself,

01:46:18.180 --> 01:46:26.180
she will be able to extract tempers and you'll be able to kind of build exactly the kind of legendary weapon that you deserve.

01:46:26.180 --> 01:46:30.180
So that's coming soon, not super soon.

01:46:30.180 --> 01:46:40.180
Yeah, we're really excited to get this system to you as fast as we can and learn more about Tuvolkane, our blacksmith with the imposter syndrome.

01:46:40.180 --> 01:46:41.460
It might not be tied together.

01:46:41.460 --> 01:46:43.460
We're definitely going to get that stuff out as quick as we can.

01:46:43.460 --> 01:46:46.660
But we are also going to work on a progression system that involves Timberkanae.

01:46:47.100 --> 01:46:49.180
Similarly, we did with Horellic recently.

01:46:49.900 --> 01:46:51.460
Yeah, there's a light version of that right now.

01:46:51.860 --> 01:46:52.140
Great.

01:46:52.180 --> 01:46:52.540
Yes.

01:46:52.620 --> 01:46:58.540
And we, of course, appreciate your patience with the system, alongside everything else

01:46:58.540 --> 01:47:00.020
that has been growing and changing.

01:47:00.020 --> 01:47:03.980
But we do want to move into some reveals for today.

01:47:05.300 --> 01:47:08.700
Let's get into it later today.

01:47:08.700 --> 01:47:13.700
As Megan said, we will be taking the stage again at 4.30 for Ten Alive with a demo.

01:47:14.700 --> 01:47:15.700
And...

01:47:15.700 --> 01:47:17.700
A big, long demo.

01:47:17.700 --> 01:47:18.700
This is really fun.

01:47:18.700 --> 01:47:19.700
I'm gonna miss that.

01:47:19.700 --> 01:47:20.700
How long is it?

01:47:20.700 --> 01:47:21.700
32 minutes?

01:47:21.700 --> 01:47:22.700
Yeah.

01:47:22.700 --> 01:47:23.700
Oh!

01:47:23.700 --> 01:47:24.700
Let's see what landed.

01:47:24.700 --> 01:47:25.700
Landed.

01:47:25.700 --> 01:47:26.700
Landed is not in.

01:47:26.700 --> 01:47:27.700
32 minutes.

01:47:27.700 --> 01:47:28.700
32 minute demo.

01:47:28.700 --> 01:47:29.700
32 minutes.

01:47:29.700 --> 01:47:30.700
Uninterrupted.

01:47:30.700 --> 01:47:33.700
Never seen before, although I think we're gonna spoil some of it here.

01:47:33.700 --> 01:47:38.180
really showing new systems, new characters,

01:47:38.180 --> 01:47:41.380
and I think I hope you come away with the impression

01:47:41.380 --> 01:47:44.820
that the grandeur and the scope and our plans

01:47:44.820 --> 01:47:48.820
for the game and the world above the world become obvious.

01:47:48.820 --> 01:47:50.500
So here's a couple hints here.

01:47:50.500 --> 01:47:51.700
Probably getting a hint from this concept.

01:47:51.700 --> 01:47:53.820
But definitely please tune into Tenor Live

01:47:53.820 --> 01:47:55.100
if you're interested in Soul Frame.

01:47:55.100 --> 01:47:57.740
We'll be the opening band, so to speak,

01:47:57.740 --> 01:47:59.740
for a little frame this afternoon.

01:48:00.660 --> 01:48:02.420
Some of the characters you meet

01:48:02.420 --> 01:48:05.580
expand upon the story. Wouldn't it be sick to have a raven?

01:48:05.580 --> 01:48:13.640
Raven. Love it, that's sick, I love it. We called it a crow so many times. I stumble

01:48:13.640 --> 01:48:17.980
over it's a raven. Yeah. Some people think a crow and a raven are the same bird, they're

01:48:17.980 --> 01:48:25.740
not. Don't get me, I didn't. The fable you will see later will also expand on who you

01:48:25.740 --> 01:48:26.740
you are as an on-goer.

01:48:26.740 --> 01:48:27.740
Go back, go back.

01:48:27.740 --> 01:48:28.740
Yeah, there we go.

01:48:28.740 --> 01:48:29.740
Go back, go back, go back.

01:48:29.740 --> 01:48:30.740
That's pretty crazy.

01:48:30.740 --> 01:48:31.740
There you go.

01:48:31.740 --> 01:48:32.740
Some crazy weaponry.

01:48:32.740 --> 01:48:38.740
So this is very tuned into a certain nemesis we're going to be introducing later on.

01:48:38.740 --> 01:48:43.740
And yes, some kind of advanced-old weaponry that we'll be playing a part in.

01:48:43.740 --> 01:48:46.540
It's a very cool animation.

01:48:46.540 --> 01:48:49.740
And yeah, there's a bit of lore behind the progression to this.

01:48:49.740 --> 01:48:51.740
Anyone like Soul Calibur?

01:48:51.740 --> 01:48:53.740
Yeah, any Soul Calibur fans?

01:48:53.740 --> 01:48:58.740
and he holds the cover bands, some chain blades, let's go.

01:48:58.740 --> 01:49:04.740
Not the outfit that usually goes along with the character, but yeah, the weapon reinspired.

01:49:04.740 --> 01:49:09.740
And then, yeah, I think we need a pack to kind of match the weapons.

01:49:09.740 --> 01:49:12.740
It looks so amazing in-game.

01:49:12.740 --> 01:49:14.740
Maybe we'll show them the packs.

01:49:14.740 --> 01:49:17.740
Holy, we're blasted, sorry.

01:49:17.740 --> 01:49:22.460
And then, yeah, this is more content that's going to fill the story

01:49:22.460 --> 01:49:25.660
kind of that we're showing later, but like everything that we put in,

01:49:25.660 --> 01:49:31.020
of course, this will be accessible to players as cosmetic options as well.

01:49:31.020 --> 01:49:34.380
So these are kind of dendrit clan warriors.

01:49:35.820 --> 01:49:39.980
Jeff, I only hope I can survive your fashion critiques on these.

01:49:39.980 --> 01:49:41.020
I feel like I'm being set up.

01:49:43.100 --> 01:49:47.020
You are, after all, famously judgmental of fashion.

01:49:47.020 --> 01:49:53.980
Not me, not me. Not as much as a certain rat witch I may have seen earlier.

01:49:53.980 --> 01:49:55.980
Ah, Anchante?

01:49:57.340 --> 01:50:06.940
Jeff of House Crooks, your aura is the drabest I have smelt in all my afterlife.

01:50:06.940 --> 01:50:10.780
Oh no. Your cross is as thin and gray as the veil.

01:50:10.780 --> 01:50:15.780
You'll grieve, grieve me, and khakis?

01:50:15.780 --> 01:50:16.780
Really?

01:50:16.780 --> 01:50:17.780
Oh, no!

01:50:17.780 --> 01:50:18.780
I have a burn.

01:50:18.780 --> 01:50:19.780
Sorry, Jennifer.

01:50:19.780 --> 01:50:20.780
I'm so sorry about that.

01:50:20.780 --> 01:50:21.780
Well done.

01:50:21.780 --> 01:50:22.780
Well done.

01:50:22.780 --> 01:50:23.780
To be fair, she said the same thing to me earlier.

01:50:23.780 --> 01:50:24.780
That's okay.

01:50:24.780 --> 01:50:25.780
Somewhere, I feel like Megan is super vindicated right now.

01:50:25.780 --> 01:50:26.780
You are here in person.

01:50:26.780 --> 01:50:27.780
Yeah.

01:50:27.780 --> 01:50:28.780
Minio will be sniffing around all day.

01:50:28.780 --> 01:50:29.780
So definitely go, uh, say hi.

01:50:29.780 --> 01:50:30.780
Hi.

01:50:30.780 --> 01:50:31.780
Hi.

01:50:31.780 --> 01:50:32.780
Hi.

01:50:32.780 --> 01:50:33.780
Hi.

01:50:33.780 --> 01:50:34.780
Hi.

01:50:34.780 --> 01:50:35.780
Hi.

01:50:35.780 --> 01:50:36.780
Hi.

01:50:36.780 --> 01:50:37.780
Hi.

01:50:37.780 --> 01:50:38.780
Hi.

01:50:38.780 --> 01:50:42.220
Okay, so definitely go say hi to her.

01:50:42.220 --> 01:50:43.900
Thanks, Plexi Cosplay, for your...

01:50:43.900 --> 01:50:45.380
With a ton of puppets.

01:50:45.380 --> 01:50:46.220
Yes, puppets.

01:50:47.380 --> 01:50:51.060
Anyway, like I was saying, our demo at Ten Alive today

01:50:51.060 --> 01:50:53.140
will unveil more of our envoy

01:50:53.140 --> 01:50:55.660
that we have ever seen before.

01:50:55.660 --> 01:50:59.260
Perhaps you will see some of our origins.

01:50:59.260 --> 01:51:02.660
And maybe everything will start to make a little more sense.

01:51:02.660 --> 01:51:03.500
That'd be nice.

01:51:03.500 --> 01:51:06.140
And I have a little bit of a spoiler

01:51:06.140 --> 01:51:09.980
because I do want you to keep special eyes peeled

01:51:09.980 --> 01:51:13.660
for Tempest Bayer, voiced by the man

01:51:13.660 --> 01:51:16.140
that will do anything for money, Ben Starr.

01:51:16.140 --> 01:51:21.140
Yeah, he took on so great, so happy with the voice.

01:51:22.740 --> 01:51:24.700
Just jumped it out of the park.

01:51:24.700 --> 01:51:26.220
Yeah, fantastic.

01:51:26.220 --> 01:51:27.260
And there's a little special something

01:51:27.260 --> 01:51:29.100
with him in it a little later on.

01:51:29.100 --> 01:51:31.660
Yeah, I really hope people pay attention later on the demo.

01:51:31.660 --> 01:51:35.140
It's really, really incredible what he did for us.

01:51:35.140 --> 01:51:38.940
So tune in for that later today, as I've said a million times,

01:51:38.940 --> 01:51:42.880
but we do want to show you something really exciting

01:51:42.880 --> 01:51:44.340
right now.

01:51:44.340 --> 01:51:50.100
And let us begin with our most asked question,

01:51:50.100 --> 01:51:51.220
Mount Swen.

01:51:51.220 --> 01:51:52.700
Mount Swen.

01:51:52.700 --> 01:51:57.300
And the answer to that shall be revealed right now.

01:51:57.300 --> 01:52:19.300
I'm so sorry guys, I must have said them the wrong video, I'm sorry, um, do you think,

01:52:19.300 --> 01:52:21.640
Do you think, can we just show it live?

01:52:21.640 --> 01:52:22.640
The joys of death.

01:52:22.640 --> 01:52:23.640
Okay, maybe we show it live.

01:52:23.640 --> 01:52:24.640
We show it live.

01:52:24.640 --> 01:52:25.640
Okay, please.

01:52:25.640 --> 01:52:26.640
Let's broke it.

01:52:26.640 --> 01:52:27.640
Anything better than that.

01:52:27.640 --> 01:52:31.420
Sorry, I know you're practicing for the demo, but can we show it live?

01:52:31.420 --> 01:52:32.420
All right.

01:52:32.420 --> 01:52:33.420
I gave the nod.

01:52:33.420 --> 01:52:34.420
Are you joining?

01:52:34.420 --> 01:52:35.420
Are you joining?

01:52:35.420 --> 01:52:36.420
You're joining the Wolfpack.

01:52:36.420 --> 01:52:37.420
All right, let's go.

01:52:37.420 --> 01:52:38.420
Here we are.

01:52:38.420 --> 01:52:39.420
The Wolfpack.

01:52:39.420 --> 01:52:40.420
The Wolfpack.

01:52:40.420 --> 01:52:41.420
Let's show it.

01:52:41.420 --> 01:52:42.420
Let's show it.

01:52:42.420 --> 01:52:43.420
The Wolfpack.

01:52:43.420 --> 01:52:44.420
Let's show it.

01:52:44.420 --> 01:52:45.420
The Wolfpack.

01:52:45.420 --> 01:52:46.420
Let's show it.

01:52:46.420 --> 01:52:47.420
Let's show it.

01:52:47.420 --> 01:52:48.420
The Wolfpack.

01:52:48.420 --> 01:52:50.420
What's gonna happen here?

01:52:51.420 --> 01:52:58.020
Okay, oh, oh with the end on the other line excellent. Yeah, there we go. Yeah, it lasts

01:53:10.480 --> 01:53:16.580
Now the wolves usually go on their own or they travel like in in groups I think it's called a path

01:53:16.580 --> 01:53:19.060
Oh, really? What's going on here?

01:53:19.060 --> 01:53:21.060
Ooh!

01:53:21.060 --> 01:53:23.060
Ha ha ha!

01:53:23.060 --> 01:53:26.560
Very sweet, very sweet!

01:53:26.560 --> 01:53:28.560
Let's go!

01:53:28.560 --> 01:53:30.560
Ha ha ha!

01:53:30.560 --> 01:53:35.560
Yeah, so, uh...

01:53:35.560 --> 01:53:38.560
Oh, okay, the PC's muted.

01:53:38.560 --> 01:53:40.560
Anyway, imagine...

01:53:40.560 --> 01:53:42.560
Ruff, ruff, ruff!

01:53:42.560 --> 01:53:44.560
Sounds.

01:53:44.560 --> 01:53:53.120
So sometime after Fenokan, we'll be putting in the wolf riding, you're going to have to raise your pup

01:53:53.120 --> 01:53:59.280
that you picked after the Orangolf fable, raise your pup into a full grown wolf,

01:53:59.280 --> 01:54:04.960
and you'll be able to get into groups and play co-op with your wolves. Yeah, finally.

01:54:04.960 --> 01:54:12.160
That's exciting, scary, scary but exciting.

01:54:12.160 --> 01:54:15.800
And hopefully you never see that cursed abomination that we saw before this.

01:54:15.800 --> 01:54:16.800
Oh yeah.

01:54:16.800 --> 01:54:17.800
That was terrifying.

01:54:17.800 --> 01:54:19.800
My favorite thing was that it was an underwear as well.

01:54:19.800 --> 01:54:22.680
I promise it is a lot cooler with sound.

01:54:22.680 --> 01:54:24.680
I know, what the heck?

01:54:24.680 --> 01:54:25.680
Poor George.

01:54:25.680 --> 01:54:29.040
I still have to watch the demo later.

01:54:29.040 --> 01:54:32.840
But we do have something else to reveal right now.

01:54:32.840 --> 01:54:34.840
Is there something Landon's wearing right now?

01:54:34.840 --> 01:54:37.840
Yeah, it's pretty fancy.

01:54:39.840 --> 01:54:41.840
Oh, he's got the quip.

01:54:41.840 --> 01:54:44.840
We do have another exciting reveal.

01:54:44.840 --> 01:54:49.840
Although this one is a little less wholesome.

01:54:49.840 --> 01:54:52.840
Yeah, okay. Here we go.

01:54:52.840 --> 01:54:58.840
So if you're playing Soulframe right now, this will be pretty shocking.

01:54:58.840 --> 01:55:01.640
we are bringing the Edge Lord to the Envoy.

01:55:01.640 --> 01:55:09.640
So, any folks that are KOTOR fans, like I still am,

01:55:09.640 --> 01:55:17.740
yeah, we appreciate that choice to maybe play a little bit of a,

01:55:17.740 --> 01:55:22.640
shall we say, a darker urge version of Soul Frame.

01:55:22.640 --> 01:55:24.640
And this is the first pack.

01:55:24.640 --> 01:55:26.640
When you equip a Vatagar pack,

01:55:26.640 --> 01:55:29.640
You'll have to watch the demo to understand the context of all this stuff.

01:55:30.680 --> 01:55:35.200
But if you're paying attention, you'll notice that it unlocks a new

01:55:35.200 --> 01:55:37.880
virtue system, and these are the pantheon of the ode.

01:55:38.880 --> 01:55:43.880
So this is, I don't know, this is kind of our, our edgelord aspect here.

01:55:44.280 --> 01:55:45.120
Our anti-on void.

01:55:45.120 --> 01:55:46.240
Our anti-on void.

01:55:46.240 --> 01:55:47.080
This is the driver path for sure.

01:55:48.480 --> 01:55:51.840
Can we show them some vatigar in action?

01:55:52.040 --> 01:55:52.960
Oh, are we going to do that?

01:55:53.000 --> 01:55:53.760
Are we going to show it?

01:55:53.760 --> 01:55:54.320
Oh, okay.

01:55:56.640 --> 01:56:02.720
Yeah, is it muted, maybe just the PC?

01:56:02.720 --> 01:56:03.720
I'm not sure.

01:56:03.720 --> 01:56:05.720
We might have some live tech support for it.

01:56:05.720 --> 01:56:06.720
We might do some live tech support.

01:56:06.720 --> 01:56:07.720
You might get to see Rue, though.

01:56:07.720 --> 01:56:11.360
We could see Rue come out and like tech this.

01:56:11.360 --> 01:56:20.400
So Vatagar, Scott, is our new pact, as Steve described, virtues twisting and corrupting

01:56:20.400 --> 01:56:23.480
into something a bit stranger.

01:56:23.480 --> 01:56:28.640
Can you tell us a bit about the three new arcanics that come along with that?

01:56:28.640 --> 01:56:29.640
Are we going to dabble them or are we going to wait for them?

01:56:29.640 --> 01:56:32.640
Well, I have the names from our lovely narrative team.

01:56:32.640 --> 01:56:34.320
I never know the names.

01:56:34.320 --> 01:56:43.280
Volts arc, guided by visitors' hand, throw ecore boomerangs that damage foes, activate

01:56:43.280 --> 01:56:47.000
once more to cause the boomerangs to explode.

01:56:47.000 --> 01:56:48.000
Some people might recognize this as one.

01:56:48.000 --> 01:56:49.000
Where's that Darksector fan?

01:56:49.000 --> 01:56:50.000
Yeah, where is that one?

01:56:50.000 --> 01:56:52.000
They're right there, they're right there.

01:56:52.000 --> 01:56:55.000
Look at that, look at that.

01:56:55.000 --> 01:56:57.000
That's for you.

01:57:01.000 --> 01:57:04.000
And it was so cool, you can't see it anymore.

01:57:06.000 --> 01:57:08.000
Okay, pause for this intermission.

01:57:08.000 --> 01:57:10.000
Everyone give a shout out to Rue.

01:57:10.000 --> 01:57:11.000
Okay, Rue's got the...

01:57:11.000 --> 01:57:14.000
So, yeah, Scott, can you tell us a little bit about the other packs,

01:57:14.000 --> 01:57:16.000
the arcanax they will see?

01:57:16.000 --> 01:57:19.000
Yeah, so there's the second ability is

01:57:19.000 --> 01:57:21.920
Second ability is Zephyr's Grasp.

01:57:21.920 --> 01:57:23.440
Zephyr's Touch.

01:57:23.440 --> 01:57:25.720
A gasping breath and ecord grasp.

01:57:25.720 --> 01:57:26.680
He's changing it up.

01:57:26.680 --> 01:57:27.800
Yeah, so we can...

01:57:27.800 --> 01:57:28.640
Go through it.

01:57:28.640 --> 01:57:30.000
Yeah, there you go, Joe.

01:57:30.000 --> 01:57:31.080
We're just sorry about that.

01:57:31.080 --> 01:57:32.520
Okay, you guys can continue now.

01:57:32.520 --> 01:57:33.360
Yeah.

01:57:35.000 --> 01:57:37.120
Yeah, so you can grab your enemies and debuff them

01:57:37.120 --> 01:57:43.520
and set them up nicely for use with your arc ability at your first.

01:57:43.520 --> 01:57:47.680
The third ability, I'm not really sure what the name was.

01:57:47.680 --> 01:57:49.680
A Seraxia Stampede.

01:57:49.680 --> 01:57:51.120
He doesn't want to pronounce it.

01:57:51.120 --> 01:57:53.240
The waiting herd.

01:57:53.240 --> 01:57:55.600
Yeah, so it's like a crowd control ability

01:57:55.600 --> 01:57:59.520
that you can summon a bunch of demon horses.

01:57:59.520 --> 01:58:02.200
Trampole your enemies to death.

01:58:02.200 --> 01:58:04.280
Who doesn't want a demon horse?

01:58:04.280 --> 01:58:05.520
Come on, come on.

01:58:05.520 --> 01:58:07.360
Landon, can you show us some in action?

01:58:07.360 --> 01:58:07.960
Let's take a look.

01:58:17.680 --> 01:58:18.680
Fuck!

01:58:23.180 --> 01:58:24.180
Look at him!

01:58:47.680 --> 01:58:49.680
Perfect!

01:59:12.680 --> 01:59:14.680
Now I'm the star!

01:59:47.680 --> 02:00:01.680
Yeah, go help in your wall to get.

02:00:01.680 --> 02:00:02.680
Back on the wall.

02:00:02.680 --> 02:00:03.680
Back on the wall.

02:00:03.680 --> 02:00:04.680
With sound.

02:00:04.680 --> 02:00:05.680
Yeah, with sound.

02:00:05.680 --> 02:00:08.680
Ladies does such a great job at making us look good.

02:00:08.680 --> 02:00:14.680
So I know, I know that's not our evil envoy, but...

02:00:14.680 --> 02:00:20.680
Is there maybe something he should do to cleanse, like make up for his evil actions?

02:00:20.680 --> 02:00:24.680
Oh really? Can he take a bath and wash away your sins?

02:00:24.680 --> 02:00:27.680
I think a little bit, actually. A little bit.

02:00:27.680 --> 02:00:34.680
Well, after all that corruption, let's go find something a little more peaceful.

02:00:34.680 --> 02:00:36.680
Oh!

02:00:36.680 --> 02:00:40.680
Just want you out for a bit.

02:00:40.680 --> 02:00:51.680
I am, I am so happy that swimming is now in soul frame.

02:00:51.680 --> 02:00:54.680
But there's something else I could wish I could do.

02:01:04.680 --> 02:01:06.680
Okay, that's awesome. I'm glad you're happy.

02:01:10.680 --> 02:01:12.680
Come on, lay it in.

02:01:12.680 --> 02:01:14.680
Come on, lay it in.

02:01:14.680 --> 02:01:16.680
It's coming.

02:01:40.680 --> 02:01:43.680
Catch and release. Catch and release.

02:01:43.680 --> 02:01:48.680
It's the world's first ever vegan fishing any game.

02:01:48.680 --> 02:01:50.680
Thank you to those who laughed.

02:01:50.680 --> 02:01:54.680
Yeah, so fishing is coming. Very exciting.

02:01:54.680 --> 02:01:58.680
And what a lovely day in Elka.

02:01:58.680 --> 02:02:04.680
I actually, I don't know, I kind of wish it was maybe gloomy and raining.

02:02:04.680 --> 02:02:05.680
It's a little too hot.

02:02:05.680 --> 02:02:09.680
Yeah, I kind of wish it was tragically lightning and thunder.

02:02:09.680 --> 02:02:16.680
Yeah, that reminds me. We have weather changes.

02:02:16.680 --> 02:02:25.680
That's right. So we have the whole, oops, it's still coming to the game, which is so cool.

02:02:25.680 --> 02:02:35.680
The most amazing part for me playing this, I played like an hour just in all the familiar places that change so much is because the weather became so dramatic.

02:02:35.680 --> 02:02:41.800
So I think this is going to be a really exciting and welcome change to the game part of the systems that we're adding

02:02:42.520 --> 02:02:48.100
Yeah, I think we're gonna look at having specific animals maybe go and hide during the different weather periods

02:02:48.400 --> 02:02:53.800
Maybe the enemies will change up a bit. So there'll be some interesting things we can tie to the weather systems in the game

02:02:54.360 --> 02:02:56.600
No birds in the trees at night. Yeah

02:02:57.640 --> 02:02:59.640
Better fish to catch maybe

02:03:00.280 --> 02:03:02.380
All right, that's enough gameplay for now

02:03:05.680 --> 02:03:10.680
Yeah, shout out to Landon, Gavin, and Sam.

02:03:10.680 --> 02:03:12.680
Thank you, thank you Wolfpack.

02:03:12.680 --> 02:03:14.680
Thank you.

02:03:21.680 --> 02:03:25.680
Okay, so mounts are indeed coming to soul friend.

02:03:25.680 --> 02:03:30.680
Finally, and put my cute asset up,

02:03:30.680 --> 02:03:32.680
And they are coming...

02:03:34.180 --> 02:03:36.180
Fall 2026!

02:03:36.180 --> 02:03:37.180
Yay!

02:03:39.680 --> 02:03:40.680
Fall-ish.

02:03:42.680 --> 02:03:43.680
Hopefully.

02:03:43.680 --> 02:03:44.680
Looks amazing.

02:03:44.680 --> 02:03:51.680
But I do wonder, if these wolf mounts are the only mounts?

02:03:51.680 --> 02:03:53.680
I don't know, tune in to tell us.

02:03:53.680 --> 02:03:54.680
Easy, easy, easy.

02:03:54.680 --> 02:03:55.680
Oh my God.

02:03:55.680 --> 02:03:56.680
What is this? Spoiler, see?

02:03:56.680 --> 02:03:59.180
And fishing. We saw fishing.

02:03:59.180 --> 02:04:05.040
They're exciting, more non-combat activities have been a long-standing request from this

02:04:05.040 --> 02:04:10.560
whole frame community, and we're really happy that the system is in the works.

02:04:10.560 --> 02:04:14.160
And there probably will be a prelude update between these, like where we'll introduce,

02:04:14.160 --> 02:04:19.160
again, some like puppy bonding that you have to do to build towards your wolf when it releases

02:04:19.160 --> 02:04:20.160
in the fall.

02:04:20.160 --> 02:04:21.160
Yeah, that's right.

02:04:21.160 --> 02:04:28.240
Yeah, we'll release, I'm hoping we'll release the fishing prototype, the weather system prototype,

02:04:28.240 --> 02:04:30.360
and then yeah, some puppy time.

02:04:30.360 --> 02:04:32.160
Will we be able to customize them more, Jeff?

02:04:32.160 --> 02:04:34.280
Do you think we'll get fur patterns in time?

02:04:34.280 --> 02:04:37.560
Fur patterns, cosmetic, like, it's amazing.

02:04:37.560 --> 02:04:38.400
Yeah, we'll definitely.

02:04:38.400 --> 02:04:39.240
Okay, that's exciting.

02:04:39.240 --> 02:04:40.400
If they let people kid out their pup.

02:04:40.400 --> 02:04:41.320
Awesome.

02:04:41.320 --> 02:04:42.400
Mononoke mode.

02:04:43.480 --> 02:04:45.520
And I remembered this when we were watching

02:04:45.520 --> 02:04:46.720
the fishing, George.

02:04:46.720 --> 02:04:49.000
A lot of sound behind the scenes work

02:04:49.000 --> 02:04:50.880
went into fishing as well.

02:04:50.880 --> 02:04:54.320
Yeah, one of our sound designers Slater went out

02:04:54.320 --> 02:04:56.200
and recorded a bunch of it.

02:04:56.200 --> 02:04:58.720
We're always looking to record original sounds.

02:04:58.720 --> 02:05:02.480
And so he was very dedicated and intrepid and ventured out

02:05:02.480 --> 02:05:05.440
and into the wilderness and got us a bunch of great sounds.

02:05:05.440 --> 02:05:08.000
And I think we have a little real wilderness.

02:05:08.000 --> 02:05:09.480
Excellent.

02:05:09.480 --> 02:05:10.920
We don't just sit behind computers all day.

02:05:10.920 --> 02:05:13.560
Hey, on voice, I'm Slater from the Soul Frame Sound Team.

02:05:13.560 --> 02:05:16.720
And you just saw the reveal of our new fishing minigame.

02:05:16.720 --> 02:05:18.360
I was excited to work on this project

02:05:18.360 --> 02:05:21.560
because my brother has always been an avid fly fisherman.

02:05:21.560 --> 02:05:25.680
So I got my field recorder, an underwater microphone,

02:05:25.680 --> 02:05:28.640
ultrasonic microphones, a few other bits and bobs,

02:05:28.640 --> 02:05:30.880
and I went and met him at a river in Elora

02:05:30.880 --> 02:05:34.120
where we picked up as much source material as possible

02:05:34.120 --> 02:05:36.200
before I started working on the game.

02:05:36.200 --> 02:05:38.520
I hope you enjoy this behind the scenes look

02:05:38.520 --> 02:05:41.440
at me standing in a river recording some sounds.

02:06:11.440 --> 02:06:18.440
Thanks for watching, and we'll see you at Tenno Live for our new demo with all new sounds and music.

02:06:18.440 --> 02:06:19.440
Woohoo!

02:06:19.440 --> 02:06:23.440
It's a tough job that someone's got to do it.

02:06:23.440 --> 02:06:27.440
You didn't see the case of beer off to the side there.

02:06:27.440 --> 02:06:31.440
My favorite thing about the video is imagining how annoyed Slater's brother is.

02:06:31.440 --> 02:06:32.440
Yeah, probably.

02:06:32.440 --> 02:06:37.440
You know how many times he has to cast that reel to get the perfect sound?

02:06:37.440 --> 02:06:43.200
Yeah, so I think the fishing system we hope to be a little deeper than just run

02:06:43.200 --> 02:06:47.160
up and grab. There'll be lure customizations and that sort of thing.

02:06:47.160 --> 02:06:52.760
You have to build these whispook lures that catch the polluted fish and there

02:06:52.760 --> 02:06:55.360
will be different species that have different things that they like and

02:06:55.360 --> 02:06:59.760
different you know bottom feeders and all the other kind of nerdy sort of

02:06:59.760 --> 02:07:03.120
research we did into how that system works but recontextualized into the

02:07:03.120 --> 02:07:06.560
kind of world of Soulframe. And there'll be like iconography in the world for

02:07:06.560 --> 02:07:10.780
locations that you can go to certain spishing spots and yeah so hoping to make

02:07:10.780 --> 02:07:14.000
it kind of deep and something that would be worth doing for you know hours at a

02:07:14.000 --> 02:07:18.160
time just kind of relaxing and enjoying that side of the game world rather than

02:07:18.160 --> 02:07:25.240
just this sort of action or violent part. Well so delightful once again. He being

02:07:25.240 --> 02:07:38.620
I just wish we had more darkness and in fact, we do indeed have a preview of a new corrupt

02:07:38.620 --> 02:07:44.760
enemy encounter to show you today, one you may have seen a little bit of before.

02:07:44.760 --> 02:07:46.760
We saw concept art before, right?

02:07:46.760 --> 02:07:47.760
No.

02:07:47.760 --> 02:07:48.760
Speak peak of the devs.

02:07:48.760 --> 02:07:49.760
Oh did we?

02:07:49.760 --> 02:07:50.760
Oh my goodness.

02:07:50.760 --> 02:07:52.920
for those that have been following along,

02:07:52.920 --> 02:07:56.960
and this is a preview in the form of an undead knight

02:07:56.960 --> 02:07:59.520
and her absolutely wretched horse.

02:08:00.520 --> 02:08:01.360
Oh.

02:08:01.360 --> 02:08:02.200
Oh.

02:08:02.200 --> 02:08:03.040
Oh.

02:08:09.040 --> 02:08:11.520
Life after fire, you're caught.

02:08:13.440 --> 02:08:15.440
This is death alone.

02:08:20.760 --> 02:08:21.760
Rainbreaker!

02:08:21.760 --> 02:08:47.480
So yeah, this is one of our newer corrupt enemy encounters coming to Soulframe.

02:08:47.480 --> 02:08:54.760
obsessed with her speed and in her mind all the living are guilty for every cruelty ever

02:08:54.760 --> 02:09:05.720
done to horses and alka no one is safe especially those playing soul frame right now because

02:09:05.720 --> 02:09:11.720
Because, yes, as I speak, our mendicant brain breaker has just went live.

02:09:13.720 --> 02:09:15.720
Nice, nice.

02:09:17.720 --> 02:09:21.720
I love how everyone's cheering and they can't play, but that's awesome. Thank you for cheering.

02:09:22.720 --> 02:09:31.720
I'm getting a last-minute note here that, I think, maybe a bit of an issue.

02:09:31.720 --> 02:09:33.720
Is the voice out of the stable?

02:09:33.720 --> 02:09:35.720
Let me just see here.

02:09:35.720 --> 02:09:39.720
Come on, hamster servers, come on.

02:09:39.720 --> 02:09:43.720
You guys go find her at home and let us know.

02:09:43.720 --> 02:09:44.720
I'm not old.

02:09:44.720 --> 02:09:46.720
But she will be going live today.

02:09:46.720 --> 02:09:48.720
Let me just check here.

02:09:48.720 --> 02:09:50.720
Excellent.

02:09:50.720 --> 02:09:54.720
And yeah, if you're not in sulfur, like I said.

02:09:54.720 --> 02:10:01.720
So it's not a showstopper, but there might be a host migration situation, but I think we're going ahead.

02:10:01.720 --> 02:10:03.720
No, updates complete with one of those.

02:10:05.720 --> 02:10:08.720
Yeah, so go find her.

02:10:08.720 --> 02:10:10.720
Excellent. And the wastes.

02:10:11.720 --> 02:10:18.720
Okay guys, re-tuning tempers is coming soon, mounts are coming, fishing is coming, weather changes.

02:10:18.720 --> 02:10:22.720
Mendicate Rainbreaker may be or not be live in game.

02:10:23.720 --> 02:10:27.720
And we have a sick new fable being demoed later today.

02:10:27.720 --> 02:10:28.720
That's right.

02:10:28.720 --> 02:10:29.720
But within that demo...

02:10:29.720 --> 02:10:33.920
We are going ahead actually, I just got no we're going ahead with it. So we're good. Oh, yeah

02:10:34.920 --> 02:10:36.920
Go find that wretched horse

02:10:42.400 --> 02:10:48.400
But within our demo later today, we also get to learn more about a rather elusive character

02:10:48.840 --> 02:10:55.520
Up until this point one we may have not actually seen too much of this is already a fan favorite. I think yeah

02:10:55.520 --> 02:10:57.160
She might be

02:10:57.160 --> 02:11:04.240
The Empress of Elville, Elora, will also be seen and she is of course voiced by no other

02:11:04.600 --> 02:11:08.160
than the one and only Jennifer English who we would like to welcome to the stage.

02:11:08.160 --> 02:11:26.160
Hello, hi, welcome to TenoCon.

02:11:26.160 --> 02:11:27.160
Hi.

02:11:27.160 --> 02:11:34.920
Is this your first TenoCon, Jennifer, and have you met any Teno or on-boys yet?

02:11:34.920 --> 02:11:35.920
I can't hear.

02:11:35.920 --> 02:11:36.920
What are you saying?

02:11:36.920 --> 02:11:37.920
Hi.

02:11:37.920 --> 02:11:45.720
No, I met several envoys, and this is my first time in Canada, let alone my first time in

02:11:45.720 --> 02:11:46.720
Canada.

02:11:46.720 --> 02:11:51.720
You're all really lovely, well done.

02:11:51.720 --> 02:11:57.120
Well, we're so happy to have you here, both you and Ben add so much to our fable, which

02:11:57.120 --> 02:11:59.000
we'll be seeing later today.

02:11:59.000 --> 02:12:03.360
And of course, I'd love to ask, when you first met the Empress on the page, what did you

02:12:03.360 --> 02:12:05.920
think?

02:12:05.920 --> 02:12:07.920
I'm not allowed to say the C-word, am I?

02:12:07.920 --> 02:12:09.520
But C-wordy.

02:12:09.520 --> 02:12:13.520
Like, look at her.

02:12:13.520 --> 02:12:15.240
This design is incredible.

02:12:15.240 --> 02:12:18.720
I would wear this outfit.

02:12:18.720 --> 02:12:21.240
And no, I absolutely loved her.

02:12:21.240 --> 02:12:24.600
But the thing is, the writing was just,

02:12:24.600 --> 02:12:26.040
like, as soon as I read the script,

02:12:26.040 --> 02:12:28.280
I was like, I have to play this character.

02:12:28.280 --> 02:12:30.600
She's incredible.

02:12:30.600 --> 02:12:33.160
And every session I have, I just go,

02:12:33.160 --> 02:12:34.280
this is the best job.

02:12:34.280 --> 02:12:43.600
I love it! One of the things I find so interesting about the Empress is that she can be playful

02:12:43.600 --> 02:12:50.760
and yet deeply unsettling in the same breath. How does it feel to take on a character like

02:12:50.760 --> 02:12:54.040
that and as a performer, how do you capture that?

02:12:54.040 --> 02:13:01.960
Well, I think the best note I got for her was that she has the morals of nature itself.

02:13:01.960 --> 02:13:16.680
And yeah, just like nature, she can be enormously cruel and fair and unfair and she's so fun

02:13:16.680 --> 02:13:17.680
to play.

02:13:17.680 --> 02:13:18.680
And yeah.

02:13:18.680 --> 02:13:19.680
Yeah.

02:13:19.680 --> 02:13:20.680
It's great.

02:13:20.680 --> 02:13:21.680
There's so much pleasant to the devil.

02:13:21.680 --> 02:13:30.680
I wasn't sure if you were going to say something, and I was like, yes, you're too far away.

02:13:30.680 --> 02:13:35.680
We also have a never-before-heard Alora Lime.

02:13:35.680 --> 02:13:37.680
Uh-oh, oh wow.

02:13:37.680 --> 02:13:40.680
I would love for you to read if you would like to.

02:13:40.680 --> 02:13:42.680
See if I remember it.

02:13:42.680 --> 02:13:43.680
Oh no, on the spot?

02:13:43.680 --> 02:13:48.680
From courage comes wrath, from grace is a doom,

02:13:48.680 --> 02:13:54.680
from spirit raise death in this icrus room.

02:13:54.680 --> 02:13:56.680
That's dead down.

02:13:56.680 --> 02:14:02.680
Wow, what a gift, what a gift.

02:14:02.680 --> 02:14:06.480
And yeah, I think you're right about the Empress.

02:14:06.480 --> 02:14:15.280
What's amazing about the folklore of Faye is just how dangerous and whimsical and arbitrary

02:14:15.280 --> 02:14:19.000
their choices are and how they interact with humankind, and we wanted to try to capture

02:14:19.000 --> 02:14:23.560
that with this character, that it isn't all warm and fuzzy from the Faye, it can be quite

02:14:23.560 --> 02:14:27.400
dangerous and you're going to see a lot more at Tenno Live.

02:14:27.400 --> 02:14:32.680
Terrifying, so scary. Thank you, thank you. And for the record, you can say whatever you want, girl.

02:14:32.680 --> 02:14:36.120
Country, country, country.

02:14:36.120 --> 02:14:41.640
Keep, keep, keep, keep.

02:14:41.640 --> 02:14:46.280
Sorry, sorry.

02:14:46.280 --> 02:14:51.400
Wow. And there she is in game, just looking incredible.

02:14:51.400 --> 02:14:54.680
Yes, this is the present you brought us.

02:14:54.680 --> 02:14:58.600
This is the first time they've ever seen the Empress in-game.

02:14:58.600 --> 02:15:02.120
In-game? Yeah, this is how the demo was going to start this afternoon, this evening.

02:15:02.120 --> 02:15:04.760
Yeah, beautiful. Just beautiful.

02:15:06.520 --> 02:15:11.880
It gives me chills seeing her in-game, and of course you just add so much to her,

02:15:11.880 --> 02:15:13.400
and thank you for being here today.

02:15:13.400 --> 02:15:14.760
Yes, thank you so much.

02:15:14.760 --> 02:15:15.720
We're blessed.

02:15:15.720 --> 02:15:18.440
Most importantly though, Jeff, these eyelashes.

02:15:18.440 --> 02:15:24.440
I've been hearing so much. When can we get them for our envoys?

02:15:24.440 --> 02:15:30.440
I think, I don't know, she doesn't seem like the type that's willing to share, so I think you really have to...

02:15:30.440 --> 02:15:33.440
Yeah, you're really good to impress her to get access to.

02:15:33.440 --> 02:15:40.440
Speaking of that though, Cami, Sarah loves Archery and I would all like to know,

02:15:40.440 --> 02:15:47.480
We love the increase in customization so far this year, but when can we expect more and

02:15:47.480 --> 02:15:49.600
can it be quite soon?

02:15:49.600 --> 02:15:50.600
More what?

02:15:50.600 --> 02:15:56.600
More customization and preferably some eyelash makeup situation.

02:15:56.600 --> 02:16:02.760
As we all know, customization and fashioning is a very, very important part to these games.

02:16:02.760 --> 02:16:05.680
So we have very much in the works.

02:16:05.680 --> 02:16:08.600
Actually even just the amount of hairstyles that we have coming into the game alone, I

02:16:08.600 --> 02:16:13.640
I think this is about like a over a dozen more that we're gonna be able to get there a whole bunch more soon. Yep

02:16:14.240 --> 02:16:16.240
Yeah, I'll keep chasing

02:16:25.000 --> 02:16:28.860
Okay, I just wanted to say before we start to kind of wrap up here

02:16:29.280 --> 02:16:32.360
That soul frame has been growing in public for a while now

02:16:32.360 --> 02:16:37.480
Now, some of you again have been with us since the very first Preludes Invite.

02:16:37.480 --> 02:16:42.320
Some of you have joined more recently, and some of you are waiting for the moment Soul

02:16:42.320 --> 02:16:45.000
Frame feels more finished.

02:16:45.000 --> 02:16:50.560
And we are still building and listening and changing things, but everything you've played,

02:16:50.560 --> 02:16:56.400
broken, question, love, challenged, it has helped us build this game we're building.

02:16:56.400 --> 02:16:57.640
That's right.

02:16:57.640 --> 02:17:04.560
And that is with your courage, grace, and spirit to do so that has allowed us to build

02:17:04.560 --> 02:17:08.040
this game at all and hopefully continue to do so.

02:17:08.040 --> 02:17:11.920
So guys, is there anything you'd like to say to the players who've been a part of that

02:17:11.920 --> 02:17:15.000
process along the way?

02:17:15.000 --> 02:17:21.240
Well, I think because we're at TennoCon, I would first think our Warframe players and

02:17:21.240 --> 02:17:24.560
our Warframe Tenno for letting us talk about this other game.

02:17:24.560 --> 02:17:27.680
I know some of you, it's not why you're tuning in,

02:17:27.680 --> 02:17:32.680
but again, this makes D stronger for us to have this as well.

02:17:32.960 --> 02:17:34.560
And so I appreciate your patience

02:17:34.560 --> 02:17:36.920
as we talk about our sister project.

02:17:36.920 --> 02:17:39.040
And then of course I have to thank our envoys

02:17:39.040 --> 02:17:40.400
who became founders,

02:17:40.400 --> 02:17:43.000
or where I've been signed up for a very long time,

02:17:43.000 --> 02:17:46.080
and who have been with us through a lot of the upheaval.

02:17:46.080 --> 02:17:49.680
I would say a lot of the changes that have been difficult

02:17:49.680 --> 02:17:51.440
have been ones where we've diverged

02:17:51.440 --> 02:17:52.960
from the things that we know in Warframe,

02:17:52.960 --> 02:17:55.720
We've kind of gone into a slower,

02:17:55.720 --> 02:17:56.920
melee focused game.

02:17:56.920 --> 02:17:59.640
We've changed how some of the crafting system works.

02:17:59.640 --> 02:18:01.880
And I think that that has created a bit of friction

02:18:01.880 --> 02:18:04.640
maybe between updates.

02:18:04.640 --> 02:18:06.600
And I just really appreciate your patience

02:18:06.600 --> 02:18:08.120
and your generosity.

02:18:08.120 --> 02:18:12.160
Because if we don't get it right, we will make it right.

02:18:12.160 --> 02:18:12.760
Armado.

02:18:12.760 --> 02:18:13.260
Yeah.

