I
I'm going to run for shit, I'm going to run
Meet a Tier X Japanese tank destroyer that gets its primary advantage from
warriors of the past. The ability to win through the art of weapon handling over
brute force. First things first, the fast-firing gun with 390 HP of damage per
shot, deals a default 3500 HP of damage per minute, and that amount easily increases to
4500.
You can put pressure on opponents with a high fire rate, or send shells to weak spots with
surgical precision.
The TD has the gun cooling mechanic, familiar from Japanese heavy tanks.
If you wait a few seconds after a full reload, the aiming circle shrinks to its minimum.
In addition to accuracy, the vehicle has great gun depression.
The gun dips 10 degrees, letting you use terrain irregularities with confidence and fire
at opponents with comfort.
Despite the wheel chassis, don't expect an F1 racer.
The performance is nothing to complain about, though, with a top speed of 40 kilometers per hour.
Our Ashigaru is an infantryman that keeps the armoring light.
Its design doesn't call for heavy protection.
Yet the turret can repel a direct hit from an HE shell.
Thanks to high damage per minute, the vehicle feels most at home on the second line.
Phenomenal accuracy with the Gun Cooling Mechanic lets you chip away at rivals from long range.
And, when commanded cleverly, this tank destroyer can reverse the tide of battle, ensuring a well-earned victory for its team.
Every Ashigaru comes with a 3D style and an individual number.
Secure your Digicobo before the event ends.
Log in to the game, choose suitable resources for assembly, and show what this vehicle can do in skilled hands.
Let's battle!
great trial. The Jade Emperor lays down the gauntlet to the most worthy
commanders. He has captured the mystic spirit of the fire horse in ancient
coins. Whoever seizes them will receive many rewards and acquire incredible
might that can change the balance of power in the celestial world. From February
12th through February 23rd, charge into the Jade Emperor's challenge event.
Expect dynamic 7v7 battles and tier 8 vehicles of any type, apart from SPGs.
The Great Confrontation will unfold on 4 maps.
Your mission is not just to destroy enemy vehicles, but to seize coins containing the spirit of the Fire Wars and deliver them to the drop zone in the enemy base.
This will award you lots more points and bring your team closer to victory.
If your vehicle is destroyed, you can respawn in the next round.
After one of the teams delivers the spirit to the other base,
or destroys all enemy vehicles.
In this mode, each vehicle type has unique passive abilities.
Heavy tanks temporarily slow down opponents with shots,
and cause greater ramming damage.
Tank destroyers knock the spirit off enemy vehicles.
Medium tanks get an accuracy boost.
And light tanks get booster view range and concealment.
Coordinate your actions, use your vehicle's strength and protect the coin barriers.
missions, burn shades and get through the nine events stages and claim days of
World of Tanks premium account, bonds, free XP, unique 2D styles and an exclusive
commander. You'll also get two free blazing treasures. These contain
guaranteed rewards, theme 3D customization elements, and the chance to get rare premium
vehicles, including the brand new Yongbing and Kanonen Yagponser II.
In addition, completing the Hulfe progression will give you a commemorative medal.
The Jade Emperor awaits heroes, harness the spirit of the Fire Horse, and gather all
the treasure from this celebration.
Good luck on the battlefield.
The Year of the Fire Horse is racing to us at full tilt.
Get ready to celebrate and make new discoveries.
Valuable resources await you in blazing treasures, like credits, personal reserves for credits,
a set of 3D attachments, vibrant 2D styles, and unique premium vehicles including some
new ones.
Let's start with the existing vehicles.
The ISU-122-2 is a lightly armored and dynamic hunter that chooses the rhythm of battle itself.
You can ship 390 HP per shot from opponents or unleash the power of two guns at once.
While good mobility lets you quickly get out of harm's way.
The AAT-60 is a master of fire support.
It has great gun depression and penetration that often doesn't notice armor.
If you're flexible and adapt to the situation, you can turn any fight into a firing range.
The T-44-100 is a universal soldier that can do it all.
A fast firing gun and 52 kilometer per hour top speed
let it engage in combat everywhere and all at once.
From aggressive raids behind enemy lines
to skillful defense.
The Udes-03 Alt-3 is a real Swedish ninja.
Its three-shot auto loader and hydronomatic suspension
make any hill a kitted out firing position.
The VZ58 Med Viet is a bona fide creditor.
Its bore shell auto loader deals a devastating 1760 HP of damage in 12 seconds.
The German Erich concept forgives no mistakes.
It's selfie, incredibly fast and precise.
400 HP of damage per shot and 270mm of penetration with standard shells are the tools of a
real professional. Take the high ground, spot your opponents, and then destroy them one by one while
staying elusive. Now onto the newcomers. The first is the Kanonen Jagdpanzer 2. It's a comfortable
vehicle for causing damage. Siege mode, good concealment, high penetration with standard
shells for tier 8, and 370 HP Alpha damage make this German tank destroyer an excellent hunter
and credit earner. And finally, the real jewel in this year's collection, a Chinese double-barreled
heavy tank with jet boosters. The Yang Bing. Two guns, each causing 440 HP of damage per shot,
let you flexibly combine cyclic firing and powerful salvos, keeping high firepower in
any situation. And the 10 boosters, each of which works for four seconds, not only allow you
to move around fast but also provide tactical advantages. These let you perform sudden maneuvers,
quickly change position, or catch opponents off guard with an 880 HP salvo.
The Yong Bing is a heavy tank for active attacks.
Celebrate Lunar New Year and enjoy the riches of Blazing Treasures. You can get two of them
for free by completing stages of the Jade Emperor's Challenge event. Charge into the year of the
Fire Horse with new vehicles in your collection.
Hey there tankers, Captain Tidal here and welcome back to another What Monthly episode.
I'm here to bring you important dates, news and updates coming up this February.
Let's start off with a community favorite, Frontline Returns between the 2nd and 9th
of February.
For those unfamiliar with the mode, it is a special game mode where players fight it
out on extra large maps, fighting sector by sector, with the ability to respawn, giving
you the opportunity to grind out your tier 8s and even play your premiums with same
tier matchmaking.
I hope you've been enjoying the current onslaught season with its new detailed
session statistics and Erlenberg map. Don't worry if you've fallen behind on any of the
weekly missions, you'll still be able to catch up after the mid-season update coming early
February. Also, starting this season, once you reach Goldrank, the LTC2 will become available
to purchase in the Onslaught Bondshop. The Onslaught Legends series has a new sponsor,
Surfshark. Tune in on Twitch throughout the season to earn OLS token store drops,
Or you can claim prizes such as a cannon, the cannon, and...
Cannon, Jagdpanzer, 105mm.
Thank you.
You can also pick up new MLS bundles to show your support for your favourite team.
If they win, your star will be automatically upgraded.
Mark the 21st and 22nd of February in your calendar for the finals.
It's going to be all to play for this time around.
Let us know in the comments who you think is going to win
and be sure to check out the article, the further dates and details.
Halfway through the onslaught season, you will also have the chance to take on the Megapartoon
with some of your favourite content creators on February 7th.
If you're feeling up to the challenge, why don't you try to defeat them?
Otherwise, there are always Twitch drops to be earned.
Spring has nearly sprung, which means that there will be a new round of Twitch drops
for the Spring token stall, including the opportunity to pick up the German Tier 7 heavy tank, the VK45.03.
Tune in to anyone in the monetized category to start earning your drops.
Once earned, clay them in your Twitch Drops inventory,
then find the Spring token store in-game and go spend your tokens.
February brings a brand new Lunar New Year event, the Jade Emperor's Challenge,
returning for February 12th until the 22nd.
This fast-paced, limited-time 77 mode has teams fighting to capture and deliver
the spirit of the Firehorses across a specially decorated map.
Unique class abilities and quick rounds encourage teamwork and constant action, and of course, there will be rewards available for the event.
We'll be sharing more details closer to launch, so keep your eyes out.
A new boosteroid bundle is arriving on February 1st, perfect for commanders who want to keep playing board of tanks even when they are away from their usual setup.
It comes with a brand new, culinary themed commander, ready to serve perfectly cooked Amorak's alongside guaranteed musty rewards.
Jump into battle wherever you are and check out the World of Tanks portal for all the details.
Roses are red, cameras in green. There's Valentine's Friday, there's streams to be seen.
Roll out your tanks, bring friends along too. On February 13th, I'm live just for you.
Join me on Twitch for battles and fun, a cozy night's stream when the workday is done.
Tankers, you're welcome, come hang out and see.
This Valentine's stream is where you must be.
We have plenty to offer in game 2.
Complete special Valentine's missions.
journey and stand by them with you on their side they'll be unstoppable you take
hits together with them and that means you go all the way behind every vehicle
is a personality whose quick thinking and precise actions can change the
outcome of battle victory is a hundred shots and maneuvers plus a thousand
of emotions on the other side of the screen support your favorite OLS team be by their
side together until victory
Hello ladies and gentlemen and welcome to the Surfshark OnSword Legends Series Season 5
Playoffs.
Hello Banter.
How are we doing?
You're looking quite nice today.
Every day.
Right.
Every day.
I'm doing great.
I'm ready to see winners and losers today, but before that, before we go straight into
the action, a quick shout out to our sponsor.
Surfshark is the official sponsor of the OnSword Legends Series.
Season 5. Now we're very happy to have them support in the tournament, bolstering
the prize pool, everybody happy. There's something for the viewers as well, but we'll
get to that part in just a bit. Surfshark is a VPN that helps keep your
connection secure and private, whether it is that you're gaming, traveling,
browsing online. It works on a number of devices, so phone, tablet, computer, 17
tablets, all in one simple subscription. As fast as easy to use, exactly what
what gamers need.
SearchRack has prepared a special offer specifically for the viewers at home.
This code to searchrack.com slash ols or what you can also do is use the code ols at checkout
to get 4 extra months of searchRack VPN.
You can find all the details through the clickable searchRack banner on the official
World of Tanks Twitch channel.
Also to mention, the code will be available until Monday, so if you were considering
of getting it now would be the time.
So, Banté, first up, Kajmak versus W.
Yeah, not a guaranteed fixture until the last playday.
W just overtaking Mafia with that four-win victory over Lotus.
In surprising fashion, even we didn't realize that they...
We thought the standings were set, but it wasn't.
And now because of this mafia they were bumped down to fourth place instead of third and that's no small prize money
That was lost
Yeah, so that was a some loss for mafia
Especially you know w with that 4-0 against Lotus mad ring a bit there as well
And then later on we're gonna have the olf as well get to see some
buying action from the North American teams, they're going to be competing for the prize pool as well.
The Oracle Bundle is not available anymore, but you can still get the base and advance bundle,
where 100% of the proceedings go towards the prize pool. That is still a possibility.
If you did get that Oracle Bundle now, is it going to be the interesting one?
I mean, my hidden one bundle better pay off.
Well, we'll say, what is it? We all chose one, right? I think I got the cashback bundle.
I think we gave Mafia, he hand gets the Mafia bundle and Phil gets the W bundle, but we'll
need to see.
But yeah, today and tomorrow is where you get most of the tokens.
And we look at the token store here, the fantastic found tanks.
I cannot speak today.
They can only add pounds of the KV-2122 and the Poodle.
It's really hard having English as your native language, right?
I am Norwegian and Chinese, all right?
right in your dreams but nonetheless we also have a little bit more juice on top
of it with the potential mystery award if you end up getting lucky that's a
possibility as well so five tokens after two hours they're after that four
hours you have you know you can't speak I can't math together we're
perfect and then of course after 300 minutes you get another five tokens and
tomorrow yet again the case so a lot of rewards for everybody people at home the
viewers except for me in Bantra I guess we're not we're not getting anything
except for beating from Keyhand later what do you mean I've got the I've got it
up on my other monitor but the stream up you know I've got to get those
tokens passively smart smart smart these were the standings after the
regular season of course hidden one the champion but both hidden one and
and Cashback, NW and Mafia actually ended the season with the same amount of wins and losses, 9-3.
Why is there a point difference then? Well, there is such a thing as tiebreaker, and in phase 1, the points were 3 for a win.
So, they all had basically the same season, just in different aspects.
Then we look at the Thurman brackets, because of Mafia's position, because of the W40 winning against Lotus in the last playday,
Matthew, you're going to be starting from the lower bracket.
Yeah, it's such an interesting one. The fact that Matthew actually won more individual rounds
than W, but they lost more as well, which they won one more than W, but lost two extra,
which means it equals out that they got the same amount of points, but W has one more on
point difference. So that's how important that 4-0 was against Lotus yesterday. W had
something to play for, and my prediction of a 4-0 worked out, and W in that upper bracket
it with cashback, I mean it's not that easy being W with cashback so strong in the second
phase of the season.
You know it's actually an unfortunate position, you believe it or not, it's because hit and
run it's not the greatest position to be in because you don't get to warm up today,
you know like you have straight into that upper bracket finals where...
I'm sure Monster and all of them will be running outside, you know, getting a lot of good stretches.
It's always like the trade-off, you know, like sure you get to skip a match,
but at the same time your opponent gets to play a match, which is kind of beneficial in a way.
Ah, have you ever been in the lower bracket?
It's not that fun to be warmed up to go from one match to another match to another match.
Ah, yeah.
It's draining, you know.
I mean, the last tournament I won, I won it from the lower bracket, I think.
No, it wasn't from the lower bracket.
No, one from the upper bracket and the one before when we had the second.
Last one you didn't qualify as my early serves.
Last one I was leading.
You were leading.
No, definitely not. That was some silence. Don't even.
Don't even, man. Don't even.
Little of the top player for Cashback, top one on the regular season as well, average damage wise.
We had a fantastic season as both the FC and in-game as well.
Yeah, being, you know, me and you have been FCs before, it's not that easy to play and lead at the same time, obviously in 7-7 less players you have to perform, you can't micro as much, but being the leader in top damage, you can't overstate how impressive that is actually, so really a standout player playing the E4 and lots of other tanks, but predictions?
Do you think that's fair?
I'm not sure.
I think it's closer than this to be honest.
I think the prediction comes from the way that Cashback kind of slapped the W in that match, if you remember.
That was not pretty, but that lingers in people's minds in terms of predictions.
Of course we are going to be playing in the best of nine guys, so that means that we're going to be seeing four maps
and a tiebreaker map if it comes down to it, which means Ensk is the first one.
Yeah, quite a surprise by W. As we said in the last playday, Ensk was taken, but we didn't
see, I think, Lotus chose Ensk or W chose Ensk, but it was a 4-0, so we didn't see it.
Ensk, we haven't seen much of this season. I think it's the map that we've seen the
least. So quite a surprise that it's fallen out of fashion. Cashback choosing Sandriver
and Cliff, W then with Ghosttown and a final of Ruhmberg. It's an interesting one.
you're banning Himmelsdorf, Cashback, Banning Morrow, which is one of W's traditionally
stronger match.
Pilsen being banned by Cashback is quite a surprise as well.
I don't think we've seen anything masterful by W on Pilsen, but yeah, these matchpicks
are decent detailing.
Yeah, Ensk is very first one, it's interesting because we haven't really seen it that much
this season in general, but between these two they were very good at Ensk at different
points.
Yeah, I mean, we saw it right at the beginning, but I think since then we've not seen it at
all.
But predictions, Naki trying to catch Phil, me just trying to catch you.
So I'm perfectly happy going safe for today.
If today goes very well, I'll go all in tomorrow.
But I see, I respect it.
You're going for top one.
As I said before, no one remembers second place, so yeah.
Exactly.
Exactly. So I was like, you know, I mean, last season I was very good with my W predictions.
So I think, like, no, last season was very good with playoff predictions in general.
So I got a gut feeling could be wrong as well.
You know, at the end of the day, you're not beating Phil, so I'll see somebody sulking.
I have one point behind you, sir.
Yeah, but like, who cares about second?
Well, very true. So you've got to go all out, but that won't make care about second,
but I'll care if you get third.
2nd to 1st loser, 3rd is you never even had a chance, you know, like, so weird.
Round number 1, Cashback vs W, type 5, 140, 4th B, 268, 3rd B, 4th for Cashback.
W coming into this one, a mouse, 140, 4th B and again, 3rd B, 4th, 1rd OZ, no, the 268 being swapped out for a Tessac actually.
I'm just surprising that one on this city map, but bear in mind that Tessac, lots of bullets so can be good with tracking those E4s in the foshers, when their ability is active, not the foshers but the E4s with ability.
But Tessac, what are we thinking?
It's old man, I don't know if I'm such a fan of it, so Liberty will plane the crossing, but this is good because he does see all of these things crossing, there might be some decent damage coming out.
Are they going to hit anything? No, apparently everybody from W just a little bit too fast.
Eitogs taking some, Misk is coming out from both teams, Akka taking some, but honestly,
Brainbreaker, worse for wear there, 1.9 on that, 5-5 heavy.
Yes, not a small amount of damage as well, because that's a holding tank as well, so
that puts him down to a potential 4-shot if he falls hit at all.
Not sure I liked using the plane in the beginning. I mean, yes, they wanted to
get some damage out now the damage is coming out on itox but that wasn't
because of liberty and now that w know that cashback have this light it kind of
puts you at a little bit of a disadvantage but cashback using their
more their more mobile lineup to take that field side while still holding the
city brain breaker taking that position the type being so high he's able to
peek over the rubble pile and give one to luke in no ability active on
that one so that's full damage taken by luke in the two shots little as
showing why he has the highest average DPG so far,
thought so clear for even, now pushing towards the cap.
And HP-wise, catchback is actually up by a decent amount.
And itox in that mouse is in trouble,
Akkha with a wide peek, itox now realizing he has the back off.
But catchback doing a number here, looking, but mainly itox.
You know, we said brain breaker is low, itox is lower at this point
and it is one man that I trust to be able to play it at the sack
and do well, even in a battle like this, it is liberty.
Yeah, true. I'm not sure why it's not decided to pressure the cap there
W knowing that cashback haven't left the city areas and as well Luca wasn't in position to cover him
He was spotted on the left side of those buildings
So I thought just bleeding a lot for free mentors takes one. I could give some another one
He's been giving a lot of shots here. This is a lot of the lead by W crossing over the map
That's the thing about ends gets a lot of lanes. So strike going down onto
I talked in that mousepad to take one as well the crossing pretty cheap though overall
The worst part is I took snow down towards 855 and little fancies himself a little bit of ice
I needed to get out of that rails I took will heal up
He was in a one-shot anyways little swing and passed with that e4 juggernaut ability finds the kid an upper daddy
He's actually the one to find the secondary shot Nepal in the first be Nepal. I'm not sure where he's going
I don't know what I did Nepal
Yeah, it's a strange one. Like, I spent using this mobile line up beautifully, running with
Squeezie and Liberty from the field, which means W catch nothing. Nepal drives into God
knows what that decision was, but he goes down, Little being sandwiched here, but it's
not looking good for W. Two tanks down, 4k down as well. Little will go down, might
get one more shot out, Liberty being very annoying in that Tessac. They don't really
want to focus in between, because he has a free reign, even with the ability
It's still a lot of damage for that exact to deal to Mentos in the behind I mean
There's a thousand per clip basically if he gets to connect he tracks looking now as well on towards that corner
Retracts him for Aphrodite keeping him trapped
And it is a carata finding multiple tracking shots in Aphrodite. He says thank you Liberty
I've got it from here so in the clip out pop on ability as well
We'll heal most of that back and w fallen apart in round number one
I talks was the domino and then the Paul decided to bring everything even a little bit better
For cashback that push across the cap was an interesting one
Well, I guess we'll never find out what that was but W will start ensque one zero down cashback with the lights
having a very good game moments
Yeah
Having that light the thing is well the tanks is a decently complicated game
sometimes you don't take tanks for for a specific reason you take them for the
presence so a lot of times we talk about Jagdpanzer or 4005 right it's it's not a
damage dealer tank but you don't mind peeking in E4 but you do mind peeking a
Jagdpanzer or 4005 so it creates a mental in in the enemy's mind and you can
argue that the same with the Tessac. Liberty do's the playing in the
beginning and that forces W to make a move because Cashback have that
all mobile lineup and they feel pressured that okay they've got one less fighting tank let's go make
a push so they went to the city didn't catch anything decided to make the rotation and then
italks took so much bleed in the beginning in the early stages of the game they just focused
him out and that kind of forced W to make a move they had to regain some advantage after he went
down but in the pool that was a little bit too early I think it seems like he
he'd repush and then went through it and then looked and was like, well...
That's everyone else.
Where is the rest of the team?
But yeah, Eidox in the mouse, it did great damage to the brain breaker in the beginning,
but he's like at 3.6 out nonetheless.
Eidox in the mouse, however, you know, blocking the cap.
I feel like he thought that maybe the Type 5 didn't cross over,
but it's kind of weird because the Type 5 usually picked for that exact position.
Well, the type shot Luke in.
Like, Eidox knew the type was on the left, so I don't see why he went into the cap.
Applying cat pressure was never possible and Luke in being spotted on the left side meant that Akka could just overpeak
There was nobody on that road to punish Akka for this
So the type rotates over gives I talk a shot Akka gives I took the shot and I took this first to pull back
I don't see what the point of this cat blocking was at that time that there was no pressure
You know the cat wasn't high
It's just unnecessary bleed and that allowed
that put pressure on to W to make a counter move but also allowed cashback
to remove a piece from the board very cheaply. And then it doesn't matter if you
have a light, if you're managing to kill somebody that early on altogether, so good
stuff there and with the stack being off as well you know you can see them track
looking and then you get kept out by a 4 should be it's a small thing but
it's a result of a kill towards the cashback. And that's the nice thing about
OLS right there's because of this mechanic that a lot of the tank destroyers get they get the I
can't remember what the ability on the e4 is called Juggernaut because that Juggernaut ability
it reduces your track HP to one so anything that hits the track of the ability is active but a
gust of wind will track it and there's a sack obviously has a lot of bullets and so it's
very easy to perm a track so it's a little thing but it's a big advantage against a lot of
of tank destroys. So, yeah, as you said, you can go Perma Tract and then the Vosh comes
up with the one bow combo, but look at the phase one score. I'm not sure I'm that confident
with my prediction, but
But the phase two was 4-0 for Kaizh back.
Well, yeah, that also. And Kaizh back was so much more dominant in phase two in regards
to everything. 4-0 Mafia, 4-0 W, yes, losing to Hit and Run on that final playday.
It wasn't good. And Hit and Run were the better team. But in this first round,
We can really see that the region is being punished for the smallest mistakes.
Let's say we're round 2 of end brings. The good thing of course it's the best in 9, right?
Even losing this to 0, it's not the end of the world, honestly.
But it is W's map pick though.
Sure, that is the case. You know, one set of her confidence, W bringing the 60TP, the double BZ, the 140, the double first B and the E4.
I think it's the first time I've seen the 60tp on this map plate, but cashback is4 140, Bliskov it's a fosh b, regular 268, w4
is4 getting picked is an interesting one, we don't often see it, but being taken on this map, nice penetration, good side armor, a lot of HP
regular 268 does get changed out though, so...
Yeah, Liberty always just read it up in the just excited and switches out is the chance of being added to the mix
Seven times towards the city for W seven times towards the city for cashback
Yeah, and I feel this northern side has it a little bit easier on the rotation so W might want to
rotate over at some point, but
Two shots from the E4 go inside talks on the one connects
Into the BZ. Sorry
Luke doesn't connect though on Ios taking the strike.
Let's get some big ones to clerk.
The clerk's trying to return the favor there.
Ability active.
Little and Aphrodite are pushing here unspotted.
This could be a bit painful for Ios.
Piotr peeks, does spot one,
doesn't see Aphrodite just yet.
The execute, he's on the low.
Three Wolves.
Liberty, Mainbaker, Little,
Aphrodite, I think they're all going for the 141 shot,
two shots, Liberty wants to go,
but he's getting blocked up by
Nepal, Akka's swinging around the corner though.
Ios pushing forward with his teammate
and Pyotr, he wants to survive now, 140, he wants to get behind him, he's dodging now into that little court yard area.
Klorov down towards 1, not basically, but Braembeker in return, also pretty low in the eyes for down towards 1, ok?
Klorov is going to go down, looking not pending as a bad thing, but the 140 is alive, that's an important factor for W.
Looking now needs to finish off, little is dead by Pyotr, and they wanted to get to 140,
but in return W gets a good repush out, Braembeker dead, little dead as well, now moving on towards Aphrodite,
He's in trouble as well. In the meantime, Squeezie chasing down Nepal, but not Nepal this time around.
Actually picks a good fight. He's going to completely clip out the 140 if he opts for it.
So that's pretty good for W. Up again, up. HP as well.
And for DiDi, falls to Piotr. Good shot on the BZ. Liberty coming to help his teammate.
He says, hi, Nepal. I'm here. You're going to go down.
Does get a good kill, but mindbreaker isolated in the meantime.
Mentals looking. Italks. They're all hunting. They will find the kill as well.
And round number two, much, much better from W.
Yeah, good decision making, individual decision making on the W side.
The 140 opting to leave the cap into the 2E4 is painful.
It's 2E4 shots, but it's better than a full Fosh beat them from behind.
The Foshes of W making their clips and then retreating back,
which wastes a lot of time on the cashback side.
The 140, the Fosh, they have to go chase them down.
And in the meantime, the BZ and the 60TP, they pick up
and the E4 they pick up that IS4 brain breaker and then just keep rolling so
yeah nice coordination nice individual decision-making by W yeah solid so we'll
leave ends one to one the way to just extending around a little bit spots
our mental it's what about the other could do a clip for show here but
That's also going to be it.
It needs to buff those stats, but we'll not get it.
Solid round by W, forcing Cashback to make a play into them.
Fosters don't like corners because it's a narrow gun arc.
You have to turn and things like that, same with the Blitzkavitsa.
When Kastrak are forced to push in and go around these corners to try and get shots into the 140
into the BZ of Piota, it can become a little bit awkward for them and can waste a bit of time in which time W are clipping out.
So small things, but a solid engagement nonetheless by W and a deserved win.
Part of the problem there is, you know, the 4-speak to 140, but there's no follow-up after, right?
There's no foge B to clip out to 140, he gets past them, he disengages,
in the meantime, they're losing a nice four,
who does little damage actually, you know, 1.3,
only getting three shots out, did block 160p shell,
so that's done.
But you know, if the 140 from IOS gets to survive,
you know, you just 3.6K,
does a lot of inspire as well,
because it's end, so all the fighting
is basically under inspire.
They needed to really execute that 140 for this,
and they couldn't.
Yeah, exactly.
That's the thing, right?
It's kind of, in front of you is two E4s,
behind you is two foshers. Which bad decision do you choose? Well, you choose the E4s because
the E4s can't kill you in their initial clips, right? So you, the 140 goes forward into the
E4s. He takes both the shots, but then you can run behind buildings, waste time and survive.
Whereas then the foshers don't get to catch anything. So the foshers are forced to push
into the enemy foshers, which is environment because they can just run, they can heal,
waste time and the fosters have enough clip to finish them off so yeah not the ideal engagement
for Cashback there they were hoping to kind of catch this 140 who was playing a bit cheeky
taking a strike early when both teams were full city that can definitely if Cashback
get a little bit more luck they can maybe catch him but like I said good individual
decisions by W.
rounds, respectively, dominant by either team, so W pretty solid on the second
hands, cashback very solid on the first ends. There's rivetly going out with a
1-1 scoreline here. Now we're switching to Sand River, where I think cashback in
the previous season were basically the ones to set the meta on it, so
they're a very good team. And then W, of course, is a good team on Sand River as well.
There's not really any maps where either of the two teams should be too
favorite? Yeah I mean we've seen hit and run beat mafia on Sand River then W beat
hit run on Sand River and what was the scores yesterday because cashback played
against hit and run yesterday what was the split on Sand River do you remember?
No I don't remember. But they played and I think I don't remember what the split was but you know the phase 2 there 4-0. I'm not
I'm not sure if they played Sunriver against W in that initial phase too, but this could
kind of go either way I think.
I'm still feeling another one to one scoreline actually on this one.
I'm going to be surprised to be honest.
Question is what kind of Sunriver will we see?
Because Sunriver is usually played in two ways, a very slow approach or a cap fight
in a way with K-Line.
Yeah.
It's one of the two. The nice thing about Sand River is if you're from the left side,
i.e. the western side of Sand River, the i.e. favorite side, you can initially boost into the
camp hide behind the mask and apply maximum pressure. Or you can play a slower game
taking the the northern side of the map, but we'll need to see W with the lineup, easy,
quad, E50M, a CS slash hurricane and a 140.
Cashback in return, IS-7, MIVI, triple E-50M, 140, and an FTRV, so neither team going for
the light whatsoever, it's looking like a brawl.
