the extraordinary is coming, meet the first new tech tree branch after update 2.0, American
AutoCannon medium tanks.
The new branch sprouts from the familiar T20 and includes four vehicles topped by a tier 11.
The path to the branches tip starts with the Ari 75, as with all vehicles in the branch,
the number reflects the AutoCannon's caliber.
This support tank will help you learn the basics of guns without reloading and with a thermal
overheat control mechanic.
As the tier increases, so does the combat power.
The larger caliber of the Aries 85 lets it deliver on its potential more effectively.
The Aries 90 raises the battle performance bar even higher.
Its gun causes greater damage.
The mobility is typical for medium techs, and the armor while not the most robust can take
a few hits.
At the top of the tree is the Aries 90C.
This tank combines top characteristics with high damage per minute and a fiery nature.
But of course, like all tier 11 vehicles, you can fundamentally improve it with the upgrade system.
The main feature of all vehicles in the branch is guns of a higher caliber than those of Czechoslovakian auto cannon tanks.
The fire rate is lower, but the higher caliber lets you cost significantly more damage per shot.
The American vehicles don't have the usual reloading system.
At the start of battle, or when you change the shell type, a belt of the selected ammo is loaded.
Afterwards, you can fire as much as you like, and so the gun overheats, or your ammo runs out.
This mechanic lets you control the fire rate.
In some combat situations, it's better to fire single shots, shipping away your opponents
HP.
In others, you can unleash a barrage of fire to cause maximum damage in the shortest time frame.
The choice is yours.
Another important feature of the American auto cannon tanks is the new thermal over-key control mechanic.
Each shot generates heat.
The higher the temperature, the greater the dispersion.
The gun starts to cool soon after you finish firing.
If the temperature reaches a critical level, the gun locks and cannot be fired until it fully cools.
One more trade of the whole branch is reserve tracks.
If the main track is destroyed, the vehicle isn't stopped and can keep moving at a slower pace.
To fully immobilize the tank, enemies need to destroy the reserve track too.
This chassis feature helps you stay on the move, searching for new tactical opportunities.
American Auto Cannon tanks are for you, if you like to control the rhythm of battle.
The vehicles are perfect for flagging.
And from long range, they provide good support to allies.
Even if they don't penetrate, they have the enemy feeling on edge with constant pressure.
Just remember to stay balanced and avoid the gun over here.
Choose your fire rate wisely.
Don't take risks and keep an eye on the temperature and high DPM is yours.
As is the blast you'll have firing.
Meet American medium tanks with auto cannons.
Stay in control. Stay effective.
The Holidays are over and the world of tanks team is ready to present the large scale
update 2.1.1, which brings you new tanks and mechanics improved here 11 vehicles
sound and interface updates, very modes, and enjoyable rewards.
Let's start with the hottest addition. The new branch of American Auto Cannon medium
tanks. It sprouts from the T20 and includes four vehicles topped by the T-11 Aries 90C.
The newcomers differ from Czechoslovakian auto cannon light tanks with a lower fire rate,
but larger calibers and higher damage, as well as the unique thermal overheat control mechanic.
These vehicles don't have the usual reloading system.
At the start of battle, or after you change the shell type, a belt of the selected
Annel is loaded, which you can fire without stopping,
only causing to prevent the gun overheating.
In some combat situations, it better to fire single shots.
While in others, you should unleash a barrage of fire
to cause maximum damage in the shortest time frame.
The main thing to remember is that the hotter the gun gets,
the greater the dispersion.
If it overheats, the lock system will kick in, and you'll need to wait until it fully
cools.
One more feature of these vehicles is Reserve Tracks.
Thanks to these, you'll keep moving if your main track is destroyed.
The American Auto Cannon Medium Tank, topped by a tier 11 vehicle, are for you if you like
to control the rhythm of battle.
But if you want to try some different gameplay, take a look at another 2 new tier 11 vehicles.
Let's start with the Japanese Best TK2 Heavy Tank, which carries on the tradition of the
Type 71.
The new vehicle has great gun depression thanks to its hydronumatic suspension, as well
as good turret armor, high damage permitted, and active gun cooling mechanic.
Thanks to the last one, the gun starts cooling immediately after a shot, and the accuracy
is partially improved by the time it finishes reloading.
When it is fully cooled, the dispersion is minimal, like that of the best snipers in the
And after several shots, it goes to the level of classic heavy tents and lets you fight
comfortably in close combat.
This makes the new Tier 11 Japanese STK2 heavy tank effective from any range and very combat
situations.
The next Tier 11 vehicle is the Chinese PTZ 78 tank destroyer with solid fuel jet boosters.
These turned a massive assault vehicle into an unpredictable and even more dangerous opponent.
The shunting solid fuel boosters work independently of each other.
Thanks to this, the PTZ-78 can make a bold attack, or withdraw unexpectedly fast to defend itself.
At the same time, when the vehicle is using the boosters, they don't stop it reversing.
Strong frontal armor, a big HP pool, and a gun with good penetration and damage, alongside
the solid fuel boosters will help you fulfill the role of an assault TV with maximum efficiency.
Another 6 tier 11 vehicles will also suit their role on the battlefield better.
These have received a number of changes based on the statistics we collected and your feedback, the ASXX40T.
Lepard 120, Object 432U, CS-67-Chicol, PurgeCaver, and STRV10712 have had their characteristics
improved. They will be even more comfortable and effective to find in. And now you can keep
track of your achievements in combat on the battle result screen via the special mission
progress tab. For instance, you can find out your progress in the new battle pass track.
There's a legendary addition to the ranks of World of Tanks. In the new battle pass special
chapter, expecting nostalgic characters, cold quotes, better alive, you're coming with me.
And the shining armor of the new law enforcement defender, the OCPT's keeper, armed with
a powerful gun that causes 440 HP of damage per shot.
important updates await you in the latest installment of on-slot.
You'll find expanded statistics in which you can see your progress for each day of the season.
The bond shop has some additions, a new tier 9 vehicle, the American LTC-2 like 10,
as well as new improved equipment, the telescopic observation system, and tactical concealment net.
Now, you can head into battle with the Chinese 114 SP2 tank destroyer with high alpha and
a rotating turret.
And you also have the opportunity to win new vehicles.
The whole Re3 Super Conqueror and K91.
Early inburg has been added to the map rotation, while Klandai temporarily leads.
Several maps have gotten selective improvements to make the competitive battles more dynamic and exciting.
The audio design of on-slot also continues to improve.
The improved sound physics transmit the sound realistically.
Accounting for reflections on surfaces and bins of obstructions.
Charge into battle and keep fighting for the main on-slot reward.
The Tier 10 Polish Ashbringer Heavy Tank
will be leaked style and a trained crew.
And if you need a break from the tense battles,
a few familiar modes awake you in the new update.
On February 2nd, Frontline will start in its familiar format,
now with vehicle playlist available.
Control your favorite Tier 8 vehicles
and fight for valuable rewards on three epic maps.
Two arcade cabinets submoved also away, snowballs, a fun firefight with sped up vehicles.
And I say with dynamic battles and dizzying skits on slippery maps, have a blast and get rewards
in the winter nearing.
With the update release, the opportunity to get the outstanding collector achievement remains in the game permanently.
Collect all researchable vehicles from tier 6 through 10 that were in the game before the release of Update 2.0 to get unique honourable insignias.
Log into the game to research new and improve vehicles, get rewards and feel high-autent thrills in different modes.
Let's battle!
I'll see if he is sending you read close to me.
You
Better alive your coming with me
We're going to get the lunch shop and go out to the law plate.
Yes, that means one shop on the way to the 50th.
Is X-MAX going to pick it up?
Good shop and go out to the cabala.
It is the one.
The one we've been waiting for here and it does it.
The OLS season five is already here.
The best teams are ready to head under the battlefield.
Who will you be supporting?
The group for your favorites follow their journey and stand by them.
With you on their side they'll be unstoppable.
You take hits together with them, and that means you go all the way.
Behind every vehicle is a personality,
whose quick thinking and precise actions can change the outcome of battle.
Victory is a hundred shots in maneuvers,
plus a thousand emotions on the other side of the screen.
Support your favorite OLS team.
Be by their side.
Together, until victory.
Don't.
Hello gamers and welcome back to the search arc also legend series season 5 today joined
by external harry demoen.
and
well sorry about that
that you truly have been out
in your just a kid
that he had
a good job on the issues
but I'm doing well
and I can only make one day to see you on the cast
uh... some happy to hear
the year basically will have as well you guys had the
already a first
qualifier, right? But before that, before we jump back into the action, a quick shout out
to our sponsor. Surfshank is the official sponsor of the onslaught legends series Lee Season 5.
And we are happy to have them support in the tournament. Surfshank is a VPN that helps
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things to which channel.
Now that's done.
Let's get back to the action.
You had the first qualified for or what?
Yeah, we did we did pretty well. And then the second call of our we did not do pretty well
I mean I guess it was in the finals
I didn't end up showing up, but they lost you go for me and I believe it was like five to something like that
But you know, we're still gonna make it there. Yeah, look and look and good looking towards those all our finals as well
Where look where is the reigning
Champions of the world F that is going to be decided also on the
the 21st and 22nd of February, where we have the all-of-run finals and we may see external
pop-out there as well, not only cast and thus, but in the field of battle. So today is our
25th of January stream on Sunday next week, as well guys, Tuesday, Thursday and Sunday. The
week after only the Tuesday, but maybe someone's so content coming your way that period is
as well. Keep your eye on tunes on the world of things,
main page for more information, or maybe happening around that time.
And that will translate into the price pool as well.
Where we currently have 46,000 up for grabs between the teams,
the split between the regular season and the play,
what do you think of that external?
I think it's great.
There's a lot of teams that are capable getting first place
as we've seen.
They seem to be a win in the past, Mafia.
Sometimes it looks like anything could win.
some sure they're all kind of eye in that prize.
Yeah, and now the other prize pool to the regular season makes
every match just a little bit more important on a level
that winning the regular season matters as well.
But of course, you guys at home can still boost the OLS
prize pool as well.
They get in the base, the advanced, or of course,
the one that we all want, the Oracle bundle.
Now the Oracle bundle will be the one that is still available
until basically right before the playoffs starts
the morning of the place, where you can predict what team is going to win the OS, if you do so correctly,
you are going to get the upgraded badge and upgraded style as well out of it. If you're not sure yet,
who to predict for, do not worry, you're still having so much days left. Right now,
external, they know how much you've watched before the OS, who do you think is looking good?
You know, W is surprised me, but I can't, I think I have to go with Mafia. I've got Mafia a few times in the past,
And the one time I didn't, they won, so I'm going to stick with them now for now on.
For your token earnings, five tokens, the usual on the weekend next week, it's the same.
But of course, keep those playoffs marked in your calendar. Five plus five and five plus five,
20 tokens up for grabs, and that weekend alone, which will give you the line share of what you need to get
towards that Knoony Agba there, which one would you go for? I don't know.
I'll clearly not Yagpans are, I mean, that's going to, the Yagpans are tier 10 is one of my most
play 10x, so I love German videos.
You just, you're like those big old Roman to these huh?
I love them.
See the art on the top of the leaderboard, not something anybody expected, right?
No, I mean, I would say maybe cashback or hidden run, but both of them having one
last so far. CTR is definitely not the team I would expect, but they have a really good
performance so far so I can't discount them. Yeah they beat weekend and then they I think
they beat all of this which was more more expected from them. But they're too very well
so far making them towards face to we checked last time around there was six points needed
to get towards those playoffs so they're all about towards the second stage. Yeah game close
and for today our matches we're going to be seeing them play in the first round off
the reverse CTR so get the test them and we have Lotus versus W after that, cashback
for his Volgas, we can versus it and that's what we've been to. So full day today of
matches. Yeah, five matches and the bottom of us is Bamba match with your guys
we're confused to what this is. This is the OCS finals. There's some press
money up for grabs there as well between those 15s and the best of nine. Not
mistaken. Mafia versus CTR. I've seen you are still number one after this match. I'd be impressed
because this Mafia lineup is not born to mess around. You have to watch your tongue because I heard
you say that about W before you reverse sweats. Bro, they were looking real. They were looking real
rough though. You got to give it to me. Yeah. No, no, I was completely undesmessing with the unfolding.
And I was on board, I was like, wow, this is not looking good, but you know, a new team.
These stats that we have for air, I believe they are from the winter invitation.
No, not anymore, no, I think today we're using the new ones.
I don't, I don't think so.
Oh, okay, my band, then I've read wrong.
Yeah, but he's a mistake to me, but we're on 3.3 for music.
That's, that's about expected, right?
Yeah, he's a talk performer. He's a really active caller as well. He's not the main caller, but I know he gives a lot of it gives a lot of input
I play with him on a team before and just all around a great solid player
Very passionate as well. Yes, as we've seen this slamming the desk
Those are the moments I love to see you know a little bit of emotion involved in the game
a
uh...
have a favor of mothia
much as you would think we see some ninety nine to one to think each
of the one that first matches are not going to be a little bit
credit
yes right now and for the matches today we see that uh...
tundra band by mothia and some bc t r i so we're going to be playing
ghost town first
following that into sand river
and tb of kilsson
two open maps go sun I said it before for me it's one of my favorite maps just to watch
and don't know so because you never truly know what you're gonna get. Yeah, I mean the
RAT tactic seemed to be dominating quite a bit for a while it's same thing even with Sam
River I saw when we first started playing the SMAP the RAT tactic was very popular double
light tank and now it seemed a lot of cap play which when I first started playing cap play on
on this map, I didn't think it was possible,
but all teams are making it work really well.
Yeah, more and more teams playing without lights at all,
and let's see if we move it from the best.
But Ghost on is gonna be the first one up
between these two rad tactics,
you know, you have every possibility, right?
Predictions, they're across the board,
three, one, from mafia.
Well, well, yeah, I'm gonna be just still
in Phil's predictions for today.
So three, one, I agree, guys.
I feel like it has a lot more hair oil.
Yeah, well, I used to have hair when I started playing World of Tanks, so correlation could be there.
I mean, you know, you were also like 15 years younger at that point.
15 years younger or hair less weight.
It's all gone down there.
Something's gone up, actually.
Well, I don't know how you mean that, but yeah, some days I'm up.
Well, 31, I think we're all giving Sector a little credit for their first two matches, right?
So I think yeah, I think giving them more is giving them credit against mafia. Various established team
I mean, they've been in all of us since the very first season although it was over
It was under Fruger, I believe, because it's the one called me. Yeah, it's such a different team by then
Yeah, they were there. They won that very first season as well
Well, line-ups, though, CTR-BZ IS-4, IS-7, type 5 heavy, but I can switch it so much.
Double-BZ, type 5, double-bot, 140, and an RHM.
And Mafia's experience, they're not switching IS-4, IS-7, type 5 heavy, the E50M, object 140,
T1-104, and the RHM-Ganser.
So I'd say pretty heavy lineup from Mafia in general, CTR a little bit lighter, which
is a friendly fighting outside.
Let's get this game started.
So it's one light versus one light, and Jolo is available from Mafia as well again, and
don't think he was there for them last and much day, where they went even against Lourus.
It was a tiebreaker.
But Jolo, you know, he plays those light things.
So, I haven't him back because, of course, very, very nice.
It's what I usually play in the EBR and you're
just a resident light thing player.
But the split BZ 75 of crazy work going on
to a start to the strike on like going into that
a little bit of a dip there.
But the need of team doing anything to aggressive.
Yeah, we have seen mafia open up with some big similar
size enemies ball before.
I saw them do that, I think, two seasons ago, which
is just hard to work out.
He gets a lot of vision.
So it's kind of just a no-one position
to do with video team.
You can never really just push into that eyes 7 because of all the crossfire.
It looks like they are moving the IS4, Moth is moving the IS4 on to the cap, maybe with
the tight five heavy as well.
So you're going to be putting some cap pressure here.
Good shot coming out from Evo from his eyes for any use act.
Double cap is on the way city for May.
Before it's closed, that's some point, but check seems to have taken some damage as well,
which shot different next to it was Evo.
In retaliation, there is a strike of course, but crazy work, taking a strike that
playing from Goliath to use on her man. He spotted out. He takes a shot immediately in that
German. Another one there. Big ol' the four shots from the six seven lines. So Yolo,
good coordination with his teammates. Herman, not able to take the point of information either.
Well, use his plane. Doesn't really find anything out of that.
A lot of capture in those strikes as well. That means they're going to have to push up for this
reset. Evo is going to have to go. But he's trading one time against two. Each shot he takes
but that reset strike coming out does hit so now they're going to struggle to get any more strikes
potentially the E5M is covering the one line strike even looking for a reset does not connect
with 17 seconds on the cap and if the strike looks like it will be taken for free on this one line
so CTR has a little bit more time to play with but this cap is not going to stop even after some
resets there's going to be a lot of pressure and you're still looking for resets here
Good shot from user account towards EVO as well, 76 and of course EVO has a conrad and the size
to try and deal with crazy war missing on our check as well.
It's the BZ75 special missing shots on close distance, falling in the meantime sneaking
by towards A0 as well.
So, CTR try and do wrestle back a little bit of control, it's so far unable to do so
haven't takes the strike but I'll even get in chase down by user account and record
good shot from Rexor tracks, EVO and then user account with a big alpha does it once
more and that means that the size for main odds really make it out of here in the meantime
Patras and fully converging towards corner. So CTR is a quick reaction. The quick
bounce back onto worse than E50M but Patras and fully taking some damage with this
hope E was not really doing that much. Corner goes down Evo will follow one for one trades
but 4,000 HP lead for mafia. Yeah and this type by and these in the city aren't going to
going to be able to get out so they're going to be able to win the outsides and hopefully
all these heavy tanks are the ones that are left for mafia.
Proofooses down to about half out, 1200, a Herman's going to come out to spot him but Herman
also gets spotted.
Plank going down to him, a lot of dams going in the Herman is not in a great spot, down
to a one shot now, Yolo's looking for that finish and there goes Herman so just one like
say he was going to come out and look like CTR is going to converge on these videos.
Yeah, that Hermann tries to take a boost, but he just narrowly got spotted, but he was not able to survive either.
Coddichek maybe one more shot from in our back on reload, throwly, move and then, getting from 4-3 on 4.
But the HP leads still so significant for Mafia, of course, a lot of that located on these heavy tanks of conraded music for 2.4 and 3.5k HP respectively.
But now, what you can see here I do with this advantage of a little more mobile lineup.
And I've got to hope we get a lot of damage out here. They're doing exactly what they're doing.
Music has a lot of help. They've got to be careful. Honestly, they can't just drive out like this.
That goes, the eye of seven's down now. That was the fastest thing that Mafia had left.
They can maybe go back to cap at this point because if you don't have strikes,
or you're taking one more shot,
Music's kind of in a bind here. He's not going to be able to get out of this position.
And he probably doesn't want to drive it either. He gets spotted. So,
So he's there, he's going to turn around, maybe go back to that A0 position because he can never really get pushed.
Nice connection there from Frawley.
The team is well with that 140, there's an annoying position.
Shrike and one-two line will get taken away as well.
You're taking up pressure back at the same time.
We see that the secondary medium of flow piece, and it takes zero line.
Come around there, really making a mess out of it, right?
And that I said, they could have really left somebody on the car on the Shrike if they wanted to go cap with two even.
Yeah, they couldn't play it slower. They had the cap and strikes and none of CTR was supposed to take
in strikes. I think that would be the right way to definitely, but just a little over here.
Maybe, you know, seeing CTR at the, maybe feel it's confident, even with the performance so far.
But yeah, they're going to be taking the Zirline. Rexar is going up, but he's taking shots.
He's never going to be outspotting his bash at in the bushes. So he can't really go much further than
where he's at, uh, music getting spotted.
That gives him a lot of information that most likely it's from this push line.
Uh, so that the batch has moving up there.
And there's a big rotation coming out from this batch that from CTR.
He's going to be in the back line soon, which could be really bad for this
iceberg on the zero line because having both A line and K line means he's going to be able
to get things a little bit out.
Look, can you say though, he's moving unsported right now.
Because actually, I'm pretty far, but I hope being spotted on a five to be honest, uh,
Good strike on the first rax or drops into one key user now getting spotted out he already crossed quite a bit of distance in that big old job
And he's heavy to be honest from that initial corner
He's pushing towards fully and they can't really stop him from this anymore
I think for me now realizing as well that it's a task situation because the spot was then 15 seconds late
Yeah, and now this one for you just gonna have to run to the corner. He doesn't get spotted in time. I think he just
But the E4 is ready. So if he gets spotted, he's gonna be probably taking a shot from him
Oh, he got just apparently makes it but the rest is behind Rex or the Rex or the Spotslop patrols
patrols inside into clip on this size for you as two more is going to have to make both of them
Connect if you want to pick up a Rex or he doesn't he missing on the first fluke he had to shoot he does shoot and fluke
He doesn't get spotted important that he doesn't
Yeah, now this he for doesn't have a shot on
Loki, which would have been a huge pick up for him
The time clock heavy can't really drive up this a line anymore because both batch ends keep close on out
What do they even do this situation drive the E4 out to try to find a batch at?
I think you're most forced to just drive this type across somehow.
Yeah.
I guess with all the healthy kind of has to, or maybe the E4 can spot it.
He's not spotted though, like how is he not spotted?
He's got a camel.
He's spotted on fully.
He's spotted on fully and fully.
They're not spotten by.
Look how far it, look he's not spotting properly.
He's really not.
And the thing is, if you say gets the kill here on fully,
Oh, what you get to put it out now?
Probably might swing towards that.
Patraska to put it out as well in the city.
But I don't think they really, really like how close use it is now they do.
And of course, Phreoli has the one advantage from Honsal, which is the proxy range right.
Yeah, and Orchka has to look for the shop, but Phreoli can just keep citing music as long as they see him.
He's going to be in the bush line instead.
Oh, that could be fine, I'm though, orchka getting hunted down by Patras though.
good stuff from CTR, realizing that probably might be in trouble.
It finds, ooh, got a big e-connection.
Or it's like, oh, but it finds the last shot, that's what they need it.
And I'll use like the last one standing, and CTR is gonna actually pick up the
very first round in this match.
Yeah, that was, it looks over eager from off air, everything would go good, but that
ISN play, just kind of really game there.
And Kondo at something has a moment like this, you know, as the captain of the team.
Yeah, captain, I believe he's the caller.
Yep.
Yeah.
As you know, sometimes you make a play.
Yeah.
It's no but like they had it.
And then, you know, there's mobile line up from CTR.
Almost ideal three things left, right?
140 and double bats.
Yeah, that'd be great.
They get the inspire from the 140 and then the double bats.
That's with their quick potential.
I mean, that's like almost 4K damage in their clip.
Well, 3,900 and so anytime they see someone crossing an opening, like a type 5 for example, they'd be able to cut them out if you'd spot them.
Yeah, and I have great camera as well working in their favor.
So, altogether, really good stuff there from CDR.
Good to see. Well played out in the end as well.
For Mafia, I think, you know, what do you think about leaving a guy on the western strike, you know, close to it,
with and then having the others play the cop.
Yeah, a cop was the only choice.
I mean, when you're at that team in CKR's position,
all you have is mediums left.
And you don't have city control.
It's like, I mean, a wet dream
to have the other team drive at you.
You know, it's perfect.
And from off you, you also probably don't want to chase down mediums on go sound.
I definitely think the coplay would have been better, holding that strike, but it was an over-eater call,
which totally is reasonable. They were up like 4KHB at that point. Mafia was up.
Yeah, Mafia had a massive advantage. At some point, it was in the 4K and then it kind of drove
across the open and, you know, could also see the other. They did not let him cross.
Yeah, yeah, good job to them. And starting up one zero, which kind of puts some predictions
almost on the edge there, you know, we're at the upper limit now for CTO is scored on this prediction here.
I mean, that's true. That's right. But, you know, math is sort of hard to fish on.
Should CTO play it out really well, but it comes off on the back of that mistake from Conrad, right?
They did everything well after, but if Conrad doesn't make the initial mistake, I don't think they have a cover.
Yeah, probably not and you know, I can be saying the same thing because I've been in that situation many many times
I'm all thanks. So I don't blame
No, I mean it happens, you know, ideally if you get across it works out right because you just pressures the 140
but
He ate the batch I think they didn't miss a single shot on the ice
And you know what as well as I did that even materials tell the fires and I seven is still nice
You will bounce him from time to time just not when you need it the most.
Yeah, even with heat rounds, if you're using heat because you know the band is over distance.
You know, I'm going to come lost.
So, you know, I send from the range there would be nice air heat,
but then it's horrible shooting nice.