02:18:13.260 --> 02:18:13.760
Yeah.

02:18:13.760 --> 02:18:14.260
Yeah.

02:18:19.260 --> 02:18:20.000
Thank you.

02:18:20.000 --> 02:18:21.240
I really appreciate you all.

02:18:21.240 --> 02:18:28.480
Okay, so today we have showed you the world of Soul Frame expanding, but we have not shown

02:18:28.480 --> 02:18:34.080
you the full story we will today for that, again, you've got to tune into Tenna Live,

02:18:34.080 --> 02:18:40.000
but we do have a teaser now. Jennifer, would you do the honors and cue that up for us?

02:18:40.000 --> 02:18:45.000
A splinter in the heart sings in the dream.

02:19:15.000 --> 02:19:38.440
Thank you so much.

02:19:38.440 --> 02:19:42.840
One minute of the 30th presentation, 31 more to go.

02:19:42.840 --> 02:19:47.240
Before we go, it's the very exciting thing to say because the demo, the trailer just reminded me.

02:19:48.280 --> 02:19:53.400
Just something to look forward to and give a shout out to our, someone we're fortunate enough to collaborate for.

02:19:54.040 --> 02:20:00.040
Since Darksector is Keith Power. That's right. The music. Yeah, thank everyone for Keith Power.

02:20:00.680 --> 02:20:05.480
Keith knocked it out of the park because he always does and he's given us, I think, some, you know,

02:20:05.480 --> 02:20:10.280
like in Warframe, you know, some of the most iconic music, but now for Soulframe as well.

02:20:10.280 --> 02:20:15.280
And I really think what you're going to see this afternoon is just some really special music that he wrote for us.

02:20:15.280 --> 02:20:16.280
Definitely.

02:20:16.280 --> 02:20:17.280
Wonderful.

02:20:18.280 --> 02:20:24.280
Thank you guys for watching and shout out to all of the Tenno for being here and hopefully you go sign up at SoulFramed.com.

02:20:24.280 --> 02:20:27.280
Yeah, genuinely, thank you so much everyone. Thank you.

02:20:27.280 --> 02:20:28.280
Thank you.

02:20:28.280 --> 02:20:29.280
See you tonight.

02:20:30.280 --> 02:20:31.280
See you tonight.

02:21:10.280 --> 02:21:16.520
Tenokon, day two. So you lost your voice at the Tenokon

02:21:16.520 --> 02:21:24.400
today. You ain't here for nothing. Free rewards. It's always free rewards. If you

02:21:24.400 --> 02:21:30.840
watch Tenokon for 30 minutes between 11 a.m. and 4 30 p.m. Eastern, you'll receive the

02:21:30.840 --> 02:21:37.280
Hau'voo primary weapon. Someone offered me a free weapon once. Hey kiddo, he said.

02:21:37.280 --> 02:21:39.280
Gave me the creeps.

02:21:39.280 --> 02:21:43.220
Now, title live is where things get interesting.

02:21:43.220 --> 02:21:49.140
If you watch for an additional 30 minutes, you'll get Mesa Prime, no strings attached.

02:21:49.140 --> 02:21:51.780
Those guns she carried ain't no toys.

02:21:51.780 --> 02:21:52.780
Peacemaker.

02:21:52.780 --> 02:21:55.000
Ain't that ironic.

02:21:55.000 --> 02:21:57.700
So you need to know how to get these rewards.

02:21:57.700 --> 02:22:01.580
Logging into Warframe.com slash Twitch should do it.

02:22:01.580 --> 02:22:05.640
You can follow instructions better than any street kevac can.

02:22:05.640 --> 02:22:10.180
If you can do that, those Twitch drops will be sent to your inbox.

02:22:10.180 --> 02:22:11.980
Maybe you prefer Steam.

02:22:11.980 --> 02:22:16.860
If you log into your Steam account before watching, you'll get some Steam tokens.

02:22:16.860 --> 02:22:22.500
Claiming those tokens and logging into your Warframe account will redeem those rewards.

02:22:22.500 --> 02:22:24.900
Oh, it's almost time.

02:22:24.900 --> 02:22:26.460
Let's enjoy the show.

02:22:26.460 --> 02:22:27.020
See you around.

02:25:05.640 --> 02:25:12.640
I'm not sure if you can hear me or not, but I can't hear you.

02:25:35.640 --> 02:25:37.640
This is a fairly sad...

02:25:42.640 --> 02:25:43.640
...whisper...

02:25:44.640 --> 02:25:46.640
...he's in the fall.

02:25:47.640 --> 02:25:50.640
Father Lino, Allah, it's your service.

02:25:58.640 --> 02:26:00.640
What sins can be forgiven?

02:26:00.640 --> 02:26:06.160
The agony of the night's darkest dawns,

02:26:06.160 --> 02:26:08.240
your arrival to bring us home.

02:26:08.240 --> 02:26:15.240
And if the sadness is here,

02:26:15.240 --> 02:26:17.240
that is your celebrity.

02:26:17.240 --> 02:26:23.240
Where suppose the strongest here,

02:26:23.240 --> 02:26:27.240
I can feel it through horses pressing against my mind,

02:26:27.240 --> 02:26:29.240
I don't need to be free.

02:26:33.240 --> 02:26:36.240
Silver tears of Lua wash over the soul.

02:26:37.240 --> 02:26:40.240
We with them in darkness and in pain.

02:34:57.240 --> 02:35:04.240
I don't know what I'm doing, I don't know what I'm doing, I don't know what I'm doing.

02:37:27.240 --> 02:37:50.240
Fight and be foreget yourself

02:37:50.240 --> 02:37:56.240
Nothing changes nothing dies

02:37:56.240 --> 02:38:02.240
So dream from the side, and be by my side

02:38:02.240 --> 02:38:08.240
No plural future, be by my side

02:38:08.240 --> 02:38:15.240
So dream from the side, and be by my side

02:38:45.240 --> 02:38:53.240
When no one's called and no one's left

02:38:53.240 --> 02:38:59.240
No ways can fail, should fail to try

02:38:59.240 --> 02:39:06.240
So sing and drink out wine of time

02:39:06.240 --> 02:39:12.240
Sing and drink and sip me the moist, sweet and sour

02:39:12.240 --> 02:39:16.240
Sit down, drink with Sleeky Lois,

02:39:16.240 --> 02:39:19.240
Eat and drink.

02:39:19.240 --> 02:39:22.240
Sit down, drink with Sleeky Lois,

02:39:22.240 --> 02:39:26.240
Eat and smoke, eat and smoke.

02:39:26.240 --> 02:39:29.240
Sit down, drink with Sleeky Lois,

02:39:29.240 --> 02:39:32.240
Eat and drink.

02:39:32.240 --> 02:39:38.240
Fight and lead so high cost presents!

02:39:38.240 --> 02:39:42.240
Join us, we'll come back in time!

02:39:44.240 --> 02:39:48.240
Deep bank of blood, forget yourself!

02:40:08.240 --> 02:40:37.240
Wow, wow, wow, hi everyone, how are we doing?

02:40:37.240 --> 02:40:47.240
Wow. All righty. Well, what do we think of Soul Frame earlier, huh? Looking pretty good.

02:40:47.240 --> 02:40:57.240
I love it. Well, welcome to this year's Sounds of the System panel. We have lots of fun behind the scenes and some

02:40:57.240 --> 02:41:05.240
reveals to get into today. But before we get into all that, I would love to introduce our lovely panelists.

02:41:05.240 --> 02:41:09.740
Composer, lead vocalist, and now conductor of Tenno Concert?

02:41:09.740 --> 02:41:12.740
Please welcome back to the stage Matthew Chalmers.

02:41:12.740 --> 02:41:14.740
Hey everybody.

02:41:18.740 --> 02:41:21.740
On his right, the auditory auteur himself.

02:41:21.740 --> 02:41:26.740
Please also welcome back Associate Audio Director for Warframe, Eric Preston.

02:41:26.740 --> 02:41:27.740
What's up TennoCon?

02:41:27.740 --> 02:41:28.740
Hey buddy.

02:41:28.740 --> 02:41:30.740
Wow, you guys look great.

02:41:30.740 --> 02:41:32.740
Oh my gosh.

02:41:32.740 --> 02:41:37.420
While you've seen his work before, but for the first time on stage, please welcome sound

02:41:37.420 --> 02:41:40.260
designer Giovanni Agapito.

02:41:40.260 --> 02:41:44.340
Hey everyone.

02:41:44.340 --> 02:41:48.060
Also a newcomer to the stage, but a master in the booth nonetheless.

02:41:48.060 --> 02:41:50.100
Please welcome to the stage Jeff Folks.

02:41:50.100 --> 02:41:54.420
Hi everybody.

02:41:54.420 --> 02:41:58.780
A TennoCon 2024 alumni to the stage and a true craftsman.

02:41:58.780 --> 02:42:01.100
Please welcome back sound designer Mark Perkwin.

02:42:01.100 --> 02:42:02.100
Hi, everyone.

02:42:05.100 --> 02:42:11.100
And last but certainly not least, you know her as the voice of Marie Louraud in the old piece.

02:42:11.100 --> 02:42:14.100
Please welcome to the stage Elsa Parisen.

02:42:19.100 --> 02:42:22.100
My name is Zach McCone. I'm a senior community editor on Warframe,

02:42:22.100 --> 02:42:26.100
and I have the honor of talking to all of these lovely folks here today.

02:42:26.100 --> 02:42:29.100
So thank you all for being here.

02:42:29.100 --> 02:42:34.100
All right, why waste any time?

02:42:34.100 --> 02:42:36.940
Let's chat the old piece.

02:42:36.940 --> 02:42:39.420
Matt, this update was very cinematic,

02:42:39.420 --> 02:42:41.620
and so the music had to match.

02:42:41.620 --> 02:42:43.620
Would you tell us a bit about that process?

02:42:43.620 --> 02:42:45.100
What was the first step in the journey

02:42:45.100 --> 02:42:48.060
of creating such a fantastic score?

02:42:48.060 --> 02:42:50.980
Yeah, I think the first step was a phone call from Eric

02:42:50.980 --> 02:42:53.180
where he was like, I think this is the one

02:42:53.180 --> 02:42:54.740
where we do orchestra.

02:42:54.740 --> 02:42:57.580
And I was like, yes, finally.

02:42:57.580 --> 02:43:12.580
And so, yeah, then it was just about like finding the right influences and figuring out how big of an orchestra and when do we record this, how much music and all the details that go into that.

02:43:12.580 --> 02:43:17.580
But yeah, that became a big sound of the old piece.

02:43:17.580 --> 02:43:19.580
How many people were in the orchestra?

02:43:19.580 --> 02:43:22.580
I think it was 44 in the end, yeah.

02:43:22.580 --> 02:43:24.580
Wow, it sounded amazing.

02:43:24.580 --> 02:43:26.580
That was recorded over two days.

02:43:29.580 --> 02:43:34.580
Yeah, we did a strings and wind session and then a brass session the next day.

02:43:35.580 --> 02:43:40.580
And a lot of the musicians who played on the soundtrack played here last night at the concert.

02:43:41.580 --> 02:43:42.580
That is so cool.

02:43:43.580 --> 02:43:45.580
Well, Matt, you also seem to be collecting jobs.

02:43:45.580 --> 02:43:48.580
How was it like conducting in front of a live audience last night?

02:43:48.580 --> 02:43:49.580
It was cool. It was cool.

02:43:49.580 --> 02:43:55.140
I mean very different from last year where I was the lead singer and you know pretending to

02:43:55.700 --> 02:43:59.760
Be good at that and instead I pretended to be good at conducting

02:44:05.300 --> 02:44:09.580
But you know, it's it's easier in some ways because I was facing this way

02:44:09.580 --> 02:44:15.740
And so my my field of view included no audience members until I turned around and I was like oh my god

02:44:15.740 --> 02:44:24.140
Eric, I want to ask you about nailing that emotion in sound when there isn't a lot to

02:44:24.140 --> 02:44:27.480
go off of in the early stages of development.

02:44:27.480 --> 02:44:31.180
Tell us a bit about what it's like as an audio director in the development.

02:44:31.180 --> 02:44:34.580
Honestly, it's probably one of the funnest parts when you're right at the beginning

02:44:34.580 --> 02:44:38.580
of the project and there's no rules set yet.

02:44:38.580 --> 02:44:44.780
A lot of that process just involves looking at early level designs and early concept art

02:44:44.780 --> 02:44:48.620
and putting up reference material to kind of see what sticks.

02:44:48.620 --> 02:44:50.780
And actually, for the old piece in particular,

02:44:50.780 --> 02:44:53.220
I remember there was one level that I loaded up,

02:44:53.220 --> 02:44:55.340
and it was kind of like a crater level,

02:44:55.340 --> 02:44:59.500
but it had this beautiful kind of ambiance and style to it.

02:44:59.500 --> 02:45:05.100
And that was the very first shot that I used to put some music

02:45:05.100 --> 02:45:09.780
up to and some sounds up to to get a feel for how it was going

02:45:09.780 --> 02:45:12.660
to work and what's going to work and what doesn't work.

02:45:12.660 --> 02:45:16.660
So yeah, it's a great fun time at the beginning.

02:45:16.660 --> 02:45:18.060
Honestly, it's so impressive.

02:45:18.060 --> 02:45:19.740
If you've seen some of the early videos,

02:45:19.740 --> 02:45:22.300
it's literally just squares, circles, and triangles.

02:45:22.300 --> 02:45:23.860
So it's extremely impressive to be

02:45:23.860 --> 02:45:26.420
able to bring out all that emotion in such early stages.

02:45:26.420 --> 02:45:28.260
Congrats, Eric.

02:45:28.260 --> 02:45:35.460
Now it's not just quests, but missions, too,

02:45:35.460 --> 02:45:38.580
that require a huge amount of work and creative thought.

02:45:38.580 --> 02:45:40.980
Mark, you had firsthand experience

02:45:40.980 --> 02:45:44.600
with this when you were designing sounds for our newest bosses.

02:45:44.600 --> 02:45:46.300
Tell us about it.

02:45:46.300 --> 02:45:51.460
Yeah, so working on the sentient giant from the last update

02:45:51.460 --> 02:45:54.780
was a really cool challenge.

02:45:54.780 --> 02:45:57.740
Typically with enemies, what we will do

02:45:57.740 --> 02:46:01.740
is have one bark vocal sound coming from them.

02:46:01.740 --> 02:46:06.540
And it's a compromise between hearing that enemy up close

02:46:06.540 --> 02:46:08.340
versus hearing them far away.

02:46:08.340 --> 02:46:12.460
And so with this giant, we thought, let's not compromise.

02:46:12.460 --> 02:46:14.900
Let's have both.

02:46:14.900 --> 02:46:17.940
So we made some sounds that work well.

02:46:17.940 --> 02:46:20.140
You're right up next to the giant.

02:46:20.140 --> 02:46:29.140
And then we layered in some echo-y reverb

02:46:29.140 --> 02:46:31.900
to give you that distance when you're far away.

02:46:31.900 --> 02:46:35.100
And then we mixed the two based on how close or far

02:46:35.100 --> 02:46:37.100
you are from the giant, because we really

02:46:37.100 --> 02:46:41.180
wanted you to feel like it was everywhere in the level, even if you weren't right up

02:46:41.180 --> 02:46:44.100
next to it. But when you are right up next to it, you're like, oh my gosh, it's right

02:46:44.100 --> 02:46:48.860
there. I love it. It's my favorite boss out of the three. And you actually made a video

02:46:48.860 --> 02:46:58.860
showcasing your behind the scenes work. So let's take a look. Here's a quick look at making

02:46:58.860 --> 02:47:03.100
Hunt Hullus's screams as big as they are. Here's how this would sound through a typical

02:47:03.100 --> 02:47:07.260
chain and engine. We have a random sample selected, played with a number of parameters.

02:47:12.700 --> 02:47:16.300
It sounds decent from up close, but we lose some volume from far away.

02:47:16.300 --> 02:47:20.620
So let's get rid of our spatialization node and play this without any spatial info.

02:47:25.340 --> 02:47:29.660
You'll hear from a short distance we lose our panning and from further out it sounds the same.

02:47:29.660 --> 02:47:31.340
So let's try layering two sounds.

02:47:33.100 --> 02:47:38.100
This is our new Reverb Heavy layer that will work well from far away.

02:47:40.100 --> 02:47:45.100
That's going to be better, but now we've got a mismatch, so we're going to over-complicate things with this setup,

02:47:45.100 --> 02:47:50.100
which will always play the same spatialized and non-spatialized pairing.

02:47:52.100 --> 02:47:56.100
Now we've got punchy screens from Hunhullis up close.

02:47:57.100 --> 02:48:00.100
Luscious reverb when we're far away.

02:48:00.100 --> 02:48:05.100
And it's just right in the thick of it.

02:48:05.100 --> 02:48:08.100
Wow. Give it up for Mark.

02:48:08.100 --> 02:48:17.100
Now, Jeff, you also worked on another set of bosses this update to Prime Vanguard.

02:48:17.100 --> 02:48:22.100
What's the challenge of designing such a chaotic fight into our harmonious mix?

02:48:22.100 --> 02:48:25.100
Yeah, that's right. The Prime Vanguard, you know, there's so much going on.

02:48:25.100 --> 02:48:27.100
So it's trying to make the chaos readable.

02:48:27.100 --> 02:48:32.100
You know, there's multiple warframes fighting you at the same time, and their abilities are overlapping.

02:48:32.100 --> 02:48:38.100
There's projectiles and effects all on the screen, so to try to make that somewhat cohesion was the goal.

02:48:38.100 --> 02:48:42.100
We kind of did that by thinking about carving out space and that makes for the important things.

02:48:42.100 --> 02:48:48.100
So whether that was a big impact ability or an ultimate or a projectile that you needed to know to move out of the way,

02:48:48.100 --> 02:48:50.100
so that way you didn't get hurt kind of thing.

02:48:50.100 --> 02:48:51.100
I love it.

02:48:51.100 --> 02:48:55.100
Yeah, another thing we did too, because they were boss versions of the warframes we all know and love,

02:48:55.100 --> 02:48:58.460
we all know and love. We wanted to kind of punch up their abilities a little bit and give it some

02:48:58.460 --> 02:49:02.860
more oomph. So you might not hear it, but sometimes there's a kick drum sample there to give it that

02:49:02.860 --> 02:49:08.300
extra little punch and you'll feel it when the ability happens. That is really cool. You nailed

02:49:08.300 --> 02:49:13.020
it. It's such a good fight. Thank you. Next question. I want to ask the entire panel of sound

02:49:13.020 --> 02:49:18.540
designers. We jump from a battlefield to an ambient space station to a giant space egg.

02:49:19.420 --> 02:49:22.780
What was your favorite sound when you got to design for the old piece?

02:49:22.780 --> 02:49:28.060
Matt, do you want to start us off for sound or for music?

02:49:28.060 --> 02:49:29.060
For music?

02:49:29.060 --> 02:49:36.240
A favorite piece from the old piece would probably be roses from the abyss or ironclad.

02:49:36.240 --> 02:49:37.740
Those two are fun.

02:49:37.740 --> 02:49:42.700
I see now they're like, yeah.

02:49:42.700 --> 02:49:43.700
Eric?

02:49:43.700 --> 02:49:51.740
Mine is more of a music thing too, not so much a sound thing, but it's the transition

02:49:51.740 --> 02:49:57.180
into Uriel when the beginning of Roses from the Abyss happened.

02:49:57.180 --> 02:50:08.900
Kind of a funny story about that piece was we had written the combat piece for the second

02:50:08.900 --> 02:50:13.620
part of that action sequence, and then we need a little bit of a transition there.

02:50:13.620 --> 02:50:19.900
And that transition is just a really nice happy accident that came from putting the music

02:50:19.900 --> 02:50:24.700
up randomly and having the choir stem soloed. And then, oh, what happens if I kind of un-mute

02:50:24.700 --> 02:50:29.300
the drums here? What happens if I un-mute the guitars at this part? And, yeah, it just

02:50:29.300 --> 02:50:33.940
came together to be a really cool, cool scene with some additional sound design from Paul

02:50:33.940 --> 02:50:39.140
from the sound team. Wow. Giovanni?

02:50:39.140 --> 02:50:46.420
My favorite sounds probably are the ones that I made for the Somatic Bearers, for the Somatic

02:50:46.420 --> 02:50:54.160
very memorial. It was a really good challenge because the approach would be different this

02:50:54.160 --> 02:51:00.900
time, like less sci-fi, more organic, because as you know, like before each major combat,

02:51:00.900 --> 02:51:07.260
you can receive a buff from other players. So because of that, the organic vibe, it has

02:51:07.260 --> 02:51:12.740
to be like, ideally speaking, it'd be really strong because they're like receiving energy

02:51:12.740 --> 02:51:18.260
from the ground, basically, so it was a big challenge to make it less I fly, more organic,

02:51:18.260 --> 02:51:23.780
more like sentimental in a way, and yeah, I love it. My favorite song so far, for sure.

02:51:23.780 --> 02:51:30.820
Very cool. And Jeff? Yeah, I think we had a day when we were designing where we all got together

02:51:30.820 --> 02:51:37.300
in the booth and we did some army yells and cries and chants, the Tantiveeha, and that was a really

02:51:37.300 --> 02:51:45.460
fun day and the noises turned out cool. We all lost our voice together. We cried a lot.

02:51:45.460 --> 02:51:52.620
And Mark. I think besides the sentient giant for me from the last update would be the search

02:51:52.620 --> 02:51:57.420
drones that you try and avoid when you first start the quest. I've been listening to a

02:51:57.420 --> 02:52:02.140
lot of the music and there's a track that Matt had written called Deepest Dark that

02:52:02.140 --> 02:52:03.940
but as a French horn trill.

02:52:03.940 --> 02:52:07.660
And I kind of tried to mimic that in the alarms

02:52:07.660 --> 02:52:09.740
from the drones when they spot you.

02:52:09.740 --> 02:52:13.340
And it's kind of like, in my interpretation,

02:52:13.340 --> 02:52:16.360
now I was back to like a World War I kind of air horn.

02:52:17.540 --> 02:52:20.900
I put it in and it just, it worked and it sounded good to me.

02:52:20.900 --> 02:52:23.380
And that's the best.

02:52:23.380 --> 02:52:24.860
Wow, that is super cool.

02:52:24.860 --> 02:52:27.700
And Elsa, do you have a favorite line of Marie?

02:52:27.700 --> 02:52:39.660
Yes, my favorite line would be to Roth when one of you is dating him and Marys is not

02:52:39.660 --> 02:52:41.980
able to understand the attraction.

02:52:41.980 --> 02:52:47.260
And so she goes, is it the tale?

02:52:47.260 --> 02:52:50.260
It has to be the tale.

02:52:50.260 --> 02:52:51.780
I knew it was the tale.

02:52:51.780 --> 02:52:54.060
I love it.

02:52:54.060 --> 02:53:02.660
Well, let's talk about the amazing cast of characters that we had in this update.

02:53:02.660 --> 02:53:09.060
Elsa, you were incredible, Asmary, and honestly, another round of applause for her amazing performance in our case.

02:53:09.060 --> 02:53:19.060
Now, Asmary, you are a soul worshiper sent to monitor the Devil Roth.

02:53:19.060 --> 02:53:22.340
You even help us to get to know Leon better.

02:53:22.340 --> 02:53:24.820
A lot to take in on the first read.

02:53:24.820 --> 02:53:27.020
Did Marie grow on you as you read for her?

02:53:27.020 --> 02:53:30.060
Tell us about that process of recording for Warframe.

02:53:30.060 --> 02:53:36.580
Yeah, yes, it's been an incredible journey, voicing Marie.

02:53:36.580 --> 02:53:46.780
And we've had several work sessions throughout months, yes, and since I had never played

02:53:46.780 --> 02:53:52.860
the game before, the DE team had to guide me through everything, the situations, the

02:53:52.860 --> 02:54:02.180
relationships, the lore basically and as you may have noticed it is quite something.

02:54:02.180 --> 02:54:10.060
The more we worked together, the more I understood and loved Mary very much, I mean her loyalty,

02:54:10.060 --> 02:54:20.580
kindness, the French outburst every time she gets emotional. Cleanliness, she might probably

02:54:20.580 --> 02:54:32.200
iron her prayer books. And well, the fun point is that session after session, she's starting

02:54:32.200 --> 02:54:39.300
resembling me a little also because I'm sure you already know Kat Kinsley, who is an amazing

02:54:39.300 --> 02:54:48.380
writer. And as she got to know me, she started writing a little bit for me, too,

02:54:48.380 --> 02:54:54.220
adding touches of humor sometimes, which I love. And I mean, how cool is that?

02:54:54.220 --> 02:55:03.900
That is really, really, really cool. Well done, Elsa. Well done. Now, Eric, you're in the editing

02:55:03.900 --> 02:55:08.220
room when you receive these voice recordings. Tell us about that. Yeah, I

02:55:08.220 --> 02:55:14.380
I mean, it's always a treat to get to receive all these incredible voice actors' files

02:55:14.380 --> 02:55:16.820
in the emails, basically.

02:55:16.820 --> 02:55:24.700
But it's nice to be able to work in an audio environment with sound effects and music.

02:55:24.700 --> 02:55:30.580
And then once that final piece comes through of the dialogue, it's incredible how much

02:55:30.580 --> 02:55:32.500
it really brings it to life.

02:55:32.500 --> 02:55:35.060
And yeah, this was no different.

02:55:35.060 --> 02:55:39.420
I mean, we kind of, when we put the audio in engine,

02:55:39.420 --> 02:55:41.020
there's a long time where we're balancing

02:55:41.020 --> 02:55:44.560
how often voices play,

02:55:44.560 --> 02:55:47.300
and that's a great process where we really get to kind of

02:55:47.300 --> 02:55:48.980
learn what the characters are all about.

02:55:48.980 --> 02:55:51.340
And yeah, I mean, it's a treat for us

02:55:51.340 --> 02:55:54.300
to work with amazing voices like yourself.

02:55:54.300 --> 02:55:55.500
That's super cool.

02:55:55.500 --> 02:55:58.580
So that means Quest missions and also romance,

02:55:58.580 --> 02:56:00.500
as we've seen in the latest update.

02:56:00.500 --> 02:56:01.780
I bet you many people in this room

02:56:01.780 --> 02:56:03.340
are dating Murray in-game.

02:56:03.340 --> 02:56:04.460
Actually, let's hear it.

02:56:04.460 --> 02:56:05.900
Who is dating Marina?

02:56:05.900 --> 02:56:10.740
So everyone.

02:56:10.740 --> 02:56:12.780
Is there anything you would like to say to these people?

02:56:12.780 --> 02:56:15.100
Yes, it made me a little bit sad.

02:56:15.100 --> 02:56:19.580
I'm a little bit sorry for all the Hex members that

02:56:19.580 --> 02:56:21.940
are not Hex's members.

02:56:27.540 --> 02:56:28.140
I love it.

02:56:28.140 --> 02:56:29.340
Thanks, Elsa.

02:56:29.340 --> 02:56:31.780
Now, you were also joined by the wonderful Elliott

02:56:31.780 --> 02:56:35.780
Cloud as Adis, and Mike Weston as Master Itzam.

02:56:40.780 --> 02:56:46.780
Eric, these are two characters that require a lot of processing effects after they do their raw recording.

02:56:46.780 --> 02:56:50.780
Tell us about going from that raw performance to what we hear in-game.

02:56:50.780 --> 02:56:56.780
Yeah, so there's always a little bit of exploration that needs to happen to try and find what the correct processing is.

02:56:56.780 --> 02:57:02.060
For these two characters, it was a combination of a comb filter,

02:57:02.060 --> 02:57:07.180
which actually removes a lot of frequencies from the audio itself,

02:57:07.180 --> 02:57:12.460
and then taking another track on top of that and pitching it down just slightly.

02:57:12.460 --> 02:57:16.220
So you get this kind of like interesting phasing that happens between the two.

02:57:16.940 --> 02:57:21.580
And I tried some processing that was a little bit more extreme,

02:57:21.580 --> 02:57:25.660
but I found that having a good balance of a little bit of sci-fi

02:57:25.660 --> 02:57:29.860
and still hearing the essence of the voice come through

02:57:29.860 --> 02:57:31.860
was the right balance for these characters.

02:57:31.860 --> 02:57:33.220
Well, we actually have a short clip

02:57:33.220 --> 02:57:35.000
to demonstrate that process.

02:57:35.000 --> 02:57:36.140
Let's take a listen.

02:57:38.080 --> 02:57:41.820
Las Gratos, they lead.

02:57:41.820 --> 02:57:44.020
They know orders from Galasca.

02:57:44.020 --> 02:57:46.020
Make them tell.

02:57:46.020 --> 02:57:49.760
Las Gratos, they lead.

02:57:49.760 --> 02:57:51.940
They know orders from Galasca.

02:57:51.940 --> 02:57:53.060
Make them tell.

02:57:53.060 --> 02:58:04.060
When the applications of Tauron are applied to Naramon's theories, what is the expected outcome?

02:58:04.060 --> 02:58:14.060
When the applications of Tauron are applied to Naramon's theories, what is the expected outcome?

02:58:14.060 --> 02:58:19.060
Fascinating. Well done.

02:58:19.060 --> 02:58:28.060
Now, regrettably, we are going to move on from the old piece, so please, one more round of applause for the amazing sound team here and all the sound team at the moment.

02:58:33.060 --> 02:58:40.060
Alright, let's go on a little journey, shall we, to worlds previously unknown, starting with the wonderful Vallas Undermind.

02:58:40.060 --> 02:58:48.060
A wacky, weird world we had with this one. Who knew what was lurking underneath Fortuna was some cheeked up mushrooms.

02:58:48.060 --> 02:58:54.220
Now, Jeff, I want to start with you as you had a huge hand in creating the sounds for

02:58:54.220 --> 02:58:55.380
Noko.

02:58:55.380 --> 02:58:56.380
Tell us about that experience.

02:58:56.380 --> 02:59:01.100
Yeah, Noko was my first frame to design, so it was really fun to be working on a guy

02:59:01.100 --> 02:59:04.100
with so much courage in the body.

02:59:04.100 --> 02:59:05.100
Thank you.

02:59:05.100 --> 02:59:09.940
In the early days, Eric and I had chats about how to really make Noko come alive and how

02:59:09.940 --> 02:59:14.980
to embrace the mushroom fungal elements and making him kind of mischievous and playful,

02:59:14.980 --> 02:59:18.100
but never too silly that he couldn't fit in with the other frames.

02:59:18.100 --> 02:59:20.340
So that was a fine line to try to follow.

02:59:20.340 --> 02:59:24.380
A lot of his signature sounds kind of came after we started recording the source material.

02:59:24.380 --> 02:59:30.300
So we used a lot of vegetables, dry leaves, any wooden or organic instruments or percussion

02:59:30.300 --> 02:59:33.700
items, rainmaker, shakers and stuff like that.

02:59:33.700 --> 02:59:37.740
And once we kind of had a feel for that, it became almost a signature sound in each of

02:59:37.740 --> 02:59:38.740
the abilities.

02:59:38.740 --> 02:59:39.740
That is so cool.

02:59:39.740 --> 02:59:43.820
It sounds like a ton of fun and you actually have a video showcasing behind the scenes.

02:59:43.820 --> 02:59:44.820
Let's take a look.

02:59:44.820 --> 02:59:48.860
Hi everyone, my name is Jeff and I'm going to take you on a little behind the scenes

02:59:48.860 --> 02:59:50.300
take of Noko.

02:59:50.300 --> 02:59:53.900
One of the biggest design challenges was balancing his character.

02:59:53.900 --> 02:59:54.900
Noko is playful.

02:59:54.900 --> 02:59:59.900
He has this whimsical trickster energy that makes him feel alive and unpredictable.

02:59:59.900 --> 03:00:03.820
But at the same time, he's still a warframe.

03:00:03.820 --> 03:00:07.820
As players level him up and auto him and take him into tougher content, his abilities still

03:00:07.820 --> 03:00:11.460
need to feel impactful and powerful.

03:00:11.460 --> 03:00:13.620
So every sound had to walk that line.

03:00:13.620 --> 03:00:16.060
Lighthearted enough to sell his personality,

03:00:16.060 --> 03:00:18.660
but never so silly that it took away from the gameplay.

03:00:20.860 --> 03:00:21.900
To build that identity,

03:00:21.900 --> 03:00:24.460
we want to stay as close to nature as possible.

03:00:24.460 --> 03:00:28.460
A lot of no-go signature is actually simple fully recordings.

03:00:28.460 --> 03:00:30.580
We experimented with things like a rainmaker,

03:00:30.580 --> 03:00:32.740
wooden shakers, branches, plants,

03:00:32.740 --> 03:00:35.740
anything that gave us those earthy natural textures.

03:00:35.740 --> 03:00:39.220
This rainmaker became one of my favorite source recordings.

03:00:39.220 --> 03:00:45.220
It has this soft cascading texture that immediately reminded me of spores drifting through the air.

03:00:46.720 --> 03:00:52.720
When Shakers gave us a natural rhythmic movement that felt alive without sounding mechanical,

03:00:52.720 --> 03:00:57.220
and then there were all kinds of natural items like bark branches, dry plants, leaves.

03:00:59.220 --> 03:01:01.720
Noko also has a little vocal personality.

03:01:01.720 --> 03:01:04.220
Believe it or not, that's actually my own voice.

03:01:04.720 --> 03:01:07.720
I record my bunch of vocal quips, coughs, squeaks,

03:01:07.720 --> 03:01:12.660
little vocal performances that manipulated them by pitching and layering them until they

03:01:12.660 --> 03:01:17.220
become something that felt less human and more like this curious little fungal creature.

03:01:17.220 --> 03:01:23.300
It's amazing how much personality can come from something as simple as a voice recording

03:01:23.300 --> 03:01:26.580
once you start transforming.

03:01:26.580 --> 03:01:29.300
Once everything was recorded, the real fun started.

03:01:29.300 --> 03:01:34.540
Each of Noko's abilities is built from several layers, with every layer serving a different

03:01:34.540 --> 03:01:36.540
purpose.

03:01:36.540 --> 03:01:38.420
This is the organic layer.

03:01:38.420 --> 03:01:42.280
This is where all those natural recordings live, giving the sound its earthy, fungal

03:01:42.280 --> 03:01:43.280
identity.

03:01:43.280 --> 03:01:51.020
Then we add our magical layer, which brings in that mysterious fantasy element that helps

03:01:51.020 --> 03:01:57.940
sell the spores.

03:01:57.940 --> 03:02:02.220
Next comes the impact layer, adding that punch and weight needed to make the abilities feel

03:02:02.220 --> 03:02:11.580
satisfying during combat. And finally Noko's voice. This layer gives him that

03:02:11.580 --> 03:02:17.380
little bit of personality and reinforces that playful, mischievous score.

03:02:20.060 --> 03:02:24.620
But it's only when all these pieces come together that Noko really starts to feel

03:02:24.620 --> 03:02:34.620
alive. And that's a little look behind the scenes of how we brought Noko into life.

03:02:34.620 --> 03:02:40.620
Thanks so much for watching. Have a great TennoCon.

03:02:40.620 --> 03:02:52.120
Well done, well done. Now Matt, you also got to have some fun with this update with beautiful

03:02:52.120 --> 03:02:57.960
harmonies and synth arpeggios, we get a very new sound to Warframe. Tell us about that process.

03:02:58.760 --> 03:03:05.160
Yeah, there was a lot of new instruments on this one. The first instrument me and Eric talked about

03:03:05.160 --> 03:03:12.760
was the CS80, which is like a classic 80 synthesizer, which I couldn't afford. So I got something

03:03:12.760 --> 03:03:19.400
similar to it. But then we wanted some of that organic influence, and I thought of African music,

03:03:19.400 --> 03:03:22.560
which I've done a bit of studying in my past,

03:03:22.560 --> 03:03:26.120
and I've always wanted to get an Mbira,

03:03:26.120 --> 03:03:28.480
which is basically like a thumb piano.

03:03:29.480 --> 03:03:34.480
And so I found a maker, Inz and Bobway, on Etsy,

03:03:35.040 --> 03:03:36.560
and I bought a couple of them,

03:03:36.560 --> 03:03:38.480
and then that became sort of like this.

03:03:38.480 --> 03:03:39.960
And they're tuned slightly differently.

03:03:39.960 --> 03:03:42.520
They're not like Western harmony,

03:03:42.520 --> 03:03:44.800
so the way they split up the octave

03:03:44.800 --> 03:03:46.240
is just slightly different,

03:03:46.240 --> 03:03:55.440
So it gives like some weird, you know, microtones and then the vocals ended up, I used auto-tune

03:03:55.440 --> 03:03:56.440
on them.

03:03:56.440 --> 03:04:04.480
So they sort of had like this really locked in pitch and then all the interesting melodies

03:04:04.480 --> 03:04:10.720
around them were sort of like all, you know, had the analog synth detuned kind of sound

03:04:10.720 --> 03:04:13.200
along with the imbiras.

03:04:13.200 --> 03:04:17.080
So yeah, those kind of the sonic palette.

03:04:17.080 --> 03:04:17.580
Amazing.

03:04:17.580 --> 03:04:19.760
It's a beautiful soundtrack for an underground world.

03:04:19.760 --> 03:04:21.240
Congrats, Matt.

03:04:21.240 --> 03:04:23.960
And Eric, I got to know, who makes those little mushroom

03:04:23.960 --> 03:04:24.400
sounds?

03:04:24.400 --> 03:04:25.760
They're too cute.

03:04:25.760 --> 03:04:26.960
He's in here somewhere.

03:04:26.960 --> 03:04:29.440
Paul, I'm looking at you, buddy.

03:04:29.440 --> 03:04:34.200
One of the sound designers, when we were kind of creating

03:04:34.200 --> 03:04:39.120
the little creature, Paul went off into his studio

03:04:39.120 --> 03:04:41.160
and came back with the most adorable little noises

03:04:41.160 --> 03:04:41.720
for this guy.

03:04:41.720 --> 03:04:46.660
I don't think we really changed much after hearing it for the first time. It's like, yep, that's that's no go

03:04:47.780 --> 03:04:49.460
Yeah, exactly

03:04:49.460 --> 03:04:58.340
That's amazing. Well, not long after we traveled to another unique inky scary world the shadow grapher of course

03:05:03.420 --> 03:05:06.740
Now Giovanni I have to give you your flowers with

03:05:06.740 --> 03:05:12.940
With 1999, you lent your talents to the tech-wrought enemies, so blobby, uncovered enemies seems

03:05:12.940 --> 03:05:15.140
like a natural progression for you.

03:05:15.140 --> 03:05:18.940
Tell us about how you brought the inhabitants of Vesper Relay to life.

03:05:18.940 --> 03:05:22.460
Oh man, this was amazing.

03:05:22.460 --> 03:05:28.340
Like, I think, as Jeff said, like, we were naturally recording a bunch of sounds, so it

03:05:28.340 --> 03:05:29.940
was very organic.

03:05:29.940 --> 03:05:35.120
So when we were discussing the sounds, the approach for the shadow gruffer update, it

03:05:35.120 --> 03:05:41.960
We just felt natural to continue this approach as the enemies were covered in ink, basically.

03:05:41.960 --> 03:05:49.560
So we recorded a bunch of voice, basically, like all kind of stuff.

03:05:49.560 --> 03:05:56.080
Me and, of course, me and Chris, Chris Teixeira, my partner in crime, in this update.

03:05:56.080 --> 03:05:58.760
And we recorded a bunch of voices.

03:05:58.760 --> 03:06:02.960
We were kind of simulating and crying, screaming.

03:06:02.960 --> 03:06:08.920
We used it a bunch of different devices, like a telephone that we turned it into a mic

03:06:08.920 --> 03:06:12.560
and tape recorders.

03:06:12.560 --> 03:06:15.840
For the Velocinermind, we recorded a bunch of vegetables.

03:06:15.840 --> 03:06:18.400
So we had the source material ready.

03:06:18.400 --> 03:06:24.880
So as all the shadow grapher textures, they were kind of gross in a way.

03:06:24.880 --> 03:06:27.200
We kind of used that as well.

03:06:27.200 --> 03:06:29.920
So we already had everything recorded.

03:06:29.920 --> 03:06:38.120
So it was kind of bland between me and Chris and Eric screaming and crying and making a

03:06:38.120 --> 03:06:42.360
bunch of weird sounds and weird vegetable sounds.

03:06:42.360 --> 03:06:45.160
Basically, pretty gross if you ask me.

03:06:45.160 --> 03:06:49.600
Well let's see how you brought all of that together in a behind the scenes video.

03:06:49.600 --> 03:06:52.640
Hey everyone, Giovanni here.

03:06:52.640 --> 03:06:59.080
I'm going to show you how we recorded the enemy sounds in the shadow grapher.

03:06:59.080 --> 03:07:03.920
When we started developing DS for the update, he didn't take long to realize that we needed

03:07:03.920 --> 03:07:06.040
new sounds for the enemies.

03:07:06.040 --> 03:07:11.040
After all, they are now covered in ink and the whole update has this weird and spooky

03:07:11.040 --> 03:07:14.040
vibe that we wanted to match.

03:07:14.040 --> 03:07:19.240
So Chris, my fellow sound designer, had this brilliant idea of converting an old telephone

03:07:19.240 --> 03:07:21.880
as a low-frequency microphone.

03:07:21.880 --> 03:07:26.400
After that, we got a vintage recorded player and connected the microphone to it, passing

03:07:26.400 --> 03:07:28.360
the signal through our modular synths.

03:07:28.360 --> 03:07:37.040
This is how it sounds right now.

03:07:37.040 --> 03:07:39.440
As you can see, there's two tracks.

03:07:39.440 --> 03:07:45.080
One is the telephone converted as a microphone, and the other one, that's for the synths.

03:07:45.080 --> 03:07:50.160
Pretty weird if you ask me.

03:07:50.160 --> 03:07:54.600
After this recording session, I had a plan of material to work with, but I still felt

03:07:54.600 --> 03:07:56.360
the need for vocalizations.

03:07:56.360 --> 03:08:01.560
I really liked the idea of the enemies having baby sounds, so I decided to give it a try

03:08:01.560 --> 03:08:06.560
and recorded myself at home, acting like a big baby boy for a day.

03:08:06.560 --> 03:08:12.120
In the end, it turned out to be a strange little creature with a high-pitched voice,

03:08:12.120 --> 03:08:14.760
but I think it fits what we were looking for.

03:08:14.760 --> 03:08:16.760
Well, you'll be the judge.

03:08:26.360 --> 03:08:37.240
My neighbors probably thought something was wrong with me, but luckily no one called the cops.

03:08:37.240 --> 03:08:41.800
So this is Procent Sounds, but what about the raw files? Let's take a look.

03:08:50.520 --> 03:08:55.400
Okay, okay, I know, I know. You're tired of listening to Babe's sounds. I get it.

03:08:55.400 --> 03:09:02.680
So now, after everything is processed, edited and implemented in the game, this is the final result, finally.

03:09:25.400 --> 03:09:39.080
So that's it. Thanks for watching and enjoy the rest of the show. Bye.

03:09:39.080 --> 03:09:47.680
Thank you. Wow. I would not let those babies near me at all. That's gross. Well done.

03:09:47.680 --> 03:09:52.520
Now, Mark, you also worked on this update with an interesting microphone, a binaural

03:09:52.520 --> 03:09:57.720
microphone you said? What is that? That's right. It is this.

03:09:57.720 --> 03:10:06.560
Binaural reveal. Any ASMR fans in the audience?

