The New Year in World of Tanks is starting with a bang.
Because very soon, something really extraordinary is coming.
Meet the first new TechTree branch after update 2.0.
American Auto Cannon medium tanks.
The new branch sprouts from the familiar T20
and includes four vehicles topped by a tier 11.
The path to the branch is TIFT starts with the airy 75.
As with all vehicles in the branch, the number reflects
Remember, reflects the Otto Cannon's caliber.
This support tank will help you learn the basics of guns without reloading and with
a thermal over-heat control mechanic.
As the tier increases, so does the combat pal.
The larger caliber of the Aries A5 lets it deliver on its potential more effectively.
The Aries 90 raises the battle performance bar even higher.
It's gun causes greater damage.
The mobility is typical for medium tanks, and the armor, while not the most robust, can take a few hits.
At the top of the tree is the Aries 90C.
This tank combines top characteristics with high damage per minute and a firing nature.
And, of course, like all tier 11 vehicles, you can fundamentally improve it with the upgrade system.
The main feature of all vehicles in the branch is guns of a higher caliber than those of Czechoslovakian auto cannon tanks.
The fire rate is lower, that the higher caliber lets you
const significantly more damage per shot.
The American vehicles don't have the usual reloading system.
At the start of battle, or when you change the shell type,
a belt of the selected ammo is loaded.
Afterward, you can fire as much as you like until the gun overheat
or your ammo runs out.
This mechanic lets you control the fire rate.
In some combat situations, it's better to fire single shots,
chipping away your opponent's HP.
In others, you can unleash a barrage of fire to cause maximum damage
in the shortest time frame. The choice is yours.
Another important feature of the American auto cannon tanks
is the new thermal overheat control mechanic.
Each shot generates heat.
The higher the temperature, the greater the dispersion.
The gun starts to cool soon after you finish firing.
If the temperature reaches a critical level,
the gun locks and cannot be fired until it fully cools.
One more trade of the whole branch is reserve tracks.
If the main track is destroyed, the vehicle isn't stopped
and can keep moving at a slower pace.
To fully immobilize the tank,
the enemies need to destroy the reserve track, too.
This chassis feature helps you stay on the move,
searching for new tactical opportunities.
American Auto Cannon tanks are for you,
if you like to control the rhythm of battle.
The vehicles are perfect for flanking.
And from long range, they provide good support to allies, even if they don't penetrate,
they have the enemy feeling on edge with constant pressure.
Just remember to stay balanced and avoid the gun over heat.
Choose your fire rate wisely.
Don't take risks that can keep an eye on the temperature, and high DPM is yours.
As is the blast you'll have firing.
Meet American medium tanks with auto cannons.
Stay in control. Stay effective.
The holidays are over, and the world of tanks team is ready to present the large-scale update 2.1.1.
Which brings you new tanks and mechanics.
improved here 11 vehicles,
sound and interface updates,
varied modes,
and enjoyable rewards.
Let's start with the hottest addition.
The new branch of American Auto Cannon medium tanks.
It sprouts from the T-20 and includes four vehicles,
topped by the Tier 11 Aries 90C.
The newcomers differ from Czechoslovakian auto cannon light tanks with a lower fire rate,
but larger calibers and higher damage, as well as the unique thermal overheat control
mechanic.
These vehicles don't have the usual reloading system.
At the start of battle, or after you change the shelter, the belt of the selected ammo
is loaded, which you can fire without stopping, only pausing to prevent the gun overheating.
In some combat situations, it's better to fire single shots.
While in others, you should unleash a barrage of fire to cause maximum damage in the shortest time frame.
The main thing to remember is that the hotter the gun gets, the greater the dispersion.
If it overheats, the lock system will kick in and you'll need to wait until it fully cools.
One more feature of these vehicles is reserve tracks.
Thanks to these, you'll keep moving if your main track is destroyed.
The American Auto Cannon Medium tanks topped by a tier 11 vehicle are for you if you like to control the rhythm of battle.
But if you want to try some different gameplay, take a look at another 2 new Tier-11 vehicles.
Let's start with the Japanese STK-2 Heavy Tank, which carries on the tradition of the Type-71.
The new vehicle has great gun depression thanks to its hydronemonic suspension, as well as good turret armor.
high damage per minute and active gun cooling mechanic.
Thanks to the last one, the gun starts cooling immediately after a shot,
and the accuracy is partially improved by the time it finishes reloading.
When it is fully cooled, the dispersion is minimal,
like that of the best snipers in the game.
And after several shots, it goes to the level of classic heavy tanks,
and lets you fight comfortably in close combat.
This makes the new Tier 11 Japanese STK-2 heavy tank effective from any range and in very combat situations.
The next Tier 11 vehicle is the Chinese PTZ 78 tank destroyer with solid fuel jet boosters.
These turn the massive assault vehicle into an unpredictable and even more dangerous opponent.
The something solid fuel boosters work independently of each other.
Thanks to this, the PTZ-78 can make a bold attack, or withdraw unexpectedly fast to defend itself.
At the same time, when the vehicle is using the boosters, they don't stop it reversing.
Strong frontal armor, a big HP pool, and a gun with good penetration and damage, alongside
the solid fuel boosters will help you fulfill the role of an assault TB with maximum efficiency.
Another 6-tier 11 vehicles will also suit their role on the battlefield better.
These have received a number of changes based on the statistics we collected and your feedback.
The ASX-40T
Leopard 120
Object 432 you
CS 67-Chicol
Purge-Caver
And STRV 10712 have had their characteristics improved.
They will be even more comfortable and effective to find in.
And now you can keep track of your achievements in combat on the battle result screen via
the special mission progress tab.
For instance, you can find out your progress in the new battle pass track.
legendary addition to the ranks of World of Tanks. In the new Battle Pass special chapter,
takes back nostalgic characters, cult quotes, better alive you're coming with me.
And the shining armor of the new law enforcement defender, the OCPP keeper,
armed with a powerful gun that causes 440 HP of damage per shot.
The important updates await you in the latest installment of on-float.
You'll find expanded statistics in which you can see your progress for each day of the season.
The Bonshop has some additions, a new Tier IX vehicle, the American LTC-2 like 10, as well
as new and free to equipment, the telescopic observation system, and tactical concealment
net.
Now, you can head into battle with the Chinese 114 SP2 tank destroyer with high alpha and a rotating turret.
And you also have the opportunity to rent new vehicles.
The whole Reed 3, Super Conqueror, and K91.
Early in bird has been added to the map rotation, while cloned eye temporarily
leaked.
Several maps have gotten selective improvements to make the competitive battles more
dynamic and exciting.
The audio design of onslaught also continues to improve.
The improved sound physics transmit the sound realistically.
Accounting for reflections on surfaces and bins of obstructions.
large end of battle and keep fighting for the main on-slapper war.
The Tier 10 Polish Ashbringer heavy-tank with a unique style and a trained crew.
And if you need a break from the tense battles, a few familiar modes await you in the new update.
On February 2nd, Frontline will start in its familiar format, now with vehicle playlist
available. Control your favorite Tier 8 vehicles and fight for valuable rewards on
three epic maps.
Who are K-Cabinets Submoans also? Snowballs, a fun-fire fight with Spet of Vehicles.
And I say, with dynamic battles and dizzying skids on slippery maps, have a
Blacks then get rewards in the winter marines.
More good news, with the update release, the opportunity to get the outstanding collector
achievement remains in the game permanently.
Collect all research bov vehicles from tier 6 through 10 that were in the game before the
release of Update 2.0 to get unique, honorable, and signals.
to the game for research new and improved vehicles,
get rewards and feel high-auting thrills in different modes.
Let's battle!
while his finalence spreads to the streets.
Officials, for sure, sensors that aren't accustomed
to the problem space working on the solution.
We know how to deal with crime.
The OCP peacekeeper, ready to know more.
All units, this is me.
We have a two-level progress, multiple armed suspects, act as sure as situation.
Move in now.
Master, get your milk out of here!
You
The MW3 adjustment here is a loser going to get them on the shop and do what's a
lower plate ES.
That means one shop onto what the 50m is XC Max going to pick it up good shop
into what's the Capona.
It is the one the one we've been waiting for here and he does it.
The OLS Season 5 is already here.
The best teams are ready to head onto the battlefield.
Who will you be supporting?
Group for your favorites, follow their journey, and stand by them.
With you on their side, they'll be unstoppable.
You take hits together with them, and that means you go all the way.
and every vehicle is a personality
whose quick-faking and precise actions
can change the outcome of battle.
Victory is a hundred shots in maneuvers
plus a thousand emotions on the other side of the screen.
Support your favorite OL-S team.
Be by their side.
Together, until victory.
Hello gamers, and welcome to the searchfrog OLS Season 5.
First time on the broadcast, welcome how did you find playday number 1?
It was interesting, best of 5.
We've got a couple of upsets, CTR, beating weekend in day one that definitely was a surprise but it just goes to show.
Anyone can win in a best of five. It's a short format. Anyone, you know, it's anyone's guess. And that's usually why I always come undone with the prediction game earlier.
Also, if I'm more of your even with key hand,
so that's at least something, right?
Nonetheless, yeah, play day one out of the way
with one upset potential here today
for a few more, but first up, let's look at the
search-shark sponsor thankfully for the leak.
For a jump in the reaction,
let's thank our sponsors, search-shark.
The official sponsor will also let in series
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Add it to your plan. Make sure to check them out. Thanks a lot for sponsoring the league and now let's get back to some tournament action shall we?
Well done, Jackie. Well done. That was a good good adored right there and and you know, I personally can vouch for surf shark
When we were in China, although I wasn't on the broadcast, while we were in China,
I used a different VP-ed in order to be able to download Surfshot because the VP-ed I had
at the time wasn't working and Surfshot did actually work in China, so it's a massive
up-plus point for them, also being from the UK having a VP-ed and there's something that
people like to have these days. Yeah indeed, and this is, of course, the schedule of
of play this right now, until the second play,
they're which will also matter for your token drops.
We have one more broadcast this week.
It's Sunday, it's Tuesdays, Thursdays, and Sundays,
except for, of course, that one week,
we only have a Tuesday.
This is currently the price pool distribution.
We explained on matchday number one already.
It's a bit different than season before.
This time around, we're giving more money
for the regular season placement,
so increasing the importance of every single match.
And now you can at home, also, of course, increase the price pull by purchasing one of the
bundles.
The base bundle, the advanced bundle, but one that many are looking forward to the Oracle
bundle, where if you correctly predict the team that is going to win the ULS, you
will be getting that upgraded badge and style, of course, you, unlike last season, can
wait a little longer if you want to buy it until basically the playoffs start, you have to
decide.
Now for the token drops, of course, five tokens today, five more on the weekend, but to
keep your eyes peeled on that last weekend, 5 plus 5 times 2, so 10, and that will get you
towards that current. Yacht pounds, for example, or DKV122, from the token store.
If that is not what you want, there's a puddle, there's a style consumer bolster,
there's a little bit of everything for anybody that could want. And these are the current
standings after played in number one. Yeah, not too much Sweden to this just yet.
Yeah, there's really nothing going on here. We've got eight teams, four of them lost, of course.
A couple of teams picked up one or two points because they were able to lose in
Tybreak. I'm not sure why I have one team. They have two points because if you win in
Tybreak, you get less points as well. So that is the way it is CTR were second in
the standings. I'm not sure they're going to stay there. I mean, they might after today
because they're playing in Vorgus, which I think many people consider to be the weakest
team coming into the league. If CTR wins that cleanly, which for them would be great towards
that phase 2, they will stay at least first or second, you know, depending. But first up,
it is cashed back versus weaken historically cashed back, always kind of shuttles with these
Ukrainian teams. Yeah, I mean, it's definitely a talking point. You bring up a lot. And I
I thought, honestly, I find it hard to remember that being the case, but of course,
dark side was a problem for them in the past.
Look at these jerseys, by the way, they are fantastic, and they definitely, it definitely
looks a lot better, makes it seem more professional when all the teams have a jersey on
them.
Yeah, indeed, guys, by the way, the Golden Gold is what they want to get this season, their
first place is what they're hunting for.
Now, added some reinforcements in the offseason with Aphrodite, who has been performing
very well, and then we could not turn our team last season, sneaking into those playoffs
and doing it for nominal job as well. This season, looking for a little bit more than that, though.
Yeah, and saying that they got off to a pretty bad start, right? And losing to CTR, CTR is one of
those teams coming into the league. He thought it might be an upset team, but it's just the way that
we can went down. Didn't look good. Cashback, of course. There's got those brand new reinforcements
Aphrodite was one of the top damage dealers at the league. He was in yogurt before another Ukrainian team, but
You know when one Ukrainian team falls apart
The others just gobble them up. They just take what they can get and they build in their own roster
Yeah, there's a absorb the leftovers and Aphrodite was a good addition for cashback
We saw them already in the last play the very first play there as well
But of some good numbers and I think he also played with their invitation over them and put up some good numbers there as well
So committed to prediction though, I'm very heavily in favor of cashback.
Yeah, that's quite extreme though, 89% it's just round up to 90%
90% to 10 people think the cashback are going to be winning this game and, you know,
I agree that I think cashback is going to win, but I don't think that it wouldn't be so one sided.
I think it's, is it possible that the vote is skewed because people really just didn't like the look of
We can form against their first opponent.
Yeah, I think this is the way that we can, you know, lost is probably a heavy,
the influencing the way that people have voted upon this prediction as well,
but that is just one blade, you know, when we take a historic result between
the weekend and the calf back, we can, does not have a bad track record whatsoever.
No, but I think most interesting thing going into this match,
apart from the fact that it's Ukrainian Dhabi is, we're getting that brand new map,
Rumbaugh, we did not see it in the first play day, and now we're finally getting to see what
the teams can bring on it. It was introduced to the normal onslaught ladder grind, the Eolo grind,
for all of us to play at home, and it was in the last season and this one as well.
So it's going to be interesting to see what is different about a competitive match versus a
the casual one. For sure, I'm really curious to see how the metal and room brick differs
from the mandavan circuit at all of us participate in and looking forward to words really
what it's going to bring in that regard. So then, flowing up at ends can tie breaker, hevels
there of three city maps potentially in a row, this could be very, very quick. All the room
brick move doesn't really lend itself towards this really quick and gauging pushing pushes
No one loves both teams to say the goal, straight forward at a center point of the map.
Yeah, it's an interesting point that you bring up. I was thinking about it,
like trying to think how teams in a competitive format will play, and because
it's across to any sort of aggressive position, you're going to get punished for the crossfire angles.
You have to cross so much open ground that entire middle lane over Rumbaugh. It makes it almost
impossible to push up, unspotted without taking damage. So I do think I do agree with you that
it might be quite a passive map. Yeah, that's what I mean. Like I think we said a lot of
before's in potentially not the fastest of gameplay prediction wise though, all of you going
with a three one for cashback meet myself going with a three two. I just like I said I keep saying
it because we're always struggling with those Ukrainian teams. I feel like this will be no different.
Yeah, I mean, I went for 3-1, mostly because of what I cited before, which is that
the form from round 1, again CTR, did not look good from weekend, whereas Cashback's
match against W was far closer, right?
So I feel like they're going to have the upper hand, but then again, it is best to
fight.
Round number 1, between weekend and Cashback, weekend, the coming out with the type 5,
the K-91, the O-40, the first B, and the triple E4.
In my cashback bringing mouse 140, B, and also triple E4.
So you're right on the money with that, the E4 is coming out strong.
It's not really surprising.
Nothing really changed in the meta from last season to this one.
There were no real buffs or nerfs to the abilities that made any kind of significant impact.
So it's not surprising that the E4, the classic choice is coming back out.
No, I mean if we're absolutely a tremendous pick for this map all the way, so I'm not surprised
and it's been picked in at least a pretty full here.
Initially seeing the split guys back orientating themselves mainly towards that city,
almost all basically all of their tanks is still going right.
It was one line weekend, a little bit more split up though as well.
Rocking that double mediums up with the key, and you want of course.
Yeah, look at Isaac just pushing forwards here.
This ooh, he's spotted going into this position.
I don't think that would be intentional.
I'm sure that his plan was to stay unspotted.
The Foshby always excels when it's a surprise to your opponent.
And his former teammate, Squeezy, put again a shot for free as well.
So Isaac just trying to figure out he's in a bit of no-man's line.
Trying to figure out how he wants to reposition.
I mean, I think he gives a pretty safe there,
at the same time, that's not. Yeah, he can, but I just think that his initial idea was to
be completely unlit and that's not the case currently, K91 of Evil, just poking around on the
zero line. He's not going to find anything, though, as pretty much the entirety of cashback
is just camping in the city. Yeah, I mean, both in this thick and very slowly and the
It's all a clean, this is kind of what we expect right for this.
It's just really hard to push against all of these angles that, of course, you may not be aware from the random battles.
You can see that open the barriers between the 6 and 7 line, adding a lot of more nukes and crannies.
I also need to clean your e-forwards that are holding positions as well.
And it seems right now both teams are kind of content with the part of the map they have taken.
Of course, you have that key in and one of them 40 in position as well.
to punish any middle aggression brainwaker we'll be doing that sort of count but we both know
that is not going to be just enough to win. You know that's strike that canner has will be able to
reset and because of the angles that they have down that middle lane they're going to realize that
brain break it can realistically only be in one position on the cap so blind striking and we're
getting that research should not be at any significant issue but you know squeezy taking what looks
to be a blind shot. He's not down a tree and he's part of the track blind. They don't
seem to realise that they've been connecting, if they imagine if they just kept
blind tracking him there on the drive wheel squeezy could have been in a bit of trouble, but
we'll be fine. Starts collecting another strike and you know this is going pretty much
exactly as you expect and back here. It's a very slow game. I mean, and those more teams
had to do the same part of the city. This is kind of what I expected. I'll leave the notes
if I can anyone. I'm a problem with on the hunt. Looking for some new angles, adjusting the
cross and finding. But actually even the E4 of upper-duty seems to be in a position where
it even locked. Is able to get a shot or two and the war is his vehicle? Does he have one in?