I'm going to heat because of all the space timer.
Well, I mean, for sit here as a great starter.
One more round would secure them at least one point,
which means that even if Mafia wins, they would have the same on a point.
That's insane to think about.
I mean, every season, I feel like it starts off with a big surprise or, you know,
it never goes the way I expect it, but the teams I predict the win, so it's just another
season of.
I feel like onslaught in general is so hard to predict who is going to win, because it's
It's just such a fast-paced gameplay.
Yeah, this is, I mean, especially in this best of five as well, right?
Yeah.
See, they aren't going a little bit different though.
They're probably Z and I was four, five, five, five, five.
We've bound in an item.
And from Mafia, we've been in I was four.
I was seven, batched at E50 and 140, EBR and I gem, and as we can.
and a point out now from Mafia,
they are going much lighter, so maybe not as much confidence
in having that heavy south play,
or maybe they just think they could beat CTR
at the wrong game, flooding the outsides of the map.
And opening looks like CTR is going to have a lot
of heavy cap pressure, the ice war end up busy,
it's going to go in the cap right away.
With a strat like this, this means they're going
to have to stop Mafia for getting both strikes,
work a one line and a eight line strikes.
That's that is opening up from CTR towards the one
line is going to be contested by an EBR from Mafia over there.
The BC did make it to the strike in time.
That's important to notice on the A line.
So yellow is going to have to find a reset.
And they see this three capture.
So Mafia knows the need reset or at least strikes soon.
Well, are they going to get it?
Because the EBR just got countered of corner by papras.
And they don't have a strike there.
He was taken the eastern strike as well for that side corner.
It's not taken, but if it was going to be able to reset corner one more time.
So the last four is forced to peak.
ready. It's a great start for CTI. The strike from Evil Will come on towards Corno. He's not able to get that one.
Eight seconds left now, or check needs to be pressuring. The cab needs to reset. He's taking some damage back.
He does find it. They now realize that Corno will be taking the strikes at the BZ 75s or abandoning
the capture. At them, they're now pushing out. Crazy. We're getting tracked immediately though.
If they have perfect hit ratio, they're going to kill or check basically in one volley to get
a bit of a pass. He's clipping from behind. But the perfect bend ratio, it is not there. The damage
now stacking up with the strike as welcoming on towards these three targets and the meantime
zero line getting pressure as well as could it check versus Yolo but pretty check is going to be winning
that or check is that to Petras and at the meantime hurry me coming back in with the
tie five on to respond well so one V1 is being lost across the board could it say about
the kill Yolo come out in trouble as well the calves back on CTR but I'm massive advantage here
Ivo gives one to come out click check now kills off Yolo and the RHM who knows taking another strike
But he is for force close and patrass and another one v1 against useic wall make his entire clip work
And we'll make it stick as well. Useic will find patrass
Conrad is dead and Mafia's hopes of picking up a full three points seem to have died with those three players
It is looking rough. That's strike onto the cap
I mean the force resets run eyes for
CTR
The process does go down and you say,
I didn't have enough of these.
This is my phone over there.
Just heavy tanks left, but I don't think
Moppy's gonna have enough health in this game.
They're chasing down now, the E50M, which is RECSR.
CTR is gonna be able to get up that kill as well.
It looks like, and they're gonna have a lot of heavy tanks.
So they're kind of in Moppy's situation.
CTR is they're gonna have to find a way
to finish off this game against these lights and mediums,
which is probably gonna be cat pressure.
So RECSR does pick up the kill,
which is really good in this situation.
He's probably going to have to bend his shot.
If he doesn't, it could be pretty bad.
He's not there.
A strike comes out, so he doesn't even have to worry about that.
Yeah, using the strike, just to make sure he dies is fine.
It's CTR up 5,000 HP, and most importantly,
perfuze is kind of locked in that A0 corner corner,
starts out spot, probably.
And he'll continue doing so.
It's even going to probably get a shot on him and play.
You can see just how close he is in that EBI.
It's just, oh, wow.
Wow, what a clean,
could he check smells him out,
but Kono just narrowly dodged it.
The user is dead,
because Kono check is coming in,
but his own light and definition of finds the kill.
They know where Kono was,
but I think it touched the artist's track.
He finds the kill on towards the R&C,
but now it's profusive against four,
and it's CTR on much point.
Yeah, that's crazy.
to think about because proofs probably is not going to be able to pick up this game.
I mean, they're going to have cat pressure and it is the way to do 7.2K damage as a solo
here.
So, yeah, CTR, all match point is wild to think about versus the previous champions for
the champions of all of us season four.
Yeah, I mean, for CTR, it's amazing, one more round than they're going to pick up pretty
clean points here.
would be for them a miracle almost could be a revelation of the season so far. Then again Mafia,
the edge struggle as well versus Lord is though. I feel like it's fair to say. Went to Thier
break with the air, so maybe they're just not really hitting the form that early on.
Yeah, in the last game I'd say, I came down just their Conrad. This game kind of came down to
just strat difference, which you know, there's a lot of R and G and just strats picking the right,
You could choose the play like a very light line up and run into a cap pressure and not have a great composition to deal with that
Which kind of looks like is what happens in this game
proof who's just getting some damage out here. It's all he can really do and
CTR does cap out and pick up the kill as well
Just a really good stuff really really good stuff from CTR honestly impressive
Not there picking up at least a point in this bottle minimum one point
So green to put themselves on seven.
Mafia was on five.
So I mean, really, really, really solid.
Yeah, this is definitely beating my expectations.
I'll say that CTR are coming from OCS.
I've really put up a good performance here at last
when they played in the winter rotational.
I don't think the performance there was really stellar
but so far, they can play amazing in their whole S.
Maybe all the time to train has worked out for it.
So, looking at it,
you can see Rex are still putting up some good numbers,
but yes, strategy was the main problem there, right?
She was like, CTR was winning everywhere.
Winning on one to line, even only,
because for the rest was there,
winning around the camp,
winning the zero line one, be one as well.
Um, let's go to check. Yeah.
Yeah, I would say, that's kind of, you know, for me it's personally like the EBR. I feel
like it's kind of hard to make a play on the outsides, you know, especially when you're
pressured with the cap. It'd be great if you had all the time in the world, but again,
I think it's just kind of like strap roulette sometimes with good teams because once you're
at maybe weaker to a different style and I think in this case, it's not necessarily that
I'm off here. I have bad strad. It's just wasn't good in this situation.
Not played by Siktiya, nonetheless. Yeah, and even getting 4.9K damage in the BZ. That's also very
well played from him. That's a hard tactic to connect your shots sometimes. I'm sure a lot of people
related with that gun. How bad accuracy can be. So that's a great job from him. But next,
We're going to go in the sand river, so this is going to be interesting.
This is CTR's big, by the way, just to point out, ghost town was Mothi's pick, and they just got two owed on their map pick.
So now we're going into the sand river, which is CTR's map pick.
So it should be a quick through through through then, right?
It's possible, I suppose, if they have confidence on sand river to pick that map and they're ready up, then, right?
and quickly in a 3-0, which, wow, how does that work for the points and all?
I mean, they got a full tree, they would be at 9.
Okay, then they'd just be three off from making it to the rounder oven too.
Last season, six points was enough, well, let's say seven points was enough to make it to
stage two. So let's say they've ended, so I'm pretty sure they're locked in in for stage two,
almost guaranteed. It depends a little bit if everybody says beating everybody,
you're going to get some like interesting stuff at the bottom, but that's usually not the case.
Okay, well that'd be crazy to think about, especially with three, I think there's three new teams on
all that's right, it is. Yeah, notice bogus and CTR. Yeah.
Well, let's see though, I mean, you know, two zero can turn into two to really really quickly.
Yeah, we're in the same position that W was in when they were down to zero and managed to make a 3-0
clean sweep come back. So if there's any team and my opinion that to do it even though I was just I'm a
double W I'd say Mafia is one of them. I mean, they're just such a Brazilian team overall. So
Yeah, I'll have to see how they can
How can you pull this back? Mafia bringing a BZ 75 3 E 50 M's
2 140s object 140s. Okay, no, that swap to a four E 50 M's now. You're still deciding and yellow playing our agenda
And return
City, I have bring down to 114 the evi the rudest before to the U to can anyone the bath and the B75
How do you feel about the 113 new stuff?
I don't get a girl is just better. No, what am I missing?
like the one 14 has a lot of penetration loss over distance with APCR like one of like a lot of pretty sure a lot of
T.Ds, uh, T.Ds do have a lot of penetration loss over distance so like the grill you have no penetration loss your faster
I just don't get the one 14
play it
Do you get it like what do you see in the one 14 as p2? I mean the third is very different it doesn't get them by a cheat
Yeah, I suppose not game can buy itchy would be a big difference
Is this a garage?
I think there's a reset. I hear tank noises, but not much driving so yeah, we're gonna have a reset there
Yeah, so I guess not getting penned by
H E that's a big advantage
Does it have I don't know does it have DPM over the grill?
I'm not entirely sure but
90%
I can light it up for you, you know.
Yeah, you know what, that'd be great.
At my service.
Yeah.
So you were always picking grilling yourself over it?
I personally would.
So I took a little bit of a break for like a month
and I came back and just saw the corn protein everywhere.
And I didn't understand what's going on
because yeah, like I said, I think the grill
just seems better in every situation.
Like as a TD, you're getting typically like
poached-offs like you just have one opportunity
to hit a shot.
When you have the grill, you're dealing more damage, right?
Yeah, one thing though, okay, like what can we see here, right? So, DPM is better for the one
14, damage is of course better for the gorilla. The gorilla has heat though as a premium
emination versus APC-I, but no penetration loss over distance, which is nice for your
you're shooting that range.
Sure, it's $324 versus $289-500 meters.
But, you know, APS has a nice amount of sniper at the world.
Also, the, of course, penetration loss, right?
Yeah.
And then, of course, I mean, girl is faster as well.
But the whole I'm going to exaggerate, but if we're the one for the team, of course.
And the one for team has more HP as well.
Eat in 100 versus 2K.
Yes, I guess HP and not being penned by H.
He's pretty big factor, so.
Yeah, and I feel like with the grill, you're not really shooting that much heat, no?
Not too much.
Like, when I was playing grill on the outside, I'm also always shooting the heat, because you have
pixel perfect accuracy anyways.
Yeah, and you have a good AP around as well.
If he is the best round in the game, APCR, following that, and he is my opinion the worst
round in the game, because of how you just can't spend his face on her.
Yeah, I guess the APCR isn't advantage, but the 10 loss of a distance is something to point out.
I think you lose like 26, is it like 325 base band on the APCR for the 114 and then it goes down to 29, not 500 meters.
So that's like 36?
Yeah.
Well, minus 45, right?
So I'm 500 meters in the middle of the penetration.
It's 28 and 9, there's 3 and 34.
Well, thank you.
not into a taken into account, of course, I'm a tuning as well, right?
Yeah, that's true.
I would still pick the girl, personally.
I mean, with like on-sand river,
I feel like I still use the go-to role.
Yeah, that's a good point as well. I forgot what that's yet to be.
Yeah, that's probably a good one on Sand River,
because in that, on Sand River, at least you're probably spotted a lot, right?
And that's going to be the hardest one to penetrate.
And just that consistent DPM is probably going to pay off
more on San River because a lot of the time you have
shots frequently.
It's not just like you get one shot and that's it.
So yeah, I probably can go with this serve.
I mean, that's where it goes in and out of Spolton,
on San River, a lot as well.
But it's like we kind of think that can actually sit there
and be fined with it because of the onslaught
fires you know about it time it's there's no light but a time it's
promoted it's these quality against it's just like Vincent and Pete on the
ability to use a try. I don't want to be seen it's an interesting one not
not the greatest one on Sun River on all of it but we'll see if they can make
it work maybe they weren't actually gonna pick it you know. Yeah maybe
is that's why they went garage they're like oh crap you picked the one for
14 and not the stir.
Now I'm just kidding.
I believe since they won't garage, they have to pick, is that how the worst they
have to pick the same tanks now?
Well, yeah, we look like we're seeing the same tanks.
I'm pretty sure that's the rule of day.
They have to pick the same tanks when they call for a reset.
So we're seeing the same lineup from Alpio for you, for you, for the M's,
Born for a Yarsham, BZ, and you know, I will say same line up from CTR, the sad part about having to pick the same tanks is at the end of the game
Both teams can see what tanks the other team brought so they can have kind of an idea of maybe what they're gonna be playing
When you see four E50Ms
You probably have an idea of how mafia is gonna play
Well, my face is looking for a push somewhere. Yeah, yeah, definitely looking for a push I would say
I've seen Mafia praise the 50 and before I saw a lot of proof who's say in the competitive
discord.
The 50 and first came out how strong the tank it is.
CTR opening with a very aggressive spot from Herman driving through the middle and the
BR.
He only, if it does manage to spot the 14 new DM and also manages to spot the RHM, so pretty
default lineup or opening, I'd say, nothing too committed, not like it's crazy, heavy
cash or anything, you go trying to take this strike and middle. Looks like Conor does have an
angle just as a 2,000 houses before they're able to find this reset. Houses are agon,
you go almost taking this strike, does he manage to get it and he does? Yeah, that's stealing
it's in front of their noses actually. That's a commitment a lot to the short of the
buildings. See, of course, also communicated this information to his team right. There's
many people shooting at my buildings. They extra strike. The strike in the South gets taken
I'm talking about you, Zek.
So Zek is a really much lower approach here on the eastern side of Sangrilla.
Yeah.
And in return, Zek is able to take his own strike.
They might be able to take the strike in middle as well, looking at the positions from
CTRL.
I don't think they have an angle to reset for sure this strike with an easy 25 combat radius.
But either way, Moth is going to be making a plan in the north.
You see these two if the M's are going to be pushing out the A line most likely.
It's CTR playing Evelator's in North a lot of mediums rotating towards the A-line, which
might signal that they're going to push into these E50Ms.
The problem is that strike you talked about on the middle will get taken through my
yellow.
Like a yellow complete stat, use that can take another strike into south as well, and I don't
think CTR is able to get to one of the middle again, so Mafia has no reason to really
push at all.
Yeah, and it's going to be hard pushing for CTR,
because when you have to keep this two strikes,
and you have to push through a tight little angle,
like there is on the A8, then you might take a lot of damage
from these two strikes.
But either way CTR is committing to it,
I think this is probably the best chance, honestly,
not that mockage is going to be collecting strikes
in the game that kind of make it a play quick and early.
So here comes the game I do want to batch,
I'm going to be pushing up proofs, it doesn't get spotted.
So the very end and all four tanks are actually made pushing his A-line. They're got to spread out for these strikes
You're from the one from mafia. You're gonna connect on two tanks
proof he's going down to half out 1300 now another strike coming out fluke is gonna be taken down with that
but one strike for 16 HP
except good choice
They're gonna get cut to check as well though because the push is coming from behind and more check is just bullying this little canane
You want even when fully coming back in now or check will find the kill and even taking damage from
as soon as he can, that push was a little bit, this jointed, I would say, from CTR, with
two of coming from the front and two trying to come from behind, you'll run down,
and hermen, wrecks are coming back in and mafia will not be fooled three times in a row by CTR.
CTR tries to make the same and push to the push was not that great all together.
You know, a little bit, this joint it.
Yeah, it was, um, and I'll be just having a lot of DPM with, or even the M's.
Um, I think they were just able to sustain on that A-line there, and also if we look, there's a busy,
full HP almost that was not in this fight, and the one for team probably didn't have too many shots on that as well.
So, I'm still here just kind of having two tanks out of the world that contributed to that fight.
It's just a hard push, but I think it's kind of what CTR had to do after,
do after Mopi was able to take two strikes for free over and over again.
Yeah, and it's just a danger when you lose those doubles strike.
You have to do something at some point.
Otherwise it's just going to be a chip damage, chip damage, chip damage until there's
no recovery points for you anymore.
Also, myificus said it cast at any moment.
Yeah, that's also true.
Yeah, especially because CTR would only have one strike to do with the cap.
are not going to be able to take that middle strike again like they did the first time.
So yeah, Cap would have been possible.
But CTR is still showing some resilience of the good push for the most part, I say, it's the best thing
they can do in the situation. So they're still playing aggressive and decisive, which is good to see.
Hello, Mafia, hold on though.
They were there playing what do you think?
Isn't the best actually played with on the center?
We're going on for about seasons.
Um, yeah, I would say the West probably is in my opinion.
I know in 15th or 15, the East Side is heavily favored.
Um, I suppose even we had this, well, not we, but they had the swap, the spawns for
who's defending because the East Side was just so strong with the defense.
You had no choice, uh, but the K line hole, there was impossible.
Um, but now I think positions are slightly different.
There's been some small changes to the maps where the points of interest are.
I would personally pick the West Side.
How do you feel about that?
I'm a self-tape divist as well.
Better control over the cap as well.
Quono.
Yeah.
I've got a bunch of the 140,
across the border real issues there.
I'm in crazy ward.
Not really having an impact on this battle.
And the EBR, honestly, for this game,
where the show was just bitter.
Yeah, it is.
I mean, you get the early information.
That's the downside of the EBR.
You're not going to have much early information.
I think they only spotted.
Hermit only spot was at three tanks at the beginning,
the one for you 50 M and RHM.
that's four tanks on accountant four,
Margem, you have the chance to hit a plane,
especially when the east side I'll say,
when you spawn east and you have an RHM,
it's a little bit nicer
because you can kind of catch all the planes,
all the tanks, it's possible,
because they're all driving in the same direction,
but the east spawn, they could split
between going north or south,
so the planes are much harder than you're spawning
on the west side to hit a good plane.
Well, to one for North from Africa, for you see, still leaving right now, they get to play
from the favorite side.
It's B. I know I'm rooting for them.
I am rooting for them to pick up this last round.
Are you your predictions not saying that?
I mean, all the predictions are ruined anyways.
Yeah, they are, so, no one's winning here, just CTRs, maybe.
What do we expect?
The C50M line up from the rest is pretty good, though, as well, because it allows you to make some quick pushes.
You have so many options from the rest, right?
You can even play with that, I still leave, light, light, cap, place, so many possibilities.
Yeah, also the serve just has way any kind of tank sure has way more angles from the
west side, I'd say they can play kind of the one line, they can play in their base.
Maybe even K-Line if you take that far down.
When you're on the east side, you can really only play in your base with the tank
destroyer.
Let's see what they decide to bring out.
The CTR wins this three solid points, be amazing.
I have no doubts that Masha will be fine in the long run anyways,
but for a team like CTR, those matters so much.
Yeah, these points are incredibly important for them.
Especially because for CTR, even this match,
I mean, they're already getting a 1.0,
but they win this.
They are so relaxed for the rest of stage one,
I'm looking at such a good outcome.
They're going to be trying to do this with WBZ, CS63,
W4TU, NSTB, and NSTB.
And for Mothia, we have a BZ 75, 2i7s, 3, 50ms, and the 140.
So it's still having faith in the glory of the 50m.
I mean, for today you versus E50M, I would be on the team of the E50M personally, I'm not sure about you, but I feel like
I just like that E50M a little bit more.
Yeah, E50M's just overall, such a strong tank, especially since like the slight buff and then also an onslaught, just keeping the mobility.
CTR is opening up heavily towards the cap while Mafia is being on the K-line so this is going to
probably be an all-out brawl here. This Sarkin middle is getting picked up by Cogece. So that means
that Mafia is probably going to try to pick up the strike on the K-line. And a lot of capture
or 20 seconds left on the cap here.
It's going to be high for them to complete the scrap.
Like a long thing this is a possibility right now, no?
Well, I don't know.
I don't know.
I don't know if you doesn't have any strike tanks.
They're not going to pick up this strike in time because
C.T.R. can strike this strike.
They're going to have to push in and block it or drive into the cap.
And Rex R is able to get onto the cap and block.
But yeah, they're going to blow all these houses now.
So Rex R is going to be out in the open.
and oh, that's a lot of damage you're on out.
But he is getting some resets and buying some time
from Opia to get strikes and push out the K-Long.
I'm looking to turn, and returning, getting spotted
crazy one, and here I'm going to set it up with a cross
towards the Brexit.
I think it's one of the shots from the credit check
on the side, here I'm going to come in as well.
665 could be a one shot.
But the heal comes in last second, credit check,
then finishes all Brexit or fluke, trying to get out of there.
Even taking the crown area, both come not sending the shots
on the back of this IS 7, the SCRV covering off the 1, 2,
3 line.
It's looking decent for CTR.
that can find combat relatively for free there.
Doing just that as well,
crazy words, the lowest in the CTR site goes down
towards the one shot, but at BZ 75 is always
supposed to die with mafia and I'll realize the SCRV
and the back that re-pushing back into where
the middle of Kodi Chek still in a very strong commanding
position though, Foki trying to get some shots off
and he's getting face-hugged by the IS7.
It's a top position Kodi Chek coming time chasing down
or check, but not getting it.
And this may have been a little bit too far for Kodi Chek
as he takes 19, 100 due to face SCRV.
Now down and out of this battle, not really contributing music pushing towards Korychek
wants to get him to progress his flip.
But there's a roof in the base as well.
The Servi, 2400 HP, CTR can you believe that they find themselves all of a sudden
in a disastrous situation where the Servi has all of the HP he's going to die,
probably an evil, they've got something to work with because they're playing against
three one shots and Yolo, but Patras has died in Mafia realize that as well now they realize
yesterday he's out and this one's city is game imagine he was alive the 4k versus 2 and a half
K now Yolo can just hunt. Yeah, Yolo's just kind of drag-back to him and I'm actually at it
This start was alive. He would not be able to do this. He would not be able to peek into them
But now he is the confidence and he knows where one is because he sees the evil on the strike
Right, Yolo sees both now. He's just got dragged at them and he needs Mafia's the other two the follow-up probably
But there goes down one evil the last one remaining for CTR it could be two if the serve did not flip
But only evil here
I'm a little bit
Patras flipping two things there two things a cross for the pin and could it check soon setting yeah
Yeah, that's such a strong position.
It's such a strong position at the strike rock, right?
With the CS63, the walk that also, you know,
got changed to be more safe.
And he decided to Euro-Dialm by an Orch.
I can took two K to the face for that.
And then Patras Flip, this was CTR's roundmen.
As much as round-bond was a throw, this one probably was.
Oh, wait, worse.
I mean, just the fact of the surflipping.
And, you know, he probably got out a lot of damage even before that point.
And in that endgame situation, it would have been great to have a
stirred up all the original, bro, and that's an iteration, like 3v3svsdb
and 4v3u versus well, E50ms, Sdv is completely fine, you know,
they can display, and then they can't reproduce the shrike anymore,
and they still need to kill anything.
Yeah, I mean, that would have been a win in my opinion for sure.
But wow, I guess shit happens.
You know, Sterv is one of those 10 sets pretty easy to flip some
just like our HM, you know, just hit an angle.
Just you just look at a rock the wrong way on the ground
and sometimes you flip.
But man, I'm sure he was a little eager to get into the fight
and just wasn't really paying attention
where he was driving.
Mafia having a pretty good damage for it overall here.
Rex, I really the only one that was able to get out too much
just 1.2K damage.
Ibo from CTR having a really great game, 6.2K.
Serve 2.7K.
not bad considering that he was one shot basically.
It's like getting hit by a 4K there, losing 2.4K just in one instance.
It's like that.
Yeah, and it's not just the fact that he's on his roof, right?
It's the fact that he dies and Muffi gets an indication, you know?
Like the person died.
Oh, yeah.
If he was on his side, it would be something else.
Yeah, I don't think he got spotted until they would have just
seen that he died and realized probably that he flipped mafia. I'm talking about. Well, we're going to
tiebreaker, Pilsen. I'd say this is a map that obviously should be extremely confident on. I've seen
them play a lot of Pilsen. I'm played very well. Yeah, babe. I mean, Pilsen's are good math for them.
They have a lot of experience. They've won some very crucial battles on it as well, where it
Maris, most, so they are a very, very good team on it.
So I believe that they will be completely,
completely fine with anything that needs to be done.
So I would give it back to Martina.
Well, that was such a, I understand where I call the check data.
You know, like he's leading for them.
So it's like he sees the 2 shot of 50m.
He knows he can kill him if he hits the first.
But the rock position is so strong, it's nowhere to give up.
Yeah, that's the color, Chris.
I'd say, Mafia picked the south side of Pilsen.
So how do you feel about the difference in the sides here?
I mean, I would say the south side is a bit better
to reset the base from, right?
Yeah, absolutely.
Because you have the K2 position.
Yeah, you have K2, and then you have the spot,
kind of the outside of the factory.