03:10:06.560 --> 03:10:14.560
So cool. Would you tell us a bit about it? Yeah, totally. So it's a, it is a stereo

03:10:14.560 --> 03:10:24.160
microphone that each input comes through one of these ears here. So the way we can

03:10:24.160 --> 03:10:31.200
pick up sound in space is using the shape of our ears and the distance that

03:10:31.200 --> 03:10:34.960
our ears are apart from each other. So what this microphone does essentially is

03:10:34.960 --> 03:10:40.680
simulates what human ears do and if you record sounds through it and you move

03:10:40.680 --> 03:10:43.100
of the microphone around, you get the sensation

03:10:43.100 --> 03:10:46.140
when you're listening back in headphones

03:10:46.140 --> 03:10:48.820
that the sound is kind of moving around you.

03:10:48.820 --> 03:10:52.700
So we did a lot of that for the fully enemy.

03:10:52.700 --> 03:10:57.100
We played some of the music box track,

03:10:57.100 --> 03:10:58.860
Eric and I in his office.

03:10:58.860 --> 03:11:01.220
We set up a four speaker setup

03:11:01.220 --> 03:11:04.760
and just kind of panned the music around those speakers

03:11:04.760 --> 03:11:06.940
with this microphone in the middle of them.

03:11:06.940 --> 03:11:08.760
And then you, when you're listening back,

03:11:08.760 --> 03:11:14.220
really get the sensation that the music is kind of all around you in space.

03:11:14.220 --> 03:11:18.560
We did the same with some of the laughter and some of the people on the team did the

03:11:18.560 --> 03:11:22.000
same with some of the ambience that you hear throughout that level.

03:11:22.000 --> 03:11:23.000
Gross.

03:11:23.000 --> 03:11:24.000
In the best part.

03:11:24.000 --> 03:11:25.000
Super gross.

03:11:25.000 --> 03:11:26.000
Thank you.

03:11:26.000 --> 03:11:29.000
I mean, Elsa, you mentioned Warframes all of the new tunes.

03:11:29.000 --> 03:11:31.520
Is any of that helping at all?

03:11:31.520 --> 03:11:32.920
Actually gets me really excited.

03:11:32.920 --> 03:11:34.360
I love this.

03:11:34.360 --> 03:11:38.960
Now, you've blended your voice talents to other games, shows, commercials, you name

03:11:38.960 --> 03:11:39.960
it.

03:11:39.960 --> 03:11:43.560
It's not just lines, but sound effects too, as we've seen.

03:11:43.560 --> 03:11:47.360
What is it about video game voice acting that is so different from other media?

03:11:47.360 --> 03:11:49.240
Yeah, right.

03:11:49.240 --> 03:11:53.440
It's never just lines.

03:11:53.440 --> 03:11:58.080
But it's always a game, I think.

03:11:58.080 --> 03:12:03.560
You know, like kids playing pretending to be so one extraordinary, then actors playing

03:12:03.560 --> 03:12:10.520
at being someone extraordinary, I think no matter the discipline, I always try to come

03:12:10.520 --> 03:12:20.640
back to this, to this joy of playing and doing voice work for video games is an incredible

03:12:20.640 --> 03:12:28.240
game of imagination because at the very, very, very start, all you get is a few words of

03:12:28.240 --> 03:12:37.960
description, maybe a sketch of the character, some references. And that's it. And from there,

03:12:37.960 --> 03:12:47.840
you have to build this entire new voice. My references were for Marie, of course, where

03:12:47.840 --> 03:12:52.840
Marion Cotillard in Inception meets Joanna Valk,

03:12:54.760 --> 03:12:57.960
yeah, an Oscar winner and a literal saint, yes.

03:12:57.960 --> 03:13:01.440
And I was like, I hope I'm good at what I do.

03:13:05.200 --> 03:13:06.040
Thank you.

03:13:06.040 --> 03:13:07.040
Thank you.

03:13:07.040 --> 03:13:07.880
Thank you.

03:13:07.880 --> 03:13:08.720
Thank you.

03:13:08.720 --> 03:13:09.560
Thank you.

03:13:09.560 --> 03:13:11.680
Thank you very much.

03:13:11.680 --> 03:13:14.160
Thank you very much.

03:13:14.160 --> 03:13:17.240
And so, yeah, so that's it at the very beginning.

03:13:17.240 --> 03:13:24.240
So, from there, every single line, you have to imagine the movement, the situation,

03:13:24.240 --> 03:13:31.240
the difference between what's being said and what's being thought, which is never the same,

03:13:31.240 --> 03:13:33.240
and that's why it's interesting.

03:13:33.240 --> 03:13:39.240
And also in video games, of course, you have the battle cries, the running, the hits.

03:13:39.240 --> 03:13:44.240
So, you already all know that it's physically demanding in video games,

03:13:44.240 --> 03:13:53.120
but also I think technically because nowadays cinematics are gorgeous, they are basically films,

03:13:53.120 --> 03:14:00.600
so you have to act like if you are in a movie to do them justice because when it's done right it's

03:14:00.600 --> 03:14:12.200
beautiful and you guys can tell. Thank you Elsa, I appreciate it. Speaking of different Matt,

03:14:12.200 --> 03:14:20.080
We've got to talk about drip. What a fantastic song and shout out to Francesca our lovely vocalist who you heard last night at the concert

03:14:20.240 --> 03:14:24.040
But what inspirations did you have when working on the theme for this song?

03:14:24.640 --> 03:14:27.960
Well, we basically wanted to just make like a pop horror track

03:14:28.800 --> 03:14:35.480
So just trying I was looking at a bunch of pop tracks and a bunch of like horror movie

03:14:36.080 --> 03:14:39.640
Scores and seeing like okay. What would be a cool way to?

03:14:40.120 --> 03:14:42.120
approach this

03:14:42.200 --> 03:14:45.540
And yeah, I think we have a little clip, right?

03:14:45.540 --> 03:14:48.620
We are going to play a little clip to showcase this amazing song.

03:14:48.620 --> 03:14:49.620
Let's take a listen.

03:15:12.200 --> 03:15:14.900
I like tea, I like fresh, I like a cream

03:15:14.900 --> 03:15:16.700
I like a cream, I like a cream

03:15:16.700 --> 03:15:18.700
I like a cream, I like a cream

03:15:18.700 --> 03:15:20.700
I like a cream, I like a cream

03:15:24.700 --> 03:15:26.700
So good. Love it.

03:15:30.200 --> 03:15:34.200
And last, but certainly not least of the new worlds to explore,

03:15:34.200 --> 03:15:36.200
Jade Shadow's Constellations.

03:15:36.200 --> 03:15:44.440
Now we know it's new, we won't spoil too much, but Eric and Matt, I know you were both in

03:15:44.440 --> 03:15:47.360
the room with that choir for Jade Shadows One.

03:15:47.360 --> 03:15:53.040
What was it like to bring it back bigger and better?

03:15:53.040 --> 03:16:01.240
I mean it's always great working with log musicians and again similar thing to the orchestra.

03:16:01.240 --> 03:16:03.320
a lot of the choir members from last night

03:16:03.320 --> 03:16:06.840
were the vocalist and Jay Chattow's constellations.

03:16:06.840 --> 03:16:08.320
And they're just amazing.

03:16:08.320 --> 03:16:09.640
Yeah, give it up for them.

03:16:09.640 --> 03:16:14.640
And yeah, it's always great to work with live musicians.

03:16:18.800 --> 03:16:22.060
You picture what it will sound like,

03:16:22.060 --> 03:16:25.480
but then when there's 12 unique voices singing it,

03:16:25.480 --> 03:16:27.920
and it's not just me layering it a bunch,

03:16:27.920 --> 03:16:30.680
or me and Fran layering it a bunch,

03:16:30.680 --> 03:16:33.320
it turns into something different, you know,

03:16:33.320 --> 03:16:35.880
it becomes a more collective thing.

03:16:35.880 --> 03:16:39.120
And you also record the sound of the room that they're in

03:16:39.120 --> 03:16:43.760
and it's all happening live rather than multi-tracking.

03:16:43.760 --> 03:16:47.620
So it brings like a humanity to it,

03:16:47.620 --> 03:16:51.500
which I think was very important in the first Jade Shadows

03:16:51.500 --> 03:16:55.640
and that sort of became the standard

03:16:55.640 --> 03:16:58.400
for anything Jade Shadows.

03:16:58.400 --> 03:17:02.320
it's so beautiful it works so well in the class. Nice work. Speaking of the

03:17:02.320 --> 03:17:05.880
class, Eric, I want to quickly mention a fun little project, the first cooking

03:17:05.880 --> 03:17:10.320
mini-game in Warframe. I believe one of the sound team members had

03:17:10.320 --> 03:17:15.520
something to do with that. Yeah, Laura Dickens is the sound designer who did

03:17:15.520 --> 03:17:18.520
all the work on that, so shadow to Laura.

03:17:18.520 --> 03:17:29.520
It was a privilege to see that come together.

03:17:29.520 --> 03:17:34.720
I mean, I remember one of our early meetings was like, how far do we go with the amount

03:17:34.720 --> 03:17:41.400
of cooking sounds that we create here, and it was like, let's just go all the way.

03:17:41.400 --> 03:17:43.400
So yeah, she cooked.

03:17:43.400 --> 03:17:44.400
Amazing.

03:17:44.400 --> 03:17:54.640
Also, I want to quickly shout out, we've had some interesting deluxe skins over the years,

03:17:54.640 --> 03:17:59.840
including Gauss and Grendel deluxe, if anyone's a fan here, so I'm at the Cosplay.

03:17:59.840 --> 03:18:08.160
And with these skins, we did something different, including adding the track Redline to Gauss'

03:18:08.160 --> 03:18:12.840
ability, and also doing a lot of sound work for Grendel's abilities with the

03:18:12.840 --> 03:18:16.440
Deluxe Din. Eric, I want to quickly chat about your process of that.

03:18:16.440 --> 03:18:21.280
Yeah, so that was a fun one. Grendel is very close to my heart. I did the sounds

03:18:21.280 --> 03:18:29.120
for the OG Grendel way back when. By the way, the UwU is not intentional. You've

03:18:29.120 --> 03:18:35.760
heard it here first. Those sounds were all created using like throat singing as

03:18:35.760 --> 03:18:38.800
as the main character layer.

03:18:38.800 --> 03:18:42.880
So when we went to update Grendel for the deluxe skin,

03:18:42.880 --> 03:18:44.280
it was kind of a fun challenge.

03:18:44.280 --> 03:18:49.280
The first version of it that I did was horrible.

03:18:49.600 --> 03:18:52.680
I was like, okay, let's just do some subtle glitching

03:18:52.680 --> 03:18:54.320
of the original sounds and see what we get.

03:18:54.320 --> 03:18:56.520
And yeah, it was not good.

03:18:56.520 --> 03:18:59.840
So ended up kind of rebuilding all of the sounds

03:18:59.840 --> 03:19:03.800
from scratch using the spoke mechanical layers,

03:19:03.800 --> 03:19:11.000
recording some synthesizers to replace the Uwu with a more synthesizer-based Uwu,

03:19:11.000 --> 03:19:15.440
and just collecting lots of really cool pieces.

03:19:15.440 --> 03:19:20.240
So yeah, all those sounds are basically like built from the ground up for that skin.

03:19:20.240 --> 03:19:23.040
It sounds amazing. Well done.

03:19:23.040 --> 03:19:32.040
Now we are nearing the end of the panel, and I'm so glad we had a chance to talk about

03:19:32.040 --> 03:19:36.040
just an ounce of the craftsmanship that everyone here pours into the work.

03:19:36.040 --> 03:19:37.540
But that's in the past.

03:19:37.540 --> 03:19:40.040
Let's talk about the future, shall we?

03:19:40.040 --> 03:19:41.040
Yeah?

03:19:44.540 --> 03:19:48.040
First off, maybe you've heard of this band before.

03:19:48.040 --> 03:19:50.540
Is anyone here an online fan?

03:19:56.540 --> 03:20:01.540
Well, you'll love this because coming in a future Nightwave update,

03:20:01.540 --> 03:20:06.540
the newest, oldest online signal, running late.

03:20:06.540 --> 03:20:14.540
Now, as much as I wish we could show you a little teaser,

03:20:14.540 --> 03:20:17.540
you'll just have to wait to hear it.

03:20:17.540 --> 03:20:20.540
Tune into the narrative panel, though,

03:20:20.540 --> 03:20:24.540
to learn a little bit more about this Nightwave update.

03:20:24.540 --> 03:20:28.540
Okay, this whole panel, there's been an elephant in the room.

03:20:28.540 --> 03:20:32.300
I'm sorry, guys, I have to say the word, Tao.

03:20:32.300 --> 03:20:42.340
Now, I know we can't say much, but is there anything we can say about Tao today?

03:20:42.340 --> 03:20:47.260
There's nothing really that we can share.

03:20:47.260 --> 03:20:48.260
Nothing.

03:20:48.260 --> 03:20:52.260
Oh, hold on.

03:20:52.260 --> 03:20:55.380
There's might be one thing we can share.

03:20:55.380 --> 03:20:57.260
Someone's joining the cast of characters.

03:20:57.260 --> 03:21:01.020
Joining the Warframe cast should we hear for the man himself

03:21:09.620 --> 03:21:11.620
I don't believe

03:21:27.260 --> 03:21:41.900
Yeah, that is right. Matthew Mercer is joining the Warframe cast next. You're going to want

03:21:41.900 --> 03:21:45.700
to tune in to Tenno Live to learn who he plays.

03:21:45.700 --> 03:21:53.500
Oh, yeah, look at that. I'm stoked. That was awesome. Now, as you know, every year in the

03:21:53.500 --> 03:21:59.980
sound panel, we try to incorporate you guys, the players, into the next sound for Warframe.

03:21:59.980 --> 03:22:05.860
Now we have a little idea and let's just say where we're heading has some interesting weather.

03:22:05.860 --> 03:22:09.820
So we're going to create some rain today with your help.

03:22:09.820 --> 03:22:14.580
Eric here has got a microphone to record you and all you have to do is follow my instructions.

03:22:14.580 --> 03:22:16.820
So listen first and then we'll do it.

03:22:16.820 --> 03:22:18.740
We're going to start by rubbing our hands together.

03:22:18.740 --> 03:22:19.980
This will make our wind.

03:22:19.980 --> 03:22:22.540
Then we're going to do some light snapping.

03:22:22.540 --> 03:22:27.780
will be our light rain. Then we're going to start snacking our legs with our open palms.

03:22:27.780 --> 03:22:33.420
This will be our heavy rain. Follow my hand from left to right and start. We're going

03:22:33.420 --> 03:22:41.420
to do wind, snaps, slaps, and then in reverse, slaps, rub hands, and then some wind. Make

03:22:41.420 --> 03:22:46.420
sense? All right, on the left side of the room, start rubbing your hands. Now.

03:22:53.420 --> 03:22:55.420
And then we'll do some light snacks.

03:23:02.420 --> 03:23:04.420
And then we'll do some slacks.

03:23:04.420 --> 03:23:14.420
And then we'll do some snaps.

03:23:14.420 --> 03:23:24.420
Did you get it, Eric?

03:23:24.420 --> 03:23:25.420
Amazing.

03:23:25.420 --> 03:23:26.420
Hey, thank you.

03:23:26.420 --> 03:23:27.420
Well done, everyone.

03:23:27.420 --> 03:23:32.420
Well done, everyone.

03:23:32.420 --> 03:23:35.420
Well, that does bring us to time.

03:23:35.420 --> 03:23:36.420
Thank you, everyone, for being here.

03:23:36.420 --> 03:23:38.420
Thank you, panelists, for your amazing answers today,

03:23:38.420 --> 03:23:40.420
and the whole Sound Team at the E.

03:23:40.420 --> 03:23:41.420
Thank you.

03:23:41.420 --> 03:23:42.420
Thank you, Zach.

03:23:42.420 --> 03:23:43.420
Thank you.

03:23:43.420 --> 03:23:44.420
Thanks.

03:23:57.420 --> 03:23:59.420
You

03:24:27.420 --> 03:24:40.660
Tenokon, Day 2. So you lost your voice at the Tenokon concert, eh? You ain't here for

03:24:40.660 --> 03:24:48.460
nothing. Free rewards. It's always free rewards. If you watch Tenokon for 30 minutes between

03:24:48.460 --> 03:24:56.140
11am and 4.30pm Eastern, you'll receive the Halu Primary Weapon. If someone offered me

03:24:56.140 --> 03:25:03.220
it free weapon once. Hey kiddo, he said. Give me the creeps. Now, title live is where things

03:25:03.220 --> 03:25:09.340
get interesting. If you watch for an additional 30 minutes, you'll get Mesa Prime. No strings

03:25:09.340 --> 03:25:16.800
attached. Those guns she carried ain't no toys. Peacemaker. Ain't that ironic.

03:25:16.800 --> 03:25:22.100
So you need to know how to get these rewards. Logging into Warframe.com slash Twitch should

03:25:22.100 --> 03:25:28.740
do it. You can follow instructions better than any street-cavat cam. If you can do that,

03:25:28.740 --> 03:25:34.500
those Twitch drops will be sent to your inbox. Maybe it prefers Steam. If you log into your

03:25:34.500 --> 03:25:39.620
Steam account before watching, you'll get some Steam tokens. Claiming those tokens and

03:25:39.620 --> 03:25:46.700
logging into your Warframe account will redeem those rewards. Oh, it's almost time. Let's

03:25:46.700 --> 03:25:47.700
Let's enjoy the show.

03:25:47.700 --> 03:25:48.700
See you around.

03:29:16.700 --> 03:29:26.700
You sneak! I would have slept your aura from here, where my sets not drown in brine.

03:29:37.700 --> 03:29:40.700
I am the witch verminia.

03:29:40.700 --> 03:29:44.700
Yeah, I'll show you.

03:29:48.700 --> 03:29:50.700
I'll show you.

03:29:51.700 --> 03:29:53.700
May you grant us some color.

03:29:54.700 --> 03:29:58.700
And learn some taste, is that it?

03:29:58.700 --> 03:30:00.700
Fluff, fluff, fluff!

03:30:40.700 --> 03:30:42.700
I

03:31:40.700 --> 03:31:42.700
Who said we're missing a group?

03:31:42.700 --> 03:31:45.700
I think the blood, I think that they're watching a dream

03:31:45.700 --> 03:31:46.700
What can I do?

03:31:46.700 --> 03:31:47.700
What can I say?

03:31:47.700 --> 03:31:49.700
I'm having fun, I'm having fun

03:31:49.700 --> 03:31:51.700
I'm empty, even if there's something I can't

03:31:51.700 --> 03:31:53.700
I'm gonna wave, I'm gonna wave

03:31:53.700 --> 03:31:55.700
Cause I'm the one for you

03:32:00.700 --> 03:32:07.700
I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I

03:33:07.700 --> 03:33:09.700
Watch it!

03:33:09.700 --> 03:33:12.700
Look at the pool, look at the rain, watchin' it drip

03:33:12.700 --> 03:33:15.700
Can't wear a blanket, it feels like it's shuffling on me

03:33:15.700 --> 03:33:18.700
I've got a wonderful story, let's move it real

03:33:18.700 --> 03:33:21.700
Look at the bloody, look at the ink, watchin' it drip

03:33:21.700 --> 03:33:24.700
I've got a real look in my sight, I'm looking for

03:33:24.700 --> 03:33:27.700
I've got an empty ear and I've changed my metaphor

03:33:27.700 --> 03:33:31.700
Look at the rain, look at the rain, cause I make the world feel me

03:33:37.700 --> 03:34:03.700
I ain't the one for you, helplessly seep in truth

03:34:03.700 --> 03:34:06.700
Let's go play peek-a-boo

03:34:06.700 --> 03:34:09.700
Something I've grown into

03:34:09.700 --> 03:34:12.700
I hate the one for you

03:34:12.700 --> 03:34:15.700
Helplessly seeping through

03:34:15.700 --> 03:34:18.700
Let's go play peek-a-boo

03:34:18.700 --> 03:34:21.700
Something I've grown into

03:34:21.700 --> 03:34:23.700
Look at the blue, look at the blue

03:34:23.700 --> 03:34:25.700
Watching a drip coming up empty

03:34:25.700 --> 03:34:27.700
See those lips, I found my new

03:34:27.700 --> 03:34:29.700
I'm gonna move your whole soul

03:34:29.700 --> 03:34:31.700
Missing the group, look at the blue

03:34:31.700 --> 03:34:33.700
Look at the dude watching the drip

03:34:33.700 --> 03:34:34.700
What can I do?

03:34:34.700 --> 03:34:35.700
What can I say?

03:34:35.700 --> 03:34:36.700
I'm having fun

03:34:36.700 --> 03:34:39.700
And I don't think you're gonna have to show them the crew

03:34:39.700 --> 03:34:40.700
Look in my way

03:34:40.700 --> 03:34:41.700
Look in the way

03:34:41.700 --> 03:34:43.700
Cause I don't feel you

03:34:43.700 --> 03:34:45.700
Look at me

03:34:45.700 --> 03:34:46.700
Fuck me

03:34:46.700 --> 03:34:47.700
Fuck me

03:34:47.700 --> 03:34:48.700
Fuck me

03:34:48.700 --> 03:34:49.700
Get the fuck out of here

03:34:49.700 --> 03:34:50.700
Fuck me

03:34:50.700 --> 03:34:51.700
Fuck me

03:34:51.700 --> 03:34:52.700
Fuck me

03:34:52.700 --> 03:34:53.700
Fuck me

03:34:53.700 --> 03:34:54.700
Fuck me

03:34:54.700 --> 03:34:55.700
Fuck me

03:34:55.700 --> 03:34:56.700
Fuck me

03:34:56.700 --> 03:34:57.700
Fuck me

03:34:57.700 --> 03:34:58.700
Fuck me

03:34:58.700 --> 03:34:59.700
Fuck me

03:34:59.700 --> 03:35:00.700
Fuck me

03:35:00.700 --> 03:35:02.700
I'm gonna kill you.

03:35:02.700 --> 03:35:04.700
You're gonna kill me.

03:35:04.700 --> 03:35:06.700
You're gonna kill me.

03:35:06.700 --> 03:35:08.700
You're gonna kill me.

03:35:08.700 --> 03:35:10.700
You're gonna kill me.

03:35:10.700 --> 03:35:12.700
That's an engine.

03:40:30.700 --> 03:40:44.240
Wow. Oh my goodness. Hi, friends. Hello. Welcome to the art and animation of Warframe.

03:40:44.240 --> 03:40:49.820
My name is Danielle Sakaloski. I'm the principal senior CUNY manager on Warframe. I'm joined

03:40:49.820 --> 03:40:55.260
by the incredible talent you see here on stage. They are here to represent their teams and

03:40:55.260 --> 03:41:01.020
talk about their work on Jay Chattow's constellations, the old piece, and of course, stuff that's

03:41:01.020 --> 03:41:08.140
in the works, right? Right, we've got to reveal some things, right? Yeah. So why don't we meet

03:41:08.140 --> 03:41:13.260
our panelists? We're going to start over here with the lovely Elise. Hi, my name is Elise

03:41:13.260 --> 03:41:21.740
Skymon. I'm a Principal Animator. Yeah. I'm Tim Sormin. I'm a Principal Animator on Warframe,

03:41:21.740 --> 03:41:24.100
animal cap performer on both games.

03:41:24.100 --> 03:41:25.600
Okay, he's showing off.

03:41:25.600 --> 03:41:31.260
Hi, I'm Mike Skyers, I'm a principal character artist on Warframe.

03:41:31.260 --> 03:41:32.260
Woohoo!

03:41:32.260 --> 03:41:40.260
Hi, I'm Marco Hasman, assistant director on Warframe.

03:41:40.260 --> 03:41:41.260
Yeah, Marco!

03:41:41.260 --> 03:41:46.660
Hi, I'm Jerry Black, I'm the art director on Warframe.

03:41:46.660 --> 03:41:48.580
It is scary.

03:41:48.580 --> 03:41:51.580
And who is that we have on the other?

03:41:51.580 --> 03:41:53.380
Detective?

03:41:53.380 --> 03:41:54.880
Detective Kennaz?

03:41:54.880 --> 03:41:55.700
Hello.

03:41:55.700 --> 03:41:57.180
Hello.

03:41:57.180 --> 03:41:58.100
I'm Jazz Adams.

03:41:58.100 --> 03:42:00.220
I'm the weapons art lead on Warframe.

03:42:00.220 --> 03:42:00.800
Woo-hoo!

03:42:00.800 --> 03:42:01.300
Woo-hoo!

03:42:01.300 --> 03:42:01.800
Woo-hoo!

03:42:01.800 --> 03:42:02.300
Woo-hoo!

03:42:02.300 --> 03:42:02.800
Woo-hoo!

03:42:02.800 --> 03:42:03.300
Woo-hoo!

03:42:03.300 --> 03:42:03.800
Woo-hoo!

03:42:03.800 --> 03:42:04.300
OK, everyone.

03:42:04.300 --> 03:42:04.800
Woo-hoo!

03:42:04.800 --> 03:42:05.300
Woo-hoo!

03:42:05.300 --> 03:42:05.800
Woo-hoo!

03:42:05.800 --> 03:42:06.300
Woo-hoo!

03:42:06.300 --> 03:42:06.800
Woo-hoo!

03:42:06.800 --> 03:42:07.800
Woo-hoo!

03:42:07.800 --> 03:42:08.300
Woo-hoo!

03:42:08.300 --> 03:42:11.540
Let's get started talking about one of our Twitch drops

03:42:11.540 --> 03:42:13.740
for today, the Hall of Food.

03:42:13.740 --> 03:42:18.260
Yeah, hey, a free sentient for free.

03:42:18.260 --> 03:42:19.620
Yes, if you're watching from home,

03:42:19.620 --> 03:42:22.140
you'll be getting this weapon for free just by watching.

03:42:22.140 --> 03:42:23.940
Free of those who are in the audience,

03:42:23.940 --> 03:42:25.260
you're getting it in an email.

03:42:25.260 --> 03:42:26.660
Don't you worry, we got you.

03:42:28.500 --> 03:42:30.460
For free, of course.

03:42:30.460 --> 03:42:34.780
Now, this primary has an interesting origin, actually.

03:42:34.780 --> 03:42:38.620
It was, oh, let's see, my slide, well, there she is.

03:42:38.620 --> 03:42:41.740
Oh, so not so sentient in its origins.

03:42:41.740 --> 03:42:46.740
Now, Marco, what can you tell us about this concept?

03:42:46.740 --> 03:42:49.260
Well, as you can know, it was initially

03:42:49.260 --> 03:42:51.820
done as a 10-hour gun.

03:42:51.820 --> 03:42:54.060
And it was more of an open task where

03:42:54.060 --> 03:43:00.540
we didn't have a precise slot to work to publish it yet.

03:43:00.540 --> 03:43:03.300
So I wanted something that was still

03:43:03.300 --> 03:43:06.060
working with our rifle animation.

03:43:06.060 --> 03:43:08.900
But I really liked that kind of minigun vibe.

03:43:08.900 --> 03:43:12.740
So I really wanted that floating and rotating barrel,

03:43:12.740 --> 03:43:16.620
but tried to keep it in a compact design.

03:43:16.620 --> 03:43:18.020
So that's what it was at the beginning.

03:43:18.020 --> 03:43:22.620
And then, yeah, a while later, we have a slot for it,

03:43:22.620 --> 03:43:25.620
and we decided to give it a sentient twist,

03:43:25.620 --> 03:43:28.940
which I think, having it be a sentient weapon,

03:43:28.940 --> 03:43:32.980
made it such a more unique weapon at the end

03:43:32.980 --> 03:43:36.260
than it was initially, especially thanks to the work

03:43:36.260 --> 03:43:38.820
that the weapon team and the specialty.

03:43:38.820 --> 03:43:39.320
Yeah.

03:43:39.320 --> 03:43:41.020
Then just kick it out of the park.

03:43:41.020 --> 03:43:41.820
Absolutely.

03:43:41.820 --> 03:43:42.540
Absolutely.

03:43:42.540 --> 03:43:45.140
And Kaz, can you talk about giving the Hulhu a bit

03:43:45.140 --> 03:43:47.260
of that sentient treatment?

03:43:47.260 --> 03:43:51.060
Well, it's already got a lot of the sentient vibe

03:43:51.060 --> 03:43:52.380
to it to begin with.

03:43:52.380 --> 03:43:55.860
It's got these hook shapes and the floating stuff really

03:43:55.860 --> 03:43:58.260
lends itself well to a bunch of weird ideas

03:43:58.260 --> 03:43:59.620
that we can put into it.

03:43:59.620 --> 03:44:01.460
If we change it into an alien thing,

03:44:01.460 --> 03:44:03.300
you can do whatever you want with it.

03:44:03.300 --> 03:44:04.180
Exactly.

03:44:04.180 --> 03:44:04.780
Why not?

03:44:04.780 --> 03:44:05.700
Why not?

03:44:05.700 --> 03:44:05.980
Why not?

03:44:05.980 --> 03:44:07.900
We love weird stuff in Warframe, don't we?

03:44:07.900 --> 03:44:13.900
Now, yes, and those weird components really came in,

03:44:13.900 --> 03:44:16.020
and the team on the animation team

03:44:16.020 --> 03:44:18.460
made that a bit of a focal point in the alt fire.

03:44:18.460 --> 03:44:21.020
And actually kind of like every animation aspect

03:44:21.020 --> 03:44:23.820
of this weapon, utilizing its many moving parts.

03:44:23.820 --> 03:44:25.900
So let's have a look at the animation work that

03:44:25.900 --> 03:44:27.260
went into that.

03:44:27.260 --> 03:44:31.020
And Tim, what were you thinking about going into this?

03:44:31.020 --> 03:44:33.220
Yeah, so what you can see here is me just

03:44:33.220 --> 03:44:35.540
kind of kicking the tires the first time I got my hands

03:44:35.540 --> 03:44:37.380
on the rig, just kind of grabbing everything

03:44:37.380 --> 03:44:40.060
and seeing what moves and what doesn't.

03:44:40.060 --> 03:44:43.980
And CAS actually suggested maybe it would be nice

03:44:43.980 --> 03:44:48.000
if the separate barrels could all move individually

03:44:48.000 --> 03:44:49.480
to expand and contract a bit,

03:44:49.480 --> 03:44:51.540
because originally they were all just moving as one piece,

03:44:51.540 --> 03:44:53.100
like a mini gun where it would rotate

03:44:53.100 --> 03:44:55.540
and only the top one would fire.

03:44:55.540 --> 03:44:58.620
But once they freed up all the controls,

03:44:58.620 --> 03:45:00.660
that allowed me to do whatever I wanted with it.

03:45:00.660 --> 03:45:02.980
You guys like that?

03:45:02.980 --> 03:45:04.820
Yeah, it's pretty safe.

03:45:04.820 --> 03:45:08.320
We went for the weird for sure.

03:45:08.320 --> 03:45:08.820
Just wait.

03:45:08.820 --> 03:45:11.220
We're going to show you some of the final versions of this as well.

03:45:11.220 --> 03:45:11.720
It gets better.

03:45:11.720 --> 03:45:13.120
It gets better, believe it or not.

03:45:13.120 --> 03:45:14.720
But I know this is a team effort, Tim.

03:45:14.720 --> 03:45:16.260
Like, the VFX team came in.

03:45:16.260 --> 03:45:19.980
The design team, our Lua scriptors, our technical animators

03:45:19.980 --> 03:45:23.020
to make this really sick sentient web.

03:45:23.020 --> 03:45:24.340
Now, just do it, guys.

03:45:24.340 --> 03:45:25.660
Again, this is free.

03:45:25.660 --> 03:45:27.940
It's a free sentient web.

03:45:27.940 --> 03:45:30.180
Yes, that is the old fire, correct, Tim?

03:45:30.180 --> 03:45:30.540
Yes.

03:45:30.540 --> 03:45:33.060
And just a little lesson for game development.

03:45:33.060 --> 03:45:37.020
Whenever you make a decision, it doesn't add to the work.

03:45:37.020 --> 03:45:38.700
It multiplies it, just so you know.

03:45:38.700 --> 03:45:40.700
So my apologies to the programmers and designers

03:45:40.700 --> 03:45:42.820
who all had to deal with the complications

03:45:42.820 --> 03:45:45.460
of having them all fly out like that

03:45:45.460 --> 03:45:47.220
and figuring out how to do the math

03:45:47.220 --> 03:45:49.260
to have an auto-aim and things like that.

03:45:49.260 --> 03:45:51.460
But it all came together in the end.

03:45:51.460 --> 03:45:52.420
They made it look incredible.

03:45:52.420 --> 03:45:54.860
Again, reminder, this is a Twitch prop for today.

03:45:54.860 --> 03:45:57.100
And again, for those of you who are in the audience,

03:45:57.100 --> 03:45:58.700
you can get it in an email with a code.

03:45:58.700 --> 03:46:00.020
So you get this really cool weapon.

03:46:00.020 --> 03:46:11.140
All right, since we're on the topic of weapons, we have a new prime access coming later this

03:46:11.140 --> 03:46:16.860
year, which will include a very exciting primary weapon.

03:46:16.860 --> 03:46:20.860
And let's see who you can guess who for, which warframe.

03:46:20.860 --> 03:46:27.860
hold on, introducing the Stefflos Prime.

03:46:27.860 --> 03:46:38.860
Now, CAS, with Prime weapons we always kind of want to take it to the next level, but

03:46:38.860 --> 03:46:43.860
with the Stefflos, which is such a big grandiose weapon, I imagine that kind of presents some

03:46:43.860 --> 03:46:44.860
challenges sometimes.

03:46:44.860 --> 03:46:50.500
Yeah, sometimes we start with really enormous weapons on the Teno faction.

03:46:50.500 --> 03:46:55.780
So if you're going to make something enormous look more elegant and beautiful, you kind

03:46:55.780 --> 03:46:57.540
of need to slim it down a little bit.

03:46:57.540 --> 03:47:02.740
You need to get rid of some of the surface area and just stretch it out and make it more

03:47:02.740 --> 03:47:03.780
elegant that way.

03:47:03.780 --> 03:47:08.900
So we stripped it back down and we made it longer and more elegant that way and then

03:47:08.900 --> 03:47:12.940
came back in and added some touches of the gold rails and everything on it.

03:47:12.940 --> 03:47:16.540
and made it a beautiful prime weapon.

03:47:16.540 --> 03:47:18.900
Now, we can't have prime access

03:47:18.900 --> 03:47:21.700
without also having prime accessories, right?

03:47:21.700 --> 03:47:26.420
Now, for our mystery prime,

03:47:26.420 --> 03:47:29.060
which you surely not guessed what it is yet,

03:47:30.100 --> 03:47:35.100
we have operator Ed Drifter Cosmetics, yes ma'am.

03:47:37.660 --> 03:47:40.220
And Marko, I believe this is the first time

03:47:40.220 --> 03:47:45.020
we will be launching a prime accessories kind of like face pack.

03:47:45.020 --> 03:47:47.860
It's got the eyes, it's got the ears, it's got the face.

03:47:47.860 --> 03:47:52.260
So how did you guys approach that to kind of make it fit so beautifully on the operator and the drifter?

03:47:53.100 --> 03:47:59.140
Well, we generally wait until we're done with the actual Warframe design

03:47:59.140 --> 03:48:05.660
to jump on the accessories so we can steal some ideas and keep the identity of the original Warframe

03:48:05.660 --> 03:48:07.940
still present in these accessories.

03:48:07.940 --> 03:48:10.940
And maybe you can guess what the crystals are here

03:48:10.940 --> 03:48:11.440
for.

03:48:11.440 --> 03:48:14.420
Oh, did I hear the word crystal?

03:48:14.420 --> 03:48:15.220
Yeah.

03:48:15.220 --> 03:48:19.420
Oh, Barco, do you want to tell them what it is?

03:48:19.420 --> 03:48:20.580
Well, we'll find out in a few seconds.

03:48:20.580 --> 03:48:22.540
OK, it's a train prime.

03:48:22.540 --> 03:48:38.160
Did you guys guess? Did you get it? Yeah? Yes, yes. Our Crystal Queen is getting the

03:48:38.160 --> 03:48:48.580
prime treatment. Isn't she beautiful? Yeah. Gorgeous. Marco. So Trina already has a very

03:48:48.580 --> 03:48:53.320
kind of one-of-a-kind design. So how did you work with Quory to integrate those

03:48:53.320 --> 03:49:00.260
prime elements? Well yeah a lot of work goes early on to try and keep the

03:49:00.260 --> 03:49:05.460
identity of the original warframe still present and still very recognizable. So I

03:49:05.460 --> 03:49:09.020
think that's when you approach a prime warframe is the main challenge of that

03:49:09.020 --> 03:49:15.380
task. And then you tend to add on it and take maybe a couple of big elements to

03:49:15.380 --> 03:49:21.380
I think the biggest wings that, like, in this case, we have the shoulders and we added a skirt on the back,

03:49:21.380 --> 03:49:25.380
but still always resonating with the main team of the Warfare.

03:49:25.380 --> 03:49:31.380
Absolutely. And now, okay, so we have a very exciting future ahead of us with Satrine Prime Access,

03:49:31.380 --> 03:49:35.380
and now this isn't everything that's going to be in that Prime Access, of course,

03:49:35.380 --> 03:49:38.380
so you'll want to tune into some future dev streams. We'll share a little bit more,

03:49:38.380 --> 03:49:41.380
but how excited are you guys for Satrine Prime?

03:49:41.380 --> 03:49:54.580
Let's talk Jade Shadow's constellations.

03:49:54.580 --> 03:49:58.820
Now a heads up, oh we have fans, we have fans of Jade Shadow's constellations, of course

03:49:58.820 --> 03:49:59.820
we do.

03:49:59.820 --> 03:50:03.020
A heads up for the audience, if you haven't played through the quest yet, there will be

03:50:03.020 --> 03:50:09.260
some quest spoilers, so maybe over your eyes or maybe not, maybe you'll find this interesting.

03:50:09.260 --> 03:50:14.260
Now, this sequel to the Jade Shadow story, we introduced our most complicated Warframe

03:50:14.260 --> 03:50:16.260
to date, right, Skyrds?

03:50:16.260 --> 03:50:17.260
Oh, yeah.

03:50:17.260 --> 03:50:22.260
Serious and Orion, a two-in-one Warframe, and before we talk about them all grown up,

03:50:22.260 --> 03:50:26.260
why don't we go back quickly to when they were sweet little babies?

03:50:26.260 --> 03:50:27.260
Aw.

03:50:27.260 --> 03:50:34.580
Now, Mike, as the creator of the Jade Warframe, what was it like for you as an artist to not

03:50:34.580 --> 03:50:40.020
only see two cinematic quests come from your design, but also Warframe babies.

03:50:42.980 --> 03:50:48.260
I never would have expected this. It was a career highlight to be a foot jade initially in the

03:50:48.260 --> 03:50:54.180
J. Chattis quest one. It was amazing that an idea I had spawned such a story that was super

03:50:54.180 --> 03:51:00.980
intrinsic to the Warframe world. And then when I was about one week left in my paternity leave,

03:51:00.980 --> 03:51:04.580
Reb reached out to me, and I'm like, if she's reaching out to me, this must be important.

03:51:04.580 --> 03:51:08.580
And then she's like, so we're going to do Jade's babies.

03:51:08.580 --> 03:51:10.300
Do you want to design them?

03:51:10.300 --> 03:51:13.660
And I was like, yes.

03:51:13.660 --> 03:51:18.580
And I started, I was on still, I'm paternity leave, and I had a few moments during a nap

03:51:18.580 --> 03:51:19.860
to do some sketches.

03:51:19.860 --> 03:51:28.300
And I, you know, yes, and, you know, shared these ideas and Reb was very interested in

03:51:28.300 --> 03:51:35.780
doing a very like angelic, like, black, white angel, black angel kind of theme, and I, you

03:51:35.780 --> 03:51:41.340
know, kept working on it and developed it into what you guys saw today, or in the past

03:51:41.340 --> 03:51:42.340
quest.

03:51:42.340 --> 03:51:43.340
Yeah.

03:51:43.340 --> 03:51:47.780
And were there any kind of standout moments while you were designing Serious and Orion?

03:51:47.780 --> 03:51:49.140
Um, yes.

03:51:49.140 --> 03:51:54.780
Uh, you guys all saw the really awesome animated trailer by the lion, right?

03:51:54.780 --> 03:52:03.300
We were still heavy into working on the 3D models for these and you know these

03:52:03.300 --> 03:52:06.460
being two characters with a lot of complexities with like their helmet

03:52:06.460 --> 03:52:13.700
wings that open and they both have to be two parts of one hole. It was crazy to

03:52:13.700 --> 03:52:17.980
see the trailer release and then all the amazing fan art that came out really

03:52:17.980 --> 03:52:20.980
helped us get over the hump and get this character these guys done.

03:52:20.980 --> 03:52:23.780
Yeah, and we love Sirius and Orion here, don't we?

03:52:23.780 --> 03:52:24.620
We do, we do.

03:52:24.620 --> 03:52:25.740
Thank you, Mike.

03:52:25.740 --> 03:52:26.740
Thank you, Antonio.

03:52:26.740 --> 03:52:30.020
Look at our boys.

03:52:30.020 --> 03:52:32.060
They're our sons, all grown up.

03:52:32.060 --> 03:52:33.620
They had a girls' bird.

03:52:33.620 --> 03:52:37.060
Now, Kaz, working off of Mike and Antonio's work

03:52:37.060 --> 03:52:40.020
with Sirius and Orion, you designed their signature

03:52:40.020 --> 03:52:42.940
heady size, the Wrath in Pride.

03:52:42.940 --> 03:52:46.380
How did you want to approach the concept and the models

03:52:46.380 --> 03:52:46.620
for these?

03:52:46.620 --> 03:52:48.460
Because you did both.

03:52:48.460 --> 03:52:50.940
Yep, I did the whole thing on these ones.

03:52:50.940 --> 03:52:53.100
We knew we wanted to have something that represented

03:52:53.100 --> 03:52:55.500
both of the warframes in one,

03:52:55.500 --> 03:52:57.740
and we were thinking about other types of weapons,

03:52:57.740 --> 03:53:01.780
like maybe the split dark sword kind of thing

03:53:01.780 --> 03:53:02.740
or something like that.

03:53:02.740 --> 03:53:06.340
But when I thought about just the theme

03:53:06.340 --> 03:53:07.700
of the sides and stuff,

03:53:07.700 --> 03:53:10.460
and well, a heavy scythe has a blade on both sides.

03:53:10.460 --> 03:53:13.260
Why don't we just do one on each side

03:53:13.260 --> 03:53:15.020
that represents each character?

03:53:15.020 --> 03:53:16.980
And it looks like all I had to do

03:53:16.980 --> 03:53:19.380
was flip it over to do each version,

03:53:19.380 --> 03:53:22.460
but the rig's a little more complicated than that.

03:53:22.460 --> 03:53:25.140
There's two bones on one side and one on another,

03:53:25.140 --> 03:53:27.860
and they telescope, and it's all sorts of weird stuff.

03:53:27.860 --> 03:53:30.700
So actually this was a lot more difficult than it looked,

03:53:30.700 --> 03:53:32.980
but it was really, really fun to work on,

03:53:32.980 --> 03:53:34.380
really fun to sculpt.

03:53:34.380 --> 03:53:36.700
It was really fun trying to bring in some of the elements

03:53:36.700 --> 03:53:39.620
from each of the characters into these pieces.

03:53:39.620 --> 03:53:41.780
Yeah, and you made them so beautifully complimentary

03:53:41.780 --> 03:53:44.220
to our son, so thank you for that.

03:53:44.220 --> 03:53:48.300
Now, we can't forget about Sirius and Orion's mentors,

03:53:48.300 --> 03:53:51.140
Ryoku and Vina, yes, shout out to your character,

03:53:51.140 --> 03:53:53.380
artist, but I'm like an adult.

03:53:53.380 --> 03:53:55.480
Yes, our newest Proto Frames.