Right now, I mean, ship damage, it's still a damage. You know, the less it adds a little bit,
But especially because I've seen anyone
always wants to have that mean strike
and he's going to close with the worst out of it.
Yeah, you're closing the net a little bit on your opponent,
but I don't think it's really any significant problem
for cashback.
I think another thing that's interesting about this map
is that we didn't point out is there
are actually no radar towers.
So everyone is flying blind.
The only information you get is by actually pushing forwards
to try and spot your opponent.
Yeah, the room, because one of the few maps
that actually doesn't have a radio tower available,
I think the other one is, say people, it's not that many of them are not a really bad one.
Yeah, it might just be those two, initially to undercame to mind, but then I remember that there's like three in potatoes on that map.
But 30 seconds left on the cap here, can't know, still has a strike available, and as he has not used it yet,
cashback might consider double stacking, but I doubt it because they know that if they do double stack, that's just going to be more strike damage.
15 seconds left on the cap, and of course the big strike comes out, but ideally you
want to take that damage from the highest helpful, and thank you have, putting your
line out to the mouse is just that. So bear and break it can take these shots no problem.
Even gets a level 3 heal, of course, damage received is one of the things you get points
even on a mouse, right?
Because it's wall and also capping generates prestige points, I think, that generates the
heal.
So, I mean, honestly, ideally, for him taking that damage, keeps the strike out of the big
end liner.
He can basically just keep re-healing himself permanently, has an endless supply, the watering
hole to just farm those prestige points, so he can basically go back up to Phil HP.
But right now, I think we should start talking about what the draw rules are for our
less, the tiebreaker rules.
So looking at it, the draw rules, it goes like this first guys.
I think the first, well, and no, the first rule is kills, whoever has the more kills wins
around the second one, is damaged down, and what is the third one, we never have to
use the third one, though.
I don't remember to do that.
It's always because it's so unlikely you actually get to it.
I mean, both teams doing equal amount of damage,
it would be very, very, very rare.
Good pick that from how Rob, though,
finishing Braimbreaker as well,
and little had left the position.
He's speaking out now.
I think it's one of them from Tripe Band.
I was covering the other angle.
And I think so far, we can,
it's going to be winning on Damage Delt.
So Kyle Black needs to start looking about how to approach this.
Yeah, I remember that Braimbreaker is actually
heal back his HP as well.
So even considering the HP that he has presently,
it's actually even more damage in favour of weekend at the moment.
And that's probably why they're not really looking to try and do anything.
But cash by definitely other.
There is a repush across towards the zero line.
Repush in the zero line is very, very tricky though.
If they get spotted out early, it's going to be very tough.
Well, now cash back, so that's what it out the most.
Already moving through with Brain Rager.
That's a shot of even walking speak carefully.
I can't even be one on a bit of a pickle, not a great disposition for that time, he's
going to be back and off from there.
He's getting pressure by Liberty, going to the 4th B, who gets a numerous shots on him.
One more, he's down, and he block goes down to the, he won, called out of position, but
I repurchased from catchback on the field.
The front grade success, not only in Damage Dell, but also, of course, in picking up that
ever so crucial kill.
And now I said a little trouble in the 4th B as well.
We'll hug the side of the building, get a pretty big heel to strike, now picking him off
So he will survive just barely, but kind of they're taking a shot from mine, Baker, who's hunting as well and honestly
kind of and I said pretty dead in this scenario. Mine, Baker will get one and squeeze you all get the other.
He does miss on the first, but mine, Baker, in the meantime, picking up his kills, Greasy will find the second and we can get him this mantle by this quick
repurchase from cash back on the field. Don't seem to be too ready for that one. Great success there from cash back with a pressure.
Call it catching one or two players out of position.
Bamboo's old one might say, they just did not, they were not ready for that at all the timing was
absolutely perfect from cashback, the timing of catching evil in this 1091 he was in the middle of the open
and they all just fall now, just they completely collapsed weekend from what looked like a decent
position where they were actually leading in the HP of just a very nice, simple repush and cashback
well coordinated and everything just collapses.
Now, yeah, it's just, it's really weird because they even knew they were ahead, right?
That's been real and I'm not like a group of business surprises and it's been different,
which means that they knew that they were ahead.
And then you have to have an escape and you want to be so out of position.
It was a good move from cashmark from every long.
They exploited that to the absolute max, but the fact the key to anyone was even
the air was a bit surprising. I think he was intended to collect the strike right. I mean
to my mind that's the only reason that makes sense that he would be there, apart from the fact
that he might want to spot because down the lane. Yeah, and then you know, the footage will be
able to be able to come out, the bits of hits as well, the 140-day fine-hemen, and then
honestly the field is under the fell up and undefended. So really good move from cashback,
also down to the fact that they've released the riverhands of the kind of hard to make the move
because I'm pure draw rules, they would lose. But so far, not really a big surprise on the way
room record is played, right? No, not really. It's kind of disappointing that I almost expected this
to be the case and it's kind of the same vibe we've turned you're right. Maybe, you know,
I don't want to like throw the towel in, like, so early because it's just one round on a brand-new
map, but I don't know. Maybe a mid-season maps could be in order because if every round is
like this on Remburg and kind of like Tenderer as well it was very slow pays games. It was
not good, but my break it coming top damage for the side of cashbacking 4.8. Not really,
there's not really much of a difference between top to bottom apart from Brainbreaker who was, of course,
just tanking all the damage for everyone else so I mean the master's
already do much but he's used as a bathroom ground which is kind of
expect that there you see the cannon you want to be in 640 damage the
real problem for the weekend side of course is over there across the board
pretty good damage. It's really hard to recover on such a small amount from
losing like I also have been in four months and third draw rule is fast as
skill. That's interesting. And then after that, who knows, I don't know. I mean, at some
point, I've read all the rules and it does, they do just like roll a dice at some point
if there's too many drawbacks. I mean, I do not want to know what's the awesome having
the same one of them. Yeah, it would be like 0.0. Yeah, so you would have the same one
of damage. And then at the same second, you would make the first skill. I want to say, I don't
will ever ever see it. It's highly improbable, but it's not impossible. Maybe one day,
that will be the case. But as it is, it's cashback who take the first round up 1 to 0,
have to say, I kind of expected this. And you know, to be honest, Roombog was picked by cashback
right. And this could very much be like a good term map for them, because we know that they like
to play a bit of a more slow methodical style, whereas we can, we've seen it so many times,
they like to just drive straight into their opponent and perhaps the map doesn't lend itself
to that, so they're going to feel a bit restricted.
Yeah, second line-up though, between we can cache Bach, cache Bach, bz, t57, 35 140,
double-fush b and a knee-four.
And while we can go in with ISO 7, Type 5, 140, double 430U and double E4.
So I think it's safe to say that we would expect we can do something a bit more aggressive
in this second round, probably pushing mid with 430U's, because of their hold-down capabilities.
But likewise, cashback, fosh bees.
They are really great at pushing and clipping into your opponent.
Yeah, there's a bit of an aggressive line up, right?
Maybe, maybe, Brain Break are going towards the city by himself, just to do some anchor.
There's a bit of a quiet split from Cashback here, and if they're not careful, they could get caught out early on here,
but you see just how passive Akka is in that BZ-75, if they did try to push over towards him,
there's going to be a crossfire, but at least four or five different guns. Flash pushing
forwards, Acca, response and kind. Flash will bleed the HP for the position. I don't know if
he can actually reliably capture the strike here, puts in a good shot towards Squeezier.
W Flash also, one of the new recruits between these two teams, he came over from, I believe
it was Kirolo, and he was the inspired player for that team, and he was probably the only
shining light from that curler team in season four of all us.
Indeed, that is the case, but again, a little bit of a slower setup, this time around
though we can again take over the fields and went from two mediums to three mediums
for them and catchback will be having the city once more, so it's pretty slow around.
Yeah, but they don't want to commit just yet there, because they're not exactly sure where
line up from weekend is and they are spotted immediately but it account far away Isaac is
that he spots both of the the Foshbees and he is completely tapped in. There's no way that they
can do anything against him and I say that but they're actually managing to clip out onto
Watson. This is a misplay from Isaac. What is happening? How is he managed to get caught out in
this situation? I thought he could just sit completely safe there but that is not the case whatsoever.
33 HP remaining. I said in that before getting blasted and again, we can pay a
getting call of guard. You didn't mention that this is Cashback's map. Pick
of course more than so far. They're showing that they're able to exploit maybe
we can unawareness of those angles and those first beast, paying off as well for
the side of Cashback and Alaka. Looking hunting and seeing flash and probably not
the greatest opposition, but now there's medium thanks for setting to arrive back
on to a severe, you can see on the H line, the 9 line and the 0 line, they are
arriving for 30U, 140, Aca, realizes and is like okay guys, maybe I don't do this,
if I'm not actually going straight up and over and gets absolutely deleted for this one
for speed to 57, say hello, Aca is well protected and this one's crazy behind that
fountain is dropped low, but in return he's going to find evil as well, they both
flush the shots and even maybe you can get one more out enough for the new facehug
and as well as crazy needs to find the start of the fortune even facehug not that easy
to bend but squeeze even a spare second finds it in Londoless how Rob will finish off
squeezy at the rest of ST you may as basically already in the grave as the forged bees are
coming off of reload trashbonda surrounded and weekend on the rumour their first appearance
He's here, not a story to write a whole bar they're going to lose it, too, too
Zero against Kazbach.
Yeah, this is just pure pain and suffering for weekend right now.
This is not a good start to this match, you'll just the OLS in general.
Season 5 is not really where they want to be right now.
They want to go back to season 4 where they were dominating cashback and winning in those
playoffs to snatch the place away from them, but cashback.
back. This is a renewed, renewed team, squeezing back into line up, taking it up to to zero now.
Yeah, and of course this also means that in the best of five to zero, it's a max point for
cash back, which means that I want more round than they will be closing out this much.
With stuff from the November, it could all start again, but I wonder you could say an
unforeseen error, right? Yeah, the reason I was so surprised by Isaac getting caught out is because
he was relatively near this little cubby hole that you can tuck yourself into and that's
what I thought initially that's where he was posted but he was actually a little bit
further back than that which is not safe he was completely in the open as we saw he lost all
of that HP to those foshbs so just individual player miss miss positioning there and even after
that the reaction from weekend was a bit desperate right they felt like they had to make a reaction
because they knew that Isaac was just going to die to strike and then they would just
be into a 6 vs 7 without anything really to show for it or trade but I just want to
bring it back to what I was talking about before the game started this lane through the middle
of the map. You can shoot all the way from one end to the other and counter when he cross through
you think that you're pushing into just two guns but he got blasted by everyone in the side.
Yeah, uh, squeezy there, only 281. Honestly, I've caught a lot of position in a little bit as well, but his
spail force 2 million things. So, yeah, I mean, if you, if you do no damage, but they sacrifice
three guys to try and kill you, then that's fine, right? It's like, you know, it also
random you, you know, if, if the entire enemy team pushes into you, and they kill you,
but they sacrifice the entire IT industry to get one guy,
then you're more than happy to make that trade.
Well, for cash back, it's glorious all around.
And those first of all, it's actually paid off a lot
in this battle.
Good picks.
Yes, it's definitely working out for them.
I was a bit worried because I played a bunch of first B
myself on this particular map.
And one of the things I struggled with
It's like I said, that mid lane.
It's very hard to surprise your opponent with the Fosh B's
because the mid lane spots everything.
So anytime you're aggressive, you're spotted early
in the Fosh B's, but cash back, they make it work.
Too to nothing on their own map pick.
We can, they better hope they've got something prepared for Ensq.
They were very good team on Ensq before it all.
Like last season, on their Ensq was really, really good.
They often play this lineup, or I'm thinking of now,
is like the triple BZ, the Bob Lyska, like a 140
and something else, something quick and aggressive,
and we're able, and even have memories of them
beating cash back on it, because of that quick and aggressive
lineup.
Yeah, I mean, the funny thing about that
is that they even used it during winter invitation,
or as well, and it's so funny, because it's this team.
It's so predictable, and it's so obvious it's going to happen,
but just the fair factor and the power of the Blisk of Itza's combined with the pushing force and the 140, the inspire.
Even if you know it's coming, it's still very hard to make the correct response.
Yeah, yeah, because it's such a good pushing line up.
At this time around, we can not play in that.
It's actually more cashwriters, more push heavy, but the mouse, the triple-plisk, and the triple-flish B.
That's a very cooking lineup, if we can say that, double mouse from weekend, they might
be in a world of pain against Foshby's and Bliskivitz's too.
To be honest, they've got a very slow lineup with W4 as well, Bliska, 140 and I-7.
Cashback, they're not playing with an inspired tank though, which is a bit of a rarety these
days.
You pretty much always can bank on a team, taking that object 140, but Cashback, they like
the first map and they're bringing them again.
I mean, that's a very normal way to make, and you know, I mean, just look when you see five of those guns driving towards the double skivots who spotted out.
when you see five of those guns driving towards the double blister is spotted out.
Aca gets lit in the flush beer as well, so that mouse of the Lankwark. He definitely needs to be
prepared for this push to come in. He might be about to melt the rest of we can
is ready to receive those, so maybe cashback they just want to hold here.
Yeah that's because honestly fly actually a good move there. I don't know if you guys
get attention that with fly, the ice seven you see in the north eastern side. He just showed
one of the real currents. Now the real currents and little things we're
going to simple way. There are an object with no longer can you hide behind it
as in. You can get spotted through it. That's just the way it works. So he
actually spotted them out, driving the 34 line. So because of that, they actually
had the early info and were able to set up for a potential self-play.
Yeah, I mean destroying the the rail carts is definitely a plate that you can make
liberty trading out a little bit, part of the ability and not sure how much
But he's going to get back from that, even that last shot was just before ability.
The first phase of the ability, which means he's going to heal.
If it's level 3, he'll heal back about 75% or is it a bit less than that?
I can't remember.
I think it's 70% with like 75 HP base heal as well.
It's 70, 70 HP base heal if I run up the current.
Also no.
Three seconds left.
Three seconds left on the cap.
comes in to reset W flash providing that one there. Now Trashpander is moving forward.
He has to close distance because they need to be able to reset the cap, but when you close distance
here, this is what cashback one, they want them to come close. They want them to fight against
their flashbees so they can clip them. Trashpander is good driving forwards. He's got plenty of HP
to bleed. He will block the cap, the rest of the weekend. Now peeking into these other angles
behind the houses and cashback, you know, they can definitely shoot back it towards Lankwark and
evil, but it's kind of hard to stop them from farming you after Ditey has a good crossfire
now as well. Cashback down about 3K, but to be honest, both teams are kind of trading
even.
Oh, after Ditey, they were not the greatest of feaks, they can sometimes say, I'm very
in-breakable as well. Kind of in the open on the field, Gano, Harvinson, easy, work, but of
course. Most of that was done. Well, I'll be in-breakable was in the key and the receiving
part of his ability. It's like Akka is right now. He wants to take the damage at this moment
in time, the strike coming out, a heading home on to Akka actually switching towards
Thelra, because he cannot find a good angle, even locked at the supermarket station, they're
a minor acre peaking from one side level from the other, they want to get evil out of
the game, they do it Akka in our transitioning, they want to ignore this mouse as much
as possible, but at the same time, they cannot just let him be untouched, squeezy and return
and getting pushed on by three, will fall, 4,000 HP lead for weak and a gun up as well,
but Liberty low and off a tidy low as well, it's looking like cash by having found the success,
they were looking for just Yer Kano and then chased down by Prembreaker and then although
that's that inspired a pretty crucial time getting picked up isolated and taken down but
it's still 3,000 hp and a gun down as well.
Akak coming up with Relo though in just a second he will find Elra Prembreaker helping him
out.
He needs to be careful.
He doesn't want to take the shot if possible and he does take it in the first b from that
before drops him to blow a one shot but now three on four still potential here for
cashback but it would be extremely hard for them to find too much in this one because
there is still a very healthy highest seven as well and of course Akka will heal a lot of
this back but the problem there is brain breaker it's actually just going to heal just enough
to go above one shot for the strike right it's going to be close but yeah I think you're right
It will just about get over that 450 HP that the strike does deal towards you, but it's such
an uphill battle now at this point for cashback.
If they just manage to trade a little bit better at the end there, then they might have
a slightly better chance.
The problem is that a lot of HP is on little and the mouse, you know, it's greater taking
damage, but it's not really the ideal tank to have in an endgame situation, but trash
And there is giving them an opportunity here by trading Acca to eat the strike while healing.
He is going to heal again quite a lot in our back, which is at least decent, but we can
They've still got such HP lead and W flash, you can see, because there's only three guns left.
He is completely free to just push straight into World's Brainbreaker, but Brainbreaker is trying to run
around the strike will not be able to do so W flash manages to find that kill and that will be
all she wrote for the first round of Ensk and we can hold on and can this all comes
up to the back again of flash at least the strained wagon, good preparation there, spot
the city, spot this guy's bike play and we could still not be able to set up and catch
back the line up it does well when pushing but the slow game is not really ideal for
from this game, it's just an opportunity to be honest.
Now, as soon as that push got halted by weekend in the beginning,
it's that's why it's such a gamble to make this kind of a play
because if you don't get the pick that you're looking for,
right at the start of the fight,
it's a very tough, long game because these tanks,
they're not really, they're not built to play these slow games
and trade one for one.