You know, I'm talking about, yeah, so it's easier for sure
to reset and then the north side.
You know, there is some spots you can sit on the cap,
like if you sit all the way on the outside.
It's kind of harder to reset.
And then there's this one little pocket.
I'm sure you're familiar with the cap and the north side,
where you're completely impossible to kind of show you.
I mean, it depends on small, you think it's building
your highest horse and then easy.
Can I perfectly there?
Yeah, I got with the lineup.
have two BC-75s from CTR, type V, heavy, two flash bees,
two and 24 and EBR.
In return, Mafia, even 100 double time, 140 double flash
be in a need for it, so all bomba-oriented things.
Yeah, and double flash bee from each team,
flash bee all around just a strong tank, especially with
that ability, and it nothing feels worse than shooting
of Voshbuel, it has its ability active, you think you can finish it off and then it regenerates
all like 2,000 health that you dealt with.
Yeah, unfortunately, it's very fun to play, not just an OST, but of course, Hermann needs to
generate a lot of info for his team here.
Yeah, and he's taking a pretty conservative route, actually.
He could have been dragging straight through these whole piles and got so much more information,
but he's going straight to the zero line.
CTR is going to be putting a lot of pressure through the middle.
They're going out to the strike and looks like so I see why he's going zero line.
Now they're going to be playing a cap.
They're doing a cap later.
It's a three cap pressure and they're going to nine strikes.
So that's going to force Mafia to look for resets, which might be a little bit challenging.
I don't know. They're pretty heavy for this actually.
So it's not too bad.
A lot of damage going out into Fookie though.
Starting out 1.3K damage taken from between that E4 and the E100.
Yeah.
When that E4 is going to trade it out again, it's flocking, you know, you're not in
use of good driving.
And Mafia House has seven combat tanks, but you cannot forget about that E4 and crazy
were.
Now we're dressing the one to go for the E4, but there is going to be a national surprise
waiting for them to propose in the 140 corner and the first B and another first B coming
from the east and there have no clue that this is happening and they still have the EBR
right now as well.
And Rex are starting to peek out, pops the ability as well, that's the first B, they
don't have enough damage to burst into the air to switch targets.
Flookly goes down, corner coming around as well.
And mafia smells blood in the water like sharks.
They're hunting down this busy 75 crazy war.
Quinoa is now on reload though.
And so it's Rex, so it doesn't gauge coming out.
But the damage has been dealt,
currently a 2000 HP lead for the site of mafia.
And of course, the EBR still has 2,000 HP
for CTR as well in Herman.
It's trying to put in some shots in the EBR trying
to be useful, trying to contribute.
but it's also hard in a battle that is so fast to be a real nuisance.
Patras, down towards the one shot healing, backup crazy worth taking the strike,
but he does not have any support whatsoever trading blow for blow,
but the E4 that's fine for Orchek Patras goes down and CTR trying to hold on for
the air life, but they're just running out of guns,
going to check from the backlines, finding a kill, and her
when trying to help out crazy war, but he is dead.
And the HP, it's not that bad, but numbers of the gun tells a different story.
six tanks from opia still here against three from CTR and the HP advantage
I think this is looking done in Dusset.
Mopia is going to be winning this match.
All be it.
It was a tough one, a reverse sweep and only two tanks left for CTR.
Coach Sector is reloading Kono has two, he has this one so he's not going to be able to finish
them off here, but either music or rex are almost likely to be able to.
Refuse finds the kill and Mopia, perfect line up, gone to play against this kind of shot
you ride the end up having seven combat tanks versus six-hramendosfine or check.
Good kill for him, but CTRmen, they are going to be kicking themselves about this one.
A real opportunity to pick up three that they go into go-home with one.
Yeah, I think the game they're going to remember that most is going to be that San River.
Pretty good, it's terrible, it's good.
In the bad thing for them is also that it was the most recent game, right?
right so that's the lingering in their mind when you're going into the thier breaker.
Yeah it is but I think that what they can go away from with this game is they're performing
really well in all of us two wins and they almost take down the raining champions mafia.
That's a pretty good performance even with the loss. I mean two points is always a
one point is always better than zero, right? But somehow don't feel like they're going to be
not happy with one point of this okay? Yeah because it's always you're looking at what
could have happened and could have been three yeah could have been three
could have been three that's how I see when I go get some like talk about
something like man I could have gotten three talkers just I do have getting one
that's yeah I could have also gotten a hundred right yeah okay that's an hundred
I mean why stop at three at that point
Damage, yeah, I mean for CDO. This round, it's really tough to believe. You have the CBR.
It's a non-factor I know, the whole game.
Yeah, yeah, I would have been.
The EGRR probably wasn't able to do too too much. I'd say in this game as well, 3.2k, not too bad.
So, at the time five, actually, not able to do too much, but he did take a clip from a
Bosch B. And that push looked pretty decent for them when they started pushing through the factory,
but it got met quickly by Mafia's force, like four tanks, four or five tanks.
It was a good engagement for Mafia's, Bosch B, so that's a problem.
perceived the eye. And Herman does the 3.2K, but 1,238 of that is from strikes with 2K realistically
in real-dimensional, which doesn't even get him, which gets him on par with the doors
performing player of mafia. I don't know. Yeah, that is true. Yeah, I think the bar was,
it would probably be better if my opinion is open up more aggressively just for more information.
I think the reason why he did it is because mafia usually brings me the order of their own,
with Kono, which probably made him a little bit more and more passive.
I would assume. But that was match number one. We still have a four matches to go for you.
So we're going to have to some replays and when we come back, the action will continue.
Hello gamers and welcome back to the search rank on some legendary series season 5.
One match down 3 to go external, next up is Lotus versus W on paper, this should be W walk
So I think W looks actually incredibly strong on paper.
I mean, they have a very experienced caller, call me Bioder.
They have Tomek, which is from Belarus I believe,
and he's been on some top teams in the CIS region.
Lotus also not to discount them.
They have some also very experienced players,
Tarks is there.
Jordan, that got so cool.
These are big names twist.
So this is also a very experienced team I'd say.
Yeah, but it doesn't really match up against this WU lineup.
Where mental is actually leading.
Believe it or not.
Oh, wow, I didn't know that, okay.
Yeah, it's he's leading.
Took a highlight player for Lotus,
playing those BZs, E50 and Biscuits.
So another 140 player, I feel like nowadays we always get like 140 highlight players.
Yeah, that's true. BZ being one of the top play tanks for someone to be on top
damage is kind of amazing. Wow, community impressions if I thought last match was
kind of skewed. This one's even more in favor. W 87% community favorite game.
Yeah, especially because, you know, I mean, we've had 99 to 1 this season. Yeah.
But which matches that I just don't remember.
It was Mafia versus Volacus, I think.
Yeah, okay.
I'm gonna do this.
Well, for this match we're going to have, we're going to see the end first, Murrow,
and then followed by San River.
Yeah, about community tradition.
I've seen before a 96 to a 4.
So for I think that was a cash bag versus, I don't remember.
I don't remember.
I think two seasons ago.
So yeah, I have seen some pretty crazy predictions.
But 99 to one that's going to be, I mean,
it doesn't get much worse than that.
Yeah, no.
So maps, and it's a more a vanker.
So definitely a lot of different maps today.
We had Ghost on and Sun River.
He was on a little bit of the library,
but ends with a very quick paste map potentially,
although in general, W is more of an anchor as a bit slower.
Yeah, they have played a typically rat tactics on Murrow.
But I think that all the rat tactics I saw would have been when Furgo was leading.
Predictions looking heavily in favor of W.
except it looks like banter pretty 3-1 so I think that banter did predict, I think that's
the Lotus then right, 3-1.
Okay, just mixed up the numbers, it's just filtered out, so you did pretty W, 3-1 as well.
So yeah, everyone, pretty team favorite of W here.
Yeah, I feel like we're just giving one round, you know, clear to see through Lotus.
except mom, he wants to have a chance to beat out you guys, you know if that isn't
30, he would get more points than all the other castors.
Yeah, it's trying to edge himself, you know, but that's usually
can turn around in your face though, yeah, good, well getting into this match, we're
going to have Lotus with four Bliskebeats on Hurricane, Type 5 Heavy, and a
and return W, W, W, Z, 140,
first, B, and triple E4.
So all teams, TD, have a bit of a bit different, right?
This consists versus D4's.
Yeah, and those bliscas are spotted going towards the city.
So W's going to have a lot of information on what's happening there.
The type 5 is going to be driving towards the cab.
It does manage the balance of one of these E4 shots.
And W has a lot of information.
Now they're going to start pushing down the 89.9.5 to strike, take this radar.
Type-Lock taking two shots from these E4s is getting halted in his tracks.
They're not going to push very much further than that.
Strike is picked up from W. They're going to have the radar.
So they're going to have full information in any second now, and return notice is going
to be able to pick up one strike and the radar themselves.
That's both teams are hoping for their side of the town.
first try to capture now, W starting to be pushed across the hill, I know, with 2C4s,
and Jacquefa in the line-up, no, come in, Piotr, might not be available today.
I'm taking some damage.
I mean, I took Stix for a few shots, but Botsun is down to 1.0 already, there's a shi- comes out.
You can double you continue from that point, or what's the play here, because you can see this
of it, so a third extra retreating, he'll take one more from Mentus, which shot and now a lot,
oh, must I say all of the Lotus tanks were in taking the self that was one to line?
Yeah, they're all rotating out. This almost could be a push, but I think they're just going
to hold out on these angles, kind of just spotting. It is really hard to make push into the
A line for Lotus to be incredibly difficult with all the crossfires here.
Most of the teams are probably going to wait for looks like for the strikes to come back up and the radar is and wait for some more information before they decide to do anything
I mean so call it's taking the radar
One-size-all stakes the radar. They will know that they need to probably rotate a little bit in nothing
Lotus might only use this moment here as a opportunity because they see so many things stuck on the field
to Caputino Cross, already high-tocks, waiting for getting pressured by Tuka, by Twister's
well-looking hole in the angle, Jordan coming in with his own viscavices, going for
eye-tocks, in his E4, eye-tocks trying to face high, the strike coming out is well,
but let's hit the home a lot. It's pretty good, the second one coming out as well, that one is
a good one hitting on three and even getting the kill eye-tocks does go down, but right now,
looks like load is just chewing off too much, not really able to get in there. Only able to kill
So I took so far to my find Dr. K-Fa, but in return they've lost basically everything.
Yeah, HB's not looking too good for Lotus. There's two more tanks that are going down your twist and so-called
Tukko is on the reload so he can't really assist too much, which is just brutal. I know being in that position is not fun.
This looks like a W good start, good first round here from them.
Very good round. From them holding on.
Yeah, yeah, the CS-16, not having a creative side or whatever either, but at first round here in the end
Lotus sees the overratch. I try and go for it
But at the same time, let's give it to Ford a northern part of the map. It's a bit annoying red lots of nukes and crannies corners
You want to try and get around, but it's not that easy
No, it's not and that I mean that alien first like I said it's so hard to make and
It just those two strikes did so much damage to them
just date them alive there. So I think in total that was five five
things set by strikes or like because it was two of the first strike and then three
on the second. So that's a lot of damage to take for a push.
And as of that, WPX of the first round on the end, I'd probably pretty happy
with that. Good result for them, continuing on would be amazing. You know, they
They would love to take three flicking points as well,
we'll help them a lot.
Damage numbers, yeah, those blitzka vitzes for,
load, it's not really working out, huh?
No, one of them only able to get out,
683 damage, but the most important thing
he did get to kills.
But, you know, if that was a 268,
he'd be pumping out damage of that thing,
get to kills and that,
not saying they should have picked a 268,
but if they did,
I don't know if it's too bad there.
W, looking was able to do 5.2K and Z4,
Claire for 4.2, that's quite a bit as well.
And the BZ's both managing to do almost
a 3K napal and 4K with metons.
So, good performance.
Yeah, for W, it's solid like to see it this way
for them coming out with a good performance.
Now, I'm taking a thick of the second answer
the better in the great position already and I don't know about the
blisk of earthy for which one do you prefer playing more in
aske.
It got to be lead for me having a turret pretty big deal I'd say with all
these.
Not because it's American.
Well you can't be there.
Your case you're unbiased so which would you like probably the
you for this was kind of annoying to play you know.
Shalogannarik is kind of a killer for the playing like it's a good
thing, but it's just kind of uncomfortable. You never really feel at home on it, right?
Yeah, you've got a little bit of American in YouTube. I can respect that. Yeah, like a big
You're welcome. You're welcome here. Yeah.
Second round of the end story. Coming out. What side do you like playing more, personally?
North or South? I know historically in North has a lot of faith around
in general, just because you can get a lot of damage on that cross from the south.
When the south has to go to the city, normally they just take damage.
It's been like that in 15 or 15 as well.
Spawn is a little a lot different in the south side, but the north advantage is you
deal a lot of punish on that cross.
So let's see, typically the north is favored.
I would probably say the north is favored in my opinion, but at least in onslaught it's way
more balance. Now, load is needs points, though, or they're starting to need points, right?
Thinking about it, a victory could help them along, because they lose this, then after
three players, they're kind of lingering on the bottom there. We expect we can, to, you
know, get over their current slump, and start performing again, so for them, it's going to
can be tough to get a lot of those positions, especially when other of the top teams are
dropping points as well and may have to focus up a little bit more for that stage of
on performance. Yeah, the points at this point are
every so important. So even for a Lotus getting as much as they can get
hopefully for them, they're 1 and all 3 coming out though in this game we're going to have
of Lotus Training and two Type V heavies,
140 object, 430U, two Vosh B's and a Na4.
W in return, bringing out the B's,
he's 75th times through the Type V.
Heavy, the 140 of the Vosh B and the W E4.
I know historically, you've been kind of a hater
of the B's, 75, so how do you feel about them currently?
No, I mean, I get it, the tank is very good for like competitive flank, you know, it's fast,
got a lot of experience, hits hard as well, but I hate the tank so much, man, it's so annoying to play.
That's reasonable.
I mean, like I said earlier, the gun is just incredibly frustrating.
I mean, the gun is not as frustrating in an onslawn, but still it's like, you know, you could be playing an actual fun tank, right?
Yeah, like 268.
one forty the scene is pretty cool so it's already last season
well notice here open up with uh... an interesting strategy they're kind of
taking one from w's playbook here right double flash be unspaunted at the
eight uh... the same w do this many times in the past uh... so they're kind of
trying to do it over so having the strike been taken on the two line
makes W maybe think that they could have a lot city to have confidence to take that strike like that.
So, you know, they're shooting down some houses.
I'm not doing it in two decisively.
W on this at this point.
Just going to take this strike and kind of back off.
Yeah.
This is the strike back off.
They seem to respect the fact that they could be a chop and, you know,
it's not, it wouldn't be the first time that a tree team runs into a chop, right?
So that kind of like, you know, it's okay.
We think of Shrek, we back off.
We haven't seen enough to push forward from.
Yeah, and I just, I like seeing how they're all just kind of
cuddled up in one little corner here.
I mean, they were like, no map control.
But, uh, and notice knows that, but I guess they haven't really
chosen to do anything with it.
They could start doing cat pressure or something.
Um, it looks like W is going to start rotating those.
Sometimes maybe going towards the city.
I see the 140-year-old hitting the fosh bee, but they're going to be spotted if they ever
crossed this. That's the advantage of the north side, as you can pretty comfortably spot this
cross. They did you come from the walls too, so let's see if the earth gets spotted here.
Oh, I guess they are crossing far enough on the K-line, they're out of the U-range.
That's that's not great from the type 5, they're not going to be able to spot that.
Second type 5 maybe, both hands, what's clear for thinking at least?
Yeah, Clirps started not going as far towards the K-line there and managed to get spotted.
So they might know that there's more than Clirps there.
I might assume that now.
But they're still committed to this trap.
They're not moving those boss bees.
Not by the blade.
I mean.
It's very...
slow from both teams, you know?
Yeah.
Either team, even if W cross over with TC4s, I don't see them push up on the city that quickly.
Baltic is taking the strike, and I don't think Lodus is going to ever be out from the
trap, but they're the 140 taking some damage on both teams.
We'll be forward hitting a shot as well against Riles, but I also reset the strike at least.
Yeah, so it looks like they're not gonna be able to take another strike.
He's not for free.
But W might start getting suspicious soon.
You know, they're not seeing much activity.
They're seeing that Lotus isn't really confident enough
to fight in the city as well,
because they're not contesting the strike then right over right now.
So that's giving W some information.
They're like, well, why are they not doing anything?
Well, clue is trying to trade up against twist,
especially when it's on, though it is very, very passive.
And I think W is a way that there's something
that's happening because they're still missing
this double first beat.
They've never seen them, you know?
Yeah, and additionally, you see these walls
where the foshmys are sitting are destroyed.
That if W is smart, and I'm sure they are.
They probably zoomed out and look for these walls
and slow games like this.
So they probably know that there's additional tanks in this area.
Because you can't get to that spot without running
over these walls.
I'm just finding a shot on Bullsick with a back and off now, so that's probably at least
it's pushing back.
These tanks from the city, twist, is also relatively low HP, so I've done a good job
there, right?
So I didn't add a little bit of an advantage, there away.
Yeah, they're up to UK right now, well 1.4k and Wsavor, and they haven't taken much
damage, so they are definitely in favor.
Jordan is moving up, so they're even trying to sell this trap more.
up here is kind of trying to show your cards and asking to be pushed, but W did get the radar,
so the kick is up. These swashp's are seen here, so count up you knows that they can take
the strike for free as well and they know not to push the A-lan.
The strike, they know not to push the A-lan and thought we were starting to catch themselves
ahead, right? Yeah, and they had the radar, so they know these swashp's are there.
Yeah, well, what does needs to react to them? What can they do with still at this point?
Yeah, they either I think they they rotate out. I guess I would say rotate out and try to push city
But I guess they're just gonna stick to their guns
But W can just keep taking shots. They can play this slow and they can stack a bunch of strikes and then make a push once they have a lot
So this is not great for a lotus. I don't think they can just sit here
They're permanently but they are getting a lot of damage job. I mean since last and I'm pointing out the HP
Lotus doesn't like 2k damage since then for free nothing in return
Hmm
And they're still sitting from Lotus side so they're kind of just okay taking all this strike damage to the face
Yeah, that's just taking a lot of damage there
Looks like both type 5's connected
and W again, like yeah, you just point out there,
there's a lot of strikes there,
ready to have three stacked up.
But it has one, so he's gonna have to use it
before he picks up this next one.
Probably striking the Phoshbees, we'll be the best bet.
Phoshbees are already expecting that,
preemptively, they're spreading out.
All the things are spread out now from Lotus.
So if they know these strikes are gonna be coming out soon.
and
as going to be clear if they can this strike again and he's just going to put it somewhere
and then take it again and for notice
on the trip they can just allow this
uh... or yeah i was going to come take the strike is one forty
which would be even worse
yeah yeah we'd better for w because now they're going to have four strikes
backed up when they decide to commit to a bush
it is not going to be pretty far out of notice.
And we're spotting the C4 on the cross.
Three shots coming out.
That's a good connection actually.
Four shots from clear.
That's a really good connection.
And he's on the reload down.
And strike to pick him up.
Strike to pick him up.
And that's in 34.
And now notice they're really struggling to find something in this bottle.
They're just kind of slowly grind it down. Not really finding an opening pushing zero line the push beast pushing up
But now he's already so far back, but I shouldn't be cross over it. I took center k for waiting here behind the building
Took up to try to pressure forward. Both sides. So I'm coming in as well. The whole thing pushing in towards zero line there is and I
Sulated busy 75 in the ball there the push be chasing down twist in the meantime in the northern side and I was not really in the bottle right now
Now Nepal will fall so Lotus does find something he was a bit isolated there, and that
will be 75, but they do immediately retaliate by finding out.
Tyrex and our chlorf picks up twist and for Lotus it's 4 guns against 6 from WTHP.
It's not that bad, but it's not looking great in general.
Now looking great, they just lost their 140 Lotus, lost their 147.
No one's fire anymore.
These tanks are all converging from W. For Clarke should be on the reload, he's got 20 seconds
slap can be coming in soon.
Tukas on the reload here and he's going to be going down before he's able to get in the
room.
The other tip out most likely, now I'm having Jackie go take that up.
Yeah, it looks like Javi is going to be winning this round.
It does seem to be the case that W is going to be winning this round.
Good stuff from them and it's just a very slow and scheme where notice just felt a little
bit hopeless.
Yeah, that was a very slow one.
I felt like I could have gotten into a onslaught match myself
in British and Zion if you could have seen me casting it.
It's a good round for W. Matchpoint as well.
But for Lotus stuff, they had this initial plan that didn't work out
and then you're kind of committed to these pushbies.
They never really found an answer and as a result,
they are going to be facing matchpoint.
But this was a tough round for them.
Yeah, it was a pretty tough one.
I think for me, after the Voshby's got spotted
and they still sat there, like, push us, come on.
You want to do it?
That looked pretty rough for them.
Yeah, that's when you've got to try something,
maybe some of the gamble would work in that scenario.
They often not to do it, so, you know.
But, I'd like on the next one.
Because, for them, I would forget about the second ads
because it's one of those hopeless runs.
Well, what we're decided that there's something already
for was that.
Yeah, and that's kind of the hard thing when you're playing
a team like W, if you're not proactive,
then they are going to be taking advantage.
So it's better to be more proactive,
especially, I'd say, when you're the underdog.
You have nothing to lose.
And yeah, you just the other team who is very experienced
and those very well, what they're doing
are going to take advantage of everything you don't.
So as you can see, Clarefier doing 5.8k,
it's a really good game from him.
And that's easier for W now.
So sitting pretty, going into their map pick now.
So I just two outmothers on Anne Switch was Lotus's
in that pick.
Murrow Ivanka for W.
Murrow Ivanka, I mean, it can be played anyway, right?
W quit play, it's slow, methodical,
like it just played Anne's, they could also play
at fast-paced.
but then I think it's like four lights or something quick.
They were the first ones to be used
this kind of rap, like the Converify,
and it's successfully kind of teaching everybody else.
So they reset angles from the forest as well,
which there are plenty, right?
Yeah, there are a lot.
Obviously you have a ton of experience
at seeing, so if you were calling Murrow,
how would you call it, typically?
It's seven and a seven.
Yeah?
You call 7-7?
I mean, you play it in gold diggy for it.
That was an Irish display, I was just chillin' on like the easy life.
You know, the suit type, that's a little bit...
I remember, okay.
I kind of like this, like, Slipcat pressure that people are doing now.
Like, not fullcat pressure, but like a double busy
towards the campus, pretty solid, especially against teams
that you expect to be playing a little bit lighter
because you're not allowing on the campus.
that the same time you're putting a lot of pressure on them, right?
Especially those lighter liners with like three lights.
If they can't take some strikes, they will struggle in the beginning.
Did you say three lights?
I don't know if I've seen that before.
I mean, W definitely has one.
I'm feeling like four, I think, on this map.
Two, I guess that is sure.
Two is not to end common for them, but even like playing a
Carolina but seven thanks and pressuring double VZ onto the cab,
but not giving up the full map, but I think has some
has a relatively good success against a lot of teams, especially
like less experienced teams like Lotus, you know, because it's a
lot of pressure all across the map at the same time.
Yeah, and then the advantage of that is even the two on the
cap when you're a busy, you can be anywhere in an instant, pretty
much. It's like a bullet train.
Yeah, you're able to converge so quickly on to the middle of the
map or push past or whatever needs to be done at that moment.
So probably something like this,
on Maravanka against Lotus at least, you know, I feel like they require less of a fine
touch than other teams, maybe some of this respect is usually like those teams fall apart
rather quickly when you put a lot of pressure everywhere and wait for somebody to make a mistake.
Yeah, you know a lot of time that can be the strategy, it's just a week for your opponent to make
the mistake first.
The line-ups are not that much different.
Both teams using the bulk of BZs, three for loaders,
two for W, two, 50, M for W, three, 50,
and three for W, one for loaders,
but they're for to the U to add to the mixed,
one for the each, and then an RHM on both teams.
So pretty similar, not too many differences.
Yeah, it looks very similar.
I think the differences just kind of like one E 50 M
instead of loaders has an extra BZ,
and then also a 4.30U.
Playing does come out from both teams at the start.
Looks like Lotus was able to spot the E50Ms
driving towards the three line.
Thirdly, we're taking this radar.
So he knows that four tanks were not spotted from W.
So that means that Votripe does not have a replay.
So they're able to take radar.
They have full information now on W.
Lotus does not have full information.
They've only seen three tanks so far.