The FTRV is a very powerful weapon in this though.
Yeah, especially with W's lineup, this is like a high DPM pushing lineup and if you're
pushing into an FTRV, you know that's 500 damage every 5 seconds.
You can't sustain that storm for very long, because that's an E-50M gone in less
than 30 seconds just by that tank.
So, Tashback have some nice tools to deal with what W want to do, but Klerf in the beginning
going from upper side, quite a bold one there, going from upper side to take that middle
strike, takes two shots for his trouble, quite surprised he didn't go from lower side.
He will be on the strike now though, and will take it, built in the cap as well,
brain breaker coming in the IS-7.
full red line on yeah but they're there meeting and force they cannot beat yeah
four tanks from cashback plus it's they cannot beat it they will not win it
like the way it currently stands yes sir V is going to kill everybody in my
opinion so now Peter is arriving with his BZ
oh Piotr Piotr Piotr a little bit earlier altogether he did take all of the
damage to him the BZ which is kind of what you want in that regard he
fantastic and all the 50m's chasing down towards Liberty. I think W now realized the trouble they're in
because they have been met by a substantial force of triple E 50m a midi but I think the main problem
there is that sdrv on the back they have no means to counter him no lights no nothing the other
is dead Liberty going forward which forced all of the 50m's to go left to try and ram him
then he reversed back over that was beautiful by Liberty to kind of swiggity swoop W into
to that low ground. Ios being pushed off by Brainbreaker and now W forced to make this
push and it's just not a realistic option. You can see there little just absolutely slaughtering
them from behind. Eidos goes down, Ios goes down, Mentos a one-shot. The CS of Cliff
has pushed in but he's forced to jump back over, survives, doesn't actually squeeze,
he picks it up from the middle and now it's just all over for W. Like you said,
STRV is such a powerful tool that W just did not have the tools to deal with.
There's no counter for Lil sitting there and I think W was expecting way less tanks on the K-Line.
Piotr bit premature as well on the BZ. He did take all the damage, which is, you know, what you want,
but Lil too early. And even then, if they all push together,
the problems remains that even if they make a good push
even if they get the Mivial immediately, you still run into the S.J.V.
and the S.J.V. is going to kill every single person that sits there.
When he's hitting you for 500+, every single shot, you die very quickly.
And then you still have the problem that you have the triple E50M behind it as well, right?
That you have the triple E50M that is also dishing out the damage.
So this was not a push they could ever win.
Yeah, it was. And I mean, for Piata, you can argue it's HP for Info, right?
He got all the info that there was the STRV and 5-4 tanks there, and he did zero damage and got absolutely deleted.
The timing just off, but even if the timing was right, this would have been an insanely difficult fight to pull off.
It's a 5-on-5 with an STRV being one of those tanks in the behind, even if they kill those four tanks.
It's not realistic that they gain anything palpable in that game.
and yeah, Liberty not getting out that much damage,
but he was the first one focused,
and you can see little 5K.
I think that's where he gets all his damage, you know?
Like, that's in the back, necessarily.
Yeah, he's like, full to death, you know?
On the score sheet, it says he's playing E4
and other tanks, but here we can see is the SCRV main,
that's where he gets the high damage.
Yes, so, you know, W is expecting
some North presence from Kashback,
there was none. So this is like a set execute. Yeah. And anything getting executed as the
as the team. Yeah, exactly. It's, you know, sometimes you can't make a tactic that works
for every situation, especially when you're fighting opponents like these on the same
or a higher level, you need to kind of, you need to make a set strat that's going
to work in a certain situation. Look, there's a there's a thousand of the games
of onslaught where this works out for W, it's just this one had the STRV and 4 tanks K-Line
which is quite unusual for this level of OLS. Normally you see a lot bigger of a split, some
more tanks in the north, maybe only two going K-Line normally. So yeah, sometimes bad timing
can be bad and they have to move on to the next one.
Well.
That's the 7 now.
Yeah, I mean, blow for blow could be a possibility, and I wouldn't even be surprised if we go blow for blow.
The downside of course, W was playing from that slightly favored western side, now let's switch him to the east, so it's a little bit harder here.
A little, but I still feel like it's 55-45, it's a disadvantage you can overcome, I think.
Similar style could be seen in another brawl, this is kind of Sunriver, you either have
that hyper brawl or no brawls at all for a while.
I think you need to play a bit of a slower game here I feel.
What a light.
Not sure if I don't think they'll bring a light, but okay maybe I won't.
You take it away.
W, coming out, BZ, CS, triple E50M, no light, 140 and a 430U.
That was right, cashback IS7, double 50M, double 430U and an RHM, no inspired medium on their side, but a bold one that mix between 430s and E50Ms.
E50Ms typically a bit better on the K-line, 430s better with the dunes north on paper anyway.
But yeah, so now we're gonna see a bit of a different style. No high DPM sniper tanks free the team
Like SDRV K91
The cashback with that light
Liberty does the plane in the beginning three tanks spotted all three of the 50m is going towards the K line
Cashback sending three themselves with Akker going directly
Need to see
I was taking that info tower nice and early though a bit risky, but if he pulls it off, that's really important for
I don't know about this play though brain breakers facing off against Mentos
Piotr will just peeked his brain breaker trying to push him out in that 40 u
Protobot a big round saving Mentos even will not get pushed out so minus 4 to the u
Piotr is he gonna die on the turn for this? Probably not either now the E50 ends are marching down the middle
Clure of Itox and Nepal Liberty now realizing he's in a little bit of trouble takes one from looking is bailing
Minebreaker needs to get out of there as well more shots coming out Peter down towards 500 boosts out Liberty now getting chased down
Minebreaker getting pushed as well and right now speed is on W side. They need to run over minebreaker
They need to cut this map in half and they're doing just that as well
There's some damage being taken on Clure some more will be taken before he's safe. It's not worth it though
So, down towards 365 in return, Minebreaker will die though, so they're finding something
for the damage received on Clurf, and it's an important kill as well as another 430U down.
Yeah, and it gives them that nice map control, the meantime, cashback turn and crossback
to the base without for Diety to keep that map control, but Squeezy making the peek
there as well down to 1k, little being pushed by Mentos, not that much, they can
punish, so Mentos should go down here, see if they can punish Akka for a Mentos
into the rock. But if the driving mistake there could live, Aphrodite goes down in the meantime with the strikes and they're pushing down.
Liberty trying to run away, trying to keep his life alive, but that's the ball on 2K.
That's not the winning engagement. Squeezy doesn't have the HP to peek it, so Liberty will go down here.
Mankdos still alive in that middle, and this should be done and dusted for Cashback's good play by W.
by W. I'm not sure that Kjotze needed to boost in there, but eliminating that 430U nice and
early and never letting it slip in this game. Really nice by W.
Speed was there, Alay and they kept doing that as well. You know, Kroft took a lot
of damage, but in return, Mainmaker died relatively not free, but for little in return, some
damage being received, but the 430U dies, already the second 430U was down at that
point, then they're continuing to push on towards Liberty. He has no escape out
of the base either after dining crossing back into the base not sure how valuable that was
either because he took a lot of damage for that.
Yeah, both of the breakers got broken in this game.
The 430Us they got pushed on and that initial advantage just really allowed them to clearly
carry this game.
It's really nice by W making quick decisive decisions that, you know, there was no
pause, there was no hesitation.
Piotr went straight to help his friend and the 430 used, they left the middle and they kept pushing over
on to a mindbreaker. Or was it a brainbreaker, I'm not sure which, in that northern pocket. So yeah,
solid performance by W. Map went one to one. I wish I was this good at predictions when it actually
mattered, but it's a pretty equal contest between these two at the moment. We can't see a clear
victor. I mean right now, W playing on speed, right? Every game they've played so far has been
tried on speed instead of the first end which kind of was fast as well because it's just
ends in general but the last battle the speed doesn't work at all in this battle it looks
fantastic because it does work out that's the coin flip right you know if it works it looks great
if it doesn't work it looks like a disaster the first time ever it did look like a disaster
because it was a disaster this one around though you know brain maker kind of opens that
round himself right by pushing into mentals is that worth it i don't think so i really
don't think that was worth it for Brainbreaker? Yeah I think it was very
unnecessary actually, I feel just let it go. Sometimes you don't always need to deny that
strike but you still got a decent amount of damage out, basically the same as
Minebreaker. Minebreaker got pushed a lot later so by surprising that the damage
is equal obviously there's some RAM damage on the character but yeah I'm inclined to agree.
I feel denying that strike wasn't really worth it. You know you can you can let a strike
go. It's not the end of the world, especially this early in a round. When you have that light,
you don't want to go for the initial fight when you have one less fighting tank. You want
the light tank to come into effect, which they just weren't able to do. But yeah, 2-2,
solid round by W. When you play on speed, like on being quick, you need to make sure
that you can keep the ball rolling without losing speed otherwise you know the speed works
against you and W did just that.
They did that, but now we are going from what was the best of 9 into best of 5.
Yeah, but for my prediction I do need cashback to win the rest so.
That's tough isn't it?
Yeah it is.
Oh well. Either way, if Cashback wins the match, I get one point. I'm equal with you, right?
I'm really not as invested into this personal battle as much as you are.
You are. I know you well. You're competitive in every regard.
Yeah, exactly. I compete for first. I remember that you didn't really get to do that that often.
Second, third, honestly, I mean, I think we should just shake on it at least we beat Kihan.
We didn't just beat him.
But it was barely an achievement.
Yeah, but it's like, you know, it still feels good, no?
I mean, he might be old, but, you know, he's not in the retirement home trust yet.
Although I hope his back is doing alright today, or his head, or any other part of
his body that's been hurt recently.
Well, he might be still hungover from his birthday.
I mean, at his age, that's at least five days recovery.
Exactly, so he's not recovered just yet.
But everyone in the chat needs to wish Key a happy birthday.
It's been like two days, but still,
still got to be nice to the man.
He's not got that many left, as you said.
So, but anyway, Cliff, one of my favorites,
a dynamic map, a lot of height advantage,
a lot of quick gameplay.
What do we think?
Who's favored?
Mmm. I think W is favorite on Cliff.
I am actually going to agree with you on that. I was about to say it, I think.
I don't know what it is, but I just feel that you are a bit favorite.
They are more prone for this aggressive gameplay.
Yeah, but I also think they, let's explain it,
they coordinate a bit better on an individual level.
I feel like the peaks and the micro-decisions on W side are a little bit better.
I just feel that cashback are better with the overall player skill, with just a brute force.
But, yeah, we'll need to see.
Cliff is one of those maps that it can go 2-0 in either direction or it can go 1-1.
It's very difficult to predict just because of the way the map is about the opening.
But W, with the initial lineup, triple-PZ, IS-7, IVY actually coming out.
IS-7 could swap for a BZ, Hurricane and a 140.
And in return cashback, Quad BZ, W50M and DM-60 coming out.
Honestly, not a bad tank.
All that view range.
Yeah, I don't mind it.
I was, you know, when I first got it,
I was so shocked how good the gun is.
It feels like a leopard,
but the tank is as big as a house.
Has very nice view range, but it's a nice tank.
There's nothing wrong with it.
There's nothing that's special about it.
I don't hate it. It's at least decently quick. It's got the gun depression, high heat pan, the gun is very accurate, so not a bad one, but in the beginning, Piotr boosting the pole and then M5Y to the middle. Not a fan of M5Y on this map, to be honest.
I feel if you're peeking on turret, on cliff, you need to have turret armor in multiple directions, not just straight on.
Let's get strapped.
Some good damage as well, the track maybe taking one more probably not, but now W rise in the middle with the remaining force
Squeezy going to the top ramp though
Mental cycle, Eytok's Luke and Pylthor all peeking. They're trying to bully back the Skashback lineup
They're doing that as well and they might just go for the push pretty soon
You can see how they're just prone and forward and edging the Liberty getting double tracked as well
Can they find it? Pylthor boosting in yet again
It's a familiar sight but his BZ always leading the charge has no problems receiving the damage
They're going for liberty in the BZ 75
He's boosting forward to try and survive a little bit longer
But he will not I tooks picks them up and now cashback
You can see them evacuate back in towards the middle of the map
But not before another strangler gets left behind this time
It's aca left to the walls in his own busy 75
I tooks these to be careful as well
But they need to get off out of that he's facing off just against any 50m 1 for 1 looking at it
In that regard, the M16 now coming back in, and Cashback did do a very good job disengaging.
Yeah, they lost some tanks in return for it, but they're trying to stay alive.
They're trying to get back into this game, the W50M from the sides, trying to put in the damage to the M60 as well.
The W is unrelentless in this aggression. Now they're going for little. Liberty's already dead.
So the double L might see each other in the grave rather soon.
Looking now, peeking out. Will not be enough to kill Little.
The strike coming out. Is it enough? It is. It's a big strike as well.
Enough damage on that one W now with six cash back with the four
They need to get up for the idea and all this time the crossfire has been hammering down
On towards these tanks from W and Mentos and a clerk. They've had enough. They want to retake one two line
Yeah, I'm not sure this was the play actually by W to leave that middle area, but Ios loading over they do peak
They finish off mine a minebreaker brain break and push you on the cliff nice ram
makes him a one-shot should pick that one up but the HP not that good for W on that
donut area in the meantime Squeezie comes in with that M60 picks up Luke and after
Diety falls to Ios in the meantime Squeezie doesn't connect that one that's
really important because it's gonna take more shots now to kill the ball Ios
coming in from behind.
Brainbreaker.
He could win this. He could win this.
He could pick up one of these tanks but I'm not sure you'll pick up both.
He's about to be reloaded.
Brainbreaker can he get it in the 50m Mentos looking?
Mentos aiming.
Mentos gets it! Brainbreaker didn't get the shot earlier in the meantime, Ios and Nepal pick up Squeezy as well
and it's W to win this round of Clif that honestly could have gone either way there at the end
I mean, Brainbreaker, if he hit that shot against Mentos, will he be able to win?
Maybe, very doubtful actually. Good round for Iro team.
Yeah, I mean, that M60 of Squeezy came in, he bounced the shot onto Clif, that M5Y
and then gave two more shots but left clerk on one HP if you can X that one there's a possibility that
Squeezie wins the middle there but you can see the damage I'm quite surprised I feel like Aiyo
should have gotten more out he was above them just farming the whole game but it's actually
Nepal with the highest damage with that maybe again I'm not that much of a fan of it but it's
really good look at Mentos as well that 1400 assist italks also 1400 that's the tracking
shots onto I believe Liberty who got permatract when they pushed into him so really really
nice actually.
Cashback, 5k, 7k on brain breaker.
5k on squeezy as well.
The downside is there that Little and Akka Liberty not getting that much out.
Little and Akka were alive quite a bit longer than Liberty was but they don't end up doing
damaged more just one shot so they did this engage but the BZs from W just
played better hit the shots and were able to put their team ahead and Suisse
Aphrodite and Brainbreaker they tried but it wasn't enough I mean
Minebreaker also 4.7 so like those guys they did a really good job but they
needed more from the bottom three yeah true I mean it's kind of what you want
right the high DPM tanks focusing on those low DPM BZs but Airmines while
this is all happening they're all healing each other and this was a very close one I mean as you
said this could have gone either way and you said in the beginning you can't fit W are kind of
favored for that aggression but Piotr going in taking the damage it was kind of a one-for-one
trade but they had they they could focus out the tanks a little bit better the E50M pushed off
the CS at the donut area I don't know very very small margins here like this this really
could have gone either way. I don't know. I'm reliving it in my head. I feel Cashback should
have probably taken this round, especially with the donor control, the E-50Ms giving
what should have been permanent Crossfire, which wasn't. The E-50Ms were quite slow
to get in position to punish those VZs. So, yeah, a good old-fashioned brawl, wasn't
that clean but still well played by both sides. For sure and neither team could have taken
it but W just slightly ahead in this kind of chaos right when the team is more prone to
play the aggressive style there was usually just a bit better at it you know. Yeah true
definitely so 3-2 2-W and we'll need to see if they want to keep this coveted aggressive
style. I mean we've seen it before it's kind of the weekend gameplay right where you bring
up the full aggression and you make it work in every game but there's a point in which
your opponent realizes okay if they're being aggressive every game let's just set up crossfire
and punish them for it so need to see if cashback can adapt to this aggressive style
which is paying dividends for W right now.
Anything is possible, anything is possible. However if W manages to snatch the next
round putting themselves on match point that would be something they're going to try and do it quad bz double bad and a 140
Yeah, just in line up taking those bats in the cashback was that Penta BZ
CS63 and RHN no inspire though a lot of alpha short but no inspire and extra info
Yeah, exactly no real DPM tanks on that line of cashback need a slow game to make this work in the batchats
traditionally they're not used for a slow game they're used for that burst
potential with a big push so W's line up probably favored against cashbacks here
but they need to be able to make this work so we'll need to see the decisions
playing in the beginning spots five so W Liberty does get a replay and double
that chat from the Paul and Mentos going lower side. Great break up. Obstacross
he will take that little perch in G2 see if Liberty takes the hill here
But this is gonna be a difficult game for cashback those bats are gonna be in position
They should give shots to brain break a brain breaker not up to go for that
That cubby in the left. He's just beating two batshats and he screwed here, but line breaker and Akko crossing and
Forces the bus to run
Mentos and a pallet is engaging they're actually going in towards the base off cashback
But now these bats have to come back in look ins actually getting tracked now
The bz's from cashback are disabled to turn around like a shots in towards the middle
inspire is on so W does have better tanks at this moment in time purely
combat wise but they're already down one as Lukin goes down Mentos and the
Paul come back in though and a fine brain breaker who was unaware that the
Bat-Chance could come in this quickly and that's good for the Bat-Chance because it's
gonna buff their ability as well to a higher level. Eytok's in return getting
shielded by Klorf, the RHM from the hill trying to put some shots in as well
but in return W is now down two guns they bring it even though
Gashback with the HP lead the 140 needs to disengage here and stay
alive he's the next focus from the side of cashback and I also can see him
disengaging trying to stay alive but he's getting pushed down and little will
find a shot as well gives Liberty the opportunity to finish him Liberty finds
the kill as well and that's the inspired town and this match it would not be
any other way in every round another team seems to be ahead this time
cashback is not gonna let this one slip and slide out of control they have
three things left to kill, then it's gonna be three three moving into the next one.
Yeah and deserved by Cashback this double bat getting pushed away by the bz is the punishment
the crossing wasn't enough so these bats couldn't win the engagement which meant they were out of
the game for such a long time that Cashback had the advantage in terms of crossfire in the middle
which meant W got punished for every single peak they made so really nice by
cashback not overloading the doughnut sending two over to push away those
bats and then making that crossfire in the middle which didn't allow W really
to have many moves in this game. Solid performance by cashback this is a
really competitive matchup right now and you really can't tell who's gonna
to take it and yet well well well three two three moving on how is that for the
predictions not that how's that for your prediction I've still got the
potential to take a point that's so that's how it's going for your prediction
good but then here that is I have five three of mine prediction so you know I'm
I'm actually... I'm all right right now. I'm all right.
You're right. You're right. You're right. Yeah.
I'm not upset. You're upset. But anyway...
The light doing fantastic damage. 5.8 from Liberty. That's amazing.
Zero strike damage as well. Just... I think he hit everything in the shot probably.
Yeah, we'll need to get the pen rates in our air.
But 6k in our light. In this type of a round, which is pretty quick.
Yeah, we just heard it in our air. 1990-19 by Liberty.
I mean, that's why we call them one of the best light players on the server, right?
The praise is justified.
Solid connecting every shot in a light tank with a decent gun,
but still it's still a light at the end of the day.
So solid loading over that hill and punishing W for every peak they made.
And the W side just got a lot of damage out, but that was about it.
The bats, they made over a clip each, but was in vain.
And that 140.
You want to see a bit more damage coming out from that inspire tank.
The problem, I think, for W is, right, you see that WBZ crossover, yeah?
And the problem is that they also went to the coin, and then you so look and get focused out, basically, on that corner.
But that's also because Cashback could just turn around with the WBZ they crossed and give shots in towards the middle.
So I think W positioned themselves not really fantastic for the second fight, right?
The bats have to run away, but in return, Cashback is still shooting with all seven guns towards W.
And sure, they catch the CS63 when they come back in with the bats,
but that doesn't really match up against the BZs, getting like 2-3 solvers out.
Yeah, exactly. Like it was just better crossfire, better crossfire by cashback and pushing away
those bats, it meant they were out of game for a decent amount of time, which allows
Liberty to load over them on the hill. This hill position, it's so strong, especially,
you know, if it's a CS, you kind of want to peek and shoot him because it's a combat
tank. But when it's a light tank, you don't really want to focus out the light on a decently
small map like Cliff. So yeah, solid by cashback. Another deserved win, you know, there wasn't
anywhere it's kind of you throw it away. This was kind of good, like Cliff is one of those
maps where it's decided kind of in the first 30 seconds, because that's when you
take your initial positions. And decision making was solid by cashback. And yeah,
This is probably one of the best matches that we've seen so far for the entire OLS because
it's so equal.
It's really impossible to tell who's going to take this on.
I had a team so far proving that they could be the one to move on from here.
So far I wouldn't say that's a clear favorite to win this out, but this Ghost Town could
change everything.
Yeah?
Ghost Town, one of those maps.
A lot of open ground, light tank playground, a lot of different things you can do.
We've seen BZ pushes, cap races, long, slow, drawn out fights and close games on this one.
So looking at the lineups, W, I7, Type 5 heavy, CS140, E4 and a T100 coming out.
Cashback in return, BZ, double bat, W50M, what an EBR, so it's a T100 versus the
EBR, who will reign supreme?
Who will reign supreme?
I'm still, I do like the, I've always loved EBR, but
obviously not having that plane does make it
a little bit of a different tank.
T100 getting taken over
RHM, that's always an interesting pick,
because obviously RHM is kind of much more of a combat tank,
while T100 is
lower to the ground, a little bit more like a traditional light tank.
Opening-wise, Brain Break is going to the middle in the K91. That's a bit unusual.
Ooh, Cleref. That's bold.
Hmm...
He does manage to steal it away though, so Little getting spotted out, but he does make it behind the ship.
The return of Shite been taken and Mindbreaker now getting pushed on by Pyrtif.
But is this worth it? That's double Bat Shot looking at this IS-7, Mentos, Ios, Cluref.
They're meantime convergent with Little.
Little actually keeping his shots right now.
getting cleaned out by Klur, who's moving towards the end of the bushline and W,
realized they have some advantage here, they gotta overrun Ios Mentos,
they're gonna go for a little squeeze, he's gonna be forced away,
and Mindbreaker will not live much longer, Neater will little, first one down,
and just a second, the damage to a Mentos significant, minus 1.3,
but it's two tanks down for Cashback, Ios on the zero line,
continuing through the Warscared Zero together with Klur,
who has taken map control over there, Akai is getting pushed back,
in the Z50M, you have Aphrodite coming in, and on all this time, Liberty hasn't really
had anything to do in this game. Squeezy on the run, taking damage as well.
Clurefield not just let them escape, but put a plane back on them in just a second, and
now that Batch out 25T just running away trying to make it back, but Brainbreaker in
the K91, he's left to the Wolves.
Yeah, Brainbreaker realizing he can't really run there because of the plane by Clure,
so decides to stand his ground, but this aggressive style of play by W, as I
said before it's almost weekend-esque. Gonna carry them all the way to the final
potentially but again this coveted aggression. Four tanks being pushed onto
the mindbreaker and there's a point for cashback where you need to realize okay
if the enemy is being aggressive in one point every round you kind of need to
counter that and they just haven't been able to so far again. It's not over
just yet. 7v4 really difficult for cashback to get anything else from
this game but they are still going to try. Their cashback needs to click what W is doing.
It's pretty predictable if they do it every single round.
Well, they weren't. They were very split. W takes the info tower to seize everything and they're
like well, well I mean what happens if you just push and what happens is they just end up
winning the round. Well the thing is Piotr goes to face hug mind breaker and
he's not taking any shots on the side the bats opted to hold their shot so
because Piotr is not getting shot he's gonna be telling his team all right they
don't have that much on zero line let's go push so the bats not opening fire
onto Piotr might have actually doomed cashback in this game because it
allowed you know you want to you want to bait that you have a lot of
tanks there because if you if you make the enemy think you have a lot
tanks there they don't want to make the full commitment but nobody shot Piotr so
the decision was go go go and it paid dividends for W just 5k advantage three
tanks up Liberty's tracks are red hot wheels are red hot right now three in
them he's a lucky boy but I don't think it's gonna make that much of a
difference in this round the plane goes out Squeezie gets blamed by accident
he wasn't even the main target now he's getting shot so that was Squeezie I
I might curse Liberty a bit here, but it's such a hard round for Cashback.
It's going to be match point for W-Daw, 4-3 over Cashback.
The Shrike comes out, we'll reset on 2, but it's a little too late.
I mean 4 vs 7, this is unwinnable.
Yeah, realistically it's unwinnable and Clurf sticking the Info Tower in the beginning.
It's such a bold play, right?
maybe Cashback have a light they just saved the plane so they didn't they
opted not to use it but Clev takes that risk he takes the info point and gets
information on the whole map which also allows W to just make that aggressive
decision and so yeah top play by Clev to stick it out and get that crucial
information for his team but Cashback were very lethargic in this game they
were very slow they opted to take that one line strike instead of
reinforced the zero line and to reinforce the field and W really did deserve to win this round.
Cashback really was slow with it and you can't be this slow in a game against a team like W
who like to play aggressive. So you might find Ios, he will, but it's all just for a show as
W will pick up March point against Cashback and they can convert it on the second round
of Ghost Town. It should be a very, very nice thing for my prediction, but Cashback has
something to say about it. This was just a really good run for W, realizing they can
press the advantage and they do just that.
Yeah, solid performance. I mean, there's a point where Cashback needs to realize the
style of play, right? Like, when there was that season where we can just play it aggressive,
aggressive, aggressive until until the end. I thought to myself, you know, if the enemy,
if the enemy jumps four times, you can kind of predict they're going to jump a fifth.
And if W are playing aggressive in every single round, catchment needs to realize that and kind
of counter it. But looking at the stats here, I mean, there's not that much to see the bats
got absolutely, well the bats a little got pushed away. I feel like Brain Break could have ran though.
He would have taken damage but it would have given his team more of a chance to get back in this round
than just staying there. I think there was a bit of a mistake and maybe even a bit of tilt but
yeah solid by W. It's a really good round and deservedly so. They'll put themselves on
match point as well after this battle of ghost town. I mean, very, very good by them, well
played, good aggression, finding solid stuff, fantastic.
Yeah, exactly. And again, it's a deserved victory. Like W were the better team here, but it
wasn't so one. Well, this one was the most one sided round. But that was kind of on
tactical level, I feel like that was less about the players but yeah solid
performance I mean even then though like after the I think I feel like they should
get out more damage in these in these E50 Amps. For sure, for sure, for sure. W4-3
I mean if we look at the community predictions what was it 25 versus 75? Yeah
exactly but that's the thing I feel like this has been a bit of an unusual
season, I feel like teams in the group stages have been beating other, you know, there's
the, what was it, the big four, right, W, Cashback, hit, run mafia. I feel these teams,
when they've played each other in the groups, it's been kind of like 4-0s, 4-0s, maybe a
4-2 here and there. It's, no team has really stood out. Cashback did stand out a little
bit in the second stage, but, and W have been a bit, yes, they've won over less
before but they've been inconsistent in the past right so it's quite a difficult
one to predict in my opinion even I was debating going with your score like it's
like if there's a team that can pull out an unlikely victory it would probably be
W. And so far so good so I mean can they convert it all? Very true but I mean
we've seen every single round so far has been one to one.
I'm hoping it will remain that way.
But yeah, I mean, so that what the first round
was cashback at W and then was.
It's basically been blow for blow, like.
Yeah, I'm just thinking of any team
is one, two in a row, like two straight matches.
And I think it's been W because in the beginning
it was cashback on the first round.
And now here it's W winning the first round.
So, yeah, we'll need to see, but lineups, again going W, I7 type 5 heavy batch at CS 140, E4 and that T100 yet again, we'll need to see if Klerf wants to make that aggressive play, but...
Cashback in return, triple BZ and I7 about the K911 in the IHM, so T100 and IHM, you know, I favor the IHM, but can Klerf make the T100 work? Let's see.
Yeah, I mean, they're different tanks, right? The RHM is closer to a CS than a T100 is, it's a bit bigger, it has more DPM, it has nice heatpan, and T100 has that shell velocity issue, I think RHM probably has a bit more HP.
Just back changing to K921 players as well. I think it was a mindbreaker who played that in the previous game, and now it's squeezy, so I don't know if maybe there was something.