03:53:56.900 --> 03:53:59.660
And now, with new Proto Frames,

03:53:59.660 --> 03:54:03.380
we need new Gemini emotes, don't we, Elise?

03:54:03.380 --> 03:54:07.700
And both you and Shaley worked on Vina and Ryoku's,

03:54:07.700 --> 03:54:09.620
which we'll have a look at now.

03:54:09.620 --> 03:54:12.340
And I know you shared a fun story with me

03:54:12.340 --> 03:54:14.940
about Vina's Gemini emotes.

03:54:14.940 --> 03:54:17.660
Yeah, here's some footage of me being really creepy.

03:54:17.660 --> 03:54:19.660
I should have probably just moped it.

03:54:19.660 --> 03:54:21.940
But no, this is hand keyed.

03:54:21.940 --> 03:54:25.700
Yeah, so the direction for Beena, I think, Reb said,

03:54:25.700 --> 03:54:30.620
well, first off, she's hot as fudge.

03:54:30.620 --> 03:54:33.700
And she would live in blood, drink blood.

03:54:33.700 --> 03:54:35.300
She's all about that blood.

03:54:35.300 --> 03:54:37.580
So I was like, well, I'm going to have to have

03:54:37.580 --> 03:54:39.660
her licking some of it at some point.

03:54:39.660 --> 03:54:42.700
So I'll do something where she kills someone

03:54:42.700 --> 03:54:44.100
so she can lick the blood.

03:54:44.100 --> 03:54:47.860
And then Leiger, who did the concept for it,

03:54:48.740 --> 03:54:50.140
he was saying, oh, I'd be really cool.

03:54:50.140 --> 03:54:52.260
She was like super unsettling,

03:54:52.260 --> 03:54:56.900
contortionist vibe, creepy movement,

03:54:56.900 --> 03:54:59.740
kind of like how like a tiger stalks its prey

03:54:59.740 --> 03:55:03.700
or how like a chicken head is like gyroed.

03:55:03.700 --> 03:55:07.200
So my direction for this was basically sexy murder chicken.

03:55:09.580 --> 03:55:10.860
Hopefully I nailed it.

03:55:10.860 --> 03:55:12.300
Nailed it, absolutely.

03:55:12.300 --> 03:55:13.420
At least nailed it, right?

03:55:13.420 --> 03:55:14.620
Sexy murder chicken?

03:55:14.620 --> 03:55:15.460
Yeah.

03:55:15.460 --> 03:55:16.460
You did it.

03:55:16.460 --> 03:55:17.300
You did it.

03:55:19.800 --> 03:55:22.780
Now, all these characters come together,

03:55:22.780 --> 03:55:25.380
you know, Sirius and Orion, Vina and Ryoku,

03:55:25.380 --> 03:55:28.540
in the Jade Shadows Constellation's Quest.

03:55:28.540 --> 03:55:30.340
Let's have a look at some of the mocap

03:55:30.340 --> 03:55:32.260
and early animation work that went

03:55:32.260 --> 03:55:34.540
into the cinematics for that.

03:55:34.540 --> 03:55:38.020
And Tim, what kind of inspirations did you pull from

03:55:38.020 --> 03:55:39.700
for these cinematics that you can tell us?

03:55:39.700 --> 03:55:41.700
And maybe a little bit of general, how you do it.

03:55:41.700 --> 03:55:43.940
Maybe you want to talk about that.

03:55:43.940 --> 03:55:48.240
It looks hilarious, but if anyone's like me when you were a kid and you had action figures

03:55:48.240 --> 03:55:53.060
or Legos, and for me it was Power Rangers toys, you're flying them around your room

03:55:53.060 --> 03:55:57.140
and they're just kind of standing like this, but in your head, what you're seeing is the

03:55:57.140 --> 03:55:58.140
line trailer, right?

03:55:58.140 --> 03:55:59.140
Epic action.

03:55:59.140 --> 03:56:02.960
So we actually, when you're animating, you can start like that with just stiff characters

03:56:02.960 --> 03:56:07.380
flying around, figure out your choreography, your camera movement, all the kind of gross

03:56:07.380 --> 03:56:10.980
overall movements, and then you get into the fine details, polish it all up, and try to

03:56:10.980 --> 03:56:14.020
to get that extra zazz that makes them look really cool.

03:56:14.020 --> 03:56:14.660
Very cool.

03:56:14.660 --> 03:56:17.340
And I know, Elise, you were telling me this,

03:56:17.340 --> 03:56:20.660
that animators are involved in pretty much every single process,

03:56:20.660 --> 03:56:23.220
every single part of the creative process.

03:56:23.220 --> 03:56:26.300
So you're working with direction and the narration team

03:56:26.300 --> 03:56:28.380
to build these up, right?

03:56:28.380 --> 03:56:31.060
Yeah, so the amazing thing about digital streams

03:56:31.060 --> 03:56:33.420
is that all teams are involved with everyone.

03:56:33.420 --> 03:56:35.220
Good ideas come from anywhere.

03:56:35.220 --> 03:56:39.380
But the cool thing about us is that we

03:56:39.380 --> 03:56:41.060
have a mocap studio on site.

03:56:41.060 --> 03:56:43.140
So me and Tim are animating these scenes,

03:56:43.140 --> 03:56:45.060
but we're also doing the motion capture.

03:56:45.060 --> 03:56:45.940
We're in the bodies.

03:56:45.940 --> 03:56:49.740
We're acting as the characters and talking with Jeff and Reb

03:56:49.740 --> 03:56:52.140
about what the narrative team are thinking for this

03:56:52.140 --> 03:56:53.740
and working with Sound and everything.

03:56:53.740 --> 03:56:56.580
So it's one big collaboration and it's really nice

03:56:56.580 --> 03:57:00.260
that we're, you know, it's not like an outsource company

03:57:00.260 --> 03:57:01.940
goes away and does the mocap and we get it

03:57:01.940 --> 03:57:02.780
and we just animate it.

03:57:02.780 --> 03:57:04.140
We're through the whole process.

03:57:04.140 --> 03:57:06.540
So it's really hand-bought.

03:57:06.540 --> 03:57:08.180
We love that and we love that.

03:57:08.180 --> 03:57:12.900
Okay, who is, yes, yes, we love our animation team,

03:57:12.900 --> 03:57:14.100
we love the TV team.

03:57:15.100 --> 03:57:18.340
Okay, who is ready for some more reveals?

03:57:18.340 --> 03:57:19.900
You guys like cool stuff, right?

03:57:19.900 --> 03:57:20.740
Yeah.

03:57:20.740 --> 03:57:21.580
Yeah.

03:57:24.080 --> 03:57:26.900
Well, let's have a look at a very cool

03:57:26.900 --> 03:57:30.460
and sleek operator and drifter suit coming.

03:57:33.700 --> 03:57:37.860
So this suit is planned for an upcoming Nightwave mix,

03:57:37.860 --> 03:57:40.660
And we won't spoil too much here on this panel,

03:57:40.660 --> 03:57:42.460
but you're gonna learn a lot more about it

03:57:42.460 --> 03:57:44.460
on the Narration panel, on the, sorry,

03:57:44.460 --> 03:57:47.340
the Narrative panel with Corey and the Narrative crew.

03:57:47.340 --> 03:57:49.780
So you'll wanna tune in for that.

03:57:49.780 --> 03:57:52.460
Are there any motorcycle enthusiasts in here?

03:57:52.460 --> 03:57:56.140
So this is speaking your language then.

03:57:56.140 --> 03:57:57.140
Yeah, see you.

03:57:58.260 --> 03:58:00.900
All right, in addition to the suit,

03:58:00.900 --> 03:58:03.540
we also have another Nightwave mix reward

03:58:03.540 --> 03:58:04.820
that will be coming.

03:58:04.820 --> 03:58:07.140
At least any words for this before we show it?

03:58:07.860 --> 03:58:12.660
Yeah, so, you know, when you're doing emotes and a lot of them are super cool,

03:58:12.660 --> 03:58:14.300
it's like you get at the end of the mission and you're like,

03:58:14.300 --> 03:58:16.300
oh, look at that as I finished, I'm cool.

03:58:16.300 --> 03:58:19.940
And I was like, you know what, it'd be really fun if we had like a cheeky one where you're like,

03:58:19.940 --> 03:58:22.100
come on, come on guys, we've got to get to the end, come on.

03:58:22.100 --> 03:58:24.260
So I want to do something like more fun.

03:58:24.260 --> 03:58:27.740
Okay, well let's see what Moe, what Jalee's got up to do in the mocap room.

03:58:29.820 --> 03:58:31.460
Let's see what kind of energy you brought, yeah.

03:58:31.460 --> 03:58:39.940
Yeah, and this is animated by Eric.

03:58:39.940 --> 03:58:41.140
Shout out Eric.

03:58:41.140 --> 03:58:46.700
I know you guys are cooking up the most diabolical ways to use this right now when it comes out.

03:58:46.700 --> 03:58:48.700
Maybe a little masquise.

03:58:48.700 --> 03:58:53.820
All right, I have a feeling that this emote will pair quite nicely with our next reveal,

03:58:53.820 --> 03:58:58.100
which is actually a community artist creation by Fomorian.

03:58:58.100 --> 03:59:02.220
Yeah, say hello to the Conqueror, SIGNA.

03:59:02.220 --> 03:59:04.620
Oh, there she is.

03:59:04.620 --> 03:59:14.900
I'm sure Jeff is really happy about this.

03:59:14.900 --> 03:59:16.780
Jeff is so happy.

03:59:16.780 --> 03:59:18.980
I got away with getting dance emotes in the game.

03:59:18.980 --> 03:59:20.220
Now, cat ears?

03:59:20.220 --> 03:59:21.220
What else can we get away with?

03:59:21.220 --> 03:59:27.020
Yeah, this is a community creation by Fomorian, and you might have noticed it says Conqueror,

03:59:27.020 --> 03:59:32.660
So this will be our top tier donation reward for the Quest to Conquer Cancer campaign in

03:59:32.660 --> 03:59:33.660
October.

03:59:33.660 --> 03:59:38.020
So yes, you'll unlock this together as a community for your reward.

03:59:38.020 --> 03:59:41.900
I'm excited for that.

03:59:41.900 --> 03:59:52.340
Now to tide us over until then, someone was pretty eager to model them for us.

03:59:52.340 --> 03:59:54.820
This man is never going to talk to me like I'm doing that now.

03:59:54.820 --> 03:59:58.140
This is never going to forgive me for this.

03:59:58.140 --> 04:00:00.380
We also had a very special opportunity

04:00:00.380 --> 04:00:05.100
to work with another community artist for a deluxe skin.

04:00:08.620 --> 04:00:12.300
Maybe you guys can create a sound quake in this room

04:00:12.300 --> 04:00:13.300
right now.

04:00:13.300 --> 04:00:15.300
Yes!

04:00:25.300 --> 04:00:27.300
Banshee, Banshee Deluxe.

04:00:28.300 --> 04:00:29.300
She's real.

04:00:29.300 --> 04:00:33.300
And this is designed by the lovely Mishka,

04:00:33.300 --> 04:00:34.300
who's actually here at Town Hall.

04:00:34.300 --> 04:00:36.300
Mishka, where are you?

04:00:36.300 --> 04:00:39.300
Hi, Mishka! Hi!

04:00:39.300 --> 04:00:46.420
Yes, yes, beautiful, beautiful, beautiful, beautiful design by Nishka.

04:00:46.420 --> 04:00:51.420
And yes, so this is an upcoming deluxe skin for Banshee.

04:00:51.420 --> 04:00:56.700
Now Keri, we just saw two community artist creations.

04:00:56.700 --> 04:00:58.100
How does, like how does it feel?

04:00:58.100 --> 04:01:03.260
How cool is it to see years and years of, you know, establishing warframes art and design

04:01:03.260 --> 04:01:06.260
come through in community creations like this?

04:01:06.260 --> 04:01:12.780
It is very cool that the community artists are incredibly high skilled these days, which

04:01:12.780 --> 04:01:17.500
is really fun to work with.

04:01:17.500 --> 04:01:22.300
Seeing some of the older frames get a new interpretation, like Banshee has been around

04:01:22.300 --> 04:01:25.460
for a while now, and the deluxe skin has as well.

04:01:25.460 --> 04:01:28.460
Seeing a new interpretation, seeing something that gets kind of into some of the mythological

04:01:28.460 --> 04:01:33.140
theme, like there's a bit of scary monster that you wouldn't want to have screaming at

04:01:33.140 --> 04:01:34.140
you.

04:01:34.140 --> 04:01:37.140
quality at the base of it is very interesting and then some of our constraints and stuff

04:01:37.140 --> 04:01:40.540
like you don't want a giant shoulder on your firing arm and everything else. There's a

04:01:40.540 --> 04:01:46.780
lot that goes on so... Mike you seem to be like using here. Giant shoulders are often

04:01:46.780 --> 04:01:54.280
a problem. Life experience? Okay well we're very excited for Vangie Deluxe. You guys excited

04:01:54.280 --> 04:02:06.480
for Banji Deluxe? Yes. Okay. So, so, so much to look forward to, but let's take a look

04:02:06.480 --> 04:02:13.640
back. The old piece was quite a monumental update for, obviously, you guys, the players,

04:02:13.640 --> 04:02:20.480
but also for us at DE, we essentially set the stage for our journey forward with the

04:02:20.480 --> 04:02:25.040
old piece. But, you know, of course, before we look forward, we have to look back. So we looked back

04:02:25.040 --> 04:02:31.760
through the eyes of the operator as they relive the moments of the war-torn moon, Perida. This was

04:02:31.760 --> 04:02:37.760
an entirely new environment and setting that was majorly ambitious for the team to execute on. So

04:02:37.760 --> 04:02:42.800
let's have a look at some of the work that went into building it. And Carrie, I'm curious, what

04:02:42.800 --> 04:02:47.440
What did the beginning like weeks and months look like establishing Perida rushed?

04:02:50.320 --> 04:02:52.320
Yeah, it was coming off a very big update.

04:02:52.320 --> 04:02:57.560
So like 1999 and the encore were kind of huge for us, as I've done a lot of you would remember.

04:02:59.040 --> 04:03:05.360
So, you know, it was an intense patch at the beginning and trying to nail down what it was going to be

04:03:05.360 --> 04:03:09.520
and what we had to achieve was was an interesting process.

04:03:09.520 --> 04:03:14.020
So, you know, it's the World War I vibes where you see that there was a grinding conflict.

04:03:14.660 --> 04:03:18.060
It was trying to make it much more personal as far as the story goes,

04:03:18.060 --> 04:03:23.420
like a note of friendship between two people in the middle of what was recently a war is

04:03:24.060 --> 04:03:26.460
an interesting concept to try to bring across.

04:03:26.660 --> 04:03:30.920
Show like some classic or akin when it's intact and on and on and on.

04:03:30.920 --> 04:03:34.060
And then of course, rocks, rocks, yeah.

04:03:34.260 --> 04:03:37.960
I learned that they were very challenging for the years.

04:03:37.960 --> 04:03:41.400
So yeah, Plains of Vitalon, about a week and a half,

04:03:41.400 --> 04:03:43.360
two weeks ago, we were still trying to make rocks

04:03:43.360 --> 04:03:44.680
that would look sufficiently good.

04:03:44.680 --> 04:03:47.760
And it feels like it's a solved problem now.

04:03:47.760 --> 04:03:48.720
Rocks are hard.

04:03:48.720 --> 04:03:49.560
They are.

04:03:49.560 --> 04:03:50.560
Rocks are hard.

04:03:50.560 --> 04:03:54.840
Parida, we love rocks, yes.

04:03:55.960 --> 04:03:58.560
Parida is also where we meet Adis,

04:03:58.560 --> 04:04:02.240
our little sentient friend who went through many iterations

04:04:02.240 --> 04:04:05.000
actually before we landed on the version that we know now.

04:04:05.000 --> 04:04:07.080
So let's have a look at some of the exploration

04:04:07.080 --> 04:04:13.720
team did there on that. Marco, how in the world did you make players care about a sentient

04:04:13.720 --> 04:04:16.440
character? It's kind of unintuitive for us, right?

04:04:16.440 --> 04:04:22.640
Wow, this is one of those rare occasions where we managed to get most of the concept

04:04:22.640 --> 04:04:30.320
team to take a stab at this. And we had stuff that was very, very alien and something that

04:04:30.320 --> 04:04:35.240
was a little bit more into the human. And then, you know, you have to pick one artist

04:04:35.240 --> 04:04:37.280
to go ahead and finish it up.

04:04:37.280 --> 04:04:40.480
And in this case, Alfio took care of the last steps

04:04:40.480 --> 04:04:41.280
as you see here.

04:04:41.280 --> 04:04:45.360
And even at the very last steps, we

04:04:45.360 --> 04:04:48.200
even took more of the humanity out

04:04:48.200 --> 04:04:51.800
from taking care of the skin, but still keeping

04:04:51.800 --> 04:04:56.080
that kind of mask that could still emote.

04:04:56.080 --> 04:05:00.280
And you have the original Aedes face under it,

04:05:00.280 --> 04:05:02.600
aligned to the eyes, et cetera.

04:05:02.600 --> 04:05:07.040
So we pushed it more and more into a less familiar, more alien.

04:05:07.040 --> 04:05:10.520
And I think at the end, the reason why you still care so much

04:05:10.520 --> 04:05:13.880
for the character is mostly for the narrative, for the story,

04:05:13.880 --> 04:05:16.800
kind of the whole quest that you run through with him,

04:05:16.800 --> 04:05:19.200
and especially the work of the animators

04:05:19.200 --> 04:05:22.720
and the voice actor did that really pushed it forward.

04:05:22.720 --> 04:05:23.080
Absolutely.

04:05:23.080 --> 04:05:24.240
We brought it all together.

04:05:24.240 --> 04:05:27.320
Now, if you've played the quest, you know that Adis has the ability

04:05:27.320 --> 04:05:33.480
to control what has got to be one of the biggest bosses

04:05:33.480 --> 04:05:35.480
in Warframe to date, the Hunhullis.

04:05:35.480 --> 04:05:37.360
Oh, Carrie, you might want to fact check me there.

04:05:37.360 --> 04:05:39.560
Is it the biggest to date?

04:05:39.560 --> 04:05:41.280
Are we including spaceships?

04:05:41.280 --> 04:05:43.440
Ooh, spaceship bosses?

04:05:43.440 --> 04:05:46.200
Maybe bipedal characters?

04:05:46.200 --> 04:05:47.520
Let's go with that category.

04:05:47.520 --> 04:05:49.720
Go on, sort of something.

04:05:49.720 --> 04:05:51.920
It's very big.

04:05:51.920 --> 04:05:53.640
Yeah, he's very big.

04:05:53.640 --> 04:05:56.600
How did you guys go about tackling such a large scale

04:05:56.600 --> 04:06:00.800
sentient? I mean it is different. You don't often kind of design from the point

04:06:00.800 --> 04:06:07.280
of view of an ant about to be stoned. So a different kind of design challenge on

04:06:07.280 --> 04:06:12.880
that side. And happily we had the same person who did the vessels actually did

04:06:12.880 --> 04:06:16.640
the hun hullis and there's a lot of overlap in terms of scale and everything

04:06:16.640 --> 04:06:20.480
else that's involved with that. But you know it's a different point of view. You

04:06:20.480 --> 04:06:24.600
actually care quite a lot about a foot design. I know there is a lot of caring

04:06:24.600 --> 04:06:27.180
about foot designs and Warframe, but this one particularly.

04:06:27.180 --> 04:06:32.680
Carrie, Carrie, we're trying to get through this panel without mentioning feet.

04:06:32.680 --> 04:06:33.680
It's a fetish.

04:06:33.680 --> 04:06:34.680
Where is that?

04:06:34.680 --> 04:06:43.900
But yeah, you look up, so you're silhouette at the top, everything else matters.

04:06:43.900 --> 04:06:46.420
So it is a bit of a different game and it's bloody huge.

04:06:46.420 --> 04:06:47.420
It is bloody huge.

04:06:47.420 --> 04:06:50.920
Shout out to Alberto for such phenomenal work on the Hun Hollis.

04:06:50.920 --> 04:06:54.880
Now, if you want to see some really cool, kind of like, in-progress states of the Hun-Hullis

04:06:54.880 --> 04:06:59.160
model, we actually have like a bonus panel content article that will be posted over at

04:06:59.160 --> 04:07:04.380
Warframe.com after this panel concludes, and it includes, you know, Alberto's kind of step-by-step

04:07:04.380 --> 04:07:08.540
on how the Hun-Hullis was created, so you'll definitely want to check that out.

04:07:08.540 --> 04:07:13.100
We also can't forget about the Dactylists in our lineup with Sentient Characters.

04:07:13.100 --> 04:07:16.960
And now, Mike, can you tell us a little bit about how it was collaborating with different

04:07:16.960 --> 04:07:21.920
departments to make the Dactylist, it's kind of a dynamic character in the boss fight.

04:07:21.920 --> 04:07:26.240
Before that, next time you guys are doing a big giant robot, please let me know.

04:07:26.240 --> 04:07:32.720
I think we already did. Working on this guy was really, I think Kerry told me to say fluid

04:07:32.720 --> 04:07:41.440
process. It is. There's a lot of interdepartmentalists. Yes, yes. Often, sometimes we are actually,

04:07:41.440 --> 04:07:45.600
I should say, the question often is what comes first chicken or the egg and the answer at these

04:07:45.600 --> 04:07:51.900
generally yes. So working on this we worked with a bunch of departments and

04:07:51.900 --> 04:07:58.280
Corey did a really cool design and then having to make that in 3D and make it to

04:07:58.280 --> 04:08:02.600
the specs of the game designers for the boss fight was interesting. Like I tried

04:08:02.600 --> 04:08:06.520
my best to split it up into different parts just in case if there was anything

04:08:06.520 --> 04:08:10.920
they needed to do or if they changed their mind they could do that and I think

04:08:10.920 --> 04:08:18.320
At one point he was really bulky and really like hulked out and they were like we can't we have to feel sorry for him

04:08:18.320 --> 04:08:22.440
so we had to like you know make him a little bit frail and I think

04:08:23.360 --> 04:08:28.560
When we saw the demo last year it really hit. Yeah, that's that. Yeah

04:08:29.680 --> 04:08:31.440
Well, I know that

04:08:31.440 --> 04:08:35.640
You wanted to kind of you wanted to make the players care about a sentient care

04:08:35.640 --> 04:08:38.400
Which coming back to a this was a bit of a tricky thing

04:08:38.400 --> 04:08:41.840
Was there anything that you took from Aedis that you applied to the Dr. Liz?

04:08:41.840 --> 04:08:45.800
We literally took his eyes, put him in this character.

04:08:45.800 --> 04:08:49.240
I figured, you know, if it worked for Aedis, it would work for this guy.

04:08:49.240 --> 04:08:51.400
Absolutely, absolutely.

04:08:51.400 --> 04:08:58.400
All right, and credit to Phrydivik as well for giving it its texture polish as well to really drive it home.

04:08:58.400 --> 04:09:06.120
Okay, so another unique element to this update was the new faction, the Anarchs, our new enemy faction.

04:09:06.120 --> 04:09:11.600
And of course, they came fully equipped with Tau Dax weapons.

04:09:11.600 --> 04:09:15.240
And Kaz, I know you had a blast working on these with the weapons team.

04:09:15.240 --> 04:09:17.240
What were some of the highlights?

04:09:17.240 --> 04:09:20.840
Yeah, so I got to design all of them, which is always fun.

04:09:20.840 --> 04:09:27.400
The only one that we had to use for reference at this point was the Orvius from Teshyn.

04:09:27.400 --> 04:09:34.160
So, well, I can't make everything out of just arc shapes and stuff.

04:09:34.160 --> 04:09:36.440
He's got to start pulling in some other elements.

04:09:36.440 --> 04:09:39.760
So I started looking at Tessian's model as well,

04:09:39.760 --> 04:09:42.920
and bringing in more of those slightly bulbous bell shapes

04:09:42.920 --> 04:09:46.880
and things like that, and then some parabolic kinds of shapes

04:09:46.880 --> 04:09:48.920
as well, especially for the bow.

04:09:48.920 --> 04:09:52.960
And yeah, just kind of tried to expand the style a little bit.

04:09:52.960 --> 04:09:55.920
But it always is hard to start with these sorts of things,

04:09:55.920 --> 04:09:57.080
with the blank page.

04:09:57.080 --> 04:09:59.760
You don't know what you're going to do.

04:09:59.760 --> 04:10:02.560
But by the end, the last one I did was the Gratler skin.

04:10:02.560 --> 04:10:04.520
and that one I'm really proud of,

04:10:04.520 --> 04:10:05.960
I think that one came out the best.

04:10:05.960 --> 04:10:08.640
Yeah, as you should be, it's incredible, right?

04:10:08.640 --> 04:10:09.420
Yeah.

04:10:09.420 --> 04:10:09.920
Yeah.

04:10:14.920 --> 04:10:20.200
So speaking of weapons, we had some big ones released

04:10:20.200 --> 04:10:23.800
in this update, the Tectilus Artifacts, focus school weapons

04:10:23.800 --> 04:10:26.840
that have performed tower on strikes, as we know.

04:10:26.840 --> 04:10:29.760
And Tim, these had to be big.

04:10:29.760 --> 04:10:32.340
So what kind of techniques did the animation team

04:10:32.340 --> 04:10:35.180
employee to kind of give it that oomph.

04:10:35.180 --> 04:10:39.420
Yeah, so usually when we cast powers,

04:10:39.420 --> 04:10:41.580
we're focused mostly on mobility.

04:10:41.580 --> 04:10:43.500
Warframe's a very fast game, and we

04:10:43.500 --> 04:10:46.420
want you to be able to cast powers on the move.

04:10:46.420 --> 04:10:49.940
But with the advent of the Gemini emotes,

04:10:49.940 --> 04:10:53.700
we kind of tapped more into a cinematic camera,

04:10:53.700 --> 04:10:57.420
where we would take control for a few seconds, not too long.

04:10:57.420 --> 04:11:00.340
And it really adds more cinematic flair and zaz to it.

04:11:00.340 --> 04:11:05.680
So when we had these big weapons, we knew it wasn't going to feel huge and impactful unless we did the same thing.

04:11:05.680 --> 04:11:13.480
So we made a bit more of a cinematic moment, take over, control the camera, and really show like the perspective of how big these things are.

04:11:13.480 --> 04:11:17.280
And I know you guys didn't mocap any of these because I don't think you could, right?

04:11:17.280 --> 04:11:19.320
So they were mostly hand keyed, am I correct?

04:11:19.320 --> 04:11:21.620
Yes, we'll often shoot video reference.

04:11:21.620 --> 04:11:27.840
But I think maybe that first one that was shown in the demo was like a little bit longer where you grab the sword and pull it out.

04:11:27.840 --> 04:11:30.120
That was originally mocap, but then we had to crunch it down,

04:11:30.120 --> 04:11:33.200
crunch it down for speed, and there's heavy modification

04:11:33.200 --> 04:11:34.120
after the fact.

04:11:34.120 --> 04:11:35.640
But the rest, I believe, are all hand-kept.

04:11:35.640 --> 04:11:36.480
Incredible.

04:11:36.480 --> 04:11:39.760
And I know a lot of VFX and SFX to really bring it home

04:11:39.760 --> 04:11:41.400
and give it that punchiness.

04:11:41.400 --> 04:11:44.680
Now, the tower on strikes, like everything else

04:11:44.680 --> 04:11:46.880
we've discussed thus far about the old piece,

04:11:46.880 --> 04:11:52.480
all came together in one seriously epic cinematic quest.

04:11:52.480 --> 04:11:55.760
Elise, this screenshot maybe is giving you

04:11:55.760 --> 04:12:00.280
a little stress from looking back on, putting it together.

04:12:00.280 --> 04:12:02.960
But I know that you said it was particularly cool to work

04:12:02.960 --> 04:12:04.880
on this opening sequence.

04:12:04.880 --> 04:12:06.080
Yeah, yeah.

04:12:06.080 --> 04:12:09.400
This sequence was super fun.

04:12:09.400 --> 04:12:13.600
You can't mocap a guy gets smacked by a giant vessel.

04:12:13.600 --> 04:12:16.000
Well, we could, but I think someone might die.

04:12:16.000 --> 04:12:22.240
So yeah, so you can't mocap hardly any of this stuff.

04:12:22.240 --> 04:12:24.960
And you also can't film any reference,

04:12:24.960 --> 04:12:26.960
which is what I usually do.

04:12:26.960 --> 04:12:28.640
So you just have to kind of eyeball it

04:12:28.640 --> 04:12:30.960
and it was a really fun challenge.

04:12:30.960 --> 04:12:32.960
And then I think I was done with the send

04:12:32.960 --> 04:12:34.160
and moving on to other stuff.

04:12:34.160 --> 04:12:38.320
And then Jeff said, hey, I know we have him on the ground

04:12:38.320 --> 04:12:40.600
and then he gets smacked and then rolls

04:12:40.600 --> 04:12:41.860
and then does all this other stuff.

04:12:41.860 --> 04:12:43.680
But the designers have added this really cool

04:12:43.680 --> 04:12:44.640
Mario tick feature.

04:12:44.640 --> 04:12:47.680
So what if instead of that, he jumps up,

04:12:47.680 --> 04:12:49.800
hips in the face, then gets blasted,

04:12:49.800 --> 04:12:52.120
then falls through the air, then gets knocked

04:12:52.120 --> 04:12:54.560
and then da, da, da, da, da, and you have two weeks go.

04:12:54.960 --> 04:12:57.720
So that was a fun challenge.

04:12:57.720 --> 04:12:59.000
So you made it happen.

04:12:59.000 --> 04:13:01.060
Tim, as I understand it,

04:13:01.060 --> 04:13:05.120
you found some motivation during your mo-capping.

04:13:05.120 --> 04:13:07.960
You found it in a really great place while you were working on the old piece.

04:13:07.960 --> 04:13:09.000
Do you want to share that?

04:13:09.000 --> 04:13:13.420
Yeah. So I woke up at one point last year with frozen shoulder,

04:13:13.420 --> 04:13:15.360
which just meant that if I move it to certain positions,

04:13:15.360 --> 04:13:17.120
it would hurt a lot, and I thought,

04:13:17.120 --> 04:13:18.760
well, I just won't do that. It'll be fine.

04:13:18.760 --> 04:13:20.120
Then I was mo-capping,

04:13:20.120 --> 04:13:23.120
I think some agile animations for Uriel,

04:13:23.120 --> 04:13:26.080
where he's got it like, rah, and I was, oh, that kind of hurt.

04:13:26.080 --> 04:13:28.160
I think I really need physio.

04:13:28.160 --> 04:13:31.120
And physio, apparently, is find all the things that hurt the most

04:13:31.120 --> 04:13:32.960
and then do that for 40 minutes in the morning

04:13:32.960 --> 04:13:34.680
and 40 minutes in the evening.

04:13:34.680 --> 04:13:36.200
And I was like, I know I need to do it,

04:13:36.200 --> 04:13:40.120
but it's like, oh, it's so annoying and it takes so long.

04:13:40.120 --> 04:13:43.720
But at the same time that this was going on,

04:13:43.720 --> 04:13:48.040
NDD20 was doing his new player play through Warframe.

04:13:48.040 --> 04:13:50.840
And we love NDD.

04:13:50.840 --> 04:13:54.360
Watching him get absolutely giddy about the lore

04:13:54.360 --> 04:13:58.080
and feel all the feels in the quest,

04:13:58.080 --> 04:14:00.560
getting to experience that again for the first time by Kare

04:14:00.560 --> 04:14:03.400
and say, to all the people who stream their new player

04:14:03.400 --> 04:14:05.280
experience, thank you for giving us the opportunity

04:14:05.280 --> 04:14:07.400
to feel that stuff again.

04:14:07.400 --> 04:14:08.840
But yeah, so what I did is I said,

04:14:08.840 --> 04:14:10.480
I'm just going to save these as a treat.

04:14:10.480 --> 04:14:13.080
I will only watch them while I'm exercising to my physio,

04:14:13.080 --> 04:14:14.240
otherwise I won't do them.

04:14:14.240 --> 04:14:15.440
And so he motivated me.

04:14:15.440 --> 04:14:17.640
So to some extent, you can thank Andy

04:14:17.640 --> 04:14:22.840
for the old piece, having all the proper mocap where it's not just one arm stiff by my side

04:14:22.840 --> 04:14:23.840
the whole time.

04:14:23.840 --> 04:14:24.840
So thank you.

04:14:24.840 --> 04:14:25.840
Wow.

04:14:25.840 --> 04:14:26.840
Thank you.

04:14:26.840 --> 04:14:30.840
I was hoping to shake his hand today, but that is not it.

04:14:30.840 --> 04:14:31.840
Virtual handshake.

04:14:31.840 --> 04:14:32.840
Yeah.

04:14:32.840 --> 04:14:37.560
Thank you everyone who plays Warframe in streams and shares those experience with us.

04:14:37.560 --> 04:14:40.800
That makes it very special, very motivating for the team.

04:14:40.800 --> 04:14:43.120
Thank you, Elise and Tim, for sharing that.

04:14:43.120 --> 04:14:48.560
We now have a video showcasing all of the incredible animation and mocap work that

04:14:48.560 --> 04:14:52.560
went into the old piece, so sit back, relax, and enjoy.

04:15:13.120 --> 04:15:17.120
For the first show for the world

04:15:18.120 --> 04:15:22.120
Onward, high and high

04:15:23.120 --> 04:15:27.120
From a really tiny sky

04:15:28.120 --> 04:15:32.120
To the beach of mist and tide

04:15:33.120 --> 04:15:35.120
Onward, first show for the world

04:15:36.120 --> 04:15:38.120
I'm sorry, I didn't want to, it was him or me

04:15:39.120 --> 04:15:40.120
Him or me

04:15:40.120 --> 04:15:42.120
Oh

04:16:10.120 --> 04:16:18.120
I'm not sure if I'm fine

04:16:25.120 --> 04:16:28.120
Tenno, I heal. I trap mine.

04:16:35.120 --> 04:16:37.120
My leg goes with him now.

04:16:40.120 --> 04:16:42.120
I

04:17:10.120 --> 04:17:27.320
I think we know how your shoulder got messed up.

04:17:27.320 --> 04:17:32.400
Literally just got a case of the old ones while I was sleeping.

04:17:32.400 --> 04:17:36.160
Well shout out to the animation team, DE team obviously.

04:17:36.160 --> 04:17:38.480
Like I said this was such a monumental quest for us.

04:17:38.480 --> 04:17:45.480
So give them a hand for such incredible work on such a big, important quest for us.

04:17:45.480 --> 04:18:04.480
Now, of course, that quest sets the stage for our journey to Tau.

04:18:04.480 --> 04:18:16.440
Are you guys ready for some towel reveals?

04:18:16.440 --> 04:18:17.440
Is Tim not ready?

04:18:17.440 --> 04:18:27.480
Okay, so let's start with the kind of weaponry you'll have in your arsenals.

04:18:27.480 --> 04:18:33.960
How does a shotgun sound?

04:18:33.960 --> 04:18:37.640
not just a shotgun, a sentient shotgun.

04:18:37.640 --> 04:18:38.640
Yes.

04:18:38.640 --> 04:18:46.480
Now, Kaz, we can't say too much about this, but we are looking at a sentient shotgun.

04:18:46.480 --> 04:18:48.440
What can you tell us about it?

04:18:48.440 --> 04:18:50.640
Well, it's got six barrels.

04:18:50.640 --> 04:18:54.560
It's got to be really weird.

04:18:54.560 --> 04:18:55.560
It's sentient.

04:18:55.560 --> 04:19:00.280
There might be a really weird animation that goes with this one, with some really weird

04:19:00.280 --> 04:19:02.280
little arms and stuff.

04:19:02.280 --> 04:19:06.280
Tim, do you want to give them a little tease, maybe?

04:19:06.280 --> 04:19:07.280
Warframe weird.

04:19:07.280 --> 04:19:08.280
Warframe weird.

04:19:08.280 --> 04:19:11.280
So sentient arms, six barrels.

04:19:11.280 --> 04:19:12.280
They move.

04:19:12.280 --> 04:19:13.280
They move.

04:19:13.280 --> 04:19:14.280
They do stuff.

04:19:14.280 --> 04:19:15.280
Okay.

04:19:15.280 --> 04:19:16.280
We'll just have to wait and see.

04:19:16.280 --> 04:19:17.280
All right.

04:19:17.280 --> 04:19:22.280
And it's been a while since we've had a new fist melee weapon.

04:19:22.280 --> 04:19:23.280
Yes.

04:19:23.280 --> 04:19:24.280
Gazzes.

04:19:24.280 --> 04:19:25.280
Gazzes, jazz.

04:19:25.280 --> 04:19:26.280
You guys are excited.

04:19:26.280 --> 04:19:34.560
Kaz's jazz that you guys are excited. It is an unbelievably cool design. Perhaps we'll

04:19:34.560 --> 04:19:41.040
see it later in action. Well, that's boiling anything again, Kaz. Sorry, Kaz, I haven't

04:19:41.040 --> 04:19:44.960
given you any crazy prompts for this, but what can you tell us? What was actually your

04:19:44.960 --> 04:19:47.240
favorite part about this design?

04:19:47.240 --> 04:19:53.480
Well, the metal parts on the front, they might look a little bit like the sentient thingies

04:19:53.480 --> 04:19:57.780
that moved in that undulating way on sentience. I don't know what you call those, what are

04:19:57.780 --> 04:20:04.520
they, Jennings? So it's kind of like, you know, when you're like tapping your fingers, it's

04:20:04.520 --> 04:20:11.680
kind of badass. Undulating fingers. We like that. And with a new shotgun and with a new

04:20:11.680 --> 04:20:18.320
fist melee, you'll surely need something to shoot and punch, right? Well, we're heading

04:20:18.320 --> 04:20:23.320
to a place where you'll meet some very interesting sentient enemies.

04:20:23.320 --> 04:20:28.320
Pretty cool.

04:20:28.320 --> 04:20:33.320
Don't you just want to punch him?

04:20:33.320 --> 04:20:38.320
Yeah, I kind of just want to punch him.

04:20:38.320 --> 04:20:40.320
Okay, again, so sorry.

04:20:40.320 --> 04:20:45.320
We can't say much about this at all, but maybe you're theorizing.

04:20:45.320 --> 04:20:50.660
at all, but maybe you're theorizing, and you've got some things going on in the brain. All

04:20:50.660 --> 04:20:56.820
shall be revealed soon, Tenno. We can, however, show you some work in progress animation for

04:20:56.820 --> 04:21:02.100
this new sentient enemy. So let's have a look at that. And this video is interesting. It

04:21:02.100 --> 04:21:07.220
actually kind of highlights a very interesting part of the developmental process, when sometimes

04:21:07.220 --> 04:21:11.920
the model isn't ready yet, so you're actually seeing a coolant Racknoid cosplay as this

04:21:11.920 --> 04:21:17.000
this new sentient enemy. Look at him go! Yeah, I was actually talking to Eric who animated

04:21:17.000 --> 04:21:23.320
this and he said it's really useful to have existing models with similar shapes and movements

04:21:23.320 --> 04:21:27.000
to work off of. So this is really super cool to see. I mean, we're excited to see when

04:21:27.000 --> 04:21:30.400
the model gets done. Actually, do you guys want to talk about that a little? Oh! Oh!

04:21:30.400 --> 04:21:34.400
So I was just going to say, yeah, we, we, Warframe production is pretty quick. So sometimes

04:21:34.400 --> 04:21:37.640
we just have to get going without knowing what the final model is going to look like.

04:21:37.640 --> 04:21:42.920
we just have to use whatever's close and then adjust when the final stuff comes in.

04:21:42.920 --> 04:21:46.640
And it works out in the end, okay? You get a little teaser there for how that sentient

04:21:46.640 --> 04:21:52.320
enemy is going to be moving around. Okay. We have a new shotgun. We have a new melee.

04:21:52.320 --> 04:22:00.800
What else could we possibly need to deal with these new sentients? Maybe we'll need the

04:22:00.800 --> 04:22:04.800
the core cracker, the core cracker.

04:22:05.800 --> 04:22:06.640
Yes?

04:22:08.480 --> 04:22:10.980
No, that's not it, that's not it.

04:22:10.980 --> 04:22:11.640
God!

04:22:11.640 --> 04:22:15.140
God, that was, that was all the guests that were excited.

04:22:15.140 --> 04:22:15.940
Don't look at it.

04:22:15.940 --> 04:22:17.900
Don't look at it.

04:22:17.900 --> 04:22:18.920
I'm having fun.

04:22:18.920 --> 04:22:21.920
I'm having fun.

04:22:21.920 --> 04:22:22.920
It's just beautiful.

04:22:22.920 --> 04:22:25.920
It's just beautiful.

04:22:26.920 --> 04:22:27.880
What?

04:22:27.880 --> 04:22:30.000
You shouldn't have liked that, Revolver.

04:22:30.000 --> 04:22:37.000
We love the quarterbacker. Wow. Okay, if you're ready for this, an interesting weapon like

04:22:41.480 --> 04:22:48.480
this surely needs an equally interesting war friend. Say hello to Brisco, Marco, and

04:23:00.000 --> 04:23:04.000
What are we looking at? What are we looking at here?

04:23:04.000 --> 04:23:17.000
Well, yeah, there you go. Briscoe is a new detective warframe that's going to play an important part in our main update for this year.

04:23:17.000 --> 04:23:18.000
Absolutely.

04:23:18.000 --> 04:23:20.120
And as you've seen, he's carrying a big gun.

04:23:20.120 --> 04:23:25.880
And we're kind of going with the long-trench vibe with him.

04:23:25.880 --> 04:23:28.240
But as you can see, probably, I'm

04:23:28.240 --> 04:23:31.480
guessed by the spoilers that we've seen online.

04:23:31.480 --> 04:23:35.600
He has some sentience influence going on.

04:23:35.600 --> 04:23:36.640
Yeah.

04:23:36.640 --> 04:23:41.040
But an opposite take compared to something like Caliban,

04:23:41.040 --> 04:23:45.640
where Caliban is more very heavy on the sentient elements.

04:23:45.640 --> 04:23:49.640
The open chest is floating, a lot of floating elements.

04:23:49.640 --> 04:23:53.880
In this case, Briscoe is almost, oh, it's done.

04:23:53.880 --> 04:23:55.760
Sorry, I can hear you, buddy.

04:23:55.760 --> 04:23:59.260
So in this case, Briscoe has more of a,

04:23:59.260 --> 04:24:03.000
almost a normal Warframe design or a blueprint,

04:24:03.000 --> 04:24:05.720
which maybe we are suggesting that it's made

04:24:05.720 --> 04:24:07.960
with sentient resources.

04:24:07.960 --> 04:24:10.880
Mm, here we go.

04:24:10.880 --> 04:24:12.720
Teasing a little too many things there.

04:24:12.720 --> 04:24:14.680
So who's excited for Briscoe?

04:24:14.680 --> 04:24:32.200
I have one extra little tidbit of information about Brisco that we can share. He will have

04:24:32.200 --> 04:24:39.200
his very own pound companion. Very exciting. And it looks awesome. And it looks awesome.

04:24:39.200 --> 04:24:46.320
I'm sorry for not showing it to you today. Picture it in your mind. Picture it in your

04:24:46.320 --> 04:24:52.320
mind. But we'll show it in future dev streams. Don't worry. But get excited for that. Little

04:24:52.320 --> 04:25:00.320
briscoe. Mr. pound companion. Okay. I know. That brings us to the end of the art and animation

04:25:00.320 --> 04:25:09.720
panel. There will be an article, like I mentioned, a bonus panel content article posted over

04:25:09.720 --> 04:25:16.760
at warframe.com. It features things like a video about Descendia's level design process

04:25:16.760 --> 04:25:22.200
from Cole Crosby, which is very cool. You want to check that out. Thank you, panelists.