They are committing to this middle strike. A lot of damage coming out into so called minus one k, but he is probably going to be able to pick up this strike now.
And double busy on the cap from Lotus to pressure that point.
I also now moving towards the eastern strike. There is Botsick however in the back with his own.
Our gem. I also sent David strike but can they really reset this. I don't think so because Botsick doesn't have a plane right now.
So Jordan is moving in. It doesn't get there on time to actually reset our one mentors in the meantime.
And a lot of trouble in that E50M is going to take one more from Soko Jordan actually with the kill spots on IOS as well, but I also did get the strike and load us now with a real opportunity to make something happen as botians and thugs XR flying to push across the middle the BCR F on a little bit other position chlorifer and I was combining on towards the botic trying to get this R-Cham out of the battle first smart play there because I like that would be huge I talks in the meantime finds the kill though on Soko and now looking in that E50M started to pop heads
bit that DPM ability, but it's support from the backlines as well and notice what's
he has in trouble they're not doing the full reboot because there were still two
tanks on the 3-4 lane at 140 and E-50M.
Yeah and Cliff won the fight over here but in return Jordan also won the fight and he's
very healthy over here in the forest. This fight in the middle is turning out in
Lotus's favorite. He won't have the outside of the map.
140 is in trouble though he did not commit this look at him. He's on the
and he's got a chase down by the BZ and the E50M on the stake, they're from the 140 player,
looking well-fall. So Lotus has the advantage again, but twist in that 140 will not
check to escape through the top, and if he does that, it would be huge for his team, because
he isn't about positioning, he's ticked one more, no, Dr. Keefe bouncing bounce, that bounce.
Yeah, that's unfortunate, and now Lotus is just going to converge on this three line.
W asks to run, probably get some distance, because they know this push is going to come.
Twist is trying to get some information hiding these bushes here looking for what he can see
Clare has a pretty good crossfire on then at least in C-3
But it's like lotus is gonna play it smart just take some strikes before they commit to a push here. That is a good choice
Clare from resetting Tyx though with the plane with a shot
That the Fn is weak careful in that E50m that's letting go pressure all the guns from lotus moving in two kinds of first one
he misses on the first.
Dr. Keifa, getting two non-connections, three non-connections now in a row, on the worst
at E50M bouncing more than he should join in now going for the one V1.
Tuka will die against Nepal, which at E50M is going to put a lot of shots into his
Jordan.
Gluirf is trying to come in support as well.
Dr. Keifa needs to be careful from the 140 bouncing himself through now, a little bit over
focused on trying to stay alive and two little on.
Oh, la la la double, double whammy, they bounced in the shot and not getting around the building, even Jordan on a one shot of one more shot would have been it, but now right now, it's a opportunity for Clurve to be the man who can he has three targets. They're all one shots. He's in an higher chance. This is winnable.
This is very winnable, but his nerves and his blood is blood pumping right now. I'm sure his nerves are going crazy. Three tanks left. They're all one shot.
He's got to kind of wait for someone to make him a steak most likely.
Ah, I guess he's gonna go in.
No, because, um,
notice he's gonna pick up this information if he doesn't put up going in spot it.
He does pick up the first skill, takes nothing in return.
So he's turned that three left into two tanks left,
a one B2, and he still has 500 health here.
He can take one shot from the 140 and B-OK.
Um, but the Raiders being picked up,
quite fast they could say before this B-C's able to hit him.
Uh, the Raiders are getting used.
So now they know where this RGM is, but they're not going to have any more information
for a while here, and Clarep has to make a play before anything else happens.
You'd for the pick-up strike or any more info.
The influence of Tyrex and Tyrex to make it to worse the force in the meantime, Tyrex is not
speaking.
Claref needs to go wide.
He knows that Tyrex can pick up from the building at any moment in time and now the question
is, where is this in the Olegland 40?
Blurf obviously trying to knock over any building, probably has actually loaded as well, because
It's 7 HP DC World diet to high explosive, and we don't know where Twisted is right now.
That is the 5th thing he spots out of the darks, he will find the kill as well.
That's not even gets spotted.
And now it's the one or two, which honestly for Clurph, which I'm not going to say easy-peasy, but light against 140, but a strike available soon.
Yeah, he'll really get the strike, and then he'll be able to get it radar.
He can take one shot, but if he bounces one, then Twist will have the DPM to kill Clirp and time.
But now Clirp is going to have to go for radar, because he doesn't know where the 140 is and was likely.
He's going to have to go for the radar to get some information to really use this strike.
Or I guess he'll just see her as well. No, that's also a good play.
Twist on the hunt though. He knows that he has to try to find Clare before information spiked out
You know, so over a three. I think you're full be able to tell if he hits any trees right now
I think you're full. No, and I'll clear what's out twist there is twist with the shot
But clore shots are down all together wins the three on one to close it out in all side
But those three non-connections in the row on jack-heaper
Clerses Master Club, wow, look at that, he got 4 kills in that game, picked up 3 and that
won't be 3, that was incredible, both like from him.
Yeah, did everything right, even quicker reactions on the 4th of the U, but did all start
it yet, no, strip of bounce is meant, if they don't bounce that many shots, I think the
cleanup items and, like if with more HP left, more HP would be probably enough to pressure
to refault as well. Yeah, I mean Jackie very able to do so much 5.5k damage. I wish we could
see how much he bounced there because yeah with all those non-connects or most bounces they
had that's really what lost it for them. Jordan able to do 6k. He was trying to make what he could
out of this match.
Enjoyed them did a great move.
Botsick, they're dying on the forest, was already not that great for lotus, but for lotus,
two things that were in a highlight, well, Botsick was one of them.
I don't think he had the need to die there either, but mainly this reposition towards the
middle.
They was half asked, but it was more than half asked.
So, you had the disease from the cat pushing across, right?
And then the E50M and the 140 were sniping, when they realized they weren't winning mid,
they were repushing a little bit more.
And then the 140, remember what was sitting on the preline?
Yeah.
He took so much damage for running away.
I mean, he lived, but a better mid-report from Lotus, but a shot that came down.
Yeah, I think so.
If they just brought the mediums as well, but the disease potentially, and then kept
I couldn't clear out the forest.
Even with Boshnik, the player was the last one alive,
and won this game for W, if Boshnik had just done one more shot
of damage to Clareff, none of this would have happened,
probably, or maybe even two shots, because that one
40 wasn't able to connect a shot before Clareff
was able to finish him off.
So that was a really close one of Clareff
I'd taken one more shot of damage to that game.
And the lowest could have won that there.
Yeah.
I don't know.
It's a game where Lotus could have won, but it isn't.
And it's a three-zero for W, three points for W as well.
So I mean, we're going to probably be pretty happy with that, no?
Yeah.
We're going to be really happy with that.
And also, Moff, has got to be very happy with that as well.
Yeah, Moff is probably very happy with its predictions.
When we come back, though, we will have three more matches,
so the action will continue by before that.
Let's take a quick break and head over to some replays.
is X-MAX going to pick it up good shot into off the Capona.
It is the one we've been waiting for here and he does it.
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Welcome back once more to the Surfshark on sort of legendary series season five we're at the
halfway point basically with cashback versus Volga 6 soon on paper again another match that looks
favorable for cashback
Yeah on paper. I don't know the community predictions, but I'm gonna guess this could be another 99 the one
I don't think it will be 99 but I wouldn't be surprised to see it on the 90% marker and favor of cashback of course
Yeah, cashback has been an incredible team in LLS.
Always performing incredibly well during the main season, regular season, but usually falling short in the playoffs.
But at the same time, there are very strong roles to it, very, very strong.
Yeah, they have made some changes.
So after that, he's now on the team.
And our bearing is done.
Yeah, I mean, bring bigger than the two from W,
of a tidy, then they took back
a squeeze use, well from W,
this follow this line up however, half Hungarian,
half German and then like a Belgian.
Which is, you know, a German representing for you.
It's a German or a funny color, sir.
Yeah, and some representation for you
Come here. Oh, look there. Yeah 95
Yeah 95 to five that's that's pretty close to 99
Just a little a few points off, but imagine if Vogue's wins that'd be a pretty paid day wherever put that prediction there
Yeah, I think the community prediction on Twitch show will be roughly in the same
same neighborhood as well, right, in terms of what we can expect.
Highlight player, brain breaker, doing a very good job.
He came over from W.
It's always very sort of player.
Yes, I'm like he broke. You're very there for a little bit.
Yeah, for a little for a little second.
And over two, he was a mind breaker.
another player that's a good shout out. I feel very
I'd liberty to say these kind of things. I'm thinking of something and all
that's coming in my head is yellow, so yellow, let's send this match.
Castracted, picked Roonberg to start, then we're gonna follow it
find ourselves on Burrow Valk, which is Bogus' big, and if we make a
the type breaker it will be on clips. For a second I feel like there was a
twilight on your ball the head. I'm gonna be thinking about a new name on it.
You've been thinking about that one for the fast couple seconds. That's out there.
I moved out already.
Did you know I had a I had a I was thinking about that the whole time we just had to look
up this definition of twilight again because it wasn't sure. Well there is a little
bit of a sparkle on my head but man there's no one named Sparkle so maybe you can
and force one of them to rename, right?
Yeah, I could.
Sparkle sounds like a great name for some reason.
I mean, please, if you put on a wig,
maybe you could vouch for or go through life as an athlete.
Don't give me too many ideas.
I don't, you know, I could hear it squeak from here, though.
Fastened fire, I would squeally.
There's a little too fire, huh?
Yeah.
Holy.
Oh, okay, enough enough.
I feel like we're taking over Kehound's role.
Cashback, miles 140.
Blisk of it, so first, be triple E4.
Yes.
Well, we have a busy 75, oh, I didn't catch everything in time.
2vc75 is T57, Type 514E4.
So it's a classic rumric.
One team going towards the one side and the other team
towards the other side is it?
Normally, you think from north to try and take over the eastern side,
because that's I feel like we'll see quite often.
Yeah, it's seem pretty enroll to me, especially
a very early pressure on taking this strike.
It seems like the strikes are heavily organized
on the SNAP to be playing around them.
Yeah, cashback is opening towards the western side.
Wow, a lot of damage coming out
and the Y and my spotted and he's asking himself, right now,
Y and my spotted as he takes two big attention
and a third one going down to half health.
The titan was nasty.
Yeah, that was that his HP did not consent to that trade.
But now what? I mean, kind of I could slowly take over the north, but how do you progress from this?
I think they can just kind of play it slow. They've got some nice damage out. They're going to be playing
strikes and they have more e-force and e-force are awesome for trading. So they probably don't mind
I'm just looking for a boss shots here and there.
But how do you find the winning move?
Because last time we saw a catchback we'd push in the field
but in general, how do you actually find a position
now that you can push on?
It's a little bit harder because you don't have radar on room
bird.
So it's kind of whatever you see, which isn't a lot.
I think they're just going to be looking for trades.
Once they get a big enough HP advantage or enough trades,
they might commit to a play then.
I think they're just going to cycle this strike
and try to keep getting as many strikes as they can.
This strikes about to come off cool down for both teams,
so the busy is going to be picking up from Volgas
to strike on the eastern side.
And this boss might have some trouble
crossing through this strike.
So cashback might not be able to get another strike too easily.
Little does see that Maristice is watching that cross so he's not going to be able to
the Bosch be a from Kashmir. No, he's not able to cross and pick up this strike again.
Unless he wants to take a shot with Amish for that.
Ben Baker trying to peel out but all he's running into is the T-57.
Basically shooting through a window strikes being taken and up in that it's going to be
the name of the game for a while. Both teams is gathering up those strikes before they make a move.
Yeah, it's going to look a lot like that I'm squeeze saw earlier, just pot shots here and there.
A strike is coming out. It does connect with two. It looks like no, little was able to dodge the second.
So, brainbreaker taking 900 damage, that's why it's strikes.
Using the strikes, you think it's a good decision to use it on the mouse, Modesh.
Think it's somewhere down in the meantime to type 5 and do you agree with the usage on the mouse?
Definitely not I think they should hold those strikes for when they commit to a push because now they're at a huge disadvantage
If they decide to make a commitment anywhere
Now cashback is able to just kind of sit and wait for something to happen because they are the ones with the strikes and bogus
Whenever they do make a push
They're looking down the barrel of
Two AC what they're these effectively
I mean
They're just going to keep generating those strikes as well right for the side of cash back.
They'll still, they'll do something other player to go collect the next one so they have it spread so they can maximize their damage from one singular target.
Yeah, I mean, they're going to be getting the res.
Well, Squeezie has a strike already, so I guess he'll probably drop it somewhere before he picks up the next one.
But yeah, they're definitely in favor with these strikes and, uh, bogus isn't even picking up the striker and now it's off cooldown.
There comes two strikes on the two of these sevens. Those are definitely good things to strike
Now this very good strikes for cash by kidding home on the squishy or tight. It's unlike the mouse and hitting home on two as well
So they're very happy with our brand breaker now
Pressure the cap from the other side, and they even see him drive this side
They would have known because they struck him
Where he was in that north spot, so they know he's there. Yeah, there comes a stroke
Let's strike just came out and reset him.
But again, bogus with no strikes now,
we see it does have one, and they have an HP advantage.
I mean,
guys, but I just couldn't just be okay with this, right?
For a while, they don't need to do anything,
and the move is now in the bogus.
Yeah, the ball is in their court,
and we do see the momentum shifting here.
Volgas is grouping up. They're gonna make a push. They can drive pretty far down here before they get spot is we can see they can hug these buildings
And they're gonna get spotted just at the corner of this house
Where aqua is gonna be able to see them
But they're gonna commit to this push. This is gonna be hard to make for focus. Kashmak has a lot of angles and they have a strike picked up
But Volgas has to do something
All this needs to make a move here and they're starting to push towards the city
because he all those angles are already being held in Baker over on that corner
so we can clip them by Janice Ola and YMR spotted and they will find the kill
but how much will they take back the damage stacks up on these triple targets
they found the mouse but I think that will also be all they find here as Ola tries to
leave he will not make it YMR spotted that as well and they tried to move that
catch bag was ready they were ready and those three just evaporated and that is just
on slot for you try to make a play and everything to just turn it that quickly.
How good slot for daddy game in connection on the 140?
I mean I don't see Volga's recovering here anymore.
No, no I mean cashbacks up to tags and up HP that is a deadly combination.
I would typically say HP doesn't matter but in this case it definitely does.
Squeezy, well-fined modders as well, so good clean up from him and now picking up the
main list of the line-up from Volgas. What do you say there was a line-up difference here as well?
Yeah, I prefer the E4's, I'd say, because this is kind of the map where you're just
you're just peeping around on a corner, able to get one shot off and pull him back right after.
You don't really want to sit too exposed for too long, so when a trading favorite like this,
you're taking less damage from the E4's ability and you're doing 750 shit for each shot.
That's pretty nice. What do you feel about it?
Yeah, I mean, making this 57-in-beasy is a work as well as going to be very tough, right?
You mean to somehow be able to find isolated targets and not explode when trying to kill it,
like they did with the mouse, you know, you kill it, but then you explode after,
not really where to do these niche things. It is hard.
And it's really hard to make those work properly in this kind of an engagement.
Yeah, it's incredibly hard. And having, for example, the mouse be the first one that dies for
cashback. I mean, that's awesome for them. They can't be happier. All their DPM tanks
stayed alive, and the tank with the most health is the one that's taking the closer one
to 57 fantastic. Yeah, I mean, we're making dies with 9994 damage, but I think you would
sign up for that every day and say, okay, well you clip me. No problem. No problem. It's fine. You
guys all that now. See you. Yeah, one of the few tanks you want to be taking shots in in this game.
And yes, like when you're playing on slots, you know, as well, and you see three people
you're looking at me are like, well, I'm dead, but I guess some are all of you.
Yeah, that's exactly what happened.
There were three there that got completely traded off for that one.
The E4 is we can see you do incredibly well on this map.
4.8k, 4.7k, 3.6k, and then for bogus, 3.4k.
So the E4 just overall, great pick.
Yeah, I mean, working out of the course of the board for cash, but like solid stuff.
That was the first round of room break. How did you feel the teams played it out?
Like, what, what, how have we not seen yet that could be played?
We could see more aggressive plays. That was kind of reserved from both teams.
I'd say room break is interesting because no one's going to be bringing a light tank.
So you're only getting information when you see them in your face. So it's a map where you can make some pretty aggressive pushes
So I said we could we could see some more control
How would a fight look like
More clinical just
Absolute all out looking for crossfires
I mean, the Prop 57 is also going to hopefully make a commitment more than just kind of
wait for something to develop.
So I'd say a fight would look like getting your type bives or mice, whatever in the front
to take those shots and then your DPM tanks, like the damage there's like the E4, G57's,
140, to be farming off of that.
But I think we're going to definitely be seeing Beesys probably every single game on Roomburg
to the Eastern Stripe.
It's been a incredibly common play.
I've seen it almost every single competitive game
I've played so far and remembered.
So that's to be expected for sure, at least one team
driving disease there.
Yeah, we just want to see what happens
with 15th straight to challenge field, you know?
Yeah, I think that would be a legal.
I don't know, what do you think what happened if that happened?
I don't know, I don't know, like a field brawl would be very funny.
The pendants are both in the site to keep committing or not, you know?
If they just go and pull into the streets on the left and be like,
it's okay, I might not fancy in this fight.
Well, is there one side that's favorite?
Would you say I'm in the field?
I think no, it's just like the better access, you know, just like in randoms and stuff.
Then there's just a bit quicker on the middle.
Yeah, it is definitely quicker because the road is kind of angled more towards the north.
I think that from my experience playing it, and I don't have too much on the remember,
I would say the south side does have a pretty nice spot.
You can sit in the medium where you're like kind of hold down.
So if you're in like a 140 or 130, you can sit pretty safely on the red line, and that's
nice.
a big change up in the lineup here, Voga Spring 5, T110 E4s, American Power Year, and how
do I have to 140 and an I7?
In the turn and BZ, 57, W5, I have 4 to the U, and W2 should be reset of a card back in.
Look at the volume of the sending, the bomb E4 to the field.
Yeah, it's low and wolf demand, and also 1 team of point out,
Cash respect does not have an inspiring tank. That's a pretty interesting choice. I'd say, um, on a sitting map.
But there are both challenging sitting and Brimbaker pushing across into that cubby.
Why am I spotted looking to cross? We'll find the busy pretty soon.
I wish your Yannas is even in the game, and I've never seen the spot used.
I'm not sure what he is.
I'm not sure what Yana is supposed to achieve by himself.
Well, some trades coming out, but nothing really connecting.
Only one shot going into into the 140 from Volgas.
But a lot of information, at least from cashback.
They see everything's city side.
They are going to go for the strike.
There's an angle from this E4 onto the strike or something from Volgis, I'm going to
see in a second because this Bosch V is on the strike picking up the right now, I don't
think there's such an angle, Akka.
You can all take one from Maras, that 5-grade thank you for, however, 3-end incentive
5-end, 1-end of many stuff.
If you say that, it's pretty good against it.
Yeah, it is pretty good and in general, these E4s are pretty good in this matchup, I mean
two type of eyes, uh, this is just fantastic for them.
HP thin yadas.
I must put a push in across a little further now.
We'll also put us crazy.
Yes, even at some point.
I mean, they already know he's there, but again, there's not really
pushing opportunities and you can see, oh, good shot there for mine.
I thought it's.
Yannas is now set into contrast to city though.
Yeah, he has.
They are committed to this right at least.
And they've got this 430 locked down, right?
He's never gonna really be able to leave.
And you never really want to tank stuck in any position.
It's not great because then the other team can rotate around information knowing that
he can never leave that spot.
So this 430 is stuck here.
There's not really something they can push you to ignore.
Well, that's the view. Who push across with everybody?
Just go kill the wall, we'll go to the view that there's so many crossings you have to go through.
Yeah, I'm looking at the map now. I think you probably could cross to him, but I don't know if you would want to.
They would get spotted crossing the f-line because the BZ is calling that.
But both teams looks like they're just gonna decide to try to play some strike damage and look for an opening.
Ashbrecht is does have an HP advantage.
Strike coming on the 4-3, that's a lung strike, which means that that is the priority target
at the moment, this 4-30.
And those strike is going to be picked up from the 1-48.
That's why he's strike them.
He had to use it to pick up another.
Very effective.
Is picking up a strike.
So, Ashbrecht has two strikes sitting in their inventory right now.
They're just going to hold onto those as well, because why not?
they could collect a few more.
It's a similar story like before Cashmack was collecting some strikes, but both teams
are pretty passive to start it all for it just looking at what is going to happen.
Cashmack is okay with this.
They are okay with taking this more strikes because why not?
Why should they not?
Little peeking out, they just wanted to win.
He peaked and he regretted that.
That's no trade back for him and that's the downside when you're fighting SC4s is every
single time you peek out through losing 750 it is brutal.
Gosh, I've set a little bit of HP but that's mainly because they started off with more HP, right?
So yeah, these two types of lives are the bulk of that HP advantage.
I mean, I guess right now, volvus is winning on damage penalty, right?
most likely yeah I don't think they've taken too much and cashback has taken
quite a bit so far. Certainly stiplies and I'm feeling this is going to keep
happening. These stiplies are going to keep peaking and keep taking shots but
what even happens I think I mean I think like you pointed out earlier maybe
Volgas can commit to this fourth or you push that they want to but they know
that cashback as two strikes. I mean, at some point, catch what we'll have to do something, right? Right now. It's a given. Like, they will need to make a move. Because of the damage dealt with the claim. Yeah. Yeah, that is sure they will have to be the ones to do something.
I mean draw rules are damage dealt both kills damage dealt and at the moment there are even
killing kills which is big fat zero.
I think cashback is probably this advantage to make a push here because anywhere they have
the cross is just painful. Yeah again there goes another shot but they took that because they
are going to make making a push here. That's a good connection from little and a trade. Really
fortunate shot that connected and a big cross from Braingbricker, another big cross from the
Fosh bees. They're going to be committing to this push on this ice 7. I think they're going to be
looking for this 140 actually on the three line. That would be a big pickup because they need that
inspire to go down as fast as possible. But this ice 7 might look like a better opportunity. A
A lot of damage coming out too far, Spees, he's going to go down quick and why am I spotted out of the game?
After Diding, now, going to start healing, can he survive? That's the big question because of course,
of course, be a pot of ability to heal is now kicking in. The strike coming in from Cashmack as well,
hits on a lot of targets, and just explodes actually in that E4. And this Cashmack moves,
so focusing out, this IS-7 has worked wonders, because to get the first beat of Aphrodite and Liberty,
they're still at 1.7 K-E-Ski, after that initial engagement. The damage was dealt on the
types the BZ, but not on the target set matter most.
They weren't able to make that push B, explode and now on the side of the cashmack
just looks in a commanding position even though they pushed across numerous angles where
the E4s were holding the line and found the shots as well.
They still find that I stayed at target in the I7 clip amount and now the footbies
well level 3 ability pop.
They're going to be healing a lot, 7 clip out against the E4s and they're just not enough
down until left on Holger's to do anything or whatever against any of these things.
Yeah, these bosses will be still each having three shots in their clip.
140 goes down only two tanks left for Holger's to make that one and this is Cashback's
game.
That was interesting.
It was looking a little bit unsurgeoned at one point what was going to happen or how
they're going to make a push that goes that out, but they did it.
Well, they saw a one that with all seven players surviving as well.
So for cash back and say that there's a tremendous result in this game, especially when
they were the ones pushing through so many crossfires.
Yeah, and that's always nice to be the one making the push and having it succeed coming
up with all seven alive that would indicate that it was a pretty successful push.
Surprisingly successful because you would imagine that the team that's holding the angles
would be able to do just a bit more and more.
Yeah, I mean, I think that they kind of missed a little bit of information.
They weren't spotting really down that F-line as well as I think it could have been and not only that,
but they just didn't have enough punish.
Like, where were the E4s to shoot these type 5s?
They only got like one or two shots on them, which is just so much less than I would have expected.
I think a lot of these E4s were just holding different angles that weren't as impactful.
They needed to be ready for the one line and the F-line cross.
those false bees, especially they both were able to pull out and clip out that I
is seven relatively free. On Cashmacks side we can see the bees he actually
ended up doing the most damage. A lot that's thanks to his strikes he was able to
pick up hit three tanks with strikes doing 1350 damage with that. And that was
yeah just that chose the power group for these strikes. Really good stuff from
cash back now, match point commanding position, going into Murukvanka as a second, I'm definitely
going to be picking up the pace just in a little bit rumric, very slow pace, so far it reminds
me a little seafood line. Yeah, I agree with that sentiment for sure, it's been that slow pace
trading, waiting for an opportunity, but which one do you prefer, you prefer rumric so far or
I think it's so early to tell.