You want to go in, focus the fire and grab a kill.
Wflash, I mean, you said that he destroyed the rail part.
You can actually, like, the initial part of them pushing.
You can actually spot them without even needing a rail part.
There is actually a gap to be able to spot it anyway,
which I think he spotted the first two.
And I don't want to say it was GG at that point,
but it almost felt like it was, like,
as soon as the jig was up, we can have the exact correct reaction.
And, again, you know, cashback that even up until the midpoint,
I said that both teams were trading evenly,
And then we had this like random moment where the Foch B just suddenly started breeding loads of HP for free in the field.
He's pushed up on a bad timing.
Yeah, for sure.
It is, uh,
I can come in top there with 5.1 and his team and on return,
I'll wrap with 5.3 and a V4 and good stuff up.
We got it.
There's a little bit of the issues on the bottom side for cash by brainwaker,
maker, afterdiety, and mind-breaker basically doing the same as the lowest
damage dealer on weekends, which is even
crazy, you know, e-rolog, getting 2.1 and an even liberty.
You know, like it's pretty bad when five out of your
things do less than the sixth player on the weekend side
to the public one 40.
So good stuff, they're from weekend, on-and-sk, they got to do it
once more, they want to bring it to a tiebreaker, but don't
see why they couldn't catch by picking a damn appetite to zero
No reason why we can couldn't do the same.
Yeah, I think based on the history of our production game and the on-sour legend series,
I think it's quite likely that we can probably take it to Tyraaker just because whatever I predict,
the opposite seems to be the case. So, which I have tried to reverse engineer in the past as well,
by predicting the opposite of what I actually believe, but it still doesn't work. So,
I really hold the seconds that I make it so, you know, I didn't like it like, I hope so too because I know I would be in like maybe my actual prediction would be correct, but like at least here I would be an Oracle by saying that happens.
Right, but the only thing I might as well as the prediction sheet morph, you know.
Well, as you keep reminding me, what was your highest ranking to find the cancer prediction game across the season?
I beat baby.
Everybody knows no one knows I beat him because they cut because he was in charge of the one that was providing the graphic to show the the cast a leaderboard
And he cut himself from the bottom
So no one knew how bad he actually did because he was so biased towards W and cashback the whole season
He was afraid of you know
Wong and the wrong person. So
Nonetheless
It does a slow end stuff from weekend, you know, like it's very different from what they're usually
playing on this, which of course, you gotta be able to play multiple styles, but that's where
I still find them do best though.
Yeah, it's kind of, you know, they have tried to move away into other play styles, but fundamentally
the pushing tactic is still the best card that they can play, right? So they still need to
like develop the rest of their game to be at the same level because if they did that,
then they might as well be the best team of the league.
Last Battle of regular time, we can with a BZ 140 triple 43U of Bliska Fizzet and a
Fosh B. Meanwhile, we can going with BZ 140 triple 43U, Bliska Fizzet and a Fosh B.
Triple 430U was something that was popular back in season 2, particularly with LTP for
French team, but definitely not on this map, that's definitely not something that we've
seen before, but we are going to get a straight heads up roll on the field, both teams
moving everyone there.
We're going to be a big brawl, the 430U is being unspotted towards zero line as well.
Now we get revealed and cashed back to date and up stop and no they're going to go straight
forward towards with the Blizzcavitzes and honestly, we can have the decent set of hits
deal with that and cash back currently seem a little bit confused of what to do where
to go.
There's starting to bail from those positions moving swinging towards the left trying to
disengage, but Brainbreakers stuck behind a building that building could be the short
at any given moment.
How Rob needs to be careful to return to it and that busy taking 1.6 degree face to
continue to face even a little bit over eager, taking 1 more drop towards 582 with
Brainbreaker trying to boost out of their he knew his life was on a knife's edge and
That knife edge will end up being the end of him.
And now we can with a pretty disastrous advantage if they are able to explore it now moving
back in swing and with the entirety of their team, trying to overwhelm the positions and
they will find after Diety as well.
Hellrap, who was low, is going to go down, but after Diety should be falling here as well.
The HP going blow for blow, but nonetheless we can with that,
TPM advantage as strike on the out as well.
Transpans are still in the damage receiving part of the ability is happy with that.
will not survive though liberty puts him down. It's a four on four with cash back leading
in HP and currently it's looking actually not far back for them anymore.
Yeah and look at these fourth-letter use, they're just chasing across the middle of the open
deleting all the time. Acca is going to get the kill he does not lower all he will manage to find that
one and it's important and cash back it looked like they were in trouble early on out of position
but we can they just bit of more than they could chew. They were just too over eager pushing through
really open and cashback managed to shut it down.
Unfortunately, I think at the end of the day, they got brainbreaker, but the hell
rough was really low as well, and then it turned out so I don't think he did that much
more than brainbreaker, right?
So that kind of even things out and then the reposition, it didn't not find enough from
that and of course, this graffiti says a great time because well, in a pure fighting, you
know, because it has incredible beef game as well, compared to those footage of the use
even. I really thought that we can have mass of a bunch, but I don't
see the damage. If I don't have the only like one or two shots, I feel like
we can already have been born in the kind of a problem for them. Can you
need to say a lie for a while? Yeah, I think maybe in his mind, he thought,
okay, we're going to go. We're going to push because they're in a bad
situation, but the rest of the team was not ready to push at that moment. So,
And that's problematic because the BZ, you want it to take the damage, but you don't
want it to take it for free before your actual push has come into effect and you're
right, if the BZ doesn't have HP, then there's not really any point of the existing
as a tank.
That's the entire reason that you bring it to your lineup, because it can just push
in tanker bunch of shots for the guys that are actually supposed to do the damage.
And it seems like I counted Jigs by self or something, but I actually got prediction
Yeah, that warms my heart.
I feel robbed a little, they're even more off.
Yeah, I think you definitely were, for sure.
I think this was weekends around to lose.
And it's a problem for them, because not only do they lose
the match, but they're not even going to take us a tiebreaker,
so they're still going to be on zero points to start the season.
Yeah, it's for them a bit of a disaster right now.
They started off it like this, especially because, you know,
the first match, they should have won this one.
they could have brought it to a diabetic and a secure, at least a point. So, nonetheless,
it's a bit bad, but I'm not sure, it's a bit more, you know, the fact that I said there's even
less than a hell of a rupture is also really a worrisome point. Yeah, that is definitely a curiosity.
I'm not too sure where he was posted on the book with a number, especially when the Vusket,
especially when, yeah, squeezey, again, I mean we mentioned he came back into this cashback line up,
he moved back into his home team after the little adventure with W in China and you know
I think this is where Squeezie was always meant to be right to the inspired player for cashback
for Ukrainian team you can see it just works. It just works and work it for cashback three
points for them in the bag. The plentiful points to be handed out today. We have three more matches
waiting for you but before that we're going to take a quick break, get yourself a snack,
what's from replays and we will be right back with the action after the replays.
And, though, everyone in welcome back, well, what a first match the Ukrainian Derby already
out of the way, and we have another big match hit versus double the waiting for us.
This is good starting for the day.
This is going to be an interesting one, so a little bit left on my hunger after the first one.
You know, like, especially, because I'm not now losing in the prediction game, very sad, you know?
But it is what it is.
It's hit versus WW.
A team, well, it could come back.
First play day picking up three points as well.
Piotr facing off against his old teammates over the rivalry, perhaps.
Yeah, I mean, also mentors against his old team.
If you go a bit more back in time.
Definitely an interesting one, and what I can see,
punch serious back, I was told he was having some stuff on Tuesday,
so that's why he did not play.
He will be returning today.
I think that's definitely something that will help hit as well,
even though they obviously won 3-0.
And check if our seems to be on the bench again today.
Unbelievable.
Dr. Kfar Professional Benchwarmer, I guess this W Team, yeah, with Peter but looking at it's
to the mix now hunting for a good result so far, they have beaten cashback. It wasn't a clean
victory, but it was a victory nonetheless. Yeah, I can't say here coming in with pretty great
stats. Here was obviously on the team that won the Winter Invitation, where those stats are being
taken from. We decided for the first two days we'll not take any life stats because it was
very little battle's played but I checked and he is actually the player with the highest
KD and the highest DPG of day one he had like 4.4k and he died once had 4k so of 4k the a.
The only player that so far did not die in day one is actually a jack-uper but he also only played
one round. He's just going to be up in the tries this way, Phil, you know. I mean, he
didn't have a kill, so you know, he still has a zero Katie. That's besides the
point. I'll put him in one morning around that they got on to you to win, right? And
given all the kills, except some might feel I like it. What do you think about the
prediction? Roughly 80% in favour of it? You think that's realistic? I think so. It's
is a very good team during the regular season. It's in the playoffs that they haven't really
been able to put their march on a last year, but it has slipped through their fingers more
often than not. It's clearly not.
It's kind of the opposite, right? They had a bunch of very cool terrible regular seasons. They
missed the playoff twice. Now, both times becoming fifth place. And I think the two seasons
were they one, they also didn't have the greatest regular seasons, right?
Once they had a lower bracket run from fourth and I'm not even sure the other one were
their fourth twice in regular season?
Maybe we're through, you know, a second or two, I think that's possible.
I know they didn't win the regular season, but I don't think they were fourth and that one
either. I think they, they won a tiebreaker against the second place team or something I bet
and then made it through the upper bracket, but it was a very close affair, for sure.
Mark?
Go stun.
What are you thinking, Juan?
I think it's actually my favorite map in all this when I'm thinking about it.
I mean, it always has like the nice surprise of having someone play with potentially
a double light or something like that, which can then spice it up and we had a bunch of interesting
pushes.
I remember a hidden run had some pushes where they basically just didn't even push through
into the cap, but basically through it, yeah,
past the predictions, everyone going in fair of hidden run,
off predicting it to be a tiebreaker,
we'll have to see, obviously, points are being distributed,
depending on how one sided you win.
So if you end up in a tiebreaker, you only getting two points,
and you share that point with the other team.
And W looks like the only one light thing.
It will run though with double bed shed.
When you feel about that.
The double bed shed can work.
But it can also play against you.
See how they decide to explore.
We saw, I think, yeah, it has cash back
with the double bat on zero and super quick, super aggressive.
Kill on the guy on the Eastern Shrike.
So sometimes they can be great,
but they're also still very, very squishy.
They're doing it without lights, so that back and off it will be easy even trying to
bake close plane out. He doesn't use it however, but they can't on the other side.
I mean, Clurve is moving onto the field side.
It's something we see very often, basically a CS or something similar being sent to with the strike.
I have to say, I don't like the 140 there.
It's just there to try and deny the strike, which is Froneck, but he's not going to be able to do it, and it ball is picking it up.
And now the BZs are coming for hit and run on towards the outside. They're also put it out.
And can they do something against Froneck as a good question?
But we're about taking zero line there, facing off against the double bat, and two and a hundred of their own.
So I also meant this in a group of may, even go for this at some point, or I also meant this might be about towards Froneck.
The future currently is unknown, but W is in a pretty good position to deal with this
initial aggression.
I'll try to look a little bit over eager and some taking quite a bit of damage for that as
well.
Yeah, you can see the batches there, monster as well, took quite some damage, so not
the safest position for them.
I remember a shot was playing this position before, in the IS7 today, in the E100, big push
coming, and the shots on eye-tock so far, not really connecting.
Two of the bees is actually missing out, and that won't bother if you're in the danger,
I think Fluffin the shots are now they're gonna have to take another volley,
get side-buying in the meantime on the zero line end up Bacha, I'm also
not doing much better getting pressured by Isles and the T-100 off-plower of two
Bacha's down for the side of Hidden One, who are leaving an HP with Fronic,
is not looking like he's gonna make it down much further anyways.
He's running away, stuck behind a broken pillar now, trying to back off the foalhold
in the angle in so far, not that great for Hidden One.
Yeah, I mean the good thing is that they will have the ongoing inspire of fronic for 10 more seconds,
so maybe that can help.
The tiny bits here and there DJ, not getting the reload onto looking who picks them up,
also one of the new players, by the way.
And so yeah, double you know, with a significant HP advantage, roughly 3k up,
most importantly as well, two tanks of which they have a light tank still, despair.
So I feel like this is very difficult now for Hitch to even have a chance of coming back to like a winnable position, not even talking about a winning.
I'd say impossible for them to bring you back.
There's three tanks last, there's a six short W.
The W would have really good setup here against this initial regression, especially on the fact that they had enough batches who counted the zero line as well.
right. If I didn't run, I would say that at some point I could repush that, they run into a wall of
floor and then the mobile behind, I would be able to eliminate Katsai very quickly and monster
not long after as well looking back and after was getting zero, also helps towards this initial
strat of them playing the outside and as a result, I ended up picking up the very convincing ground.
The first one against hit and run could stuff there from W. Yeah, I mean, I have to say
Not sure if I necessarily put this on very well played by W or if it was just that I didn't like what hit was doing.
In the end it doesn't really matter, right?
Well, these are strong for them. I think it's fair to say that they did a good job with the whole coordination, of course,
you're booting the damage we saw I talked at the beginning and so on. So it worked out for
them but it was pretty good. But the question is like what does hit do if they manage to
pick up the tank there? Because it wasn't very like clear to me how they would have wanted
to just like, continue with this advance.
Well, they want to continue.
They want to catch something, this also plays, you want to catch something close, for
example, a heavy or pick up the guide that's playing at the strike, but they were
able to do any of that.
So I mean, W also failed miserably with this exact play against cashback.
So in that regard, it's a bond for one.
So good stuff there, looking as well, we are dressing very well, 5-point monochid damage,
with staff, I also 5K basically as well. Across the board, no real issues there for WXF
either, it's being a bit overexposed in the beginning, but the double bounce definitely helped him survive.
Yep, I mean, I can take a look at the damage block that's exactly those 1.3K.
Ah, yeah, you mentioned at Lukem, he shot 13, 13, 13 and also I also in the best set of 14, 13, 13,
in so very good shooting, yeah.
I mean, Franax is a wife for kind of like
longer than I expected.
He did 3.4K damage, which is also not insignificant,
but I'm not this very low armor defensive capability
on the field, and they're not having a light tank
as always a big risk.
Yeah, that light tank, spotting out the double bar
And the patch are coming into zero line in solcus,
clove, pushed up on the air, and then on that part,
on that bush line, with the spot them sitting new,
that is double bath from hidden one,
which of course, doesn't have the info required.
They knew that the double bath had a serial game impact,
or would have a serial game impact in the long run,
which is a tremendous advantage for W, right?
But with the T100, with the double bath,
they always knew that that double bath
should over there is going to achieve absolutely nothing.
And at the very beginning of the game,
Like we saw fairly clearly the five mobile things of W versus the two kind of anchor
tanks.
There was eye talks in the type and puret in the E100.
Those are the two tanks that ended up being destroyed by hidden run.
But yeah, I mean, congratulations, you killed an E100 which did 4K damage and the type
still the 2K.
So like all the DPM things stayed alive and I mean, the type that three shots of them
is that you 100 did, I think, seven shots, so like quite significant amount of damage
with like 3.6K as well.
This was not really a working formula.
You know, it was not, let's see around number two, brings four, heading one there, a team,
you know, they could lose three rounds and still win the next three, so not too worried
about them just yet. I mean, if you lose three rounds, then you will not be able to
get the next three because it's over. Yes, you're starting a lot, it's not a lot like
you, huh, right now. I mean, maybe it's like contagious. Okay, we have a very light set up
from W, uh, Piot in the IS7, and then we have a bunch of medium tanks, two light tanks with
cliff and Ias, it didn't run deciding to bring a type 5 this time, at least a
second year, a 7, one bat, one E50M, inspired tank, but very in the E4 and
monster in the light tank. Interesting to see that they switched with playing
which tank because usually Franek is the inspired player, but obviously a good
but it's not a bad shit player as well.
Now, split-wise, it's looking or shaping up to be a bit of a slower approach.
W. House group going zero line and T-sec is going to make it longer for a filter ever rise in the nice 7.
But T-sec will be set this in the turn, right?
But, you know, I mean, depends on how T-sec plays the position.
There's a fairly good shot.
But the difference is that the task is not to be a damage, the task is to make sure that he gets some decabs.
So once it is the same, 30 damage on each side, now another 16.
So the damage is not really significant, but they're preventing the artistry from being captured.
Now the question is obviously, will either plot or T-sake maybe be able to blind fire,
or T-sake trying to shoot a plot, or at least, you know, make sure that he gets the
respawn.
Get tagged from the back, puts one in, loses one extra shot, the one 40 there, making its
gun a work.
And that is putting looking very, very close to the first inspiring as well.
Flurf has a plane, he's gonna drop it on...
It didn't drop it on this sec, because now until he's in good, that's get the reset, not so the driver as well.
So, Piotr now sent a thing to try, as the strike and the question is, how much is he shells, do both of these light tank players have?
Because the Archim is not known for some capacity.
I can actually tell you, monster has G left,
and Ios has a screw found away, it's good.
Live has zero left.
Yeah, so that, there's a big strike, I was already going to say that probably now,
W will use the big strike to reset on towards T-Seg.
And then to the T-Seg, I think I sent down, which is well from Franek.
I don't think they have a viable way of resetting T-Seg again, unless
a curve is able to hit the tracks or something of this I-7, which is not going to happen.
It's not even leaking.
I know T-Seg will get it at the end of the day.
So to strike, about a 1, 4 hit and 1.
with the price.
Yeah, I mean, on the other hand, if you take a look at the damage,
it's still pretty much what it was at the beginning.
We have a Type 5 on the side of hidden run,
so they started with some extra HP,
and they're obviously translates into
them having to take a look at this happening here.