04:25:22.200 --> 04:25:26.160
Thank you, Elise. Thank you, Tim. Thank you, Mike. Thank you, Marco. Thank you, Carrie.

04:25:26.160 --> 04:25:30.080
Thank you, Kaz, so much for joining and sitting up here in front of this amazing crowd of

04:25:30.080 --> 04:25:37.080
Tenno sitting here, one in Ontario Canada, watching from around the world, shout-outs

04:25:37.080 --> 04:25:46.080
to everyone on digital extremities. And I think Steve said at first at the beginning

04:25:46.080 --> 04:25:50.080
of the day, we love humans that make art. We love human-made art.

04:25:50.080 --> 04:26:03.780
Thank you for creating characters and worlds that make us fall in love more and more with

04:26:03.780 --> 04:26:08.820
Warframe with each update, with each chapter of this 13-year story.

04:26:08.820 --> 04:26:12.240
We are so appreciative for all of your hard work.

04:26:12.240 --> 04:26:16.360
Thank you so much to the DE team, the art departments, the animation departments, everyone

04:26:16.360 --> 04:26:19.320
who makes these updates happen, who makes Warframe happen.

04:26:19.320 --> 04:26:26.320
And thank you guys for watching, and being here with us today.

04:26:26.320 --> 04:26:37.720
Now, okay, I actually have one more thing to show you.

04:26:37.720 --> 04:26:42.600
Tim and Elise have been quite occupied cooking stuff up in the mocap room.

04:26:42.600 --> 04:26:46.040
So why don't we take a peek at what they've been up to.

04:26:46.040 --> 04:26:47.880
And with that, thank you so much, everyone.

04:26:47.880 --> 04:26:48.880
Happy TennoCon.

04:26:48.880 --> 04:26:50.680
for being here, enjoy the rest of the day.

04:26:50.680 --> 04:26:52.040
Thank you, bye bye.

04:26:52.040 --> 04:26:52.880
Thank you.

04:26:52.880 --> 04:26:53.880
Thank you.

04:26:53.880 --> 04:26:54.880
Thank you.

04:27:24.880 --> 04:27:26.880
You

04:27:54.880 --> 04:28:07.320
Tenokon, Day 2. So you lost your voice at the Tenokon concert, eh? You ain't here for

04:28:07.320 --> 04:28:15.280
nothing. Free rewards. It's always free rewards. If you watch Tenokon for 30 minutes between

04:28:15.280 --> 04:28:22.960
11am and 4.30pm Eastern, you'll receive the Hau'vou primary weapon. Someone offered me

04:28:22.960 --> 04:28:30.040
it free weapon once. Hey kiddo, he said. Give me the creeps. Now, pedal live is where things

04:28:30.040 --> 04:28:36.160
get interesting. If you watch for an additional 30 minutes, you'll get Mesa Prime, no strings

04:28:36.160 --> 04:28:43.620
attached. Those guns she carried ain't no toys. Peacemaker ain't that ironic.

04:28:43.620 --> 04:28:48.960
So you need to know how to get these rewards. Logging into Warframe.com slash Twitch should

04:28:48.960 --> 04:28:55.360
do it. You can follow instructions better than any streak of that, Cam. If you can do that,

04:28:55.360 --> 04:29:01.360
those Twitch drops will be sent to your inbox. Maybe it prefers Steam. If you log into your

04:29:01.360 --> 04:29:06.480
Steam account before watching, you'll get some Steam tokens. Claiming those tokens and

04:29:06.480 --> 04:29:13.560
logging into your Warframe account will redeem those rewards. Oh, it's almost time. Let's

04:29:13.560 --> 04:29:15.560
enjoy the show. See you around.

04:32:13.560 --> 04:32:43.480
I am Sister Marie-Laureux, ordained of soul, sworn to Lua, and bearer of the Holy

04:32:43.480 --> 04:32:45.480
Fire

04:33:13.480 --> 04:33:33.480
There is much work to be done.

04:38:43.480 --> 04:38:45.480
I

04:40:13.480 --> 04:40:33.480
Tenno Con, hello, hello.

04:40:33.480 --> 04:40:36.480
Tenno here, there.

04:40:36.480 --> 04:40:37.480
Hi, everyone.

04:40:37.480 --> 04:40:38.480
Everywhere.

04:40:38.480 --> 04:40:42.480
Those of you joining us in London, those of you watching from home, welcome to the 2026

04:40:42.480 --> 04:40:45.560
2026 Warframe narrative panel.

04:40:45.560 --> 04:40:49.560
Yes, that is right.

04:40:49.560 --> 04:40:54.040
We have been approved for a second year after last year's panel.

04:40:54.040 --> 04:40:55.280
Will we get a third?

04:40:55.280 --> 04:40:56.440
Who knows?

04:40:56.440 --> 04:41:01.840
My name is Corey Vandenhoek and I'm a community project manager on Warframe, and I will be

04:41:01.840 --> 04:41:08.680
your host for the next 50-ish minutes, a deep dive into the lore of the world of Warframe.

04:41:08.680 --> 04:41:11.920
But you're not here for me, you're here for these folks.

04:41:11.920 --> 04:41:16.440
I am so pleased to introduce you to Warframe's Principal Writer,

04:41:16.440 --> 04:41:20.320
responsible for many of your favorite memes, Kat Kingsley.

04:41:20.320 --> 04:41:21.320
Hi, everyone.

04:41:21.320 --> 04:41:33.320
Next, we have our lead narrative designer, the Game Dev Hero Award-nominated, Ryan Moll.

04:41:33.320 --> 04:41:34.320
Hello, Ryan.

04:41:34.320 --> 04:41:35.320
Pleasure to be here.

04:41:35.320 --> 04:41:41.320
Next, this is a real treat for me, actor extraordinaire, one-third of the devil.

04:41:41.320 --> 04:41:45.320
third of the devil's triad, the voice of Ruth, Renee Zagin.

04:41:45.320 --> 04:41:56.320
Yes, yes, you may see an empty chair. Ben Starr was meant to join us on this panel,

04:41:56.320 --> 04:42:02.320
but ever since he got cast in Soul Frame, he stopped answering my emails, big-timed us,

04:42:02.320 --> 04:42:07.320
so we needed someone to fill the spot. Fortunately, our creative director was able to step up,

04:42:07.320 --> 04:42:10.320
Please introduce to the stage Ms. Rebecca Ford.

04:42:10.320 --> 04:42:39.320
Hello, TennoCon.

04:42:39.320 --> 04:42:46.120
It's me, definitely Rebecca Ford.

04:42:46.120 --> 04:42:51.880
Reb, it's so wonderful to see you.

04:42:51.880 --> 04:42:53.640
Can you look at us, can you believe this?

04:42:53.640 --> 04:42:59.560
I can't believe it, it's amazing to be here and you know unlike Ben Starr who's cheating

04:42:59.560 --> 04:43:08.280
on you with Sulfurine, I would never do that to you because I truly love you as Rebecca

04:43:08.280 --> 04:43:12.200
for the creative director of Warframe, no further questions.

04:43:12.200 --> 04:43:13.200
Right.

04:43:13.200 --> 04:43:18.200
So today's panel is really a two-fold initiative.

04:43:18.200 --> 04:43:23.440
We want to do our sort of informative deep dive into the world of Warframe, but also

04:43:23.440 --> 04:43:30.120
much like last year, to the craft of storytelling, how writing and acting and even visual art

04:43:30.120 --> 04:43:32.760
all overlap and collaborate together.

04:43:32.760 --> 04:43:34.560
So that's the plan for today.

04:43:34.560 --> 04:43:37.360
I'm going to run you through the spoiler policy.

04:43:37.360 --> 04:43:42.560
we're covering everything up to the reveal of Jade Shadow's constellations. So I'm talking

04:43:42.560 --> 04:43:49.520
Devstream, we're talking Ryoku, Vena, Orion, Sirius, but we won't dive into the quest because

04:43:49.520 --> 04:43:52.440
people are working through things at their own pace. We would hate to spoil something

04:43:52.440 --> 04:44:00.640
so fresh. Having said that, I would like to kick things off by taking us back, way back,

04:44:00.640 --> 04:44:05.480
to the old piece. Last year's Tenor Live was where we first shoved this off, and since

04:44:05.480 --> 04:44:12.000
then the Quest has released. Ryan, you have been with Digital Extreme since the mid-2000s.

04:44:12.000 --> 04:44:17.720
You've been responsible. You've worked on Warframe since day one. You have been there

04:44:17.720 --> 04:44:23.520
caching very old 13-year-old checks. What can you tell us about the process of caching

04:44:23.520 --> 04:44:26.320
old checks, about finally taking players back to this old era?

04:44:26.320 --> 04:44:31.360
Yeah, well, we've certainly ridden a lot of checks over the years and bits of dialogue

04:44:31.360 --> 04:44:37.160
and Codex and I hope that we've come in to cash them, you know, especially in the Kim

04:44:37.160 --> 04:44:44.320
system. But there was one check, it became clear at our writers room last year that we

04:44:44.320 --> 04:44:49.320
still had to cash and we hadn't done it. And actually, Rob, you were leading that meeting.

04:44:49.320 --> 04:44:59.000
Do you want to tell the story? Thank you, Underling Ryan. You truly have been a good

04:44:59.000 --> 04:45:04.600
servant to me over the years, but I do. It's a wonderful point you raised because I remember

04:45:04.600 --> 04:45:11.000
vividly being there in January 2025 and the story that we wanted to tell is the story of

04:45:11.000 --> 04:45:15.320
tonight. It's what we're going to be revealing at Tenno Live, but what we realized in that meeting

04:45:15.320 --> 04:45:23.000
that I was definitely there for was the fact that in order to tell this story we needed to see

04:45:23.000 --> 04:45:30.640
town before. We needed to see where we were before and we needed to see peace and it was

04:45:30.640 --> 04:45:35.360
in that moment that this is where the old peace kind of derived from. And there was

04:45:35.360 --> 04:45:39.720
one thing that I desperately wanted and that was essentially trench warfare, right? I said

04:45:39.720 --> 04:45:44.480
over and over again, trench warframe. Coin it now.

04:45:44.480 --> 04:45:46.600
It's true. It was right there from the beginning.

04:45:46.600 --> 04:45:51.720
And the problem with that meeting is, Ryan, you wouldn't stop screaming.

04:45:51.720 --> 04:45:53.720
He has that problem.

04:45:53.720 --> 04:45:59.240
Ryan, do you feel that the old piece, for the most part, matches your vision for the

04:45:59.240 --> 04:46:00.240
era?

04:46:00.240 --> 04:46:06.480
Oh, you know, it's tough to say because over the years we've been developing it and we've

04:46:06.480 --> 04:46:13.760
been, you know, in the very beginning the old war was a notion that we would write into

04:46:13.760 --> 04:46:17.640
weapon descriptions and into little codex entries as a thing that happened.

04:46:17.640 --> 04:46:21.400
and it was a mythical event in the history of Warframe.

04:46:21.400 --> 04:46:26.080
We knew bits about it, but it took all these quests

04:46:26.080 --> 04:46:30.720
and Kim system writing and all this to kind of tease out

04:46:30.720 --> 04:46:32.080
bits of detail about it.

04:46:32.080 --> 04:46:34.080
As we developed the second dream,

04:46:34.080 --> 04:46:37.080
as we put Tushin in the game and had DAX,

04:46:37.080 --> 04:46:40.960
we started to learn more and more about who the Orican were

04:46:40.960 --> 04:46:42.000
in the past.

04:46:42.000 --> 04:46:43.880
And so when it came to write this,

04:46:43.880 --> 04:46:46.800
it was almost like the way that the operator

04:46:46.800 --> 04:46:50.320
and the Lotus are excavating memories.

04:46:50.320 --> 04:46:52.640
We had to do the same thing for this quest

04:46:52.640 --> 04:46:56.760
to really understand what this era of Tao

04:46:56.760 --> 04:46:57.760
was going to be like.

04:47:00.520 --> 04:47:01.360
Woo!

04:47:01.360 --> 04:47:02.200
Woo!

04:47:02.200 --> 04:47:03.520
Good.

04:47:03.520 --> 04:47:05.040
How'd that?

04:47:05.040 --> 04:47:10.080
So if I remember one thing, again, very vividly, cat,

04:47:10.080 --> 04:47:12.080
there was a conversation, the fact that, like, what was it?

04:47:12.080 --> 04:47:13.520
What was the story that we wanted to tell it?

04:47:13.520 --> 04:47:15.920
And it was almost like, I mean, you mentioned it in the room,

04:47:15.920 --> 04:47:18.240
it was the Christmas armistice of World War I.

04:47:18.240 --> 04:47:20.280
And I think that's the great thing about this game

04:47:20.280 --> 04:47:23.080
is you're taking inspirations from various parts of the world

04:47:23.080 --> 04:47:24.160
and we're placing into the game,

04:47:24.160 --> 04:47:26.040
we're transposing it into the key of Warframe,

04:47:26.040 --> 04:47:28.560
but it's always kind of identifiably that.

04:47:28.560 --> 04:47:31.200
Exactly, no, it was how do we,

04:47:31.200 --> 04:47:33.320
we're always trying to connect something

04:47:33.320 --> 04:47:36.240
that's so otherworldly to a very human experience

04:47:36.240 --> 04:47:37.440
and that was something that you really wanted

04:47:37.440 --> 04:47:39.000
to draw from, Rob, is like always,

04:47:39.000 --> 04:47:41.960
how do we connect this to the human experience?

04:47:41.960 --> 04:47:44.240
And that's something that you're always,

04:47:44.240 --> 04:47:46.160
Your leadership is always so inspiring.

04:47:46.160 --> 04:47:47.400
And thank you.

04:47:47.400 --> 04:47:49.240
And it's definitely human, Rebecca Ford.

04:47:49.240 --> 04:47:51.800
I really agree with you there.

04:47:51.800 --> 04:47:54.160
And speaking of Reb's vision, you know,

04:47:54.160 --> 04:47:56.720
if I had to guess the Dax, the Grineer, Sentience,

04:47:56.720 --> 04:47:58.880
that was always a part of the plan

04:47:58.880 --> 04:48:00.520
as it relates to the old war.

04:48:00.520 --> 04:48:02.600
But I imagine things like the Hanhalas,

04:48:02.600 --> 04:48:05.600
the Tauron strikes, Scrapic anime sword.

04:48:05.600 --> 04:48:08.560
Maybe that wasn't in the 2013 Lore Bible.

04:48:08.560 --> 04:48:11.240
Reb, can you talk about balancing classic concepts

04:48:11.240 --> 04:48:14.080
with new things appearing in the past?

04:48:14.080 --> 04:48:20.640
Yeah, I'm a benevolent overlord in what I want to get, you know?

04:48:20.640 --> 04:48:26.080
And if there's one thing you know about me, definitely Rebecca Ford, is that when I want something, I get it.

04:48:26.080 --> 04:48:27.080
So...

04:48:30.080 --> 04:48:31.080
It's true.

04:48:34.080 --> 04:48:36.680
Rev wanted a giant robot.

04:48:36.680 --> 04:48:39.480
I wanted a giant robot, so I got a giant robot.

04:48:39.480 --> 04:48:42.680
I wanted to focus on schools of ultimates, so I got ultimates.

04:48:42.680 --> 04:48:45.360
And that's how it literally came to be.

04:48:45.360 --> 04:48:49.120
I shouted at everyone and said, I want this and I got it.

04:48:49.120 --> 04:48:51.240
It's why I couldn't stop screaming.

04:48:51.240 --> 04:48:54.120
Speaking of getting what you wanted, of course,

04:48:54.120 --> 04:48:57.040
the proto frames weren't on anyone's mind back in 2013.

04:48:57.040 --> 04:48:59.880
And yet here is Roth, who arrived with the old piece

04:48:59.880 --> 04:49:02.160
and whose voice actor is here with us today.

04:49:02.160 --> 04:49:05.720
Rene, this was your first step into the world of Warframe.

04:49:05.720 --> 04:49:07.120
You joined it quite the moment.

04:49:07.120 --> 04:49:10.600
What can you tell me about the early days of this project?

04:49:10.600 --> 04:49:15.520
I think every actor loves a great character brief.

04:49:15.520 --> 04:49:18.400
I could break down of what you want.

04:49:18.400 --> 04:49:20.680
And the brief, if I remember rightly,

04:49:20.680 --> 04:49:27.200
was the late great Peter O'Tall meets Paul Betteney

04:49:27.200 --> 04:49:31.720
with a sprinkle of Russell Crowe from Master and Commander.

04:49:31.720 --> 04:49:37.200
So once an actor hears that, it's like, OK,

04:49:37.200 --> 04:49:38.200
I know where I'm going.

04:49:38.200 --> 04:49:40.040
Little bit of research.

04:49:40.040 --> 04:49:46.040
And then you get besides, I submitted my slides as any act of wood for a self-tape.

04:49:46.040 --> 04:49:52.040
I waited, I called my agent, she hadn't heard, and I think three weeks later I got off at the park.

04:49:52.040 --> 04:49:54.040
So here I am, and I'm very happy to be here.

04:49:54.040 --> 04:49:56.040
And you two had met.

04:49:59.040 --> 04:50:03.040
Yes. You two had a meeting in London, am I correct?

04:50:03.040 --> 04:50:07.040
Yeah, yeah, Renee and I met in London. Do you want to speak more to that, Renee?

04:50:07.040 --> 04:50:14.160
My agent email being said, Rebecca Ford, you are coming to London, UK.

04:50:14.160 --> 04:50:16.560
Would I like to meet you for coffee?

04:50:16.560 --> 04:50:24.640
And I think I originally, I was signed to do six four-hour recording sessions.

04:50:24.640 --> 04:50:27.880
And I think we had two left and we met in London.

04:50:27.880 --> 04:50:29.400
We discussed the character.

04:50:29.400 --> 04:50:30.200
We did.

04:50:30.200 --> 04:50:32.000
And the rest is history.

04:50:32.000 --> 04:50:35.320
The rest is history and we'll never know what happened to that meeting.

04:50:35.320 --> 04:50:36.240
Lots of coffee.

04:50:36.240 --> 04:50:40.880
No one should ever know I was caffeinated out of my mind.

04:50:40.880 --> 04:50:48.520
Kat, can I ask you about retrofitting a new character into an ancient past?

04:50:48.520 --> 04:50:54.160
It was such an interesting challenge to write ROTH, and it wasn't even so much writing

04:50:54.160 --> 04:50:58.440
the villain romance, because some of you know that it's literally my whole genre.

04:50:58.440 --> 04:51:05.920
So when Rebecca came to me and said,

04:51:05.920 --> 04:51:09.920
Orican villain romance, I would say no more.

04:51:09.920 --> 04:51:14.400
But the tricky part was writing in Orican,

04:51:14.400 --> 04:51:18.760
because here's a character who knows more about Orican society

04:51:18.760 --> 04:51:22.280
than we do, because he lived it.

04:51:22.280 --> 04:51:25.480
And so I had to go off and create the Orican org

04:51:25.480 --> 04:51:30.880
chart, so to speak, and sit there and figure out a whole lot, because he was there.

04:51:30.880 --> 04:51:31.880
He lived it.

04:51:31.880 --> 04:51:32.880
He breathed it.

04:51:32.880 --> 04:51:39.640
And when you're writing a character like that, who also is so smarmy and so clever and so

04:51:39.640 --> 04:51:47.920
witty and wants to hold that knowledge over you, he's a very dangerous character to write

04:51:47.920 --> 04:51:54.960
because almost as a writer, I'm like, I think he's manipulating me as the writer.

04:51:54.960 --> 04:52:00.800
But he was so very much fun. He was like the ice cream sundae of the Devil's

04:52:00.800 --> 04:52:04.080
Triad. I literally had to save him last because I'm like I'm gonna I'm gonna

04:52:04.080 --> 04:52:10.240
write too much of him if I if I do it first. Add another branch, Cat. No, no more

04:52:10.240 --> 04:52:17.760
branches. No, no. The localization team will kill me. If you check that out, if

04:52:17.760 --> 04:52:21.160
you checked out our panel last year, you know, we showed you what was called a

04:52:21.160 --> 04:52:25.360
casting sheet for for Eleanor. This year it's a little different. We didn't

04:52:25.360 --> 04:52:30.760
actually have a casting sheet for Roth. Reb, why was that the case?

04:52:30.760 --> 04:52:37.080
Well, as we know, I'm collecting actors like Infinity Stones.

04:52:37.080 --> 04:52:51.880
If I want them, I get them. And with this, with this, I quite clearly in mind had an

04:52:51.880 --> 04:52:57.260
idea for this character. And there was an actor in mind that I was particularly interested

04:52:57.260 --> 04:53:03.600
in. And you were that actor. And so we didn't actually need to write anything. It was more

04:53:03.600 --> 04:53:06.840
just finding the flavor of something. You don't need to hear the actual lines

04:53:06.840 --> 04:53:10.800
written down, it's more a sense of the character, so this is what what you were

04:53:10.800 --> 04:53:16.760
given. And had you not had you turned it down, which you never would have, never,

04:53:16.760 --> 04:53:21.960
never, that we would have written something more particular and put out a

04:53:21.960 --> 04:53:27.840
casting brief. But really, we had you in mind from the very beginning. Thank you.

04:53:27.840 --> 04:53:38.480
I understand you recently revisited some of the material from The Devil's Triad.

04:53:38.480 --> 04:53:42.240
Was there any line or any particular part that stuck out to you?

04:53:42.240 --> 04:53:46.880
I have a line that I'd like you to read.

04:53:46.880 --> 04:53:47.880
In the style of Rode?

04:53:47.880 --> 04:53:50.880
Yes, please.

04:53:50.880 --> 04:53:53.880
And there are many people watching.

04:53:53.880 --> 04:54:05.600
Okay, so this is the blood bath proposal.

04:54:05.600 --> 04:54:11.960
She summoned me to her bath one evening.

04:54:11.960 --> 04:54:21.400
I strode across the mingling puddles of perfumed water and blood and stood dutifully to attention.

04:54:21.400 --> 04:54:25.000
I'm bored, Rose.

04:54:25.000 --> 04:54:28.760
Let's kill the other Orokin and take over.

04:54:41.760 --> 04:54:45.360
That line was written by our lead writer, Adrian Botte,

04:54:45.360 --> 04:54:50.120
who wrote all of the Descendee of Voice Laws.

04:54:50.120 --> 04:55:00.120
Shout out to Adrian, who is home in London Prime, or nearby,

04:55:00.120 --> 04:55:01.400
with a family conflict.

04:55:01.400 --> 04:55:03.720
And he wrote all of those dialogues

04:55:03.720 --> 04:55:06.840
because there is a effortless way that he

04:55:06.840 --> 04:55:10.240
commands the way of Orokin monologuing

04:55:10.240 --> 04:55:14.480
that I just could not even hope to approach.

04:55:14.480 --> 04:55:16.600
It's just beautiful the way that he can do that.

04:55:16.600 --> 04:55:20.600
Adrian, I miss you.

04:55:20.600 --> 04:55:22.600
I miss you, I miss you.

04:55:22.600 --> 04:55:26.600
In the interest of time, we'll keep going beyond the old piece.

04:55:26.600 --> 04:55:29.600
But before we leave, I do want to talk about Adis.

04:55:29.600 --> 04:55:31.600
Reb, yes.

04:55:31.600 --> 04:55:36.600
Why Adis, this sweet sentient child? Where did the idea of Adis come from?

04:55:36.600 --> 04:55:39.600
We wanted them to experience what was at stake,

04:55:39.600 --> 04:55:43.600
and how better to do this than through a young fledgling friendship

04:55:43.600 --> 04:55:45.440
and to give Tenno's first friend,

04:55:45.440 --> 04:55:48.240
and to show it in such a young state,

04:55:48.240 --> 04:55:49.920
it's so raw and real,

04:55:49.920 --> 04:55:52.560
and showing what people were fighting for,

04:55:52.560 --> 04:55:55.200
and ultimately what was there to lose.

04:55:55.200 --> 04:55:57.920
And, you know, best to tell it through character

04:55:57.920 --> 04:55:59.600
and through storytelling.

04:55:59.600 --> 04:56:01.600
And I think we really hit it out of the park.

04:56:02.600 --> 04:56:03.600
And...

04:56:03.600 --> 04:56:05.600
APPLAUSE

04:56:06.240 --> 04:56:08.840
And I will say that was...

04:56:08.840 --> 04:56:10.040
That was something we were...

04:56:10.040 --> 04:56:12.360
We knew from that very first meeting

04:56:12.360 --> 04:56:16.760
that we were going to tell that story with with the operator and a young

04:56:16.760 --> 04:56:18.280
sentence. We didn't know he was going to be

04:56:18.280 --> 04:56:23.960
aides yet, but it was part of the DNA of the old piece at the very

04:56:23.960 --> 04:56:26.760
beginning was that story.

04:56:26.760 --> 04:56:29.960
Right on. We're going to keep trucking along,

04:56:29.960 --> 04:56:32.680
but between conventions we also shipped the teacher,

04:56:32.680 --> 04:56:38.040
Valis Undermine, shadow grapher. Ryan, you led writing on the teacher and I'd

04:56:38.040 --> 04:56:41.320
love to hear you tell us more about dipping back into the early game.

04:56:41.320 --> 04:56:46.920
Oh, yeah. Well, you know, we knew we needed to teach mods to players better.

04:56:48.120 --> 04:56:53.480
We found that people who were experiencing the mod system and playing with it stuck with the game

04:56:53.480 --> 04:56:58.680
and those that didn't really get the menu and didn't understand how to play it bounced off.

04:56:58.680 --> 04:57:03.320
So we wanted to give people that early appetizer, get them into that menu,

04:57:03.320 --> 04:57:09.240
get them to understand how powerful mods were. But I had a secret second agenda that I really

04:57:09.240 --> 04:57:15.240
want to do. We have characters in the game that don't get the best introduction or weren't

04:57:15.240 --> 04:57:20.280
getting the best introduction at that point. And one of the main ones was Teshyn. And I

04:57:20.280 --> 04:57:26.320
really, really wanted to give Teshyn a proper introduction in the game. So I was able to

04:57:26.320 --> 04:57:32.320
meld those two tasks together in that quest. And I hope it worked.

04:57:32.320 --> 04:57:40.320
I really love the teacher. We were talking about this backstage. To me, it feels very much like

04:57:40.320 --> 04:57:49.320
Episode 3 of a TV series, right? It's like a two-parter of Awakening and Forrest Prize, and then we go into Episode 3. That's the teacher.

04:57:49.320 --> 04:57:59.320
For sure. I mean Warframe is very episodic in how we treat our quests. It's almost an anthology in certain respects, where we're getting different characters from all over the place.

04:57:59.320 --> 04:58:03.320
and really just to go back to those early days.

04:58:03.320 --> 04:58:06.320
One of the other things about that quest was that I wanted to write a quest

04:58:06.320 --> 04:58:09.320
that was specifically for the new players.

04:58:09.320 --> 04:58:14.320
I knew all of you who are here or vets would maybe want to go back and play it too,

04:58:14.320 --> 04:58:21.320
but I didn't want to have to worry about putting a challenge in there for existing players.

04:58:21.320 --> 04:58:23.320
Players have got thousands of hours in the game.

04:58:23.320 --> 04:58:25.320
It really had to be for those players who had three hours in the game.

04:58:25.320 --> 04:58:32.320
And I think all of you appreciate that you're going to get fresh blood sticking around a little bit more because of that quest.

04:58:37.320 --> 04:58:43.320
Now our players understand the premise of the update for Jay Chattis Constellations.

04:58:43.320 --> 04:58:48.320
Kat, what can you tell us about developing a direct sequel to a quest? It's somewhat rare for us.

04:58:48.320 --> 04:58:54.120
It is, and it definitely proposed a lot of interesting challenges because talking about

04:58:54.120 --> 04:59:01.920
writing checks and then having to cash them later, there was a war frame, baby.

04:59:01.920 --> 04:59:06.800
And so, Rebecca, he would sort of like go off and then come back and had a very clear

04:59:06.800 --> 04:59:13.640
plan of like, okay, there's this, and also another check was what happens to Orb 3 and

04:59:13.640 --> 04:59:14.640
all of that.

04:59:14.640 --> 04:59:20.560
So it was a very, very interesting world of what to do with this and how to embrace it

04:59:20.560 --> 04:59:24.920
and how to take that forward in an interesting and yet also unexpected way, because one of

04:59:24.920 --> 04:59:29.120
the things we really love to do with Warframe is what to do but how to do it in the most

04:59:29.120 --> 04:59:30.800
unexpected way possible.

04:59:30.800 --> 04:59:37.120
And there were a couple callbacks to Jade Shadow's one, specifically a bit with Ordis.

04:59:37.120 --> 04:59:38.120
Right, Ryan?

04:59:38.120 --> 04:59:39.120
Yes, yes.

04:59:39.120 --> 04:59:46.440
to go back to the, and back in the orbiter with the stalker, and Ortis, and actually,

04:59:46.440 --> 04:59:50.880
I don't know if you noticed, but Ortis sounded a little bit different this time because we

04:59:50.880 --> 04:59:59.680
had our brand new voice actor, Warframe alumni, but new to Ortis, Kevin Lim doing the voice.

04:59:59.680 --> 05:00:11.920
Kevin, I really think you nailed the spirit of Ortiz without trying to do a sound alike

05:00:11.920 --> 05:00:13.600
or anything like that.

05:00:13.600 --> 05:00:20.720
You really took the mantle that Mike Lethem, our retired Ortiz, developed and ran with

05:00:20.720 --> 05:00:23.280
it and I'm so happy with where we are.

05:00:23.280 --> 05:00:24.280
Thank you.

05:00:24.280 --> 05:00:25.280
Can we give it up for Mike Lethem?

05:00:25.280 --> 05:00:26.280
Oh yeah, and one for Mike Lethem.

05:00:26.280 --> 05:00:28.280
One for Michael Ethan.

05:00:28.280 --> 05:00:32.280
Oh gee, Ortis.

05:00:32.280 --> 05:00:34.280
Oh gee.

05:00:34.280 --> 05:00:40.280
So that is everything we wrote and shipped between the last TennoCon and this one.

05:00:40.280 --> 05:00:43.280
Before we move out of the past and start contemplating the future,

05:00:43.280 --> 05:00:47.280
there's one member of the writing staff who could not be here today,

05:00:47.280 --> 05:00:50.280
and Adrian Baud, the lead writer on Warframe,

05:00:50.280 --> 05:00:53.280
insisted on sharing a short message with all of the Tenno here today

05:00:53.280 --> 05:00:55.280
and watching all over the globe.

05:00:55.280 --> 05:01:00.280
This one is for the lorehead, so grab your notebooks, classes and session.

05:01:25.280 --> 05:01:30.400
for the old piece is that the sentient did in fact complete their solar rail between

05:01:30.400 --> 05:01:35.560
the origin system and tau. That's actually something we've known about for as long as

05:01:35.560 --> 05:01:41.400
we've known about tau at all. It was first mentioned in Mags Prime Codex entry way back

05:01:41.400 --> 05:01:46.920
in 2013 and on the topic of the old piece I also really ought to address the question

05:01:46.920 --> 05:01:52.680
of how come the operator is up and about instead of in a cradle on lower. The second

05:01:52.680 --> 05:01:58.240
dream is a transient state, one which they were put into for therapeutic reasons, as

05:01:58.240 --> 05:02:04.360
well as to pilot more frames remotely. It's not the same thing quite as the long sleep

05:02:04.360 --> 05:02:10.040
or the long dream, which is when the Lotus put all the tenor into their pods shortly

05:02:10.040 --> 05:02:14.400
after the Night of the Naga drums and they stayed there. One question that comes up

05:02:14.400 --> 05:02:20.000
a lot is, did the events of the old piece actually happen? Yes they did, although bear

05:02:20.000 --> 05:02:24.000
in mind we are seeing them as the operator remembers them. They are not

05:02:24.000 --> 05:02:30.120
eternalism shamanic kids. We've actually only used eternalism twice for serious

05:02:30.120 --> 05:02:34.480
story beats, once for the operator and drifter's existence in the new war, and

05:02:34.480 --> 05:02:37.040
once for serious crime.

05:02:37.040 --> 05:02:39.040
Hello. Hello.

05:02:39.040 --> 05:02:43.040
And one, and two, and a happy ending.

05:02:43.040 --> 05:02:49.040
Which leaves me neatly on with the question of what is the indifference really, and what does it want?

05:02:49.040 --> 05:02:51.440
Well, I can now reveal for the first time.

05:02:51.440 --> 05:02:52.480
Oh no, no!

05:02:52.480 --> 05:02:54.360
Son of a...

05:02:54.360 --> 05:02:55.920
...Potenac guy!

05:02:55.920 --> 05:02:57.880
Just... overlaid a signal.

05:02:57.880 --> 05:03:00.000
I couldn't believe it either.

05:03:00.000 --> 05:03:03.400
But the big question everyone's gonna have is, are they remissible?

05:03:03.400 --> 05:03:05.800
Well, I have special permission to tell you.

05:03:05.800 --> 05:03:08.640
Well, oh, Tenacon!

05:03:08.640 --> 05:03:11.640
Yes, you just wrote a bookmark!

05:03:11.640 --> 05:03:14.160
APPLAUSE

05:03:14.160 --> 05:03:24.160
Is that a mirror?

05:03:24.160 --> 05:03:26.160
That sounded like a mirror.

05:03:26.160 --> 05:03:28.160
That did sound like a mirror.

05:03:28.160 --> 05:03:30.160
What's a mirror's up to?

05:03:30.160 --> 05:03:32.160
Kat, do you have any idea what we just saw?

05:03:32.160 --> 05:03:34.160
He's back.

05:03:34.160 --> 05:03:38.160
Coming to an origin system near you.

05:03:38.160 --> 05:03:42.160
A mirror from the Hex is taking over Nora Knight's broadcast.

05:03:42.160 --> 05:03:49.600
cast early. He is. So coming in August, Amir is giving Nora a bit of a vacation

05:03:49.600 --> 05:03:58.520
and taking over for a very special night wave. And also, he's also taking over one

05:03:58.520 --> 05:04:04.320
of the rooms upstairs in the Holvanium Mall and turned it into a fables and

05:04:04.320 --> 05:04:05.320
frontiers.

05:04:05.320 --> 05:04:26.000
So, you can, for a six-day mini-text adventure in the Kim System, you can join the Hex for

05:04:26.000 --> 05:04:32.240
their little mini-text adventure, and, but I warn you, not all is well in the land of

05:04:32.240 --> 05:04:40.320
Holvendheim. So we will be finding a new room. You will be finding a new room. You will meet

05:04:40.320 --> 05:04:45.920
Amir there to make your character and then you will play the game on Kim with the rest

05:04:45.920 --> 05:04:51.320
of the Hex for a little six-day mini text adventure. Now all the parts and pieces, now

05:04:51.320 --> 05:05:01.920
the art that we worked with for creators here. Now this art, this art was created, this concept

05:05:01.920 --> 05:05:13.160
was created by Brigham. Now Brigham is in the audience tonight. Brigham is my

05:05:13.160 --> 05:05:20.800
co-author of this Fables and Frontiers text adventure because all I said, all I

05:05:20.800 --> 05:05:26.000
said was yeah Eleanor's gonna be the warlock and of course Arthur has to be

05:05:26.000 --> 05:05:31.320
the paladin. He's just gonna be the basic paladin. He's Arthur. What do you mean

05:05:31.320 --> 05:05:42.400
basic. Is something Ben Starr would say. Exactly. And Brighen was off to the races

05:05:42.400 --> 05:05:50.040
and I barely even scratched the surface of the art that Brighen created. And so

05:05:50.040 --> 05:05:55.240
what we've created here is the parts and pieces to then give back to the

05:05:55.240 --> 05:06:00.040
community for all of you to be able to take these and play campaigns of your

05:06:00.040 --> 05:06:02.740
own, and run off and be free.

05:06:02.740 --> 05:06:04.240
What about Time Lapse?

05:06:04.240 --> 05:06:05.740
Can you show us what you're talking about?

05:06:05.740 --> 05:06:07.240
We'll show you Time Lapse here.

05:06:07.240 --> 05:06:09.240
A freaking four-take question.

05:06:09.240 --> 05:06:15.360
Because this is our love letter to you, the community, because you fell in love with these

05:06:15.360 --> 05:06:21.360
characters, and then I've fallen back in love with what you've created, and it's like this

05:06:21.360 --> 05:06:22.800
wouldn't have happened.

05:06:22.800 --> 05:06:28.200
This Fables and Frontiers campaign wouldn't exist without all the love that you've given

05:06:28.200 --> 05:06:30.000
to these characters.

05:06:30.000 --> 05:06:35.840
And so we wanted to do this as almost a thank you to all of you and like to be able to see

05:06:35.840 --> 05:06:45.320
what, and yes, Monk Arthur, Monk Arthur is real, it haunts my dreams.

05:06:45.320 --> 05:06:47.920
And did we mention that there's some returning voice actors?

05:06:47.920 --> 05:06:53.440
Yes, and so in the shockwave all of the Hex are returning to make cameo appearances.

05:06:53.440 --> 05:07:01.600
He would be so stoked if Ben Starr were here.

05:07:01.600 --> 05:07:02.840
He'd be thrilled.

05:07:02.840 --> 05:07:04.760
He would be thrilled.

05:07:04.760 --> 05:07:07.680
And to be able to work with Brigham was just so phenomenal.

05:07:07.680 --> 05:07:12.240
It was such a collaborative process, and we were able to just sort of bounce ideas back

05:07:12.240 --> 05:07:18.120
and forth, and they put so much love and thought and backstory into these.

05:07:18.120 --> 05:07:26.220
And just like the Eleanor, oh my god, like they have a guillotine around, she has a guillotine

05:07:26.220 --> 05:07:32.020
around her neck and like is the patron, like her patron is like this eldrick like infested

05:07:32.020 --> 05:07:36.580
death patron, it is so cool, it is so amazing.

05:07:36.580 --> 05:07:46.900
There's a few more things coming in the subway as well, and so we have these amazing glyphs

05:07:46.900 --> 05:07:48.020
coming.

05:07:48.020 --> 05:08:02.380
Alwea is a barbarian, fashioned after a bone widow, and it is so cool, it's going to rock.

05:08:02.380 --> 05:08:06.580
And if you were watching the sound panel, you may have heard that a new online track

05:08:06.580 --> 05:08:10.380
is on its way and that will be arriving with this update.

05:08:10.380 --> 05:08:16.540
It will also be a little bit of Tenregen, maybe a few more Tenregen sickness, you didn't

05:08:16.540 --> 05:08:17.540
hear it from me.

05:08:17.540 --> 05:08:19.040
A little bit more art.

05:08:19.040 --> 05:08:23.620
And we have some of these character sheets that I drew up with all of the amazing concept

05:08:23.620 --> 05:08:24.620
art.

05:08:24.620 --> 05:08:27.820
So these will be coming with the updates so that you guys can all take these and run

05:08:27.820 --> 05:08:28.820
off and play.

05:08:28.820 --> 05:08:33.300
And that is, have fun translating all of that, guys.

05:08:33.300 --> 05:08:37.500
I have a new respect for the art team, and I had to do that line by line in Photoshop.

05:08:37.500 --> 05:08:41.700
Yes, if I can translate that tenor bit, feel free.

05:08:41.700 --> 05:08:47.140
That is Lord Allen V. and Greg.

05:08:47.140 --> 05:08:52.220
And this is arriving in August.

05:08:52.220 --> 05:08:53.220
In August, yep.

05:08:53.220 --> 05:08:54.220
Right.

05:08:54.220 --> 05:08:57.220
So we'll see you back and have you very, very soon.

05:08:57.220 --> 05:08:58.220
Very, very soon.

05:08:58.220 --> 05:09:07.220
I would like to add that this isn't possible without you guys.

05:09:07.220 --> 05:09:08.220
Exactly.

05:09:08.220 --> 05:09:14.220
The fact that the community have embraced the hex in this way is absolutely incredible.

05:09:14.220 --> 05:09:19.220
And you have responded so brilliantly and I should think it's the vivid drawing of these characters

05:09:19.220 --> 05:09:23.220
by our amazing narrative team that means that they can be placed into different contexts.

05:09:23.220 --> 05:09:27.220
And the fact that you guys are so excited means a lot to us that we keep getting to do this

05:09:27.220 --> 05:09:30.900
and we keep going to revisit these characters again and again and again so

05:09:30.900 --> 05:09:34.180
thank you for turning up and thank you for kind of giving us life so these

05:09:34.180 --> 05:09:38.140
characters can keep giving us life so you're amazing thank you. Absolutely well

05:09:38.140 --> 05:09:52.260
said. We are entering a segment of the show that I

05:09:52.260 --> 05:09:54.500
I like to call ask the director.

05:09:54.500 --> 05:09:55.000
Yes.

05:09:55.000 --> 05:09:57.500
Last year, Adrian, Kat, and Ryan, they

05:09:57.500 --> 05:09:58.980
had to plead the fifth a little bit,

05:09:58.980 --> 05:10:02.540
because some of my questions would be, you know, why 1999?

05:10:02.540 --> 05:10:05.740
And they would say, oh, that's really a red decision.

05:10:05.740 --> 05:10:06.780
She would have to answer that.

05:10:06.780 --> 05:10:10.180
But Mr. Rebecca Ford is here on the stage with me today.

05:10:10.180 --> 05:10:10.900
Yep.

05:10:10.900 --> 05:10:12.060
And now I get to ask you.

05:10:12.060 --> 05:10:13.180
Ask me anything.

05:10:13.180 --> 05:10:16.020
I will ask whatever I please.

05:10:16.020 --> 05:10:19.980
So I know we said no JS constellations spoilers,

05:10:19.980 --> 05:10:21.780
but we agreed to make one exception.

05:10:21.780 --> 05:10:26.220
There was just one particular line that I want to dig into.

05:10:26.220 --> 05:10:28.660
Honhau tells the stalker, quote,

05:10:28.660 --> 05:10:29.820
Natah can never know.

05:10:29.820 --> 05:10:32.300
She must always believe in a future.

05:10:32.300 --> 05:10:33.980
I know this line caught a few people's ears,

05:10:33.980 --> 05:10:35.820
and it certainly caught mine.

05:10:35.820 --> 05:10:39.220
Why is it that Natah can never know what happens

05:10:39.220 --> 05:10:41.220
in Jay Chattel's constellations?

05:10:41.220 --> 05:10:48.620
Honhau can burden, he can deal with the burden of the knowledge

05:10:48.620 --> 05:10:52.580
that the future is fundamentally doomed in some capacity.

05:10:52.580 --> 05:11:00.460
He can shoulder that burden, but in order for Natar to keep going,

05:11:00.460 --> 05:11:04.460
he is giving her the one thing that enables her to keep going,

05:11:04.460 --> 05:11:09.140
and that is hope, the belief that there is a better world after today.

05:11:09.140 --> 05:11:12.580
And I think that is a gift and a beautiful thing

05:11:12.580 --> 05:11:14.660
that a father can give a child.

05:11:14.660 --> 05:11:23.660
I want to get a little bit of real talk.

05:11:23.660 --> 05:11:29.660
You've been studio intern, community manager, community director, now creative director,

05:11:29.660 --> 05:11:32.660
and all that time you have been the voice of the Lotus.

05:11:32.660 --> 05:11:36.660
How has your relation to this character changed over this time period?

05:11:36.660 --> 05:11:39.660
First of all, don't I sound great as the Lotus?

05:11:39.660 --> 05:11:52.780
When I definitely, Rebecca Ford, think of my relationship with the Lotus, I feel like

05:11:52.780 --> 05:11:55.780
she is both a part of me and not a part of me.