You know, I don't want to play this tank anymore, let me change. But again, Cliff going for this one. It's so bold, but he does do the plane onto Cliff. Cliff gets spotted.
Will he just see if there's any damage coming out? There is. 500.
Mm-hmm. But that's...
13-minute. He's not moving.
There's very little damage thrown away.
Yeah, I mean, it's only the IS-7 that could give a shot.
Squeezie takes more, Squeezie takes even more, minus...
Ooh, minus 1.6 on Squeezie from that salvo, and it took a little bit before, so he's down to 934, so...
In return for Kulurv, taking some damage, Squeezie is...
Well, one foot in the grave already.
Yeah, it's such a strange one, Klerf taking that info tower, gets the info, and then puts the plane onto...
Squeezie...
Now, Lil and Acre forced to back away unspotted, it feels like Cashback wanna pull the trigger with these PCs,
but there's just no option to do that. W have the much more mobile line up.
Cashback need to catch something with these BZs or apply cat pressure because over time
they're going to start losing this map control to W's more mobile line up.
So, W now on the full rotate back across the K-Line. Again, the speed is important
and they need to exploit this cashback line up, especially the faculty's queasy.
It's going to be locked in the back with that K-91 being this low HP.
Yeah, but it's not the worst tank to lose HP. I mean, Kennen to one kind of does need to be a mobile sniper.
Anyway, so triple cap being applied. It's what the cashback need to do here, I feel.
W do have that strike on Nepal, but no small strike, so they only have one chance to decap Aka,
to decap AcaOpster split from his teammates and W don't have that full
South control the RHM is spotting right now and Cashback do have double strikes
so it's not the end of the world.
Bain Baker getting spotted out, the strike comes out to a hits home and
Main Baker and Aphrodite so solid stuff in that regard. Now Ios sneaking back
across the K-Line, W up 3000 HP looking arriving in the Type 5, gonna go
blow for blow against these guys get a good shot actually takes zero in return because Aphrodite
misses and mindbreaker wasn't able to get the shot. Mentals now converging back towards the east
where they're taking over that side yet again with the CS 63 and so far so good for W with the
strike coming out the mini strike on towards Akka he's gonna boost out of it beautiful boost
forward but he does get reset though nonetheless the boost forward to dodge it great but now
the damage received not that fantastic no it's not and his his heal is not healing any of the
teammates and he's getting hit from behind by the CS. This is not working for
Cashback, they're gonna need to boost off this one or they're gonna lose.
Big strike comes out onto both of them. That's 900 damage taken.
Mindbreaker, Amorak, this is going from bad to worse and
Itox peeking, gives one to Akka, looking up, it's not to finish him.
Might decide, but got it. Pick some Akka from behind. Mindbreaker goes down,
Aphrodite, he left on his lonesome, he'll go down as well and
Cashback seems to have no answers for this.
I'm glad that W did. It's such a strange one by Cashback, such a solid game, but these last two rounds have been so
weak by Cashback. Really surprising actually how dominant they're allowing W to be.
Unrelentless aggression from W was the name of the game, and it's the
undilentless aggression that will finally carry them across the finish line as well.
We went even in the first six rounds, but then W made the difference on the ghost town.
cashback trying to cap out here W having no problems with it to be honest the
cap never really a concern they will finish it off even 7 to 0 5 3 scoreline
for W who will put themselves in an upper bracket finals against hit and run
they were fourth in the regular season until the very last playday which they
snuck into that third position and that third position is the one they will
used to beat cashback with 5 to 3 unbelievably banter I wonder how
all that looks for your predictions. I mean, you know, it's very sad, right?
It's, are you both fell?
Huh?
So now we're switching the narrative again. We went from, oh, I'm gonna
Isn't that, isn't that what you do? Right? If I'm second, I'm the glorious winner. If
I'm third, I don't care. You haven't been filled.
Right.
Listen, I always, I play all sides, so I always come out on top. But anyway,
moving on this last round, Kasper never really having a horse in this race. I
I mean, the triple BZ, on this map, such an open map,
you know, you've got this little city in the middle
and then it's surrounded by kind of open terrain.
That's perfect for medium tanks.
With these BZs, you either need to make an initial push
or apply triple cap pressure.
And yes, they went for the cap pressure option,
but they did it far too late and they allowed W
to exploit this more mobile lineup
and such a tight game between both these teams
until Ghost Town. It's really surprising how Cashback kind of collapsed in these last two
rounds and just had no answer to what W were doing.
Initial damage from the K91 was massive as well though.
I don't think that makes a difference overall. I mean, the K91 was kind of alive until the
end. They were just able to freely peek the BZs and the BZs had no answer. I mean,
sure, the damage forces Squeezie away, which means W can rotate. They rotate south
and they also rotated it off. You know, they took the CS into the crossfire angle so we could shoot the cap.
I don't think this damage was decisive. I just feel like Cashback didn't know what they wanted to do,
and they kind of half-heartedly tried to triple-cap, which just never worked out just because of...
Akka's position, right? At the same time, it kind of gets shrugged, but then you see when it gets surrounded,
it gets punished from multiple angles.
You can't get out of it anymore. Like, where is he supposed to go? Like, all of a sudden there's a CS behind him,
and then an e4 in front of him, and he's just pincered between, and while you're dodging
the strikes, right, the big strikes from the other position, you're also locking yourself
into, once they do get a reset, all of a sudden you're dying in that regard.
So congratulations to W. It just shows, you know, these players, it's always this kind
of unpredictability. W didn't look like they were having the greatest season. They
were going to be forward until this miraculous last to play this, right, Mafia throwing
a little bit against Hidden Run, allowing themselves to then get overtaken by W. W then
comes into third, faces Cashback, beats Cashback. They're now in the upper bracket finals. That's
how it goes.
Exactly, and deservedly so, they played an aggressive style of play, which just completely
counted what Cashback wanted to do. So, actually, W, they're one step closer in
that upper bracket final. Cashback, being demoted down, they're going to face Mafia
later on in that lower bracket semi but yeah what more to say about this game up
until that goes down and it's probably one of the most competitive matches and
close matches we've seen between two teams in the entire OLS season five really
enjoyable to watch and I'll definitely be giving this one a rewatch later on but
yeah these ghost towns they just weren't it and hit and run are gonna
need to be watching these matches and think over how they can counter W's
aggressive playstyle. I don't believe that hit and run might be happy that they're
facing W and not cashback. I would agree. I mean the thing about it is obviously
hit and run played cashback in the last playday. They beat them but and W did
beat hit and run in the last playday. They played each other but I still feel
like they would prefer W to cashback. I think I think W are a little bit
more inconsistent as a team compared to Cashback.
So yeah, I think with some of the performances,
I'll let you take it away.
Yeah, that was a fantastic match by W,
but we'll be seeing Cashback later on again as well
when they face off against Mafia.
But for now, we're going to head into some replays.
When we come back, however, we're
going to have some more great actions, so don't go anywhere.
Well, hello there, and welcome back to the second part of this video.
to the second match of the day and once again through the power of the interwebs we have flown in a few seconds across the pond we are now going to be showing a match from the NA server from the onslaught legends finals and there is actually a good reason for me to be here we cannot let banter handle all of those new nicknames starkey
you know English is not his first language right there's something on those lines. This is the
tournament bracket though we are arriving after some stuff has already happened so stacked and
dopamine respectively beating their opponents 5 to 0 both Burbology and Bench you could say that
Bench had the harder sorry that Dopa had the easier opponent favorite Bench but now we're
going to be seeing dopamine versus stack which is a rematch I think from last over that's
upper bracket finals and then in the up and the finals all together no what's it
was it was it stacked dope I mean in the upper bracket finals no it was it was
burbal actually it was burbal was burbalogy versus dope I know I think in
the upper bracket finals then stacked losing versus Jesus no was it even
bench I think no I don't think so this this picture of external is so old he
has as much hair as you do like you both have the receding hairline on
those photos. Like, I actually am very fortunate when it comes to my hairline, like there's
a few things in my life I'm concerned about. I can tell you my hairline is not one of them.
Anyway, dopamine lineup here in front of us as well, most of them actually at this point
with WCI jerseys. Yeah, to be fair, I think throughout the basically all of the bracket,
what we are seeing right now definitely in the upper bracket finals is the two best NA teams
in onslaught at the moment? Yeah for sure and we'll see how it comes out to be today. Who's the
better team? Highlight player Sebastian for stack. That's a tremendous DPG to be honest.
That's also a tremendous KD ratio 7.0 but then again like if you win by a margin and you don't
lose a lot then those are the kind of stats you end up with and those are actually only
taken from the playoffs bracket now for NA, I believe. So, yeah, some of those DPGs and
also KDs are going to be up there. That being said, community prediction is kind of a 50-50
dopamine, slightly favored, but I think it's fair to say once again that in between both
of those teams today, anyone could take the victory.
Yeah, that's, I think that goes for every playoffs team that, you know, they could
beat each other on any given day. So community direction in favour of Dopp, I mean, I would go
that way as well. Let's see if they can convert it. They've had a lot of trainings. They had back
trainings against the EU yesterday, so hopefully that helped. We'll see. I mean, an A normally that's
ever known to sometimes come up with a bit of a curveball. So I am expecting or at least hoping
to see some unusual strats, like if we think back to last season, maybe Jagdpanzas, anyone.
But yeah, Ruinberg and Sandriver are getting banned out, so we start on Cliff, very brawly map.
We just saw that one, we move to Ensq, very brawly map.
We just saw that one.
That tends to be kind of the case in a Vest of Nine, where more maps are being picked than banned.
Muron goes down and removed, so we go to Tondra, the kind of still new-ish map in the pool.
Himmelsdorf then, and if we get to it, Pilsen as the tiebreaker.
if we get to it. Cliff is going to be an exciting one to start off with and as well
a little bit reminiscent to the previous matchup then, right? But Tundra and
Himmels is completely different, especially Tundra on an air. I'd love to see
how DNA teams decide to play, right? On top of that, who do you think between
both of those teams stacked in Dopa, which one is better at brawling?
Because the first two maps, so the first four rounds, are probably going
to be Brawls?
I would say that Dopa is favorite in the Brawl over Stax.
They have better ping as well.
There's no South Americans.
Now Sebastian doesn't have the excuse anymore,
like at WCI where he's like,
no, a ping is too good, I cannot play.
He's going to be comfortable at home.
Yeah, he should be.
I think Dopa has the better Brawl in potential.
But maybe I'm a bit biased as well, you know, it's good be good be however if I get this prediction work
Yeah, then all of a sudden Phil sets the sweat again
You know I put him back the pressure because the pressure is definitely not coming from you because you know right now
You're not looking like a prediction winner, but more like a prediction loser. Well, let's just see the positive
Take away from me is that at least here in the finals?
I'm not going to be sweating anymore about my prediction as I'm not winning. I mean anyway
You're really turning into the average manager. You know, you have no clue anymore how it goes on the actual workflow, you know
In your ivory tower looking down on the plebs and like try to make some predictions at least fill a still amount of the people apparently
You know
Apparently your you sound as surprised as I feel when you say that
But yeah talking about this stacked against Dopa
This is kind of an important match already because the NA prize pool it is
$15,000 total and you know the winner of this match is going to be in the grand finals already where you know the
Lion's share of the money gets distributed
So none of those teams actually want to drop down
I would say considering how the players bracket has been going that you know any of those two would be favored against
topology right now, but
Still you don't want to take the detour you don't want to show more strategies
So I think both teams are going to be playing at their fullest
For sure, you know, you want the lion's share of that prize money this winning this match is the most important one
It guarantees you the most of it makes you chill out as well. Look how your opponent does
So now let's see who is it gonna be stacked the door boss. I don't know from cliff high pressure moment predictions
Yeah, you guys all went with stacked explain me that one
So, to be honest, I was watching the matches last weekend that took place between both
of the teams live as they were happening, and Stack just looked a little bit fitter maybe,
if that makes sense.
But then again, as you said, both of the teams probably have been training throughout the
past week, so any of the impressions that I might have taken away from last week might
not be so relevant anymore.
Anyway, that's enough of the theory crafting. Let's get down to some good old North American gameplay.
It's dopamine against stacked in the finals, the upper bracket finals of the OLF season 5, sponsored by Surfshark and
dopamine as bringing quadruple BZ75, an MBY, a bat-shot and 140.
Stacked coming out with the gorilla though.
The 140, double Cf63, double BZ and a time 5 heavy snagering for the slower approach, will this Griller pay off again?
Ah, I'm not the biggest fan to be honest. Like, we've seen teams try it before, it doesn't matter if Griller over 114 SPT2.
And more often than not, the opposing team was actually able to deal with it. That being said, though, Dopa, they do not have a light tank with which to spot that Griller currently.
So at least there is that of course there are the info towers
But first of all hockey and ferret are gonna go and boost in towards that one to line
Whereas for stacked mostly they're sending people towards the middle of the map external splitting off already Kenway
That's not a lot of damage actually for going up the hill
No, it's not. It's only very little damage. Dopa takes over one through line in the meantime though for it moving towards the
information tower and
and Chopa and the other BZ are going to be playing on towards the ramp,
Ferret takes the Info Tower, so they will know that there's a Griller as well,
which is good info to have, right?
Yeah, I think it makes everyone play that a little bit more careful,
you can already see Chopa is like respecting the fact that he could be tapped for 1k.
Interesting choice to let Sebastian on the high ping play with the Griller,
but then again, I mean, he probably hit the most shots in the training,
So he's getting to play it. You can see also good blind shots towards external
They're not gonna connect but you can see both of those teams are playing
Yeah
very very
Passive at this point like initial positions actually external taking a good blind shot and
Dopamine they will know that they hit him
So so let's start actually so let's start from dope. I mean that fix the strike around the hill
Nobody's gonna stop that one anytime soon
and you know the big hits. Really good shooting there. Really good damage as well.
External. Getting punished again down towards one kid. It's not what you want
especially for Stalking that's a crossfire there and he will have to spend
the rest of this game hidden behind that corner. The bad shot now coming as
well. The 140 getting spotted out from defts. So needs to be careful in that
and he cannot really do much around the hill when Vova joins Melly. They
I could very much pressure this Eastern side, why not?
And at this point in time, actually look at the HP.
Dopamine is up by like, let's say 4,000 right now
and stacked half the Gorilla
that realistically doesn't really contribute.
So Dopamine leading by a margin at the moment.
Parathake in the Info Tower again.
So they'll just quickly check up on the positions.
And Doparana is okay with this,
You know, but it's just strike and I mean ferret. He has 650 alpha. So
Well external doesn't really have a lot of wiggle room anymore if ferret drives a bit
I'm gonna strike it too loud
Or that that's a possibility as well. Yeah over time Ethan moving up now with the type 5
I mean you can see he needs to do it and also cross in towards the donut area by op by your lumpy and even chopper
peeking now. He doesn't hit the shot but there is no retaliation coming out from the
gorilla. Hockey is going to stand his ground with the BZ75 will not take the
strike either. He's pushing away now, taking a little bit more Ethan pushing on
towards Faire in the meantime. Olympian Hopi Hacker finding the shots minus
two and a half K on Hockey. Now there needs to be retaliation here from from
Dopparkas Faire. It's about to get pushed out by Ethan. Olympian Hopi will
get another shot with the back of that BZ75. The Bacchan are starting to
to look for cover on towards this dive 5 and Ferd realizing he cannot do much and he's
even kind of blocking Vova's shot as well who's not really getting the pence he would
want and now the crossback over comes in but there's a strike already coming on towards
this does it hit on 4? No it hits on just 3 and that HP lead for Topa you were talking
about it's disintegrated all together.
Absolutely, it's dead and gone here as the re-engage by Topa I mean rolling in
towards that donut and Jolampi the one to take the initial damage down towards
200 HP Blair coming in but he gets picked up in the process
That is also the inspire medium gone for the team of dopamine that started us strong
But then ended up losing a lot of HP and also two guns in this repush
And Vova find the last shot on Ethan though can you get the kill? He does a perfect pen ratio there for the
Player in the bad shot. That's exactly what they needed Melly now in this maybe doing some downshilt
We're so pleased crossing back over but they need to get deaf down now
I think Vova is going to be the name. Can we split? He's on his roof. He's dead in a second or two
Many with the peak with the bad peak actually taking over one cable died to the strike even potentially no
But we'll die to OP Hacker. That was not worth it. That peak but in return they do
Completely annihilate the 140 and now the question is can Dopa kill external
Can they kill external that is a good question because the gorilla is still looming in the background and yet
Chopa is still looking pretty healthy
But a gorilla shot or even to what strip him of basically the entirety of his HP as opiac is starting to close in now
But they are as actually
Volva the Ukrainian coming from the sidelines here to a kill off or maybe just damage the team captain
Ostak he puts in shot after shot really not missing a beat
But he has one more shot remaining, but op he also is reloaded
Ova pops the ability, he's gonna be reloading in 10 seconds.
The gorilla might just peek him though, the gorilla is doing exactly that.
Will find the shot, that's a good peek from Sebastian.
652 left on that.
Bachelors 25T is gonna be high tailing it out of there.
Now the strike being taken by Chopa gets reset once by external,
but external will not be able to do that again.
So his life is very, very much in danger.
And Sebastian is now hunting with the gorilla.
Ova trying to dodge that, they spot each other out.
So that's gonna be Sebastian finding the kill there.
rather soon an external has actually snuck past altogether since the bastion finds the kill
and now it's a 3 on 2, 2 one shots and a gorilla, a very healthy gorilla.
Well the thing is though Jopa he has the artillery strike picked up so that means that neither
external nor OP can actually really peak. Jopa he is still spotted here though in that
BZ75 OP waiting for him he wants to do another shot of damage before he dies spots him out
does not get spotted in the process so that is more damage dealt as the Grille comes in as well
and you can see the boost at all for coming in clutch Chopper down towards 600.
This was not worth it from Chopper. This was... Oh no!
That was really not worth it and it's not gonna be Dopa. I mean to pick up the first round
it's actually gonna be stacked. This push across Dopa not really ready to receive this
altogether. Fared on the communications tower dies, hockey, slow to run away takes
2.5k damage and then afterwards even a little bit of misplays there in the final moments, right?
Yeah, I mean the chance was still there, but I think timing and also positioning by
the team was stacked just superior at the end. I mean, I'm not entirely sure. The one-shot BZ
that ended up doing another shot on towards Chopper, at the end actually meant to stay behind a tree
exactly so that he wouldn't get spotted, but like this they obviously end up completely doing a number on Chopper
and yeah, we can see here the gorilla perfectly working out, Sebastian, top damage coming in.
5.3 actually in this kind of game, which is impressive, seeing as how little shots he had throughout it, you know?
Yeah, but at the end, just coming in, cleaning house and it is a very entertaining first
round to start it off in between Stacked and Dopa and you cannot help but feel like Dopa
were throwing a little bit.
No, this was their run to be honest.
Also Blur's positioning in the 140 was not ideal there.
You know, ended up getting focused out, that's the Inspire gone, and then Melly speak.
No, that one wasn't it either, like the CS 63 was dead anyway.
He was flipped, so he was dead anyway, so if Melly doesn't make that peak,
then they end up having a maybe 1,000 plus HP un-pushable.
But now, you know, kind of donating that one as well, but then again, you know,
the flip from Kenway, if he's not flipped, it's a bit of a different game as well.
So a lot of stuff there in this game happening for either team.
a lot of things to unwrap but a promising start to the series here in in the all left so I hope that it
continues this way I mean maybe not you know straight up rounds back to back to back for stack
but at least the entertaining factor definitely in favor of innate currently so far so good second
around the cliff coming in, you know, we could be going blow for blow, you know,
playoffs is always, you don't really see pure blowouts in the playoffs, they're fine, to be honest.
Mostly not, yeah. I mean, then again, in the playoffs, you tend to have higher best
offs. So it's kind of natural that the amount of clean victories is reduced
because there's just more opportunities for the losing team to get a couple
rounds in, but yeah I feel like between both of those teams there was potential in
this first round so I hope at least that continues and then we can see where we'll
go from there. Sure. Will we see a brawl this time though or is that gonna go
back towards this kind of really gameplay? I mean it worked out and at the
same time it kind of didn't, right? Because the Griller very early on in the game it didn't really
feel like it had a lot of impact, so let's see if they reconsider. But first of all I think it's
time for the opposing team to, you know, adjust a little bit how it had been going because
it felt like they were doing a number on stacked until, well, there is simply a type 5 rolling
in against the BZ on the 1-2 line and they had no contingency plan, whatever, whatever
they tried doing after that felt really, really rushed.
I mean, they saw the crossing, they were a bit slow to push behind as well.
I think the main part is there that, you know, hockey takes so much damage for running away.
That's not really what you want to see round number two though.
Dopamine, four BZs, double CS and a 1-40.
And for STAC we have a triple BZ so far together with the CS140, STRV and RHM.
So once again STAC are going to bring a Sniper TD.
Yeah, this time it's an STRV instead of the Griller.
Kehan, why would that be?
I mean, you obviously have like a little bit more accuracy, not that it matters with
the Sniper TD.
You have less alpha but a lot more DPM and if really required but you never
really want to do this in the Sniper TD.
The SRV also has a bit more brawling potential, but I feel like as soon as you actually need
the SRV to come brawling, you are already on a very good way to lose the round.
So the light spots out, 5, double CS is going to take 1-2 line, yes you will be covering
so far, so good for either team, I mean the 140 might get a shot here on the crossing
where he hit it, no he doesn't end up hitting it, so the double CS will be able
to take the upper side, Def gets spotted out going towards the cubby.
Kenway takes a big busy 75 shot to the face fair there 800 on towards Kenway. That's a nice hit, of course
Okay, Joppa is going to go to the safe position on the ramp actually
This is where you want to play also in your onslaught randoms if there is an enemy light tank in place because you see the
plane was now used and there was none generated but obviously Kenway on the hill has quite a few options in that
that RHM as he now is able to regenerate the plane by getting just more spots out, also
good shot coming in from the SRV on towards Hockey, was crossing up.
The other BZ makes it but Hockey is still kind of caught here, he takes another one
by Deft as well so only a singular BZ75 does actually end up making it up the hill and
Ferret Humphrey can weigh Humperty Dumperty but he makes it down.
Don't know if that's worth for the light to run away all the way, I mean you
You have an SRV in A5.
He has a level 1 plane, so you can at least project a little bit of power when it's needed
to get spots out for the SRV and you can see Kenway actually rotating all the way now with that RHM
to kind of more of a passive holding position in A5 and good blindshot by Farad.
Obviously with the onslaught roll skills, he will know that he dealt damage.
I'm really taking a little bit more damage there and start looking to repush one to line
To be honest, that's the way that they're setting up 140 BZ ready, can we joining as well?
And Melly could be in trouble for that one because if Stacked push down,
Dopa tries to push down the middle, they're pushing into the SCR view, of course.
Yeah, they kind of would.
Continuous blind shots coming in from Stacked here to try and dig out Chopper,
or at least soften him up a little bit.
But yeah, I think Stacked are looking to push through the lower side,
at least that's what the position kind of off their tanks would indicate.
But problem for stacked obviously being they have an SRV.
They have an RHM, both of them not the best tanks in a fight,
but currently they don't even need to because they're just out trading Dopa
on a person by person basis.
Yeah, they are indeed doing that.
Good big by a big and stocky alone, big against PM.
And you know, looking at it, it's it's start leading in damage, though.
But it's a very slow game from them.
they're really trying to avoid the brawl. They, of course, have taken a strike.
Meli will take another strike now as well, external. I feel like hit another shot against Meli there in the CS 63.
And, you know, Kenway is going to go around the hill now, but still, like, the problem remains for Dope.
That's currently, they've gotten now traded. And OP and Ullampi are just going to take back the hill on a timing
that the WBZ and Ullampi are getting stuck there for a second, but it's still going to be a pretty free crossing here.
Yeah, I feel like the shots that they are taking now, they would have taken any way, even if Yolompe didn't get stuck here, so maybe one more shot than necessary, but both of the BZs are going to be making it up, and that means 2-1 in favour of Stacknell on the hill against a full HP Ferret, but obviously it's still A2 vs 1, and Yolompe is also full HP, so now Vova needs to get pulled into the fray on top of the hill.
This is very free from Dopa. There's no spot on Bova. There's no spot on PMG either.
They're just gonna get this double BZ up for free unspotted and that means that...
Ooh, Choppa came down from that position, ended up taking a lot of damage even in that CS 63.
Not good from Choppa. From Choppa Misha there, that CS Choppa 1.1 wasn't worth it.
There's still a potential to repush 1-2 line for Stag.
Bova now getting spotted out, takes a shot from Yolompi. They're just kinda getting out traded.
Now the BZ-75 pushing in from Eaton. That's kind of solo pushing though.
Choppa and Melee are facing, Blur is covering, but it's not going to be enough, so Melee goes down, tries to run away,
it's miscoordination here from the side of Dopa, I mean, Hawkeena pushing back across,
the 140 of Blur has crossed over to shoot Ethan from behind, but Melee doing something else there,
then the team had imagined Blur finds Ethan though, so it's anybody's game still,
Vova PM overpeaking against Rolombi and OP Hacker who went down, the SUV is still covering,
that's a good mini-strike coming out, actually less good of a mini-strike coming out,
but Dopa did manage to retake one too late at least.
They did and they take the Info Tower as well,
so Blur is going to spot everyone on the team of Stacked here,
including the Pesky SRV that probably was unspotted up until now.
Vova is going to take another shot by Sebastian,
but I guess probably running radio equipment even goes unspotted immediately.
OP Hacker though, falling to Ferret,
that's the two team captains,
Training blows and now dopamine is going to take two objectives to neutral ones at once while being up a gun
Dopa has stabilized the game. I think Melly made a play that was completely unnecessary different different
Visions on how that battle plays out the chopper command down from the opposition also and had taken a lot of damage for that
Which was a bit unnecessary as well
So it's not clean from either side, but the good repush right the 140 was on one to line
made a good repush on towards the rock. Ethan got crossfire from two sides, so that was a solid move
from Dopa. And then in return, you know, crossing on the hill unspotted with Dopa and PM was pretty important as well.
Well, Sebastian once again, I believe getting spotted from the infotower again dropping a lot of HP and
he is very much in danger of dying at this point in time.
So I don't imagine he would be peaking a lot.
probably has to be careful with blind shots at this point and yeah infotels
are gonna be recharging currently stacked trailing a gun how do they dig
themselves out of that hole that they've fallen into it looks like they've fallen
and they can't get up at that point. Well at least none of them are under the water right now.
Like you're not taking a strike to the face very good flying back and away but that's just a
basically a little out of term shot, there's not going to do that much.
Tobias very, very much in control of this match.
So now the thing is stuck,
he needs to make a play with a light at an SDRV.
And the problem as well is that a lot of their tanks are very low HP.
At this point, Death taking another shot of damage is ferret
starting to push in against Yolanpi, who's had an OK round so far.
But it doesn't matter when your team is faltering around you, external also
with that 140 is on the one shot.
That is hugely problematic for the Inspire medium
because he cannot tank the shots that he would need to to properly be able to generate moins by a force team
And we're coming back in as well, but he's what it else afraid is a bit aware now that the light may try to be came
That's a month left has died in the meantime as well
and
It has been very entertaining rounds of cliff at least you know
Well, I mean he's not the first tank to die by crashing actually that makes two for two rounds
as Bova is going to come in. I think he had a G loaded, Kenway ends up dying in the RHM and not only
Jolampi and Sebastian are left in the VZ75 and Estreville respectively. Another shot coming out
from Jolampi that's able to heal, but dopamine are going to take back what they probably thought was
theirs in the first round to begin with. Sebastian jumped off a cliff. I mean, that's
fine. You know, the game is over anyway, so he's just making it a little bit faster.
We see a few bubbles coming up as well, there he is, under the water.
Hello, hello, I'm under the water.
A bit of foreshadowing going on, but yeah.
Joe Pomin and Stacked are going to be splitting Cliff one-to-one and
I would say after all is said and done here, it was kind of a fair scoreline to be honest.
I feel like Dopa had more claims on a 2-0 than Stacked could ever say.
Yeah, but then again, I think both teams ended up being courteous enough towards the other team that, you know, a point each is kind of okay.
Yeah, I mean it was an interesting clip. You can see Stank, you know, they're really trying to slow down the game,
but at the same time when you slow down the game, it's hard to repush on Cliff, right?
It's when you give the enemy all the positions.
I don't know, like, you pick a light, he's always supposed to play on top of the hill.
Like, I don't think the light dropping off immediately does anything.
You know, like, what was the use then of picking the light instead of a CS?
Yeah, I know.