I want to see a little bit more room.
I can see if the meta evolves.
It says like this, probably see if you like it.
Yeah, it's looked a little bit rough, I'd say, so far.
From my experience playing to it's hard to make any kind of pushes.
Yeah.
I feel like I can see if you like people were trying to make those pushes, you know?
at least, and going for those, and with limited success even, I haven't seen a single
rumor push yet, that's why, you know?
Yeah, I don't think I have either, almost every single game that's just been, like, this
slow play for strikes.
I mean, the only time a rope for all comes out is when both teams go for the same
strike.
But in games like that, we just had when they go for opposing strikes, it's pretty slow.
It's a grandfist.
Well, more bankable definitely be a little bit different.
Gonna play very, very, very aggressively.
So let's keep our eyes trained for not
and see what it's going to be.
Don't think for all the strikes may as a team
that has been to try the rat back then.
I don't think they were either.
I don't even think cashback seems really like a team to play around tactics typically.
I think cashbacks are all about control.
Quick, easy, fast control.
But the cashback has been stepping away from those heavy-light players though.
I mean, I feel like these days, a little bit of players less light, and he...
Now at some point they were playing light all the time, and then they stepped away now.
But the way now he's going to be playing it both teams kind of with the same mindset, double
fury medium, 1 1 1 4 day when our champ triple versus double busy, the only difference
cashback has the CS 63.
Yeah, they have a CS 63.
Sorry, just had a stroke there.
But the strike is going to be nice on the CS.
You just have to get a little bit of damage now and he's going to be able to reset one of the
large points of interest, such as the striker radar.
So that would be the advantage for them.
I think Volga's is probably going to be playing the cap
having three beesies, but yeah, we'll have to see.
It looks like the other team used the plane, I believe.
So they're probably both holding the plane
to spot the radar for damage.
Neither team actually went for the cap,
but Akka is going to be going straight through the middle
to drive you on the strike as fast as possible.
Radar is being picked up now from Volga's shot comes out,
but he's protecting his camera at behind him, the 140,
but a lot of damage coming out for that information.
Yeah, the stick and the diamond should be a 62 pick in the strike.
So, was this information game worth it, do you see?
I'd say it probably is.
I want to say 1500 health for full information, not too bad.
Cashbacks still does not have any information.
But they're getting probably two strikes for free.
A big rotation coming out from bogus.
I don't think this is going to be a good rotation.
They didn't get either strike.
I would only rotate towards the two lines.
if you're able to pick up one of those two strikes at least at a minimum.
But now, cash cracks even have both strikes.
And this is going to be a hard push to make for bogus.
I'm thinking if they would try to repurchase the S&M,
it's what it looked like in this first second.
Yana's taking two more.
It's not the target you want to receive the balance on the Eter at this one.
He was already knowing now he's a linchpin in the team.
Yeah, but Aphrodite is going to be trading some of that back.
taking 1700 damage himself, but putting Ole into an uncomfortable position, Ole has to drive away from that because otherwise this BZ is going to have an angle on him.
Why am I spotted also taking a few poshouts here and there?
And the BZ is in the middle now trading against Acha.
So Acha is good at him, but he's just trading out his health versus his BZ.
See, what they're doing now in the middle is something that I would expect them to do when they had a better position for his mid-Modders and YMRs.
to peep this year, 63 and kill him because now why am I spotted is the first one dead,
Dany, we push him back into his one-two line, Volgas is looking for something that
they're looking for an advantage of it, adding boosting back around the corner, surviving,
although continuing on towards a little in that E50, but he's very well covered,
or brain-braker, squeeze the end of it, all having angles,
little push back, Dany with the peep, some shots of his impact towards him,
and Vikros firing as well. Volgas and catchback, even in the kills, but the HP
starting to be worse.
Modaches that in the middle of Janis could die here at any moment as well in that BZ-75
out in the open as well.
Cunic now getting close fired from the middle of the map as well and I think it's
the dying moments for Falagus and this one.
Not the match, they were looking for but it's the match they're going to get as cashback
comes back, watermelon and it's going to be a harsh result.
It's going to be a clean 3-0 for cashback.
3-0 and a confident community prediction here, 95 to 5, or whatever it was, have reason,
clean 3-0, just showing cashbacks, discipline, and this league, why they've been here for so
many seasons, why they're constantly dominating against Volga's this is to be expected,
but you can just see how well they play overall.
I'm really good stuff from Casback, it's all at 3-4, and the job's done, completed, moving
on to the next one.
is that a new camera they have by the way I just noticed it kind of looks like a
dollar sign for cat it's a search for a demo okay well it's a pretty good choice
for them yeah so I mean what can you say cashback was solid and voluminous
loop not like a team came in below fakes in the likes of off cashback yeah and
And as someone could say, it looks like that was to be expected.
A clean 3O, I mean, Vogue is new to the OLS.
So I think it's typically expected that a new team isn't going to be performing very well
against an experienced team.
But CTR is the exception here, and third performance is lately.
A little thought damage for the side of Cajibag, but across the board, nobody really
I'm not really, I mean, even Oca, 2.4K, if I'm rounding up, being in that middle position
is really unfund, I would say.
I've played that spot a lot.
You're taking shots from every wish angle, you kid, and able to do 2.4K, there is great.
team's doing overall a pretty balanced performance like any of the zero damage. Why am I
spotted in the BZ doing not going through K is not great, but he was also the one who was having
the take while damage peeking so it makes sense. I mean it's what you expected right. What I
think for Volga's three platees in stills through a point. It's starting to look a little bit
dire they don't have that much time left to start getting the point but for them
Tuesday it's gonna be the next one for us we still have two more matches to go
but before that let's take a quick break head over to some replays we'll be right back
.
the
Absolutely, that's the one that I'm looking forward to.
Thanks for the one we should all be looking forward to right now.
It's going to be a match between these two teams that is going to be a weekend that is struggling right now.
This is a hidden run that is doing just fine.
Yeah, we can, the last season they kind of were that stand out.
It's almost like CTR, they came into the league.
I say not really high expectations, they obviously perform really the one OCS, which has
a low-out performance in OS, almost finishing like one of the best teams in the OS.
Just a stand-up player four week in WFlash, averaging 3.3.
That's just a clean number, 3, 3, 3, 3, KD, 1.3.
That's too many three from our brain, the process, 10, 8, 9%.
I said in Blitzka, T1-104, so being top damage while not playing, inspired mediums.
It's good.
Yeah, Tommy Flash is doing a very well, he's performing, and he came into the team, he's doing
what he's supposed to do 86% in forever, all-for-head, and Rondo, community predictions.
That's surprisingly.
Doesn't?
Really surprisingly.
Yeah, I mean, I know, well, I will say after recent results, it doesn't, but overall,
over their previous season, that surprised me.
I mean, I think it's also down just to
we can initial start here being pretty rough.
They're going to have to do it on hills,
though, if it's their map pick and then
Billson of hitting runs so far this season
before we can look at Noltsa's rate.
No, yeah, it looks like they've been on an extended weekend,
like they are on vacation because they've not come back
very strong.
It didn't run as always being very dominant,
but they did drop a match versus W, right?
It wasn't that the one that they were signing up to,
when then one down, two, three.
Yeah, I mean, I don't know.
I really wanna see how we can come back here
into the season.
I think there were a misunderstanding
in the beginning of the season as well.
So, you know, that definitely plays into it as well,
in my opinion.
So looking forward to seeing if they can turn in the rounds in that regard.
But Hamilton was a good map for them.
So they really, we can start to go on loan for that quick and aggressive style.
Maybe they can do something against hand and run.
Predictions across the board.
Three, one, more following with the one one interesting.
Yeah, I guess, well, we know at least he won't be getting the points from this.
No, I think it's just a typo, but he's probably assuming 3-1 in favor of him and run.
Yeah, that looks more like it altogether.
So it is updated.
Let's see what kind of style we got to see here from weekend.
I mean, we can typically from everything I've seen, they are in aggressive in your phase team.
So, they're going to be probably pushing with BZ's Bliscas with me I guess.
A little bit heavier, so we can come in with an IS4, Type 5 Heavy, CS-63, 2 Bliscas,
Flash B, like that 2 Flash B's.
In return, here in Run, Flash B, Triple Bliscas, 140, even 100 BZ, both teams could immediately
He ponds however it is something to know the CS63 right that usually signals some hell presence
Yeah, and in a game like this that could be pretty pretty nice to have that hill presence if he goes up there alone
and in and run
Does not contest the hill he could be having some pretty nice shots from there
That said looks like we're having
Open more towards the east from side from weekend and going towards banana and
and hidden run opening over here towards Mercedes saying Mercedes because the map it looks like kind of that logo
Now let's see a safety video obviously points where it's the hell so he's gonna get to the radio third if he's already it's
full of a double foot being hit and run just take it over one two line for free which one would you rather have hello one two
I would say one two because you're gonna be able to just keep making this push
But I've seen a very similar style of play actually in the finals of
In the run versus W a couple of seasons ago where W was opening pretty much similar to weekend and
In the run did this play we're not able to find any picks
So honestly maybe I've favorite weekend in this situation
They are gonna be able to get a strike they have the radar and they have flow information and we get a hidden run is gonna run out of steam
They just don't have anything to push
So, yeah, they do have high control. We can have so control here. They're picking up this strike. Like I said, I said, we'll have it.
And what we can have to do is just make sure they don't have anything in a position that we'll get kicked.
Trying to make this thing a little bit strike. This compressor possibility right now.
It's not cap. You cannot put any pressure on when the other team has filled. There are enough angles from Hill, especially when there's two things on Hill to reset everywhere on the cap.
They also have a CS for the mini strikes, so Cat is not an option for him.
I'm looking at Flash and one to line.
Double missed there on to his fury, should be very lucky. I started taking one back in the turn,
and still no sunshine on the weekend team.
Blind shot in the front, if that's a good connection for me.
Another slow game, but how does it team get anything done in this?
I mean, right now, who's winning?
I mean, spot even, right?
Both teams take in two shots.
Yeah, I think that this is going to be on.
We can kind of make a decision.
I don't think it will run.
It can never really make a push
because they're never going to have information.
We can be the team that's going to be getting this radar
over and over.
So they're going to be the one that has more favor
for making a push, I would say.
But both teams are going to be getting strikes over and over.
So we might just see another game
where teams are stacking the strikes
before creating Joe Bush.
Stocking the strike is a possibility.
It's just both teams building up the arsenal.
However, we'll say that we're hitting one has better access to that strike, right?
Because there are more things that can actually pick it up,
you just have to double-discivists of a weekend in position
to do so in return.
Yeah, that's true.
Pin and Rankin definitely stack them a lot better.
weekend will be just forced to drop in the strikes
so that they're maintaining two.
Probably going to be able to pick up three consecutive.
and
so it's a second of the strike
of the surprise I'm pretty sure there's an angle to reset the busy
on the strike
if you shoot the house there I think there's a small angle through the window
I'm not sure if the busy it might be too small
no
it's going to be very slow for a while, right?
yeah, it's going to be, and that's because both teams are, you know, kind of,
concerned to make a play, they either, either one doesn't really feel like they have the information
or doesn't really feel like they have enough positions to make a push.
I'm going to get some information.
This might be a little risky to type 5 might make a good shot there on that trade, no, he doesn't.
Okay, so it gets I know the type 5 is sitting there, which at least means they probably know the type 5 is not,
If you know there's probably nothing on the A line, B line, so do you use a device strike for that?
Yeah, yeah, they use a strike on Kessai.
Not sure about that.
And that's because you see that's the problem, right?
I said need to use a shire because it's only him and his secondary bliscabits are there.
It can pick it up, so they need to rotate those shikes out while he didn't run.
He's doing this right now, which is called collecting strikes person per person.
Honestly, it's better to have like five strikes related to both the end game than having done like three strikes already.
Yeah, because anytime a team makes a push, you can just drop all of those and bring out the artillery and stop that strike, stop that push in its tracks.
So yeah, I would favor it and run purely on the fact that they're going to be able to collect these strikes.
buscoo now, press eyes picking up another strike for him run. We can, is going to have to.
But everyone is going to have three strikes now.
Yeah, now I think they're going to go up to five. I honestly feel like hit a run, could go up to five strikes and then make a push and then the strike becomes really powerful because it's five times 450.
Yeah, and each time someone picks up a strike, all they do is just rotate their positions.
So now they're going to rotate another Blitzka from probably the south to get the next strike.
Ketsai got his strike so he can just go and hold another angle now.
We can might be looking to make a play eventually.
Like I said, they have the advantage of a radar at a minimum.
The boss will come off the hill and he's close on the eight line now.
So that is some movement on the map.
Just thing this is going to go down till the last minute.
It's just the way.
There's more teams have authors for different strategies, which is fine.
Flash is now moving in closer as well.
Monster is moving towards the strike in the meantime.
He's exporting.
I think I can make this shot though.
Kind of in a free V flash.
What's up monster as well.
Monster will be making it on towards that strike.
They could use their own strikes and if they wanted to,
but I don't think that's worth it on the part of the VW.
will come up with the ability, but he cannot take a shriket or kind of, I don't think so.
Like I said, you see this building, I think there's a small window, let's see if something
will come true.
It did choose to use the strike on him, that's an interesting choice.
I think a pretty bad choice, like you said, he regenerates that health, so kind of exists
for I useless, and not only that, but he didn't run as three strikes already.
This is going to probably be the last strike that hit and run picks up if monsters able
to get it, because there's not much shine left in this game, three minutes and 23
seconds, non-obsdevelopment on the map either, but it's kind of going to be on, we
can make a play because worst case hidden run can use all four strikes at the end to
just get an HP advantage if the time comes down to it.
I mean, they could try and find the one-isolated target, the flash is actually an opportunity
what I think could happen here is the easy pushing into the window, even a hundred pushing
into the window, look outside the ice for and then strike the mod as well right?
Yeah, I think that could be an option for sure.
No strikes left now. I think for
For weekend they've used all the strikes
So they're gonna try to pick up monster
I think they have to try to get this kill this is this could gun down to the game of just looking for
Perkills and like you said earlier they are making a play on W flash
Which is gonna force something for weekend?
They cannot say here and let this happen and they haven't used their strikes yet either so they're holding on to that until they pretty much
I'm sure that flash will die.
Leaders are shooting it out.
The bliska bits are from the north will have to start coming.
They're still holding onto their strikes.
At this moment in time, not letting them go to waste.
This is smart play from hitting one,
going to the very last second monster.
And that force B is going to go hide it out as well.
For a hundred and eighty-three, three left of bliska bits
is now arriving to cover T-sick against Cano and Halrap.
And that is a bounce from the type 5 flashing now down towards 831.
But they're still not using the strikes.
They might just use them on Cano and Halrap.
to be honest there's the first ones.
Are they gonna be more days to second
and I think even the third try getting used
on hell rob and counter because they're pretty sure
they're going to be able to kill Flash.
So this act dies, but in return,
it will be hell rob down towards the one shot.
Flash is however still alive.
They need DJ to pick him up.
And look at a health regeneration from that flash man.
That's just, oh, keeps coming back.
But guess I does pick him up.
So now kills are still even,
but HV's in favor of Wicken and down goes Flash.
So the vanishes in the hidden run now for kills, but the HP is so close.
We saw the minute 30 left on here, so we can just need to make a push here, see if my
got to come off the hill.
We can need to make a play now because right now, the hidden run is winning off of
kill advantage.
Banzer Fury is running away from trash.
Banzer, he's trying to back off with that viscavator, pops the ability as well, lots of speed
lost by going over those rubble piles of strike coming out.
It's a good one.
It hits on two barbarian, also thickened DJ now low as well.
This is my opportunity here for the first beat to go on a miracle run.
One of the bliscovices connected to the urban bouncing.
Now, D.J. Low is well, I said coming in and it could be all over here for
hitting one as D.J. falls, falls the fury, goes down as well, a quick triple for
a weekend who take that H.P. advantage and turn it into a rounded advantage as
well.
First round on the board for weekend, if everything stays like this, unless
hitting one magically, get another pill.
Yeah, and a little bit of a
Search history there is something I've all done
Well that was a
Top game I would say for hidden run. I mean almost a full 10 minutes in a match and losing
That's honestly a very tilting match. I would say I'm even surprised at hidden run losses
It looked pretty good in their favor
Kesai goes down the final tank. So yeah, the first one on the board for a weekend
I think the real problem there for weekend is this for a for a hidden one is this salt pressure right where barbarians
Rapunzel furious when you go for flash in the ice for which I think was the obvious move
Right, so you think both windows
But you are generating pressure that they will push into you. You don't need to push back into them or put pressure barbarian
It was very very low in that this commit so already for it. I don't think any real reason
Yeah, it did drop a lot of health
It seems like they almost lost too much for this trade on to the highest floor.
I kind of like you said they could have just used strikes on him if they really wanted
and waited the time out.
But it was, yeah, I don't know.
It seemed unnecessary to make that play.
But the damage your Ketsai was able to do quite a bit six K damage in that game.
So, that's going to be a very high amount of damage.
That's going to be a very high amount of damage.
18, 20, 2700 for hit and run, but then already 3K. Almost 4K for a weekend.
Yeah, weekend may be able to make a lot more use out of the strikes, which is surprising
because they were striking monster. I think they struck in the alone with like two strikes.
So I don't know, I guess didn't run like, misest strike because each of them hit two tanks
with their strikes, who looks like, no, they all put it on the top and the push.
Yeah, they just, we can just got a lot of strike damage and they didn't even see where
all that happened.
Well, we can pick up the fish run, it looked unlikely though, I really told that they
would just kill the ice for and then wait for we can push back into them, you know?
Yeah, I thought that would happen to you.
I think that would have made them a sense considering that that's the one pick they have.
I think they probably should not have gone into both windows.
I think they should have just taken one window
and tried to find some like offing other offing those
to shoot the size for it possible.
I mean, there's not many choices, I guess.
I mean, honestly, they tried to signal with the size
for and tried for something else altogether
because it looked like they just gave up too much
or trying to get that big.
I don't know when in the sound, but this guy still don't have a good engagement either.
You know, Pazafuri getting caught in the same lane as DJ and Bramarin.
It does a great exercise for for weekend of course, but for a hidden run, you have to
look back at this game and be like, okay guys, we really kind of fluffed that.
Yeah, I'm sure that they're a little bit disappointed because, especially when the fact
that they're able to stack up, they have three strikes, almost four with monster picking
up that one. I think you know a pointy battle also monster lost a lot of HP trying to get
that strike. It was something like 2,000 health with zero in return. So that was also a big
disadvantage there.
But yeah, we've seen some pretty slow games today. Hi, I'm Eidoki.
Yeah, yeah, yeah, very slow it's I feel like it's it's kind of a not what I'd expect from on slot typically games are really fast
Yeah, I don't know I mean it's also we've seen our few games today where teams are just being completely on the other side, right?
it. I'll be try to. Yeah, I think that's kind of what's happening. It's kind of, you
know, just strap roulette. They want team decides to go one side. The other team decides
to go the other side and that's just really hard to make that conversion especially when
you have a strike and you can just play slow. Going to the test game though, it does not
look like it's going to be one of these slow-paced strike games. Four BZ75s coming off from
from hit and run I-7, object one for you in a Blisk of Eatson and return hit and run 4 BZs.
Yeah, we can not bring nearly as many.
4 BZs is a lot though on Hemos.
Yeah, it is a lot. That's a push, 100% and aggressive in your face push.
It's also like a problem, Mr.
You don't really have any vers, I mean, you have vers, we don't have any sustain, you don't
like, where is the dpl of the lineup?
Yeah, they don't have much dpl, you just have alpha and hb, he just kind of gets tanks out
of the units, that's possible, and that's going to be the advantage.
Connection coming out from Kassong here, and now they know there's two BZs, kind of in
the middle, we can also spotted the three tanks on cat.
This is a cat play, actually.
A lot of damage going into flash, wow.
1.1k, just for trading some information for HP there.
Now, we can have to find a strike, because the resets are not going to be there.
I guess they're waiting for evil to get to the hill.
If they can wait long enough and get some strikes and get some resets, the evil might
be able to find some reset angles.
But once it doesn't run, it knows that's 1.40 on the hill.
They're going to make a push off, but there's only 7 seconds left on the calf.
5 seconds reset has come out, but still the time is ticking and now the BZs are pushing
parts just like you said and but on the reset they're moving on towards that IS7 the first
one half it's flash he's gonna pull back into the window but that window will probably be where he dies
there's a blizzka bit to any four covering goes ahead and one has to take this smart
they can't just yolo in with the tanks W flashing and pulling into the core chart kind of
well connect pops his ability as well this comes off of reload crash plan that is basically dead
in the mouth, he dies against the barbarian, and now I said about to be overwhelmed himself
in his viscavitz of a variant going up and over kind of coming in with his viscavitz.
A bit as I said, 10 seconds down towards the one shot, I think Flash showed a cheer to him actually
by accident, so this is going to do one more shot out of that 4k HP lead for hit and run,
tank advantage as well, and they noted the 140s on the hillbar, very nice said.
Former teammates, creating it out against each other, and I'll find themselves on different teams
all together and Flash has still not killed T-Sick.
Yeah, but the HP is heavily in hitting runes favors, so that could have made the difference
there with Flash, not being able to pick up T-Sick there.
It is, oh, it's okay.
Checkpoint 5k advantage.
This trade coming out.
I said, going to have the Rido looks like on Barbarian here, but a BC 75 is coming in the cavalry
to reinforce him.
Oh, but I said, able to get that pick up in time.
HP though, heavily in hitting runes favors, tank advantage in hitting runes favor.
This is not looking good for weekend.
for weekend, it's looking like disaster.
Hidden run, losing that first round,
want to rectify the situation immediately and do so,
as well, a quick and aggressive play with the species
for wondering what they can do with it.
Well, this is what they did.
Found quick gap, put pressure, and the 140 on the hill
out of the fight will be contributing, of course,
by shooting, but the HP out of the fight is very important
in a fight like this.
Yeah, and that's kind of the problem.
The hill is nice, but when a push comes out,
That HP completely out of the fight is not great.
You almost have to just get off the hill as soon as possible.
No, that's happening.
But, can you run?
This is going to feel good going down in this last game.
That was a 10-minute game.
Almost 10 minutes and losing to a flipping it around and showing their dominance full control
the entire game and just showing kind of what onslaught is all about.
You're trying to try to get it evil but no success.
So, I'm just going to be camping it out,
somewhere in the sets coming out.
You just put sort of evil,
you're messing, trying to kill him.
It's monster, it's science, the kill.
That's going to be hidden run.
Evening out the score on Able's rather quickly
one-to-one, but bad from them was a quick run as well.
Yeah, it was a quick run.
You know, it kind of could expect that
seeing the BZs weekend.
Looks like there's just not much you can really hold.
I saw the mouse got heavily picked up and he went to the strike and when he was there there
was three tanks that punished him for that.
So he went down very quickly and just weekend I was not able to convert anything off of losing
their mouse there.
Damage wise we find that even that's the escape from the hill, once we're actually
in 4K, we're pretty good in the eyes 7.
Probably wanting to step up after the first game on the hill, so all I did was get strike
That's going to kind of annoy me.
Yeah, very even spread on damage from Hidden Run, which is good.
That means that probably had all very good kind of rates.
I would say.
And then Flash, I guess, was only using H.E. this game, 1100 damage when he was in the fight almost the entire game.
So, the H.E. connection really hurt him there. 1100 is not great.
The mouse also won't win AK, and that's the one that went onto the strike, and then just got blown up by three tanks.
Yeah, Clashman, I had a really tough game there to run us, yeah, he did, but yeah, he was able to save it with a farm.
And that's what I'll save with a farm. But moving on, we're going to another city-ish map, I'd say, Pilsen.
What do you think is going to come out of this game?
I'd say, actually, I mean, it's hidden once a big, some expecting a lot from them,
but I feel like it's going to be a slower style between these two.
Yeah, we've been seeing a lot of slower styles, sometimes it really just looks like it's
chopped up to which side they decide to go if they split sides or not.
But that's typically Pilsen.
I'd say it's very often that a team goes to the cap, so it's less likely to be a slow
case game, even him will surprise me because I almost never see slow emuls.
it's pretty rare.
But Pilsen, even less so, I think Pilsen's are pretty fast.
What's them taking over your evenings?
Yeah, I just, it's what?
The caster curse?
Yeah, you said it, this is not happening, huh?
I'm not going to be poor this year.