05:11:55.780 --> 05:12:02.220
I feel like she haunts me like a Dickensian ghost.

05:12:02.220 --> 05:12:05.820
If I respect her, she respects me.

05:12:05.820 --> 05:12:10.780
It's an amazing relationship, and I'm incredibly proud to kind of keep going with it.

05:12:10.780 --> 05:12:16.660
How do you plan and write for yourself now when Lotus is part of a quest?

05:12:16.660 --> 05:12:17.660
Are you...

05:12:17.660 --> 05:12:26.340
Well, every time I'm telling Adrienne to kill her, and he won't let me kill her, because

05:12:26.340 --> 05:12:32.020
I in good faith can't continue on being a nepo Lotus and writing all the stuff for her.

05:12:32.020 --> 05:12:36.540
So, you know, Adrienne wants to keep letting her live, but every single time we go into

05:12:36.540 --> 05:12:40.740
a new meeting, I want to, I want to death for her, but you guys keep wanting her, so

05:12:40.740 --> 05:12:42.740
she's just going to keep coming back.

05:12:42.740 --> 05:12:52.960
How do you, how do you decide where her story should go?

05:12:52.960 --> 05:12:56.380
Do you feel an investment in her that is different from some of the other characters?

05:12:56.380 --> 05:13:01.580
Well, Kat and I actually had a good little chat about this recently, and we both decided

05:13:01.580 --> 05:13:05.780
that she has one, ooh, a tease.

05:13:05.780 --> 05:13:09.860
She has one big important thing to accomplish.

05:13:09.860 --> 05:13:13.060
So I think we can tease, stay tuned, Kat.

05:13:13.060 --> 05:13:14.900
Exactly, so stay tuned.

05:13:17.380 --> 05:13:18.220
This is a question for Red,

05:13:18.220 --> 05:13:20.340
but I suppose the whole team can jump in as well.

05:13:20.340 --> 05:13:24.940
How important is story to the gameplay of each update?

05:13:24.940 --> 05:13:28.420
I'll say arguably probably the most important thing

05:13:28.420 --> 05:13:29.260
about this game.

05:13:29.260 --> 05:13:34.260
something to hang the grind on and make people keep coming back.

05:13:34.900 --> 05:13:39.900
We have this ethos, which is at least one character per update.

05:13:40.700 --> 05:13:44.740
Because this isn't just a series of systems or mechanics,

05:13:44.740 --> 05:13:46.140
it's a living, breathing world,

05:13:46.140 --> 05:13:47.740
and the story keeps you coming back.

05:13:47.740 --> 05:13:50.740
And the fact that this game is thriving more than ever

05:13:50.740 --> 05:13:54.500
is testament to the strength of the writing team,

05:13:54.500 --> 05:13:57.780
working in tandem with all of the amazing artists

05:13:57.780 --> 05:13:59.940
and designers and developers at this company.

05:13:59.940 --> 05:14:02.100
But yeah, I would say people want to come back

05:14:02.100 --> 05:14:03.700
because they are invested in these characters

05:14:03.700 --> 05:14:06.140
and they're invested in this world.

05:14:06.140 --> 05:14:07.420
And if I may add.

05:14:07.420 --> 05:14:13.500
Well said, Rebecca.

05:14:13.500 --> 05:14:14.900
Thank you.

05:14:14.900 --> 05:14:19.380
If I might add, when we first started working on Warframe,

05:14:19.380 --> 05:14:22.580
we didn't yet know that narrative and story

05:14:22.580 --> 05:14:26.980
was going to be as big a part of what it was.

05:14:26.980 --> 05:14:29.660
If those of you who are founders,

05:14:29.660 --> 05:14:32.900
I know there's a couple out there still, that's amazing.

05:14:32.900 --> 05:14:34.780
You'll remember that the stories

05:14:34.780 --> 05:14:37.220
in the early part of the game were much more simple.

05:14:37.220 --> 05:14:38.740
They were much more humble.

05:14:38.740 --> 05:14:41.780
Our character presentation was much more simple and humble.

05:14:41.780 --> 05:14:46.300
This is why we were using our UI artists,

05:14:46.300 --> 05:14:48.100
Mike Lethem as an artist,

05:14:48.100 --> 05:14:53.100
and our marketing manager, Rebecca, as the Lotus.

05:14:54.820 --> 05:14:56.380
We were just trying to make a simple game,

05:14:56.380 --> 05:15:00.340
But the more we made it and the more we got your responses,

05:15:00.340 --> 05:15:04.740
we realized that delving deeper and deeper into story

05:15:04.740 --> 05:15:06.460
was what was keeping people around.

05:15:06.460 --> 05:15:08.420
And that's what people were telling us

05:15:08.420 --> 05:15:09.580
they were playing the game for.

05:15:09.580 --> 05:15:11.700
So we just kept on doing more and more.

05:15:11.700 --> 05:15:15.280
And here we are in the hockey arena,

05:15:15.280 --> 05:15:16.900
talking about everything that's coming.

05:15:16.900 --> 05:15:18.020
I can't believe we're here.

05:15:18.020 --> 05:15:18.860
That's amazing.

05:15:18.860 --> 05:15:19.700
Thank you.

05:15:19.700 --> 05:15:20.540
Thank you.

05:15:20.540 --> 05:15:23.100
Thank you, Tyler.

05:15:23.100 --> 05:15:25.700
Rev, I have one more question for you.

05:15:25.700 --> 05:15:31.020
Do you really have a plan for the story and if so, how far ahead are we planning?

05:15:31.020 --> 05:15:36.340
Oh, okay. So back in 2022, and I definitely, Rebecca Ford took the job.

05:15:36.620 --> 05:15:39.580
I gave myself five years.

05:15:40.100 --> 05:15:41.540
There was a five year plan.

05:15:41.580 --> 05:15:45.980
And currently, if anyone's checking their calendars, we're currently at 4.5 years

05:15:45.980 --> 05:15:47.420
of that five year plan.

05:15:48.980 --> 05:15:54.540
Luckily, because of you, because of the amazing team that I get to work with

05:15:54.540 --> 05:16:00.940
every single day, there may be more runway to that five-year plan. So thank you.

05:16:05.740 --> 05:16:12.860
I can tell you by what you are going to watch later on this afternoon, there are some wonderful

05:16:12.860 --> 05:16:17.020
surprises in store and that is because of your support. So thank you so much.

05:16:17.020 --> 05:16:27.720
I would like to talk to the group of advice and influences.

05:16:27.720 --> 05:16:33.680
Reb, we saw you bringing anime and heavy metal to Jay Chattos constellations, but on the

05:16:33.680 --> 05:16:39.920
performance side, Breme, what are you bringing with you into the booth mentally, emotionally,

05:16:39.920 --> 05:16:41.520
physically?

05:16:41.520 --> 05:16:50.520
Apples and grapes, actors love apples when they're recording.

05:16:50.520 --> 05:16:57.520
Apples have a natural acidity that cuts through throat mucus, sorry to be so.

05:16:57.520 --> 05:17:00.520
No, please tell us more about that throat mucus, we're live.

05:17:00.520 --> 05:17:06.520
Yeah, and it can sort of aid in the production of saliva in your mouth.

05:17:06.520 --> 05:17:12.760
Anyone that's ever had to speak in public and has dry mouth or clicking lips an apple can

05:17:13.600 --> 05:17:17.420
Sort that out any type of apple granny Smith granny Smith

05:17:27.880 --> 05:17:32.960
And grapes because I just love grapes, but yeah constantly drinking but also if I could say

05:17:32.960 --> 05:17:40.760
having the team because you know we're in London UK having you guys on Zoom

05:17:40.760 --> 05:17:47.360
having a great engineer a great director like JC and Rebecca directing you're

05:17:47.360 --> 05:17:53.640
welcome thank you it's you know we're set great scripts as an actor you

05:17:53.640 --> 05:17:58.120
couldn't ask for more. Shout out to all the great engineers and sound

05:17:58.120 --> 05:18:06.840
recorders and studios that we work with, Syndicate Sound, So Many Places. Too many

05:18:06.840 --> 05:18:11.080
to name, but you all help make Warframe come to life.

05:18:11.080 --> 05:18:12.080
Thank you.

05:18:12.080 --> 05:18:16.360
Reb, have you ever spoken with Ben about his process?

05:18:16.360 --> 05:18:24.400
Well, as Ben Starr's official photographer, I feel like I can speak on behalf of him.

05:18:24.400 --> 05:18:29.000
I feel if Ben were here, he would say that other than apples, which is great,

05:18:29.000 --> 05:18:30.720
but also there are other types of apples available.

05:18:30.720 --> 05:18:32.920
Pink ladies also are excellent.

05:18:35.720 --> 05:18:38.560
But really, it's collaboration.

05:18:38.560 --> 05:18:41.560
I think one of the great things that Digital Extremes does incredibly well,

05:18:41.560 --> 05:18:45.200
and I'm incredibly proud to be the creative director of Warframe as a result of it,

05:18:45.200 --> 05:18:50.760
is the fact that this performance of a character is not one singular person.

05:18:50.760 --> 05:18:52.280
It is not a voice.

05:18:52.280 --> 05:18:56.080
It is more than that, it's the designers, it's the writers,

05:18:56.080 --> 05:18:58.720
it's the people who conceived it at the very beginning.

05:18:58.720 --> 05:19:01.120
And this whole process is collaborative.

05:19:01.120 --> 05:19:03.640
I remember speaking to Ben back in 2024,

05:19:03.640 --> 05:19:08.040
and we helped build the ethos of Arthur together.

05:19:08.040 --> 05:19:09.120
And there were many questions.

05:19:09.120 --> 05:19:11.160
There's a joke that he's lactose intolerant

05:19:11.160 --> 05:19:13.520
because Ben Starr is lactose intolerant.

05:19:15.520 --> 05:19:19.280
They are so, we are so collaborative,

05:19:19.280 --> 05:19:21.560
and it is a joy to get to work with performers,

05:19:21.560 --> 05:19:24.240
and there's a reason why I, Rebecca Ford,

05:19:24.240 --> 05:19:26.640
am collecting actors like Infinity Stones,

05:19:26.640 --> 05:19:29.920
because actors want to work

05:19:29.920 --> 05:19:33.440
in a free and creative environment.

05:19:33.440 --> 05:19:36.840
And it really is an absolute joy for all actors

05:19:36.840 --> 05:19:39.360
to come into this space, to be welcomed,

05:19:39.360 --> 05:19:40.440
and to be appreciated,

05:19:40.440 --> 05:19:42.760
and to feel like we are part of a collaboration.

05:19:42.760 --> 05:19:46.200
But understanding that, that actors are not just,

05:19:46.200 --> 05:19:49.440
they are one part of a much wider piece,

05:19:49.440 --> 05:19:51.140
and everyone has a say in it.

05:19:52.320 --> 05:19:53.160
Yeah.

05:19:53.160 --> 05:19:53.980
Thank you.

05:19:53.980 --> 05:19:54.820
Thank you.

05:19:54.820 --> 05:19:55.660
Thank you.

05:19:55.660 --> 05:19:56.500
Thank you.

05:19:56.500 --> 05:20:01.500
For the writers, how are personal passions reaching the game?

05:20:01.700 --> 05:20:03.060
Brian, do you have anything?

05:20:03.060 --> 05:20:04.840
Yeah, personal passions.

05:20:06.260 --> 05:20:07.780
Well, you know, a couple of years ago,

05:20:07.780 --> 05:20:09.700
I got really into gardening,

05:20:09.700 --> 05:20:12.580
specifically native plant gardening.

05:20:14.080 --> 05:20:19.080
And, you know, then I was working on this mushroom update,

05:20:19.080 --> 05:20:22.120
trying to find a hook for it, trying to find a character,

05:20:22.120 --> 05:20:25.600
and I'm messing around in my dock.

05:20:25.600 --> 05:20:27.000
And the character's trying to talk to me,

05:20:27.000 --> 05:20:29.320
and all of a sudden he says,

05:20:29.320 --> 05:20:31.360
I got all these invasives sprouting up,

05:20:31.360 --> 05:20:33.600
these invasive corpus in my garden.

05:20:33.600 --> 05:20:34.960
Do you want to be my gardener?

05:20:34.960 --> 05:20:38.080
No co-user with my gardener, but you could be my gardener now.

05:20:38.080 --> 05:20:43.080
And that became the basis for the update of Valis Undermine.

05:20:43.880 --> 05:20:47.400
And it was really seeing those beautiful levels

05:20:47.400 --> 05:20:50.280
that Sumo Digital was putting together for us,

05:20:50.280 --> 05:20:54.480
showed it to Sumo Digital, who also did the teacher quests.

05:20:54.480 --> 05:20:56.480
Your guys are great, I've got to mention that earlier.

05:20:56.480 --> 05:21:01.200
So they were building these beautiful levels,

05:21:01.200 --> 05:21:03.200
and they reminded me of my gardens.

05:21:03.200 --> 05:21:06.000
And so that's kind of how Nightcap was born,

05:21:06.000 --> 05:21:09.080
and we wrapped Noko around that.

05:21:09.080 --> 05:21:13.120
And so that was our personal passions coming through.

05:21:13.120 --> 05:21:15.960
Sometimes it's other things.

05:21:15.960 --> 05:21:18.880
It's the news we see on TV.

05:21:18.880 --> 05:21:21.600
It's walking around our city.

05:21:21.600 --> 05:21:26.040
It's things we see, sometimes less beautiful things

05:21:26.040 --> 05:21:29.640
that are happening that we need to play out in our art.

05:21:29.640 --> 05:21:32.320
I won't go too much more into that now, but yeah.

05:21:32.320 --> 05:21:34.680
Yeah, quickly, Kat, do you have one?

05:21:34.680 --> 05:21:36.120
I think to sort of play off of that,

05:21:36.120 --> 05:21:38.440
it's people ask me oftentimes, like,

05:21:38.440 --> 05:21:41.320
how do I go from writing characters like Quincy to Amir

05:21:41.320 --> 05:21:44.560
to Leon to Roth to Arthur to everybody.

05:21:44.560 --> 05:21:48.640
And it's, you take a little piece of yourself,

05:21:48.640 --> 05:21:51.640
any tiny little piece, for Quincy,

05:21:51.640 --> 05:21:54.880
it's sort of like my prankster self, or a mirror.

05:21:54.880 --> 05:21:56.280
It's smashed my head on the keyboard.

05:21:56.280 --> 05:21:59.240
Remember what it was like playing Diablo II in 1999?

05:21:59.240 --> 05:22:02.040
All of my lead speak comes back.

05:22:02.040 --> 05:22:04.960
Oh yeah, I was an ice cream cone sorceress.

05:22:07.320 --> 05:22:10.280
And then for Leon and everybody,

05:22:10.280 --> 05:22:12.040
it's a little tiny different piece of you

05:22:12.040 --> 05:22:13.080
and you plant it in the ground

05:22:13.080 --> 05:22:15.200
You grow the rest of the character around it like a tree.

05:22:15.200 --> 05:22:20.160
But that one piece is your connection to that character.

05:22:20.160 --> 05:22:21.480
It's your inn.

05:22:21.480 --> 05:22:22.720
And you write the rest.

05:22:22.720 --> 05:22:26.440
For you, for Nightcap, it was that gardening connection.

05:22:26.440 --> 05:22:27.040
Exactly.

05:22:27.040 --> 05:22:29.440
And you grow the rest of the character around it.

05:22:29.440 --> 05:22:32.560
But that one piece acts as the door.

05:22:32.560 --> 05:22:35.440
And so for all of you out there that are trying

05:22:35.440 --> 05:22:39.840
to learn how to character write, that's kind of a method

05:22:39.840 --> 05:22:42.840
that we have developed as a way to do

05:22:42.840 --> 05:22:48.880
that character writing, but to sort of also to sort of get into what Rebecca was saying

05:22:48.880 --> 05:22:55.120
about working with actors is it is such a one of my favorite things to do and is one

05:22:55.120 --> 05:23:00.880
of my biggest joys working with actors is being in a recording session and listening

05:23:00.880 --> 05:23:05.140
to them do a take of a line and then having the moment where they're comfortable enough

05:23:05.140 --> 05:23:08.480
to do another version where they've rewritten it.

05:23:08.480 --> 05:23:12.720
And because I love that because then they're feeling the character and they've embodied

05:23:12.720 --> 05:23:18.360
the character and they're bringing their own life to it. Because that second take, they've

05:23:18.360 --> 05:23:21.000
now brought, it feels twice as alive.

05:23:21.000 --> 05:23:26.040
Yeah, and there's an accent. Especially the sessions that we had, and you were responding

05:23:26.040 --> 05:23:30.440
to what we were doing, what I was doing, and it just sort of gives you the confidence to

05:23:30.440 --> 05:23:31.640
do that.

05:23:31.640 --> 05:23:36.520
Because it's like, to me, what I write is a starting point. It's like, here's the character

05:23:36.520 --> 05:23:41.200
in my head, but to me, the voice of the character is what the players are going to hear. So

05:23:41.200 --> 05:23:46.160
if you can do a version that is going to sound more alive, they're going to hear it and it will

05:23:46.160 --> 05:23:54.960
feel more alive. In performance often an actor can come into a studio or go into a set and text

05:23:54.960 --> 05:24:00.960
is often king, right? A writer writes something and then an actor will have to perform it as written

05:24:00.960 --> 05:24:05.600
and sometimes you can sense that the actor isn't sensing that line, they're not really

05:24:05.600 --> 05:24:12.020
Vibing with it and you can tell when you play a game or you watch a film and you see there's something quite off

05:24:12.020 --> 05:24:15.900
It's an awkward facsimile of real life because the actor really isn't vibing with it

05:24:15.900 --> 05:24:20.460
the amazing thing about this process and the way the digital extremes works is that

05:24:21.080 --> 05:24:26.100
There is the text and there is the actor and it's the alchemy that comes between those two things

05:24:26.100 --> 05:24:29.500
If an actor is unable to convincing me say the line is not that the line is bad

05:24:29.500 --> 05:24:32.300
is that the line isn't right for that particular actor.

05:24:32.300 --> 05:24:35.340
And it's been fascinating to see how the digital extremes

05:24:35.340 --> 05:24:38.980
have moved and developed with their performers

05:24:38.980 --> 05:24:41.140
and really written around those characters.

05:24:41.140 --> 05:24:43.300
And certainly like when I, Rebecca Ford,

05:24:43.300 --> 05:24:45.140
conceived Arthur in the early stages,

05:24:45.140 --> 05:24:48.100
I could not have possibly have foreseen

05:24:48.100 --> 05:24:52.780
what he would become in collaborating with Cat, with Ben,

05:24:52.780 --> 05:24:55.140
and how he and the rest of the Hex

05:24:55.140 --> 05:24:57.100
developed alongside those actors.

05:24:57.100 --> 05:24:59.260
They really become written for the actor

05:24:59.260 --> 05:25:01.660
once you find the actor for them.

05:25:01.660 --> 05:25:02.500
For sure.

05:25:02.500 --> 05:25:07.500
Especially with characters like the tree who plays Quincy,

05:25:08.100 --> 05:25:11.220
he has so much inspired the character

05:25:11.220 --> 05:25:14.140
that he's sort of become that embodiment.

05:25:14.140 --> 05:25:14.980
Totally.

05:25:14.980 --> 05:25:17.460
I think in the interest of time, we'll keep rocking on,

05:25:17.460 --> 05:25:20.820
is there, we were talking recently about microbursts

05:25:20.820 --> 05:25:22.620
of lore and how not to all of the storytelling

05:25:22.620 --> 05:25:23.860
happens in the quest.

05:25:23.860 --> 05:25:26.140
Kat, was there anything that you thought was especially

05:25:26.140 --> 05:25:28.700
interesting with the last few years of Warframe.

05:25:28.700 --> 05:25:31.060
I think one of the weirdest cool pieces of information

05:25:31.060 --> 05:25:33.820
that is buried in the lore is the fact

05:25:33.820 --> 05:25:36.420
that Pregasa is Lotus's mother.

05:25:37.300 --> 05:25:38.620
Like Pregasa the ship?

05:25:38.620 --> 05:25:41.060
Pregasa the ship is Lotus's mother,

05:25:41.060 --> 05:25:44.820
but that was only like mentioned in one trailer

05:25:44.820 --> 05:25:47.500
back in 2018 for the new war.

05:25:47.500 --> 05:25:49.500
And it's like, wait, hold on, hold on.

05:25:49.500 --> 05:25:53.820
So, Hunhau and the ship?

05:25:53.820 --> 05:25:55.820
I don't think about it.

05:25:55.820 --> 05:25:58.380
Think about it too hard.

05:25:58.380 --> 05:26:00.520
Wait, wait, wait, wait, wait, wait.

05:26:00.520 --> 05:26:02.940
Do the math, everybody.

05:26:02.940 --> 05:26:05.220
And it's like, and then if you listen to Hunhau, wait,

05:26:05.220 --> 05:26:07.680
so the ship in Hunhau.

05:26:07.680 --> 05:26:08.820
Beyond our comprehend.

05:26:08.820 --> 05:26:09.460
Yep.

05:26:09.460 --> 05:26:13.300
I do like to see art of that, actually, if that's possible.

05:26:13.300 --> 05:26:16.540
I do want to talk about the Proto Frames.

05:26:16.540 --> 05:26:18.060
And that just blinked into existence.

05:26:18.060 --> 05:26:20.860
If you could send it directly to my email at Rebecca Ford,

05:26:20.860 --> 05:26:24.540
But you're a visual experience, just from a...

05:26:24.540 --> 05:26:26.100
I love it.

05:26:26.100 --> 05:26:28.060
From a narrative point of view,

05:26:28.060 --> 05:26:31.200
what is the thought process behind the Proto Frames?

05:26:32.580 --> 05:26:36.300
To me, the Proto Frames are a different way of telling,

05:26:36.300 --> 05:26:39.020
being able to tell the Warframe story.

05:26:39.020 --> 05:26:43.580
They are a new voice to be able to explore the narrative,

05:26:43.580 --> 05:26:46.140
and to me, that's a very, very exciting thing.

05:26:47.340 --> 05:26:48.180
Yeah.

05:26:48.180 --> 05:26:52.820
Yeah, you know, before Proto Frames,

05:26:52.820 --> 05:26:55.140
War Frames were kind of a blank slate

05:26:55.140 --> 05:26:59.020
that players could project their own personalities onto.

05:26:59.020 --> 05:27:01.620
But whenever we were telling stories about War Frames,

05:27:01.620 --> 05:27:05.140
we had to have another character come in and speak for them,

05:27:05.140 --> 05:27:06.540
which, you know, works.

05:27:06.540 --> 05:27:09.780
But the Proto Frames let us have,

05:27:09.780 --> 05:27:12.300
let War Frames have a point of view.

05:27:12.300 --> 05:27:15.420
And I think that's really special because, you know,

05:27:15.420 --> 05:27:20.420
Volt is Volt, but Amir is his own character.

05:27:21.300 --> 05:27:24.540
So that's really what we love doing with Proto Frames.

05:27:24.540 --> 05:27:25.380
Yeah.

05:27:25.380 --> 05:27:29.380
I understand Ryoku and Vina just arrived quite recently,

05:27:29.380 --> 05:27:31.980
but can you give us any crumbs of what's next,

05:27:31.980 --> 05:27:34.900
any world premieres, any one more things?

05:27:34.900 --> 05:27:37.020
Well, I can say that there aren't going to be

05:27:37.020 --> 05:27:40.900
any more Proto Frames coming this year, but...

05:27:40.900 --> 05:27:47.340
There will be a Warframe with a point of view.

05:27:47.340 --> 05:27:48.980
They had to give me something to do.

05:27:48.980 --> 05:27:53.380
Yes, we need something weird for Kat to do.

05:27:53.380 --> 05:27:58.380
With a little bit of time left here, I would just like to kind of ask the panelists for

05:27:58.380 --> 05:28:00.180
some closing thoughts or closing remarks.

05:28:00.180 --> 05:28:05.020
If I could be so bold as to start, I just want to say to the audience here online, start

05:28:05.020 --> 05:28:08.660
making things, keep making things in the words of David Lynch.

05:28:08.660 --> 05:28:11.860
I hope you are all having a lot of fun working on your favorite projects.

05:28:11.860 --> 05:28:18.660
Yes, I got something.

05:28:18.660 --> 05:28:27.700
For me, I hope it's so clear to all of you how much I love and appreciate all of you.

05:28:27.700 --> 05:28:33.340
So last year I almost cried telling you all how I will write for you to the heat death

05:28:33.340 --> 05:28:35.060
of the universe so I won't repeat myself.

05:28:35.060 --> 05:28:40.820
instead this year I will say that I have met so many of you this week who have told me and

05:28:40.820 --> 05:28:44.740
shown me your amazing artwork and I tell you how beautiful it is and you say oh it's nothing.

05:28:45.380 --> 05:28:52.740
And I want you all to know that I feel the same way. I suffer from imposter syndrome like you

05:28:52.740 --> 05:28:59.700
would not believe and I never considered myself a writer and to this day I still don't really believe

05:28:59.700 --> 05:29:04.420
that I'm a writer. I know I'm sitting here and I walked out and I get to cross off my bucket list

05:29:04.420 --> 05:29:07.560
is that I get to walk out to a stadium like a WWE wrestler.

05:29:07.560 --> 05:29:12.560
And I still will go home after this and think to myself,

05:29:14.060 --> 05:29:17.140
ah, I'm crap, they'll figure it out next week and fire me.

05:29:17.140 --> 05:29:20.940
And I want you all to think to yourselves like,

05:29:20.940 --> 05:29:23.860
oh, well, this is probably just brain goblins then.

05:29:23.860 --> 05:29:28.860
So believe in yourselves, keep making things

05:29:30.000 --> 05:29:33.960
and just keep being amazing, Tenno, please.

05:29:34.420 --> 05:29:35.420
Please.

05:29:35.420 --> 05:29:41.420
Why don't you let's hear it.

05:29:41.420 --> 05:29:43.420
I think that's really great.

05:29:43.420 --> 05:29:46.420
I know this has been said a few times today.

05:29:46.420 --> 05:29:48.420
We're here because you keep showing up.

05:29:48.420 --> 05:29:50.420
It's amazing.

05:29:50.420 --> 05:29:52.420
It's such a privilege to make this game for you.

05:29:52.420 --> 05:29:54.420
Thank you so much.

05:29:54.420 --> 05:29:57.420
Yeah, it's just so wonderful.

05:29:57.420 --> 05:30:02.420
Thank you, Ryan.

05:30:02.420 --> 05:30:10.260
I'm a jobbing actor. I never thought in my wildest dreams I would be here, being part

05:30:10.260 --> 05:30:14.140
of this, but thank you for inviting me into your family. It's something I'll never forget

05:30:14.140 --> 05:30:16.660
and it's forever, so thank you.

05:30:16.660 --> 05:30:30.980
If I may speak about myself, Rebecca Ford in the third person, or about myself, I believe

05:30:30.980 --> 05:30:34.820
that I, Rebecca Ford, am a remarkable individual.

05:30:34.820 --> 05:30:39.380
It sounds like hubris, it is not.

05:30:39.380 --> 05:30:47.460
I believe that I am so proud to be here.

05:30:47.460 --> 05:30:51.140
I am devastated in ways that I couldn't be here.

05:30:51.140 --> 05:30:54.900
I'm devastated that I couldn't share this with you right now and instead had to

05:30:54.900 --> 05:30:59.300
get the actor Ben Starr to dress up as me.

05:30:59.300 --> 05:31:01.300
Wait, what?

05:31:01.300 --> 05:31:03.300
That's not...

05:31:03.300 --> 05:31:04.300
What?

05:31:04.300 --> 05:31:06.300
Guys...

05:31:06.300 --> 05:31:08.300
I'm not really Rebecca Ford.

05:31:08.300 --> 05:31:10.300
Oh, my God!

05:31:10.300 --> 05:31:12.300
What?

05:31:13.300 --> 05:31:15.300
You idiots!

05:31:15.300 --> 05:31:17.300
It was me, Ben, all along!

05:31:20.300 --> 05:31:21.300
What?

05:31:21.300 --> 05:31:23.300
But...

05:31:23.300 --> 05:31:26.300
What I would like to say is, you are an amazing community,

05:31:26.300 --> 05:31:28.300
and I know Red would have loved to have been here.

05:31:28.300 --> 05:31:33.460
here. And she, from a personal view, is one of the most remarkable people I've ever had

05:31:33.460 --> 05:31:37.540
the pleasure to be in the vicinity of, let alone work within a professional capacity.

05:31:37.540 --> 05:31:41.700
And I know that she loves every single one of you. I've seen the way that she is at work,

05:31:41.700 --> 05:31:45.420
whether she's with you as a community, and I'm so proud to call her not just a colleague,

05:31:45.420 --> 05:31:51.460
but a friend. And I would, it would do me a great honor if we could all together say,

05:31:51.460 --> 05:31:53.660
We love you, Space Mom. Is that okay?

05:31:53.660 --> 05:31:54.660
Yeah.

05:31:54.660 --> 05:31:55.660
Okay.

05:31:55.660 --> 05:32:02.660
Three, two, one, two, three, we love you, Space Mom!

05:32:02.660 --> 05:32:03.660
Thank you.

05:32:03.660 --> 05:32:04.660
Thank you, Tentul.

05:32:04.660 --> 05:32:05.660
That is our new camera.

05:32:05.660 --> 05:32:07.660
Bye-bye.

05:32:35.660 --> 05:33:03.460
Hey, you, do you want to take your summer vacation game to the next level?

05:33:03.460 --> 05:33:05.880
How about stay?

05:33:05.880 --> 05:33:08.900
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05:33:08.900 --> 05:33:10.700
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05:33:14.180 --> 05:33:16.460
They're floating on my unit, sisters.

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to purchase this 100% real Lissette Pool Floaty.

05:33:22.740 --> 05:33:24.260
Hold my calls.

05:33:24.260 --> 05:33:25.620
I'm in follow state.

05:36:03.460 --> 05:36:07.700
The

05:36:07.700 --> 05:36:09.460
River's

05:36:09.460 --> 05:36:12.460
Treason

05:36:12.460 --> 05:36:17.460
Dreams that

05:36:17.460 --> 05:36:18.460
Seize

05:36:18.460 --> 05:36:19.460
Fairly

05:36:19.460 --> 05:36:21.460
Starved

05:36:21.460 --> 05:36:25.460
Whisper

05:36:25.460 --> 05:36:26.460
It's

05:36:26.460 --> 05:36:27.460
In for

05:36:27.460 --> 05:36:29.460
Fall

05:36:29.460 --> 05:36:30.460
What need

05:36:30.460 --> 05:36:31.460
Is a devil

05:36:31.460 --> 05:36:37.460
Forgiveness, when hell is a life spun by madmen.

05:42:01.460 --> 05:42:03.460
Lua comes to bring us home.

05:42:08.460 --> 05:42:12.460
And if the sadness is here, there is a solanity.

05:42:16.460 --> 05:42:18.460
I suppose the strongest here.

05:42:19.460 --> 05:42:23.460
I can feel the voices pressing against my mind, yearning to be free.

05:42:23.460 --> 05:42:35.460
Silver tears of Lua wash over the soul. Be with them in darkness I shall pay.

05:42:53.460 --> 05:43:15.580
Hi everyone, my name is Jeff and I'm going to take you on a little behind the scenes

05:43:15.580 --> 05:43:17.060
take of Noko.

05:43:17.060 --> 05:43:22.760
One of the biggest design challenges is balancing his character.

05:43:22.760 --> 05:43:23.760
Noko is playful.

05:43:23.760 --> 05:43:27.360
He has this whimsical trickster energy that makes him feel alive and unpredictable.

05:43:27.360 --> 05:43:30.560
But at the same time, he's still a warframe.

05:43:30.560 --> 05:43:34.360
As players level him up and bottom and take him into tougher content, his abilities still

05:43:34.360 --> 05:43:38.200
need to feel impactful and powerful.

05:43:38.200 --> 05:43:40.400
So every sound had to walk that line.

05:43:40.400 --> 05:43:44.440
Lighthearted enough to sell his personality, but never so silly that it took away from

05:43:44.440 --> 05:43:51.160
the gameplay. To build that identity, we want to stay as close to nature as possible. A

05:43:51.160 --> 05:43:56.160
lot of moco's signature is actually simple foil equipments. We experimented with things

05:43:56.160 --> 05:44:00.880
like a rainmaker, wooden shakers, branches, plants, anything that gave us those earthy

05:44:00.880 --> 05:44:06.320
natural textures. This rainmaker became one of my favorite source recordings. It has this

05:44:06.320 --> 05:44:13.580
soft cascading texture that immediately reminded me of spores drifting through the air.

05:44:13.580 --> 05:44:18.460
Shakers gave us a natural rhythmic movement that felt alive without sounding mechanical.

05:44:19.180 --> 05:44:23.420
And then there are all kinds of natural items like bark branches, dried plants, leaves.

05:44:25.820 --> 05:44:30.300
Noko also has a little vocal personality. Believe it or not, that's actually my voice.

05:44:31.420 --> 05:44:37.340
I recorded a bunch of playful quips, coughs, squeaks, little vocal performances that manipulated them

05:44:37.340 --> 05:44:41.740
by pitching and layering them until they become something that felt less human and more like

05:44:41.740 --> 05:44:48.540
this curious little fungal creature. It's amazing how much personality can come from something as

05:44:48.540 --> 05:44:54.220
simple as a voice recording once you start transforming. Once everything was recorded,

05:44:54.220 --> 05:45:00.300
the real fun started. Each of Noko's abilities is built from several layers, with every layer

05:45:00.300 --> 05:45:06.780
serving a different purpose. First is the organic layer. This is where all those natural recordings

05:45:06.780 --> 05:45:12.760
live giving the sound its earthy fungal idea.

05:45:12.760 --> 05:45:17.700
Then we add our magical air, which brings in that mysterious fantasy element that helps

05:45:17.700 --> 05:45:24.620
sell the spores before the end.

05:45:24.620 --> 05:45:28.900
Next comes the impact there, adding that punch and weight needed to make the abilities feel

05:45:28.900 --> 05:45:35.700
satisfying during combat.

05:45:35.700 --> 05:45:37.420
And finally, Noko's voice.

05:45:37.420 --> 05:45:42.700
This layer gives him that little bit of personality and reinforces that playful, mischievous spirit.

05:45:47.700 --> 05:45:51.700
But it's only when all of these pieces come together that Noko really starts to feel alive.

05:45:57.700 --> 05:46:00.700
And that's a little look behind the scenes of how we brought Noko to life.

05:46:00.700 --> 05:46:07.700
Thanks so much for watching, have a great TennoCon!

05:46:11.700 --> 05:46:13.700
Hello TennoCon!

05:46:15.700 --> 05:46:21.700
I don't believe you've met, but I have a feeling you're going to know a lot more about me very soon.

05:46:21.700 --> 05:46:24.700
So, happy TennoCon everybody!

05:49:00.700 --> 05:49:09.700
Cast and cry, cast and cry, raise the million pylons high

05:49:09.700 --> 05:49:18.700
All again we're bound to fly, for that far shore for love

05:49:18.700 --> 05:49:23.480
On the coyote howl,

05:49:23.480 --> 05:49:28.180
who about me, the timeless guy,

05:49:28.180 --> 05:49:32.980
who about me, shall at least untie,

05:49:32.980 --> 05:49:36.100
on what the shore of the long.

05:49:36.100 --> 05:49:37.220
Don't worry.

05:49:37.220 --> 05:49:41.220
It won't do with him or me, him or me.

05:49:41.220 --> 05:49:47.400
Oh, the hearty ones divide,

05:49:47.400 --> 05:49:56.400
God shall never break the tie to the far shore for long

05:49:57.400 --> 05:50:06.400
Onward high, onward high, full of the endless sky

05:50:06.400 --> 05:50:11.400
You're a body, you're a person, guy

05:50:11.400 --> 05:50:18.400
I'm not for sure who I am

05:50:25.400 --> 05:50:28.400
Tenno, I heal. I try

05:50:36.400 --> 05:50:38.400
My life goes with you now.

05:51:06.400 --> 05:51:13.400
I love you, stay the way you are

05:51:13.400 --> 05:51:18.400
From the bottom of my heart

05:51:18.400 --> 05:51:24.400
I love you, stay the way you are

05:51:24.400 --> 05:51:29.400
From the bottom of my heart

05:51:29.400 --> 05:51:35.400
I love you, stay the way you are

05:51:35.400 --> 05:51:39.400
from the best you could get there.

05:51:41.400 --> 05:51:45.400
Now, I can't strain me,

05:51:46.400 --> 05:51:49.400
and it seems I'm going down.

05:51:50.400 --> 05:51:51.400
Hi Tenno.

05:51:51.400 --> 05:51:55.400
So I really just wanted to follow up on last year's narrative panel,

05:51:55.400 --> 05:51:59.400
where Corey asked if there was anything the player should have brushed up on

05:51:59.400 --> 05:52:03.400
prior to the big Tenno Live review, which of course, back then, was the old piece.

05:52:03.400 --> 05:52:08.520
Back then, I could only make vague and half-ass references to old law and

05:52:08.520 --> 05:52:13.840
Hunhous' comment about how we severed worlds. That was because one important

05:52:13.840 --> 05:52:18.640
background detail for the old piece is that the Sentience did in fact complete

05:52:18.640 --> 05:52:22.960
their solar rail between the origin system and Tau. That's actually something

05:52:22.960 --> 05:52:28.080
we've known about for as long as we've known about Tau at all. It was first

05:52:28.080 --> 05:52:33.360
mentioned in Mags Prime Codex entry way back in 2013 and on the topic of the

05:52:33.360 --> 05:52:37.560
the old piece. I also really ought to address the question of how come the

05:52:37.560 --> 05:52:42.760
operator is up and about instead of in a cradle on Lua. The second dream is a

05:52:42.760 --> 05:52:48.320
transient state one which they were put into for therapeutic reasons as well as

05:52:48.320 --> 05:52:54.000
to pilot warframes remotely. It's not the same thing quite as the long sleep or

05:52:54.000 --> 05:52:58.920
the long dream which is when the Lotus put all the tenor into their pods

05:52:58.920 --> 05:53:02.720
shortly after the Night of the Naga drums, and they stayed there.

05:53:02.720 --> 05:53:07.720
One question that comes up a lot is, did the events of the old piece actually happen?

05:53:07.720 --> 05:53:12.720
Yes, they did, although bear in mind we are seeing them as the operator remembers them.

05:53:12.720 --> 05:53:15.720
They are not eternalism shamanic.

05:53:15.720 --> 05:53:20.720
We've actually only used eternalism twice for serious story beats,

05:53:20.720 --> 05:53:23.920
once for the operator in Drifter's existence in the New War,

05:53:23.920 --> 05:53:25.920
and once for serious crime.

05:53:25.920 --> 05:53:32.520
Well, hello. And a one and a two and a half year old.

05:53:32.520 --> 05:53:37.360
Which leads me neatly on to the question of what is the indifference really and what does

05:53:37.360 --> 05:53:41.240
it want? Well, I can now reveal for the first time.

05:53:41.240 --> 05:53:47.480
Oh no, some old, pathetic guy. Just overlay the signal.

05:53:47.480 --> 05:53:52.120
I couldn't believe it either. But the big question everyone's going to have is are they

05:53:52.120 --> 05:53:55.120
Well, I have special permission to tell you.

05:53:55.120 --> 05:53:58.120
Well, oh, Tenokon!

05:53:58.120 --> 05:54:01.120
Guess who just broke the fourth wall!

05:59:52.120 --> 05:59:54.120
I

06:03:52.120 --> 06:03:54.120
Yeah, I think so.

06:03:54.120 --> 06:03:57.120
I'm going to have to briefly introduce my kids.

06:03:57.120 --> 06:03:59.120
I'm going to get them out of this video.

06:03:59.120 --> 06:04:01.120
I have some time for you guys.

06:04:01.120 --> 06:04:02.120
Later.

06:04:02.120 --> 06:04:04.120
So it's a system of communication that

06:04:04.120 --> 06:04:07.120
is used for many areas of the brain.

06:04:07.120 --> 06:04:09.120
It requires you to have a good brain.

06:04:09.120 --> 06:04:13.120
It's likely to typically be really painful.

06:04:13.120 --> 06:04:15.120
Because if you need one,

06:04:15.120 --> 06:04:17.120
often I think that's possible.

06:04:17.120 --> 06:04:19.120
Because if you need one,

06:04:19.120 --> 06:04:22.120
I feel like it's better than it's gonna be.

06:04:30.120 --> 06:04:35.120
Then, did they set your mind ablaze?

06:04:39.120 --> 06:04:44.120
High school worries no easy way out

06:04:44.120 --> 06:04:49.120
Did you need me to retrain?

06:04:52.120 --> 06:04:55.120
Shots in the dark

06:04:55.120 --> 06:05:00.120
Your face and don't get buried

06:05:00.120 --> 06:05:02.120
Oh, thank you

06:10:14.120 --> 06:10:16.120
I

06:10:44.120 --> 06:11:10.120
Ladies and gentlemen, Tenno and Envoy, welcome to Tenno Live!

06:11:10.120 --> 06:11:19.640
My name is Sheldon Carter, I am the President of Digital Extremes and my God, what a couple

06:11:19.640 --> 06:11:21.840
of days we have had.

06:11:21.840 --> 06:11:29.080
Panels, meetups, amazing cosplay and even a full symphony.

06:11:29.080 --> 06:11:36.360
Are you guys having a good time?

06:11:36.360 --> 06:11:39.520
I've had a chance to talk to many of you and I wanted to say thanks to all of you who have

06:11:39.520 --> 06:11:46.360
come so far to be with us today and for the hundreds of thousands of you watching around

06:11:46.360 --> 06:11:57.880
the world, we want to welcome all of you here to TennoCon.

06:11:57.880 --> 06:12:02.280
This community and the connection between digital extremes and this community is the

06:12:02.280 --> 06:12:04.320
reason why this all happens.

06:12:04.320 --> 06:12:09.320
So tonight, we are very proud to show you all of our efforts,

06:12:09.440 --> 06:12:12.080
the blood, sweat, and tears that we have done

06:12:12.080 --> 06:12:14.960
over the last year to get ready for this event

06:12:14.960 --> 06:12:17.960
and to show you what you're about to see on the stage.

06:12:17.960 --> 06:12:20.300
Before we do that, I want to acknowledge

06:12:20.300 --> 06:12:23.160
all of the amazing staff at Digital Extremes.

06:12:23.160 --> 06:12:24.600
They're all in here amongst you.

06:12:24.600 --> 06:12:27.600
We all want to be with you whether you experience this.

06:12:27.600 --> 06:12:30.800
If I could get a big round of applause for everyone at DE.

06:12:30.800 --> 06:12:51.040
So, this telecon has been great, but I think we all know that there's a piece of the puzzle

06:12:51.040 --> 06:12:52.040
that's missing.

06:12:52.040 --> 06:12:59.480
As some of you might know, our amazing, talented creative director, Rebecca Ford, is not here

06:12:59.480 --> 06:13:02.600
because she had a serious medical procedure yesterday.

06:13:04.360 --> 06:13:08.320
But I can tell you that the surgery was successful.

06:13:08.320 --> 06:13:13.320
And I think, I think Rob would really appreciate

06:13:20.840 --> 06:13:23.800
the energy in this room to be pushed to her

06:13:23.800 --> 06:13:25.840
and the energy all around the world.

06:13:25.840 --> 06:13:29.840
So in previous years, I've had you guys cheer

06:13:29.840 --> 06:13:31.700
and I've had you guys chant.

06:13:32.600 --> 06:13:36.060
This year, we're gonna go one more.