I know how you get an initial plane, but like, he instantly bailed from the hill the moment
any pressure was put on it.
And then Vova and PM even pushed back on the hill and swallowed at some point.
Which, I don't know.
Yeah, I know, I kind of tend to agree with you.
It felt very easy for Dopa Min to retake the hill and also I feel like the punishment that we're currently seeing on those hill crosses is less than it could be in my opinion.
Like from either side.
You don't think he made some really good picks around there?
Yeah, whenever I saw him on the hill and he wasn't like completely outnumbered he was hitting some bangers.
At least something there, right?
Right? And I mean, Sebastian 3.7 with the STRV probably hit every shot that he could, but at the same time, like, yeah, there's a reason that the STRV is not really a, let's say, a choice that's often considered by a lot of teams is that, yeah, you have like the DPM, but I think stacked with just hoping for dopamine to completely come in, rush them and brawl them.
And that is kind of the only scenario where the STRV makes more sense than Agriela in my opinion.
I'm curious to see how Michel has thought that HP in the CS though.
You know he was full HP coming out of the pocket and also needs 1.1.
That's the one thing where Dopa was like really not playing that well, this 1-2 line.
You know the CS taking a lot of damage initially, Melly then Chopper taking a lot of damage,
then Eaton repushes, Melly tries to run away into the middle while people are crossing back over.
It's a miscommunication.
Well, anyway, that was Cliff being split 1-1. This means we're now effectively down to a
best of 7 and the first map of that one is going to be Ensk.
And if Staggs wants to not brawl, Ensk is not really a map where you can do that.
True. Then again, like I'm very curious what Ensk is going to be like because Ensk,
I believe in the past on slot legends finals like season four
We all of a sudden saw some tanks that we hadn't really seen only you for example
113 like everyone knows at this point. I'm a passionate hater of the tank, but they made it work
Well and I
Like the 113 so let's keep your hatred inside, you know because otherwise I'm gonna have to be getting upset
Okay. All right, well
Do you think it gets picked today?
Probably not. Maybe a 60TP.
That seems to be because it shares the same role as the 113, right?
Yeah, I think the mid-season changes helped those tanks a little bit.
I feel like tanks like the 277, IS-7, etc. have all seen a small resurgence in you.
I guess it could be a little bit more even.
I think the problem that the 60TP has is that it relies a lot on Troll-ish armour, which some of it gets negated by the onslaught modifiers.
But let's wait and see. For the lineups here, both teams still shuffling around a little bit, so I'm going to call out the stacked one first.
It is a BZ75, together with 5 E4s and a Tessac.
Dopamine in return, triple BZ140, 1sp and double E4s, so stacked, playing a little bit cashback-esque with that light tank.
Can they make it work just as well? That's the question.
Yeah, so the firepower advantage is definitely going to be with dopamine that also bring an autoloader TD.
Don't have that light tank as well.
And I think the problem for Deft and the Tessac is going to be slightly that, well, there's not so many juggernaut TDs in the opposing team here.
Well, let's see how it plays out.
Obviously some first spots are going to be coming in just because of that light tank
and then shots getting traded as well, the Tessac's praying down.
That's not because he saw someone, he just wants to remove a lot of buildings
and now he found Chopa minus 200, but obviously it is very distinct when you get hit by a Tessac.
So, well, dopamine now know what they're playing against.
They did a little bit of damage as well towards Kenway.
They're holding back.
Chopa pops the ability, crosses over.
He will be fine. He will not heal too much back from that because initially the level 1 ability is
kind of bad on the Foch B. It's like the emergency ability is usually the one you press like,
I know I'm going to take damage. I don't want to use it, but it's better to use it and heal a little bit.
Yep, so he is going to tuck into that corner, but we the all-knowing observers of course know
that, well, I'm stuck. Currently, you don't really have any intention to push the Foch yet.
All of those shots by the Tessaka just being fired to destroy all the walls.
As you can see, they also paint a pretty picture for us on the stream.
But yeah, that is what Deft is currently doing and also down patting his penetration ratio, of course.
Unfortunately, but now it's stuck fully rotating towards the side
and there's a double busy hidden here, I guess.
Dopa's okay with this.
Yep.
Let's see if Deft is able to actually sneak into the info tower.
He gets into it. Does Chopper peek for it?
Yeah, Deft getting spotted immediately takes one. Good shot by PM.
Volvo getting punished on the return, however, by OP Hacker.
And now Deft seems to have found kind of the same spot to strike going down as well.
It hits on two. Good placement.
Chopper cannot peek in the Fosh B out of ability.
Doesn't have any spots and is just relegated to watch.
watch. Yeah so the the BZ stayed the night the info but they gave away the info in my turn so I'm not
sure how worth it was uh when we look at it in the long term right and now death spraying down
those walls making sure they have as little space to hide behind as possible PM's gonna cross over
all the way towards the furthest building OP Hiker missing or withing one of the two
well let's see although like if you look at the positions right now guys and you look at
this right you see stacked very centered around the field but this is not that great
not with a light. You have this tank it needs to get a little bit of space and
space on Ensky's already hard to get space on it but it needs the space to
flank and that's why the city is usually the better place for the light
tank where because there's more streets and angles he can come from when
you're fully on the field like this the light is very much not in-bite hole.
it sounds kind of counterintuitive right to say that yeah the city is actually
the better environment for the light tank in that regard but yeah I agree and I
mean both teams are kind of not really willing to do anything you can see just
the Tessac being used currently to destroy more and more of the houses so
real estate crisis on Ensk is a real thing guys. Shocking all maybe it's
It's just, you know, suppress a fire before the tanks roll in, you know.
And that seems to be happening, but it's not the M1 Abrans.
It is instead the E4s.
Still, American tanks pushing forward.
The thing is, Dopa is very unaware of this move.
Very much unaware.
They haven't seen this at all, and they're not really in position to deal with it either.
They have an E4 all the way on the outside.
He's going to take the info, so Steich will have to move in rather quickly, unless
they're waiting for another strike, which I don't think they can do anymore, because
Hockey is taking the info he's gonna reveal everything in about three seconds from now external getting spotted out because I cannot wait for the
Info Pm missing the Shrike coming out eaten looking for the shot finds it as well the Shrike comes out
That's some damage Pm down towards 1k now external bit too far forward takes a force V shot or 2 p.m
Giving one as well. We'll start to heal now is gonna be getting
Focused out because he cannot go backwards because back it was into Kenwin Sebastian
But Ferret actually finds external, external finds PM with the strike and that is not the
greatest trade for Stark at all, especially still pointing out they have a lightning, they
have a Tzak and this Tzak is currently a non-factor, a good shot from Hockey from the cap on towards
the zero line pushing those guys back, Melly will join Hockey now and Sebastian and Ken
we gotta be careful on those rails positions because they're not in the greatest ones
altogether and that move from Stark it looks like a powerful one but they just weren't
able to get the kill quickly enough.
Absolutely, especially considering that Chopper in the Fosh B is about to be reloaded and yes,
you know, you can kind of tank the full Fosh B clip with those E4s when they're on ability,
but you cannot let him reload after. Instead, he is going to be a Fosh on full ability, fully loaded as well.
And I think the only problem for Dofamina now is going to be timing essentially the push on towards the E4s
E4s in the middle of the map making sure that everyone is the fight when the brawl is going to ensue.
Stax are down 3000 HP, they're still 2k on the light, he's spotted out now as well,
Blur taking a picture of it from your long page trading it out, can he get some damage back
to it, be careful it is still a 140, Sebastian missing the shot though,
so Blur gets one but needs to stop these trades, cannot really make that happen.
Double strike being taken by Stax but even that, it's 900 damage, 900 damage does not
get them back in the game and in the meantime the 140 being peeled off towards the city. If he runs
into the SAC it's a game over for Staggs and Melly now chasing down as well on towards this the SAC
and I think that realizes the wolves are hunting and they want to get him out of this battle.
He is bailing down towards K1 but Hockey's cut off his retreat and right now Stagg needs to do
something because as it stands they're in very very dire straits. Well they need to use the
HP they've got remaining and that would be your lumpy as well as OP, but already that one gets seen on the push here
And what is he pushing into it's basically a full HP Fosh beyond full level ability fully loaded as well
Hockey is now going to start peaking on towards Sebastian waiting for the ability run out gets the kill regardless
Vova now pushing into canway
But that one also has ability active for opiac or getting picked up same for ferret though
So kills kind of getting traded evenly
but that favorites Dopa. It does because all this time they're still alive with 1.7k HP,
Hockey finds Ken where Yolompi has HP left, but that doesn't matter,
Choppa's coming to come in with reload pretty soon, Vova goes down towards said Yolompi.
Deft is now coming in though, Choppa desperately pushing that ability button,
doesn't want to die here, does Deft have the clip end potential? He does!
So that the socket is still a killer when it gets on towards the side,
but that is the first time I find it in this battle having an opening,
Having an opportunity to do something as your lumpy in depth versus three. It's not going to happen
I mean they're going to try and get the 140 out manual body block
That's exactly what needed blurred did find a shot before that or a crucial one your lumpy goes down and I was just deaf
He has had a really hard game in the to sack
But his team decided to pull back on towards the field and it's just hired for the to sack to play it out
And you could see you know once he gets a flanking opportunity on towards like a first B
he makes it work, but
you need to get that opportunity and
And you need to get it kind of earlier.
That's the problem here because yes, he had an impact at the end of the round,
but that was kind of an impact when the round was already decided.
So, Tessak, it can work, but it takes like two here, right?
And the team of Dopa, I mean, just didn't give any sort of opening to Dan.
And that was the problem for him, which is well played on the part of Dopa.
You want to point out that if Dopa plays the first round a bit better, this is 3-0 at this point.
And, you know, like I will say that so far they look like the better team across these battles.
If the next ends continue this way, it's looking rather dire for stack.
They're trying to play this slow, more passive approach.
They're not looking or this is the wrong battle results.
One second. I am going to fix it for you.
Gihan, fix the game.
Well, I mean at least we're on the correct sides now, not entirely sure what happened here.
So, pick the strike damage from the left and you get 2k.
Well, that's not a lot of damage, so put some right above the left.
External also, like in that E4 he went a little bit too much on the prowl, you know,
like he's pushing forwards, he gets the shot on the game's PM and then he pushes
a little bit more forward, takes like a few shots from the force B and then gets
speak by Faraday as well. I think that was avoidable.
Probably.
Yeah, I think the problem here was that the push was not done with, like, how do you say, enough conviction, maybe?
Because, like, they have that push that looks like it could succeed onto the BZ75s, and remember, a lot of tanks
by stack at this point were out of the game, maybe somewhere in the city, maybe somewhere on the rails, not really doing a lot.
lot and on the other hand we have well essentially the e-force pushing with
which theoretically together with the Tessac maybe even if it comes in they
have enough like burst potential to immediately take one of the BZ75s out of
the game and then snowball from there because like the Fosh B is going to clip
out entirely onto the push and that it's going to be useless for like 35-40
seconds that's a window of opportunity that you can kind of try to exploit
but like this they don't get the BZ they let the force reload they also let the other team react most importantly
Like in this equation and from there on out you're just fighting
essentially in uphill battle
Yeah, but again, I think dope. I looked like the better team so far
Throughout this match if they continue this trend I need them to lose a little bit more though
You know like two more rounds to be exact actually that would be nice
Yeah, it would be for you. For me, to be honest, I have no horse into this race anymore.
My prediction game this season has been so utterly garbage that I can look at this in
a very relaxed way. For you, you want to make Phil's whip. I understand that.
I'm the only one that makes them sweat because the rest of you just go with him, you know?
Yeah...
Well, well, well...
Although admittedly stakes for both of the teams on display are currently higher and as it stands,
I mean, dopamine could be up 3-0, but it is only 2-1, and we have to wait.
If that lineup actually is final, no it isn't, but yeah, dopamine...
Coming in with a BZ type 5 batch at 140, double-fosh-B and W4.
Switching around a little bit, but that looks like a line-up from like season maybe 4 or 3.
Stacked in return, but not the meat.
Maus type 5, 140, bliska, triple-fosh-B behind it.
So a lot of healing potential with a lot of HP behind it as well.
Which line-up do you prefer again?
I think kind of both are okay, to be honest.
Like the difference isn't so super staggering in between them, in my opinion.
Like, yeah, trading a FoshB for a Blisker, trading a BZ for a mouse.
I think the fundamental philosophy behind both of them is sort of the same, but the opening
certainly isn't stacked heavily, contesting the city where dopamine only have double
FB pre-aiming the corners, ready to spray and then go away.
W4 getting rotated over from dopamine, one of them will get spotted out by the type 5.
Chopper and Hockey will soon be discovered by the Info Tower.
Chopper even pushing forward slightly to type 5 in the meantime, pushing on towards the strike
on the east. P hacker and death they may just continue through with that double FB against Chopper.
He's putting back behind the house though, they will not be spotted on the crossing.
But there's a lot of dopamine tanks trying to get into position to cover this.
Olympian eating just pushing forward and it's a full on assault here from stacked coming out the initial damage being done blur
It gets the shot still it's good for the inspire and here comes the boys shoppa getting focused out in that first be
He's not gonna live here Sebastian as well clipping him out and goodbye choppa Misha doesn't even get his clip out
Opie hacker and death now continuing on towards hockey he pops his ability today have the amount of damage
They do not as OP hacker this integrates and the hockey it will now start healing Sebastian
It doesn't have enough shells either. He needs Kenway, but he's blocking Kenway from getting forward
So Hockey is going to heal in this Foch B. He needed Foch B from Sebastian to push forward and now in return
Yolompe getting surrounded the type 5 of Peter the rolling fortune is coming in as well from behind the dopamine with that
Explored on towards OP Hacker. I think that was the E4 is coming in as well and Hockey now trying to stay alive
pops the ability once more and Sebastian blocking Kenway yet again Kenway wants to get this shot
Sebastian finally keeps hockey locked into a chokehold for him to find the kill
Bova might go down, but in return the Odoopa is now up in HP even in guns
Up in HP and they're about to go up in guns possibly as well as Melly is going to face our Ethan here
Ferret might come around the corner, but in comes Sebastian fully loaded again with that Porsche P
Melly just blows up followed by Ethan though
And now it's just going to be about the fuck spy in this 3v3 with dopamine vastly ahead in the HP department Sebastian
About to start healing as well good ram into a blur to remove him from the game
So all of a sudden stacked up in the guns here with the heel of the foch be coming in
But he gets shut down by Sebastian a sort of a PM in that type 5 of 2 versus 2
But the DPM advantage should be there for stacked actually
They just need to get away from that type 5 heavy tank.
The question is, ooh, that Farid doesn't miss the shot.
Peter, as the PM is intuitioning towards the achievement, Farid already missed the shot.
That could have been the kill on towards Canway.
Farid will not reload on time, I think.
Now, Kenny, the shield! The shield from PM! Beautiful stuff there!
But the ability gets activated from the Canway, Bliskovitsa.
So he is not going to be going down against Farid,
but PM will make the kill in our external chasing down, getting chased down by this type 5 heavy.
This could have gone so much differently if they had actually penned the shot.
Good shield there by the gun, making it a little harder for this 140 to find the shot.
Now he peeks and external has a lot of DPM.
The PM has a tremendous amount of HP and now external, they're engaging.
But this is a losing situation for this 140.
Good shooting, gets one on the way out.
But now how do you play this out as the 140 PM can heal a little bit as well?
Can he get a shot through the window?
He can!
Good play there from PM.
I mean the shield, the gun blocking.
It's been solid.
It's been absolutely solid and that shot, it was absolutely crucial
because external, well, he is on a one strike now.
So even if PM can't catch the 140, well, he doesn't need to.
If he can just strike him a nuke and from orbit,
that is why we see PM not driving after the 140 at this point in time.
Instead, he is just going to commit on towards the artillery strike on the field.
After that, he will transition into the Info Tower and from there and out, he's just going to press the buttons and make external disappear.
Yeah, I mean, this is an unwinnable round. I will say it's unwinnable, because not only does a strike kill him, a regular shot also kills him.
So it's, you know, he PMK'ing his tank to strike damage from external.
Honestly, he could even dodge it with a little bit of luck. Like, he could even dodge it.
Probably won though, because it's a type 5, but you know, anything is possible.
Ooooooh!
If he puts it there, he's going to miss it!
This will hit though. I mean, does PM even try to dodge it? Yeah, he tries, but it's really hard.
You know, if you're PM there, you know what's one thing you can and probably should be doing.
Stand on the edge, drive out for the strike and drive back in again, so you don't have like the minus time,
But external he does end up getting spotted and well
He is spotted on the way in that is a huge problem for external here that comes in driving on a one-shot
But he needs to deny the strike
He does not PM picks it up and makes it three-year-one for dopamine. Yeah, that almost I did a lot of stuff in this round
You know they're good kill on Chopa Misha. Let's start with that
So we got good kill on Chopa Misha. That was the first thing, right?
Then though, Opie Hacker, he's getting disintegrated. He dies and there is a
So a moment, the Fush B from Stank peeks out to shoot Hockey, but in return also blocks
his Bliska Witze.
He needs to go forward, let the Bliska through, the Bliska can then peek while he's rolling
back into the street, they're doing a little bit better teamplay.
They kill that Fush B much earlier, which means they have more time to shoot other
targets in return, like the Bliska can do more in that game.
But then later on, PM loading HE on the Bliska, fantastic play.
actually fantastic play, absolutely wonderful, takes his time, intuitions to HE, 7.3k damage
in return for that as well, so loads HE, hits the Blitzka Vitsa, Ferret does 4.8k, but he
bounces the Blitzka. If he hits the Blitzka, right, if he hits the Blitzka, Ferret NP-M
are alive, and then it's 100% over, or Ferret survives a little bit longer, whatever,
same story.
Not gonna lie, I hate calling out individual players like that normally, but I think
OP also with a little bit of a mis-decision in his FoshB at the start.
He was the one getting blown up and basically he refused to bow out of the engagement while
he was clipping out because he went down to like 800 while he was still in the mobility
part of his second wind ability.
If he on 800 decides to back off, he doesn't die with not even a single clip of damage.
It's always kind of like the trade-off with the FoshB like do you stick it or
but I feel like he was a bit over eager or he just underestimated the damage coming out from dopamine,
like the firebower actually trained at those Foshbees that were going for Choppa in the beginning.
Yeah, so there's a few stuff there that have turned around either way,
but it's Dopa coming out ahead 3-1, and so far, honestly, they look like the dominant team in this one.
this one. Yeah, I mean the first round between both of those teams kind of a throw a little bit
almost from both sides but after that dopamine really on the top of their game and on top of
stacked as well like stacked not really with a lot of answers but then again this was kind of three
sorry two brawley maps with four brawley could have been crawlish games and now we go into
tundra I mean it switches up a little bit but then again if we think back about what the
the North American teams did during WCI and also during the Winter Invitational, they weren't
switching away really from the Brawley gameplay style and that almost makes me worried a little
bit for Stack right now.
Yeah, I mean 3-1, Stack needs to put up a tremendous fight here on Tundra to make this
happen because if they lose this 1-4-1, the recovery, I don't believe in it anymore
at that point.
I mean going down 4 to 1 and then coming back that would be a full-on Oro Montada in a best of 7
And those are rare enough as it is. So
Yeah, I think for for the team of stacked
It's now kind of gonna be show up or shut up and be relegated to the lower bracket finals against Burble
well
What did we get on tundra start coming out busy tie a T50 or a 60 to be T57
Double E-50, 140, Grille and it's a start. Make that still the 60p. They're just switching players who play 60p or P-1s to play.
Yeah, probably due to the spawns maybe that the players have this round. But yeah, dopamine, they're kind of saying if they broke, don't fix it.
We are going to brawl with the enemy team. It's going to be Quintuple, BZ75, a singular 140 and the Bliskovitsa.
Ah, the Grille will it pay off? That's a good question.
I mean, we have seen very good griddle performances on Tundra.
Patras from CTR, I believe, comes to mind.
Or Lukin maybe in W, like one of the two.
Check player nonetheless.
But let's see how this one goes.
They have to immediately go for the Info Tower
and that is going to reveal the entirety of what dopamine is doing
as soon as he chooses to use that as, which is now.
But the question is, how much can stack realistically do against it?
It turns out a lot. I believe Melly just took a shot by the Griller here from Sebastian and yeah, he is full level
Level 3 ability now in the Griller. So he definitely connected
Farid pushing on towards the strike in the meantime. OP Hacker might want to deny that, want to try to deny that one on the 60p
But Farid playing far enough. That's not gonna be a possibility. Can away crosses over though, cheaply for free
even and
I'll say Staktoon a good job and OP Hacker actually does overpeak Farid and finds the reset as well
Nobody covering against that 60p. The name of the beezy is to be watching this
Well deft kind of annoying p.m. A little bit but at the same time he does get a plane out of it
So a good play by him an artillery strike getting taken by dope
I mean, but realistically stacked have dealt a lot of damage so far
Of course dope are gonna be aware now that hate they
Stacked are playing with the gorilla once again. Remember they did that during round one on cliff two
which ended up working out for them as well. But so far I think Staktar are doing a good job of not
getting the brawl to dopamine that they want. Okay, coming close again in the Bliskovitz. They
have nobody pressuring Kenway and Staktar has taken a lot of control here over that two line.
It's a powerful position especially when it's covered by a gorilla. Kenway even going a little
bit further, OP, starting to hunt a bit as well. The Inspire boost comes out so that's
Nice to Dopa but they're not gonna really find a fight right now off of it. So
They're gonna be playing for strikes if you drop us side which is understandable
They have that a4 strike in the lockdown if they can hold like this they can generate more strikes
And you know what happens in at some point
I mean they will generate strike after strike after strike and that means in the long run
They should have the damage dealt
Advantage not if Kenway is able to out trade
dopamine like this though good shot in towards Chopper here as well and you can
see deft coming in two good shots don't worry about the kind of bending
shot line here that is just the third buck coming in but yeah he shoots on
towards hockey who tries to obviously retaliate but doesn't get to and well
even HE damage is still damage there are things user strikes from Kenway and I
kind of like this as well if they continue doing that against Kenway he's
the one on the flank right now so minus 900 we'll put him down towards 1k all the
buildings have been destroyed in the meantime as well the 140s joining back
there as well that was that was actually the Tessac though like them
destroyed the buildings around Kenway in the meantime though there's a push
happening on towards OP hacker with Vova pushing on the meantime towards
Kenway as well they're pushing up and over the griller will get a shot in
coverage but OP hacker getting focused out fair I think is the one that
took the shot from the gorilla, Sebastian is covering, so he's gonna get spotted out in that
gorilla as well, he's just about to be reloaded, the strike coming out, the second strike coming
out, OP Hacker, goodbye! Melly with the strike finds him, Vova with the shot from the side
as well and Dopa, they quickly execute this play here and now Vova even has an opportunity
to kill Kenway if he opts for it to be honest. I think however he may not, he
is opting for that kill, you know it's an opportunity here, comes down, the
The Ram as well, the crushing damage from being on top, that's two kills for Dopa.
Two kills for Dopa and all of a sudden the HP are absolutely equal, but keep in mind stacked.
They're running the Grille plus, the Tessucks that appear so realistically,
they have two tanks that cannot really commit to the fight.
Combine that with the 140, that just dies if it doesn't.
Yeah, Bobadow takes a huge one by Sebastian, full level ability once again, 1k plus alpha.
Coming out from the German tanks.
Olympia and external are on a death march right now. They're pushing through the north
But there's a lot of tanks from Dopa still covering Ethan's coming back up as well
But the gorilla was gonna say that's it down
That's downfair from behind Ethan out treating against Chopa Misha
But then still we can look at it in the north blur melee PM and hockey are all here against your lumpy
The strike will be taken as well
So your lumpy is in trouble heels coming out as well and that's a second the gorilla have 4k
HP combined out of the eighth and a half gay that stock has left hockey takes some damage the grill is still covering very annoying
You know like there's a lot of
Sneaky little angles you may not be aware of that are in position
External getting surrounded now in the 140 the blitzkovitsa coming out as well blur with a small alpha finishing off the E 50
That's exactly what you need and now external getting pinned against the building
and it's just gonna be that the sock and the gorilla left hockey with the kill and
and Chopard traded off against Ethan, he's going to die pretty soon as well.
And this quick execute there from Dopa, yeah, I mean Stacked had good map control,
but like playing against all of these strikes and this lineup that can just execute one of your tanks,
and then the strikes finish off your tank, it's hard, it's really, really hard.
Because you could see that OP, you know, is 700 HP, double strike, he's dead.
I just feel like the engage that dopamine had this round was just overwhelming
and stacked kind of ended up being too close to dopamine or their lineup to work because
realistically for theirs to work they need the gridler to get like one in two shots in
before the engagement actually happens and then they can focus out the tank in turn
and kind of like yeah you push one of ours but in turn we blow up one of yours and we
get some damage on top but like this it was a little bit too easy for dopamine to get
the jump also it was kind of crazy to see like the one line being completely uncovered like
Vova went there in the BC 75 and then he was able to you know kind of create crossfire with
his busy going through the opposing info tower that should normally never be the case if
like a bz is just wandering out on his own and able to create crossfire there
I mean, Dopa playing it out maturely as well.
They realize that they are up a significant number of guns.
Good shot by the Griller.
Good shot on Chopa.
Dr. 700.
I mean, Dopa cannot do too many of those trades here though.
No, they really can't, but Deft gets spotted out here.
That is a problem for the light tank.
That's obviously very, very nimble hockey getting, I believe, striked as well in
that blisker down towards one shot, some blind shots, whistling past, deft, that is probably
gonna go for some kind of bush here and of course hockey with that blisker bit so it doesn't
really matter if he gets much closer, if he loads HE or APCR at that kind of range, they
both sort of have the same alpha even.
It's about to surprise the gorilla though, I don't think the gorilla is too aware
of what's happening and the hockey will die for this, but at the same time the
Like if they're all aimed, never mind.
Hockey does a singular shot of damage, but the Tessak is gonna roll in!
And the shots are going to whiz into the Blitzka, who dies.
I mean, Vova's capturing the base in a safe position, Death is gonna drive into PM now.
This round has been over for a while, to be honest.
I mean, the Tessak trying to get the shot...
Gets a few in, but top of it, the strike, actually.
You know, they had those available, of course.
finds the kill and Sebastian spot it out and it's gonna be dope by putting
themselves on match point. And I thought we don't really get blowouts in the
playoffs. So far this one is looking to be a blowout.
Yeah, no. Stacked not really looking up to the task. I feel like their
lineups at this point are a bit gimmicky if you think back to the
cliffs, if you think back to this tundra right now, like it looks cool
when a Tessak opens a fire. It looks cool when the Griller connects for 1k+, but does it win you
the games as the question? And the answer so far has been no. Well, so far Dopa just showing a very,
very solid performance. Yeah, absolutely. Strike damage, let's see. Not that much,
about two and a half K strike damage Sebastian at 8.9 K damage though Jesus
That's a lot of damage, but even that is not enough
To carry his team here
And yeah, you might say it's not the fault of the gorilla
But then again, I think it would be fair to factor into the equation that essentially deft spent his
Whole game trying to enable the gorilla
So, yeah, together the two of them do 10k damage, but if you factor it down, that's two tanks on 5k DPG, which is still good.
Don't get me wrong, but they essentially spent two tanks to do the damage of, you know, two tanks.
Kind of.
Yeah, I mean, the Tessac didn't really get much going in this battle, right? It's just a tough game.
That's it. I think yeah, you see he has like 3.4 K assist so he does a lot for the information game
He does a lot for the gorilla but ends up top damage, but then again the gorilla is a tank that is a
Little bit like an inspire medium in the sense that it wants the own team
Like his own team to lose a little bit just a little bit so he can come in just crack it
5-1, Kehan 5-2, like my prediction is not looking that great either right now.
But I know his predictions are not looking that good either.
Let me repeat, Kehan 5-3, Wander 5-2 and Phil 5-4.
So Phil is still in the running, but as tradition is this season Kehan is wrong.
And I feel like this season he's almost more wrong than he is right.
I mean, I know that I put in my prediction before you, so maybe you were just, okay,
Kian is going to be wrong anyway, so let me predict again.
To be honest, when I open the sheet, I don't even look at your predictions because I don't
want a bad influence, you know?
Okay.
Next season, I'm going to ask Phil to make it so we submit our predictions anonymously,
so I don't have to look at yours, you know?
Anyway, though, it's not hard to predict what the coming game is going to be, because for sure it will be a match point for dopamine, who theoretically, I mean, after Cliff, it could have been 2-0, this means now it could have been 5-0.
That's scary, because this is probably the rematch in the grand finals later on as well, tomorrow.
If I had to bet.