We have a push, actually, it's a light, and the kind of anyone,
I don't know about the bet shed, Dronex fired one, so maybe his position is expected
to be somewhere in this area, but Katza is there as well to help, and Nepal is not
trading too well against DJ.
No, DJ and Katza are in a very good position here in Nepal, taking the shots from the
outset as well in that 5-5 on the theory, getting an outset angle, I also on the runaway
I've killed one of my Nepal in a lot of trouble right now, getting peeked by DJ's one, the 50m.
He hits the shawl, and Banzer Fury comes in from down from that gap area,
shutting that kidney-one pressure here for W.
Ketsai in a moving into the strike as well.
And this move from W to a little bit,
it's a bit rash, even, but definitely not the right choice.
It was a squishy little thing, it's pushing up onto line.
I like the decision of Ketsai, if you're not going for the strike,
strike because then you can get over peak, but he goes close and now the two tanks
from the middle that's the E4 and Pants here in the Type 5. They have shots and if they
can put in like one or two shots here there that is significant damage on to
especially the low armored vehicles like a leopard or 140.
Yeah, who built the Bansian? I think a second time even against this, this success
is very much. I don't think W has quite let anybody to cover him only in our
and Champagne the Wagon to do some monster coming in as well.
They can some shots, beothering, that are good face like they are against the D-Sex as well.
Dissect then fluffing the shots, so Wding a little bit of good work here.
We keep in mind, like hit only has one light tank as well.
So once you cannot just stay outside because if the RGM puts some HG into him and Piot obviously has the option of changing UG shoots at,
He did not continue shooting the IS-7, but he will also put one into monster then this could be pretty dangerous monster takes another one
Just as I had mentioned it are down to 900 obviously the HP advantage still roughly 4k, but at some point it was 6 and a half
That's enough laughter and another one against this thing both these are completely not really having the great
No, I'm not the great spin ratio for my derivatives now the type 4 and the E4 on the carb 15 seconds no strike on
any of the W tanks no leppards try to kill anyone obviously that means that I also
the outside will have to be the one to do it kill without taking the line and I also
you can behind the bush I took just did a shot into Pranak and has a strike now
but still I missed a barion and that's it to lay the barbarian finds I also
either way so it's gonna be one one moving out of the ghost arm but even if the
we said was given, I mean, W has 4,000 HP left, I also would have died, would be mere
impossible to win that.
No, definitely a good second round here.
It's important to say that the trading on the I7s was not really making the difference,
I guess, but it was not clean.
You mentioned it.
No, for sure not, but both characters and these are kind of bouncing a lot of shots
to be honest.
Is what we're talking about.
I mean, T-Sek can probably still have some damage because they were basically trading
on to each other both with high HP tanks and so on, but yeah, it doesn't really matter
in the end if you get captured, right?
No, it doesn't.
But one one I have to go stand,
both teams not having the greatest of rounds.
W with the skin and the wand pushing up in the IHM.
I mean, wand to being under the fender is very rare.
Yeah, I mean, it didn't really work out like this.
We can take a look at it.
It's not in the stats right now, but I'm just checking.
T-Sek has 2K block,
himself, and short has 1.3.
So, both of them having some bounce, it's usually shooting 9 and then 7 penetration,
so it's not too bad, your turn at 9 and 6, I mean we're still talking about okay,
it's been red, but yeah, Nepal and the K91, you did not have a great game.
I mean, when you're being pushed up with the item, the K91, there's a heavy force
that's waiting for you.
Yeah.
I mean, also, it's always very awkward to play the tank, because you have the turret,
sitting in the back, at least nowadays you have a fully traversable
turret, so it's a bit easier, but yeah. Ghost something split one one. I think
W will not be too unhappy with that. I think for hit it. Still pretty much a
right cliff. An interesting map with a very different dynamic. Usually we have
like some fast-paced cliff games with immediate action. Do you think we'll see a
268, this time from Hidden Run, they hovered at a couple of times, but then ended up not picking it.
I don't know, I'm not the greatest of fans of 268, don't play personally.
I agree with you, you put it that it's really effective.
I mean, on this the only way we saw it successfully being used was when we had a push through the middle.
And it was kind of like there to pick up the lower HP tanks and like put in some kill shots.
But yeah, it's definitely like in the current matter where you can like pull the angle as well for a bit more
Maybe not maybe not the greatest tank considering that's also lex the gun depression to play this middle
Cap position angle so bit red you might as well pick a blister that put right if you push it on it
So it's what we have seen you know like some by these blister kind of 140 for example is not to
In order to box but cliff come an out between these two
I'm not sure, I would give it a favourable towards Henan 1, normally, but we'll see how it plays out.
Lineups from pairing first the number of BZs, 4 for W, 3 for Henan 1, 1, Cs for Henan 1, 2 for W,
both teams with an inspiring medium, means the biggest difference here, of course, is that double theory medium for the side of Henan 1 at W, 50.
A bit more DPM, for him to run a bit more HP from the start and like a one of the extra heavy hitting guns, or W, I think line up wise that will not make the biggest difference, it will be a lot of decision making all around this medium force and basically see if they can pick up something early.
Might be monster takes the hill position, or he takes the small kebby driving around, he'll have to see.
First up, W. 7 times into the middle only splitting off blue, towards the active pocket position.
Most of you are going to go for a D4, next to the walk, one shot taken off the blue.
minus 400, it's a price to pay for crossing over the CS, going on the hell in the meantime.
Unscained and unshot.
Now the technical busy from here and just playing it pretty passively, the one two
killing we taken as well by that E50M, from hitting on a W, crushing the capital 3.
They aren't denying every strike right now, but they gotta be careful that the
Fiberman and he's like, don't just go high and start peaking them from those angles.
I mean on the other hand, we can also just see one of the BZs, but they're in
he could drive down, I think, and just like lock the cat, that's always an option too.
We have nine seconds left, and sooner or later one of them has to move, I think they will
do exactly what I suggested, to be able to make it into the cat for the same four p-sack,
and the trades are continuing. We mentioned it before, the heavy hitting guns a bit more on
on the side of W, and they hit T-sake pretty hard.
But if the W50M kinda has a chance to get into the game,
this could look pretty good, you can see.
I was pushed down from the run,
because the E50 found an angle.
I was looking for his down,
Niels Pazifiri could potentially go think the thought,
and he could see him sitting the edge his way forward,
looking for the angles.
He finds the shot, the night off,
his crossing over, his minus 1.3 DJ,
so having to reposition to 1, 2, and that E50M,
but he cannot do it alone right now.
also could join with most importantly, Franik will join it. That's a big strike that hit on all three.
I think it just about did in return, Krueff and I took, they can strike to the face as well.
Franik will arrive on towards one to line and that leaves Krueff and I took with it's situation
undesirable for those two things.
I mean DJ has great timing here. He has a situation where he can basically drive up without any issues
and then potentially pressure the cap. Another good strike being deployed here.
They'll have to see if W can make this push happen because the CS of monster will obviously have great shots all alone
Which could ram that from the ball to kick it off with he and Piotr make sure that Panzer Fury is dead
I took him return dead as well because the rep was from the lower side cut side from behind even coming in and our
Clurve left in this CS 63 in a bad position as well wasn't able to cross back in towards the middle
He will fall looking dead first though. They do pick up these like but this is E50m territory
DJ and Katsai trying to run down the rest of the W side in the meantime.
Katsai is actually running down I also can all escape, might even get around a little bit.
Katsai picks him up on that regard and that is the E50 and power and we can see that even
with that quick and initial advantage with the HP lead on against the BZ is that E50
and Repo is just a little bit too much to deal with for the side of W.
I mean, the HP's for a long time looked pretty all right, but then he didn't run, got the advantage and they didn't give it up.
I'm pretty sure monster will have really significant damage there, because he was more or less able to farm.
This whole push all along, even picking up the last kill on his former teammate of Hidden Run, Piot there, being eliminated.
But that means Hidden Run puts themselves on a match point, two to one now in their favor.
and obviously also taking the first round of cliff.
So solid ripers ride for heading one.
They bring them on 40 down, then in 50 end repushing.
BCCS would already lose this engagement either way.
Monster can cross over, so you always have a 3v2 if needed.
But I think it doesn't make it out of there.
He dies on that corner.
And then a cliff is unable to escape either whatsoever.
So you rock two guns before anything really even happens.
the 140s isolated off as well not being able to contribute that much but you can see the
big problem that I took 1.3K damage. Clurph not gonna that much out either if you compare against
the lowest performing player from heaven runners. These sec with 3.2 basically every single one of them
doing their HP in damage all more. Yeah I mean how much HP does the BZ have? That's like around
3k right? A bit of a sticker.
Yeah, shots fired 9, 9, 9, 9. Very good result.
I mean, he did significant amount of damage, but in the end it doesn't really matter too much.
You mentioned it like the bottom of the pack on the middle of the pack, especially where the biggest differences are.
Those are kind of the rounds where we'll not say like this player was the MVP of the round, but it was just like everyone doing well.
well and looking at the penetration rates as well are pretty good stuff on the side of
hidden run, especially the BZs with their lower number of shots in the end, like both of them
at the bottom doing 5-5 and puns theory doing 6 out of 6, so pretty good results, and that
puts hidden run on a 2-1 advantage, obviously leading towards the potential 3-1 victory
if our prediction would become true.
I mean, look at looking, good, right now,
if I look at him, good.
This is a controlled round for a hidden one.
For W, you know, the crossing that BZ over seemed like
an intuitive move, but it was actually even a stake
that they made better for them to push the middle at that point,
I think, almost and try and reinforce one to line.
So good stuff there from hidden one,
playing a bit more passive, but finding the result needed.
I also liked that the E50M basically decided to go a bit further and shoot the 140 on the ramp.
Often we have a tank that basically just stays at the bottom or is looking for like a one and one.
And then the 50M is not like you can just like immediately drive up your fairly heavy tank.
Like when it just comes to the weight of the tank.
So arriving up the ramp and so on definitely costs you some time.
And he did, I think, two shots into the 140, which had to leave the ramp, and obviously
will then also be one of the things that can't put an extra DPM.
So, yeah, I mean, forcing W onto making a decision, and as you mentioned, the decision
did not work out for them.
And so, I didn't want taking the round, so I'm not pretty convincing, man.
Now, they're converted on the second cliff, it's a good question.
Well, they will be able to do it. That's another one.
They didn't run double busy. Maybe Mao CS E50 M in 140. Again, shaping up for the slower
games now. Okay, the Mao's was changed out, so we have to triple these, you know.
I like the Yotang, and I having one of them is usually a good choice if the game lasts
for a bit on a cliff, because you can just trade really well with the turret with a great
And Gandhi Prashan, overall well rounded setup, I have to say interesting that WP picked
a light tank here, usually with this like brawling situation, you are lacking a bit of firepower.
Let's take a look at how many spots he gets at the beginning.
I'm going out of this spot 6.
All I'm missing is the info on the lower side.
Again, similar split for hit and 1.
6 down 1 up, but also probably crossing to F2.
That looks to be the case.
Immediately driving into the same position, we saw the CS of WDD as well.
Big short coming in there from I think I talked.
Good connection, but also mentors losing roughly 300 HP on the way up.
I'm also actually decided to take the strike immediately.
A bit of a different decision compared to what other players do,
but there's no pressure from W to W to W,
but that's probably the better decision anyway.
Good side there, taken two.
From my talks and further, but now DJ and Moncer,
They look to start hunting from behind the 15 popping its abilities.
I mean it's some shells per bay and I'll throw them in the middle as well.
The engagement about them right here.
They want to fully come in as well.
They know that there's a light thing.
They put the strike as well.
That one hits on three targets.
A beautiful strike place and monster DJ from that corner trying to do some damage.
But they gotta be careful.
The crossfire is there.
Establish with the 140 in the archer.
Even though they're all brown being pulled it back towards head and one who are slightly
down on HP with our southern and southern rest of control over those positions in Paul is going
I have to back off from that one and that really now on the place where it needs to be all the way on the top front
It needs to be careful though in the 140 to not overextend and how the light tank moving in from behind
Plurf has he gone a little too early. Don't be kind of stuck behind that building. It does find fronic
But on the fury getting re-pushed by looking as well, and now W looking for potentially a knockout punch
They want to get back the middle of the mad. They know there's two tanks in one-two
I also write in his whole fronic is that barbarian on the top of the hill. He needs cats. I in support, but the cat side is too far away from the middle
that leaves this like all alone and exposed he will fall and some strikes coming in which
do good damage but so far W seems to be ever so slightly ahead but the top of the hell
firmly in the control for hit and run it could be the difference maker and because of that W
now pushing back to his one two line but the one two combination sucker punch towards
Pielter down and out the DJ I don't think has the possibility here to do more than one
more shot to heat. It doesn't even find it Nepal. Not bouncing those, leaving the C63 of
monster. It'll be the next one that is going to die as well. It's a strikeout. We'll not hit
either. It looks to pick it up and I'll burn bare and cut side. Might be a king of the hill
but they will not be able to win this round. Yeah, I mean the damage that came in onto this cross
was quite significant but you mentioned it like those last shots. If maybe they were up in one
extra penetration onto Nepal in the BC and then maybe monster can pick up the strike or
something like that. It could have been a bit closer, but by very annoying holding all the
HPs while not really having any DPM in the end, maybe that was the difference maker. That
should put the score to a 2-2 which makes the whole situation again very interesting going into
for a tiebreaker. Anybody's name? Anybody's name?
I think anyone's name is really well with that pressure on the middle, but then
few mistakes, sometimes they can so much damage and looking at the 140 or
front neck this time was very low, and enabled the chlorophyll from behind
it became up as well. I think you think it became a bit too early.
Yeah, he was standing next to Ketsai if I remember correctly, but
yeah, in the end it's also something where we have to see if they
If they hold the position, or if they have to, like a V push or something like that,
in the end, W managed to take the round. It was interesting to see that the traits coming in,
you mentioned it like a crossfire onto the two medium tanks.
I think it was E50M of DJ and Monster. They did quite some damage,
but the damage was always flying back, so W cannot defend themselves pretty well there.
Yeah, I mean, it's great to come back even because they were really down and out for a while.
Their positions were being bullied back, the top was taken by the many of you as well.
The many of you are making a mistake earlier when it's well if you remember picking a bit too early and picking some damage.
You know, she took two shots from the side, like the BZ's, each gave him one.
At 3.4 still a decent result for Katsai, but, yeah, I mean, the 2K of Franek, if that is like a bit more,
then this game could have definitely
strong via the way he fired six times and did
basically exactly six six six but it was just not enough.
So, proof coming out very good result from him for
approximately a damage.
Of course, some of that is shrugged
damage, which is only 900.
Yeah, which is still like he's still
putting in 3K at least 3.8K with just his gun.
So really good stuff left from cliff.
No.
With that being said, we can take a quick look at the fastest game and I mean we had two
cliff games. This one was actually the faster one, three minutes and 40, no, 24 seconds,
meaning W will pick how quick were the ghost tournaments. One of them was also pretty quick, right?
The first one was relatively quick, the second one not really, but the first one was relatively quick.
I don't think it was as quick as that.
Yeah, first one was three minutes and six, so that one was the first.
Yeah, so I don't know if it was faster than the second clip.
Oh.
You said your first course on the second clip, though.
Yeah, so W was allowed to pick.
W is playing north, it is playing south.
I think we're shaping up for a bit of a slower bottle.
What way would a quick and decisive push look like on room where it fell?
I mean, I feel like you can't push through the cap area.
It was all you get spotted and then they're like a bunch of hard-owned positions.
I think it's similar situation is basically the cap area because you have to cross open field and so on.
on the church area where the archie strike is.
We saw this approach in the second round, pushing open fields, but I think it's more
of a slow and steady map.
We saw on other maps that are also a bit more slow, like Pilsson for instance, that
there are options to go to with the cap, and then over push from the cap, I'm not sure
if this is like an immediate possibility for room there.
How do you feel about maybe like approaching the cap
with a couple of tanks, and then having a couple of tanks
in the green area?
And if you see that there are like three tanks isolated,
kind of like pushing from the cap,
redroning forces, and overrunning the green.
It's really hard to the middle of this cut open.
I get what you mean, but you will be running into the tanks
that are taken the cut out area in the middle way, normally you can know.
There would be tapping you in the crossing.
I think it's a long distance across for what you want to do.
Combined push on the green.
It's very, very long down the middle.
Especially with the things you would be playing with, like, E4's masses.
But what if you, what if you basically send all your things towards the green side?
But then you basically take this, like, sight road into the,
into the buildings and then you have the decision if you go for the cap or if you do a full push.
If you want to do what you are suggesting, I think you're taking one or two mediums,
probably blisk evices for the field and something like push-bees to cut in either from the city
or from the field side into the cut out area, then push across in sandwich that area,
but it's really hard push to make to be honest.
I mean, it's not like I'm saying this is the, I wanted to do, you asked me what could be a push.
Yeah, I'm just refining the idea.
It can't work to be honest.
If you get some time to start on the 6th line, you can work.
But it's a really, really hard push to do.
W, B, Z, D, D, D, D, 140, Dow, Push B, and I mean 4.
Yeah, I mean, hit and run playing the Dowl, D, 50, 7, Dowl, type, C, S, 140, and Push B.
I have to say the T57 is one of those things that has a lot of potential to deal plenty
of damage, but it also struggles against hold-on tanks, right?
Because sure in this match you could argue that you didn't really have that strong of a
hold-on tank, but even if it's a busy and you end up having to trade one for one on a distance
of like 150 or 200 meters, the T57 is not really able to use the clip, so we'll have to
see if they can get close enough but the damage reduction of the E4 is definitely also a good
counter to it.
I mean the damage reduction before is an amazing ability but no quick pushes in the beginning
just a bit slower.