06:13:36.060 --> 06:13:37.600
We're gonna have you sing,

06:13:37.600 --> 06:13:41.260
because this is D, and we like music.

06:13:41.260 --> 06:13:43.340
Now I see people squirming in the front.

06:13:43.340 --> 06:13:45.400
They're like, I gotta sing?

06:13:46.420 --> 06:13:48.400
It's a tune that you all know.

06:13:48.400 --> 06:13:50.880
It's happy birthday, okay?

06:13:50.880 --> 06:13:55.460
But it's with a small bit of lyrical change, okay?

06:13:55.460 --> 06:14:00.560
So I'm gonna sing it, oh God, I'm gonna sing it to you.

06:14:00.560 --> 06:14:02.560
And then we'll put the lyrics up on the board

06:14:02.560 --> 06:14:06.660
and then together, all of us, if you can sing, sing.

06:14:06.660 --> 06:14:08.860
If you can't sing hum, and if you can't hum,

06:14:08.860 --> 06:14:10.220
just feel it in your heart.

06:14:10.220 --> 06:14:12.900
But I'll give you the Sheldon rendition

06:14:12.900 --> 06:14:14.380
before we go to the lyrics.

06:14:14.380 --> 06:14:18.260
So it's happy recovery to you.

06:14:19.460 --> 06:14:21.960
All the Tano miss you.

06:14:21.960 --> 06:14:28.960
We love you, Rebecca, hope you feel better soon.

06:14:28.960 --> 06:14:31.960
You guys can do that?

06:14:32.960 --> 06:14:38.960
Okay, you guys, I know you've all sang this song at the top of your lungs at least once.

06:14:38.960 --> 06:14:43.960
You have practice, so you're going to do with me, I'm going to count you in and then we're all going to sing.

06:14:43.960 --> 06:14:46.960
Are you guys ready? Okay.

06:14:46.960 --> 06:14:58.960
One, two, three, happy, all the family, we love you.

06:14:58.960 --> 06:15:04.960
Happy to be your family, all the new members, too.

06:15:04.960 --> 06:15:22.720
We're all thinking of you, we hope you get better, quickly take all the time you need.

06:15:22.720 --> 06:15:29.600
Tonight we're going to make you proud.

06:15:29.600 --> 06:15:33.860
But to do that, I get to introduce you to your panel.

06:15:33.860 --> 06:15:35.360
Are you ready?

06:15:35.360 --> 06:15:46.700
First, first, we have the bearded wonder, the wizard of reworks, the director of Warframe's

06:15:46.700 --> 06:15:53.700
design, Mr. Pablo Alonso.

06:15:53.700 --> 06:16:17.220
Next, we have D.E.'s taste maker and story breaker, the creative director of Soul Frame,

06:16:17.220 --> 06:16:18.720
Mr. Jeff Brooks.

06:16:18.720 --> 06:16:38.920
Next we have your host, the one who can keep this entire panel and community under control.

06:16:38.920 --> 06:16:44.720
She is never tug-and-tide, and she is tonight the big dog, Megan Everett.

06:16:44.720 --> 06:17:05.840
And last, I have these fearless leader and creative visionary, the man who always, always

06:17:05.840 --> 06:17:09.840
changes the demo last minute. Mr. Steve Sinclair!

06:17:09.840 --> 06:17:21.840
Thank you very much and enjoy Tentacon!

06:17:23.840 --> 06:17:27.840
Thank you Sheldon. Thank you Sheldon. Thank you Sheldon. That was a great singing.

06:17:27.840 --> 06:17:30.840
That was really sweet. Yeah, you guys sounded great.

06:17:30.840 --> 06:17:32.840
He's breaking Megan backstage.

06:17:32.840 --> 06:17:35.840
I had a little moment, but that's okay. We're prepared.

06:17:35.840 --> 06:17:38.840
Hi, everybody. How are we feeling?

06:17:43.840 --> 06:17:47.840
Welcome to our 11th ChannelCon. Can you believe that?

06:17:47.840 --> 06:17:48.840
That is crazy.

06:17:48.840 --> 06:17:49.840
Crazy times.

06:17:49.840 --> 06:17:54.840
Just looking at it, this is like, we're beyond fortunate and grateful that this is even happening.

06:17:54.840 --> 06:17:55.840
This is incredible.

06:17:55.840 --> 06:17:57.840
11 years of making memories

06:17:58.440 --> 06:18:04.720
11 years of your support loving us this year. We have a record-breaking attendance

06:18:05.120 --> 06:18:07.120
We have unlocked

06:18:09.360 --> 06:18:15.000
That's so many people is crazy. It's so many people you all look great next month

06:18:15.640 --> 06:18:18.280
Brian Adams is gonna be in this thing. Oh my god

06:18:18.280 --> 06:18:21.960
Is that a Canadian reference?

06:18:21.960 --> 06:18:22.960
Is he Canadian?

06:18:22.960 --> 06:18:23.960
He sure is Canadian.

06:18:23.960 --> 06:18:24.960
Is he Canadian?

06:18:24.960 --> 06:18:25.960
Oh yeah.

06:18:25.960 --> 06:18:26.960
Come on, of course.

06:18:26.960 --> 06:18:27.960
I'm sorry.

06:18:27.960 --> 06:18:28.960
I'm sorry.

06:18:28.960 --> 06:18:29.960
I'm uncalled for.

06:18:29.960 --> 06:18:30.960
And even we're 12.

06:18:30.960 --> 06:18:31.960
There you are.

06:18:31.960 --> 06:18:32.960
All right.

06:18:32.960 --> 06:18:37.080
As we typically like to do, shall we get some housekeeping out of the way before we start

06:18:37.080 --> 06:18:38.080
the party?

06:18:38.080 --> 06:18:39.080
Yeah, we love it.

06:18:39.080 --> 06:18:40.080
I know.

06:18:40.080 --> 06:18:41.080
Housekeeping.

06:18:41.080 --> 06:18:42.080
I know.

06:18:42.080 --> 06:18:43.080
I'm sorry.

06:18:43.080 --> 06:18:44.080
First though, Twitch chat.

06:18:44.080 --> 06:18:45.080
Oh, I should have.

06:18:45.080 --> 06:18:46.080
You're supposed to be watching Twitch?

06:18:46.080 --> 06:18:47.080
My, my, my, my, my.

06:18:47.080 --> 06:18:48.440
My bad, my bad, my bad.

06:18:48.440 --> 06:18:51.180
Pablo's locked in on the Twitch chat.

06:18:51.180 --> 06:18:52.580
What are they saying?

06:18:52.580 --> 06:18:54.280
Oh, you're not going to believe what they're saying.

06:18:54.280 --> 06:18:54.880
What?

06:18:54.880 --> 06:18:57.880
Clim, clim, clim, clim, clim, clim, clim.

06:18:57.880 --> 06:18:58.780
No way.

06:18:58.780 --> 06:19:00.080
I know, surprising.

06:19:00.080 --> 06:19:01.280
Oh, wait, wait.

06:19:01.280 --> 06:19:04.280
They're saying, bring Balco to Warframe.

06:19:04.280 --> 06:19:05.380
Oh.

06:19:05.380 --> 06:19:06.980
I get me a Rebecca's alternate.

06:19:06.980 --> 06:19:08.580
That's Rebecca's alternate.

06:19:08.580 --> 06:19:09.680
That's Rebecca's alternate.

06:19:09.680 --> 06:19:10.280
Ask him for Balco.

06:19:10.280 --> 06:19:11.180
We'll get on it.

06:19:11.180 --> 06:19:12.280
We'll get on that right away.

06:19:12.280 --> 06:19:14.580
Okay.

06:19:14.580 --> 06:19:16.380
Let's start with housekeeping.

06:19:16.380 --> 06:19:24.460
Is my clicker working? Excellent. Again, just a very heartfelt, genuine thank you to everyone who

06:19:24.460 --> 06:19:30.220
has ever supported TennoCon, supported Warframe, supported Soulframe. We literally cannot put

06:19:30.220 --> 06:19:35.100
this event on without you, and we cannot support these charity beneficiaries without you. You

06:19:35.100 --> 06:19:40.300
met Sistema last night and London Cares today. So again, from the bottom of our hearts, thank you

06:19:40.300 --> 06:19:44.940
so much for allowing us to give back to these charities. It means the world, so thank you so

06:19:44.940 --> 06:20:02.300
much. Thank you all. And as another reminder, if you are in-game right now, the relay is live.

06:20:04.780 --> 06:20:09.980
After maybe a hot fix or so. We had a couple. Did we have more than one hot fix today?

06:20:09.980 --> 06:20:12.220
You know, God, I haven't been paying attention.

06:20:12.220 --> 06:20:17.180
Oh, community director who the Indian relay is live on Saturday.

06:20:17.420 --> 06:20:20.020
If you're online right now, where's the camera?

06:20:20.100 --> 06:20:25.700
If you're online right now, go to the relay, go to the dry dock, go to the right side, the right side.

06:20:25.860 --> 06:20:29.620
Unless you want to be different and go to the left side, but that's your own choice.

06:20:29.620 --> 06:20:31.820
Yeah, you don't want to be that choice.

06:20:32.060 --> 06:20:35.900
Go to the right side, because we are going to experience something all together.

06:20:36.180 --> 06:20:38.380
Oh, that camera. Hey.

06:20:38.380 --> 06:20:40.700
So he's waving at me.

06:20:40.700 --> 06:20:43.140
We are going to experience something together

06:20:43.140 --> 06:20:45.580
live when the Warframe demo happens.

06:20:45.580 --> 06:20:47.620
Everyone at home that's in this really,

06:20:47.620 --> 06:20:49.220
on the right side of the railjack,

06:20:49.220 --> 06:20:51.860
is going to experience something very, very special.

06:20:51.860 --> 06:20:54.620
And for everyone here that is sad maybe

06:20:54.620 --> 06:20:56.620
that you're missing out on the in-game version of it,

06:20:56.620 --> 06:20:59.220
we are gonna run it back next week.

06:20:59.220 --> 06:21:01.740
So you'll be able to experience that as well for yourself.

06:21:01.740 --> 06:21:02.580
Yes.

06:21:02.580 --> 06:21:03.420
Yes.

06:21:03.420 --> 06:21:04.260
Yes.

06:21:04.260 --> 06:21:12.700
And right now, if you're watching your link, if you watch Zach's video over and over about

06:21:12.700 --> 06:21:16.620
Twitch linking, you'll be earning yourself a Mesa Prime.

06:21:16.620 --> 06:21:20.700
Obviously, everyone in the audience is getting one as well from via email.

06:21:20.700 --> 06:21:21.980
You probably already got your email.

06:21:21.980 --> 06:21:22.980
Redeem it, get it.

06:21:22.980 --> 06:21:23.980
Yes, there you go.

06:21:23.980 --> 06:21:24.980
Mesa Prime, everybody.

06:21:24.980 --> 06:21:34.220
And we also have a whole week of GIFT of the Lotus Alerts.

06:21:34.220 --> 06:21:36.700
So you can look forward to that when you get home very safely

06:21:36.700 --> 06:21:38.860
to your many different countries and regions.

06:21:38.860 --> 06:21:41.740
Did you guys meet people from all over the world?

06:21:41.740 --> 06:21:42.820
These two past days?

06:21:42.820 --> 06:21:44.500
My Uber driver was shocked that there

06:21:44.500 --> 06:21:48.380
were four people from Germany on this car.

06:21:48.380 --> 06:21:50.380
I was explaining, oh, he was like, what is this about?

06:21:50.380 --> 06:21:52.300
And I was like, oh, it's like a gaming commercial.

06:21:52.300 --> 06:21:54.020
And he's like, oh, like GTA 6.

06:21:54.020 --> 06:21:55.580
And I was like, wow.

06:21:55.580 --> 06:21:57.500
I said, we actually released.

06:21:57.500 --> 06:22:00.980
Just like, oh.

06:22:00.980 --> 06:22:01.980
Megan.

06:22:01.980 --> 06:22:03.940
Oh, I'm going to hear from the lawyers on that one.

06:22:03.940 --> 06:22:07.560
Hee, hee, hee, hee, hee, hee, hee.

06:22:07.560 --> 06:22:09.360
I'm joking.

06:22:09.360 --> 06:22:13.800
Okay, as we said at the beginning of the day,

06:22:13.800 --> 06:22:17.820
Steven and I, Soul Frame, you guys had your dev stream.

06:22:17.820 --> 06:22:20.920
We talked about many different exciting things.

06:22:20.920 --> 06:22:21.760
A couple things.

06:22:21.760 --> 06:22:23.360
A couple things.

06:22:23.360 --> 06:22:25.240
You guys are actually gonna be up first

06:22:25.240 --> 06:22:27.600
during this kind of live experience.

06:22:27.600 --> 06:22:29.060
Talk to me a little bit about

06:22:29.060 --> 06:22:31.180
what you guys talked about on the dev stream.

06:22:31.180 --> 06:22:35.180
that people wanted fishing and that was kind of the end of it actually.

06:22:35.180 --> 06:22:36.180
You guys are going to get fished.

06:22:36.180 --> 06:22:37.180
You're going to get fishing.

06:22:37.180 --> 06:22:39.180
You're going to get, wait, vegan fishing.

06:22:39.180 --> 06:22:40.180
Vegan fishing.

06:22:40.180 --> 06:22:41.180
Vegan fishing.

06:22:41.180 --> 06:22:46.180
And I think, yeah, one of our employees is in the crowd and heard from behind them,

06:22:46.180 --> 06:22:48.180
finally it's a real game now.

06:22:48.180 --> 06:22:52.180
So there's that, I guess.

06:22:52.180 --> 06:22:53.180
We made it.

06:22:53.180 --> 06:22:57.180
But yeah, we showed a lot of stuff and we're going to hopefully contextualize that.

06:22:57.180 --> 06:23:01.780
And yeah, hopefully not without taking too much time, because there's a very amazing

06:23:01.780 --> 06:23:06.260
and very big Warframe demo reveal today as well.

06:23:06.260 --> 06:23:07.260
Jampax.

06:23:07.260 --> 06:23:08.260
Jampax.

06:23:08.260 --> 06:23:09.260
Very serious.

06:23:09.260 --> 06:23:10.260
Yes.

06:23:10.260 --> 06:23:14.300
With this, well, I mean, the music's always incredible, but this one is the Warframe music.

06:23:14.300 --> 06:23:16.660
Oh my God.

06:23:16.660 --> 06:23:21.100
We'll get Sheldon back out and he'll sing to it or something.

06:23:21.100 --> 06:23:23.020
And you also sent mounts.

06:23:23.020 --> 06:23:25.660
You gave some mount information.

06:23:25.660 --> 06:23:26.660
That's right.

06:23:26.660 --> 06:23:30.940
a player, he said, well, if you had mounts, I'll come back and I said, we are, we got

06:23:30.940 --> 06:23:35.700
one, we are. And so there we go, we got one. But yeah, we've been kind of showing this

06:23:35.700 --> 06:23:40.020
in cinematics and things like that. And then finally it's going to be launching this fall

06:23:40.020 --> 06:23:45.220
in co-op support and all sorts of great things. I did get a request from a player if you could

06:23:45.220 --> 06:23:49.340
like do a split where it's like, I got the pin. You got the pin as well. Okay, I've got

06:23:49.340 --> 06:23:56.340
it in my pocket as good as that player. They're in here somewhere. Yeah. Noted. See, we took

06:23:56.340 --> 06:23:58.100
See, we take notes here.

06:23:58.100 --> 06:23:59.060
Found them.

06:23:59.060 --> 06:24:02.820
As well, there's something happening in-game, am I correct?

06:24:02.820 --> 06:24:05.180
There is a mendicant rider that you can now,

06:24:05.180 --> 06:24:06.860
a sub-boss that you can go fight.

06:24:06.860 --> 06:24:07.700
Love.

06:24:07.700 --> 06:24:09.420
That's launched to the game of live today.

06:24:09.420 --> 06:24:10.860
I don't know if my clicker's working.

06:24:10.860 --> 06:24:11.700
There it is.

06:24:11.700 --> 06:24:12.540
There it is.

06:24:12.540 --> 06:24:14.140
A mendicant rainbreaker, yep.

06:24:14.140 --> 06:24:20.140
Very fun, and you're going to see more rainbreaker as well,

06:24:20.140 --> 06:24:20.900
shortly.

06:24:20.900 --> 06:24:21.620
Beautiful.

06:24:21.620 --> 06:24:23.860
And you said preludes access.

06:24:23.860 --> 06:24:25.500
It's a free weekend?

06:24:25.500 --> 06:24:25.980
That's right.

06:24:25.980 --> 06:24:32.860
It's all open. Yep. Uh, so if you've signed up, you'll be in. So make sure you sign up. And if you haven't signed up this weekend, sign up.

06:24:32.860 --> 06:24:38.860
And please feel free to wishlist list on Steam as well. Oh, yes. Thank you, Jeff. I was supposed to plug the wishlist. Oh, my God.

06:24:38.860 --> 06:24:45.980
I got my Corpo notes. You're the CEO now. Wishlist, please. If you don't mind.

06:24:45.980 --> 06:24:52.140
So it's anyone who's ever signed up. You're in. Yes. But also free weekend. If you sign up. That's right. Download, software, and preloads, and you're in.

06:24:52.140 --> 06:24:58.460
Thank you. Amazing. Yep. All right. I think it's time for your live demo. Are we doing it? Oh, she's all ready

06:24:58.820 --> 06:25:02.340
Can we do more housekeeping? I'm kind of scared. No, they don't want that

06:25:03.620 --> 06:25:08.100
Okay, okay, what do we land in can we get a round of applause for Landon?

06:25:15.540 --> 06:25:20.960
Yeah, so this is our I don't know Jeff do you want to set this up like some kind of talk show

06:25:20.960 --> 06:25:27.160
I get like glad if anyone saw our demo last year it had a rat being farted at the back end of a bear

06:25:27.160 --> 06:25:30.920
We're not doing that this year. This is totally very different

06:25:32.280 --> 06:25:38.760
Typically you've seen the envoy play the role of the healer and helping the Omen beasts who are becoming corrupted by the pollution in the world

06:25:39.880 --> 06:25:44.040
That we're giving a bit more context to the player's role a bit more history and

06:25:44.640 --> 06:25:48.280
Showing that you yourself are also susceptible to the same kind of poisoning

06:25:48.920 --> 06:25:50.920
And how you deal with that? Yeah

06:25:50.960 --> 06:25:56.600
without further ado let's let's get into it watch some games here we go that's

06:25:56.600 --> 06:26:00.560
why we're here let's go with soul frame

06:26:00.560 --> 06:26:12.560
A splinter in the heart sings in tune.

06:27:00.560 --> 06:27:02.560
Enough!

06:27:02.560 --> 06:27:04.560
Enough.

06:27:30.560 --> 06:27:35.560
Here, Crasse.

06:27:39.560 --> 06:27:41.560
Copy, copy.

06:29:00.560 --> 06:29:02.560
We have a lot of them.

06:29:06.060 --> 06:29:09.060
Sound check is 550 cons.

06:29:09.560 --> 06:29:11.560
And we've got some of the...

06:29:11.560 --> 06:29:12.560
What?

06:29:12.560 --> 06:29:14.560
The hundred shots.

06:29:14.560 --> 06:29:16.560
We've got a lot of them.

06:29:16.560 --> 06:29:18.560
We've got a lot of them.

06:29:21.560 --> 06:29:23.560
There you are.

06:29:24.560 --> 06:29:26.560
Father.

06:29:26.560 --> 06:29:30.560
They are not more, always more.

06:29:30.560 --> 06:29:33.560
Contrary to that, and so they come up.

06:29:33.560 --> 06:29:36.560
I will then, piss this night and day.

06:29:36.560 --> 06:29:40.560
First, is gawking on the ender, oaks and open furs.

06:29:40.560 --> 06:29:44.560
The time of the teeth, long was away.

06:29:45.560 --> 06:29:47.560
Son.

06:29:48.560 --> 06:29:51.560
We need stronger stock.

06:29:51.560 --> 06:29:53.560
I need the blue blood.

06:29:56.560 --> 06:30:13.560
The energy they are bound is what it means.

06:30:13.560 --> 06:30:18.560
So remind them.

06:31:56.560 --> 06:32:03.560
The more people see the item, the less likely they will be.

06:32:03.560 --> 06:32:10.560
The heavier the signal, the more likely they will be.

06:32:10.560 --> 06:32:18.560
The more people see the item, the less likely they will be.

06:33:18.560 --> 06:33:23.460
...

06:33:23.560 --> 06:33:29.100
...

06:33:29.200 --> 06:33:37.100
...

06:33:37.200 --> 06:33:43.720
...

06:33:43.720 --> 06:33:45.720
Oh

06:34:13.720 --> 06:34:15.720
I

06:34:43.720 --> 06:34:45.720
Take your own!

06:35:04.720 --> 06:35:06.720
Get him, Sryo!

06:35:09.720 --> 06:35:11.720
Follow me!

06:35:13.720 --> 06:35:15.720
I'm going to kill you!

06:35:15.720 --> 06:35:17.220
I'm going to kill you!

06:35:17.220 --> 06:35:18.220
I'm going to kill you!

06:35:43.720 --> 06:36:12.720
It's a cruel heaviness and a saving spider in the middle, a saving slug.

06:36:12.720 --> 06:36:21.120
A slug in the throat, but trust me, it only hurts until you sing.

06:36:24.720 --> 06:36:26.720
So sing with me.

06:36:30.220 --> 06:36:36.720
Come now, my friend.

06:36:42.720 --> 06:36:44.720
Oh

06:37:12.720 --> 06:37:14.720
I

06:38:12.720 --> 06:38:22.720
Must I be? Oh, no.

06:38:22.720 --> 06:38:28.720
What's this you pulled from the clamp?

06:38:28.720 --> 06:38:30.720
I

06:38:58.720 --> 06:39:08.720
Let's give it come down, in this Icarus Worm!

06:39:08.720 --> 06:39:20.720
There, see it?

06:39:20.720 --> 06:39:24.720
The little blue one there, with the tail.

06:39:24.720 --> 06:39:27.720
Osoraxene, they call it.

06:39:27.720 --> 06:39:32.720
They have a little circus whenever it passes near.

06:39:34.720 --> 06:39:37.720
And you're the star.

06:39:42.720 --> 06:39:46.720
Embrace it, become it, or drown.

06:40:54.720 --> 06:41:01.720
That's ripe enough for a kick.

06:41:01.720 --> 06:41:12.720
How do you wake up the socks?

06:41:12.720 --> 06:41:16.720
Doesn't it feel like a sockish?

06:41:16.720 --> 06:41:19.720
Oh, a bent waggy.

06:41:19.720 --> 06:41:23.720
Who wants such a thing?

06:41:23.720 --> 06:41:27.720
Oh, fucking boom, baby, no.

06:41:27.720 --> 06:41:32.720
Now, if you go for more bangle nuts, you were king to be.

06:42:53.720 --> 06:42:54.720
Die!

06:43:03.720 --> 06:43:08.720
So far, feel

06:43:09.720 --> 06:43:15.720
So far, feel

06:43:23.720 --> 06:43:25.720
Oh

06:43:42.080 --> 06:43:44.080
Gods

06:43:53.720 --> 06:43:55.720
Oh, the Lord.

06:43:57.720 --> 06:43:59.720
Slow in lessons, are they?

06:44:00.720 --> 06:44:06.720
Fly me then, for I join in the big leagues.

06:44:09.720 --> 06:44:11.720
The Veil lands wither, Doyen.

06:44:12.720 --> 06:44:13.720
Same as you.

06:44:15.720 --> 06:44:17.720
You will fly it.

06:44:23.720 --> 06:44:51.720
We are born a shimmer, fishes, flies of folk, and pack again as finals to see the pond in yoke.

06:44:51.720 --> 06:44:55.720
Get your spool, you know, and your whistle hooks too.

06:45:01.720 --> 06:45:04.720
Spill it up and lob it over your nose.

06:45:08.720 --> 06:45:09.720
Good.

06:45:10.720 --> 06:45:12.720
Really gentle.

06:45:12.720 --> 06:45:13.720
How are you?

06:45:16.720 --> 06:45:19.720
Right now, I know that I was expecting.

06:45:19.720 --> 06:45:24.720
Let's take a try out the Land of the Roids.

06:45:32.720 --> 06:45:38.720
My old man, let's see you pinch my cheek now with those feebly fingers.

06:45:38.720 --> 06:45:55.720
Well, the other day, what came over to you, I should have told you sooner.

06:45:55.720 --> 06:46:02.720
But now you know me, Blue, have the touch of life unnaturally.

06:46:02.720 --> 06:46:09.720
We can grasp the fleeing soul and set it back.

06:46:09.720 --> 06:46:12.720
There is a story, of course, of reason.

06:46:12.720 --> 06:46:15.720
We will read the soul of Tasker tonight,

06:46:15.720 --> 06:46:18.720
but for now it is enough to say,

06:46:18.720 --> 06:46:22.720
Be weary, Manon,

06:46:22.720 --> 06:46:27.720
for we pay the cost with our own soul lost.

06:46:27.720 --> 06:46:30.720
And who will want to forget all this?

06:47:02.720 --> 06:47:09.720
Are you even trying to hold this back?

06:51:32.720 --> 06:51:53.720
Doryin never told you. Did he?

06:51:53.720 --> 06:51:58.720
How she died.

06:51:58.720 --> 06:52:01.720
Shhh.

06:52:01.720 --> 06:52:05.720
Listen.

06:52:05.720 --> 06:52:10.720
Do you hear it?

06:52:10.720 --> 06:52:20.720
Like a needle in the ear.

06:52:50.720 --> 06:52:54.720
Come now, my brave.

06:52:55.720 --> 06:52:58.720
Before you all come.

06:53:01.720 --> 06:53:04.720
This night of war

06:53:06.720 --> 06:53:10.720
Will don't get too soon.

06:53:11.720 --> 06:53:15.720
While our banners burn.

06:53:15.720 --> 06:53:17.720
I

06:53:45.720 --> 06:53:47.720
I'm afraid

06:53:49.720 --> 06:53:51.720
There's a hard long life

06:53:56.720 --> 06:53:58.720
Pale gardens fade us

06:53:58.720 --> 06:54:01.720
Fade by the suns

06:54:06.720 --> 06:54:08.720
Silver glades keep calling

06:54:08.720 --> 06:54:11.720
To the last day of the sun

06:54:15.720 --> 06:54:22.720
Soon no more famine, this hell of stone.

06:54:26.720 --> 06:54:33.720
Soon to ending of war, this will all be gone.

06:54:37.720 --> 06:54:43.720
Soon our eyes we shall heal until we're all seen.

06:54:45.720 --> 06:54:57.720
So the lies I shall take away to have them have what they need.

06:56:45.720 --> 06:57:09.080
There's no magic there, it's too far up, they'll be stronger, they'll burn you alive with

06:57:09.080 --> 06:57:14.080
No stones to remake you, if you're smart.

06:57:16.080 --> 06:57:18.080
You won't push the mud.

06:57:39.080 --> 06:57:56.080
The little brat. And look at that. You're still a true woman, aren't you?

06:57:56.080 --> 06:57:58.080
I am. My favorite.

06:57:58.080 --> 06:58:00.080
Don't be a bit too risky

06:58:00.080 --> 06:58:02.080
I'm not stressful

06:58:02.080 --> 06:58:04.080
Just wait for the smoke to come out

06:58:04.080 --> 06:58:06.080
Stay under this pressure

06:58:06.080 --> 06:58:30.080
Good work, Landon. You killed it.

06:58:30.080 --> 06:58:32.080
Oh my God.

06:58:32.080 --> 06:58:34.080
The Beaver survived.

06:58:34.080 --> 06:58:36.080
It's a beaver lay.

06:58:36.080 --> 06:58:38.080
Yes!

06:58:38.080 --> 06:58:42.080
It is not a dog-sized rat. It's a beaver.

06:58:42.080 --> 06:58:44.080
He's the true hero.

06:58:44.080 --> 06:58:47.080
What did we just witness? Do you want to leave it at that?

06:58:47.080 --> 06:58:52.080
A very relentlessly paced condensed version of half of War Songs.

06:58:52.080 --> 06:58:57.080
That's a condensed version of the first half of the War Songs quest.

06:58:57.080 --> 06:59:02.080
I'm still confused by it, but a lot of amazing things in it.

06:59:02.080 --> 06:59:07.160
the team just did an incredible job with a very complicated time traveling time

06:59:07.160 --> 06:59:11.560
swapping boss fight as well so yeah very proud of it was quite the task I

06:59:11.560 --> 06:59:15.040
feel good I hope you liked it

06:59:17.640 --> 06:59:27.720
and if you did baby you should wish list on steam all right I think we need a

06:59:27.720 --> 06:59:33.240
little bit of a breather. Oh, you're not ready for your demo yet? Emotionally, chatter. Okay, sorry.

06:59:33.240 --> 06:59:40.200
We're gonna need a minute. Should we do just a little bit of our classic giveaways? Yes, yes, let's give some giveaways.

06:59:41.560 --> 06:59:49.960
I believe a box is being, ooh, a box is being wheeled out as we speak. It's even themed. It is even themed.

06:59:49.960 --> 06:59:57.480
is Rebecca in there? Oh my god, please. That'd be so cool if you popped out. Three, two, one.

07:00:00.360 --> 07:00:05.000
No, Rebecca. All right, Pablo is going to help me with this. Nice. And we do have

07:00:05.000 --> 07:00:11.640
some DE volunteer runners because obviously new location unlocked. I can't, I just can't give it

07:00:11.640 --> 07:00:18.440
to you. You're too far away. Okay, we are going to start with also online. Let's run a power plot

07:00:18.440 --> 07:00:20.920
of 100,000 Platinum, please, Rue.

07:00:20.920 --> 07:00:21.920
Power plant.

07:00:21.920 --> 07:00:22.920
Power plant.

07:00:22.920 --> 07:00:24.120
Too much, too much.

07:00:24.120 --> 07:00:25.400
Couple dollars, couple dollars.

07:00:25.400 --> 07:00:27.000
Wow.

07:00:27.000 --> 07:00:29.160
Well, thank you, Rue.

07:00:29.160 --> 07:00:32.840
We'll also do 100,000 Platinum to someone lucky here.

07:00:32.840 --> 07:00:33.320
Shall we?

07:00:33.320 --> 07:00:33.820
Yes.

07:00:33.820 --> 07:00:34.320
Yes.

07:00:34.320 --> 07:00:36.320
Yes.

07:00:36.320 --> 07:00:37.400
All right.

07:00:37.400 --> 07:00:38.760
We're digging, we're digging.

07:00:38.760 --> 07:00:39.800
Thank you.

07:00:39.800 --> 07:00:41.160
All right, Paula's going to read it out.

07:00:41.160 --> 07:00:43.040
And we have DE runners on the side,

07:00:43.040 --> 07:00:44.760
ready to come collect your information.

07:00:44.760 --> 07:00:46.840
If you're in the bowl, I believe

07:00:46.840 --> 07:00:51.240
we're gonna do a come to the box office and show us you're legit and we'll give

07:00:51.240 --> 07:00:54.880
you your gift cuz so I didn't ask for this but do I say the in game mall yes

07:00:54.880 --> 07:01:01.080
or do I dox them no dogs okay no dogs sure you sure I'm sure okay

07:01:01.080 --> 07:01:02.080
in Gimelius.

07:01:02.080 --> 07:01:05.240
OnionAid, congratulations.

07:01:05.240 --> 07:01:07.280
Do we have an OnionAid house?

07:01:07.280 --> 07:01:08.280
OnionAid?

07:01:08.280 --> 07:01:09.280
Oh, no.

07:01:09.280 --> 07:01:10.280
Where are you?

07:01:10.280 --> 07:01:11.280
Oh, by the Canada Lifesign?

07:01:11.280 --> 07:01:12.280
Plug.

07:01:12.280 --> 07:01:13.280
Are you like right there?

07:01:13.280 --> 07:01:14.280
There's so many people.

07:01:14.280 --> 07:01:15.280
Oh, do you see him?

07:01:15.280 --> 07:01:16.280
Confirmed?

07:01:16.280 --> 07:01:17.280
We're coming to him.

07:01:17.280 --> 07:01:18.280
Confirmed, confirmed.

07:01:18.280 --> 07:01:19.280
Canada Lifesign.

07:01:19.280 --> 07:01:20.280
Excellent.

07:01:20.280 --> 07:01:29.280
Danny and Nella are on their way to confirm your validation.

07:01:29.280 --> 07:01:31.620
100,000 platinum to that person, everybody.

07:01:31.620 --> 07:01:32.440
Woo!

07:01:32.440 --> 07:01:33.280
Wait a minute.

07:01:33.280 --> 07:01:39.120
All right, Pablo, can you please grab that Nidus statue

07:01:39.120 --> 07:01:40.520
over there?

07:01:40.520 --> 07:01:42.680
Ooh.

07:01:42.680 --> 07:01:44.400
Who got their hands on a Nidus statue?

07:01:44.400 --> 07:01:46.400
Yes.

07:01:46.400 --> 07:01:47.600
There it is.

07:01:47.600 --> 07:01:50.920
All right, this Nidus statue is going to a lucky.

07:01:50.920 --> 07:01:52.880
There's a lot of stuff in this box.

07:01:52.880 --> 07:01:54.040
Oh, Lord.

07:01:54.040 --> 07:01:54.520
Pablo?

07:01:54.520 --> 07:02:01.520
And the winner is Angry Screech.

07:02:01.520 --> 07:02:02.520
Angry Screech.

07:02:02.520 --> 07:02:05.520
Do we have an angry screecher out there?

07:02:05.520 --> 07:02:08.520
Do we have an angry screecher out there?

07:02:08.520 --> 07:02:09.520
Yeah?

07:02:09.520 --> 07:02:10.520
Angry Screech?

07:02:10.520 --> 07:02:15.520
I'm gonna just play this with you.

07:02:15.520 --> 07:02:21.520
The spotlight, oh is that them standing up in the green shirt?

07:02:21.520 --> 07:02:22.520
Hi!

07:02:22.520 --> 07:02:23.920
All right, it's being delivered.

07:02:23.920 --> 07:02:24.960
Zach is running.

07:02:24.960 --> 07:02:26.040
Sorry, Councilor.

07:02:26.040 --> 07:02:30.840
Just confirmed the 100,000 platinum on Twitch.

07:02:30.840 --> 07:02:33.760
The winner is Toxic underscore J.

07:02:33.760 --> 07:02:36.400
Congratulations, Toxic underscore J.

07:02:36.400 --> 07:02:39.600
Congratulations, Toxic underscore J.

07:02:39.600 --> 07:02:45.040
All right, our next giveaway is the seven-piece dice set.

07:02:45.040 --> 07:02:50.280
And this poster here is signed by Rebecca Ford.

07:02:52.520 --> 07:02:54.520
Those are rare this time.

07:02:54.520 --> 07:02:56.320
Oh, so rare.

07:02:56.320 --> 07:03:00.520
All right, the winner is, oh, that's a great name.

07:03:00.520 --> 07:03:01.520
Goat gun.

07:03:01.520 --> 07:03:05.720
Goat gun, goat underscore gun.

07:03:05.720 --> 07:03:09.280
We have a goat gun in the house.

07:03:09.280 --> 07:03:10.200
A goat gun.

07:03:10.200 --> 07:03:13.280
Oh, I see the hands are pointing.

07:03:13.280 --> 07:03:14.280
They're there.

07:03:14.280 --> 07:03:16.080
Oh, they're right up there.

07:03:16.080 --> 07:03:20.120
OK, please come to the box office after the show,

07:03:20.120 --> 07:03:21.980
and we will get you your prize.

07:03:21.980 --> 07:03:22.980
Thank you.

07:03:22.980 --> 07:03:30.980
All right, our last prize is the one, the only,

07:03:30.980 --> 07:03:33.980
Lettie and Amir Fluf.

07:03:33.980 --> 07:03:34.980
Anybody get these this weekend?

07:03:34.980 --> 07:03:35.980
There's my mama one.

07:03:35.980 --> 07:03:36.980
Ladies and gentlemen.

07:03:36.980 --> 07:03:37.980
Hi.

07:03:37.980 --> 07:03:38.980
Hola.

07:03:38.980 --> 07:03:39.980
All right.

07:03:39.980 --> 07:03:49.980
The winner of Amir and Lettie Fluf is, I'm going to the bottom of the barrel, guys.

07:03:49.980 --> 07:03:51.980
Ooh, she's folded.

07:03:51.980 --> 07:03:52.620
There we go.

07:03:52.620 --> 07:03:53.820
Letting in a mi-

07:03:53.820 --> 07:03:54.820
Oh.

07:03:54.820 --> 07:03:55.320
Good job.

07:03:55.320 --> 07:03:57.820
Good luck.

07:03:57.820 --> 07:04:00.700
And the name is Tally Lolo.

07:04:00.700 --> 07:04:01.700
Tally Lolo.

07:04:01.700 --> 07:04:03.220
Congratulations to Tally Lolo.

07:04:03.220 --> 07:04:05.380
Tally Lolo in the house.

07:04:05.380 --> 07:04:06.100
I see arms.

07:04:06.100 --> 07:04:07.140
I see lights.

07:04:07.140 --> 07:04:07.980
Lights.

07:04:07.980 --> 07:04:10.900
It's searching Tally Lolo.

07:04:10.900 --> 07:04:12.700
Are you walking down?

07:04:12.700 --> 07:04:14.260
Hi!

07:04:14.260 --> 07:04:16.420
Amazing.

07:04:16.420 --> 07:04:17.180
All right.

07:04:17.180 --> 07:04:18.660
Those are all our giveaways.

07:04:18.660 --> 07:04:20.180
Zach is getting some cardio in.

07:04:20.180 --> 07:04:21.540
Zach is getting his cardio in.

07:04:21.540 --> 07:04:22.300
Run, Zach.

07:04:22.300 --> 07:04:24.300
All right.

07:04:24.300 --> 07:04:25.020
Good night, Bucks.

07:04:25.020 --> 07:04:25.520
Woo.

07:04:25.520 --> 07:04:26.020
Woo.

07:04:26.020 --> 07:04:26.520
Yeah.

07:04:26.520 --> 07:04:27.020
Yeah.

07:04:27.020 --> 07:04:27.520
Yeah.

07:04:27.520 --> 07:04:28.020
Yeah.

07:04:28.020 --> 07:04:28.520
Yeah.

07:04:28.520 --> 07:04:29.020
Yeah.

07:04:29.020 --> 07:04:30.020
Yeah.

07:04:30.020 --> 07:04:31.020
Yeah.

07:04:31.020 --> 07:04:32.660
Thank you, gentlemen.

07:04:32.660 --> 07:04:34.740
Thank you so much.

07:04:34.740 --> 07:04:37.140
All right, let's get back to business, shall we?

07:04:37.140 --> 07:04:37.900
Back to business.

07:04:37.900 --> 07:04:39.060
Back to business.

07:04:39.060 --> 07:04:41.740
And but what I mean by that is back to housekeeping.

07:04:41.740 --> 07:04:42.740
No.

07:04:42.740 --> 07:04:43.740
Come on.

07:04:43.740 --> 07:04:44.240
Come on.

07:04:44.240 --> 07:04:45.060
Just a couple of things.

07:04:45.060 --> 07:04:46.780
Dog days is coming back, everybody.

07:04:46.780 --> 07:04:51.180
Everyone's favorite cyber event, I know, I know.

07:04:51.180 --> 07:04:54.460
August 4th, get your noodles, get your soaker,

07:04:54.460 --> 07:04:57.140
trons, get soaked, is that what she says, get soaked?

07:04:57.140 --> 07:05:00.700
Sure, sure, get soaked, it's coming back.

07:05:00.700 --> 07:05:03.180
In addition to this one, our brand new glyphs

07:05:03.180 --> 07:05:07.300
designed by Spacewiseoo, yeah.

07:05:07.300 --> 07:05:08.740
Jeff, what's your favorite one?

07:05:09.940 --> 07:05:10.900
I like the Aero one.

07:05:10.900 --> 07:05:12.900
Yeah, I think it's a cranky Aero one.

07:05:12.900 --> 07:05:14.140
I like the Aero one too.

07:05:14.140 --> 07:05:14.980
Amazing.

07:05:14.980 --> 07:05:15.980
They are amazing.

07:05:15.980 --> 07:05:17.420
and a bunch of other rewards are coming,

07:05:17.420 --> 07:05:21.020
so just a little fun summertime activity back for you.

07:05:21.020 --> 07:05:25.620
Okay, as we know, our next heirloom went live this morning.

07:05:25.620 --> 07:05:27.700
Why don't we take a closer look, shall we?

07:05:57.700 --> 07:06:17.380
Oh my goodness.

07:06:17.380 --> 07:06:22.460
My one contribution was being the prude that said we need to cover here up a little bit.

07:06:22.460 --> 07:06:25.020
That was, you're going to take credit for that?

07:06:25.020 --> 07:06:29.540
I was gonna say if you want a real closer look you remove the duster

07:06:29.540 --> 07:06:32.500
Oh team team no duster. You know duster

07:06:33.220 --> 07:06:38.500
Your team does respect respectfully divided couch. I'm team no duster

07:06:40.060 --> 07:06:45.480
All right, she was available on all platforms. Thank you so much for your excitement over the airline collection

07:06:45.480 --> 07:06:49.660
We're very excited about me so designed by Liger another one incredible Liger designs

07:06:50.540 --> 07:06:52.540
Killed it as always. Okay

07:06:52.540 --> 07:06:58.340
Okay, now this next announcement would be one that Ms. Rebecca Ford would have been

07:06:58.340 --> 07:07:01.020
absolutely feral to announce.

07:07:01.020 --> 07:07:06.620
She would have been barking to announce this year's announcement.

07:07:06.620 --> 07:07:10.280
But the best alternative that we could do with our budget, because Lord knows this man

07:07:10.280 --> 07:07:18.780
needs a paycheck, the one, the only, your arms are right in there, Ben, sorry everybody.

07:07:18.780 --> 07:07:20.780
Hello.

07:07:38.780 --> 07:07:40.780
Do it again.

07:07:40.780 --> 07:07:51.780
All of you get a thousand, one hundred thousand platinum.

07:07:51.780 --> 07:07:52.780
No, no, no, no, no.

07:07:52.780 --> 07:07:56.280
That's not in the contract, not in the contract.

07:07:56.280 --> 07:07:57.280
Hello.

07:07:57.280 --> 07:07:58.280
Ben, you changed.

07:07:58.280 --> 07:07:59.280
I did change.

07:07:59.280 --> 07:08:00.780
I still wasn't able to get the eyeliner off.

07:08:00.780 --> 07:08:02.280
I told you that was going to be permanent.

07:08:02.280 --> 07:08:05.280
Yeah, for those of you who didn't tune in, you missed out on the great narrative panel

07:08:05.280 --> 07:08:07.280
where I was dressed up as Rebecca Ford.

07:08:07.280 --> 07:08:12.200
Meghan did my makeup and I still have the eyeliner on so just enjoy my face for a

07:08:12.200 --> 07:08:17.280
second. Can we get a close-up zoom in? Can we really zoom in on those eyes?

07:08:17.280 --> 07:08:19.280
We can do that. Zoom.

07:08:19.280 --> 07:08:21.280
Oh!

07:08:21.280 --> 07:08:23.280
Thank you.

07:08:23.280 --> 07:08:25.280
That's good.

07:08:25.280 --> 07:08:29.280
Thank you guys. I couldn't see it but I'm assuming I looked stunning.

07:08:29.280 --> 07:08:31.280
You do.

07:08:31.280 --> 07:08:33.280
Thank you for having me on here.

07:08:33.280 --> 07:08:39.080
It's probably going to come as a surprise, no surprise to anyone why I'm here, or maybe

07:08:39.080 --> 07:08:40.080
it will.