Yeah, Burble last weekend didn't look too hot to be honest. Maybe they did a lot of training. Maybe they're going to let Merrill play, who knows.
It might be the grand final, but for now it is the upper bracket final. For now we have match point four dope.
I mean they're looking to convert it with QuadBZ75, NBY140 and Hockey playing the S-Turbie.
In return stacked quad busy 140 and double Blitzkrieg. So they're looking for the brawl this time rounds. I think that's the first time actually
All the other battles I feel like they did not try the brawl at all
Well Dopa still switching around a little bit actually
So the SRV that I called out is kind of gone at this point
Switching it with an E50M, I believe, but yeah, it looks like both teams are gonna go for the brawl
and there's possibly deciding round number six in between the two North American team
and both teams look like they're booking it towards the North here, but Sebastian getting a good spot
off, on towards essentially the whole team of Dopa, so
stacked there, not gonna be losing this one because of lack of information.
Well, well, well. So Sebastian gets into the strikes there, opting for that middle one.
Dopa in return, playing for the north. Ooh, looking at the crossing here.
Choppa taking two shots. Could have been worse. Could have been worse.
I mean, there were like four tanks aiming, so yeah, it could have been worse, but it's bad enough as it is
because now Hockey only gets towards the secondary northern strike. Sebastian already has his one in the bag.
And that is an E-50M, so yes, a lot of DPM, but it would be kind of flimsy if Stack chose to kind of, you know, engage on towards it.
Going for Chopper, Misha, they see him a little bit too far forward, they're opting to push him.
Death gets a shot, Kenway doesn't connect his, but Chopper strikes, and Dopa actually finds some retaliation here,
because he was currently stuck for the first time, is leading a battle by pushing in first.
Hockey taking some damage as well, Chopper playing around that building, doing a good job.
Hockey in return and some trouble as he 50m sudden get focused out the kids focused out Kenway with the kill as well and
Dopa now down 3000 HP down a gun as well in the 140 player blur in the tick of it trying to escape trying to stay alive
Death does fall PM don't need to leave his safe pocket and takes 2.3 on the way out
Chopa finally goes down PM is soon to follow external will just peak this and this is the stacks
We should have seen a while ago finally they go for the brawl and it's a good one as well
they deny the Northern Strike, they push behind it as well, they overmatch the positions and they come in like the sea
comes in, beautiful stuff from Stacks, maybe a little too late, but at least they found their footing.
Well, Sebastian would do better normally than bouncing a couple of those on towards Blur,
but still Stacks,
vastly superior when he comes to the HP at this point in the battle. Blur
still driving around the enemy tanks, but Ethan puts him down, and now it's going to be only
three players remaining for the team of dopamine probably vorba just about to fall never mind
ferret might be down first eastman with the ram kill on towards vorba and yes stacked finally
start brawling and they finally after an eternity do what feels like winning for them but i agree
it might be too little too late dopamine they don't manage to convert match point one no and
finally stacked you know ops for for the more aggressive style and it works out as well showing
that you know sometimes you're just going to take the fight to them and they do that they do it well
they start off good they take the strike and they deny the northern strike they then
realize okay there's a little bit of a split going on here from Dopa we can actually push this they
do it as well get you know maybe Tropa was not the initial was the initial plan but then they
convert on towards the 50m of hockey then the 140 player is like I want to survive but where
where do I go? I'm dead for sure. And then it all falls apart.
And this means that stacked is at least not going to go down easily here, or too easily
rather. That's good.
Two to four, but...
Keep it up.
I mean, signs of life really coming out from them. Like the past four rounds I felt like,
you know, stacked where like, continuously losing after trying to play two gimmicky
and dopamine, just with very easy to execute lineups, but perfectly called and timed pushes,
running ring around the rosy with stack, but finally, stack showing up.
Yeah, I mean, it's hard to get pushed if you're the first one pushing, you know?
True. True and real.
No, that was a good move. That was a solid play, you know, sometimes you got to
take the more easy approach, Kihan, you know, it's like marking tanks when the values reset.
Aha, are you talking about recent occurrences in the hurricane?
No, I'm just talking in general, maybe you're talking about something different, you know.
Okay, okay, well, I mean, just just making sure we're on the same page here.
Yeah, will is important and will is what stack needs right now, a little bit of willpower,
to continue through, but I feel like it's a little too late, you know?
Yeah, I feel in that context they also need to be careful not to push out anyone, like allies, out of the, for example, artillery strikes.
That would be unfortunate, but at least, you know, in onslaught there's no chevrons.
True, true.
Anyway, high impact gameplay is what we need from Stack right now because they're kind of up with their backs against a wall.
And don't let our joking distract you from the fact that, well, they are the ones waiting in the lower bracket,
and they're probably waiting here with popcorn because every single game that gets played more,
that is sort of a strategy used that they can try and counter later today.
So the longer it goes, kind of for either team, the worse here in this game, but at the same time
both of those teams, as outlined before, they want to get to the finals immediately.
They don't want to drop down and have the possibility of getting knocked out.
Exactly. So now we move into Himmels, Kihan.
It goes this way. Stacked wins this run and then Dopa finishes it off.
Or maybe even stacked completely wins Himmelsdorf and then just in true NA fashion Dopa wins the match regardless.
So we just go to tie break up but it didn't matter?
Yeah for sure.
I mean what are we expecting from Himmels? We'll see it right now.
Dopa double BZ144 to you and triple E4.
And stacked coming out once again looking
Yeah, into the darkness of getting relegated to the lower bracket double BZ 75 and I7 the 140
Triple bliska actually only a single I7 and they're still not done changing tanks. Holy crap
Stack coming in with a busy 75 and IS 7 double T57 140 and double bliska
Double bliska indeed
It's a brawl from either side, but you know, I'm not such a fan of the 57s, so can they make this work I?
Mean whenever the T57 ends up working it looks really cool, but it feels like it does so less often
Than it doesn't external is gonna get a lot of information
Towards the tanks of dopamine here
How is that going to help stack though as they're immediately going to be committing the double blister throughout the eight line the?
One of the T-57s actually shooting from the middle, now has to get safe, though Ethan also had the ability popped only able to shoot two shots.
And now, that is a bit of cat pressure on the side of dopamine, but Stagby were able to pick up an artillery strike.
So at any point in time they can reset if needed, and now Melly needs to be a little bit careful with that IS-4.
If more tanks get the virtue to away, she might be able to, she might really get overrun here, but for now, hold in your own, hold down.
And the cap, the third MPM, Kenway is in front, Blur does take the strike, so there's that.
external already down a little bit in his own 140 fights, so Blur at some point is able to push down.
That's going to be important as well, external.
He has to be careful not to trade against C4, Kenway, you know that I7 has the better position.
PM does he go for the over peek? He wants to, but he doesn't end up doing it.
Vova will now roll forward again to make sure Kenway doesn't do that.
Blur finds a shot against external, and that's the linchpin right now.
We're going to be really careful in that 140.
You have the most important role and Kenway peeking out.
PM is just eager to look for it.
Vova is going to cross over though, takes a shot in that E4,
but he does manage to get one position further,
which gives him a better counter against this IS7 as well.
Kenway needs to be very careful now.
At the same time though, PM needs to be very careful
when over-peaking the IS7,
just because Sebastian with that T57
could then pop around the corner,
in turn as WoWa gets spotted with the E4, doesn't really go for the peak, instead goes for a different target
and now the T57 coming out, that is what WoWa was worried about, takes 1100 to the face, Sebastian
is now going to be reloading here, Leur will not get anything on towards that T57 as Mali gets
pushed by the double Blitzker, that is a lot of alpha damage and DPM that is headed the
the IS-4's way, your lumpy connecting, but Deft does not, so far, so okay for Malibu.
The cover is there as well, but there's an E4 behind, good shot from Malian towards your lumpy,
he gets a retaliation though and Deft missing again, the IS-4's annoying angles coming out
yet again, Sebastian picking against Ferret MPM, trying to clip out and that T57 heavy
will find some shots, but it's pushed back now, the cap is back on, the strike will
come out and hit for 900 on towards these BZs, but in return, Dopa still in the
driving seat at this moment in time. I mean, yeah, they got strike? Yes, there's another strike
available, but this Bliskovice of Yolompe is in a lot of trouble against the strikes from Blur
when it comes out. If they can spot him, Blur can strike him once and then pick up the next one,
right? Yeah, well, another strike this time around on three tanks, actually. So strike
by placement pretty okay and keep in mind external gets a level three ability off of
that as well. So if it comes to a big shootout, then the stacked 140 should be able to do a
lot better than Blurr, who's currently sitting on a level 0 ability, as Hocky has to activate
ability, but Ferret actually gets the first kill off-screen. That is deft in the Bluskovitzr,
that hard-bounds two shots onto what's melee before. Imagine he hits those and the
strike goes onto melee, then we would be 7 vs 6 instead of 6-7 at the moment.
6-7 line is only containing the 140 though. Farid and PM are going to go for the peak
here against the IS-7. The Shrike comes out as well to help a little bit. PM looking to
score he finds it. It's going to be an expensive one for the BZ-75. He will survive. Now will
be Hacker pushing back up towards 1-2 line. He's going to be facing off against the
140. Already a shot from Vova Blur. It doesn't hit it but it doesn't really matter.
Hockey swooping in to get Yolompe out of the game as well and this looks like
victory march as hockey gets your lumpy. It's three thanks down for Stax. We're now
desperationly pushing the 1, 2, 3 line Sebastian shooting on the move in the
T57, OP Hacker. They're stridding it off against the superior DPM with the 140.
The boost, the smack, the slap, but it's the slap enough and when the rest of the
team is getting sucker punched all across the map. PM does fall against
Ethan, but Choppa arrives to save his buddy. Blurred the 1-2 combination.
blurred with the kill and now Ethan and Sebastian on reload and reloading is what Stax is going
to have to do because they're going to be looking at a lower bracket match against
Burbology as dopamine come into the upper bracket finals with a 5-2 scoreline, a good
win, a solid win. They're going to be looking in the finals and going to be waiting to see
who their opponent will be. And the amount of block damage by Melee, we're going to have to
to look at that because external also just didn't manage to penetrate all his shots there.
But yeah, dopamine with a spectacular performance only really faltering completely faltering
in one game out of the really seven that we saw here total.
So great job to dopamine five to two scoreline very, very decisive as well.
So for them, it's kind of, you know, end of the workday very, very early for NA
people and for stacked well they're going to have to go into overtime they're
going to get relegated down to the lower bracket where Bobology are waiting
although Bobology who we'll have to see I'm gonna put you on the spot right now
your prediction stacked against Bobology ducky 5-2 for stacked something like
this I'd kind of say the same like five to one to five to three somewhere
I'm still thinking about it. We're not filling in the sheet yet.
Right now, we're feeling like a 5-2, but it could also go for a 5-3.
But after the first result, that start called against Burbology,
I don't feel like... I mean, Burbology is a weird team.
You know, one day they could beat anybody, and the next day they could beat nobody.
First of all, we do see the damage dealt here.
and well Sebastian and Ethan are kind of at the top of the team together with the 140
so at least in that case it went all right for the team of stack but yeah Deft with
1300 damage imagine he pens those two shots against the enemy IS4 and well you can see Melly damage block
2.6k so essentially her whole HP in damage. Yeah
Yeah, that's the double Bliska shot there from death, right, at the end of not connecting.
He's also on the bottom of the square because of this.
If this connects and they strike, his foregoes down, that's a different kind of game, to
be honest.
Absolutely.
But I feel like at least stacked at the end of this match where we're kind of waking
up.
Excuse me. They were realizing that the gimmicky play style that they had tried to employ during, like, let's say, rounds one through five
were not working, and they kind of reset a little bit and went back to basics. And you could at least see on the second round of Tundra where
where the stacked actually went and took the initiative and just drove up into the faces of dopamine
and tried to like get the brawl happening. That is where they actually ended up looking kind of good.
So if it goes the way that we kind of both think at the moment that it will be in the lower bracket finals for NA,
then at least for tomorrow against dopamine, whoever is going to make it,
But if it is stacked, I have hope that we are going to see an actually competitive match.
Bobology once again, you said there like a box of chocolates, you never know what you
get.
So it's pretty unpredictable what we'll see.
I feel like they're wildly inconsistent.
So that's what I'm feeling.
They beat Bench 5-2, which is a solid scoreline, but you would want it to be a little bit
more convincing.
Even against Arcane, they dropped two rounds and Arcane is really the bottom of the
literally there so like losing four rounds in total against the bench and arcane and
then losing 5-0 against stack I don't know like 5-2 honestly 5-2 max 5-3 then
again I repeat what I said if Burbology is on fire last time around nobody
predicted them to the well-eater and they were in the finals I think so you
know yeah and I can tell you I was present in the match stacked against
Bobology and like it wasn't close like it was exactly how the how the scoreline 5-0 suggests
Anyway, though for the time being that was enough from the North American server
As you can see we have the next match already lined up. It's going to be a European one
Once again
It's going to be the losers of the first match of the day cashback that are probably still licking their wounds a little bit
but don't have time to do so for much longer because they are going to take it up with
Mafia who are on the little bit of a surprising downwards trend after winning WCI and also the
past OLS I do believe they found themselves only on place four of the regular season but
probably coming in very very annoyed in towards these playoffs now.
for sure for sure but that was it for the North American segment for now we're
gonna be heading back towards EU but before that a little bit of replays
get a snack get a drink we'll be right back
Hello, ladies and gentlemen, and welcome back to the series of videos where I talk about
the Surfshark also led in series season 5 and you are joined by the prediction
called so far the Phil X for this match between Katzwecker and Mafia.
Yeah I mean even Steven so far I think we are after your very successful first
two predictions roundabout at the same score.
Two points difference.
More or less you know.
Upcoming match, Cashback versus Mafia. I think both of those teams have
shown a lot of good stuff this season but we'll have to see if this is the end of
the road for them because one of those teams will not play tomorrow and end up
in fourth this season. I was really debating going with Ida team. It was a
tough one. This really was a tough one to be honest to do the side on. I really
wasn't sure and I just felt like Mafia in this situation have maybe the
confidence of winning the previous tournaments right to to bring this to a
successful ending yeah but I mean we saw how quickly they ended up going from
fighting for the top of the table to being fourth I mean they still ended
up with nine victories, but Captain Profus, good DPG, but mostly playing the snipers slash
inspired tanks. I think what we have seen from Cashback today was not the full extent
of what they were able to do, so I hope that we will see a stronger performance from them,
and I think I predicted like 5-3 for Mafia anyway, because I don't know, this first
match of cashback didn't really give me good vibes, you know?
No, prediction wise, 71% going with Mafia against cashback, but these are two teams that like
things of very similar style to be honest, so that will be a little bit of a slower end.
Yeah, I mean, we'll see the map soon, I can already spoiler you, I think the first
map will be Murovanka, a map that we haven't seen that much this season.
I actually saw something fairly interesting.
Verbalogy was playing a pattern as Inspired Tank on Muravanka.
How do you feel about that?
Uh... I don't know. Muravanka first one. It's interesting picks though.
If we look at it, Pilsen, I think the board is surprised.
And we go back to the second Pilsen being banned by Gashback finally.
I don't know why teams were completely fine with just playing Pilsen
all over against Mafia.
signing up to lose most of the time
yeah i mean uh... mafia dropped uh... around to uh... ctr
on uh... on pilsen on thursday after having a very nicely
uh... gift
wrapped uh...
present in the first round with uh...
this strategy of rushing into the cap circle and putting a type five sideways
where kono ended up farming like three case right damage
But yeah, we have Tundra, we saw it in the NA match a bit.
We also saw some previous matches on Tundra.
Obviously, the center of a band against Cashback
would definitely be a decent choice.
And after Cashback's not so great performance on Ghost Town,
they decided to exclude that as well.
Ens would be the third map.
Rümberg, interesting to see.
We have seen quite a bit of Cashback there,
but I don't think that Mafia will be unprepared.
and Cliff is always a great map to have as a tiebreaker.
Especially because in Cliff you never know what it's going to be.
Tundra Kermanado is also going to be an interesting one.
You know, as two great predictors fell,
you know, we both went with Mafia, no surprises there.
I almost, you know, Kihan, I can't see him in my mirrors anymore at all.
He's so far back, I don't think he's even in the same race.
Yeah, I mean, you know, Banter, he has like so little highlights this season, he took the whole previous match, that's why we ended up with like 15 minutes of replays.
I mean, the best part about it is even if I don't win, you know, in these playoffs so far, it's like, Banter was so close yet so far.
First he was one point behind, then he was two points behind, now he is three points behind, you know, it just keeps on getting better, you know?
I mean, with less and less matches, there's obviously less chance to catch up.
I think he's the only one that predicted for a cashback this match, right?
Yes, I was also considering it, but I didn't value Mafia as the fact that they've been winning.
They had a good season until the very end, to be honest, where this hit and run,
like this one round on the Sun River kind of changes everything, if you remember.
for sure for sure where monster picked up a kill and then it was four two instead of three three
so they didn't get any points out of that one and uh yeah we have the predictions there uh everyone
predicting age rounds uh and banter being on the side of cashback as i mentioned all of us going
for three to five but i think the fact that nobody predicted anything like with five one five
just comes back to the fact that you mentioned before already like in this close
affairs in the playoffs we barely have any washouts. Yeah it's just not something
that usually happens especially in grand finals you very rarely see super one
sided games which will be for tomorrow it will be also this will be
marathons but the first one coming out here cashback BZ75 double body 50m
sometimes 2-140 and an archer.
Yeah, I mean interesting to see the double batchet coming from Kashberg,
Mafia coming with double 430U and triple E50M,
so five of those Berserk mediums and Prefus in the Inspire obviously,
that's a great combination, you get even more DPM,
so Mafia really bringing the heat and the batchets,
They have to be careful because if the E50M gets too close to them, then it's not a nice situation.
In the beginning, you can see the orientation from my routine. Neither Liberty nor Yolo are using the planes in the beginning though.
So no interval being taken and a pretty similar split. 3 times 1-2 line from Mafia, 4 for Cashback.
So neither team is going to be really over matching the other anywhere.
Now you can see they are both attempting now to go for the info tower and both lights immediately use their planes as well
So a bit of damage being traded there cashback on the receiving end rainbreaker took a bit of damage
And you can see some of the mafia tanks. They're charging up
Their ability all this has the level 2 available now YOLO as well full plane to his dispense and Conrad picks up
up the information tower which is critical because the Jigas up the
bedshed have been spotted and we'll have to see if Maché reacts on that because
obviously double bedshed plus E50m would be deadly towards just 1 for 30u on C1
but we'll not see any pushes from the bedshed they are rotating in the back
of that on that.
Hmm...
Maxar will try to take a strike, but it's a not a surprising kind of game between these two, right?
They both favor a little bit of a slower style, so they're doing exactly that.
It's not going to be a great battle, and I think we'll have a lot of these games, Liberty,
with the reset on towards the 430U.
Rexar trying to take it, but yeah, that's where you pick the 430U.
No to the ground, no profile, Liberty does have a plane,
so Maxar, I don't think he's taking the strike anytime soon.
Not a lot of things happening so far. It seems like the E50m of Conrad in the meantime has made it towards the middle.
Maybe Brain Burger will try to disrupt that play, but so far it looks like Conrad will be able to pick up the strike,
so a small advantage in favor of Mafia. You can see the timer was reset 90 seconds until the next strike will be available.
And maybe Reksa trying to find an angle here onto Bainbaker, but with AP obviously there are a lot of fences, so you don't want to shoot heat into them, a difficult task to plan.
He needs to be careful though.
In the meantime, Kono getting pushed by Little and Akka, they're trying to find an isolation. Little too deep to be honest, he needs to back away, but he's getting chased down by Kono and Orchak.
Kono will hit the shot as well, Lidl not trying to run away, the rest of the team high tailing it towards those locations
but so is Mafia, Akka doesn't make it out but Lidl down towards 26 HP and I think Mafia with the strike will finish him off
they're already shooting other targets, Kono to make sure that he dies, he needs to roll back and his E-50M in the meantime
Komrad in the middle of the map getting pushed up on that rubble pile by Brainbreaker who will find the kill just before the reload
But in return though, Minebreaker getting chased down by Orchek and Wrexler and Squeezie trying to make it out
and it's not gonna be anything good for the side of Cashback as sure you lose Conrad
but in return, your entire team has died basically at this point.
Sixth thanks a lie for Mafia chasing down the 140.
This double bad shot, they tracked, ooh, it gets under him even!
Interesting how that one worked out, gonna have to rewatch that at some point.
Physics, how did they work? What did they do? Orchek with the ram?
finishes it off. Yeah, you know, like the double-batch tries to make an assassination in return,
they're the ones getting assassinated. Yeah, I mean, we mentioned at the beginning, E-50ms
usually stronger than batches in this direct confrontation, and then little as well, maybe
a bit too early, maybe a bit too over-eager, gets caught out and immediately punished by Mafia.
Good round by Mafia. I mean, Kasper kind of gave it to them with this initial play, you know,
they try to find an isolation when it doesn't work if it worked out it would have looked
fantastic in this case it doesn't so it looks horrendous yeah and I mean we mentioned it as well
the pressure was applied by the two tanks taking strikes there uh lexa even though he was initially
bothered by the HE shells ending up on top 4400 damage in the 430 u pretty good shooting as well
And yeah, the batch that we mentioned, it's a little 5-5-2, and Akka he only fires twice at 2-2-2, so yeah, that did not work out for them.
How did Liberty die so quickly?
I mean, just got to run in the push as well.
You know, once this brawl happens, it's hard to dodge anymore at that point.
Konrad was the sacrificial lander in the middle, but he dies and that's it.
Also obviously you can see Brainbreaker there having to pick up a kill for like 100 HP onto Konrad.
That's obviously with the BZ gun always like a bit of missed opportunity, but I don't think it would have made any difference.
They just took too long to clean up Konrad and he's still the 2K damage.
So, good round from Mafia, but I would say it was more a good reaction than them actively doing something, so if Cashback maybe can avoid this over-eagerness, then it could have gone either way.
Maybe it's just a setup difference as well. I mean, Bettschatz into E50Ms, not something that great, but we'll have to see.
First round, it's the best of nine, it's going to be a long match in this regard, but I could see guys trying to do something, but I expect to see a lot of slower rounds between these two just because they have the tendency to play the more controlled and strategic style.
So I'm not really expecting too many quick rounds all together
Tundra maybe because it's like kind of hard to play control at the same time on Tundra
But then again, you know whenever I think of Mafia playing Tundra
I feel like they're always playing some sort of deep and controlled state
Do you remember how much damage Rishak had on Tundra when we saw them playing?
Was it like 7k? I think we saw Sebastian today with nearly 9k
I mean, the Griller had some highlights there on Tundra, but I think the slow approach on Tundra is also not very successful so far.
No, no, but I find the slow approach on Tundra works a little bit better from the west and the east.
No, I mean, we have seen it from both sides, but let's not get ahead of ourselves.
We will have a second round of Muravanka, and we have just loaded into the game.
Looks like cashback coming in with a bit of a heavier setup for bz is 1 e 50m
Squeezy in the 140 and RHM played by Liberty Mafia no light tank
3 4 30 use
double BZ e 50m and 140
Cashback with a light oh
So Mafia has this brawl setup, but they don't need to brawl with it, right?
It's 4bz, easy 50, 140, RHM. There's the info from Cashback
While it is valuable, if Mafia actually pounces quickly, they could overmatch this this lineup if they go for it
Yeah, I mean overall I think Muravanka is a map where light is
usually quite good so you can not just
find angles to
To surprise with camo, but obviously you still have the plane and so on vision is always beneficial
There is a BZ approach
By mafia trying to prevent the radio
Obviously, aca doesn't have to take it because they have a light tank anyway cap is now being pressured and I'm not sure
Kono will have a great time there because E 50m on top E 50m on the side and
And V-Caps will be difficult, but the 430Us are quite far away still.
Yeah, but Cashback, I think, realized what's happening, because they're boosting straight towards the BZs of Conrad
and YOLO, Vexor, U.S. Eknocek now have to swing, and Conrad is feeling this.
It's a good move from Cashback. They find the kill immediately.
Very, very good awareness. They realize that something is a foul, because the Eastern Shrike is not being taken
and now Mafia needs to repush back in with one tank down already.
They do have a superior DPM, but they're gonna lose YOLO as well in just a second.
You said there in the fourth tier you're losing a few crew members.
They're trying to keep YOLO alive.
Brain Baker will not make it out of this one, but it's a quite extensive lead for Cashback right now.
In positions, in guns as well, and I don't think that Mafia is gonna find too much here.
They are surrounded around the cap as Cashback is bailing chasing down Prefuse in the 140.
And Mafia somehow needs to continue pushing out,
but it's in to crossfire, mindbreaker in return and the BZ making a little bit of a mistake there.
They got to be careful not to throw it to the wind-eater because all of a sudden it's within playable again
and that is down to that BZ75 making kind of a bad play.
Yeah and you can see Squeezy here as well cornered both by Kono and Reksa obviously.
Reksa can take the trade. He was so fairly healthy. Cashback is still up on HP,
but they only have a light tank covering 2.6K of their HP plus the BZs which we mentioned
are not that much DPR, Mafia has a tank advantage and if they can group nicely, maybe they can still turn it around.
As they get spotted out, the Profus will start peeking against Aphrodite as well. They want to make something happen here.
Rekster, I think these are peeking him from behind as well for full control and Profus spots out Akka, gives him a shot already.
But Akka is just gonna boost forward with the BZ-75, will give him a shot, but he will fall immediately and Aphrodite is now isolated as well.
And it's looking a bit worse for Ware here.
Little covering from the back lines, he will put in shots, he's like he's dropped low.
So he needs to be careful from the strike and Aphrodite is the one that's holding this game together right now in that BZ.
Can he live for long enough?
Rekser will start getting the shots from behind, Orccek takes one, needs to be careful.
Not to drop towards the one shot, Aphrodite is actually pushing forward now as well.
Liberty finally on the east takes the strike.
Rufus looking for the peek, he cannot find, he's a one shot now.
That is bad, he might just die and Aphrodite is pushing forward towards Orccek.
Wrexer still getting shots in from behind Liberty with the strike Wrexer dies towards Liberty as well
So Liberty with the double brings this game back under the control of Gashback without that strike and kill combination there from Liberty
This would have been a lot worse
Yeah, I mean Mafia obviously still has the tank advantage
But at this point you have a one-shot that can be taken easily with a strike Liberty
he will have another plane available the moment he gets a bit of damage and maybe even just
with a strike picker, but I don't think it will be enough, but Mafia is definitely under
pressure and Liberty has a lot of space to play with. There is the strike. Possibly
now even onto Kono and he activates the plane, he has not yet used the strike, I think
they'll communicate it that he will get a good shot in and Liberty has also plenty
of HP to trade with Osig or Kono?
He angles towards, tries to angle towards Bolt, tries to get a little, but little this time.
L and L will not be losing, they'll be making a dub.
Almost going back into that one, Casper gotta be careful with these rounds.
You know, there's a few misplays there that all of a sudden the round becomes into dangerous territory.
It's not what you want.
I mean, Nusek will hit a big one there over 500 damage with HE, but P is pretty much cornered now.
Trying to get one more shot of damage maybe.
misses the shot onto little misses the kill shot and cashback surviving with two tanks left only 1.7 khp
As you mentioned maybe a bit closer than it would have needed to be but either way our score will be 1-1 now
This run was always cash max until you don't have this busy all of a sudden buying on top with 3khp
And then the repush comes out
It was dangerous. It was very dangerous
Yeah, I think this overpushed there into little who was the E50M holding on the water tower
maybe was the biggest problem, little farming really well there, 6k damage by the E50M
and also like half of that damage, sniping damage over 300 meters.
Liberty obviously shouted as well, 4k and 4 kills in the light tank.
Yeah, it could have gone either way but they secure this round
round and we'll be back to a best of seven.
So starting off, little Liberty, 6k, 4k, good job there.
The BZs, yeah well I mean you're getting repushed combat, 600, I will say cashback, very aware
that the one to repush is coming right.
They see the BZ push forward and they're like immediately repushing back.
Yeah, I mean it's a coordination thing as well with those things, but we'll have to see if both of them can kind of like use this experience of the regular season to maybe like get an advantage and get into the head of the other team.
But Tundra is a map that we have not seen that much, and we'll have to see if there's maybe like a surprise for either of those teams coming.
Tundra now, so the interesting part is coming up, because I'm really curious how they're
going to play this one out between these two.
Any predictions of what we're going to see?
I think neither of the teams is usually risking it for a gimmicky threat like we've seen
from Cashback.