Heated all D57, waiting and lingering in a trap for a potential pressure on the 6-7 line.
It will not find too much, so it needs to be a reason for those W tanks to peek as well.
do you think for now it's enough to just have campsite taking the strike from time to time?
why not?
you can generate a little bit of time.
I mean he took one shot of damage and not to maybe by the bush.
maybe like a blind shot or something.
but yeah.
I mean hidden run we mentioned a double type 5.
They start with a bit of extra HP.
And I guess they will be able to deploy a strike here there, but you don't really want to deploy a strike just for the sake of having it done, right?
You don't care too much about 450 extra damage.
Katz, I could get a shot into itox.
Obviously he needs to make sure that's well aimed because the type has a bunch of weak spots, but there are also some spots where you can hit the gun or something like that.
This has to not shoot, but there's un-spotted, just as well as saying it, few fires, and gets spotted.
The Foch beer rotated in the meantime is on A0 now, or A9, but they're approaching A0.
I had a one-playing numerous traps here, probably. They've got a third-fire capping,
but then you have a trap on the seven of yourself. The trap on the zero line with the Foch beer monster,
waiting behind the 14th of Foneck.
Foneck of course, there's another two for a bunch here, of course, the higher area.
We can't really see the red line here, but it's basically
we're in a little building yesterday.
A few goes high, and so we're getting shot by Luchin and the 57 of an
off-group from Mentos gathering up at the 14th of Foneck.
I already taken a shot of damage, built a busing across.
And Foneck might just be a little bit too far in the open out
closer, starting to unleash the damage in that 14th of Foneck.
I'm sure, out in the opening, I won't fully try to run away,
But he would not make it. He's the first one down and now the T-57's off the hit and run trying to make that trap work
But instead DJ takes a fistful of damage straight to the phase and our monster that lingering player on the zero line
He was supposed to be in ambush, but he doesn't have the support. He doesn't have the teammates
He flappished forward on towards the floor of dude his two shots make a one shot. He actually
He flops on the wall and built it with a ram the shot and a while since support
It's going to be W being up two guns and more importantly 4,000 HP and good clip from the 57 onwards to the back of the filter
But with this advantage that W has generated right now
They find T-Seg that's a secondary down on these 57s. So I do a great job for hitting one DJ find it in the full clip against looking
But with those two things being done already. That's a tough one
Now and the HPs are still pretty much the same as they were before 4k up for W
Now with them closing in the HP get is widening.
Pansheri might actually roll eye-tocks there with a bit of luck, but even that will not change the situation.
So this W team with the some line-up changes so far, not taking down one giant, taking down two as well, starting off their season.
But a buying, it's not full points fill, because of the double pibreaker, but they have beaten catchback, they have beaten,
And if you ask them, I think they would sign up for this, they're not at 10 times because that is a good start to the season.
Yeah, for sure. And that's kind of what we were hoping for if you're doubly offended.
We are not ending up in a scenario where they are like not so sure about each other,
and then a W-stilatine that sometimes has a bit of like a mood situation, so if you end up with them not having the greatest mood,
And then you have a new team that could definitely go against what you have planned over all pretty pretty good results for them
Pretty good results. It just just thanked me for something like really quickly as they could feel it
I've really I thought of that he I was also what 40 of Ruber in solo duo
So I feel like I'm contributing to this success of W here
You did the one that ruined our prediction apparently so I actually know because the Ruber was the last one
Either way, we can take a quick look at the post-game stats and, yeah, we mentioned it,
the T-50-7s of Hidden Run did some decent damage, but very in the 10, 10, 10, roughly
4K damage, so rolling average, but yeah, at the very bottom, Franic.
He was caught off in his 140, out with one shot of damage, and yeah, I mean, I took surviving
There he did 777-5K damage as well, Nepal, pretty good job as well there with his T-57 and then obviously all of the other tanks doing 2.5-3.5K damage.
I also spent in the 140 using his Inspire 5 times, so basically the whole duration, picking up 2 kills, 12-12 shooting as well.
So pretty good job by the guys from W and W, and well these are victory in this round of room right here.
and picking up two more points as well. Of course, again, not the clean points, but starting off the season by beating
hitting one and catching back is brilliant for them because these hard matchups, while hard matchups
every match is technically hard, but they'll get more realistic chances of full points against
future opponents, right? They still need to play CTR, follow us, load us, teams with less
experience where if they do what they're supposed to do they're going to be picking up the full
points right no and considering that we can also is not looking too good
maybe that's also a team where W can pick up some points there. I would
that being said obviously the second half of the stream is still to come
teams that Ducky just mentioned are waiting for their time to shine.
After a quick replay we will go back to some more action so you can take a look
at the highlights and then mention number three with star.
to pick it up, good shop, and go off the Capona.
It is the one we've been waiting for here, and he does it.
The OLS season five is already here.
The best teams are ready to head under the battlefield.
Who will you be supporting?
Group for your favorites, follow their journey, and stand by them.
With you on their side, they'll be unstoppable.
You take it together with them, and that means you go all the way.
Behind every vehicle is a personality whose quick-thinking and precise actions can change
the outcome of battle.
Victory is 100 shots in maneuvers plus a thousand emotions on the other side of the screen.
your favorite OLST. Be by their side. Together, until victory.
Welcome back to the Sir Shark O'Lone Sword Legends series this season. Five, two
matches down too much, just to go a lot. We've had some banyard. Now we're looking at
the loaders, can put up a fight against mafia. Yeah, that remains to be seen.
Loaders day one didn't go so great against hit and run, but in their defense
here, playing against hit and run, and then mafia straight off in the beginning of the season,
it's a tough entry into the league. It is, and this one will be equally tough for them
to get us, if not buffer mafia a team, that leaves nothing to be left desires.
They are the top box right now.
Absolutely. Bring in home the recent victories.
They're looking for more preparation for who knows, whatever else is still to come.
Throughout the year, and this lotus team, they want some points, and taking points from mafia, would be a very big achievement.
Yeah, can you do you know what that slogan means on the front of the show? Is it some some sort of team team slogan or something out of some spots? I don't know.
I have no problem.
I guess it's publish, so we'll have to refer to some Polish people in the Twitch chat or in the Wargaming Office to tell us that twist on the screen.
the screen 3.2K average. I'm not sure what the stats are pulled from. Probably
winter and rotational and OCS maybe I don't know. Or is it just from the beginning of
this season? Winter and rotational and loft. Oh there you go. It's pretty good 3.2K. I
I mean, you'd expect to do over 3K, you pick in a 140.
I mean, that's, yeah, that's kind of expected.
140 is the flavor of the season, I guess, more.
If it was already flavor of the season last season.
Oh, Michael, one, just said, one vote, what have we ever had 100%?
No, not at all, I mean, normally,
Because this is pulled from not Twitch chat,
this is pulled from the what competitive discord poll.
Normally we have like a few troll votes
or people from their own team believing themselves,
but 1%
yeah.
I put a 3-0, so I mean, based on that.
You want me to go check who was the one predictor for them?
Yeah. Was it someone for their team?
Let me see, Lotus, one vote, it was Mati, and, right, where was Mati? Mati, Mati, he's, he was
another post player who played with some of these guys in pain before, so he's back in
his boys pretty hard at the copium. Yeah. Well, I mean, at least one believer, right? Yeah, I mean,
You know, you can rally some more fans to your cause by winning matches and taking down Mafia would certainly be a pretty big scalp
Pilson being picked as the first map is not really a surprise
Mafia, it's their home turf. They will pretty much always pick it when they get the opportunity to and
Not just that, but if they can heavily recycle on Pilson, it means they don't have to reveal strats for other maps down the road
Pilson
Martha always gravitate in towards Pilsen, every single time. They're very good team
unit, they have good results in it as well, so no surprises that they keep heading
that way, right?
No, and Lotus, I don't think it's a surprise that they pick into San River, either.
It's a map that they picked a number of occasions, went to invitational in the past as
well, and they, a team that has a tendency towards the W sort of playstyle, you're the
one percent lucky you and the matty going three to one for mafia it's entirely
possible it's one round as well it takes you know listen off let me tell you
something when you already won right when you won the last season you can give
the wind to somebody else to see some experiment in a little way you know yeah
just like they donated to Volga's as well exactly so I'm experimenting a little bit
But if I don't win, you know, it's okay.
But yeah, it's all on the line.
3 0 predictions across the board.
For everyone else, Mafia coming in with Double BZ, Type 5, 140, 430,
Foshby and RHM played by Kroner.
There's no light, Double BZ in E50, M and 140, and Double Blisk of Itza,
and looking for a quick push.
Yeah, I think I remember from the Volgasmatch,
match the Mafia play, it felt like they were recycling quite heavily, so I wouldn't be
surprised if we get kind of more of the same, although I'm surprised the 430 used seems
to be more popular than it was in the past, but just based on the first 2 play days it seems
to be way more frequently picked. So, then trying to dodge with the disease when it therks
to get it spotted, but he's pretending to go through as well, not pretending, he's going
towards the mid-track, so currently mafia doesn't really know what's happening just yet, right?
No, and that means they're going to continue to go over towards the field, kind of.
Not playing an EBR, that's usually him and his EBR is certainly great pals. They work together
fantastically, but this time he's playing the RHM just surfing the ridge line, trying to figure out
what he can spot, but it's actually Marcel who does the spotting in that
titified heavy. He spots out this aggressive push, this move by the Biza 75s of
Lotus, and I think they realize right now they've got to go if they want to
catch out Marcel. The info is now being provided by Connor Marcel is on an
island, but he is a titified. He is a one-of-nine-limit questionist, and they
bridge the gap towards him. It does look like they're going for it. He's already
taking some damage to his thing on the corner. Another of his pavices moving
and shooting on the move, not really getting too much Jordan coming closer.
There's a force being a 140 in support, but myself seems to be in trouble too.
I get in track to a significant gap with a FHP, too kind of being pretty much
tracked, even from the outside.
A 140, just getting shot off the shot, too kind of minus one point nine.
He does manage to repair the track and immediately swings towards that type of five inputs
in him down.
HB basically that even by the gun up for the side of the load is in day smell.
Like Barcus is in trouble and that BZ75, they're moving towards him too kind of
some decent gauge, so he's backing off back into the city during the documentary.
So as well, they find that busy 75 of parkers could just be what Lotus needs.
The very first round, bringing up their very first win, and everything is looking good right
now.
The strikes coming into only hitting two with one of those, the other one only connecting
on towards one.
Barcus is dead and come about the VPM now the next one on the chopping board, Tharx, trying
to burst away, both sounds, and both sick will fine, come around, but Tharx will not make
it out too good on the advantage now for Lotus, but they got to be careful, they need to
get out of the crossfire, but they're blocking botsions a little bit.
They do get out, took a falls against the corner in the meantime.
He sneaked in behind and he reliance infiltrated and took down the Blitzka Vitzka, but
can he make it out, double cap pressure back on those strikes available for the side of
Mafia either.
So this is the real opportunity for Lotus, because right now, nobody has a strike.
Proof is not moving towards that eastern strike, so he's going to be on the corner and
Rex has to get the results out.
We set out Jordan getting pushed right, the Rex are in the meantime, or check him back
towards the middle of the back map right now as well and Rex are fine stored and puts him out of the game the healing part has begun
Can they find that forge b he did find the kill Kono from behind being in nuisance or check finding twist and map
Yeah, starting to wrestle back a little bit control of this match. Can or check find the kill he got now or check in that fortitude
You getting pressured over the profus already from behind on towards both sides can both sounds for five against or check know he can not even rounds himself to that
and both sick will find the kill,
but the proof is doing so much damage from behind
and notice in the dying moments of these rounds
seem to be falling apart of so-called
and both sick moving towards the proof is
but corner from behind doing good work
against the back lines against that 140
who's getting healed back up by the BZ 75
proofs now, this engaging corner coming back in,
sharing the HP, and I think mafia may have just done
enough to bring it back to strike, being taken
though by both sick and missing the shot now,
it turned towards profus but I'm not focusing the fire pretty much that well at all profus
335 speed is possible to get it in one he does but Coro left with a 1.1 will seal the deal
normally speaking he's backing up but he knows that the game is all in his hands yeah it's over
and that is just the fact I'm just a fact of life that the RHM in the end game
Plus, Kono in the end game, and he will finish it off just playing the distance that
Camo that the RHM has, and in the end, they just ran out of steam, the side of
Lotus. You have to credit Mafia quite heavily, I would say, for the way that they reacted.
The other thing, essentially six versus up. Yeah, you're right, they recovered very well,
considering how bad things were, and I think it just points to the experience of this team,
everyone, everyone knew the drill right, everyone knew what to do, they didn't panic,
they set themselves up in good positions and they made it as difficult as possible
for Lotus to just continue to steam role the situation. But to be honest, like between
both of these teams, I think it was a very well played match, I don't think Lotus
did anything terribly wrong. Now, took a good and pretty much like kind of an
unfortunate maybe bar the ability usage. Can we say it out for the Biscuit? He lost
So a lot of your speeder in the beginning, maybe it would have been better to first cross
on distance with odd ability and then only activate for the second bite.
Yeah, it's always a tough choice with the timing of a ability activation, right?
Because, you know, you don't want to take the damage, but at the same time, get permit
tracked in the open, with the one HP of track health, that is the trade-off.
And I think that's what I like about the job and odd ability is that there is a trade-off
to like, when you have to activate it, it's not just objectively good all the time,
But, notice they came pretty close, almost ruining four out of five of our predictions straight off the bat,
but Mafia, they managed to steal it.
Well, I've been saying they stole it away, really.
They just, like, it was just a close match.
It was, that was my one round there, I've got a feeling.
Yeah, I was going to say it, but I didn't want to, you know, I mean, we've talked about it,
the history of me and predictions. You never really celebrate too early, you know?
So...
Well, they have two more opportunities at least to do so, but I really believed that that was the
round where they could have brought the difference home. They didn't really could move though.
And we're getting found at the time, found the PC, and then maybe stretch a little to ten.
So, guys on the cap, we're not really covering the isolated player within the
fact read out well, which means that the Vexa was just able to completely clip him out,
if you remember, if they were a bit closer, but more ready, who knows, right, who knows?
Yeah, I mean, it's hard to criticize in these situations when it's so such fine
margins between success and failure.
I think we can just credit Conor really for putting himself in these situations with the
light where it's, you know, a worse player would struggle to make the correct call to find
impact in that situation, right? And maybe he would be a bit too scared to go in at
the end there, because honestly he could have just beta prefers completely and potentially
played out the 1v2, but it's a very fine line between being a hero and just suiciding in an
in our gym. Yeah, it doesn't need. But he has a lot of experience on the
gym and he's played a lot of one slot this season. Yeah, that's up against him
boom, the couple of times. Although, not that much because I didn't for
one, so I didn't actually start playing all sort from the very beginning. I'd
left it like four or five days before I started. So I haven't had too many
head scratching moments up against him. Well, nonetheless, Mafia find themselves up one zero.
And that's also the sign of a great team, right? They are down a lot, but they're able to
bring it back, they're left you wandering, like so many people in the good position at the
right time, finding the right angles. Yeah, I think that's the epitome, right? It's the
Uranus situation that's not favorable and you turn it around. That's the sign of a great team, right?
And I'm kind of getting ahead of myself because I'm talking about a different team,
but what I observed from day one, I thought CTR, they look like a team that when things were
going well, it's great, but anytime they face a bit of resistance in the match, it felt like
they were struggling to kind of turn the tight. And I think that's the difference between
the three teams, like Lotus, Volgas, and CTR and the other five. Although maybe not weekend now,
I don't know.
Line up's number two Lotus versus Mafia double type 5 for Lotus and E50 and the 140
Delta to the U and a 4 should be.
Mafia going with the Type 5, K91, double 430, 4 speed, E4 and again kind of in the
RHM. So more aggression to be expected from Lotus. It's going to be tough for them.
They're potentially going to be a bit hamstrung by these Type 5 heavies if they don't
then it should have find the early impact in the round. The playing comes out spots for,
so it kind of will have a replay and people start to once again clear the coal piles at the
side of the round. Split for Mafia Marcel playing anchor. One of the K91's or VK 91 rubber can rotate
back to cover from K1, also with many strikes to reset the cap, but Lotus have no interest in that
That's so far.
I'm going to take a strike on these from the side, and notice this time when I'm playing
a lot more fast than how do you overcome this entire chamber for this low game?
It's a tough one, right?
Because you feel like the more time that passes, the more kind of plays into the game,
right?
And that could be true of all different game modes in randoms on sort.
The longer the game goes on for, if the light tank is alive, they just become more and
more threatening by the minute. But kind of is rotating away for the time being,
Mafia set up defensively in the coal pass with the double-fourth of you. Comrade
may be about to go for the raid our town, just sitting right on the very edge right now and
he has made that decision. Mafia seemed to be confidence that all playing gets used at the same
time as the radar tower loader's getting baited into peaking. That's great
great timing there from the plane to spot them out knowing that they're going to
try and blind reset. And I think Mafia now they have all the info and it's going to
be tough for loaders to try and figure out a way to surprise their opponent. I
mentioned the double type 5 at the start of the round. How they can really
hamstring you because it takes them a long time to rotate and they're quite
big and clumbering and big clumsy heavy tanks. It's difficult for them to find
impact and now that Matthew knows everything, I feel like they are just slowly
going to get constructed. Matthew is just slowly going to take more and more
natural comrades already going to start collecting another strike. This is
going to be a problem. In my case, I'm just talking up a little bit on that
arsenal, right? They will connect strikes and we'll continue collecting strikes
sort of wild, and I think Lord, it cannot let this happen if there is three strikes on
my face, it's a lot of conventional damage.