07:08:40.080 --> 07:08:44.880
I am probably my best known role in all of video games is probably the role of Geno

07:08:44.880 --> 07:08:48.720
in Fortnite, right?

07:08:48.720 --> 07:08:51.480
Everyone's like that, Ben Starr from Fortnite, he's great.

07:08:51.480 --> 07:08:55.840
Well, for those who don't know, I'm in Fortnite.

07:08:55.840 --> 07:08:59.960
And for six months of the year, I lied to them, and I said, I'm this guy called the

07:08:59.960 --> 07:09:06.960
visitor, but I'm not going to lie to you, my true community, my war-friend community.

07:09:06.960 --> 07:09:15.960
No, no, no, no, no, no. I wouldn't come here and lie to you like I'd gleefully lie to the

07:09:15.960 --> 07:09:22.560
Fortnite community for an extended period of time. So here I am, paycheck in hand, finally

07:09:22.560 --> 07:09:32.160
getting that DE money. To reveal that for many many years DE have had a wonderful collaboration

07:09:32.160 --> 07:09:38.520
with Epic and it only feels right that I get the opportunity to announce that Excalibur

07:09:38.520 --> 07:09:40.520
is coming to Fortnite.

07:09:40.520 --> 07:09:45.520
Excalibur is the first.

07:09:47.520 --> 07:09:49.520
When this new storm comes,

07:09:51.520 --> 07:09:54.520
you must be the last one standing.

07:09:57.520 --> 07:09:59.520
Battle away.

07:10:10.520 --> 07:10:21.240
I would love it if all of you could wear my skin.

07:10:21.240 --> 07:10:25.080
I want every single one of you to wear my skin and wear it with Glee, okay?

07:10:25.080 --> 07:10:26.800
Thank you.

07:10:26.800 --> 07:10:28.800
My skin is yours.

07:10:28.800 --> 07:10:29.800
Okay, okay.

07:10:29.800 --> 07:10:30.800
That's right.

07:10:30.800 --> 07:10:33.400
Excalibur is finally coming to Fortnite.

07:10:33.400 --> 07:10:34.400
He's thanked the bus.

07:10:34.400 --> 07:10:38.040
I know that would have been something that Rev would have absolutely loved to say because

07:10:38.040 --> 07:10:40.360
Rev's a Fortnite gamer, if you didn't know.

07:10:40.360 --> 07:10:41.680
That's like one of her top games.

07:10:41.680 --> 07:10:45.120
She did tell me that as an ambassador of Fortnite,

07:10:45.120 --> 07:10:45.640
Yeah.

07:10:45.640 --> 07:10:50.320
That you would show us how to hit the greedy.

07:10:54.040 --> 07:10:55.960
Is this accurate?

07:10:55.960 --> 07:10:57.160
You know what?

07:10:57.160 --> 07:10:58.560
I think I need to...

07:11:00.680 --> 07:11:02.480
Oh my God.

07:11:02.480 --> 07:11:04.040
Can I be fully transparent?

07:11:04.040 --> 07:11:05.880
I didn't know what the greedy was until 24 hours ago.

07:11:05.880 --> 07:11:07.760
I've had to look at a guy who apparently invented it

07:11:07.760 --> 07:11:09.760
and watch on YouTube. Okay, so here we go.

07:11:09.760 --> 07:11:27.760
Thank you. Thank you so much. Thank you. Thank you so much.

07:11:27.760 --> 07:11:32.760
Am I done? Do you need anything else of me?

07:11:32.760 --> 07:11:34.760
That was beautiful. That was absolutely beautiful.

07:11:34.760 --> 07:11:40.900
Excalibur is coming to Fortnite and there is a way in the Epic Game Store if you want to you purchase Warframe packs

07:11:40.900 --> 07:11:42.900
You can get Excalibur for free in Fortnite

07:11:43.340 --> 07:11:50.480
Just a little way of our longest partners with Epic. It's like a legacy thing. We've worked with them

07:11:50.480 --> 07:11:55.560
Back to Unreal. That's right. We made Warframe. They made Fortnite and now we're coming back together

07:11:55.960 --> 07:12:00.640
Your is the visitor and Excalibur gonna hit the gritty. Yeah, they'll kiss or something

07:12:00.640 --> 07:12:06.240
I don't know, someone draw some artwork or something for me, that would be great.

07:12:06.240 --> 07:12:08.400
Oh, oh, that's a serious note.

07:12:08.400 --> 07:12:10.000
Before you leave Ben.

07:12:10.000 --> 07:12:11.000
Yeah.

07:12:11.000 --> 07:12:13.000
Loved, loved your song in the trailer.

07:12:13.000 --> 07:12:14.000
Oh yeah.

07:12:14.000 --> 07:12:16.000
That was him in the soul frame.

07:12:16.000 --> 07:12:17.000
Yeah.

07:12:17.000 --> 07:12:19.720
Ben is our bear.

07:12:19.720 --> 07:12:22.680
So I played Bayer in soul frame and I did that little song at the end where the guy

07:12:22.680 --> 07:12:25.680
was singing during the fight, you know.

07:12:25.680 --> 07:12:26.680
Yeah.

07:12:26.680 --> 07:12:32.680
I hit the gritty when I was singing it, you know.

07:12:32.680 --> 07:12:35.680
Do you have anything else you want to plug while you're up here?

07:12:35.680 --> 07:12:39.680
Uh, do you know what I think you guys have heard of a game called Warframe?

07:12:39.680 --> 07:12:40.680
Oh, okay.

07:12:40.680 --> 07:12:42.680
It should really play. It's really good.

07:12:42.680 --> 07:12:44.680
Alright, everybody, thank you, Ben Starr!

07:12:44.680 --> 07:12:46.680
Thank you, Ben! Thank you!

07:12:52.680 --> 07:12:55.680
Oh, anything for a paycheck, that guy.

07:12:55.680 --> 07:12:57.680
I'm choking.

07:12:57.800 --> 07:13:05.760
All right, our next announcement, our next reveal, is also better said from someone more high-voltage.

07:13:09.600 --> 07:13:15.080
Well, oh, Tennecon, guess who just broke the fourth wall?

07:13:22.960 --> 07:13:24.960
Yeah, that's right.

07:13:25.680 --> 07:13:32.680
And those of you that don't know, Amir has hacked the highways.

07:13:32.680 --> 07:13:35.680
What am I trying to say?

07:13:35.680 --> 07:13:36.680
Airways, thank you.

07:13:36.680 --> 07:13:40.680
I mean, I'm not tongue-tied at all, like Sheldon said.

07:13:40.680 --> 07:13:42.680
Amir has hacked the airways.

07:13:42.680 --> 07:13:47.680
He's taken over for Noor Night, and in August, you're going to get a skinned,

07:13:47.680 --> 07:13:49.680
a themed Night Wave featuring Amir.

07:13:49.680 --> 07:13:53.680
Yeah, it's been a while since we've done like a custom nightlight.

07:13:53.680 --> 07:13:58.680
And, you know, when this idea came up, including this part.

07:13:58.680 --> 07:14:02.680
These are not official skins. I'm sorry, unless you really want them.

07:14:02.680 --> 07:14:04.680
I was just wondering if this is...

07:14:08.680 --> 07:14:09.680
Oh no.

07:14:09.680 --> 07:14:11.680
Can I have some chance?

07:14:11.680 --> 07:14:13.680
I knew the people would want these.

07:14:13.680 --> 07:14:15.680
Oh my god.

07:14:15.680 --> 07:14:23.320
It's a very fun new twist, where the Hex are coming back and we're just putting together a game for them.

07:14:23.320 --> 07:14:24.320
That's right.

07:14:25.320 --> 07:14:26.960
Oh, wait, I skipped something. I'm sorry.

07:14:26.960 --> 07:14:27.960
Rue, go ahead.

07:14:32.960 --> 07:14:34.460
Rue, my video.

07:14:34.460 --> 07:14:35.460
Thanks, Bestie.

07:14:35.700 --> 07:14:37.160
So, as you know, it's a wholevania.

07:14:37.160 --> 07:14:41.160
It's actually going to be turned into a tabletop game upstairs in the mall.

07:14:45.680 --> 07:14:54.260
In every tabletop game, you've got to have a master of the games.

07:14:54.260 --> 07:15:00.880
The fables and frontiers is finally coming to fruition.

07:15:00.880 --> 07:15:04.120
Amir's absolute dream and goal in life.

07:15:04.120 --> 07:15:07.880
And that's going to permanently stay in Holvania so you'll be able to go up there and look

07:15:07.880 --> 07:15:08.880
at it.

07:15:08.880 --> 07:15:11.200
You know, her taking frontiers and fables.

07:15:11.200 --> 07:15:12.200
We have...

07:15:12.200 --> 07:15:15.120
These are just fun, not real skins.

07:15:15.120 --> 07:15:18.560
real skins, but real good.

07:15:18.560 --> 07:15:21.520
Yes, yes, that's right.

07:15:21.520 --> 07:15:27.680
And these are just fun player cards that, you know, we imagined with the classes that they picked.

07:15:27.680 --> 07:15:34.560
And of course, the Kim is going to get expanded because you need a group chat for Fables and Frontiers, of course.

07:15:34.560 --> 07:15:39.360
Yeah, let's go then.

07:15:39.360 --> 07:15:43.680
You'll have your group chat to play Fables and Frontiers,

07:15:43.680 --> 07:15:49.360
And then later on in the year, you have some plans to even expand the effects further with

07:15:49.360 --> 07:15:52.800
few more conversations and capture beats. That's right.

07:15:56.000 --> 07:16:01.840
Gotta get Bent back in that boom somewhere. Also, since Amir is breaking the fourth wall a little

07:16:01.840 --> 07:16:08.240
bit, we're gonna get a brand new Eximus kind of inspired by his abilities and he'll be all over

07:16:08.240 --> 07:16:14.240
It's going to be shocking it's going to be shocked stop it stop it stop it

07:16:14.240 --> 07:16:19.360
also coming in the reward track for this night wave while we have brand new

07:16:19.360 --> 07:16:29.320
glyphs these are by community artist zildi gorgeous absolutely amazing also in

07:16:29.320 --> 07:16:33.620
the reward track one of my absolute favorite awards of all time that we've

07:16:33.620 --> 07:16:35.180
I've ever done for Nightwaves.

07:16:35.180 --> 07:16:36.460
The boys are back in town.

07:16:36.460 --> 07:16:38.620
Ah, new online song, Nightwaves.

07:16:38.620 --> 07:16:44.020
The boys are back.

07:16:44.020 --> 07:16:45.820
Has any of you heard it yet?

07:16:45.820 --> 07:16:46.260
I haven't.

07:16:46.260 --> 07:16:46.860
You haven't?

07:16:46.860 --> 07:16:48.300
There's been a work in progress.

07:16:48.300 --> 07:16:50.940
It's like their demo tape, I think, because the idea is sick.

07:16:50.940 --> 07:16:54.140
Matt Chalmers, are you in the crowd?

07:16:54.140 --> 07:16:54.980
Where is he?

07:16:54.980 --> 07:16:55.820
He's sleeping off.

07:16:55.820 --> 07:16:56.700
He's concerting.

07:16:56.700 --> 07:16:57.700
Oh, he's over there.

07:16:57.700 --> 07:16:58.700
Oh, there he is.

07:16:58.700 --> 07:16:59.900
He's in the crowd.

07:16:59.900 --> 07:17:00.400
Quit.

07:17:00.400 --> 07:17:01.860
Max, sing it for us.

07:17:03.620 --> 07:17:05.620
Amazing! You did great! Thank you!

07:17:05.620 --> 07:17:06.620
It sounds great!

07:17:06.620 --> 07:17:07.620
It sounds great!

07:17:07.620 --> 07:17:09.620
But no, this is a brand new online song.

07:17:09.620 --> 07:17:11.620
We've got the boys back in the studio.

07:17:11.620 --> 07:17:14.620
And as part of the Nightwave reward track,

07:17:14.620 --> 07:17:15.620
you will earn this song.

07:17:15.620 --> 07:17:16.620
And you'll be able to listen to it.

07:17:16.620 --> 07:17:18.620
And I'm sure it'll be on streaming services.

07:17:18.620 --> 07:17:19.620
At a later date.

07:17:19.620 --> 07:17:20.620
Nice.

07:17:20.620 --> 07:17:21.620
Nice, nice.

07:17:21.620 --> 07:17:22.620
So this is all coming in August.

07:17:22.620 --> 07:17:24.620
This is our August Nightwave.

07:17:24.620 --> 07:17:26.620
So you can look forward to that.

07:17:26.620 --> 07:17:27.620
All right.

07:17:27.620 --> 07:17:29.620
We have a running bit on this stream,

07:17:29.620 --> 07:17:31.620
on this here channel live,

07:17:31.620 --> 07:17:35.620
that we announce our unannounced fall 2026 update.

07:17:35.620 --> 07:17:39.620
You got to announce the unannounced.

07:17:39.620 --> 07:17:43.620
It's an announced unannounced fall 2026 update, but as you can see,

07:17:43.620 --> 07:17:47.620
that's a tongue twister and you know I can't pronounce anything and I get sick and tired

07:17:47.620 --> 07:17:51.620
of saying unannounced fall 2020 whatever update.

07:17:51.620 --> 07:17:55.620
I don't like it. I don't. I don't.

07:17:55.620 --> 07:17:59.620
Therefore, we're going to give you the update name for this unannounced fall update.

07:17:59.620 --> 07:18:00.620
Are you ready?

07:18:00.620 --> 07:18:01.620
Yes.

07:18:01.620 --> 07:18:02.620
What does it mean?

07:18:02.620 --> 07:18:03.620
What does it mean?

07:18:03.620 --> 07:18:04.620
What does it mean?

07:18:04.620 --> 07:18:05.620
Tell me.

07:18:05.620 --> 07:18:22.020
Well, this update will include Niren, of course, because yes, which is a brand new Frost Warframe.

07:18:22.020 --> 07:18:27.540
She is very different from the one, you know, it's been over a decade since we made a Frost

07:18:27.540 --> 07:18:28.540
Warframe.

07:18:28.540 --> 07:18:31.540
I'm very excited to give it a new twist.

07:18:32.540 --> 07:18:34.540
Oh, geez.

07:18:34.540 --> 07:18:36.540
New female ice warframe.

07:18:36.540 --> 07:18:37.540
Coming this update.

07:18:37.540 --> 07:18:38.540
Yep.

07:18:38.540 --> 07:18:40.540
There you go.

07:18:42.540 --> 07:18:44.540
Are you ice lovers out there?

07:18:46.540 --> 07:18:48.540
Whoa, whoa.

07:18:48.540 --> 07:18:50.540
That was a lot.

07:18:50.540 --> 07:18:54.540
Because we, like, no one else does ice but frost, right?

07:18:54.540 --> 07:18:56.540
We just, we went 13 years and said no.

07:18:56.540 --> 07:18:58.540
A few dabbles, you know? Chroma dabbles.

07:18:58.540 --> 07:19:01.540
Okay, dabble. Don't say the word Chroma. Oh my god, don't.

07:19:01.540 --> 07:19:03.540
Don't say it.

07:19:06.540 --> 07:19:11.540
New Warframe from this update. We will tell you all about her and all about this update in our September dev stream,

07:19:11.540 --> 07:19:13.540
which we're going to get to in a little bit.

07:19:13.540 --> 07:19:15.540
We'll set the scene for that.

07:19:15.540 --> 07:19:18.540
What else is coming in this Iceblade of Naurin update?

07:19:18.540 --> 07:19:20.540
But...

07:19:20.540 --> 07:19:22.540
It's the Trine Prime.

07:19:22.540 --> 07:19:27.540
Oh, yeah, look at that.

07:19:27.540 --> 07:19:33.540
Any, any Satrine lovers out there? I've met a couple Satrine mains.

07:19:33.540 --> 07:19:37.540
Very enthusiastic Satrine mains, I love it.

07:19:37.540 --> 07:19:41.540
So, Satrine Prime will be coming in this Iceblade of Narin update.

07:19:41.540 --> 07:19:44.540
Also coming Corvex deluxe.

07:19:44.540 --> 07:19:51.560
Yes, the

07:19:51.560 --> 07:19:55.640
He's a gargoyle themed warframe deluxe.

07:19:55.640 --> 07:19:56.360
Very cool.

07:19:56.360 --> 07:19:56.920
Very cool.

07:19:56.920 --> 07:19:59.080
From the mind of Rebecca likes gargoyles.

07:19:59.080 --> 07:19:59.800
We know this.

07:19:59.800 --> 07:20:01.080
Okay, this is her thing.

07:20:01.880 --> 07:20:05.000
Also, his abilities will be gargoyle-ified, if you will.

07:20:06.600 --> 07:20:09.640
Also coming in the Ice Blade of Narin update,

07:20:09.640 --> 07:20:11.960
another deluxe, Banshee Deluxe.

07:20:11.960 --> 07:20:12.520
On the run!

07:20:14.520 --> 07:20:15.400
Banshee Deluxe.

07:20:15.400 --> 07:20:16.360
Oh, yeah.

07:20:16.360 --> 07:20:16.680
Wow.

07:20:16.680 --> 07:20:25.360
This beautiful concept is by community creator and artist Mishka so very talented. Thank you for working with us

07:20:25.360 --> 07:20:29.400
This one's incredible. It's so gorgeous. I can't wait to see it in-game rigged everything

07:20:29.720 --> 07:20:32.500
So she will be coming with the ice blade of Naren update, but

07:20:33.120 --> 07:20:35.120
Why would we do a Bamshee Deluxe?

07:20:41.360 --> 07:20:43.360
Is it time?

07:20:46.680 --> 07:20:49.680
I'm really doing a rework.

07:20:49.680 --> 07:20:51.680
Fishing rework ladies and gentlemen.

07:20:51.680 --> 07:20:53.680
Power of luck! Power of luck!

07:21:01.680 --> 07:21:03.680
We're gonna get a rework.

07:21:03.680 --> 07:21:05.680
Banshee is a very interesting one because

07:21:05.680 --> 07:21:07.680
actually the people that really know how to use her,

07:21:07.680 --> 07:21:09.680
she's actually really strong.

07:21:09.680 --> 07:21:11.680
So I think most of our emphasis is trying to like...

07:21:11.680 --> 07:21:13.680
That one guy, yeah!

07:21:13.680 --> 07:21:15.680
The great few that actually know how to use her,

07:21:15.680 --> 07:21:21.120
she's very strong. So our idea is mostly trying to bring that power that already exists there

07:21:21.120 --> 07:21:26.160
and make it kind of easier to access and make it more kind of the natural part of her kit.

07:21:26.160 --> 07:21:31.680
Another 2013 warframe that is just kind of, kind of sat there a little bit, not going to lie.

07:21:33.200 --> 07:21:36.720
All right, Banshee Logs, Banshee Weaver, all this is coming in the Isolate of Nari update,

07:21:36.720 --> 07:21:38.640
like we said in our September dev stream.

07:21:38.640 --> 07:21:49.160
Aka The Unannounced, announced, announced, unannounced, ice plate, fall 2026, I refuse.

07:21:49.160 --> 07:21:52.980
Something we'd also like to let you know during Tenno Live is where we're going to be for

07:21:52.980 --> 07:21:53.980
the rest of the year.

07:21:53.980 --> 07:21:54.980
Yes.

07:21:54.980 --> 07:21:55.980
A little Tenno VIP.

07:21:55.980 --> 07:21:56.980
Jeff is smiling.

07:21:56.980 --> 07:21:57.980
I've been included.

07:21:57.980 --> 07:21:59.980
I still think you're going to leave me at the gate.

07:21:59.980 --> 07:22:02.360
No, I won't leave you at the gate this time.

07:22:02.360 --> 07:22:06.440
We have some trips planned this year for Tenno around the world.

07:22:06.440 --> 07:22:12.160
We are coming to South Korea, we're going to Seoul, and this is where we will have the

07:22:12.160 --> 07:22:14.020
September jev stream.

07:22:14.020 --> 07:22:17.840
This is where we will tell you everything about the ice blade of Naderan update.

07:22:17.840 --> 07:22:19.520
Jeff will be on stage.

07:22:19.520 --> 07:22:20.520
He's one of the girls.

07:22:20.520 --> 07:22:21.520
I'm very excited.

07:22:21.520 --> 07:22:22.520
He's with all the girls.

07:22:22.520 --> 07:22:34.320
And then we're taking a trip to China, see your Chinese tenno again, very excited.

07:22:34.320 --> 07:22:39.480
And then we're going to go skip to the pond the other London's get to the cool London

07:22:42.000 --> 07:22:45.320
Let's be honest, okay, the big one they have cool cabs

07:22:46.160 --> 07:22:52.080
There it's way better over there. We're going to London UK in October and then we're going to get I almost did an accent

07:22:52.080 --> 07:22:55.120
We're going to Glasgow. I will not I will not do it

07:22:55.680 --> 07:23:01.400
I said I put it at the last time I did it. So this is where you'll find us kind of around the world for the later end of the year

07:23:02.120 --> 07:23:03.120
but

07:23:03.120 --> 07:23:10.080
We love dates. We love to give people a heads up as to where we are. What if we give them the date of 10 o'clock on next?

07:23:10.080 --> 07:23:12.080
Oh, no

07:23:12.080 --> 07:23:14.840
Scary should we give her the date for next year?

07:23:17.400 --> 07:23:19.640
July 16th and 17th next year

07:23:24.360 --> 07:23:26.360
Come on

07:23:26.920 --> 07:23:29.520
Did I just see bros I'm hit the six seven

07:23:30.280 --> 07:23:32.280
Bros I'm did you just hit the six seven?

07:23:33.120 --> 07:23:42.260
I saw that, I saw that, yeah, yeah, there it is, yeah, of course.

07:23:42.260 --> 07:23:45.500
Save the date, we'll have obviously a lot more information about Ten of Cots, maybe we'll

07:23:45.500 --> 07:23:49.400
be in this space, maybe we'll be somewhere bigger.

07:23:49.400 --> 07:23:51.800
We actually can't get any bigger than this, this is just...

07:23:51.800 --> 07:23:54.200
We have to go to the other London.

07:23:54.200 --> 07:23:56.200
We have to go to the cool London.

07:23:56.200 --> 07:23:59.520
All right, I'm done my housekeeping.

07:23:59.520 --> 07:24:00.520
Really?

07:24:00.520 --> 07:24:01.520
That's it.

07:24:01.520 --> 07:24:02.520
What follows that?

07:24:02.520 --> 07:24:03.520
I wonder.

07:24:03.520 --> 07:24:04.520
Anything left to do now, right?

07:24:04.520 --> 07:24:05.520
Anything left to do?

07:24:05.520 --> 07:24:11.520
Well, I think it's finally time for everyone to experience the live demo, the live future

07:24:11.520 --> 07:24:12.520
of Warframe.

07:24:12.520 --> 07:24:13.520
Yes.

07:24:13.520 --> 07:24:14.520
Are we ready?

07:24:14.520 --> 07:24:15.520
We're ready.

07:24:15.520 --> 07:24:16.520
Let's go.

07:24:16.520 --> 07:24:17.520
Let's go.

07:24:17.520 --> 07:24:26.520
If you caught some of the panels earlier, we've been kind of teasing a little bit of,

07:24:26.520 --> 07:24:29.520
you know, tune into 10 alive, tune into 10 alive.

07:24:29.520 --> 07:24:33.160
And one of the things that we are extremely excited about is welcoming another member

07:24:33.160 --> 07:24:42.200
to the voice actor family.

07:24:42.200 --> 07:24:45.700
And I'm excited to confirm that Matt Mercer is,

07:24:45.700 --> 07:24:49.200
is voicing our new model team.

07:25:04.200 --> 07:25:06.700
Should we give the name?

07:25:06.700 --> 07:25:07.700
Brisco.

07:25:07.700 --> 07:25:08.700
Brisco.

07:25:08.700 --> 07:25:09.700
Brisco.

07:25:09.700 --> 07:25:12.100
This is Brisco, our detective themed

07:25:12.100 --> 07:25:21.360
Warframe? Interesting. I love the tie design. He's a very dapper guy. But of

07:25:21.360 --> 07:25:28.660
course, Warframes don't talk, but that's not a proto frame. Very mysterious. How's

07:25:28.660 --> 07:25:31.840
this gonna work? Yeah, I don't know. Well, you're about to find out. Maybe we should

07:25:31.840 --> 07:25:35.200
watch the demo. In our live demo.

07:25:35.200 --> 07:25:43.660
before we start I obviously just want to say that again thank you for being here

07:25:43.660 --> 07:25:48.040
a lot a lot of hard work has gone into you obviously the soul frame demo the

07:25:48.040 --> 07:25:53.140
warframe demo DE in general it's just been working really hard to make this for

07:25:53.140 --> 07:25:58.300
you this is for you for our community for a tenno for our envoys but of course

07:25:58.300 --> 07:26:03.060
we're missing I mean I know Ben sat there but we're missing obviously Rebecca

07:26:03.060 --> 07:26:10.900
forward and worked her ass off before this demo that worked right up to the

07:26:10.900 --> 07:26:19.140
last day before she went in so she's with you

07:26:33.060 --> 07:26:35.980
So we're going to do this for you.

07:26:35.980 --> 07:26:38.380
We're going to do this for Space Mom.

07:26:38.380 --> 07:26:40.420
Any words before I head over there?

07:26:40.420 --> 07:26:41.420
You're going to kill it, Megan.

07:26:41.420 --> 07:26:42.420
Oh, thank you.

07:26:42.420 --> 07:26:43.420
You got this.

07:26:43.420 --> 07:26:44.420
You got this.

07:26:44.420 --> 07:26:45.420
All right.

07:26:45.420 --> 07:26:48.860
Space Mom did actually prepare a few words, pre-recorded words for you.

07:26:48.860 --> 07:26:52.260
So we're going to play that now, and then we're just going to get right into it.

07:26:52.260 --> 07:26:53.260
You ready?

07:26:53.260 --> 07:26:54.260
Yes.

07:26:54.260 --> 07:26:55.260
We're ready.

07:26:55.260 --> 07:26:56.260
All right.

07:26:56.260 --> 07:26:57.260
Very ready.

07:26:57.260 --> 07:26:58.260
Let's go.

07:26:58.260 --> 07:27:00.260
It is July 9th, and we just finished our final presentation.

07:27:00.260 --> 07:27:10.260
Ten of Con. Megan did it live and since I'm not there tonight, I wanted to queue up the Ten of Con demo with some prepared boards.

07:27:10.260 --> 07:27:13.260
Hello everyone. It is July and I just said that.

07:27:13.260 --> 07:27:19.260
We just finished our last service, so I just said that too. Hello, my name is Rebecca Ford. I am part of the Warframe team.

07:27:19.260 --> 07:27:24.260
The team at Digital Extremes has worked hard at an effort for this and I am sad to not be there in the room with you.

07:27:24.260 --> 07:27:29.540
you. It is very hard to be kept away from this day for Warframe. What you are about to see is a mix

07:27:29.540 --> 07:27:34.580
of a few things. I will shut up soon so you can watch Megan play the demo live, but just have to

07:27:34.580 --> 07:27:40.260
see. You are going to see specific moments from where the Warframe story is going, including a

07:27:40.260 --> 07:27:44.660
live moment that shows what's happening at home in the relay. So if you aren't there at TennoCon,

07:27:44.660 --> 07:27:49.940
like me, pop on game, get in the relay. And if you're in the audience, don't worry because it'll

07:27:49.940 --> 07:27:52.100
it'll be waiting for you when you get home.

07:27:52.100 --> 07:27:54.700
Please enjoy seeing the future of Warframe

07:27:54.700 --> 07:27:57.940
and let's all say good luck to doing it live.

07:27:57.940 --> 07:27:58.940
Thanks.

07:27:58.940 --> 07:28:02.660
I wish it was so much, so thank you almost for another one.

07:28:02.660 --> 07:28:03.660
Thank you, bye.

07:28:03.660 --> 07:28:04.160
Bye.

07:28:04.160 --> 07:28:04.660
Bye.

07:28:04.660 --> 07:28:05.160
Bye.

07:28:05.160 --> 07:28:05.660
Bye.

07:28:05.660 --> 07:28:06.160
Bye.

07:28:06.160 --> 07:28:06.660
Bye.

07:28:06.660 --> 07:28:07.160
Bye.

07:28:07.160 --> 07:28:07.660
Bye.

07:28:07.660 --> 07:28:08.160
Bye.

07:28:08.160 --> 07:28:08.660
Bye.

07:28:08.660 --> 07:28:09.160
Bye.

07:28:09.160 --> 07:28:09.660
Bye.

07:28:09.660 --> 07:28:10.160
Bye.

07:28:10.160 --> 07:28:10.660
Bye.

07:28:10.660 --> 07:28:11.160
Bye.

07:28:11.160 --> 07:28:11.660
Bye.

07:28:11.660 --> 07:28:12.160
Bye.

07:28:12.160 --> 07:28:12.660
Bye.

07:28:12.660 --> 07:28:13.160
Bye.

07:28:13.160 --> 07:28:13.660
Bye.

07:28:13.660 --> 07:28:14.160
Bye.

07:28:14.160 --> 07:28:14.660
Bye.

07:28:14.660 --> 07:28:15.160
Bye.

07:28:15.160 --> 07:28:15.660
Bye.

07:28:15.660 --> 07:28:16.160
Bye.

07:28:16.160 --> 07:28:16.660
Bye.

07:28:16.660 --> 07:28:17.160
Bye.

07:28:17.160 --> 07:28:17.660
Bye.

07:28:17.660 --> 07:28:18.160
Bye.

07:28:18.160 --> 07:28:18.660
Bye.

07:28:18.660 --> 07:28:19.160
Bye.

07:28:19.160 --> 07:28:19.660
Bye.

07:30:19.660 --> 07:30:21.660
I'm coming back!

07:30:21.660 --> 07:30:24.660
We can watch all the games forever!

07:30:24.660 --> 07:30:27.660
That's the one that's...isn't it?

07:30:39.660 --> 07:30:41.660
Let her go!

07:30:49.660 --> 07:30:53.660
Do what you now want to do, you know what I'm telling you.

07:30:54.660 --> 07:30:57.660
Because what you want is a doubt.

07:30:57.660 --> 07:31:01.660
And you know we need her to get there.

07:31:04.660 --> 07:31:07.660
So, that's a good thing.

07:31:11.660 --> 07:31:14.660
Let's see what you can do about it.

07:31:49.660 --> 07:32:14.660
You're at home right now, in the relay, we're all about to experience the same thing, you're

07:32:14.660 --> 07:32:21.660
in the audience, this is going to be waiting for you at home starting Monday.

07:32:44.660 --> 07:33:11.480
Meets Archeris and Zioa.

07:33:11.480 --> 07:33:13.480
Archerists and Zioa.

07:33:14.480 --> 07:33:17.480
They will awaken when they hear your calling later this year.

07:33:28.480 --> 07:33:33.480
Evasion of dead. New system unlocked.

07:33:37.480 --> 07:33:40.480
Can you say a new system?

07:33:41.480 --> 07:33:44.480
Where should we be going?

07:33:52.480 --> 07:33:54.480
Should we go?

07:34:11.480 --> 07:34:19.480
I can't believe you woke up with a purpose.

07:34:25.480 --> 07:34:33.480
You leave behind the original system and existence.

07:35:33.480 --> 07:35:35.480
Ah ah ah ah ah ah!

07:35:54.180 --> 07:35:57.980
Ah shit, I'm alive again.

07:35:57.980 --> 07:36:09.980
I must stop you from killing yourself. None of your kill will remain functional. You are the best.

07:36:12.980 --> 07:36:15.980
Same goes for you, doesn't it, Blaine Raker?

07:36:20.980 --> 07:36:25.980
I know you want the voice of your own. Have patience.

07:36:27.980 --> 07:36:30.980
I guess I can keep my thoughts to myself.

07:36:30.980 --> 07:36:32.980
Better that way.

07:36:35.980 --> 07:36:38.980
They are finally on their way.

07:36:38.980 --> 07:36:40.980
Your relatives.

07:36:41.980 --> 07:36:43.980
And my old friends.

07:36:43.980 --> 07:36:46.980
Exciting, is it not?

07:36:46.980 --> 07:36:51.980
They've been this shit out of the dark so it's not exciting for me.

07:36:51.980 --> 07:36:57.980
Let us improve your powers of negotiation.

07:37:01.980 --> 07:37:06.980
If the Hanna is still in power when they arrive, there will be war.

07:37:07.980 --> 07:37:10.980
I need you close to him, Frisco.

07:37:10.980 --> 07:37:16.980
Keep running his errands, but feed me his plans, his thoughts.

07:37:16.980 --> 07:37:21.980
And this is the hug of the figures that I'm working for you and I am.

07:37:21.980 --> 07:37:25.980
It won't be enough after me to put back together.

07:37:25.980 --> 07:37:47.060
So this is Briscoe, our new Detectives themed Warframe.

07:37:47.060 --> 07:37:50.240
The Proto frame, but a Chimera frame.

07:38:47.060 --> 07:38:50.060
Everything. Nothing keeps it up.

07:38:51.060 --> 07:38:53.060
And only gets in your head.

07:38:53.560 --> 07:38:56.060
The Scream of the Stars.

07:39:09.560 --> 07:39:11.060
Gods scattered.

07:39:11.560 --> 07:39:13.560
No firearms in jungle bodies.

07:39:13.560 --> 07:39:17.560
Only moderate users sculpt your spellfights.

07:39:17.560 --> 07:39:20.560
Someone just smashed their hands together.

07:39:21.560 --> 07:39:23.560
I want to tell you one thing.

07:39:23.560 --> 07:39:27.560
Never play against the bracket when it's not even happening.

07:39:35.560 --> 07:39:39.560
When the monster is alive, he doesn't care.

07:39:39.560 --> 07:39:45.560
The black rain is moving your brains again. The blue makes it all go away.

07:40:02.560 --> 07:40:07.560
I'll join you in your death, until the rain is gone.

07:40:09.560 --> 07:40:16.560
The one just struck out of the old system can never have kids again.

07:40:16.560 --> 07:40:20.560
The one just stayed and got out in the blood and ended up with these...

07:40:20.560 --> 07:40:22.560
Poor kids.

07:40:22.560 --> 07:40:25.560
What reason is to be here?

07:40:25.560 --> 07:40:27.560
You're a big boy now.

07:40:27.560 --> 07:40:29.560
You got fun again.

07:40:29.560 --> 07:40:31.560
You're a big boy now.

07:40:31.560 --> 07:40:33.560
You're a big boy now.

07:40:33.560 --> 07:40:35.560
You're a big boy now.

07:40:35.560 --> 07:40:37.560
You're a big boy now.

07:40:37.560 --> 07:40:39.560
Don't look at me!

07:40:39.560 --> 07:40:41.560
Don't look at me!

07:41:07.560 --> 07:41:09.560
I'm beyond ever-feeling.

07:41:09.560 --> 07:41:13.560
We're fragrance and scentiness, marching back to life.

07:41:13.560 --> 07:41:16.560
Fighting through all this suffering and pain again.

07:41:16.560 --> 07:41:18.560
Mindless.

07:41:18.560 --> 07:41:19.560
Unhappeless.

07:41:19.560 --> 07:41:20.560
Dead.

07:41:37.560 --> 07:41:54.060
I heard the walls for the rain made things clean.

07:41:54.060 --> 07:41:55.560
Not even for next.

07:41:55.560 --> 07:42:02.560
Here the rain brings nightmares and even a dead wake up hour.

07:42:02.560 --> 07:42:10.560
So you've seen two of Briscoe's abilities, her new warframe shipping with Tal, but more

07:42:10.560 --> 07:42:12.560
on him and others.

07:42:12.560 --> 07:42:17.560
I've got a ghost.

07:42:17.560 --> 07:42:18.560
Ghost!

07:42:18.560 --> 07:42:22.560
You're the ghost!

07:42:22.560 --> 07:42:23.560
Here.

07:42:23.560 --> 07:42:26.560
You're the last.

07:42:26.560 --> 07:42:28.560
I'm sorry.

07:42:31.560 --> 07:42:33.560
The boss man, look up here.

07:42:33.560 --> 07:42:34.560
Let's go.

07:42:36.560 --> 07:42:38.560
Feel me, Skate.

07:43:26.560 --> 07:43:43.040
As you suspected, you have been unsolved half the intersection. Your assignment has been

07:43:43.040 --> 07:43:47.680
A great attempt to turn the ship into a twin use.

07:43:47.680 --> 07:43:52.280
Docks provide us with also small-time moves, mothers.

07:43:53.600 --> 07:43:55.600
I shall let you do the docks.

07:43:56.480 --> 07:43:58.480
You can watch this with me.

07:43:58.480 --> 07:44:00.480
Come on, cocky star!

07:44:00.480 --> 07:44:02.480
Going south, that was good.

07:44:58.480 --> 07:45:04.480
I guess that makes them dumb enough to steal from the owner, even after a warning.

07:45:04.480 --> 07:45:06.480
Nobody gets one twice.

07:45:28.480 --> 07:45:30.480
The box.

07:45:30.480 --> 07:45:33.480
Wonder if I've got a new look left.

07:45:58.480 --> 07:46:00.480
You're mine.

07:46:28.480 --> 07:46:30.480
I

07:46:58.480 --> 07:47:00.480
I

07:47:28.480 --> 07:47:30.480
It's your card, Frisco!

07:47:31.120 --> 07:47:33.120
Work's the key, and do it yourself!

07:48:58.480 --> 07:49:13.480
No, it was not Trashgun, it tore it out and burned it. That is what I do, I just want it.

07:49:16.480 --> 07:49:26.480
My employer orders to convey his satisfaction in plus, but nevertheless, promptly, transport has been provided.

07:49:28.480 --> 07:49:37.480
This is it. This is what I've retarded. A place of the hundreds to take over.

07:50:28.480 --> 07:50:33.480
You're the one that's facing me

07:50:33.480 --> 07:50:38.480
That's where you've been

07:50:38.480 --> 07:50:43.480
You've been with me

07:50:43.480 --> 07:50:48.480
You've been with me

07:50:48.480 --> 07:50:53.480
I've had enough of you to kill me

07:52:23.480 --> 07:52:48.000
You've finally made it up here, B. Take a spin to celebrate.

07:52:48.000 --> 07:52:54.000
Oh, I see how it is. Sanging up your luck for later, huh?

07:52:54.000 --> 07:52:58.000
Stay safe, okay? I miss you.

07:52:58.000 --> 07:53:03.000
It's alright for us all. I got only a full one gamble tonight.

07:53:18.000 --> 07:53:24.000
I just want you to know that you don't have to save me.

07:53:24.000 --> 07:53:31.000
Let me feel a sunlight.

07:53:54.000 --> 07:53:58.000
It is. I am sorry, but...

07:53:58.000 --> 07:54:00.000
For good reason.

07:54:01.000 --> 07:54:02.000
Tell me.

07:54:03.000 --> 07:54:04.000
My life...

07:54:05.000 --> 07:54:07.000
Is a danger to him.

07:54:08.000 --> 07:54:10.000
You're right.

07:54:20.000 --> 07:54:22.000
Gotta stay cool.

07:54:24.000 --> 07:54:28.000
What the hell? You're not going to be able to do that.

07:54:35.000 --> 07:54:36.000
No more fun.

07:54:37.000 --> 07:54:42.000
In this civilized country, don't you dare take these lectures on how long you can.

07:54:45.000 --> 07:54:46.000
Take the call.

07:54:47.000 --> 07:54:49.000
You are my best.

07:55:19.000 --> 07:55:24.000
Warframe's first official card game, Hortau.

07:55:24.000 --> 07:55:26.000
Let the games begin.

07:55:49.000 --> 07:55:56.000
He has an eight.

07:55:56.000 --> 07:56:03.000
He wins.

07:56:49.000 --> 07:56:56.000
I'm not sure if I can do that.

07:57:19.000 --> 07:57:41.000
He did it! He did it again!

07:57:49.000 --> 07:58:15.000
We're going to town, we're going to town, finally, 13 years later, we're going to town.

07:58:15.000 --> 07:58:16.000
How does it feel?

07:58:16.000 --> 07:58:17.000
I'm ready.

07:58:17.000 --> 07:58:18.000
Are you ready?

07:58:18.000 --> 07:58:26.400
This week, Rebecca sent me a message from 2024, when we chose the name of Briscoe, and we've

07:58:26.400 --> 07:58:31.320
been thinking about how this was going to work, and how this was going to be part of

07:58:31.320 --> 07:58:33.320
the story since then.

07:58:33.320 --> 07:58:38.760
It's just amazing, the team did amazing in helping us bring this to life, and I hope

07:58:38.760 --> 07:58:40.760
you're as excited as we are.

07:58:40.760 --> 07:58:56.040
And what you saw there was just one region of town that was for NACs, our goal is to

07:58:56.040 --> 07:58:59.680
launch with two regions, is that correct?

07:58:59.680 --> 07:59:05.600
And we have many great plans for more after that, it is a brand new space for us to play

07:59:05.600 --> 07:59:10.320
with, we have lots of ideas for all of the different planets and all the crazy things

07:59:10.320 --> 07:59:18.240
we want to do in Tau. Because steel path can't exist there. Maybe something called

07:59:18.240 --> 07:59:27.920
Tau path. Yeah our goals are new missions with some twists on them like this is a

07:59:27.920 --> 07:59:33.880
this is a whole new solar system. Tau is its entire new system. Yeah this this

07:59:33.880 --> 07:59:37.280
particular forenax is a structure in a very different way we've never done

07:59:37.280 --> 07:59:43.720
before has tons of different new mission types and then there's a second part

07:59:43.720 --> 07:59:49.280
that we'll save for later. It also has a lot of surprises. Lots of surprises. All right guys.

07:59:49.280 --> 07:59:53.280
Give it up for Megan who rocked that demo on her own!

07:59:53.280 --> 07:59:56.280
Yeah! Holy!

08:00:01.280 --> 08:00:06.280
You have to talk and play and do it all. I'm the simple bus driver over here. I just drive the bus.

08:00:06.280 --> 08:00:13.240
the best. We thank the world's drivers. We thank the best. All right, that's it for us.

08:00:13.240 --> 08:00:20.960
We're finally going to Tau 2026. Any parting words for our Tenno and Envoys? Just always

08:00:20.960 --> 08:00:26.720
an unending gratitude for this. We're so grateful. We don't take it for granted. The

08:00:26.720 --> 08:00:31.680
whole team at DE, this lifts them up for the whole year. So you guys just give us so much

08:00:31.680 --> 08:00:35.480
energy and we really appreciate it. We can't do it without you. So thank you. Thank you

08:00:35.480 --> 08:00:37.480
Thank you for making this possible.

08:00:37.480 --> 08:00:39.480
Thank you.

08:00:44.480 --> 08:00:46.480
Thanks everyone.

08:00:46.480 --> 08:00:48.480
It's an amazing thing to have you all here.

08:00:48.480 --> 08:00:50.480
When we were working towards the demo,

08:00:50.480 --> 08:00:52.480
it's always like it's so hard.

08:00:52.480 --> 08:00:54.480
It's so much work.

08:00:54.480 --> 08:00:57.480
But then we get here and you guys re-energize us to go back

08:00:57.480 --> 08:00:59.480
and continue building.

08:00:59.480 --> 08:01:01.480
And I want to thank you for that.

08:01:01.480 --> 08:01:03.480
And I want to thank the team for the amazing work they did.

08:01:03.480 --> 08:01:11.480
We're here presenting their work, but it is, it takes a bit less to make, so thank you everyone. Thank you to the team and thank you, Teno.

08:01:11.480 --> 08:01:14.480
We love you. Have a good night. Thank you.

08:01:14.480 --> 08:01:16.480
Thank you.

08:01:33.480 --> 08:01:35.540
you