We will just see strike control, that's usually something that both of those teams like to play, like a bit slower game.
Yeah, that's the term I'm imagining. The Eastern team takes the North Shanks and the Western team plays control.
I guess we'll have to wait until the end, before we really see them like duke it out in a brawl, because it's kind of hard to, I mean, you can avoid it initially, but at some point you've got to swoop in, you know?
Yeah, I mean definitely a bit of time for them. It's the best of nine so
Tundra will not just be deciding but getting a lead in the middle part of this the best of nine series will definitely
Help either teams to get a bit of confidence and maybe like
Just having to sit back in a later round where maybe you don't have to risk as much because you're already up a point or two
Phase 1, 3-1 for Cashback was a score in Phase 2, do you remember from the top of your mind?
I think Cashback took it 4-2. No, that was 4-0. Wasn't that the match where we were like super surprised that they completely drove over them?
or did they, yeah, I think it was 4-0.
This is playoffs.
Let's see, we'll see another gorilla come out,
not sure.
Actually, neither team looking to pass
if Mafia double BZ in IS-7, CSX3 140 and a double 40 U.
Yeah, I mean, IS-7 is an interesting choice.
So obviously great hold on tank,
but not as much gun depression
as alternatives like the 60TP that we have seen already.
T57, more of a corner defensive tank,
also not great hull done.
Interesting combination on both sides.
Yeah, so we just got the confirmation
it was indeed a four zero in the second part of the season.
So cashback coming in here
as the team winning the previous match.
I said they're looking to brawl, but never mind that.
Cashback playing towards the south, playing towards the hill.
The foos get a shot on the crossing,
but we can already start talking about what this implies, right?
When you are playing like cashback, like this, you are given a double strike.
This is a problem over long periods of time.
You cannot sustain a control game on Tundra for too long, because if you do it, you are
pushing into six strikes.
Well, the first one was already claimed and it seems like they are a bit hesitant towards
the second one.
Obviously you don't want to drive into some trap or something like that, but the moment
that more tanks will get spotted, I'm pretty sure that Mafia will start claiming the
second strike as well.
The fish is spotting out this crossing.
So the catchback needs to start making a move already.
The sooner the better.
They always know they're going to give up one set of strikes, but giving up a second
that's where the danger starts.
I mean, we see now Mafia knows that they can basically do whatever they want in the north.
It's obviously important that you also kind of rotate the people that are holding the positions
because you can't take a second strike.
And right now they don't really have targets.
I like what they're doing with the IS-7 and 430U, kind of like stabilizing the southern part,
making sure that perfuse potentially in the south cannot just be overpushed.
But as you've mentioned, it's just 90 seconds for the strike to recharge and Mafia might just be able to pick up a third strike with a BZ that is fairly close to it.
And if they get a spot here or there, they can also just use the strikes and basically take a second strike where someone that already had taken one.
The USAC has taken the middle strike, so that's the third strike available for the side of
Mafia.
30 seconds on the northern one as well, and you can see Cashback, they understand this
timing.
They get it, but is it a little too late already?
I mean, they got some good HP trades in, we got some good map control as well, now
reclaimed there in the south
Looking at the HP it's roughly two and a half K in their favor, but obviously that will
More or less disappear the moment the strikes come in the push is now coming out on towards one to line
But we're actually getting caught off guard a little bit the strikes are coming out as well and Conrad seems to be
a K
Yeah, I'm not sure what happened there, um, he seems to be not moving
The repush is coming in from Mafia now and Mafia is down 5k HP and yeah, it looks like Conrad had some connectivity issues.
Now the push is coming in and good salvo there by Mafia, obviously picking up a little in return who had very much overpushed into the lines.
Akka is in a dangerous situation that he decides to over push, maybe tries to go for a ramp,
profuse still alive on 100 HP, but now is queasy and brain breaker closing in as well.
The HPs are still in favor of cashback and Mafia has used all their strikes.
Mafia needs to keep rolling now, mind breaker will survive, though he will not use it,
shuts it down.
Good realization there now, Liberty is the next target, Violo wants to stay alive,
can he do so?
No, Liberty finds the kill and in return the CS63 had to bail out as well as
3k lead for cashback 4 on 4 though the 57 is gonna come off of reload in a
second as well and that's gonna be dangerous corner is the one getting
clipped out squeezy pushing on towards it that is the CS 63 out in a second as
well corner will do one more shot we'll try to drop down forcing squeezy to
chase him but squeezy will just find the kill nonetheless now rex are
moving back in to get liberty out of the game it's three on two and or
check being low I don't think this is about to happen for mafia we'll
You'll never know what could have happened if Conrad didn't have maybe some connection issues,
but this is the way the cookie crumbles here.
No, I mean it's not really anyone's fault, if this happens, Cashback can obviously not
just say, we will not continue playing, they will take the point and they will take the
lead as well, Aphrodite likely is still to fall, Reksa maybe even putting in one more
with the ability but Squeezy has the shorter reload, picks up the kill and that is the
lead for Cashback.
That's indeed the lead for Cashback 2-2-1.
It was a good repush from Mafia though and again we'll never know what would have happened.
It's the way it is.
The restart rules are very, very simple.
In a mid-round like that it's impossible to restart so unfortunately enough, could
they have won it?
Maybe.
Did they win it?
No, they didn't.
looking at the 2-1 scoreline but you know the best of nine that's easy to
recover no I mean Conrad didn't fire a single shot this round but yeah Rex are
great performance we saw him standing until the very end of the game 6.8k
damage 15 and 15 shooting but so did Liberty 17-17 in his E 50m and
Squeezy picking up a lot of kills four kills on his name and 14 14 shooter in the 140
He basically provided a lot of help from the back line coming in in the second wave of pushes
Still I have to say I feel like the push was a bit over eager on the side of cashback. They
Likely didn't know at that point already that Conrad was not able to return fire
but
They get the point anyway, and in the end
And nobody will look at individual rounds and say what could have happened.
Well, I mean maybe Profus doesn't get caught so much either, right?
Because he did lose a lot of HP when they first pushed up.
If you remember, he's a bit healthier than the Inspire stays alive in you.
We know how important the Inspire is, right?
Yeah, I mean it definitely gives you like a really good DPM boost.
Especially with all the single loader tanks that they had like double 430U, the IS-7 CS and so on
there's a lot of extra DPM to be gained. The question is like what went wrong with the strikes
because they had a pretty decent arsenal of strikes and you can see it's just like 450, 900
and let's say 450 plus 250 from his own strike or like another 100 strike from Kono like
it didn't really feel like the strikes made a big difference even though Mafia got three for free
in the beginning. Kono's 800 fill it's a level three strike a level two strike and a big already
strike. So two one for Kajbak and you know they were respecting what I was saying that
timing right if you wait too long you face too many strikes now they didn't
face that many strikes the longer you wait the worse it gets especially when
you do you're pushing down like a tight kind of angle like the one line so do
you have any suggestions for them on what to do now I mean obviously bring
someone online that can play it seems like Conrad will continue playing
He potentially has reconnected
but yeah
now playing from the other side anything that
That you feel like they should do different or they should do not at all with mafia or cashback
Mafia
Okay, there's it was a passive hold in this case, right?
I mean mafia wanted to brawl for the strike though, which is fine
Like I honestly think they were okay. They just needed a little bit extra forces on one to line
and it's hard to predict, but both teams are going to play something interesting here in this one.
It's the SAC versus the SAC on Tundra.
Don't remember when I saw the SAC versus the SAC on Tundra.
Well, I mean maybe they can still switch it out if they feel like it.
15 seconds left on the timer and it seems like it is pretty final.
Double 50B, we saw this double DCI that teams preferred the 50B
because of the extra mobility over the T57, but let's see if they can make it work.
I don't know how I feel about this from my team.
Like, it's interesting.
They're good planes on both sides.
Five versus six, so...
Hopefully we'll get another strike.
Cashback spotted five, my first spotted six, so they know, you know.
My friend knows everything. They just don't know what light it is.
The Sack going north. The other Sack also going north. YOLO versus Liberty in the north. It's so
funny how these teams are matching up. Liberty takes a shot on the crossing though and YOLO is
just going to peak this all together. I think YOLO has the better engagement here, the better
damage as well ever so slightly and a little bit more chip damage coming in. Little
repushing as well with the 50B and so is Akka. Akka wants to peek this, he is going to peek this
in Konoh right now and a lot of Trouble Mafia needs to reinforce this and they realize this as
well. It's another all out on this part of the map. Konoh although in Trouble Little has one more
and they're not able to finish him just yet. Konoha are coming and swinging this time around.
He is not going to do that much better. He's down to 1.4 Akka will explode in the 50B
but Konoha is next and already we have lost Konoh. Now there needs to be a repush from Mafia.
they need to somehow make this work before the 50B comes off reload because that burst from little
will be the end of them I would think. Prufus still will help you as well, Orchek pushing onto
a Squeezie but Aphrodite is coming to save Squeezie and that one the BZ puts one Squeezie
with the finish normally speaking though. Squeezie whiffs it, bounces it and in return they
lose mindbreaker. Squeezie needs to hit it now. Can he do it? In that E50M he misses again
and you don't finish them off. The pressure maybe getting a little bit too Squeezie there
normally firing on all cylinders and our mafia comes back in off the the back of
the initial lead they will find brain breaker as well in the bz-75 and the
first tundra gone and forgotten 2-2 moving into ensq. Yeah I mean a bit of a
like execution issue maybe there at some point but cashback they got out the
initial clips you mentioned that like exploding Kono was in a heap of
travel but then they kind of run out of steam, Kono survived for a bit too long maybe and
then obviously clipping out on a BZ does not eliminate the high target guns, the high priority
guns with a lot of DPM and the E50M, the 140 and so on like they will put on a lot of hurt.
For sure, it's just interesting that I need to see the damage is dealt, I mean,
We kind of wished it a little bit, let's be honest about that, but outside of that YOLO
had the initial trade win against Liberty, so that Liberty's Tessac was a little bit
further away than YOLO, because YOLO has HP and Liberty doesn't, it's that simple, right?
And the 50 Bs they clip off Kono, but I think Kono only got one shot of damage.
So he fired twice, no he fired once and then I think he was trying to figure
out who to shoot and then didn't fire at all because another tank came and peaked
unto him. They are Rexar 7k damage 17 17 17 in the 430U and Jusek as well great
shooting 777 11 11 by Orzeig, Profus as well 1310 and then Yolo in with some
significant damage coming in.
So looking at it, the 50B of ACA gets his four shots out.
So there's Dan.
Conrad and Conrad only do one shot respectively.
So where do we see the issue?
Squeezy is one of the parts of the issue, right?
Like that DPM tank doesn't get out nearly enough.
And then Minebreaker is another issue
because like purely DPM wise when we're looking at it.
And there's of course the secondary issue,
which is the one we didn't point out, is the Inspire.
No Inspire for the side of Mafia.
So when we look at that, the Inspire is an important tank.
Like the 150B is basically in place of the Inspire.
So that's like a team boost across the team.
So it amplifies this DPM further, especially 432
versus D50M can use that, because the 432 now
is kind of the worst DPM medium.
But also the BZs benefit from this a lot.
So, you know, looking at it, I think the Inspire is actually the Difference Maker.
Yeah, and something that you didn't expect to happen is that we're replacing one German with
another Nel, but we're also replacing one map with another Nel. Tundra done and over with,
that means both maps get split one-to-one and we are headed directly into Ensk, Jackie.
Indeed, directly into Ensk, between these two, Brawl will happen.
I can't believe that, you know, it's like downgrading.
What do you mean? Yeah, beard-wise maybe. Okay. It's like down. It's like just a straight what happened
Phil needed to leave for a small little little emergency
The dog the dog peed on the carpet again, didn't he?
man like
Okay, I actually once stepped into dog pee in their apartment in like the puppy bedroom
Yeah, it was it was a puppy that you can't blame it
But I was like yeah, I'm not I'm not sure if your faucet is leaking and they were like oh no the door peed there again
Yeah, so it's a puppy accidents happen, you know
We have Karikatsky hands from time to time an accident happens as well
So I feel him on that one and scabble number one a mouse 140 obelisk a fush bw4 in at the sack
and
I'm going to make you hold your horses because as soon as I come in apparently
things go awry and we might be having a restart on on our hands. Not entirely sure it will get
granted. Yeah, there we go. It did. So don't take any of the lineups that you saw right now
for granted as this is also you can change the tanks however you want if the restart happens.
But it gives us a little bit more time to talk about NSK actually because I feel like we've been
Or you've actually been talking while I took over a lot about the past battle results, but not enough about M. Skiath.
You know, I'm actually inclined to agree with production. We need to investigate this story of Kihan because he's blaming the dog, but somehow I don't...
Look insuspicious. You're looking suspicious, buddy.
I just forgot to press the button that everything is fine for everyone, you know.
You're very suspicious. We'll get to the bottom of that one. The incident. Was it Kihan or was it the dog?
investigation live on twitch.tv slash world of things next season or live on
twitch.tv slash the kills all right after we raid you right yeah then you
need to immediately get to the case then you're gonna hear some real slander
don't worry yeah I'll be pulling out the stories like it was not the first
time I've seen him do this before I did nothing me just hanging around it's
I'm just gonna put a donation goal. Diapers for Key Ann.
Huh?
I do believe that Ensk is an interesting one.
Cashback used to be very, very solid, but then they kinda stopped playing it,
but today it's the second time that they're gonna be heading over towards it though.
Well, the thing with Ensk is that, you know, at some point,
Cashback was like almost unbeatable,
and then I believe it was during Season 3,
Memory might be deceived me here, but yogurt actually ended up beating cashback 2-0 on Ensq.
And since then, it never felt quite the same.
And at that point in time, yogurt was one of those, let's say, play 6 or 7 teams in the entire series.
And I don't say that because of the meme, but actually because they were struggling to make it to match 2.
Sorry, to phase 2.
So, yeah, let's see.
Anyway, the second game of Ensq, or rather the first one,
That's really gonna get played hopefully is underway all the tanks moving so I think everyone's loaded in
The Liberty just starting off by destroying a few buildings
Kono will get to with a zero all standard stuff right takes a strike. This is
So far nothing that we're not used to right
No, I think
Both of the teams opening up pretty standards. I mean we have seen for example Chopa where Kono is
already also a Tissac once again from the south
let's see if Liberty is able to make it work this time around. We can see a bit of a difference in
approach. The Infotile gets popped. That means, you know, Brain Breaker's position is kind of known
and as good as it might be. As soon as the tank that's playing against Brain Breaker, which in
this case is Mafia, as soon as they actually have a strike, they can sort of negate all the
cover that the buildings provide. So that's why we see him kind of moving away from there.
Also W4 is aimed. Orgek will probably wait with the cross until he is unspotted again,
but yeah, seeing that the E4's are aimed, it might hurt.
Uzek and the type 5 will probably peek to take the damage if they decide to cross over.
So the type 5 there could just, you know, peek be like, hey guys, please shoot me.
Uzek the wall does just that a little enough for the ID, they're holding though,
but they cannot hold forever. And this is the moment Uzek takes both shots of the coordination
there. It's simple, yet effective. Orchek peeking the strike coming out as well,
Well, and Brain Breaker is going to explode YOLO with the shot, maybe he prefers to finish it off.
No, it's going to be prefers, perfect execution for Mafia, absolutely wonderful.
A two-step program.
Type 5 takes the damage, we cross, we kill.
In return, Kono, he will have a little bit of a better scenario here though.
He was going to get at least his clip out before dying.
One more shot.
Yeah, he's going to even heal up a little bit, so it'll be a little bit more annoying.
He's going to need at least one more shot.
Make that two.
because Kona does heal the 370 and that is time wasted, in that time, Mafia is indeed pushing on further.
Now on towards Akka, Profuse with another finish, that's perfect, the 140 to pick up the low HP targets, that's what you want.
And now the tanks are coming back from Kastrak from the north to try and reinforce and Mafia needs to make this a good engagement.
They have one tank, extra Akkona, getting tracked, that is the Tessakko, but then being annoying, keeping him locked on position and doing a lot of damage in return as well.
Rex are withing this shot and now Mafia needs to start being careful. They have the lead, they have the extra tank
But they got to find the correct execute. Aphrodite seems to be the one and the full wardshed coming from behind
And it's just a pincer on towards that position. Rex are she's gonna duke it out against little Aphrodite
He will not be allowed to escape. Good block from Yolo, Conrad comes in with the kill
And Mafia seems to be doing everything correct at this moment in time. Rex are even moving towards the Blisca Vizza of
of mine breaker getting a full damaging shell. Little will find Yolo, but nonetheless Mafia, picture perfect, and the HP is low, but the Execute was wonderful.
The Execute was so clean, it was almost perfect at this point in time, yeah, Profuse still gets picked up, so it is a 4 vs 3, but not for long with Squeezie dying.
Little just relegated towards holding the angle, Orgek with the damage reduction is going to just steamroll and plow through this one before picking up the kill,
and once again, the Tissac he left at the end of the round, I think it had more impact than we saw Devthar,
but at the end of the day, Mafia, you could almost say that was clinical.
No, it was great, you know, and even Kono wasted a lot of time in that Northern part ended his six shots,
which is something... You cannot blame Brainbreaker for that, you know, it's just...
Mafia knew exactly how they wanted to kill that guy and worked out wonderful. Kono wasted enough time,
and then you're always trailing, trailing a gun and you have the Tessac.
While the Tessac is an asset, especially when it's played by Liberty,
it is not being dividend in that one.
No, absolutely not. I think Mafia, as soon as they understood that they were playing against
a light tank, which on ends more often than not, it's going to be that Tessac.
They were just like, okay, we need to find an info tower, we need to get the information
game going and then we're just going to isolate a target yes it's going to hurt to take it out but
at the same time everywhere around the map we're going to trade at least even for example if a
foch gets pushed like we saw with Kono this round then he's going to more often than not do his
six shots and that's why we see Mafia leading with the three to two now is that they just
have more relevant guns in the fight at any given point in time because the Tessak yeah it
burst for like 1k maybe but after that it has 20 seconds of downtime.
So looking at the damage here you know rexer 6k using 4.7 solid performances
by those guys you know you think always really just a solid player to be honest
probably the most. I think he sometimes flies a bit under the radar but uh in
all the super heavies which he tends to play most of the time he's just
you know always there rock solid.
when he's not busy like banging the desk.
Well, he's definitely the most passionate player, right?
At least outwards, but yeah, he can be very, very outspoken.
Actually, during WCI, we had him on for a little interview.
I think he even casted as a host together with us.
And you could see him getting worked up even when he wasn't playing.
It was very nice to see.
Maybe a future career there, you know?
Possibly.
I think for him, the English is good enough for in-game calls, etc., and a little bit more
and he might even be able to make on-stream appearances. Who knows.
I mean, they're looking for a place behind, at least.
What the hell?
I mean, you're falling.
Okay, bro.
You are falling apart, man.
It's in the prediction game, yeah.
Everywhere, predictions, you know, what have we had so far.
Your back hurts, your, I was going to say your brain hurts, but I'm still debating
the existence of that one but my brain hurts trying to comprehend what you are
saying your brain hurts because it's so small that when you shake your head left
to right it bangs from one side to the other like no it just swims in the
fluid and the water Homer Simpson it's are we starting the self-roosting now
I mean have you seen the episode he's actually a really good boxer until he
meets like well his match hmm so that's mafia coming back into it
3-2 they win this one you know like the problem is you know these initial rounds you don't take away too much from it
Right like the first two maps 2-2 coming out of it
Fantastic Friday team right nothing is lost nothing is won
But then this 3-2 is I think rated difference maker is right you could say oh
It's the same as the first two, but it isn't if you lose it now
You're facing match point and that is a whole lot different than looking at a 2-0 scoreline in the beginning
also it feels like
the reaction that Mafia had towards discovering the Tessac play, it was almost
practiced, right? Mafia were probably expecting the Tessac and they were like
then, okay, we actually probably even trained against something like this.
We're just going to cleanly execute on the Foshen Snowball from there,
because essentially there it's one and a half guns down because the Tessac can
snowball against us. So let's see how it goes in this next round, because as you said, it
might be the difference maker to bring Mafia to match point here. Triple BZ75 for a cash
pack though, together with an M60, Double Blitzka and a Fosh B.
I have 4, I have 7, 140, Double Blitzka, Fosh B and an E4 for Mafia. So I like the
160 by the way, I do like it, you know like over the 140. What does it provide 350 heat and of course 390 alpha I
Also like it because it has like crazy good gun handling
Heat pen as well. It's fast. It's like the only thing that it doesn't really have is armor good shot by Conrad in
Towards well actually not good shot. He didn't didn't do any damage there
So I take that one back
Rainbaker needs to be careful though because look at the minimap. You can see the Blitzka setting to rotate south
He will peak Conrad
He's going to try and block him
But he needs to be really careful about this because you know you see the Blitzka pushing back across and you come to the realization
Okay, Rainbaker needs to back off. He does that well as well
Usic is now setting to be pushed back in Conrad and needs to back off makes another shot down towards 1.7 now
Rainbaker is in a perfectly fine scenario himself Conrad goes for the trade there
get stuck on the building a little bit, wants to pressure Brainbreaker.
Yusek taking a big one from the Blitzkavica on the crossing.
Will get behind Brainbreaker now, but that is a long swing for this...
Bounce! A long swing and a big miss!
And this will make Cashback repush now, and it's on towards Yusek.
Little leading the charge, hits the corner, but hits the shot.
That's all he needs, Yusek down towards the one shot, Liberty coming in.
Aha, this ability popped already. Will find the kill, and that was something,
Not something good for Mafia.
No indeed, and now Conrad gets put down towards possible one-shot starts to heal up as well,
but Cashback, they have other plans that driving through the middle of the map,
they want to find those two isolated tanks, their kills getting traded,
but all of a sudden Yolo finds himself in the one versus three against a lot of DPM and Alpha coming in.
From the players of Cashback, he is getting absolutely torn to pieces.
Rex are coming in trying to salvage the situation, but it's not gonna be done.
done brain break over falling to the foreshadow as well as YOLO finally bite for dust.
Yeah but little ended up bouncing the shot so that was pretty bad.
Now Rex was out in the open in the blitzkite you can see him disappear,
Squeezie coming in from behind and he even waited a little bit of misplace here
and there it is still.
Cashback's game off of that initial play.
I mean the IS-4 and Yusek we just praised him you know for his plays
that one was a bit less fantastic.
Yeah, it feels like he cast a curse almost.
Profuse the team captain now tries to pat his stats a little more.
I mean, he is one of the top three, I believe, in the OLS DPG,
but not for much longer in this game as Akka shuts him down
and Cashback, once again, equalized the scoreline.
It's going to be three to three after NSK.
Good stuff from Cashback, make it even.
Now, one of the two teams will get a match point.
It's unavoidable.
It's literally unavoidable and the best of three,
But so far very evenly matched this one was a bit tougher mafia, especially like guys for this cup play even if you say gets the shot
It's like you're not killing the BZ. So
Why are you there?
Yeah, well, I feel like that one bounce shot and I feel like there is not a lot of excuses
We can make for him here because it's like onslaught and point blank range. So
Normally you should be pending those
Normally, yes.
Yeah, well, music coming in with a singular shot of damage, that's where the problems start.
That bounce, that damp bounce.
But you almost con-rot also not hitting the shot on the cross with the eyes for it.
Like normally if you know the tanks are coming, you are pre-aimed.
You should be hitting those.
I mean you should be. Liberty also made a misplay though.
misplay though. He popped his ability and then it ran out and then he got actually owned
in return afterwards. He did only 800 off of that. He got the kill against, two kills
even, against Eusek, but that was not it from Liberty either. And because of that, the match
got a little bit closer, but not nearly close enough.
Now I feel like Cashback, after the bounce by Eusek, was always a bit ahead and it
who was just not enough to give back the initiative to Mafia, just because they were down and guns.
Yeah, and also it's like, Mafia's tank are not really... like, they lose...
They didn't really have carry tanks from the beginning, you know?
Like, IS-4 and IS-7, they're not carry tanks.
They basically rely on the double Blisker to come in after, let's say, the IS-4 or the IS-7 take a lot of shots
and then the Blisker sweep in and do the damage and do the DPM and like, empower it by the 140, so to speak.
But that obviously didn't happen, and this means that after three maps that go one to one,
none of these teams really seem to be willing to go down without a fight here.
The next map is going to be Ruinberg, I do believe, and well, I mean, it could end here,
but if it continues like it has gone so far, then it looks like a tiebreaker.
Yeah, exactly. So far, Nidhi Team really deserves the win.
So, I thought that playing bad is just, you know, Nidhi Team just deserves to win over the other so far.
No, I think 3v3 at this point is a pretty fair scoreline, though
I do believe that throughout the course of the OLS cashback have played more
Ruhenberg if I'm not mistaken, but sometimes they've even looked a bit shaky.
I believe there's a match against CTR for example that comes to mind, where
CTR even ended up taking both rounds, something like that. But that was the
regular season and today we have the playoffs and especially considering that we are in the lower bracket where
Well any mistake really can mean tournament elimination
I don't think we're going to be seeing this kind of cashback
I think we should be loading into the game soon. So hopefully we'll be switching to that one
and
Yeah, other than that we can just wait and see
what's going to unfold.
But yeah, 3 to 3.
Anyone's game still.
So, hopefully...
Well, hopefully we're actually going to go to tiebreaker.
Is my feeling cashback coming in
with a BZ75, a T57,
double type 5, a 140, a FoshBN, an E4?
In return, double BlizzCat, double for 3,
you were type 5 and double T57.
Interesting for Mafia, they're really going for the initial aggression line-up, right?
Double-fisted U going for the middle roll immediately, but the rest is burst and DPM.
They will immediately take away that position that we see. So many fights go over these days.
Yolo gets spotted out, come on, it's so far hidden, not anymore, you know.
And Mafia controls this middle roll. There was no challenge, so how does this play out?
Well, cashback taking certainly a little bit of a more passive approach in this game,
but that might also be due to the double type 5 that's so far is unspotted. Remember, there are also no info towers on Ruinberg,
so it might come as a little bit a surprise, but one that turns into their faces if they find the double T57
pushed up at that kind of distance. Normally players of that caliber should be doing 4 out of 4.
How do you progress here for Mafia? Like, we've seen a lot of brawls now for that middle road, but Cashback opted not to take it.
I think mafia so far are okay-ish, considering that they should also be able to take the mid-strike time and time and time again.
I think the pressure is actually a bit more on cashback to make something happen.
And how do you progress if you're them?
Well, the problem for them is that they're kind of split right now and they're also lacking info.
So maybe a rotation with the tanks that are currently hovering eight line but not the
BZ not the 140 because those would possibly get spotted by the 430 use but maybe taking
the hit squad of the T57 plus the E4 and kind of use the type 5s as meat shields and
try and push in.
You obviously have the problem of the 430 use then kind of peppering you on the cross
but as soon as that's over they would be kind of okayish I guess.
Also keep in mind Mafia don't have the Inspire Medium whereas Cashback do.
But I don't think neither team is going to engage here. I think that's the problem right now.
The thing is though they don't know about these double T57s. If Aka gets spotted out
he will die right but it's I mean not immediately buddy and he does get
spotted so the mafia T57 is immediately coming in with a reaction however it
seems to be a set piece by cashback as the type 5 gets spotted immediately the
tanks in the 8 line jump into action the arca however taking a lot of damage
from those T57 but still he is a chunky type 5 so cashback try to retaliate
via the 8 line this is not working after cashback right now I mean
Uzek is taking a lot of damage after that. He's now running out of clip potential.
In the meantime, Squeezie coming in towards the zero line. He's off screen right now,
but he's coming in for Uzek in the type 5. Uzek will hit his shots and keep rolling back.
He is dead, but in return though, Brainbreaker is also dead in that busy 75. He tried to make
a play against the 430 UZ and that did not end up working. Uzek's got one more shot in him
before he goes down. He does hit it as well, so optimal from him. And now Akka is about to
get double teamed by the T57. Zorcek is starting it off on towards Akka. Now Kono coming
in as well as the T57 just disappearing. Kodo needs one more. These 5000 miles of onslaught
he's played this season coming out perfectly. Perfect pen ratio as well by the two of them
and YOLO and Konrad, they are looking as squeezy but these 57s are cleaning up the city. They're
still like a lingering force B of Liberty who's chasing down Vexar, finds the kill as well
but mindbreaker is now disappearing. In return the middle road getting repushed once more.
We're not currently seeing it but it is what is happening. YOLO is dead. Mindbreaker
is gone, but so is Aphrodite actually, Convator with a solid pick up and now Squeezie is not
going to be able to kill Convod just yet. The good shot from Lidl as well, the strike coming out,
they need one more shot though, Squeezie's backing off, they're not going to kill him.