Yep, come on, we'll collect that, and then he's going to leave, and then the next
full third are used, going to step up to the plate, to collect his free strike coupon
in the middle of the coal piles, and there's really nothing else happening.
We know they're a team that's quite restraint, they're quite happy to sit back in matches like these, they don't feel the itch to try and do something, try and force a play
They know that they're in a decent position, they have all the map control they want
So the onus is really on bodice
notice.
You're almost coming close, but the info will be taken, so Mafia has a very good read on
what's happening, they will see that there's five things there.
Yeah, they will, and that's not really what you want.
You're grouping up all your tanks to try and do some sort of surprise rotation push.
It's just not going to happen, the radar tower doesn't even get used.
might pop it now, the bossick is decided to move forwards. Yep, they do, so yeah, that
entire airline push is spotted, so there's no no surprises. If you are mafia, the only question
is do they react appropriately to this or can load a steel managed to kind of brute force their
way through. Moving down to the nearby is Lorda's now with a large portion of their
thanks. Three of them on the field as well, but this is very telegraph so far and off.
They can anyone moving over as well. The market does have almost trinkets and weapon on
the back pocket as well. Ready to be unleashed at any given moment. The plane will hit
on 3 as well, beautiful stuff there from Kono Jordan, making his way down 0-9.
We'll start getting shot by Rexar, but I Kono as well, picking up an over against Barcus,
picking out minus 1.8 minus 2k, he does have the healing coming up soon, but will he be alive
for long enough?
No, he won't, Barcus finds the kill now, loaded with Taliyah, even with a strike of their
own against Kono and Barcus, with our 4 speed being down, starts pretty bad for them on this
initial engagement, and those 4-3 users are going to try to do what they can in the meantime,
all taken from the top as well.
And Tuka and Tharks don't have the worst position here.
Borts are coming in even with the bar.
I'm pushing out that one singular for Tukyu from its bar.
I've from its good position at a bar when whatsoever.
And notice does find the double kill.
But the damage is dealt with the damage is pretty big.
And here comes Rex, our range with his six shells, Tuka and Tharks.
They might be safe from what I go.
But they are not safe from the other.
As Rex comes back in, together with profuse,
they clean up the double for Tukyu.
And when the dust settles, it's mafia all around.
Yeah, my cell is also winning the individual fight in the middle of the map, so nowhere
across the board is it going well for loaders right now, and you kind of feel for them
because from the opening of the game you just put the way that the two lineups of the
teams work. If they don't get something going early on, it's just really difficult to
try and force the situation back into your favor, especially since Matthew is such a
to team that you're up against and I have to say this, this battle almost felt like a turn-based game.
It was like Jordan drives in, dies, then we have a little bit of like rallying from
Lotus as they start to kill the 430s in middle and then it's mouth is turned,
Rex or it comes back in and just destroys everyone. Yeah, looks close for a little bit of
time there but then you know there would be come over reloads and it would six shells in the
the chamber says, hello to my little friends, there for the B, clean up the rest of the
low-designed results, much point for Mafia and looking to close it, that was methodical.
That was a chess match from Mafia, always wants the ahead, they can be info tower, always
aware, if you notice what a one that Mafia would have had to look back at that and be
like, how did we lose that?
We had all the info that was needed.
Yeah definitely would have been pretty massive throw from there. So I'd suck
or doing 5.2 in the Type 5 Heavy, I mean that's pretty good shooting, but
ultimately it's the classic heavy tank situation where everyone just ignores you so
you're able to a free farm for a little bit, but unfortunately you can see
the problem factor is a Bosch B that did not do a Bosch B size clip just the one
shot from Jordan, which was actually a strike as well because it's at 450 exactly.
Well, Jordan tried to do the swing, but then make it across.
From after, it was a really good round, well played to them.
Good setup showing that Pilsen is their home turf, and they know exactly what they need to do now.
Moving on to Sand River.
Yeah, and you know, much like with the first match that they weakened, they were struggling,
they, you know, and then they moved on to their own map pick, lotus, they kind of needed
the same sort of resurgence to fall back on towards San River and hope that it's going
to be enough for them to get back into this match.
But the very least secure tiebreaker, trying to get that at least one point on the board,
I think even losing a tiebreaker to Mafia would be a good step for them.
of literally in terms of points and in terms of rallying to show that they can take the fight.
Now they have a more opportunity to make something happen here if it doesn't work out, it'd be
3-0 and for a lot of us, you know, you want to do something. It's like the meme where they poke,
You poke the little thing with the stick and you say, come on, do something.
The Mafia's case, that's hoped that you're not poking a honey badger with the stick.
But I don't, you know, that I think it's a polar bear that's loaded as a logo.
I don't think that the polar bear is really going to propose a threat to a Mafia seem
to be well-traveled eskimos.
I mean, Mafia's on Cloud9, you know, they're very happy.
They've won everything.
There is to win in recent memory.
They, of course, want to continue this streak.
I can't blame them for that.
Well, you say it's a streak, but they did.
They didn't just lose winter invitation.
They're neglectable.
Yeah.
And I felt kind of bad.
Like the full Mafia had won one of the big tournaments like
or WCI. I felt kind of bad for saying winter invitation, or doesn't really count as like a big tournament win,
because it was there that were only when at the time, but you know, it pales in comparison to an or less, right?
Indeed, it was. Now, said River, who's studying west, do you know?
I do not, I can potentially find out very quickly if I am a speedy, speedy boy. I think
that load is stopped from the eastern spawn. It says south, which I'm presuming is east.
Yes, that's correct. Martha, come on in. That will be the nice 7-15-50M and then
would as a line on that looks to fight. Yeah, who does not very common load-spring in BZ and
5y e50m, double k91, 140, and an RHM. Double k91 is kind of like Mafia copypaster, especially
because it's from this spawn as well. So it's kind of a Mafia serer.
I mean, they could have got Shrip Kila with this in group of fights. You can still split
up, but notice this line up is not one. It'll be too heavy on the Kila, which could
will be good and bad of course. Playing gets use of the start spots out 3.
Barkers will take just the one shot of damage from spawn start around, but load us very clearly
playing for a slow controlled game, Matthew. Trying to force the initiative at least a little bit.
By playing towards the cap in the beginning, Marcel is going to be there in the 07 denying
the strike in the north of the map from being taken. So complications for Lotus is trying to figure
out how they can get the mini strikes up on their K91s in order to be able to reset this cap.
It's also going to be at least another minute. Well, there's only 30 seconds left on the cap,
but there's going to be some time dedicated to just destroying buildings on the cap here,
Jordan committing forwards. If he can just connect one more shot, he will have a mini strike for the cap.
through Mafia taking a cap,
where I think I'm a shark as well,
and salt, so I can at least deny any pressure,
but now come on,
and spin a little bit of trouble,
but it's a cousin of,
they're in a different angle,
onto where I swim together with the K-line as well.
Don't have to be adjusting,
what's sounds now coming closer,
where there's a bee's eat,
from a lot of the shot,
it doesn't connect,
but you can see that it's bee's eat,
but it takes some damage,
he's even boosting him,
because he is getting obliterated
from the angles,
and our dark splashing across the middle,
finding myself from another angle as well,
more sound than I said before, so it's not that they're pocketed and so far to start
here looking rather good for Lotus, but I say. Yeah, Marcel is starting to be a bit
commoner as well, but Tart, ooh, bounce shut there from Marcel, onto his Tartx Tartx is
now running away, prefers, also trading, a lot of damage being taken on multiple guns
that are surprising, but Tartx is actually going to get out without taking too much damage,
Marcel still in trouble just no one's able to protect him right now because the E50
M moved up from A3 and there's no one's sniping his horn.
The story says in the mini strike, no he does not. Maybe he does. Jordan, some of my
song might actually sneak away with the strike and more attacks gets the HU is that
good. It's that different direction of my son is kind of the linchpin here.
Yeah, if Marcel goes down then that's a big anchor piece that's been lost for
and potentially we're looking at a good opportunity for
motors to pick up the first round win here,
talks being cheeky with it.
The K&D1 we know it has great camera being inspired as well
actually being able to peek and kill myself on
spotter so first blood goes to Lotus.
For the skill for Lotus and looking like for them it's a pretty
scenario here.
I think in the middle strike as well, still holding the key lane,
capitalism on the old brewery, and Masha doesn't have the greatest long game thanks either.
No, they don't have a light and, you know, much as we glazed, kind of, early on,
bossy dodging strike. Nicely done there. A not sure he has time to be able to collect this
in order to reset the cap though. 15 seconds left, there is one miniserake from talks,
blockhands is driving forwards to block the cap, but he's taking a lot of damage to that.
The strike does come in, but blockhands was blocking anyway. But he's going to trade his life for
this pretty much. Barker is able to peek ontowards in almost entirely for free. He's just
taking his time trying to figure it out. Strike goes in. Is that going to grab the kill? Yes,
it will. So that advantage that Lotus had forced to suicide blockhands. I'm not sure that
I was entirely necessary, because they did have a mini story.
No, I don't think the most necessary.
It's Mafia actually a way back into this game, but it's refused not getting a spot about, but that's a good S-15-16.
I don't think they can even really see him from the K-line.
It's a busy, down and out for notice for, you know, not that much reason,
Jordan's putting up the fuselage again.
If you're looking, maybe from the K-line and that's something that they can find,
I think that's a mistake to push you. You want to play for the long game play if you're
like, I think allow Bossic time to play and flank around. But they're pushing forwards,
which means they're going to enable Mafia to trigger a repush. They're going to just drive
straight back into them, too. Getting the first one focused out if the M, the DBM machine
Twist is sniping in the back lines in the 140 which is a great position to be in but they're still gonna get two free kills here pretty much
Orgic is still on phil HP and soccer. He has nowhere left to run. He's just driving over the dunes
He is completely helpless and bossic now. It's forced to push in trying to use his HP
But I don't know why Lotus made this play. They've needed to slow down the game. They will find profus in the middle
So potentially something is still salvageable. I mean
When we look at it now, though, you know, the K-Line has been lost for Lotus, but it's a 4v3
more. If Twizz can back off to behind that rock there, maybe on H-0 or behind the June on H-0,
you can establish a crossfire between him and some teammates. This might be what Lotus is looking for.
Twizz is even going to keep running, and I think it realizes he can, so he will stop behind that rock
in Orchek, is on the hunt. Poor him, with the little however, he will try it. Yeah, he will
I don't think Orshik is necessarily aware of how close Twist is here and Twist, I think.
But you do not want to fire because as soon as you do Orshik is just going to hunt you down and he will get spotted out now.
Orshik putting in a good snapshot of Twist tries to bait straight goes in.
That's going to make Twist the one shot Orshik is trading a lot of HP for this though.
HP for this though, Gount is just 1k himself. A lot of the advantage that Matthew had in HP
has been taken away here, so I think that was a good covering fire from Lotus in order to
protect, twist. He still alive on 62 HP.
We're checking, looking for it once more, though, makes the blind shot doesn't connect and
of course the K&NN1 now, of course has a level 3 strike. It's 250 damage. What's it,
in the middle strike as well. He will sneak that one away from the faces of Mark
Arvex on and moving down and then E50 and trying to make a spot. But the archen slips away
managers to be a Joss and I'm Jordan. We'll be holding one eye and go the cannon one
holding the other and to assist the still coverage. Jordan will back off a little bit of
extra. It's looking forward. Well, it's like we are dressing as well. The rest I've seen
six, seven position behind the jewell. Given all the shots that Arvex are from in here and
and do what he wants as Jordan and Tharks.
My fancy themselves a little bit of a wreck,
so I just put him out and Barks speaking over
to listen to the meantime dice the orching double strikes
coming out triple strikes even bomb bomb bomb.
And down goes wrecks our entire arsenal
of your dropped on top of his head.
He disappears and they did get to his inventory
but I'd say lotus fell better and the deal there.
Yeah, taking down 62 HP 140 for almost for the HP
If the M, you're definitely taking that trade, all day long.
If you are low-distan now, they don't have to do anything.
They have three versus two advantages, just two minutes, I've thought they're clocked.
They can run it down if they're one.
They can run down the clock and just play for a draw, because it means they will be winning
on those all important type of rules with more guns being alive here.
There's only one strike available for Navier.
So all sheck is kind of forcing to doing something a bit desperate, like driving through the middle of the open
trying to just look for scraps, look for any kind of opening or misplay from this lotus team, but I do not believe that they're going to give it to them.
No, I'm going to go for the strike, but all the angles seem to be covered from Lord as Botsick isn't the base of waiting for this something like that, really, I think this is the time and that's it.
Let's take it for the action.
Yeah, thank you for your point in that out. I showed some good will but not, not pointing out when predictions are going bad.
But I guess that's just the way it goes. Bossic is just going to continue to kite or jig.
Who has absolutely no chance of catching. Tucks will miss the shot, but it literally doesn't matter.
set up here in the beginning of the one-minute.
Low-noise radio and ramyun.
Yeah, it's absolutely nasty, especially when it's combined with a tank that has almost
a subfall second-reader.
I mean, it should actually be enough to finish it off, Jordan picks up the kill up over
with the shot, and Lodens will pick up their first round against Mafia, continuing their life
in this matchup.
Yeah, I mean, in the end, very good for them.
I think a bit of a misstep to repush on the K-line,
they gave their opponent an opening,
they gave Matthew a lifeline,
to try and get back into it.
So that definitely is something to work on.
I look at in the future, but what was a start of a round?
That's a good base to start from.
Don't damage for bots like 5k,
and then Therxes will have 5k, not too bad,
of what's ever, especially the RHM 900 strike damage is still popping up off 4K damage
with just shooting.
Yeah, and the RHM has always been revered as a powerful damage dealing light tank, which
is why it's preferred to basically any other light that you can pick in this mode apart
from sometimes the T100 and sometimes the Disacute, but RHM really does just do it all.
gun is frankly, you know, like for a light tank it's, it's very very good and so yeah
I mean, my fear was looking for a fight and this time they didn't not get it no they
didn't they did not get that fight I mean they were the ones that are playing about a light
this time so it's almost like a role reversal from the two rounds that we had on Pilsom
where loaders are the ones with the advantage.
Currently, two to one, it's still Mafia on match point.
We're going to go into the second round of San River
and see if loaders can tie things up,
or Mafia will just close it out here and now.
That's a quick question.
But they're playing from the less fear it's side of them off.
I don't even know which side you can say is better.
There's only, no, I mean, rest is still the more comfortable, because the way of control.
Yeah, we know the teams have stated multiple times that the Western spawn, they think it's better.
But I think it's like, honestly, like, pretty close between both of the spawns.
I don't think, and you know, remember there's also some changes as a rock in the middle, in the north, which kind of protects the team.
The place from the Eastern spawn, if they want to go for the strike and have a little bit more control over that side.
I mean, we just physicians are very strong, of course, from the vests that you can play from there.
And then, of course, we made a bad peak that cost them like 1,000 HP, but it's still slightly favored, you know, nonetheless.
Can load us, pick up the second round to take us to the side regular though.
That remains to be seen our predictions.
Fortunately, what I buy most, thanks for the action.
That definitely was, did you just
set them a math quick message there?
That's great timing, really, to just showcase
the absolutely horrendous predictions of just
imagine putting lotus to win zero rounds.
I mean, that's just diabolical, it's so rude.
Unbelievable, right?
Yeah.
Do you really want one thing though when I was thinking about it?
Imagine that Billson goes the other way, like, well, this is actually one thing that I
bought in this match at all.
I mean, yeah, that's definitely a perspective that you can say.
I mean, yeah, you're right, but I've got one Billson game if they did win it, then they
they would be the ones that are in the commanding position, but it's always should
a winner coulder, and no one remembers who came second, it's only the victors.
Lotus in a try and take as the tiebreaker with an ISF, four EFFMs, Udaz and Arjun.
Mathia, BZ, maybe 50M, double-kinendium, 140M and an ISF, they're thinking a bit more
of the slower approach.
Yeah, it's almost, is it mirror from from what Lotus did in the last round, but I mean, I said that Lotus were copying that this is basically mafia's strat
This is their default
Tech from this side, so
You know, they feel confident in their they feel confident in their defaults their own strategies
They don't feel like they need to come up with something new for this particular map
I think playing or use at the start only spotted two
for on the side of Lotus, but I think based on playing position, Connor has
ascertained the information that it's only two guys going to kill him right now.
I wanted to get the day, I'm going to hit a story again, right?
It's a service with the King anyone still want to play the way we're still over the game,
so they're only going to come into the very little bit.
Lotus has this more aggressive line up, but they also please, let them want to take over the
not first. They do and come out. It's potentially a bit vulnerable here. There's no one
currently in balcony in spawn to protect him at the moment. So if they just went for the push right
now and they are getting closer with those E50Ms, they could catch a great timing here potentially.
I mean, call that thing.
I think I'll never get spotted if they don't stroke Bath there.
Uh, well, I don't, I'm not sure he would, because he's came down to one we know it has an amazing
bigger camera.
And he's probably using low noise exhaust, just like we saw one of the Lotus guys using
the last game, but they now know where he is, so, uh, I don't think it matters whether
he's unspotited about. I think that they know his position. He's getting shot across
our angle from B8. W50M is going to come in with a push. Honestly, Mafia or a caught
napping here. This is really, really not, they're not prepared for this at all.
Comberett has the turret bug. He is actually able to just continue to shoot at them. It
just looks like his turret is visually locked to the front of his hole. But still, notice
manage to find the kill, and that's pretty much entirely for free apart from a couple
chip shots.
Yeah, come on, just kind of diast him, roll over him, and they roll back, get stuff from
Lotus, and you know, more from some of the good less going through the momentum, actually.
Yeah, and I mean, at the end of the day, there's only wrong, there's not more wrong,
so if it goes to two, then we both equally as a wrong, unfortunately, for that.
that all important prediction game, but no one cares about a plough.