I'm not going to make a million dollars.
That's right, buddy.
Doesn't work like that?
I'm not going to get here back.
The system knows when you're trying to cheat it, you know.
Well, we'll see about that.
Maybe I'll come back next to you with a full head air.
That's your photography.
I'm just head used to have left.
On my head or your time of other places.
I'm just on your head, you know, because, you know, if you want to have a trick, I think
you need some hair.
You need to get it from somewhere.
Usually, taking it from a block of your head.
They're gonna have to take it from my butt.
Yeah, it's unfortunate.
I can give you some of mine if you want them.
Oh, that's so generous of you.
I would gladly take it.
You're welcome, you're welcome.
But I get the choose where it's coming from.
Yeah, of course, I went from my head, bro, and I got it.
OK, yeah, yeah, yeah, yeah, yeah, yeah, yeah.
I went from my trip to Tripier.
Well, you're closer than I am, so.
Yeah, well, I want to fly through America.
You don't want to go around the globe.
Oh, you want to go first class?
Yeah.
Wow.
Yep, why am I not going to get you the one is you're wanting to die me
I'm not the one that wants to hear from the other one
Yeah, but you offered to donate so yeah, donate with some strings of cash
Okay, well, there will be some strings attached and those strings will be your air to my head
Indeed, that's gonna cost you
Weekend coming in to Pilsen type 5 heavy double bot CS 63 of chicken 40 for should be an emergency
I didn't run BV5, B144 to the U, double push B, and I should have needed team shaping up for the quick game here.
A big plane coming out from Monster, he did get a replay in a lot of tanks spotted, they know a lot.
From weekend is coming out to the 789 line, but looks like it even run is also opening to this side.
So this is going to be just a fight on in these cool powers over here.
Master close to the strike looking like he's just coming to the spot if anyone's gonna cross out on the zero line
But does not spot the R.A. jam. He sees this CS here a good shot from DJ and a good shot from monster losing a thousand hell and having the wrong right away
This is flash on the retreat. Maybe it's not a long game looking to happen. Oh flash try to get there
But it was pretty much aware that they could take this fight with the guns that they had in position
I said back enough as well to a Spam that has taken zero line, but the double push B from hitting run marching on
The plane comes out. I think from monster on towards evil and I said however
I'm now spotted out as well. So they know what's coming down zero line barbarian and Panzer Fury are now pushing back in towards his
Zero line barbarians put it out. I think damage pops the ability. He's pretty close to trash
Brando spots him out now as well. Hellrock is right in front of him. He wants to get this lightning out of the game
But barbarian in a tough situation here starts the yield first round of down through so watch on he will die
hell drop but his lost shot will delete per bay in father fury if he stays alive this will
be a big heal coming out from that forge be gets a full clip out on towards hell drop
the batch has now said move back in and hit everyone has to do something here because i don't
think father fury will be allowed to just reload so now that needs to be a reaction that's
a really big heal from father fury though but evil already pushing in with his batch out 2050
and there is only like a little 140 i think can support for father fury he pops his ability now
tries to heal back as much as he can and how Rob getting focused out as well and return
but finds a few rebounds with the one shot and now starts healing.
Evil lock is out of ammo though, but how Rob will find the connection.
Yeah, now HP is kind of evening out. It's only a 2K difference, but we can
does have the zero line and however, hit a run is not going to allow them to have it for
very long. They're rotating three tanks. They're going to have a one take advantage of
at least in the fight and the flashbees already clicked out a few shots on two
lacked and he goes down, Evo is also going to be loading in a second so they're
going to have to take this fight and try to kill him before he's able to get
another clip out.
Ketsai is getting close, Evo will try to run out of shots now on the reload and
Ketsai does get the pick up.
It's shooting there from head and run, they do get Evo before he's able to
escape.
Now this is winning the only one by the looks of things.
This guy if I do, he seems to be a shot ahead and that shot is going to
matter a lot in the long run.
Monster moving back to which the strike wants to help T-SAC program at some point DJ finds I said that I said it is also able of course to shoot back in retaliate T-SAC and
The type stop training blow for blow. It seems to be going well for T-SAC. He's not missing in return. He's taking
Fast full as well the cannon I'll push him back down into 140 tries to get
DJ out of the five who's hiding behind the crane there T-SAC one more shot will do it
Oh, I'm not quite missing the shot in T6 does not absolutely stall the performance in that
111 by that 5-5 heavy player and I'll catch that coming back in and hit it one during this
around they turn their frown upside down as well they find the second round against all all
that looked like it was a tough pickle for them. That day I think the boss recently kind of just
like this can bobby way to bear on the zero line barbarian was leading that charge and
And fans are here, it was a little bit far behind.
I think if they're more together, like if fans are here,
it was with barbarian.
It would have been a lot cleaner.
Even by ban kind of by himself,
I could pair the Panzer Fury who was coming in.
If the two of them are more in sync,
but by baning main null by and initial push,
that easily, right?
Yeah, so I think the game ended up being closer
on a sitting and needed to be,
because I think it didn't run made it really good play there
on the zero line.
So, all of them all get stuff from hidden run.
They pick a match point now and you were right,
Wilson was a quick affair.
The first one, please.
Yeah, I guess the casting career
doesn't come into follow-up yet.
They're still a potential for them and about laughter,
but I wouldn't try to fix me too soon.
Now, and as we can see from that game,
hidden run actually DJ doing the top damage
on the background, 5.2K and it's a busy 75.
That's good output from him.
KSI 4.AK, always like to see that when the inspired tank is doing a lot of damage, that
means inspires up very frequently.
And T-Sek able to put out a lot of damage as well in that trading instead of the type 5.
We can side 5.4K from the batch at 4.AK from Gsonk in the object 140.
So yeah, I think it looks like mostly trash banded and W flash is where now you will
to be in much of an impact on Frantic as well,
only doing two shots of damage in his 430.
Oh, well, he thinks in the fence of the I-Chimpler
of Trashbond, he was up front and go dual
by, fortunately, you know, he can get out
the too much in that scenario.
Yeah, I don't think they got the information on the cross
of which tanks were coming, whereas in and around
have a really good plane where we'll see everything.
So that just came down to, I think that's
see us not really having the information to know that he can play up that far, but yeah losing
that help like he said it's not it's not really too much on him, it's not much you can do
when you don't have that information there, hmm no, when the C.S.A.C.A. flash I mean he
you're punished in the beginning and you know the CSE 53 is not a carry type, right?
It needs a bit of a longer fight I think to really start performing out.
It's not a 140, but it's an amazing VPN, or the 50, or a forest, but it's a VPN and
burst.
It feels a role, but in this kind of game, it's struggles, especially when it takes so much damage in the beginning.
Yeah, that, and additionally, it's one of the least armored tanks we're going to be seeing in the play.
It's occasionally going to get a lucky bounce just because of the wonky angles.
You know, there's on the turret and on the upper plate it has.
But when you're putting it up close like that, it's probably not going to bounce anything at all.
But we have another round coming out on Pilsen for hidden run. This could be the
the Disciider. This could be a three one for them, which I'm sure they would keep their
fingers crossed. That's what they're going to be looking out for. Seems like changing
up their styles really paid dividends for them. They started that first round a little bit slower
and just were not able to have that typical dominance that hidden runs used to have by that
fast-paced control app control. So this is like they're kind of more into their style now playing
and you're aggressively in his bang-off.
We can come again with a with a 114.
The Exynos favorite thing could type 5.
Double-footed you double-footed B and I and Chem,
and that face-knop against hit-and-runs grill a dough.
Yeah, yes, and we're either tuning into the stream earlier.
They heard me say the grill's better.
Good showy, guys.
I guess this battle will settle
that the bathe ones had for all, right?
Absolutely.
Yeah, I'll say that now with confidence
that monster is going to do more than
one for teams going to do. Okay, what if he doesn't? I'll shade my head.
Wow. Good trade off. That's an amazing trade off.
Looks like Wikin's dodging the plan, reversing at the start of the game. A few tanks from hit
around also reverse the dodging plan, but take the grill and the boss beat, and then
we'll 40 dodged it. Kesai did both tanks did playing both our attempts. Neither got
of replaying so that means four tanks were not spotted.
Katsai is going to try to get this radar
because that information is incredibly valuable
or maybe it's just denying the other team
from trying to take radar.
But either way, now he is taking the radar now.
The reflash going for the strike alone,
that's a good commitment.
Katsai gets reset, he's unspotted.
So that was just a blind shot.
And it did not actually deal damage, just hit his track.
So, in this regard, it's not a bad story for IoT, nobody really getting any wiser,
I shall now.
Okay, that taken the end for though, that would be a big one.
It's not everything.
Still has it for Ganozas.
Yeah, it's so important.
It gets a big playing out of it as well.
Yeah, that's, I mean, the information is so incredibly valuable.
We can, on the other hand, got two strikes in the tradeoff, but they have no information.
So they don't know really if hit it around is on the east side or the west side
But they kind of have an idea because the 430 took the one-line strike for free and
Also this RGM is taking the radar with confidence
So we can has an idea that there's going to be a lot of things on the eastern side of this map
And we can see a big rotation coming out from weekend this 430 started on the one-line strike and it's rotating all the way around the backlines here
To try to go to the zero line this is going to indicate that we can's going to probably try to make a push
Not only that, they're picking up a third strike from the 430 on the nine lines strike.
So, we can let's get a triple strike here.
That's very powerful pull-to-half.
They've sent the push-up to zero line as well.
That triple strike could really hurt if they can use it in the right location.
Yeah, it's going to be painful.
And also hidden run is going to be waiting for the radar to come back up.
So this could be close on the timing because if we can't not able to make a push before
Guess I get to the radar we can't run my build is set up for any kind of push that happens
Oh, we can't is now I am the push forward on the furious stunt the back away
He gets put about though. He's gonna back up towards the building trash land. I just put it out as one of them
There are chentex one takes two. We'll save himself behind the coal pits now, but now pass a fury
He actually has a position against trash bond line how about coming in has to come in
right in the strives gets used where do they put them it's gonna be on Panzer Fury the first one coming in the second one coming in the third one
I'm probably soon to follow they might even hold on to that one just in case they needed on a different point
How rap has two more he has one more it will be bet for Bazafuri
Yeah, the HV's not looking good for weekend
Although they are gonna continue this role. They're gonna keep pushing through and also the grill's only gonna be really impactful
when it's not spotted and he's getting close enough where they're going to be seeing him.
In the middle, T-SEC is just dominating, taking zero shots from the type 5 and return killing
him.
But hit and run is on the run, they are not hitting and running here as much as I would
expect.
But the grill has found a pretty good angle.
This is going to be hard for weekend to make any further pushes here because he's going
to be covering the Foshby and the 140 on the six line.
So right now 6,000 HP even, this is like loading in the time 5, but twice, right?
In the previous battle as well, dominating this one as well, got to head and I'm heading
on.
Pretty comfortably, up 6,000 HP, got to take another side of the map, they have weekend
really locked on in these positions.
Yeah, they haven't locked down, they didn't run if they want to play it slow, they have
access to two strikes, they could just keep cycling these strikes.
impossible for we can push the south now with get the grill getting out. That's
correct coming down on the evil but he does use his ability so he's going to be
regenerating that health back, at least a lot of it back. Yeah, so it's he doesn't
heal all over back, right? No, it doesn't heal all over back and also he
waste not waste but he uses level three ability. I think it was level three if
So now he's not going to have the ability whenever there's a problem happens and it does look like it runs
going to be playing the slow just cycling strikes. They can do that because they're up HP so it's
we can do it's going to be the one who has to make the push now.
I mean how does we can make the push here?
I see the thing, how did they break out from radio?
Uh, you know what, if you want 5 in, I think it's already lost for weekend.
I don't think there is anything they can push, but I think they have to.
Because hidden run, I can promise you they're not going to be the ones that push when they have access to the cap and to these strikes.
Yeah, but I just don't see a way back in for a week and I mean one strike didn't take him
by Transpana. He has a plane as well here with the reset one of the people on the
cab with Froneck and Berbein. I'm bailing out from the position as well. It's a
free escape for them. Triple cap would be started, but they don't have to. Transpana
will use the plane and then strike one of the two, but what's the full of all the
after that? All right. Now I'll catch I NDJ gonna get spotted out. The strike will
come out on towards DJ he's not even dodged that but back down to 18 seconds immediately
Yeah 18 seconds but they are not gonna have another strike for this cap now and it looks like they probably don't even have anyone close enough to get a reset anyways
So I think this might just end up getting a cap out for a hit and run five seconds left
Five seconds left and it's gonna be cap out hit and run
going to be picking it up three to one easy-peasy for them business as usual.
Even we can't shine it all the way on the bottom.
But they can do three points.
They're pretty happy with that.
It was a solid round for them.
Trash Bounder, they're a bit over eager, I guess, in the light forcing a steam to quickly
come to his support.
Yeah, I think he needed about three more teammates in a prayer to win that situation there.
I mean, they were able to pick up that 430, but they lost so much HP and also it kind of
distracted them from the push they wanted to make.
It looked like they wanted to make the 0 line push, but because Trash Panda got spotted,
he kind of had the drive into the 430 and that just kind of ruined their push, made them
go the wrong direction.
Look at that, the 14th, not even able to connect a single shot in this game.
Although I will say, for any time to fire, it would have been a hard game to play.
It would have been a very high game to play because you don't really get that many shots right in this kind of game
Just because of the way the nature of it. So 113 does zero, but the gorilla obviously so much better
So much better. Yeah, this is decided everything we don't need to look anymore into the stats
It's done the girls better than the 114 easily
easily
I'm not sure if they can.
But all of any any
problem whatsoever.
I would for hit and run, you know, the first
run, they could have won us well.
So across the board, I'd say was it was a
solid performance from them today.
Yeah, that was a good.
I'm sure they're happy with that.
Against weekend, a team that kind of was
dominating, I'd say, last season,
even though they're not performing this season,
you never know when that's that that
switch is going to get flipped.
You know, could be any maps that we can just
just starts dominating again, or you could not be, but they've shown that they could
in the past, so I'm sure any team that's playing them always kind of has that
in the back of their mind, you know, they're never going to take it for granted
that they're having a bad season, but hit around just showing again, dominance,
we're going to do a time-assetant tick though for a weekend, once we haven't run,
time-assetant tick, and the regard about they need to find points.
not that's with time to get but it's not looking good. Yeah I mean they
lost to cashback and lost the hit and run so far but they don't pick up any
points at all right from 3-1 so I guess they have no points at the moment at
all after 3 games so far and all us we should put them in the last place
effectively, multi. Yeah, I would follow up on seven eighth. Yeah, I would
focus. It's what I mean, I didn't need to start picking up some points. Yeah,
the hardest thing is losing CTR, that's where they're supposed to get their
points from like their guaranteed points, being a dominant team, but that is
all for us for that match. We will be back soon after the replays for the
following. Don't worry about it, you know, you're just a little
over here, listening to the voice in your head. But no, for we can, isn't it, a, a, a, where
is some situation? Three match days down, and they have zero. Okay, they lose the next one,
four match days down, and zero that gives them three more matches. Right? So they are going to have
a lot of work cut out ahead of them. Now this time for real, we have one more match,
very come back from the replays. It will be the OCS finals, so don't go anywhere. We'll be right back.
Welcome back for the final time today to the search arc onslaught legend series season
5.
One more match ahead but before that let's get a quick shout out for our amazing sponsor.
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Now let's get back to the action for the final match of today,
which is the OCS finals external.
Yeah, that's right. I'll see us finals. So that means the final match for the viewers and
Final time they could see our beautiful faces for the day.
But Tom versus Abamba. I'm guessing you're not too familiar with the Tians, huh?
No, the most familiar I am is that Beton and French Beton is sick, isn't it?
I'm just rooting for my boy, Nicola, right?
Legend in his own mind.
Yeah, Legend definitely very iconic, a lot of clips I've seen of Nicola.
I can't say the legend in his own mind.
You know, it's one thing, all the Rocky, all the Rocky Rhodes he's gone through has
not stopped his self-confidence.
Oh, that's good.
I wish I could be like him.
Well, from the match, we're going to see Cliff, the Himmelsdorf, Muravanka, Tundra, Tundra for the first time today, and if we make it the tiebreaker, it will be on ghost town.
Of course, this is the best of names, it's going to be a little bit longer than the previous matches, so, you know, Cliff studying off pretty fast.
the last Hemals, Moravank at Dundra Shape and I'm for a quick, quick map all between these two.
So, filming in on OCS because, yeah, you know, I haven't seen too much.
So, what's it looking like?
Who do you think is going to be favorite here?
I think the thorn is going to be favorite here, but we'll see if it actually plays a...
At least I think I've ordered from the thorn, which means the thorn is favorite, if I'm not mistaken.
They have a team with more experience, but this banner team has some high-life players as well as some well-known names that have played all us even at some point.
And to recall, like, this was there. If not all us, it would be very active in 15-15.
I don't know if he's played all us before, but I reckon as a name.
I don't think all us, but you would have reckoned me as a movie from 15-15, you know, that's a good ability.
Who else was on that team?
Good question. Was hell wrapped on that team? Can I see that name?
Yeah, if you did then I definitely reckon as that name. Yeah, I think not sure if he was. I think that name was on there as well.
Was he on dark side a little while back. Yeah, yeah, I think so, but it was also on
Cashback at some point. Yeah, I think but then I was called hellmine I think
So, there are different names, so like experience plenty for them, at least that will help,
but you know, better than I in spite of a different ball game than a best of fine, right?
There's room for mistakes.
Yeah, absolutely.
There's room for mistakes.
Typically, it's more, I mean, I feel like it's more decisive who's the better team,
because in a best of five, or even a best of three, which I guess best of three is not
really happened too much, but it could be like any team just has a good strat and it pays
off and they win just two or three games and is over. So when you have five games it's less
likely to have just chance or you know it's a couple like games you get the better of the other
team you really have to be dominant. Yeah sorry band was favorite because of the experience
Let's see how it plays out in round number one.
Quad BZ, a Batsha, a C63, but most importantly, I was a Hory, but it's registered double
Batsha, the C63, the Bethon's 50B, double BZ, but double CS 63 and a 14.
Yeah, and four BZs from Bonda, that's quite a bit.
That's probably all going to be starting on the upper side.
I would say.
and
there's a double C.S. that means this two strikes are gonna have they're also picking the one-four-team
So I guess they're not a grill and joyer. They haven't learned yet. On day I'm telling you it's all this seems like I'm gonna go back to the grill
Maybe it's just flavor of the season because
they're actually able to
play it for the first time this season
I could be it. Yeah
uh...
both the us is starting on the middle ramp i think they're gonna be going up to the
elbow but ghost not looking for that shot
uh... just strange he could have gotten a shot on the other
uh... but uh... i'll take a lot of damage so goes to an advantage on top of the
hill you can almost just win this won't be one
it comes down to it
uh... that means but it's probably gonna have to climb a busy at some point to contest
but they are sending two batches around the back side of the hill because it's
but on the nine nine he's committing the palladium he was in the bush and now he's
committing for it and he's gonna die and my walker and come on chasing him down or at least
they could a lot of damage he's down towards a 2 shot 784 ghost is now looking towards
shooting the lower side. I'm not sure if I agree with that because it gets held a free shot
against him right. Cool. Yeah. Those good retaliation.
Oh, this match. Wow. Swap back over on minus 2.4k and Danny Dan's just gonna chase down
these graduates. The cat pressure is going but I think the research just came in. Yeah,
a strike just hit that and they band-up managed to get a busy on top of the hill,
goes had a really good opportunity. The fight that CS did not capitalize on that.
So now he's going to lose the hill to this busy in CS.
Gandy Dan probably not going to be chasing on the nine line.
A strike coming in only connecting with one on top of the hill.
But that's good damage. And actually still pretty close. Seven tanks alive for vote teams.
And finding these to be careful though, in the busy 75, he's now in a position where
the bar shot of Kavanik would come back and start focusing him out a little bit
go straight up against fire and yeah go ahead go ahead go ahead the opportunity in my opinion
to fight the CS instead of shooting towards the lower side he off the shoot towards the lower side
I think that was a mistake and then record and Danny missing the shot as well in the BC
and I wasn't taking some damage and obvious is there in the BC 75 so far the action unfolding
everywhere on this one pirate missing a shot on towards the hill takes two shots in return
they gotta be careful not to lose the hill I against this singular CS63 Eredo
All right shout out.
So to us, if that's a great deal
that we need to make some
more of our
benefits to the game.
Oh, yeah.
And I mean, Ghost is going to
be able to say live because
he is the 114 cover in.
So Nicholas government's going
to be able to release.
He goes.
Healthy, there, rätt
pressure is going.
Yeah.
30 seconds, but that's on does have
a strike if needed.
They get a good reset there.
Good trade coming from
Ghost.
He got shot into these.
The busy on the hill without
taking a shot return.
Another shot coming out
pirates actually in a pretty
favorite, which is kind of wild because a busy was almost full health when he got on top of the hill.
And the fact that it's a renewable situation again for grossly squarely,
that the busy was so so healthy coming up.
And for being taken by the 50B of Uruguay on the lower side,
Gabanara and Raventil middle, mine walker needs to be very careful in that one shot match-out.
It is a strike available for Uruguay, but it's a hard one.
pull the strike and the info, getting the info and then strike right off is very difficult.
Yeah, it would be especially when this batch that's going to be on the run,
but one shot batch at, so he's obviously knowing that he's probably going to get struck,
so he's trying the hard target at it. But now this game's just going to slow down.
I think teams are going to be playing for strikes and just keep doing chip damage until something
to the most.
God makes a bad peak, gets shut by Ben, so when Ben's early will not set up the lowest
level of the map, but it's the way he was orientating in us.
Of course he's just taking the strikes, but I will strike him available.
It's good to have strike on him, so he can get his ability, his little strike, and even
get more strike damage.
Ghosts taking a lot of damage though, down to 150 L.
Good dodge from hell, good dodge.
But dodge is one of the strikes that is good, can you touch this mini strike as well?
Well, really good dodge, but now they don't know, but he's kind of stuck with it.
He can drop down from there, but it's a risk-eating endeavor to go on.
Yeah, hands off the keyboard. If that was me, I'm not risking it.
Now though, they get a double-bz, bounce off.
So I didn't across over, Kavan finds the kill of Ghost, which shows there on that CS 63,
making it kill and now pushing across to us on two, and there's only a 50-bed there from Ruba, because the time is bad.
They didn't get spotted.
Yeah, the timing is bad as well for Baton, you know, because the CSV3
of Benz is taking them on too long, which means Rubai is going for the information tower,
which is actually ideal, no, for Bamba, because he's stuck there for the rest of the game.
Yeah, he is absolutely, but now the PC is going to push to 50B.
I guess they don't really have much of a choice.
I'll decide that.
The more 14 can't really cover it.
Strike does come out finishing how long the hell.
The Citi B is going to at least get his clip out, but I don't think he's going to go
another. The CS is going to be a pain in their rear. Scout going down to a one shot.
Hands up. It's going to need to take the hit for him so he doesn't get picked up from the CS.
Oh, the bar shot missing the shot there on one two line as well. Scout is hit it now,
boosting away. Will heal himself fast. One shot ranges well. Pants of quick take some damage.
Was the scout taken out shot. The other bar shot sent a clip into the back of pants.
Although I really don't need to think that they really needed to kill the 50B this body.
And Ruba even comes up with a reload as well. So he starts clipping out against his B3 and 5.
And Pansof doesn't have a load of repairs it now.
Pansof trying to get some shots in as well.
Come on. Pans here though.
Pansof finding success with its scrappy and Pansof with the roll as well.
Kills off Ruba, I'm not even in time.
Take him back towards the hill.
It's scrappy across the board.
Yeah, that's a good way to summarize it.
Scrappy and chaotic.
Just so long going on and some Pansof coming out.
Danny Dan does get a really good connection into this batch out of driving way here, and now both teams are in some really unique positions.
I mean, the CS is still behind enemy lines here. He's committing in, look at the two line here, the CS is going to go in.
Try to pick up both of these beases. Okay, Nicola does get a good connection there on scout.
So now it's just up to Benzo to pick up this easy, but a batch out is coming in to reinforce him.
He will start with the batch. It's both of the CS crossing the secretion of Benzo.
there is a lot of a bloody and finds the kill,
come on, finds Benzo often the opening,
return or drops into or so one shot,
Benzo will also find, come on down to worse
he one shot in return, but it's now a three on three
and really scrappy is the name of the game,
but the difference, the difficulty is that this one 14
has so much history.
Yeah, one 14 probably is gonna have to come in at some point,
but it is so slow, it's like a truck.