Secondary strike is actually going to be the one to finish him off, so good stuff there,
but in return Liberty, I mean hiding in a window, Orchak is coming, he's going to kill
him and then it's three on two. Yeah Orzhek still three shots remaining that should be more than enough
for a one-shot Liberty to get picked up immediately along reload getting pulled by Orzhek that should
make sure that he also doesn't fall to Liberty sorry to squeeze in that 140 who is a three shot
himself now little has the full ability active so maybe he could survive a full salvo by Kono
in that T57 and I'm not sure if Profus in that Bliskovitsa actually does have a
medkit available because I feel like his commander has been down for ages and I
just checked nope he's running double a packet. Yeah at the same time you know
I think he'll be alright without it. He doesn't really need it you know. No not
on Ruinberg. I feel like Ruinberg together with possibly endsk if you're
not on the rails is one of the maps where you least kind of need the the commander in this game as
Squeezie once again is going to tuck himself in neat and tight and cleanly close towards here in
that corner just to pick up that artillery strike corner is he going for the blind reset is the
question it would open up the one shot potential on towards Squeezie if you're profuse it would
also make things easier for the T57 but it seems like no he was just baiting
seeing if he could get Kono into what's using the strike but that one didn't fall
for it. The thing is now that they can make anybody one shot basically one
shot or check yes Kono is already a one shot Perfus minus 450 puts him at 800
slightly above it Perfus has level three ability so if he I mean he
He doesn't get the notification for getting spotted actually, because the commander is dead.
And he gets the sound of you for the artillery strike nonetheless.
And the notification in the battle, so.
But I like mafia hunting a little bit.
They don't want to...
Like, in their minds what is going on, probably, mafia is thinking about,
well, if the second strike gets taken by Squeezie a little, then all of a sudden Kono can just die.
Then it's two on two. We don't want to end up in that situation.
So let's just make sure we're close enough to protect that strike
Exactly and you can also see the other little mini game that's going on in their minds is that we can kind of leave
Orgic alone at this point in time because he's not going to
Straight up die in any kind of 1v1 that he's going to be running into
so, uh, we leave him somewhere else and we let Kono and
and Prefus kind of protect each other's backs.
Now the funny thing here is that Prefus is aiming down the long line,
so he's not going to be spotting anything there without his commander,
especially against the 140, that actually has meaningful camo to speak of.
But still, I think the way that Mafia are set up,
kind of makes it understandable what they're thinking.
Well, he will not know though, he will not know, he will not know, he will not know.
That's funny.
I mean, and Squeezie is going to be like, why the hell didn't I get spotted here?
I don't think he'll think of a death commander after so long of both teams not engaging.
No, he probably just thinks that he was far enough away for the Camo and not to,
you know.
Maybe or he probably thinks some bush was somewhere in the weird place, but no, it was actually the commander just being dead
So little is now going to take the strike
That's a bit of information for mafia and that is also a problem for mafia now
Because as we all see Kono is 558. Orzhek is 950
But at the same time if anyone deals a shot of damage towards him, then he is also one strikeable
So I think by being so passive, Mafia have given Cashback a window of opportunity now as Orzhek is probably going to get spotted and Squeezie is going to be like,
Yo, little, my brother, strike him, we'll strike him together then I take him out and all of a sudden it's labeled.
There we go, well timed, beautiful.
Yeah, that was wonderful against that T57 and now it's within the label range, right?
And that is actually the best possible target that they could have picked up
because they removed the high HP T57.
Now only Kono is left. That is actually a one shot for the E4.
One minute left. Damage dealt though. Mafia is winning right now.
Oh, the 140 is going to pick up yet another artillery strike.
And though E4 is going to be covering Squeezy,
that is why he can just stand out there in the open.
Ooh, strike coming in, but Squeezy dodging it.
And now, Profus, we can see him on the prowl coming around, little however, marching down the middle road as well.
Does he want to touch the captain giveaway? His position is the question.
Squishy, great read on towards Profus.
That is going to prompt Kono towards peeking.
One, two, make that three. Beautiful execution by Mafia.
That's exactly what they needed. 25 seconds left now.
Little's got to make the play. Kono...
Ooh, little bounces! He bounces on the 57, heavy.
Kono needed... They didn't need to do that. I mean, he was probably behind.
Obviously doesn't see little because he gets unspotted misses his shot
Connor is going to be reloaded however little now needs to go hunting
He doesn't care about profuse anymore five seconds remaining. Is he going to pick it up is the question?
He drives around he picks the wrong corner
So it all ends prematurely or maybe not ten minutes remaining and mafia win in
Regular time for the three match point match point for mafia. What a room break
This was I feel like mafia kind of a little bit too complacent there
Towards the end game, but the double strike got lost
It's something they should have seen coming as well that it could be a potential
But the double play that the double strike could come out and that was the danger and then they started looking and then or check
I was called they could have maybe went on the hunt a little bit earlier
Make sure that you know, they're rotating strikes as well amongst their players. So they have
Assets right they didn't really do that
So they got a little bit too passive, let the game slip out of their grasp and almost get punished for it.
Then again, if you want to be a mafia fanboy, you could also say that essentially they just waited until they had information up until which they knew that they could make a play.
play because remember with the kill shot the 140 of Squeezie also gave away the
information as to where exactly he was and then they knew that the E4 had just
picked up the strike on the other side so when the 140 then went into the strike
they knew exactly what was happening. You could say that or you could say they
reacted well to a bad play. Luckily they got the kill there on Squeezie at the
end but I think still they were winning in damage to Delta and that's
That's because Cashback had the heavier line-up, BZ, double type 5, you know?
Yep, and this means that Mafia have now put themselves into the position where they can
remove the two times, sorry, no, one times champions of Cashback, I believe they won
the first season, but after that, not so good anymore, they can remove Cashback
from the competition then again whoever drops out here that is going to be a former champion
down and out. Yeah for sure but Mafia still more recently champions they're kind of used
to these high pressure situations you know when you play a game for I don't know how many
thousands of euros it was in China it does something to you. Absolutely then at the same time
There is nothing like, you know, being on match point with tournament elimination also being on the line
Like stakes don't really get higher
Than this if you think about it like if mafia lose two more rounds, they're out if cashback lose one more round. They're out
Well, it all comes down to this round, right? I mean not everything but you know possibly possibly indeed
What do we think? 5-3 at the end?
Piebreaker?
I feel like if the cashback players are not mentally made of some completely different material,
then this should be it because imagine you lose like this at the end.
Like you do the beautiful execute on the T57 and then you still get red.
But let's see.
Cashback so far.
Not sure, yeah, I was about to say that 268 should be changing, they bring a 140, a Bliskovitz, a Fosch B and QD4.
Mafia in return, double BZ, an IS-7, double T57, 140, and a Blisker looking like they're gonna fight for the middle road once more.
I believe both teams have a lineup that kind of is looking for that, even though both of them are also bringing a 140,
so maybe not looking for the all-out brawl immediately, but yeah, those T57s, once again,
we saw them in the past match used very well against those Type 5 heavy tanks,
where they were just feasting on the HP, but let's see, the double PZ75 suggests a very,
very aggressive opening to the green by Mafia, that's exactly what we're seeing,
but, well, funnily enough, the two teams are kind of avoiding each other unknowingly,
because, well, Cashback are playing a city play.
In the turn, Mafia playing for the field, playing to punish a potential mid-play, Yolo is going to be taking the strike, looking for the crossing, Konrad and Kono have crossed over already.
They see the e4, does this do something for Mafia? Do they decide to go for it or how are they going to play this out?
Yolo taking two shots there from different e4, so good stuff from cashback initially.
57 speaking they see mine breaker but they cannot do anything about that either so so far punish going towards mafia
Today they don't want to go for the four. It's like it's kind of free right now. We see this, but they don't know
Yeah, they don't know and I don't think it is as free as you would think because you have this long street that
comes out from like the
F3 strike position that kind of goes like rays of the Sun
So there should be a lot of punish available if mafia overcome it there and damage dealt currently is favoring cashback
I mean none have been dealt by mafia so far a little getting spotted here
Don't really see anything rex of peeking does he get punished? Yes, and in a huge way damn
Reduction coming in but to you foreshelves is to you foreshelves
Come on in the meantime getting punished by a brain breaker who takes a shot from the 140
But he's gonna be tucking away now in towards those little buildings in the south
So he's fine and he's gonna be peeking again Conrad holding the angle and the BZ75
Missing again that stuff
That's absolutely tough considering that cashback have taken like let's say 800 damage so far in Mafia
Quite a bit more as Akka now tries to trade it off against Rexha a little bit
the artillery strike comes in and it's not gonna get damage reduced Akka here baiting out shots from Yuzek
who doesn't connect those and now all of a sudden possession of this angle even has switched
in favor of the team in the baby blue of mafia who are looking at tournament elimination but
doing a good job of staying alive at least so far Squeezie once again is going to take the
auto strike yeah Squeezie taking the strike here aca hold on the angle mafia starting to
repush the one two three four line but you and me we can see that catchback is very far
Dug in the trenches. So this repressure it will not find much
Well, the thing is that once again those
Streets that go out like rays from this artillery strike that squeezy is
Sitting on like he has so much control from this so much spotting control so much vision
That I don't think mafia feel like they can really advance here
There is a small chance for Profus, Ui Yolo.
He spots out W4 and that is possibly going to spring the
the double T57 into action.
Little Mike get caught here and nope, he gets around the corner
and Akka also is in kind of a fallback position.
Now the Mafia tanks are spotted making this advance
because of the 140 peaking as well.
And I guess Cashback is now going to start reacting
to what's happening because the double T57
they might come behind Akka.
There's no one covering right now.
Aphrodite maybe should even he's switching up his position. Oh, Akka needs to be careful now in his
E4, Yusei can urchak they're coming they're gonna go drive past Yusei cannot go back anymore because their stein's way to the strike will come out
Akka is not pushing forward trying to make it as difficult as possible
He's getting clipped out. Do they have the damage though? They do not have the damage to kill Akka
He's going to peek back out and give a shot immediately towards Yusei, but Mafia at least finds something
Yolo in the meantime down low in the IS-7 though, down to his 584, but Kono, Kono's in the thick of it right now, the BZ-75, he wants to finish Akka, but that's not enough damage, he's going to get clipped out by the first B from behind as well, and Kono tries to make the play, but it turns around in his face, and the bounce from Rekstar on towards Akka as well is not getting any better there from Mafia, that was not worth it from Kono, Konrad will find the kill, a little now pushing forward in his E4, Profusen, Squeezier having a 1v1, and I think Profusen is currently winning that one.
It might be the case, this is possibly the 1v1 that decides everything as little as going to have at least one more shot against Orzhek.
Make that too, as Orzhek just running about out of shots.
Maybe little is going to turn around and try and help Squeezie, who is certainly losing at this point, puts in one more shot little.
Get shot by Yola in the backtrack as well as little pulls around the corner,
puts in one more shot into what's perfused, but he shuts down the 140.
That is the Inspire gone, but gets killed in return.
And as the dust settles, Cashback have five tanks remaining about to possibly
Make that 4 as little will get chased down by Orzhek.
Yeah, Orzhek will find the kill on little, but that's little too late as it is the last bastion in this battle.
Conrad getting kept up by Liberty. Kuno coming in, you know, if they hit one more shot against Akah, he would have been a one-shot.
With those 57s, there was at least one miss, and then maybe Kuno's play makes a bit more sense,
but now he was just kind of, you know, in the middle of it and that wasn't really worth it.
So 4-4 going into tiebreaker.
4-4 and I think this game actually was a story of Mafia really trying to eliminate Cashback,
but they were just too well set up.
I think this defensive combination of having a lot of E4s together with the 140 controlling etc.
was simply too much for Mafia in this past round and
here we see the damage numbers coming in little with 5.3
and I believe Akka was the first one to get pushed up on.
He has 800 blocked. Imagine he has 0.
Yeah, I think Skrudev maybe gone slightly different there
because the 57s did find a decent isolation on that
E4 of Akka getting there kind of for free to be honest.
But like this, it's going to be a 4-4 which means the
Entity of this a lower bracket
semifinal is going to come down to a one to one or best of one at the end and
Mafia have the fastest game and they do immediately pick south now the question is only going to be what map
This cliff cliff all right
Do you feel like there's a big difference?
I mean, the positions work out differently, but I feel like the sides actually are fairly balanced on Cliff.
Yeah, I guess so. I mean, I don't know who I favor in this tiebreaker.
It could be anybody's game, to be honest.
I can give you a little bit of insight as to what just happened in the training room that this is getting played.
Like Mafia got the tiebreaker choice and 7 seconds after Profuse immediately chose South.
So I think they know exactly what they want to do here.
Yeah, I think they're well prepared for either side.
They probably also discussed that if you got the tiebreaker, we would prefer to play the side.
It's part of the equation, right, if it comes down to something to discuss.
Because you can't just say that you're going to beat your opponent in regular time.
You've got to be prepared to play the tiebreaker as well.
And I mean, Mafia especially, for example, after WCI, well versed in playing big best offs to the very end.
So, yeah, I think maybe we're hoping to not go to tiebreaker, but sometimes you can hope all you want.
You don't get to choose because the other team also, as I say in the matter, so still everything is up in the air.
air and it's crazy to think that you know both former champions out of both of those
one of them is going to be fourth place this season. I mean okay out of the four teams three
are former champions of OLS. I guess true as well yeah yeah true the only team that hasn't been
OLS is hit and run who are who well didn't even have to play today because they had such a good
regular season, but then again they've done that before and not on all us.
All of our predictions, depending on how it goes, we could have
second, four champions in the next one. I mean, either I close up a point on
banter or he gets one on me that's that's kind of how how I see it but yeah
we also just saw the face to school line where cashback absolutely dumps that
mafia with a 4-0 that's not happening today that's for sure no that is this
not happening this is the playoffs you know that's it's always a different
ballgame the pressure is higher the mistakes are more costly by breaker
between these two Quad, BZ and IS7 at CS63 and a 140 for Cashback.
And for Mafia, in this most important round of their season of the OLS5,
we see Triple, BZ, Double CS, an E50M and the 140.
Do you prefer any of the lineups?
I actually feel like I prefer Cashbacks because it looks a little bit easier to execute.
Then again, I think Mafia has the higher ceiling
Because they have that additional DPM in there with the E50M
So...
Well, let's see. I mean for cashback the openings kind of easily summed up some tanks towards middle
Whereas Mafia playing a split busy E50M towards 1-2, rest towards middle, but CS is immediately crossing over
So there will be a bit of information actually a lot of information immediately as all of the cashback tanks get spotted Conrad
Takes a huge chunk of damage
But in turn donut control immediately over towards mafia and the tanks of mafia that we're driving towards the middle are going to
Halt because they saw all tanks of cashback
I said I'm gonna boost the rest of top Brahms. We're gonna take the hill and here we go
There's gonna be the push through from cashback
They realize the one to control is indeed there for mafia for tidy immediately minus 2.1
Yuzek, the wall holding on the rock. How much damage gets taken by the strike? It hits four!
That's a beautiful strike! Even Akka, who is blocking Yuzek, takes the strike because of it.
And now, Cashback down in HP, they're swinging towards Yolo, who's the next one.
He will try and get around the house after Daini's low Akka is low and the 140,
Profus not getting pushed by Mindbreaker as well. And by the CS 63, so far,
Cashback finding the isolations here. And it's Profus in trouble as well.
And now Mafia needs to come back in. They need to somehow clean up the middle of the map
because they're going to lose, profuse the inspire will go down. That's a pretty pretty crucial tank that is about to die.
The CS strike finishes them off and Yolo is the next one. Now Rek'Sar pushes up little.
There's a bounce coming out from the CS 63. One towards little. Can he get him on the second one?
Is little gonna survive. Rek'Sar are gonna take the hill now. Squeezie is on top of that one.
Mafia does have crossfire. They are down agando. So they are going to have to face the music here.
Squeezie might just push back into the middle and that is a lot of HP though taking back that hill
That's Rex are driving on with the BZ. That's a lot
Akkad does go down towards Orchic Orchic is gonna pull back on towards the hill
That's correct because he cannot get pushed out and now Konrad on that calf trying to pray ring around the rosy
Try to stay alive for as long as he can while Rex are trying to kill the top of the hill
But that's gonna be a hard one strikes comes out as well
We settled into this 4v4 and Mafia has done a good job at taking back some control
and Kono is a crucial tank right now.
Brainbreaker misses!
He misses!
He whiffs, but mindbreaker there to pick it up once again.
Four versus three, but will Brainbreaker survive?
For this is the question.
Koizy also amoracked on the hill here.
Can't really move because of that CS 63
that's putting Crossfire Brainbreaker Tux himself away
from those pesky tanks on the hill
but Reksa with that BZ75 really lauding over it now.
And Kono from that Crossfire position probably
Yeah, 4.7k damage already that he can see a lone Orzhek is going to take the infotower
So they will even know about the CS 63 that's driving around tail. Yeah, Squeezie's in trouble. Squeezie's in trouble
Rekzor is coming. He's gonna shoot him for free 653 and the Kona is gonna say it if he has big balls here
He's going to cross over to which one to line he hits the shot on the move as well
He's gonna take the strike here and I'll squeeze it down towards 823
Rekzor has an overwatch position against minebreaker as well
The mindbreaker hits the shot. The thing is, if they can kill the brainbreaker with the strike, then it's Mafia all together.
They are up in HP, of course, by quite a bit as well, which they should be for the way that Cashback had to push.
And the strike, I mean, Kono, he's had a lot of experience this onslaught season, top of the leaderboard, top of his game as well.
The Ruhmberg wasn't that great, but this one, he's been doing solid putting in the shots as well.
Rex are trading it out with Mindbreaker and Cashback.
They thought, oh, so very hard to get here,
but at the end of the line, the finish line,
even Mafia will hold on, Kono with the shot,
the strike, if he has it, will finish him off,
just to be sure, there it comes.
Rex will hit the shot nonetheless,
and it's liberty and squeezy.
Yet again, Cashback, but a good regular season,
but just not able to make it happen in the playoffs.
and Mafia who shockingly dropped to place 4 off the regular season on the last playday
now are going to make a, well, you could say the start of a Cinderella story come true.
Cashback getting beaten up once but twice today.
Orzhek with the last kill of the last game in this best of 9
and the previous champions are still alive.
Mafia still in it to defend the title.
Yeah, still in it, and it was an even better part, Kihan.
But he started the day even, then it was two points,
then it was three points, now it is four points.
I mean, what is worse, Kihan, being behind the whole time
or just stumbling at the end?
It's like when you see the finish line,
and you say, uh, face planted, you get back up,
you're like, oh, I'm going to find it.
And then before you hit the finish line,
you hit it again.
Well, I mean, for myself, I can just say it's good,
not to not fall behind further at this point in the season for me that's a good result but yeah
even better result for mafia that are able to beat out cashback in this tiebreaker it was dramatic
and to be honest at some point in this game i even thought that cashback might look like they
could take it but the initial punishment onto the over push by mafia was just too much and you
You can see Kono, Orzhek, Rex are all coming in above 5000 damage, really carrying their
team here, especially Kono, that went to the crossfire position and was an absolute menace.
Also with the strikes, yes he doesn't have a lot of strike damage, but he has a lot
of kills with those probably.
Yeah, the mini strikes coming out as well, 6.2k, Orzhek 5.6, Rex are 5.3, those are
really bringing back the game in their favor.
a little dicey there, but that initial strike, the Konrad strike, that's all he did by the
way, Konrad.
So I don't know what happened to him, but that's basically all he did, 2,450 which strikes,
I think he also hit a mini strike, but there was 4 times 450, right, so 1,800 damage
with the big strike.
So Konrad didn't barely shot his gun in that battle, which is worrying, but they
ended up winning.
And also what I said, right, I feel like Cashback's, as the round started, Cashback's lineup, I like it more, but Mafia's looks like it has the highest ceiling, and especially the tanks that you want to stay alive until the end did.
That's the E50M and the CS63. Those are both the high BPM tanks.
obviously the CS basically with a global ability to kill any low HP tank anywhere
assuming he has generated a strike and the E50M I mean you just want to stay
alive because well he's got the DPM. Got the DPM and Mafia, got the win most
importantly five to four they will move on and you know the good thing is from
Mafia they know it's been done before they know that there's a possibility
to go through the lower bracket and win out they wouldn't be the first
ones? Yeah, but they might be fighting tomorrow against a team that actually has
done it before. If, well, actually if hit doesn't drop down and beats mafia then
they will be fighting against that team because that's one of the three left in
the competition it is actually W. But of course for hit it's all gonna be
about not repeating what happened last season which was well first of the
regular season and then I believe not even in the finals or grand finals so yeah
but that was the first three matches of the day mafia versus cashback absolute
heartbeat finale with some pretty sad faces here for cashback whereas mafia
are probably gonna be wiping some sweat off their foreheads but of course that
is not it with the world of thanks goodness when we return we will have
stacked that actually ended up looking kind of iffy against dopamine earlier
today but they get a second shot against Baboology just after some replays.
Be right back.
And a welcome back to the last and final match of the day.
And we have once again traveled across the pond
to watch some North American gamers
battle it out in the All Left banter.
Yeah, into the future we go at least a week or two,
you know, at less times, but yeah,
we saw a good match earlier today.
Unfortunately, one of these teams had to go down
to face pathology, but yeah,
I'll let you take this one away.
Well, first of all, thanks to our sponsor Surfshark here.
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Let's get back into the action and actually into some more announcements because as you'll know the
Season the onslaught season is going to end tomorrow night
But uh, if you're into some more onslaught action, then we've obviously got you covered on
Wednesday, I believe February 25th
So, next week already at 19 CET we have the OLS season 6 relegation.
It is going to be the sixth place of the OLS facing off against the second place of the OCS.
That is the second league. It's going to be Lotus against Vortex and of course the action doesn't stop there.
No, we have even more of that coming because on the February 28th we have the open qualifier
for the coming season of all SES. We're here by confirming season 6 and the top final, Bracket,
is going to be on March 1st, so just one day later, Saturday and Sunday next week.
If you're one of those champions or legend gamers, or if you're in one of the teams already, mark your calendars.
I'll be definitely marking mine, but back to the game we have at hand, Stacked,
lost earlier today, back at it again, Burbalogy as well. Again, these are well-known teams
that we've had established teams from the North American server. Looking here, many of
these players I met in person in China, Opie Hakka, the main FC, and the rest of them.
No pushovers, definitely not. No pushovers, but they ended up kind of getting schooled
by dopamine earlier today. And well, on the topic of getting schooled, Burbalogy ended
up playing last weekend and well they got absolutely trampled five and oh so let's see
if this week has done anything to you know strengthen their spirits a little bit maybe
a little bit of training coming in certainly looking confident though yeah I wonder what
would happen to November there why don't we just have October and December but either
way looking at the damage here you can see obviously NA server we don't have a in
In Europe we have an established top 4 in NA, it's an established top 3, these three teams,
and if we look at the damage you can see obviously they're farming quite a lot, the weaker teams,
the focus is of NA, if you'd like to call it that, and Chase here won 40 pattern CS63,
4K average damage is a no small amount.
Absolutely, keep in mind the sample size is obviously going to be a bit smaller as
as well in regards to battles played,
but we're about to expand on that a little bit.
And well, if we take a look at the community predictions,
the graph for Stacked is certainly expanding there 84%,
but given what happened last weekend,
I can see where it's coming from.
Yeah, very true.
I mean, looking at the lineups,
John Jam, EU Warrior from Columbia, we love him.
but maps stacked up to the Sand River.
Actually, John Bond, it's not John JM.
Different guy.
It's different guy.
Oh my God, John, keep that throne.
But anyway, stacked Sand River,
the apology goes down in cliff,
and then stacked yet again,
choosing Morrow and Himmelsdorf as a tiebreaker.
Pretty decent maps.
Nice and simple, I was like watching Sand River.
I'd like to see a bit of a shift in meta on Sand River.
I think we're kind of seeing the same things
recycled over and over,
But I still do like the map, Cliff. It's always good, Morrow as well.
We haven't seen enough of that on EU.
I think a lot of people have been banning it against W,
and the rest of the teams just really haven't taken it.
But yeah, we've got some good maps here.
And I'm quite excited to see what these teams have got in store for us, you know.
Last chance.
Absolutely. This is lower bracket finals.
So, well, the team that loses this best of nine is going to be out there.
obviously not going to go home without some prize pool here, but of course both of those teams have
set their eyes on the finals where the prize pool is going to I believe double and double again
for you know making it from possible third place, which you earn for getting knocked out here,
to second place, to first place. So every match you play consecutively from here on out is
going to be worth and worth more, every win that is. So let's see what both of those teams
have in store for us and as you can see from the map video we are going to start out on
Sand River which is a map that throughout the season has been I believe played quite a lot but
also there is a plethora of styles that can be employed here like thinking about the west
immediately busy rush into the cap but you can also play it slowly with a bunch of E50ms into
to the south, covered even by stuff like an S-Turbine,
maybe even in the middle you can have
UDAS 15-16 Prefus-style with purple binoculars.
So there is absolutely, you can go wild and ham
and that is what I'm hoping for
in some of those NA matches.
What was telescopic binoculars in a right key hand?
Come on.
No, it's actually called not,
telescopic observation system,
I believe is the correct word.
TOS.
But either way, let's look at the line-up to the stacked M5Y, double 50M UDIS, doing some changes,
STRV E4, yep that one gets changed, not an E4 map this one, so BZ75 M5Y E50M 430U UDIS STRV and an RHM.
And Baboloji also with that RHM UDAS combination, but then they have an Alia one, a Bat Chat and a triple BZ75.
Let's see how this one goes. I think it's fair to say that Baboloji are the underdogs, but Baboloji historically is also the team that has been known to surprise quite a bit.
It seems like some days the monitors aren't on and some other days they're just super charged.
Let's see which package we get today.
Opening-wise, we see Stack sending Kenway in that RHM right towards the north of the map.
He will obviously have STV coverage.
External with that UDES, surprisingly good.
Camo is going to be able to get unspotted in those bushes
and immediately Sebastian connecting the first shot on towards Merrill.
There's a bold push here by her apology.
Triple BZ across the middle.
Not sure what they plan to find.
Muscles and drafts chasing down Kenway.
Muscles taking some damage on the crossing.
Could be a lot worse though.
another miss coming out from external but the reinforcement is OP hacker death draft is not
looking very happy he's going to turn to run muscles need to run as well because at least one
of those is going to die kenway tracked in the open but doesn't get out muscles takes a thousand
damage but the beesies are coming to reinforce we'll need to see if they can make it here in
time before they run muscles goes down drafts takes a lot of damage need to see opa hacker
trying to run to p kim to try and assist his teammate kenway but this battle is actually crazy
crazy in the beginning. Absolutely crazy, but certainly with the better start for Stac,
there's already two tanks have gone down in blue December, Octo and Gator also chasing
after OP who should be getting it safe at least behind the Dune, then he'll have to
ask for his support. And also there's the crossfire, the E50M just railing in shells
from above. And now the crown in the meanwhile has seen a repush by the team of Stac,
there's will they're just winning everywhere. Chase the Inspire medium for Bobology has
gone down so they tried to do a fast reaction, the Bears that is, but they're absolutely getting
Shafted for it. Shafted is the word of the day, but yeah, Ethan picks up Meryl Gator in a 1v1,
he can never hope to win. Hope he hack a December Bear, it's a little bit closer, but it won't
change the outcome of the match. Stack, not really having to work that hard for this one.
Verbology charging right in them and the moment it was obvious that Verbology couldn't
when the North does BZs had to adjust, but they're getting farmed all the way.
And I'm quite curious what prompted the apology into this push. I guess the
RHM info in the beginning, maybe thinking Stacked were gonna play Heavy K-Line, which just never
happened. And I mean, I said no, it's just a clean sweep here. Stacked end up not even losing
a single tank, which is always a worrying sign. Because as I said in the beginning of the
match. We were kind of waiting to see which phase Bobology was going to show us here and yeah,
it's a bear but already after this first round it looks kind of better than bruised to be honest.
It's the eyes closed like you meant other monitor off, let's say. In the first round though,
I mean technically worse side of Sunriver but this was tactical, like there was no
So any luck or anything like that, they were assuming that the Bacchan RHM would be enough
to win the North.
It wasn't.
So that means that the Triple BZ can't remain where they are, otherwise they get farmed from
the North by the 430 and E50M, so that forces them to go North and the whole time the
STRV is farming, the UDIS is farming.
Yeah, it just wouldn't work out.
I mean, this results screen, it doesn't tell us that much.