That's a task now rotating in his eyes seven, but he's spotted while trying to do this.
He needs to be careful that he doesn't get caught, but he's gone these footages.
So he's fine. And yeah, honestly, that was quite an uncharacteristic situation.
We just saw like, come out just completely unaware or not wise to the possibility
that he could just get pushed.
And it literally was.
It's probably the most free kill that anyone's ever had
apart from a tank just flipping and crashing.
I think the mafia has this control over some strikes
at least, but the potential of picking up the key.
I'm trying to get the middle strike again.
And that could give them something.
The second thing is maybe,
notice the say it's a little more faster here, right?
Maybe, and that's always usually considered to be a mistake, right there, a team that's considered the underdog.
They get an early advantage and then they just kind of sit back, rest on their laurels and they slowly lose the advantage that they match to build up.
So I would like it if they were a bit more proactive here because, like you say, they are just allowing no opponent to build up a strike arsenal,
Essentially for free, although I think Orjick is going to be struck then, so at least taking a bit of damage for his troubles to try and capture that mid-strike.
He does need to be careful a little bit from potential angles that people could get if the plane is used on, but I'm pretty sure that he is very, very safe.
You can see, shot does not connect and he will capture that. So now they've got three strikes.
That's all of them are one.
Yeah, the new, well, I say newly buffed it was from last season 450 damage on that strike.
If you can group them up into a cluster, then it really does pay its dividends.
Talks now, getting spotted out, just being that anchor piece, but it looks like load is a grouping for a push in middle.
The question would be, when is this push going to get spotted?
Okay, now we're on the middle of the map.
He spots out one of the 50Ms now.
He spots out all three of them.
And that is a keen and any one of Orchik in the middle.
The strikes are certainly going to use all three of them.
Onth horse, the middle of the map, the damage.
You can see it stuck up even though we're not really seeing it.
And there was a 50M sign in the drop low.
So, we're already down towards a one shot took out.
Not doing too much better wrecks are moving back in.
And on Orchik, potentially, with the fact that he stayed,
state where he was could be a great addition for the side of mafia who are now up in HP.
I think notice realized that they cannot wait too long with their move as another round
of strikes would probably be their end but now Rex are unleashed on towards Botsians who
is continuing forward but Jordan needs to find proof needs to find Koro but he's the
only one with HP.
Look at us and want to go.
Botsians definitely doesn't want to go.
Proposal and Koro, the two of them should be even able to give a Jordan that is in the
50m, that's a healthy machine driving through twists.
Now coming in with the Udaz, we'll get some Overwatch position.
Find some shells as well.
There's nobody left on the K-line to really put in the shots.
But Tuka down towards 400 and 8.
That's a two shot for the side of Mafia.
We're now up in HP, even in guns with Jordan,
has to in the run, coming back in towards the middle,
running for Fusus.
Well, that makes him a one shot.
Finds the killers, well, that's what the Udaz needs.
They isolate one of the Mafia targets and tharks in the meantime.
Finds more solid as well.
And now what we're looking at it, the real problem here is that Barckys carries so much of the HP
for the side of Mafia, they gotta do something with that living, because the other guns
they're buying, Barckys picks up myself, Barckys are seems to be in a little bit of trouble
as well, Barckys is now moving in, he has to go a corner versus both, say, seems to be quite
even in twist, but then with that 1516, it's gonna be quite annoying from above, he hits
the shot against Barckys, finds the kill against Tuka, Rex or against Jordan, can Jordan do
one more shot, yes he can, Barcus finds the kill, twist from above, still in a very commanding position,
and now the ice seven are closing back in as well, which is Tharks on the Overwatch
Coro has more than one worry in this one, because Balsik could be anywhere at this point. Tharks
would have really good shot against Barcus, drops him towards the one shot as well and Lotus
wrestle back control. And Barcus, is he going to get the kill no, talks with the on the move?
get got a bit of airtime that I managed to find a kill and that really does
make things problematic for Rex or he doesn't know which way to look and he gets
surrounded and load us they're doing a deck you they are pulling it back from
the zero to two by deficit now they are in the three those is one and you
know I would always not count cone of out in a cot situation at the end but
The bossic is still alive, bossic in the light tank.
Oh, he puts the strike though.
Makes bossic a one shot.
So, if Conor can somehow,
if he can somehow find the kill,
he shoots twist as well.
This is not overdark, he does still potential here.
They have a 3v1, they have the advantage,
they just need to not throw it.
Think of Conor's show, finding botic though.
Let's take a probably go hide some mech one was not trying to go through zero line thanks
Well, but then she moved towards the gap all the Buddhist 15 16 is also a dangerous one or high gamma medium
That is not a one shot
Yeah, and talks are just gonna chill. He's he's like okay guys
twist go kill that's what he's saying right now is twist looks to try and cut the map in half
But he is at the moment he's looking the wrong way
Connor has kind of slipped the net if you like and
And that could be a problem because it seems like they've lost their bearings.
There seems like they've lost track of where Clono has got off to.
So there is still potential here.
He's running CVS in his RA-Chemmer's wall, which means that he's going to be able to spot
Bossik from a slightly greater distance in the middle of the open, and obviously inside the bushes as well.
Clono is going on the hunt, just looking to try and find that kill.
I would say the boss if there's a pretty good position, but it's also maybe one that kind of could predict if he planes him.
That would be a very brave plane, or he only doesn't even have one. So what does he use it already?
Yeah, he doesn't have a plane kind of available right now. So that's not a possibility.
This isn't a possible situation if we're going on. Yeah, one minute left on the clock. I think he is probably just about
run out of time. He's trying to clear all these positions, but he doesn't have the time left
in order to do this. At this point, he doesn't have a plane, so Bossic will spot him first.
Unless he's somehow not in the bush. I mean, some of the bushes on Sandra, it looks like he's
not in the bush, but he basically is fully protected. 40 seconds left on the clock,
I'll get to lit. Bossic will spot him out. And we'll give him a shot. Kind of almost hits on the
the move that the strike comes in, you're not going to dodge that, unfortunately for him.
And Lotus, they take us to Tybreak.
Well, well, well, and looking at it, Moff, Lotus would have been winning this match 3-1,
which is a crazy aspect of mafia.
Yeah, they're giving Lotus a real opportunity, and they're giving Lotus a point at the
very least.
Well, not giving Lotus early in themselves, of a point.
Yeah, I think they've definitely fought hard for this one, this one point at the moment
but they can get more, they can double that, they can get two. I mean, it sounds very insignificant
but especially a team that we would expect to be towards the bottom end of the leaderboard.
Those points, any points you can steal away from a top three, top 14, that's a good day.
Thanks for putting in. He made some really good plays in the I7 as well, especially
killing the Mavi. Yeah, that's on the move shot. I was surprised he went for that, though.
Like I thought Bocke would for sure just get the kill, but I guess he just wasn't ready
for it. No, go about there. You talked about it.
You threw a very, very free.
Yeah, I'm still kind of baffled us to what went on there,
why he was so unaware of the possibility.
And not even that he stayed there, just the fact
that no one from Matthew even considered
staying in balcony to cover him.
I don't know, it was a very, very free.
very uncharacteristic from, from Mafia, where if we could say that, and you know, you
try not to read too much into it because it is just one best of five but I think we've
seen the signs from past seasons if you have like these, if you have these kind of moments
where you struggle against a team that maybe you ought not to, it's like it's not a good
sign of your team's form as you build up towards the playoffs, right?
But, you know, at this early point in the season, we can't really say where anyone stands
apart from the... I think like the only team we could say that looks confidently good
is probably W based on the way that they've just matched both cashback and it's
run but it is going to be him or us as our tiebreaker. Do you mean we're still
fair enough, you know, right? Yeah. I mean it's tiebreaker but nerves are going to
be up a little bit because you're thinking or we can actually load us of be
thinking oh we can actually beat them we could actually win and usually that's
just where the more calm and composed team that's got more experience could
coming clutch, but you know it's best to find anything's possible I mean notice
picking up two points here will be massive it definitely would be it you keep
things very spicy as well it would probably probably be the biggest upset so far
right also than most of the CTR meeting weekend yeah I think so I think so I'm
of here. You could say so. So, you thought they might be at the exit? Yeah. I think
you would be a fool to doubt the informed team, the rain in champions of all
and WCI for, you know, it's just one match, it's just one round. There's no reason that
load is carbon. I mean, if load is wins this then, you know, we're getting a lot of
upsets earlier. Yeah, it's definitely going to jump below the order a bit if that is
the case and I think that just makes it even more exciting to be honest because it
just makes the predictions even harder like a lot of the time we just go for the
3-0s because we just think a team is in a different class compared to the
opponent but if that doesn't prove to be the case from what we've seen in
the early season and that's that boats well for the rest of the league.
Lotus, trying to snatch away this tiebreaker win with WBZ, I-7, 140, and Triple Blisker.
Mafia, qual the BZ, a lot of 40, a 40, a 40, a 40, a 40, a 40, a 40, a 40, a 40, a 40, a 40, a 4, a tiebreaker,
an unexpected one between Lotus and Mafia, but who will take it? That is the question of the day.
Four BZs against Bliskers. I do quite like the Bliskers in this situation, and they are grouping
over towards the A-thine, but Mafia doesn't want anything to do with it, the proof is going
into his default opening with his 140 just gets a bit of early chip damage from this position
pretty much every time, but Lotus, but the one that's taking all the damage at the moment
as they move intowards, the central part of the map, but the triple biscuits at the moment
they're unspotted, potentially based on the timing if they just wait for a second they might
be able to cross and lift, but when he factor here is look, there's a fosh B on the hill,
I was going towards the hill.
When I will need to back off from that almost immediately though, because these viscabets
has gone seem to stop on 40 peak now, getting a shot as well, I'm not looking for one.
It doesn't find it, and I don't think the second B Z found it either, and I'll took
a continuing run towards Otschaikus already waiting there, and the Z4 boss, the ability takes
one but take the second as well.
So, Botsek and Tuka combining, but look on the south side guys, look at that push B. He
is the unknown factor, Rex are coming in as well in his BZ-75 and now going over
feeling himself in the side, Tuka can do nothing about this. He didn't know he didn't
see and he will now be in the grave and going up blocking Balsik as well, eliminating
not one, but double blisc of hits of a third force B flank and the rest of the Lotus
team. The movement was gone on and result. They find themselves a decent overmatch though,
picking up double BZ-75 but the tip lose a double blisc of hits and they lose one more
be the 75 as well in mafia seemed to be in position right now to take the game away as well
as corner. So has 7 seconds left of reload when he comes back in he surely will shut down the
rest of his load of sign the torch be on it's victory march you could say gonna pop the ability
in a second or two as well level 3 that is a menace wixer using him as a shield and notice
still trying to do the best they can it's a full run forward but corner is such a hard thing
to overcome, for food's picks up to us, go to once again so called, but
Orchek will do it to help him out a little bit.
And two tanks have standing for Lotus, they fall, they fall hard, but
they will not be walking away with a lion's share of the points that's going to be
too for Mafia and one for Lotus.
I stand by my prediction. I had faith in Mafia all along.
Three to two, in tiebreaker. I think, you know, just that little bit in
experience in the end from Lotus just like continuing the push just running with the
playbook rather than adapting to what was in front of them. But to be fair, even up to a certain
point, you didn't look that bad for them much like the first Pilsen game all the way back
in round number one. It really was kind of the difference maker and we don't assign MVP's to
individual matches but kind of definitely is that the stand out performer for Matthew and
in this one, both on Pilsson and the Foshby at the end to it.
No, Quiro is the undoing for LoLas there.
You know, I'm trying to really get a lot of damage in this game.
There was six and a half game with that list of bits.
So just hitting basically everything, I think.
Yeah, and we know, like, let's give it to it.
I think I was quite surprised to learn that it is actually
the highest DPN tank at Tier 10, which seems crazy.
But when you think about it, 10 second, really,
with 800 alpha, if you're a point-blank range and just
allowed to continue to fire over and over again. He hit eight out of eight shots. So
the damage really does rack up and the best thing about this is most of the time people
just want to ignore you as well because they would rather shoot something that's quicker to kill.
Yeah, just the you have a corner comes in. Even if the game is kind of even the
forced be makes sure that the game swings the other way. Right when the comes in with
number three, ability and six shells. It's just basically unkillable.
Yeah, that definitely is the case, but that's enough for that match number three of the
day is done and dusted. We will find out what happens in the last match of the day between
CTR and Volgas, potentially already, like a dual-dye match for both of these teams, some
good points to pick up, and we will find out what happens after some replays.
Welcome back with once more it's with the Cersharp
also at Legend Series Season 5.
Fill you in me for the finish of the last match here.
CTR versus Volga's one team coming off a high.
The other one coming off a low CTI.
I mean, they're pretty happy.
Yeah, I mean, and happy should be anyone that decides
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Now though, CTR versus Volgas, talk about it a little bit.
of that high, right, that big wind, for all this big load because big defeats, they probably
felt like they couldn't have brought it to a tiebreaker, but neglected to do so. Now, if
CDR beats full this here, that is some very important points as well.
Yeah, I mean, both of those teams came in with the expectation that they would struggle to make
this like line of top five or top four. The guys look very confident on their pictures,
There's a bunch of players that have been there for quite some tournaments in the past
already, especially names like Frolley come to mind with even some WGL experience.
And obviously a bunch of clan-short-on players and previous teams, I think Herman has
even played all F on North American competitions.
But yeah, the team of CTR with a victory over weekend.
Now, the team of Volgus are a bunch of Hungarian players.
You can see the flex there and on the left side,
the German flag and then the kind of like,
tilt the German flag with a bit of mixed up colors.
Sam, I think he hasn't played yet,
but maybe he'll make his appearance as well.
Also, a lot of experience there, Danny,
And some of the guys have played, I think,
first with boobers and with conquest or the other way around,
definitely also experience there.
Frawly, one of their main inspired tank player
coming in with 3.2K damage during the winter invitational.
Today, we will be the last day where we are using the winter
invitational stats.
I think after two match days, we'll have enough data to continue
with fresh set of sets.
But yeah, that's why the CTR also
the favorite here by the community.
Yeah, I mean, the thing that's also just down to the way
I've both been performing the reference matchup
right, leaving up into what people believe is going to happen.
What's going to happen is we're going to get cliff
is the very first map.
Yeah, I mean, cliff into a Himmel store.
To be interesting to see that like,
neither of the teams banned Dreamberg immediately, nor Tundra.
So the option would have been there for either team to pick one of those newer maps.
They ended up being banned in the tiebreaker decision-making process,
but Cliff and Himmelsoff definitely two maps that I like to see.
I'm really excited for Cliff between these two.
I mean, Cliff, we saw on the match between hidden run versus W a bunch of different things.
And I feel like it's one of those maps that has survived beyond any ageing of time.
15 versus 15 attack defense, now on slot, always like a map that people really enjoy playing and enjoy seeing as well,
because of the fast-paced action.
So, yeah, can't wait to jump into the game
and have at least two rounds of this
and then let's see how many rounds of him
will stop up potentially in Moravanka.
Prediction wise, all of us going for three one,
except for Bander, who is going for A3,
two victory for CTI.
Now, I mean, I think we shouldn't count out
what was completely, and nobody went for a 3-0
that's just fair.
They got a pretty good round.
I think it was on Pilzen, where they had this over push
onto Mafia on Match Day 1.
But, yeah, it's definitely possible that, especially
on maps like Cliff, where you can definitely have
some surprises or good rotations pick up around here
early and maybe push the whole thing to a tie breaker
as much as expected.
I mean, it's possible.
For that to be the case, for sure, why not?
But now we are loading in, let's take a look at the line-ups,
because you mentioned it before different strategies of different teams,
make Cliff very interesting.
Line-ups number one, though, between CDR and Volgas, Volgas,
triple BZ and E50M, double C63 and an OV, 140.
Yeah, I'm not sure if this type five stays,
But it could be a thing that you combine a bit more heavy anchoring with some shooting towards the ramp.
We see the 114 SP2 and 50B combination.
And I have to say that's also one thing that I like about new teams coming into the league is that there's a lot of like creativity and innovation sometimes.
isn't something that we're not seeing every round,
but I'm curious to see how it turns out.
But the people that are not familiar with
114 SP2, maybe give them some, right?
114 SP2, it's, I think,
compared to the one that has an overall
for better DPM, and of course,
more forward to the rate, which allows it to be
a little bit more flexible in a lot of positions as well.
But it gets the same ability as it got.
Yeah, lots of damage actually taken there by both a million times dropping to roughly 2.2 to 0.3 each.
And now the shots are coming in.
We'll go, dropping to 20,000 HP roughly.
All they know as well, taking another shot, the 50D, putting in 2, and this is the third one.
one but I think the important one was the PAPRA shots for like 850 from the corner.
Double visit there over peeking a little bit and taking a lot of damage
so King of the Hill is CTR. Before taking this in damage on the 50B,
the press in the back lines is covering up. But now the action is hunting.
The check is going to go sneak to the most probably big A6 positions and when he does
he will be the undoing of that hurricane on the ramp.
Yeah, I think it's very important to basically point out that all further good shots here by the 50V puts it, another one I think now.
The hurricane position is definitely a big issue down to 40, but there is a strike I think, from Flawley.
If you use this that one, you could pick up all the, where they get spotted, and the strike is being deployed, he doesn't really have anywhere to go.
good team coordination and good first skill.
Yep, that's what I said, that's a tiny bit out of position altogether, pretty
side of bogus, and now it's a big problem.
Yeah, it's well they cut out, want to push somewhere like bulgos, because they
need to, and like balance out the tank difference, but you don't want to push
the 50B, because it has the sniper support and the type can help, you don't
I want to really push the north because there isn't anything that you can kind of.