So it's gonna be,
I mean, also you're probably not going to trade in a 14 against the easy.
So yeah, I don't just interesting game here.
The lighting is watching this cross it looks like if the matchup was the gop to still.
I think he would get spotted.
Danny Dan making a command on the hill.
Take the shot.
He has to make this connection.
There he does.
That's a good shot from him.
Ooh, and Paladium finds Caban from behind as well with the bot shot because the bot was starting
to shoot a dany down on the hill.
But, well, no, I actually do can pick up a first round.
Against, they're kind of all all so, I would say.
This is doable, still, I would say, for Bonda.
Honestly, there's two one shots, and then just the 14.
14 is going to not have a good time trading against a busy.
So if obviously, it will be fine.
Any time, it looks like it doesn't.
I don't know if you know these therapies,
just taking a really long able to get a surprise shot on him.
But he's able to pick that up without taking a shot and return.
It's really doable for him.
He guys actually planned it as well.
The problem is that he has two minutes and
a lot of him is alive so he's forced to make a kill here.
That's true. That's a good idea.
I mean, luckily he's planning against Nikolaus, so it also winning that one.
They won't be one without about like 50%.
I'm less Nikolaus flips.
I'm with Nikolaus you never know man. He might it's not.
He might miss four shots. He might, uh, I don't know.
could be a whole whole lot of things that could happen.
Well, at least Aguiz knows now that the Vachet's,
it's probably the Vachet on the three lines he's thinking.
Um, he'll have great art.
I think that bloody might just go ahead and strike this.
I would say would be a good blame about.
Oh, chooses not to, that's fair.
Okay, so they're just gonna wait for the time.
Yeah, wait for Aguiz.
Should I post the hill?
Can I post the hill?
Would safely take the strike, kill Paladio?
Could you?
Oh, that's a good idea.
You know what? I think he might do that. Oh my oh my so fast. Oh no, no, no, he's gonna hit the Amazon.
Okay, luckily, I don't know how that requirement is damaged dealt. Yeah, not damaged. This doesn't count to average taken. Yeah, it's one thing like you might even dodge the strike here
Oh, he doesn't I honestly could have dodge that one like this one he could have dodge
Yeah, he probably could have
I really think it's gonna be a lot of time to place it. He doesn't
It's a really, really high, it's a strike to me.
Almost a boss fight, I said.
Oh, he caught him!
No way!
No way, you got it!
Okay, so this is gonna come down to HP.
It's the Nikon's gonna fall.
He's gonna fall.
Ah, I don't know who wins entirely, because he took like 500 damage from dropping, right?
Yeah, but they had 4 BZs, right?
I think they've just got way too much HP.
Yes.
Yeah, thanks for too.
Just the fact that I think we're easy.
I think we're easy.
Yeah.
I think 4B's is just too much after there is no way.
We'll also depend on how much the BZ's healed, right?
On the put on side.
Because 113 has pretty high base HP as well.
Not as a BZ.
I wouldn't say it's 100% clear, but I agree that it's probably, but it's on that one by a few hundred
times, which like one came out. Yeah, I think so too, but you know, I got to say these scrappy
games are sometimes almost more fun than the ones because it's a roller coaster of emotions.
I don't think they needed to push the 50B. No, but what can they do if they got a question?
I guess just hold this strike and hold this strike and hold this strike, keep them stuck there and
I just spoke to somebody in another part of the map.
Or at least I would clean, either way.
It's best not to calculate here.
Just eyeballing it, I would say it was like,
Tom, for sure, did more damage.
Like if I'm just looking one for one damage to damage,
yeah, I'm positive, put on dead more.
Well, it's on the 24, 2024, right?
Yeah, they did more.
I'm just looking more for one.
They for sure did more.
I mean, you know, I just want to ask
I haven't had an official confirmation there, you know, so I'm busing out of the calculator.
Don't get the easier calculator layout.
Oh, it's not even that close to minutes.
It's 3423HP.
We've damaged out more for Beton than Bama.
Okay, so a Nicola Clutch, that's all you say.
Even on Roy. Roy.
Interesting.
but also tons of and the other busy kind of loft and engagement against the 50B on top of it not only good they push them they also fluffed it
yeah they did
they really flopped it I mean I agree like
clearly like you're pointing out we can see where it went wrong and that was the two busy's trying to pick up this
but also this batch running away picking so much damage I don't know how that happens
Which when the watch it on like the nine line. Yeah, initially
Because I'm high bro like a really great to think that was time is just going high
Well, he probably was high from that play I saw
I'm sure but I mean also like platinum look at he got 5.4K damage in this game and he was the one if you remember
Was in the bush perfectly set up on the line and decide to drive up and got caught by two batch-outs
And I think he went down to like sub-bathals and help and managed to do 5.4K
I'm like seven under HP or something like that.
Maybe if you're so...
So, they can all listen to consideration.
I mean, but don't pick something wrong, but it was anybody's game for a while, huh?
Yeah, absolutely.
Absolutely, I mean, it was a back and forth.
I don't think we've had any game today that looks as anywhere near as back and forth is that then.
I mean like I said best of night and lunch room for mistakes, right?
Yeah
You're just kind of what we saw, but nonetheless
It's gonna be a long match here like you can't just say that anybody's going to be winning this out
No, but
Bonda is favorite, right? Just to keep it straight from my head
So, yes, let me get going down first map, first round, on cliff, and it's a close one.
That definitely states, you know, these teams, they've practiced a lot, so they're more resilient,
but you can't avoid the fact that tilt happens, right?
right. So even just the first game who knows the team could get tilted from losing in such a close fashion like that.
I mean, she had to live from one round in the best of the name. You've got a bigger problem to think about, no?
Absolutely. Yeah. I mean, I'm not saying it's happening, but I could see it happen and I think it's probably
I happen to be before.
Can I tilt it off of one round and spilling for the rest of the match?
Yeah, yeah, I could see that happening.
I mean, one round can turn into two rounds very quickly, and then those two rounds can turn into five rounds.
All right.
Okay.
If the matches are quick and the common match you very quickly, that the tiger could, you know,
skyrocket, you lose one round and close.
Okay, lose a second round and that's close.
Yeah, you might be pissed enough when yeah, but I would say that at least wasn't a game to really get
upset about if it wasn't happened, you know, because it was closed
It's not like they got steam roll there anything but losing out on damage is
I'd say it's more like disappointing until then just like a
Dang
Close one
No
I mean, it was definitely an entertaining rob, right?
Yeah, for sure.
I was on the edge of my seat.
Is it because the seats are really small for your size no more?
Yeah, I just have a really big, but so, you know, it doesn't fit really well.
I felt like I felt the background, so.
That's all the tacos.
You know, if I'm 200 pounds, so if I eat two pounds of tacos, that makes me like almost 1% taco.
one percent taco. Indeed. That's exactly how the math works, buddy. Yeah, something like that.
That is how the math works. Very smart. Thank you.
Going into our next game, Paton is bringing 2bg75s, one i7, 3cs, 63s, and a 114sp2.
But on 13SB2 themselves,
a quad CS and double-busys 75.
I don't think they agree with your assessment of the grill of it.
Both teams with one 14S man, what is happening?
I guess this map, I will say this map,
I could maybe understand it more
because the HE, they're going to get hit with HE for sure.
Every single shot if you're a grill here.
But also the one 14S is so slow.
Like the grill's, it's kind of important to get into position
and time out saying, you might not be able to get up the hill,
the one for team.
You could sell that one halfway.
Yeah, you still have halfway, but then if they're spotting when you cross up, you might be a little bit challenging.
But both teams opening up heavily towards the middle,
but on the only team opening up towards 1-2 with 1-E50M,
Gladium is going uphill taking a lot of damage for that,
the one for team made a good connection,
minus 1.2k on Platium.
Almost no damage straighted out in the Bonda,
just held taking one shot, one small shot and going up and they have two tanks on top of the hill now.
First is only one tank here, Paladium. You need some very carefully. Let's have Nikola covering him though.
The one protein has to be also heads aged standard from the back.
But hell, it's so big in this thing. Notice there's a one protein, but there's double-csig to keep behind.
It's not really necessary for them to continue doing this. The one protein will continue delivering blows.
need tons of an obvious to do this, but tons of not in the greatest position. Now,
overpeek in the middle as well, can they kill the guy on the hill? Nikola just picks
off tons of not a good position for that CS 63.
No, and this one 14 is really pretty in the work of your. He hasn't taken a single shot of
damage yet. I think I've seen three shots given out in return. Benso is able to just sneak
by in the 140 going towards the eight line. I'm making it just go for the strike and just ignore
or the CS that's in the scubby.
This CS is stuck and he's not able to do anything.
I mean, they have hill, they have behind the hill,
but what can they really convert from here?
And then they're trying to blind fire at a one for a team,
but that's not gonna be happening
because he doesn't need to peek, you know?
Pensley even dodges the strike.
Yeah, wow.
He dodges it and he's getting this strike for free.
Pretty much.
I mean, health does see him leaving.
Maybe get a shot.
No, doesn't look like it.
uh...
bondet is bringing a busy the push out of the one forty
so he's not really picked up that strike the second time
radar getting picked up so they're all going to be looking for nickel here
i'm sure they're all communicating
to stare at him when they pop the radar they will hold a little shots
oh no
uh... can you get back up from here
well
oh my god
you're a bitch
I am under the water
Well, the ghost came to look for him. He's can't bite him.
Where is he?
Oh, there he is.
Oh, wow.
Well, I guess Poch has isn't the only one to have a little slip-up today.
Yeah, you know, you know, you are for Banda.
It's a disaster.
there, there, there, 2-0 coming out of Clitz, a strike, a pick of mind walkers, well,
Adam, I can't remember getting pushed on.
I, I, I, I, I, what are the Zashni Shoram?
Because I'll find, how, what are the Zasther?
Maybe you're right, maybe they will spiral.
Yeah, this kind of looks like an unfortunate game for sure, but there's just, there's so many mistakes all around.
That, it's hard to tell.
Where the interaction things will go.
This was a clean game from baton. They played it really well and Nicola looked like he was pumping out a lot of damage. I'm gonna guess like minimum 4k
There's another big juicy 1k shot from him and the pirate
And yeah, this game is definitely over for baton. They I mean 7 tanks don't live
AKHB advantage
Bando only having two tanks alive just another time.
I mean, this is over. Really well played to Baton. Two rounds in a row,
finding a great success. Now they're going to be moving on in the world with a massive
advantage and very, very well earned two rounds. That could skyrocket them from the rest of
this match. Yeah, I think so. Definitely, you know, maybe, maybe an old less. I feel like the teams
We have more resilience to, you know, not get tilted from losses. I don't know about OCS. I haven't played there
But my level I'd say so
That was a great game. I'll get around above year level other humbalking
I'm a very humbalking actually
Could use my crown at any moment now
Now if you don't want me to be a humbalking, I would say that we we beat CTR and the winter invitation
Well, in an 18th, we could imagine.
I couldn't.
You want a whole game against them, huh?
A whole match, actually.
Wow.
Yeah.
You thought I met one, wow.
Wow.
No, I still didn't.
So, just assumed it was one game.
Well, we won one game, but like, four times.
For five times.
That's funny, I think that was nice and simple, no mistake.
Just the pause in about look, as all.
Wow, look at that, Nicola doing 6.8k.
Let's round it up, damage in this game.
Come on, doing 4.3.
So both one, 14 is top of the leader board.
Two of these, yes, these are the two that went around the back of the hill.
Tans off and we just not able to really do anything.
one shot of damage. So obviously this was the point of failure for that game and I mean it
looked everything looked pretty decent. I saw Tansal take like a lot of damage trying to find a
position that was safe. Like he took like 1.8k or something like that before he could even get safe.
Yeah and the rocky run behind is just not a good one against the one for Team Urona being one of
those crebs you know. Yeah I think I played that spot a few times I think the houses are the best
because the point of going around is you're committing to kill middle, right?
So the cubby, you can't really trade against middle.
You have to still peek and take shots from the TD if it's back there.
I think it's better just to commit to the house and commit to this kill, commit to this play,
and try to kill middle.
You know, I didn't work off of them.
This doesn't work off in this time, so maybe next time it will.
Also, now that we brought up some of the names, I'm definitely recognizing a lot of my
names like Danny Dan, I saw, and Benzo, those are also some big names in the EU region
I'd say that I recognize.
And this is the next one, and the tongue looking to extend their advantage.
Yep, they are golf, they're map pick now and clips, so they'll show their confidence
and taking that map. So hopefully, Bonda here can show some confidence in their map pick,
because they're going to be playing back to their kimbals, which is their map pick, and then
Mero, which is also their map pick.
Two zero for Beton, finish it off on the last round, five zero.
Yeah, five zero. I agree. I mean, you said they're going to smile.
Yeah, I'm calling you from experience, man. I know this tilt lives in my veins.
Don't play with a new brain. Yeah, that's what I experienced it. That's where all the heroin. Yeah
No, no, never done that
The only only thing I've got in my veins is my COVID-19 shot in flu shot and everything else slew of other shots of that
Lush shot
Yeah, you don't get a flu shot. Ah bro. I don't know if I look 50
It's an age thing, what do you, you know, there's something, it's definitely an
age thing, I guess, I swear to God, it's only recommended for old people, you know?
Okay, let's, the opposite of your old and I am, I'm pretty sure, are you, I'm from
95, I'm from 95 as well brother, yeah, but like, you act and I'm here like you're walking
straight up to the retirement home, I'm just feeling like I'm following some back, who was
Fun. Back in my day. I mean both of us can say that back in my day. The difference is just the hair.
It's a pretty big difference, so no. No. No. No.
Do you like going, we're here on my chin and you do on the top of your head. No.
Okay, that's that's fair. That's true, but I've maybe gotten more here on my back than you have.
Maybe I don't know. That's from our backs together and see which one gets more friction.
I'll put a balloon there and see, it's died again up.
Hevels though, Banda, something we haven't seen for a while, bubbly with a hand in.
Yeah, that's interesting.
I love it.
I was put on double-type 5, so we could have the set of activate, which was better.
Both teams opening up pretty spread, but Banda going a lot up the hill.
3, it's CS and double-fosh B, which is going to match with Baton's 2 on the Hill, double CS and a
batch, actually. So definitely in Bond's favor on the Hill, if they're able to get a favorable trade up here.
CS-60th of Ghost will not be able to dig the rate of tower ice-shoom, I think
a hell of a bit of a piece that came so he's going to have to run away from shots of his an end
from the lower side as well, and I think that should be, oh, actually Ghost's
interesting driving ending up paying off on hits the shot against health doesn't get
won back so kind of a trade now the first beast moving along the outside of the
hill there should be a spot on them by the ice forward
this yes needs to be really careful here
yeah this yes is probably none of the wiser to what is on the hill but I think
He he noticed something else is there because of how aggressive the CS was boss bees are going to come into this play
But that's just sooner just run and he has to he can't stay here and help
Ghost is gonna get caught
That's gonna be a good pick up from them
There's no full of up here either for the two on the work so ever ghost is dead. They have nothing going for them whatsoever
They have no established positions. I don't know. I'm going to say it. Why not game over?
Yeah, I think so I
I think they are going to pick this up. I mean hill control, beton has no push to make, no strikes.
I know this vision, this would have to be a colossal failure on the side to loses.
I've got to come back in this, you don't have anyone through line control, you need to push past for the beast,
which will be flanking already, you will also have to 6, 7, 9 all together.
So the strike is given up. You are able to push down one two without getting on
It's over. Like this is a I don't know from the tone like this kind of opening
When you have like two things going hill and if they don't go if they go hilly's loose
Yeah, yeah losing the hill like that. I mean the problem is that they stayed though, you know
They I think that the indication like just this fact that the CS on hill was confessing the other CS
That gives you enough information. They should probably run
Yeah, I think when the first CS gets when he's so aggressive and he's not afraid of peaking against you.
I don't even think it's something to reap you can to later, you know.
I know, but it's on a shrine to do something to one through line, but, you know.
Yeah, I mean it's the best thing they can do. They have to try, I guess, to make a push because it's unlikely that Bando is going to make, like it's at a colossal failure.
Um, I mean, this point, they could probably just go to the garage and save phase.
That would be my strategy.
I'd message the other teams captain, say garage, pray that they all go to the garage.
It's like, yeah, guys.
You might, you know, you'd have to message him on the gist where there's something new.
Yeah.
Well, not much left to do in this.
The trades are coming out from Banda.
It looks like they're going to commit to this push on the two line to pick up these kills.
Benz though at 1.3K.
Time's off coming off with full clip, six knots.
So he should be able to pick this up pretty easily from Benz though.
And body and stuck here as well, which we're just a three tank sure if it's on.
And I guess it looks like Abouiz and my locker are going to have a big enough time just
I think he does, this is a clip of ours, you know.
Oh, dang.
They must have been cheating.
He was in the 1-14.
That's B2, I think he had that.
He was in the 9 or 7, I don't know.
Yeah, that's true.
Well, not the Favo, so that I was calling could happen.
So it's not a tilt.
Bond is back in this.
This is their map pick to be fair.
Yeah.
And it's just a bad shot from the phone.
I don't know how else to say.
It's like, it's an underdeveloped strategy that relies
and hinges entirely on new winning day.
if you don't win the hill it's over every single time you have five guys playing
door over just to a double-type five playing at like eight to eight three
like you have nothing you have a gamble on the hill and that's it yeah it's a
gamble and I don't really even get the bash at on the hill because like what
situation are you gonna win hill like the bash I just did nothing like if a
team brings three tanks on hill like you said it's just over like am I
can you either bring one tank hill or basically nothing though like or
or three hill or something you know like I don't think too ever really is making
sense but we can see that the type I I'm actually surprising me to zero
down to that game probably just got angled out a suppose goes to only doing
400 gives the CS like I call them the hill and from Bonda they're
able to do 5 points okay that's really good damage from him and the
the foshes that were on the hill.
One of them may be able to do 543K.
Yeah, all around good stuff.
The tributton, they got to play less of those kind of strategies.
At least need to have some sort of a fallback, right?
Yeah.
And wow, look at all the strike damage by the way from Danny Dan.
Yeah, just, just that good, huh?
He's an artillery main, as opposed.
Ooh.
Maybe he's really got to Dr. Nix.
Okay, Dean.
And instead of got out, she says got out of your butt, Jackson.
Then you guys say hangar?
Do you guys say hangar?
That's one of the eastern hangar.
I've always heard that, I feel like when I play.
Well, we used to screw against Russian teams back in my day.
Yeah, but that's more like Eastern. That's what I said. I can feel like this more than I can
Great rush I literally that I think the western part of your which is a commercial
Will you're all Eastern to me that's crazy that's crazy
Exposed just like that offended a whole confidence well, but only it takes me a few hours
as you probably can do it in any work.
A whole component of the funding.
Somebody escorts this money out after this stream, huh?
Don't worry, the US is great at defending other governance.
I can say that as a proud American.
Second round of hills, however,
the even high-resort.
Yeah, swiftly moving on.
The company would hunt it some interesting picture,
because we haven't seen that in all of us at all.
Yeah, it is.
I think that you 100 is honestly a great pick.
It does a lot of DPM, it has a lot of health heal.
I mean, everything that's at 5, it's kind of like a type 5,
but just with a microgram, probably a better gun.
I mean, it's hard to say.
Type 5 has a really nice AP around good trading,
but even though it just has such a good DPM.
And they're sticking to it too, even hundreds again
from Bonda, IS4, CS63, double-fosh B,
and it's even 10-4.
But it's all on the turn.
Triple-PZ 140, double-fosh B and an E4
something very aggressive but it looks
somethings. Yeah, most likely very aggressive
which I don't know how well that would pay
off against double even 100. They're doing
really good tanks that we see with bush.
All six tanks going towards the two line
it looks like two three line. So yeah,
this is probably going to be just a straight
push down the two three line, which might be
good because the Bonda has three tanks
going hill again. It's kind of the similar
strad actually from the other side on his
All three tanks on the captain spotted.
Sposhbees probably will rotate from the hill off that would assume.
Then Banda has not seen the Phoshbees on the one line yet.
They're getting really far before they get spotted here,
which could be incredibly good for baton.
The Phoshbees are coming off the hill from Banda,
but they're going to be able to pick up this E4 most likely.
This is going to be on the 6 tanks, too.
Yeah, if they get one track, they can permit track,
but everyone's going for damage.
It was good for the track. They could have promised track and killed it there. That was a moment ago for the track potentially.
100% I agree. Yeah, just one track shot he loses all of momentum. But this is still a lot of tanks.
We're up in this corner here. Ghost might go down in a little bit over eager to lead that push. Not much follow-up behind.
I think they can still commit to this B-line push. The both-foss bees are going to be loading.
Benzo here is farming. He's hitting up the inspired doing a lot of damage in the
Kibon and just all around games kind of selling down the positions here.
Nikola and Hero are now trying to get some shots against his team and I know one
connects the second one Basis, Vladimir and Salim Biro to hear our things one
back from the E4 and return. This B-line push wasn't disaster to be honest. It's an
E4. The ghost committing forward into the E4 and this dying is he is back there
smoking as well. And as a result of that, they're now done HP Rubai is dead and it'll be
honest, but Tom chewed out a little bit more than they could have though, especially not
tracking that he for giving the opportunity. And here comes the repush now from Banda as
well, wanting to wipe away the struggles from Cliff and they're going to do so on him also as well.
Now coming around the corner with the superior combat dice and this regard cleaning up,
but told him who had an opening, but let it slip between their fingers.
Yeah, it went right through the fingers, like he said, I think they actually made a really good play.
I mean, everything was good until they did instruct the E4 and they didn't commit to this beeline bush.
Like, they let the boss be used to clip out into their beeline bush.
They stopped, took the full clip from two bosses, and then let the bosses reload again.
Like, they should have just committed taking the clips and then killed everything so they could bear.
They ran out of seam and just not able to convert
And Banda wipes away a cliff
Just like that, it's in the pool
Oh yeah, I see reason
And the wiped away cliff
Actually lost to zero but a two zero on the him also of their own
So good stuff, then they're pretty happy with that as well, and they should be
Yeah, so they've even scored now to you too
This is a long set, best of nine
So someone has to get the five points. That means we are for sure seeing I've been among two more maps
The next one I believe was at Muravanka, which is
Bondaz pick
I think that's what it was so
So far teams are winning on their map pick
But on to on their map pick bondo to on their map pick going into bondaz map pick again
Seeing the stats from this game Danny Dan able to do quite a bit in this game
5.9k, but these beases that led the charge as we can see just not able to do really
much at all, those getting just two shots out, here in Nicola getting three shots out, even
hundreds were the great choice as opposed because Bonda both of them were able to do
the most damage on the team.
I mean, the Iran is at well in this scenario and I think Beton, they had a fully committed
to be a line or to stop committing, right? Now it was, uh, neither ghost went and the rest
was like, yeah, yeah, yeah, yeah, although nothing, right? Yeah, especially on slot, I'd say
really any game mode, the worst is not being on the same page. I mean, you kind of have to
all follow through with the same play. So doing the split play is spells disaster.
But what about this?
Yes, it's going to be so fast.
Yeah, more Vanca and Tundra coming up could be very quick if I team up to play the cap and
more Vanca.
If we'll definitely see one round of up Tundra, which is also going to be fast.
Yeah, I have seen some slow games and Tundra, but it's kind of like, it's one of the other.
You know, it's either extremely fast or extremely slow.
I haven't really seen too many like medium-based games
I'll have between these two teams I could see it
Yeah, I could do it's hard to find it opening sometimes
But on Merrow you know like I said I've been seeing teams almost always at least commit even like you said the little
Beasy strategy where the due to be easy to cap. This is happening almost every single game I watch on Merrow now
So, it makes me feel like it's harder to have a slow-paced game on Merro when one team is forcing the pressure on Cap.
Mm-hmm.
I'm inclined to agree with you.
The slowness on Merro depends on the need of team on Supply Cap, right?
Yeah.
which I mean it's pretty common team plays there but like between these teams I feel
like one of them will at least pressure the gap on a sneak. Yeah I'd say so too. I
mean they both look pretty aggressive in their playstyle as both fighting for the
points of interest. I could definitely see like some fights over the middle strike between them.
I mean if we think about like Cliff they didn't have a 14 but they played pretty slow.
I'm not going into this game. Yeah. Bandha. I had shem for 30 U 140, and I knew 150,
I mean 100 in the BZ. Yeah, for baton they have triple BZ 75.
1-E-50-M, 1-Object going 40, and 2-430-Us.
But with the ton look in the cap, right?