Meryl in that Lepid 1, highest damage, but it's only just above 3k.
I mean, it's the first time we've seen the Lepid.
We haven't seen it on EU yet, I believe.
On Ghost Town sometimes, we have it on Ghost Town, but not really.
Yeah, but not on Sun River, it's too squishy.
And I think, like, for Stack, they were obviously set up for the long game here with the SRV.
And the thing is, like, as soon as the first SRV shot hits onto anything,
It's gonna be like 500 plus by by some APCR shell doesn't matter if regular or or premium
So the biology after this first shot the like you need to call that you got hit by that because otherwise your team
Continues and just gets farmed and normally the
Like the problem with the strv is being like that's the biggest skill you can have in the strv
Because otherwise the gameplay is kind of a point-and-click adventure is being in the right place at the right time
But for Sebastian, he didn't have to move from spawn. He basically went to the ridge line, and then he could just farm.
That was his round, and I believe it was in Meryl who was top damage on the Bologi who took the first shot off the SGRV.
So I think they should be relaying that information, otherwise you end up with a scoreline like this.
SGRV top on damage, and he didn't even get any kind of crazy late game farm.
game farm. The thing is is that in this type of game it's tactical. It's not about... I mean
the STRV could have not existed and Babalogy still would have lost this game. Just on a
tactical level they didn't win the North which meant they had to reinforce the North
with the BZs and when they're reinforcing the North they're getting farmed all the
way by the UDIS and other tanks from the middle. You could remove the STRV and the
result would have been the same because they lost the North and because they lost
north they're forced to repush with the bz so that the strat completely collapses and they're just
forced on this or is it that long march where they just get absolutely battered and bruised on the way
we need to see more from Baboloji if they want to show that they want to get to this finals because
i'm not sure what the info was in the beginning by the rhm but we need to see more
all right sides are going to get switched as are some tanks still but Baboloji seem to
have settled triple BZ75, BatChat 25, CS, UDES and RHM.
On the stack side, BZ7 and M5Y, D50M 140, STRV and RHM, the BatChat is quite interesting
to see the differences in gameplay style between the servers, seems the BatChat gets taken
a bit more on NA. On EU, we tend not to like it so much because the interclip is
very long, of course, the Bat Shatter. It is and always has been a fairly powerful tank, but
you know, I'm slobbed that interglot with the increased HP, it struggles, but the Boloji round
two electric Boogaloo going for it. And again, I'm not sure if this is the place that's already
reacting. The BZ running to A0, STRV 140 in the base is going to be farming the whole way.
Meryl is Amarakti, he's going to need to repair that one. At some point, OP takes one,
another miss, only one taken, so that's very, very cheap.
I mean, Vibology will now try to boost through this punishment, but there is just so many
tanks that are chipping away at the HP of those BZ-75s.
Merrill makes it into the ditch, but external already setting up to receive with that 140.
He'll be in a crossfire position together with OP Hacker that cannot get pushed at
this point in time, so we'll have to wait and watch for traps and muscles, I believe,
to arrive to take out OP Hacker.
That is a very chunky, easy 75 to push through as well.
External is going to take some shots, but he can still retreat with that 140,
at least a little bit.
Finally, Muscles arrives in the bat shot, and he's going to start clipping out
on towards OP Hacker, who's already busy boosting away.
So they're not even going to be taking that tank out of the equation,
as external tries to hold the front, hold the door, hold or against
Maryland December, who stopped over pushing because now all of a sudden
Ethan is going to be hitting them from behind.
Yeah, really nice move by OP Hacker going to that safe position.
That forces Baboloji to go and try and deal with it and the RHM has to go back.
And you see OP is still giving shots to December.
Ethan from behind, OP from the right, Sebastian from the front.
It's just not happening right now.
They might get this STRV out, but they won't get that much more after this.
I mean, the I7 now coming in as well.
So maybe December will get the last shot off.
Never mind it's OP Hacker to shut him down. Meryl needs to turn around, but this is going to enable external to stay alive
He is the inspire medium. He's the more important tank in this situation puts one one tomorrow
He's been coming in with the ISM
But it turns til to picks it up picks up Meryl here and all of a sudden stacked with almost 10 kHP still and
Six tanks remaining against the three off Bobology
I feel like I'm watching
W Lotus at the moment. There's just one team that are just so much ahead. You need to bear
in mind guys, in Onslaught there's a lot of facts, there's a lot of skills. One of those
is obviously the way you play, but there's the skill of placing the strike, there's
the skill of playing the light. I watched the light tank, who's the final one alive.
Drafts he placed, when the VZs were pushing across, he placed his plane on the base
of stacked, and he completely missed. He didn't even see the 140 or the STRV. And
It's like, if you can't even get your planes right,
there needs to be more in this game.
Yeah, once again, it felt like Babology
had an aggressive opening planned with those BZ75s
coming through the middle of the map, right?
They were boosting up right at the start,
but stacked, they didn't even have to work
for their damage.
They were just sitting in initial positions
with the E50M, with the 140, with the STRV,
and then it was just happy, happy farming times.
That was kind of the game.
Yeah, we call this one, Jakkaefa's dream.
I mean, just sitting in the base with SGV while the enemy drives at you.
Look, it didn't work from the right-hand side of the map, so let's do it again from the left.
Most maps are more of a thanks and myriad.
If it didn't work from one side, it's not going to work from the other.
You've got to mix it up, make it a bit interesting.
Maybe they think in a slow game, they'll just get outplayed,
so they're trying to go for this aggression, but it's just not working at all.
You can see the damage of the BZs just wasn't there, obviously OP at the top.
I think OP was probably, he did the least damage, but I believe he was the MVP in that
game.
He ran back on time, then when the bad chat pushed him, he went into that curvy on time,
he got two kills.
So even if he's bottom on damage, you can still be productive by being a thorn in their
side.
Of course, the STLV damage is very low actually.
I would expect a lot more from Sebastian in that position with enemies driving at
you but external 5.5, eternal 4k and that m5 wife in the middle so yeah solid performance
by stacked.
Absolutely and once again it felt like Burbology were coming into this match with a plan.
They had an aggressive and execute plan but after all of it is said and done yeah it's
It's just that stacked, cool, calm, collected, and they were just waiting there.
Once again, they didn't have to do much.
Yeah, I mean, a plan, we could say that was a plan, sure.
I argue it wasn't a very good one, but you know, if it doesn't work from one side of
the map, why would you try it again for the second?
And I'd hope Bobology has trained these tactics, but I mean, at the end of the
now we're going to ghost town let's forget about sand river full reset it's a best of nine which means
that the two zero loss in the beginning it's not that bad right especially considering it was stacked
picking the map so maybe barbology didn't want to play it in like if you don't want to play it you
ban it this is like there's not a valid except what I don't want to play this map let's just drive
and die and then go to the next one yeah if you don't want to play sand river you ban sand
And again, maybe you think you're even worse on the other map, so you think that you can
maybe go for one-one there because honestly those busy mid-pushers look kind of a little
bit desperate.
We have seen them succeed before from the east actually on EU, but it was always very
long and drawn out and bloody and I feel like stacked had all the right contingency
plans in place to shut down immediately.
I mean, if it's a desperation play, I mean, we're at the start of the match, I'd hate
to see what it looks like at the end, but yeah, but I also don't believe that's a valid
excuse saying, okay, there's eight maps in onslaught, we refuse to play two of them,
ban one, the enemy picks another, so we just suicide die, like, that's just not
the way you try, you give your all.
I don't like all the maps in World of Tanks, but I still try and play the game,
We'll need to see ghost town is a different map. It's a lot slower less easy to do those big bushes and the apology come in with
1s7
Double 50m double e4 a hurricane and our chair
and for stacked we have
Well still changing but a singular be easy 75 and is for a t57 a type 5 and e50 m
I want 40 and an RHM as well
Now, there is one thing on the lineup or stack that I do not like, the T57 can be very powerful,
but I feel like it needs to be played kind of in pairs, otherwise the burst potential with
the buffed HP and onslaught just isn't enough to have a big enough impact.
Yeah, but Ghost Town is not really a T57 map.
I think having two on this map is pretty detrimental.
I think one is fine just to hold a crossfire angle, but I don't really like the TV7 on this map anyway
This goes down as a map of angles, right? The middle of the map is not that important. You want to
It's more important to see the sides of the map, right?
What surrounds the city and the TV7 doesn't do good when being shot at all
I think something like an IS-4 or a Tide you can bounce stuff from long range
The two seven really struggles with that. So I'm not a fan of the tank. This might be the way but
opening wise
Not bad bad biology. They take that southern strike. Sure. Kenway is getting a lot of info, but I think this is a
Yeah, it's all decent opener. I mean the the thing is Kenway is taking his second info tower of the game
And it's like 70 seconds in so
Yeah, but it's that one that any kind of info and the fact that it's the second also means that he can hold on to the
first one, sorry the second one for a bit. I mean he's using it now but theoretically he could have
held onto it for quite a while longer just to make the Bobology players have to stay like in cover
until that one gets popped. Like this though Octobare gets found and Kenway now starting to
use his plane that was a level 3 plane as well so the tanks are going to be spotted quite a bit
from this one. However Meryl will be able to take an artillery strike so Bobology finally
complete the first neutral objective of the game.
Well, the one last strike was taken, but I think Burbalogy in a pretty good position.
The 50M of OP Hacker is stuck, the 140 is stuck covering him, and the only thing that's covering the wide angles is that RHM.
So if they make a repush on the A-line with the RHM and CS, obviously we have a lot more info than the players do.
But there's definitely some potential here for Baboloji, much better than the previous two games, Carmen collected.
I mean almost perfect timing going on here for December, but he flops the shot actually on towards Ethan.
And currently both of those teams are trying to play around with very little info, but obviously the info game is going to favor the team that actually has the RHM,
He did end up getting reset by a blind shot, so quite a bit unfortunate for Kenway.
He should still be able to steal it away.
Never mind Draps actually with a beautiful plane himself.
So Kenway ends up taking a lot of punishment and is going to make his way away, realizes
that he won't be able to take the northern one Octo though, taking a big one by deft
in return and maybe Kenway will be trying to go for the southern info tower but of
course Draps has a level 3 plane available to him now.
Yeah, I mean, this is what I'm saying, Bobology now retaking that A-line, forcing the RHM of
Kenway away. Really nice play there, resetting with the strikes, so the tanks would get in
position to shoot him, then planing him out. Not as much punishment as you'd want to see,
but it's still pretty good. A lot of map control taken from Bobology, and stacked
up a lot of these heavy tanks stuck in position. And this cap is not going to be successful.
There's absolutely no way there's too many strikes on the Bobology side. They're
building up that arsenal, three strikes already, I think small amount of damage.
I think still at this point in time it might be the case though that
Bobology is still playing with incomplete information because they never
got an info tower. So they're probably still not sure how to properly play here
Def taking one more by Octo 500 plus though, put Hyrule on the IS-7 coming in
probably going for the Coppola as well because remember the IS-7 lacks a
bit of penetration, albeit it was recently. But now OP Hacker has actually
pushed up in the E50M. So yeah, there comes the plane in towards the E4.
That is just going to be continuous damage that December and Merrill probably
can have nothing to do against. Sebastian also peeking in towards the
IS-4. And remember, the replays will keep coming in. Merrill going down
towards one shot, even going to the grave and just like that, the E50M
relocation over like possibly 50 meters or less completely detrimental to
Bobology's efforts. October unable to spot the E50M is gonna die 1337 HP or
not towards the DPM of that German medium tank. It's gonna be external to
pick it up and stacked end up just you know once again very simple move and
making Bobology look silly. It's like chess you know you move OP Hacker from
K1 to J1 and Stac's entire strat just collapses. He moves there, a move that he probably could
have even made earlier to be honest but just completely undoes these E4s and once the E4s
go down, Stac have so many options to play with and you said before about incomplete
information, I kind of disagree with that by the methodology, I think only external
wasn't spotted at that time. So they kind of had the info here, they knew about
OP Hacker in the corner and they should know that these E4s can be undone. Even
OP Hacker could have shot some shots out of render, I think, from that corner to
try and hit them and from what looked like a pretty decent shot by
Burbology. They were in a pretty good position this game to potentially win
it. Eventually turned into a 6-0 drumming.
Well, Drap's still alive and they're kicking in that RHM but as it looks like
not for much longer and once again I mean stacked did they do anything like really
crazy no I don't think so they just played a very very solid game playing
with the information as well not getting ahead of themselves most importantly
and when they essentially had the biology right where they wanted them they
struck decisively cleanly clinically even and they end up getting the 3-0
here over half of the way where they want to be. Yeah and I don't see I don't
see the Babologies fight in this. This was a much better round. They were
building up the Arsenal. They retook the A-line and pushed away that R-Champ but
yeah just OP Hacker just moving one square forward just able to then farm
onto the back of the Z4s and Babologies' structures collapses
like a deck of cards. I think this was a good shot at winning the round though. I think we're
seeing something. It's much better than San River. But yeah, it's not a big ceiling. I understand
that. But looking at the damage, it's her on that 57. I'm quite surprised he got out that much
damage, but out of respect to the OP to be on the top of the leaderboards, but two for two
rounds OP being the MVP in this game, Sebastian 3K and until the rest of the
team was stacked it's not getting that much but they weren't really the
the linchpins of the strategy and the barbology side it was okay but these E4s
you see they did nothing I don't understand why they have two E4s in
that position anyway one E4 would have been easily enough maybe one closer
towards the base. I mean, you can do it, but if you do it, then you need to make sure that
the J1 position doesn't get taken by the enemy team. The 50m should have been staring at that corner.
Like the E50m's on the one line, at least one of them should have been there,
like looking in case OP Hacker drives down. Yeah. And they weren't, so OP got into that position
on spot and just started to farm, and you can see the damage on these E4s. I mean,
it's 2k combined. That's three shots between two tanks. It's not enough. And I mean,
It kind of goes both ways, right? The E4s were spotted only because of the plane of Kenway and
maybe, and I think that's exactly what happened, stacked we're just waiting until
one missed plane comes out from the RHM on Burbology's side. And after that, so basically as
soon as Draps misses a plane or there is a plane it spots people but he doesn't get any assistance
out of it. As soon as that happens they actually try and get those e4s out of the game because if
the e50m just moves down and then tries to 1v2, double e4s and all of them are spotted because
both sides are playing realistically then it doesn't work out. So maybe that is what
the team of stack was waiting for. Sometimes to make a move you need to wait for a mistake to
to happen on the opposing side as well.
But, yeah, realistically once again,
I think stacked where just sitting in comfortable position
waiting for the mistake to happen by Bobology
and as soon as that happened,
they realistically didn't need to do a lot
to once again get a comfortable win.
Yeah, very true.
I don't like the fact that Bobology
sent so many tanks to the one line as well.
I feel that you can't give up that full A line control.
Because if you have, because that just allowed the light tank of Kenway, I think it was Kenway,
just able to lord over Babology by taking that whole side of the map and having permanent
info with info towers, but lineups either way, Quad, BC, T57, 140, RHM on Babology side.
And stacked singular BC together with an I7 double T57 actually, 140, E4 and RHM
as well.
light tanks being brought up on both sides, but I think the importance of this round for
Baboology cannot be understated like right now. It's already in a critical state, but
if you win this round, you're down one to three. Whereas if you lose this round, you
have basically five match points coming up against you. So yeah, and it is cliff after
this one. And cliff is a map where I think it can go either way, depending on a bit
of luck bold play there by draps trying to take the infotail it doesn't take any
damage why it's surprising now it takes a lot gets tracked and then gets actually
shredded there oh god yeah that could have been a lot worse though I think
draps should have definitely died for that but in the in the middle of the map
the double BZ is pushing through trying to catch Kenway to give him a bit of
damage but can we mix it out so good play there opi hacker takes the strike
tries to run we'll see if Chase can spot him but there's not that many
he takes it and punish, maybe Chase will give one shot, RHM might give another, but December
Bear appearing, the man want to jump on Ethan, but changing their mind.
He contemplates it, but he doesn't do it and now Octo Bear trying to peek, but what does
he find?
It is a T57, so the trade not really working out in his favor, December Bear also taking
another shot of damage by the T57, and Ethan is probably looking in three different directions
at once right now as there is a lot of tanks around him and even the RHM that is Drafts has flanked
and he will be able to over time pepper down the IS-7S chase currently has priority over the
recharging strike not that it really matters 30 seconds until it comes back up again Drafts does
get spotted though in that RHM on the outside right now but he seems to be able to kind of
get safe he takes another shot he's very low OP gets spotted as well in the RHM is he able
to make a getaway yes but not before Chase puts in one more shot.
Yeah, DRAPS is playing with fire at the moment, now the disaster settled from that initial
engagement stacked in a bit of a better position but I hope he took a lot of damage so both
the light tanks down to a two shot.
There's some potential here for Burbology, it's not great, it's not that terrible
either, December Ben needs to leave that position, they maybe need to try and rotate
the light tank of drafts out and potentially do the 1v1 against OP on the one line, or
potentially apply some cat pressure, looks like stacked grouping up and they might want
to make a play here in this town area.
I mean the HP is favoring them right now, then again, the tanks that have lost HP are
the light tanks on either side, so those heavy tanks that the P57s might engage
upon, still extremely healthy, Meryl can get boosted, or sorry, bursted out as
Gator takes a big shot I believe by Sebastian in that E4 so he's also in
two-clip range for the T57s and obviously they do have two for them. OP trying to
slowly take back map control on the one line as well and now I think Stack just
shuffling around their forces a little bit here on the field chase and
December have a good idea of where the 140th external is around right now
but they're not hitting those shots, Drafts once again coming close trying to make a run for it.
Nopi Acker on the one line in the meanwhile is going to be taking the strike. This should be
prompting Barfology possibly in towards a reaction and it does Meryl driving in and the reaction
is not good here. Eternal is going to peek once more, put the last shot in towards Meryl
and he even is going to get away. Yes Gator is boosting it but Ethan gets muscles on the
offside as the 140 is driving around him. Drapes is going to pick up the IS-7, but
internal falls and that is just so much HP on the side of topology that gets lost
in this engagement. I don't see how they come back from this. Yeah it's a really
tough game, one tank down, half the HP. That BZ there, didn't see who the player was.
Gator is trying to run and get safe into the cap, but he gets taken out by
death. Sebastian pressuring, but he's not got that many fans. Kenway jumps
on on to chase I think he's writing his face right now I don't get a better way of wording that but
there is certainly some things going on there which should not be broadcast broadcast on
twitch right now but December now chasing after OP is not going to be getting him as Octo is
facing it off against Sebastian that has a high level ability active and in comes the T57
Octo gets one more kill before the match ends but now eternal coming in the second one
to market here against this Ember and only drops the light tank left.
It's going to be stacked once again, this time around, five tanks alive,
but the score is four to nothing.
Yeah, and you can't say it's not that it deserves four to nothing,
and now on the match point 5-0 in a lower bracket final, that's quite embarrassing to be
honest. This is the point where you need to step up, fellas, and start to play the game
a little. It is Cliff, which is good. Cliff is a map that is less about player skill I think.
It's about some small micro decisions. It's less about shooting, more about how you peek and how
you drive in 30 seconds. So I think it's a map where weaker teams can come back against the
stronger ones but it's no one ever fellas get it done and here we can see the
result I mean this time around Baboloji managing to kill two tanks on the lineup
of stack that is one more than they've been able so far in every single round
but it's it's not slow and good breath if we do it as a best of 21 they'll
get seven in the end. Yeah but I guess as you would say in the UK right it's not
looking good breath. Oh my brother it is in fact not looking good. Dude on a
technical level, Burbology are just not there. We've seen the it feels like
every game I've seen three BZs boosting at stacked and then those BZs kind of
scatter because Stacke is shooting them. That really is how these last four games have felt.
Also shout out to OP, like he's leading but also he's making very very crucial plays every
single game it feels like. Oh I mean in that last one I think he made a mistake. He made it
out only taking a 140 shot. I didn't see what happened but the next time we saw him he was
on 600 HP that's yeah there he was a bit a little bit aggressive but before that
with his planes he had already gotten draps down to to a two-shot yeah but
yeah the drops tried to take the info point in the middle of the open while
stacked had like half their team aiming I mean that's that's a draps issue that's
not an OP hacker you know I do praise when it's warranted but OP just had the
place the plane on where he knew draps was I mean that's not a in my opinion
This is one of the weaker rounds that OP has played.
He was crucial on the Sand River in this first ghost town,
but this one, he made the game unnecessarily difficult.
If OP is full HP, it's a much simpler game for Stacked.
And it would have been over like a minute.
I mean, it was a pretty easy game,
but it would have been over a minute earlier, you know what I mean?
Well, I mean, keep in mind,
he's leading through to all of this as well.
So while he's playing, he also needs to call.
Oh, yeah, leading and playing a light tank is never a...
I mean, we saw little does it sometimes, but no, no, actually liberty to do that.
But yeah, leading and playing a lighter, I don't think is what you should do.
The light tank is probably the most important tank.
Because it gets you info.
It makes it's a way of opening the game and making plays.
So I think playing the light and leading is a mistake.
But then again, Stax can make a few mistakes and make these matches a bit close.
Well, let's see, it is now a match point actually, and if it is what it has been so far, then
I don't think there can really be another result than a stacked winning, because so far
every single round has been just vastly in their favor, and it has been kind of a blowout.
Like if this had been, for example, phase two of all this, like best of sevens, then
The match would be over at this point, but we are in the OLF playoffs.
So, Burbalogy, one shot, one opportunity for them,
and they're going to take that with Quad BZ75 match at CS and 140.
Yeah, on the stack side, Triple BZ 140.
I wonder if that 268 is going to remain?
It does.
Yeah, 140 and a Tessac.
A bold one by a stack.
We haven't seen a 268 on this map, same with the Tessac,
at least on the EU region, maybe Stax playing with a bit of confidence, but that 268 ability
is nothing to sniff out.
No, absolutely. As soon as you get up close and personal and you do the damage or even
whether you do the kills, you can absolutely escalate as Okto gets a lot of initial information,
a shot connecting in towards Kenway as well. The 268 makes its presence known onto the
CS, but luckily, was it Ethan?
Yeah, it was easy.
Alright, it doesn't matter anyway because the 268, like, he couldn't do a follow-up shot here.
Maybe he can now on towards Gator and immediately connects 1800 damage.
So the disconnected push onto the hill by Barbarology actually costing them a lot of HP.
And to be honest, they knew about the 268, I think.
So weird decision to cross him up right there.
And Deft now playing that Tissac that we didn't even see him find a lot of success earlier.
He's going to reset muscles in that batch.
but Muscle's has brought some support in the form of the 140. It is a wild chase that is now
trampling around the hill. Yeah, some decisions being made on the Barbarian side. Sending that other
BZ up the hill was quite a strange one, but now Opiekka up high, loading above with Eternal. Gator
needs to try and get in the game and try and support his team. There they've pushed the
Tessac away from around the hill. He's now in the middle. Double strike coming down.
That's on two BZs. It's not really where you want it external from behind.
He's going to be farming into Merrill in December.
Some decisions need to be made on this burbology side,
because they will lose these BZs in the cap circle.
And after that, we don't know what to do, but Sebastian pushing forward.
He's not in great position. He didn't need to keep pushing.
Oppi Hacker jumping on draps the second time.
Absolutely flexing his behind on draps' face.
But, yes, he's not going great for burbology right now.
He does not get another shot, so DRAPS is actually able to shut him down clean, but still
Bobology trailing in the HP department they have.
The gun's going for them, but another shot by Sebastian going out external with the crossfire
of the 140 able to pick up one more gun as December gets shut down by Kenway.
All of a sudden it has turned around as Sebastian gets shut down, so it is going to be a
4 vs 4 but Muscle's down towards 89 HP with that batch that needs to be very careful.
It is doable for Bobology in this last round before how long that is the question as
Muscles get spotted out once again in the batch at 25 p
Ethan just pre-aiming and he does get the shot down four versus three at this point
Only three players for Bobology not only remaining in the round
But in the tournament and stacked on a victory March boosting up the hill on cliff
Octobare taking out Gator the next one on the chopping block and after that chase probably the last one
the great forebobology that do not manage to hold up a single candle to what
stack have been doing to them in these lower bracket finals. Yeah, the end of a
not so competitive match. I'm quite surprised that Gator went up the hill
actually after the CS1 up. I don't think it's necessary. You know if you have the
hill why do you need to reinforce it? They made a good play around the hill
catching the Tessac, they got the 140 out but with two tanks around the hill and
two tanks on top of the hill they can't contest anywhere else so Stacked taking
that donut area just able to farm those double BZ's in the cap really showing
some dominance here by Stacked even I don't think they played this game
wholly serious but I mean you would expect them to also actually failing
the shot here but there actually was a strike available so external the old guard but it
seems like he's still able to punch well above his years to pick it up and I mean 5-0 not
a single one of those rounds really looking close at the end like I feel like this last
one was maybe the closest one out of the whole bunch but yeah topology kind of left
in the dust here if we're honest so I mean I mean maybe I think this game was
brought intentionally close I feel like OP and eternal they were loading above
drafts my OP doesn't need to boost into him and you know sit on top of him because
then they both lose HP like drops Japs will die in that position by OP and
eternal if they just play it slowly and speak because they're above him so
they have better positions but it's the most competitive match but I think
it's close more than more the stacks
Yeah, well three kills for the ballergy. So indeed maybe if we go to a best of 21 today
Bobology would win around but like this it's going to get cut short because stacked actually finish it up
Absolutely cleanly and maybe pick up some well-needed momentum
For their grand final of the old left, which is going to happen tomorrow
Of course against dopamine because if we're realistic
there was a lot of room for improvement that stacked hard against those but
against Bobology to be honest pretty pretty clean yeah dopamine were much
better than stacked in the first game today but stacked pulling out a nice
performance against Bobology wiping the slate clean and they need to come back
in it for the OLA finals tomorrow and come in with a new mentality on and
try and beat dopamine but yeah solid performance by stacked what else can
you say it was boys to men and looking at the brackets here 5-2 against
dopamine into 5-0 and they need to they need to have a good night's sleep and
some I mean stacks basically just repeating the result they had against
Bobology in the upper bracket semis right so now they are at a clean 10 or
rounds against Bobology but the bad news for them is that they're not gonna
to get any more rounds against them. Instead, tomorrow the grand finals, as it is, sometimes
are going to be a repeat of the upper bracket finals. Dopamine and stacked are going to be
battling it out tomorrow as well, which also leads me to say that, well, those two teams
in between them are going to be fighting for, well, 4,000 US dollars is secure for
though but you obviously want to double that. $8,000 reduced no small amount plus gold bonds and
bragging rights but those are the most important ones but yeah as you can see Twitch drops today
we had 10 or less tokens in total two times five plus a a plethora of other goodies available
in the mystery drop and tomorrow it's gonna be the same thing albeit I would say I probably
prefer the tanks actually that are a possible drop there, E-75PS or the turtle and of course
as well here you have the calendar once more today is the 21st of February tomorrow is going to be
the last day of the Surfshark Onslaught Legends series season five and of course the last day
of the Onslaught Legends finals as well so we hope that you're going to be tuning in then
as well who to be able to see who is going to get the lion's share of the onslaught legend series
prize pool which is almost 57 000 euros at this point if you want to boost that a little further
then of course there are still two bundles available until tomorrow morning sorry until
monday morning nine utc that's a 10 central european time those are the onslaught legends
serious supportive base and advanced and little hint for you guys as well if you bought one of
of the prediction bundles and it's looking good for your team then maybe consider picking
up another base bundle because if you hit the right prediction you'll be able to upgrade
all of your 2D styles.
By every bundle.
Always.
And remember of course 100% of the proceedings are going to the players.
Yeah, definitely that's the important one you know to keep World of Tanks competitive
if we need to have these rewards
that keep these top level players coming back.
But seeing some solid games today,
cashback kind of tumbling out a little bit
from such a strong performance in stage two of season five.
You know, four out of four wins,
16 straight matches, straight games in a row winning,
losing that last one to hit and run
and then tumbling out like this.
It's quite a surprise actually,
But congratulations to W, congratulations to Mafia, they move their way through and the NA games as well.
Stacked list is dopamine, round two electric boogaloo, we'll need to see how that one goes tomorrow.
Exactly, and after all of this is said and done, it has been quite a long stream,
so it's time for us to grab some much-needed rest, but of course, as always,
we're going to be raiding the kill zone after the stream where, if you may be joined late or you haven't been able to yet,
You will be able to keep claiming the OLS token, and I'm going to say the word drops.
And other than that, thank you very much for watching.
We are going to be here tomorrow, same day, same place, same time.
See you all then.
Peace out.
See ya.