Like, find because the light tank will outspot you and it's too fast as well.
And then as everyone knows, we push it from the donut into the cap can be very, very expensive.
It is, well, how did they actually approach this, don't they?
I mean, I guess they could use the second rotation of strike, that was not worth it.
The moment the second line of shots came in, I was like, if he makes it through, that's not too bad.
But yeah, you trade off against the 50B, if you had done some significant damage at the beginning already, now Garver coming in.
If he makes it there, that's not too bad of a start.
Actually, he had a similar idea when you said,
like, maybe they can use the info tower,
put some attention towards the south,
and then, like, sneakily, we push the north,
because Floki was not holding the angle.
But looking at the H.K.s,
Volgus is still down, and now the push is only coming,
so let's see how much damage more they will have to take.
Immediately, a shot coming out from paprasas,
as well with a 1-14 SP2, there's a small gap.
He hits it because of the ability
on the crossing, Kionik and Dany, moving through but where did they go?
The archen of Kudicek is still in position in the back lines.
What can they even do?
What can they even achieve?
Like, I'm marching into No-One Sland.
They have nobody to push on, but we're still holding angle.
We've got a Garva at the side, so go up.
It's going to be a big one, came to the face while 875.
We're the big ol' age.
She's shell from the pipe farm heavy, coming in as well.
That hurts and being the main time, we're pushing Kudicek.
They're trying to pick up this archen, Banzer Ragan,
but I think it's going to be a trade-off.
If I ask you a scenario or a treat off, this is not even going to be that pretty check fades away once more.
And Bulgos and Brown, one can forget about the aspirations they had of winning this first round,
because it's going to be CT-I with a slower approach that's going to be picking on bottom number one.
No, and I think this exactly slower approach that you mentioned will work very nicely out for them.
They have the time now to basically collect all their HP.
HP is an important thing to mention, that they have the HP on the tanks that are not immediately in the fighting lines, so the type 5 first needs to get in, so does the tank destroyer, but the HP difference is so significant by now, even without those tanks, they would probably still be up in guns on HP.
So, it's not there from the side of CTR, I mean probably August when they're training
the main place against aggressive clubs, the more positive clip is a bit rare, you know?
Yeah, and I think that's also like a time right now to give a shout out to, I think it's
Koori check, he who is the like strategist and field commander of CTR, this was the second
time in just like one and a half play days where CTR is kind of like coming in with some
really creative ideas. This push that we had on I think it was Tundra, to what's the
cap circle was also very nice. You might remember we had basically three tanks pushing to what's
the cap circle there and then trying to get a good angle onto the under the positions from
from the lower side, but yeah, good stuff from them, very creative with the 114SB2, so
working out for them very well as well great damage from in 5.3K damage. I'm not sure if the 114SB2
was like too relevant now, but as you mentioned, they were at least two shots that came in when it
when it mattered, so good stuff by the things straight up player as well.
Yeah, I mean, he only needs to hit those shots, right?
That's the ones you rely on.
Yeah, he had four shots in total.
Like 3.5 with four shots.
I think he did what he was supposed to do,
he could have done much more than this, right?
No, I mean, as well, like the 50B evo he did 7-7.
So obviously like sometimes you miss some shots on to the ramp. He did 10, 7, 7, but still it's
Like he did force four shells on sniping and then he did a second clip basically when he got pushed
by I think it was why am I spotted in the BZ and
I mean you saw that as well like the BZ did one shot of damage. That was the kill shot 500 damage and that was it
city are, but as you said, when things are going well, they look great, what was it
morph or key hand? Which one of you said it? It doesn't sound like something I would say,
but I mean, everyone looks great when they're winning red. True. Very true. It was
morph. Probably was morph. But so far, you know, they're looking really good into the
start of this league of paper, when here, against fall-est, and pick up the points as well,
that orientates them already pretty decent, need to work stage 2, right?
Yeah, I mean, stage 2 is top 6, that's what mean they would need to leave behind Volgos,
plus potentially notice, but we can as well, on zero points so far, so they have the chance
of making not only top six but maybe top five and obviously top four would be best
case for the players.
Yeah, and also being well there direct contenders right for this position on the sixth
seven position or that fifth could be August and if they beat them without giving
and bogus of point, that is huge going further.
So winning here for CTI is more meaningful
than you might even imagine.
Yeah, and especially like picking up points early,
gives you this like wiggle room where you don't have
to be like super under pressure or stress
coming into like both the cut-offs of top six and top four.
And yeah, I'm happy for new teams to perform well,
because often aside from weekend,
We have seen teams that came into the league and then kind of like got out as quickly as they got in.
All of us are expecting for the second one.
We'll see if you're switching up now. We're in a little bit more aggressive.
I can tell you that Sam is playing.
Wow. Wow.
If that gives you any clues, then you'll feel to share them with me now.
I mean now, maybe they need some Belgian super power, this is the British and the
Rome Belgian.
Volgasen.
I have the Belgian super power, right?
Yeah, exactly exactly.
Volgasen, 4BZs, 140, 3BZs, CS, 140, and the Republic of it's.
Yeah, looks like CTR is kind of running it back.
Similar line up, but not the same.
You remember we had two CS in the first round, so now they're coming again
with a 114 SP2, the 50B, they have a BZ at type as well again, but they bring a 140 for
inspiration and a best chat, a crazy word, also a player that hasn't played on day one if I
remember correctly.
Uh, I don't think so either, but the plane was correct from the track spot 7. So they know
exactly what's happening. And city are again with a slower approach with the 114 SP,
Again, they do it once more.
All this at a run, into it yet again.
That's a good question.
Of a museum of interest around now, 140 in the hind,
could he check takes one shot from a Blizzca bit,
631.
Can we just tie five again with this one or 14?
My life is on the corner a bit difficult now.
It's going again in the beginning.
Paying four.
Well, for the 50 B is already.
That's kind of the position that you play on the other side, usually.
Yeah, he would just join the straight through into the base and the damage is significant
Sam getting tracked as well. The batch I'm giving shots. It's all set up for this Sam
taking some more guard, but they can some more even the 50B from the base. So we're getting
shots on the rest of the back lines. That's Sam taken two from behind because he's put
it there for a second. But down to him was the one shot now. He's on the full wheel of
going to check on the top of the hill. I don't think he's too worried right now about what
could happen. Why am I spotted? 1991 to the face and crazy.
already off of reload, but the ability is well-wired my spot of taking some more down
through a 446 and he's dead. Volkis dead in the water and this matchup clip
does not seem to be the name of the game. They're down 7,000 HP and again.
Yeah, I mean, I even good decision making. He had the PC on the hill out of
Render so he continued firing onto the PC and the middle and eliminating
a target immediately now another good pickup there by Cody. He takes a shot in his face
but still fairly healthy so that is not the biggest of his concerns. Now, my next coming
up as well and CDR is looking pretty good here. I mean, she doesn't believe in the amazing
thing. What was that like 950 again from partners? I think a Sawgava peeking over with
at 1.5.
Good very well be, I mean at this point it's so old.
It's so tough, not ones, but twice CTR finds success with this one.
It's really tough if you're a balleress just running onto the state, not ones, not twice
in matter if you're running onto the ground with his head first.
Yeah, that's a quick forget about this one.
I mean, jokes aside, I think it's really nice to see that CTR coming in in such
dominant fashion. I wouldn't count Vogue's out immediately because we'll switch maps
and we'll be a bit of a different territory. But great to see that CTR manages to be successful
with this strategy of kind of like a cheese strategy, but like something like more, it's
a little like new or innovative. So yeah, great for them and happy that this kind of like
practice of unusual things paid out for them. It's also an that I'm working twice,
Phil, which is a more worrying, some factor of focus. And first of all, you know, it's like
okay, they play against the one for team. The second one maybe you should predict that
that there will be some shenanigans like this happening
and they run against it again,
especially the lights, giving the info that is something
is up, driving on the ramp, then it's maybe a little
bit too simple and CTI.
It was a good approach for them.
They pick it up a quick two zero.
They're very happy, right?
I'm already guaranteeing at least a point.
And they already picked up good points at the first play day.
The super power from Belgium, I think we can both agree
that it's sitting on the casting desk and not playing today.
Sam, only two shots of damage, but yeah, overall damage number is not looking too
great, the Grisca during 5-5-5 for older and MV as well, decent damage in the hurricane.
But again, 14 SP2, 6-6 shooting, 3 kills picked up and...
best shot as well great performance there from crazy war not bad shot was ideal for
this you know he gives his shots and them driving on the hill and then he gets
the reload and do it once more
I was just like looking at the pen rates and so on like I mean even had one
missed shot in the 50B I don't think you can blame him on this distance but aside
from that like crazy war in the betchat 1413 floaky and in the 1114 shooting 1111
11, Petra's Perfect Shooting, Woodrock Perfect Shooting, Manics and the BZ-55 as well,
and I mean, Cody Bounce 1 in the IHM, but I don't think that's any relevant.
So really great game for me. CTR also from the individual's not just tactics.
Hmm. Himmels now coming up, not really a map where you can play that slow though.
Yeah, but I mean if you're comfortable playing the type 5 then you can play that on him or so, maybe as well
I mean yeah, but we saw I think like the slowest thing that we saw in terms of my gameplay and also speed of the tank was a
E3
That a couple of teams have played
Even during WCI, but I have to say I didn't really like it
It is nice as an anchoring tank. It has great
It's like defensive capabilities.
If you want to kind of like stop a push or something,
but then you also don't have the very greatest DPM,
mobility, no turret, so that the E4 usually gives you
a bit more flexibility.
Anything crazy that you think we haven't seen on Himmels' torch?
No, I don't think so.
Maybe Agponsor at some point, we haven't seen it yet.
I guess you could pick it.
I mean, maybe like a WZTD, but I feel like it's better on N squared has like the
longer corridors and doesn't have to peat corners because the traverse isn't that great.
Talking about tanks, do you feel like with the new tier 11 tanks, we're getting to the
where there's enough variety for Tier 11 to basically be considered for like
for instance 15 versus 15 competitions.
Not quite yet, I think.
I think there are like some niche tanks that are still kind of missing, but
it's getting pretty interesting on Tier 11.
For anyone that hasn't played the new tanks, I feel like the WZTD on Tier 10
is definitely a shout out.
Yeah, it's a very good tank actually, this is very true.
Okay, lineups.
Two bad sets for CTR, that is usually not slow play.
Floating the 140 again, we have an E4 and triple heavy tank,
of which one is an IS4 and double type 5.
Logos with triple VZ, a 140 and triple VZ.
I would say that this goes are great against types
and the BZ is not so much.
No, I don't think so.
I feel like the BZ is also really bad against the S4.
I mean, yes, because sure, it's a low in theory.
You can trade one for one beneficially, but like,
I guess for it is never trading one for one.
It's always like either halve on or side scraping or both.
So that's a nasty tank to play against the Fj.
We see as a lot of things that it kind of shortens against.
There you see, like you try to kind of like strike him around the corner, but
there it is.
I have four side scraping, there's a very tough one.
I'm saying the push is kind of like coming in on the two 3D line combined.
Triple to this guy.
I'm not sure if they have understood that there's like 8.5k HP sitting with a types.
Avurra is being focused out now, but Garver does not have the DPM, there is double bed shed from the hill.
This looks a pretty good for CTR, who already are 3K HP.
I mean, Volgas is running head first into the ice for into the double five.
The other things we talked about would be annoying for their lineup, which was busy 75.
Garver find a one-way one against Plope, he caught a check and minics.
Now, looking for the busy 75 of MV. Why am I spotted already in a great crazy world?
but not before he lets one more shot loose on towards envy and other typefiles repositioning
it can be careful though because that is the tank that does deal well with this kind of need.
The Blisker Vitsa, where it's infinite DPM almost, is going to chew through those typefiles.
I got to be careful that Kori Chek has not overextended because right now,
M�x will fall Kori Chek looking for an envy.
He's trying to drive over him all as well, mounting him even that poor little BZ.
He finds the kill on Dany in the Blisker Vitsa and Kori Chek selling his life
pretty expensive. CBR can be converged though. Therefore, before now, in Mara's stack, we
kind of stuck on the outside of that factory, getting a shelter from Evo as well. We're
looking to make it look like Evo with Floki. Mara's repushing tries to get the shot
to swing the miss, the whiff. All of now looking for Vudo in the ice for he will find
it. Good pick, they're from Olaf 4v3. Now for our Volga's, Batteras finding a Kildo and Evo
finding the track onwards all the decides not to be given a partner.
Now get in the strike and be on towards a two shot of August and CTR.
3v3, but CTR with the Affinity Advantage.
I think it's both positions, tanks and HP.
I mean, the double batch head in the later stages of the game.
They don't have the bootball.
Patrick's taking a big one from MV, releasing the strike immediately.
make him a one shot for either of the fairly low alpha chains but
Patrick himself is a one shot as well now.
But actually looking, will you think it's awesome?
You will, yes, he will, he will hits it on the first and he will get it on the second.
He will as well and Patras makes the peak the double angle coming in the crossfire
to him one, Marasco is down and all of an N.V. the last two standing in CTR, dominating
performance from them and this one again, Patras and Ivo combining in a two-way crossfire
and be the last one's timing but CTR will pick up all three points and will not even drop around
although this one fell, became awfully close and I think those time flies got a little bit overreager at some point,
but at the end of the day. It doesn't matter, CTR takes it away.
No, I mean CTR well done, very convincing victory. We said that they were coming of a very good first
match day where they converted against B-Cand, but now again, very great stuff,
I think we didn't have any 3-0s today, right?
No, I mean, every day. Just now.
Yeah, aside from that, I mean, we have to tie breakers.
We had the 3-1 earlier between the Ukrainian teams,
but CTR should be sitting very comfortably now on the top of the table.
I mean, for CBR, it's amazing.
First two players in, they've won twice already.
They're really looking good for face-to-arm-beons with that.
I think like one more I need to check where was the minimum points last season for phase two, but I think like one
One and a half more wins will get them there roughly. Yeah, I mean, I'm not I'm not entirely sure
I mean in the end
It's also a matter of kind of like stealing the games against the opponents that are
Open all gets and points against you first phase
over a no, that's a regular season. How many points did the team have from the first phase?
Yeah, like roughly, like, about six points would have been enough last season,
because worth it for seven with six points.
No. Again, great stuff here.
I mean, we can see the two things that's the wife, the longest, older and envy are quite with
two good damage numbers still.
But, you know, the type 5's, they're kind of like there to bully the way back in,
charging into this re-push. They both took a bunch of shots from all directions,
healed a bit each other, still that okay, it's damaged and then everyone else higher in
the damaged numbers. It wasn't that often, like it wasn't that much of an easy game for
CTRS, maybe the other ones, but with both batches performing as well. Patras 1312 and Ivo
was 13, 13 great shooting there, the one 40 as well, picking up some strikes for extra
pressure in the end. CTR has mentioned leaving the charge only wrong with six points.
Actually time for them to take a screenshot of that. They have six points where six or seven
six, seven points is going to be enough to get them into phase two. If it was last season,
right, that was the cut of. So one more game for the next few, they're already looking at
that mocking for phase 2.
It also depends a little bit on how everybody does against each other, right?
Where you currently see on position 6 and 7 is low-reson weekend, but it's still so early.
It's really be looking at those bottom positions about who's going to make it into phase 2.
Let's say two matches will have a pretty good idea of who's going to be around that position.
And I think an important thing to mention as well like we saw at multiple times that
after making the cutoff four top six we had teams like yogurt in the past or
in earlier seasons like dark side that was just not close enough to the top four or even top five
and kind of like dwindling behind. So yeah coming in with some good points at the beginning
will give you a good start into the second half of the season as well.
Like laying the fundamentals?
Yeah, for sure.
I mean, all the points you pick up now and face to everything that's so much stuff
to be honest, which will start on the 10th of February.
Everything will get so much stuff for the matches become tougher, teams are getting more
about trained.
They also started to predict how everybody's going to play, right?
No, and it seems like we can't, that they won against, I think,
three-one at the beginning, like, bringing against them in the best of seven,
or again, like a different task, right?
Yeah, for sure.
So, for CTR, you know, cloud-mine,
that very good for them, very happy for them,
proving that the lower leagues,
they are working at the very least.
And notice as well, you know,
going to tie a breaker today against Mafia,
shows some signs of potential.
Yeah, for sure.
Who knows what they could do.
Of course, you can still boost the price
for as well with the bundles.
Again, if you're not certain
at who to predict for, don't worry.
You have some time basically until the playoffs happens.
You have time to purchase the Oracle Bundle 100% of the proceedings goes towards the
OLS, which means that all of the money goes towards the team's in question, and if you
do end up being right, you get an upgraded style and bachelor's looks, honestly very good
as well.
For your token earnings today, you could have earned five tokens, which means your total would
have been 10, and we have one more stream this week on Sunday with another five, and as
of course, marking your calendar stores play also in the 21st and the 22nd of February
with double tokens, then plus them, big days, especially there.
I mean, the token store is filled with plenty of nice things, 3D customization, 3D
customization, even premium things or some days of premium.
I think it's really nice that we have seen this progression of the whole league system
with the second league teams coming up as you mentioned, CTI, they were a couple of times already
playing in the OCS, but we also have an extra match on Sunday, which will be played between
the teams of Bunder from mostly Ukraine, I think, and the international team Baton. So the OCS
rising match on Sunday will also feature those teams and give them kind of like their chance
to show off on the big stage plus it's a mixture of money but I guess that's it for today.
Thanks again to our sponsor and partner Surfshard, Ducky thanks to you as well for
casting with me any last words for today. Check number one I guess. So fine.