Yeah, yeah, I'd say definitely looking at the cap.
I mean, this is in the rest of my 3-BZs.
The only options I see out of that.
I've seen a hidden run strat, previously, where they used to do like 3-BZs going one line,
and then like 3 tanks would go to the field, but they had batch heads for that.
I was going to say they could just push straight through middle with BZs.
very less likely. It looks kind of like the hitter runs, right?
Actually, it's an entry-off side, three to the cap, and one hitting
stand close, sitting that. So there's going to be a lot of cap pressure pretty
quick here. And bond of taking some time to set up this radar
information. So almost don't even need it because now they're seeing
immediately doing some of the cap. Now, Baton has to deny both strikes because
they have three cap pressure. I mean, the coolest move in towards that
against the strike.
As if he's 15 in support, he might even peek.
Kaban with Kaban is sitting like 5 minutes away on spot at the king.
Anyone, I was doing on the mini strike and he's one more shot.
Other make might need to be the one to be said.
If he's 151 to line, he can anyone still not have an mini strike.
It's what I'm much and out for right now.
Can they get in hell pushing and close?
If he's 15, it's going to hurt.
To get this one, he peeks up.
One connection, two connections.
One of them actually missing.
Now they're going to boost off.
In towards that if he's 15, and he is surely dead for this one.
people busy coming how it realizes now the trouble that he's in trying to play around the
buildings but he's driving out in the open for more players, ghost things, why does he have
to drive in against everybody else except for me and with that bandla-ta, I'm a lot of
an other man looking to fall as well, Nikolaan will buy but they're going to lose that you
100 and even the 140 needs to high tail it out of there. Yeah these busy are going to activate
the rocket boosters and they're going to fly over here to try to catch this 140 but
But he's going to probably get out, but take a lot of damage going.
Actually, it looks like they're going to just push through the middle.
The pieces are going to converge and they're going to go pick up this busy in the middle.
One shot taken from Pirate from Benzo on the move.
He's going to boost away, try to get away from this damage, go towards Pilate and he's down to a one shot now.
Not he can probably be able to finish him off here.
Takes one in return, but does get the kill.
down to a one shot now, but Baton is still just rolling through this game.
HV is pretty close, but they have to take advantage here.
It's just a number of the guns right now. It's not looking good for Balmah altogether.
The guns are just going to die as well.
I want to 40, and I'm trying to find the E50M with the strike, but still double HP
for Baton. Mine walkable survivor, come on in there.
I'm dying. That is the nail in the coffin.
Maybe the one of 40 would have been able to do something magical, but without the light,
the lights, no magical happen. Absolutely agree. I mean, maybe with impossible, because these
Beesys are going to run out of booster soon, you know, they're losing all around the map,
but without a light, now it's, yeah, you can now do this. There's no going to get a lot of damage,
Benso has to be careful because he's very valuable in this game with just Beesys left. They're
going to slow down and just play for strikes, which I think is definitely the smart play now.
They should not risk as we saw earlier with Mafia trying to chase down the light and medium tanks when you're in Ebies
So definitely falling back. They're gonna reclec themselves
Just collect strikes collect radar maybe start cat pressure
Just two strikes and they can finish off the K-91 and just they want to collect them bond up
So this is the ton you know taking a step back and making a smart play
Yeah, I mean they don't need to force it anywhere at this point and they can go to a
sick app and secure it the round.
Finally, they also break the streak of course from Banda, stop it, one of them get three rounds
in a row.
And you know, in this game, it's so important to kill anyone, gets a mini strike and they
weren't able to get that.
Yeah, the other mini strike, either the M would not have had to make that peak.
It's a peak he does not want to make, but one that he had to make and ended up losing
is entirely tank friendly doing probably two or three shots of damage, but he adds it.
So yeah, I agree. If I can't anyone had many strike, they could have bought more time,
they could have tried to collect the strike on the 7-line. Also, Nicolas, I was kind of worried.
I don't know how he ended up in the forest. Going over that hill, that looked really bad.
Really risky. I'm not sure why I haven't been for that, but this game is over. The base
does get captured by the dawn, even if the base was not captured, they would have
easily been able to clean that up. It's just a safer play to make there.
Yeah, but don't pick it up. The first round will arrive. I got a quick and decisive
round as well. Good one. If the King anyone gets a mini-shank, the game could be different.
The fine, he doesn't. Yeah, you're very reliant on the King and we're getting a mini-shank
or in this case on the E50M, getting the reset. But not the only, the losing E50M,
And it also wants that you on the hundred.
Yeah, they did those E100 as well.
I mean, he had to push from the three lines.
I also looked for those recesses, which just has a crossfire
from everything.
But E100 able to do 2.1, OK, actually.
Hell, only able to get one shot out, which is pretty reasonable,
because he had to peek into the three beasies
and just kind of really repushed.
So yeah, I think it really just comes down through that strike.
The reset from the K&N-U1.
Don't even really know where he could have gotten the damage.
Didn't look like much was visible for him to shoot that.
Maybe the, I don't know, maybe the, maybe the 430.
He just didn't really have much to shoot at that.
I think the glow is his death and the reset to strike.
Yeah, Nick Lewis just denying this strike.
They're denying both strikes and then doing the three cap pressure.
So, yeah, and I think that Bonda just kind of had like a slow opening.
So, Capresha worked really well against them.
They didn't contest either strike and had nothing
close to further resets.
So, but it's the first one to get it around the more
Ivanka.
Maybe they couldn't convert it one more.
It's quick and aggressive play, right out in their favor.
Yeah, and absolutely did.
It seems going for Cap as a very common emerald.
Just in general, in onslaught fighting
for these points of interest.
It's kind of the name of the game.
Yeah.
So do you think it was better so far?
Yeah, they've not had each there kind of showing
of looking strong, but that's it.
Beton looks overall better.
I think that individually their players look more
consistent, you know, penetrating their shots
and decision-making and rotations.
I think it's a little bit better from the time
from one of them to see maybe they.
Yeah, I mean they look all right.
So for the Hymnils, I think they could have
won one of the two rounds, you know?
Yeah.
Yeah, I think they definitely knew
what I'm about, the time could have won one of the two.
Yeah.
So they look better because the cliffs were,
I mean, relatively straightforward, I would agree that the
thumb looks a bit better.
I think all the predictions are ruined anyways.
Probably are, but looked like almost everyone had predicted for bond of the win,
which is still possible.
Very possible.
Not a done game yet, but going into the next battle, we have the
on picking a PZ 75 to E50M so changing actually to BZ
so 1 E50M, 1 142, 430 use and an urgent.
Bandai on the BZ, E50, can any 1, 1, 40 for the E50, first B, are a gem.
So both teams play with the light now.
However, but don't, could still pressure with 1 BZ,
it was the capital, it's a bit less likely.
You know, you're usually only set to right.
Yeah, yeah, I would say it's less likely.
It's a lot of mediums from baton.
I mean, I guess both teams kind of have a lot of mediums, but only one heavy.
So to me that would say both teams are playing course.
This is not of a lineup.
Good spot coming out from Ghost.
He gets a replay.
I don't think Devon uses plain, so he's holding it for the radar.
Both teams are going to be fighting for the radar.
However, it's just baton sending someone in for the middle strike.
So far.
Yes, Rubei, going for the middle strike, he will be able to take it as well.
Nicola, playing towards the east.
Triple tank from Banda, going towards the forest.
Couldn't it be a plane from Kabul, and towards Nicola,
they're trying to deny him, they're going to leave the plane.
And they find the shot as well.
They do immediately find the connections, even finding two penetration.
and then looking at this driver to get started
taking a look at some damage.
And what is the next step now?
They're going to play for strikes for sure,
but Tom's just going to try to take this bit of strike.
I think slow it down.
This easy kind of locked into the middle,
which is good for Tom.
I think they can either choose to rotate everything.
I mean, they can get a lot of tanks out.
They can get the 50M out, 140, even the RGM,
and they can just push one side.
And I think they probably would push the one line.
I would say, because they can pick this 140 and push the RHM off.
They're trying to take the radar, but it looks like the lighting gets punished for trying
to take that.
Now, you know, is he probably cannot take that again?
The RHM has a plane or a replay, and they know that now.
So they're going to have to try to make a decision without any information, really, without
this radar, full information, I should say, should say.
Oh, they know the 50m, they know the portality of you, so they have some information.
Yeah, they know the portality of you, RHM, E50 and BZ, so I guess they're missing probably
like the Bosch B, which they do see a portality just now, so they're missing like the Bosch
B and K anyone, but they are rotating, they're doing a rotation to the north side, so it looks
like they're probably gonna try to push the forest, it might be the harder push of them
and make, Danny Dan gets spotted actually running away, which is pretty bad for baton.
That means this argent can take a lot of space. It's gonna take us right out for free
Nick look at him peek from pirate might not be the decision that he wanted to hear
Nick look going down a lot of health but also pirate going down very low
Is he gonna be able to regenerate that back one more shot and he goes down
He goes over one shot now and he does go down. That's a big pickup and I don't make with the bot because well
No, mine is one in a half-key hero arriving poladium arriving as well
Ruby I sit and trade off against his BZ and be five BZ 75 because he know he'd got
takes the shot, maybe not the greatest of trades though. Now I want to make a
world pull back around that church building hero coming in. He's a little bit
forward compared to the rest of his teammates. Hell is stuck in the
5th year, but here when a little bit early, still if 50, 140, RHM coming to
arrive, Ruba and now in Chobal is one of the 4th to the youth, ends up
taking a lot of damage, might even end up dying against the RHM on the
offside Hell picks up hero. That's a little bit disjointed, a good
strike coming in towards these two targets, so hitting home on two
Nikola, that is well on the 4th of the year.
Might even die against our Chen, but no obvious picks it up.
He didn't get out of the position there either when the Tom, they found the first,
but it looks like they're finding not much more than that because Hell is still fighting
off against the 140 with three things left standing for the Tom.
They have something to play with.
They still have to light that's important.
Of course, they have mine Walker kind of sold out in a bad position.
Yeah, it looks like we're going to try to chase him down.
Danny Dan has enough for you to take this fight.
My Walker knows he has to run away, but he is spotter from the plane.
The plane maybe came out a little bit early because if he gets in these bushes, he's not gonna really get lit any more.
But anyway, he's gonna commit to that bush.
Doesn't have a replay.
Yeah.
Ooh, Ben's up pushing forward now in the 140, not sure what.
The cause was of that finds himself dying now, getting focused out by obvious end by Kaban.
Unnecessary push goes to Spina, Mike.
Dance off now in trouble against Danybound, it's still scrappy across the board.
but as the bomb looking like they will edge forward they find another kill two on three
yeah two on three and I don't think Bonda did they they don't have any strikes either
but a gladium is a two shot they kind of need to push these two because then it ends not there
if they're well they would have to push these two and try to get these kills before
Danny Dan's able to get into the fight but Abu is taking a lot of damage minus 1.1k
trying to take a peek the arch end sitting some really nice planes here he's got a full level
through playing, he just dropped it again, probably in Aguiz, and Kavam is going to find
this R&M, but he will drop really quickly to the likes of Paladin, Danyan, and Goes.
He does find the Shot against Paladin, so the R&P was one Shot against Goes instead of two
Shot as well, and then that's all coming in and Baton, even with a few mistakes there, you know,
like you're not just gonna get engaged in earlier, Nikolans jumping over and Ben's
or repushing a bit early, they still make it happen, luckily enough for them, there was that
push be already at that point, right? Yeah, that false beplay was something special, that was
a yellow with a capo wife I've ever seen on that trove over. I think it's because he had his
level 3 ability, he thought maybe he'd be able to peek and he probably didn't think that
two tanks have rotated to like A6 because there was three tanks waiting there, so I guess
you know, if it was just one tank he would have survived, but those three really
surprise them. So, but it's all known much, but good stuff from there. Yeah,
matchpoint and going now into their map pick, which is Tundra, which is going to be our first time
seeing it today. Yeah, it's going to be a quick one as well. Yeah, Tundra typically is pretty quick.
unlike the other new map room where we've seen today, which has been pretty slow.
Looking at the post damage here, 5G damage from the E50M, 4.7 from Boton.
So E50M is able to put out a lot of damage, just for the good gun, good tank overall,
especially in onslaught with the ability.
Nicola and not able to do too much Benzo, also in that one peak when he drove over into the forest.
Seems like he probably would be able to do a lot more if he hadn't committed to that.
In Banda, as we can see, there's a flash bee,
but one that peaked over on the hill really flucks the play there.
Only doing two shots of damage in return losing his full tank for that.
Yeah, but they even saw Danny Rando.
So they knew that there was going to be thanks in the forest, no?
Yeah, that's a good point. They should have known because the RHM,
I mean, I would just, he should not commit to that play because Arachama was going to get the radar for free on the one line.
So, you know, there's no point to commit to that.
And you can just wait before our baking and decision to have full information.
But yeah, you'd like to say they saw a ready and you 50 and rotating away from the one line.
They saw they had one line completely free.
That, that was a very, very bad push for him.
And that's a result.
the Thomas on matchboard going into Tundra so they happen a real opportunity to win this
five to yeah and that would be really great for them as you said the OCS
finals so this is an important match for them and even more so it's against the
predictions and bonders gotta be one of the best teams to be favored so
I don't even remember, I think we've favored Banda because of some reasons, don't even ask me why anymore.
Maybe I was still very sleepy when I filled in my prediction, you know?
Maybe just a logger.
Yeah, you don't like the mouse.
Maybe that's on Niklon the team when I noticed, no way that he went Niklon in the rinse.
That was probably it.
Well, he's not in the 907's, you know, there is a possibility.
you just got to bend that tank.
Right.
So I'm expecting that quick to move on.
I really don't see some sort of a control click amount.
Maybe I'm wrong.
Uh, yeah, I've seen pretty quick tenders to be the way.
Um, I have seen teams play very heavy on Thunder,
which surprisingly can kind of be a pain in the rear to work out.
But, yeah, typically it's like mediums fighting for both gapped,
cap like both strikes and then like immediately trying to make a play off of those strikes.
Hmm.
Which team do you think has advantage on Thunder if any?
Uh, I would probably say the time because they just seem to have more cohesion in their
team aside from that.
Himmels push they made, which was terrible, but they have a lot more cohesion, I'd say compared
to bond up, and also they're playing like lighter, more E50M's,
more 30s, so I think that, I think that I'm
like this, might pay off better for them.
Possibly the La Final round, Bandha, 60p, WBZ, E50M, 140 times 2,
and Abniscovic.
And for what's on, they have WBZ, 75, CS63, E50M,
public reporting and double-pliss could be so.
So, Bond is playing pretty heavy aside from an EVR,
which I will say I strongly disagree with picking an EVR in this map.
I think a batch I can just do anything better than an EVR can on this map in all situations.
I don't know anything, EVR either.
I'm a lot of fun.
If it actually involves into a straight fight,
the Eviera will be going to try to use this.
Yeah.
Especially just alone having 1,000 less alpha than any other tank.
This is interesting.
But if you are going to be opening up,
I guess maybe for the speed,
maybe that's why they're picking it,
because he gets to the strike pass in the C.S.
But either way,
that sounds not even going for the middle strike,
they're going to be going for the more northern strike with their C.S.
Both teams opening up more towards the north,
North, but Bonda has a pretty heavy lineup.
It looks like they're going to set up more for like a hold and a push.
The 140 is going behind as we can see on the G-Line from Bonda.
He doesn't have an angle to shoot some tanks in the middle, but there's not a lot of shots
he has.
But Tom is getting a lot of damage on the CBR, down to a one shot, just like that.
And he's going to run out with a strike, but losing a thousand six hundred health in return.
Yeah, I don't think that was very worth it at all for that
EBR lucky. That's a strike, but now they have actually one tank and they also know that there's an EBR
So I feel for the taunt
It's about breaking the surround right?
Yeah, I mean for me that's literally just minus one tank. It's a 67
Honestly, I think if the taunt takes everything and just push tibling
I think so too. Yeah, it doesn't really matter where as long as it's like not disjointed as long as
like push him to pirate or hell or kaba and it's over seriously yeah I agree I
think it would be over if they just push I mean the 140s out of the fight EBRs
doesn't exist in this game anymore basically um it would be really hard for what
they can do is they can gather up a few more strikes no this I can agree with yeah another
the EBR left the middle strike I guess they have access to two strikes um EBR might try to
take the hill but because the changes on this map are on slot you know it doesn't
really have great shots and to the northern side the only shot's really in the
southern side okay so did you get a little bit of damage to get to a
surface strikes well not really the scorpion mechanism goes to the
ends of mid-bad peaks but you know you can protect right here is now taking a
lot of our challenge they're getting overpeaked as well they'll take the
second strike but they're getting bomb on opportunity back in yeah they are I
think like you said they need a big approach at some point and they're kind of
grouping up for this, but they just keep making forward trades, like they keep picking one
shot for like three in return, but a big threat comes out. It looks like three connections
there, one on the tens off and two on the out of Mac, and they might just still be playing
slow for strikes. I mean at this point, I don't think it's great for them if they just sit here
and keep taking damage.
Well, it just feels like they're getting out of the state of the middle strike was long enough
you can see that my 60p is not pushing when I go and himself you'll take it back so
yeah and again honestly it's kind of an opportunity from the bush having a 60p close like that
like I just was thinking as well like the 60p is so close that he's honestly pushable
yeah it's a great opportunity if they wanted the bush
and I think the tone is over thinking as well
Yeah, I mean the trades are going into their favor now at least the 60TB is not able to take the strike so
I suppose but on does have strike advantage here?
Good shots from pirates.
They didn't know like they were thinking that's because they I think they know that they have
I think that's why I mean, obviously we can see all the tanks, they can't see all the tanks.
Bond did just get a radar, so they see everything.
Well, the top knows there's tons of and out of that up here, right?
They know there's two tanks in the north, which can't support if they push over on the 6th.
But yeah, I guess like you said they're also playing for damage or something for the slow game
Because it looks like they're pretty content just playing for this strike
Even the VR is getting a little more like active, you know, yeah
There's not gonna be really much you can do especially not from the health. There's just no shots
But getting more active will get them more information maybe no find a few shots here in there
I mean if you get some more active
Maybe he, maybe they make about pushing steady, you know, they get a little anxious and pull the trigger really.
But I honestly think that the thought right now is putting themselves in a position where they're allowing the 140 to pull behind them, even at some points, or in the Egrotic, the Hill, and be very annoying.
Yeah, I guess they are powerful and there's no one who can shoot the PCs,
where they're at, like they would have to drive to like D7 to have shots,
tons of these PCs, because the hill does not have shots.
Yeah, it doesn't have shots on where the PCs are, that's true.
Because there's a little bangles on the hill that have been close to half in this.
again on towards ghost, playing the angles, ghost now back and up and the one if the one
fort, if the one fort gets to a knife, which is going to happen soon.
That's a giga shot, boy.
Well, I didn't do that when the one the one, I actually had those.
Uh, because the two strikes, I still don't do it.
No, 900 plus 250, 1000, 150 from strikes alone, but he gets put it out running away.
So, he was into fade and then has to bail out again.
He takes a shot of damage as well.
Or when the 40s arriving, Paladium's in trouble.
And now, Beton, I think, realized the trouble that they're in.
Paladium's going to die.
He takes one more.
And Abius is going to find the kill.
Benzon also put it out as well.
The mini strike comes out.
The big strike comes out as well.
But it's not enough.
And Beton, what have you done?
And now they pull the trigger.
After all, they finally realized now is the time to go.
about it the time to go was minutes ago they do find a good double strike
Pilagium is dead rubies now kind of pushing in by himself that's a danger
that's what we were talking about with that this joint is pushed that could come out
because of the danger from behind hell is dead Nikolaan now needs to push forward
other make putting around the corner they need that you 50m to utilize it's HP
other make finds the kill because Nikolaan is just not aggressive enough to keep a
steamer alive ruby is dead as well and now Nikolaan will find the one we want to
and stance of him probably when at the rest of the team is chasing down and even with them
mistakes that the tone have made they have a real opportunity to win this game.
They need to keep chasing these BZs as well now the EBR is still a non-factive ghost alive
on 400 HP healing up as well, Capum is in trouble and the tone have made it so very difficult
for themselves but even with all the difficulty that they have created for themselves the fact
that Bamba has that the EBR, the non-contributing factor in this one will drag the tone
across the finish line, but it was very, very dangerous, very dangerous.
They made this game so much harder than it needed to be, and originally, out there, the
old 40 play on this is a great, but it kind of pressured Baton into making the play they needed
to make minutes ago, as you said.
So, we're talking Baton's favorite, having the old 40 go beyond like that.
And there's the final code going for Baton's favorite, and that seals the deal, five
three match, Baton winning OCS finals.
when there was yes finals in the money that comes with it as well. So congratulations to
Beton for the 5th or 2th victory. Well deserved of course the last round is one that I would
walk and watch a pack a few times. I think we can all agree that when you let it go down,
like you cannot just sit there, you know, it gives too much space.
Yeah, I gave way too much space, but I suppose on Tundra at least it's a really hard
map to find angles on when it's in sitting there, but like we saw, they're playing
that they made, would have won if they did it even five minutes ago. So it's just a
question of time, and not making that sooner just gives more risk for a bond of
the finding opening somewhere. But I did not like the EVR pick, I really disagree with
that I don't know how hell was only able to have one connection in that game
in the 60 D.P. I saw him peaking frequently. So that's kind of amazing to me
that he's only able to do one shot there. Here on the buskit was only able to do
623. I think he was the one who went on to that strike and took a lot of
damn. Yeah. Yeah. In Nicola. Five point eight. Okay. Top player. Top player.
Yeah, 100% real-enchoved.
Nicola, on top.
No, but for Beton, those kinds of runs,
it's an easy trap to fall into the overthinking
like we're running on damage melts.
We don't have to do anything.
But that opens you up to a kill from the enemy team, you know?
Yeah, absolutely.
And it looks like honestly this game was kind of just saved
but pirate.
Pirate was able to do so much six-gay.
I mean, double, come on, you know,
easy doing 6k it's kind of probably the only reason they were even close in this match
for Bonda was just because Pyro is able to do so much.
Yeah, I think he was probably the one shooting the CS603 way was back and off as well.
You know, I'd say for the Thunder, very lucky that the 7th tank was an EBR and not
like a combat tank, because a combat tank with a lower speed could have actually made a difference
there.
Yeah.
anything else, so it would have been a little
big difference, like as we saw the EBR was just not able
to really, like even late game, he couldn't get close
because there's a one shot to HE, so.
I mean, if there was any other tank, like in E50M,
at least you'd be able to get close and try to find angles
at the back shot, you'd be able to get your clip out somewhere.
EBR, you know, I suppose they might deserve to lose
for that. But you know, it was a good play overall. I think Bonda had some good moments.
There have holes looked pretty good overall, I'd say. And a lot of games are close.
There are cliffs where really close. But going back to the standings for OLS, as we can see,
we have W leading the scoreboard at the moment. But three wins and zero losses.
Same with Mafia, three wins, zero losses. These are both teams that I've won OLS in the past.
But look at this four five teams for seven points right now, yeah yeah five teams so I guess
the question is just who's gonna be the 16 right to make it yeah. I mean Lotus we can follow
this the good thing is that all three of them so far are failing right yeah so that's all good
that's good for all of them yeah which means that there's no gap that they need to overcome
yeah they just one of them just has to stand out have like two good matches or something
I'm not confident to say it yet fully, but I'm like pretty convinced that the stop five
is locked into stage two. It's well not really changed. And now we have to see, right?
We're already starting to look at a lot of the sixth position.
Yeah, I think personally it's going to be weekend, but what do you think?
I think it's weekend as well. I think they will come over their slump.
Yeah, I think they just had hard matches so far.
I mean, playing, like, it was, I mean, they've just played hard opponents.
They might have easier matches coming up.
I think when they do get around the playing loaders or, you know,
for example, yes, that will just be easier matches for them.
But here's our schedule coming up.
You can get you some Tuesday, that's 27, which is in two days for our next stream.
Following that, we're going to be on Thursday, Sunday.
And the finals if you want to look out, maybe see me on OLA finals or something, the 21st and 22nd of February.
So that was it for today, external, anything that stood out today?
No, I'm always out of the B here, if I want stream of the year I can make, so thank you for having me and that was great cast.
I wish you the very best luck in OLA for me. You win at least second place, maybe I'm still open to the first, but we'll see about that one.
I'll never show them like that. Thank you, Exit,
for casting with us.
Thank you guys for watching at home.
We will be back on Tuesday.
That was it for tonight.
Have a wonderful night and catch you guys on Tuesday.