Hey Tynkers, Captain Taito here for another episode of What Monthly.
This May you can farm credits in Frontline, embrace the competitiveness of Onslaught,
or simply check out the rewards you can pick up along the way.
Let's get into things, shall we?
Kicking things off, Onslaught sees that the Jade Dragon is in full swing, running until
the end of the month.
If you're playing on a slot now is your time to push this year's annual reward the ashbringer is on the line
Alongside progression rewards and the bond shock with better discounts as your rank increases
Expect tough competition as you move up the ranks
The AMD OLS season 6 is well underway
So tune in and check out the actual unofficial twitch channel state shown here and yes
there'll be OLS tokens for tuning in.
All this goes towards the finals on May 30th and 31st.
If you plan to watch anything this month, make it the finals weekend.
Be sure to spend those OLS tokens before June 8th, by the way.
You don't want to lose them.
Can't wait for the finals?
The onslaught Mega Patoon returns later this month,
with the Killzone leading a team of six other content creators into battle.
If you're up for the challenge, you can jump in and face them or form a team of your own and try and take them down.
Otherwise, tune in, enjoy the show, and earn some drops.
Frontline returns from May 4th. If you need credits, this is your best opportunity this month.
Load up your tier rates and jump into large-scale battles where consistent performance pays off.
And if you know of any friends who haven't played in 60 days or more,
make sure they log in and claim their bonuses before May 7th.
May brings the anniversary of Victory Day in Europe.
You'll see special missions, discounts and themed bundles,
and importantly, there are credit discounts on researchable and collectable vehicles.
The event is a good opportunity to pick up rewards
while we take a moment to reflect upon the historical significance behind it.
Starting May 15th, each weekend brings happy hours during crime time for the rest of the month,
of the month, with missions for extra credits and experience.
This month's boosts the void content comes with a boxing theme, including unique commander
and themed customizations.
There's also an updated tank roster for six month subscribers, so it's a good opportunity
to step into the ring and check out what's new.
And for something a little different, we couldn't bring a real mouse to the office, but first
Legion have created 300 of these one-thirtieth scale or mouse boost and shift models just the right size for your desk
So what's your plan for the month frontline for credits or onslaught for competition?
Thanks for watching, but for now I'll be seeing you on the battlefield
The final onslaught season and the annual cycle will launch with some exciting new features.
Now, during the countdown, each team can vote to ban one vehicle, which will become unavailable for all players on both teams.
This gives you a chance to exclude the most dangerous enemy vehicle for you and its copies,
or propose to ban the least useful vehicle from your own team.
If your vehicle ends up banned, you'll have enough time to choose another one.
You can learn all the details about this feature in the Portal article.
The airfield map has been fine-tuned to better suit the 7V7 format.
Erlenberg and Safe Haven have also been adjusted a little.
The DROV-X, Karo 45T and Aries 90 have joined the list of vehicles available in onslaught.
The roll skill of the ladder has been modified to support its unique firing mechanic.
Available for free rental this season are the Object 140, Fosch B, and T57 Heavy.
The now rentable vehicles come with consumables, equipment, shells, and four-pert crews.
Only the shells and consumables can be changed.
In addition, the 114 SP2 is now available for purchase starting from the Silver League,
not the Gold.
Remember that this launch concludes the year of the dragon. This is your chance to get the super rare ashbringer
Hello commanders with update 2.2.1 the world of tanks plus subscription will include an exclusive
Tier 9 premium tank with a unique historical 2d style
As before, World of Tanks Plus will have two tiers, the basic core tier, and the expanded
pro one with special bonuses and improvements.
World of Tanks Plus Core is the regular subscription that keeps all the best stuff, permanent account
progression bonuses, pre-battle preparation tools, and an exclusive package for comfortable
play, including the premium TS54 tank.
One of Tanks Plus Pro will suit the most active players and unlock all new opportunities for them.
One of the subscriptions main features is Pro Boost.
With this bonus, your vehicle will get you 35% more credits and XP for every battle.
Play your favorite tank and enjoy the game without worrying about going into the red.
Simply activate Pro Boost in the garage for any researchable or collector's vehicle from Tier 1 through 10.
And if you want to change tack, you can switch the bonus to a different vehicle once every 12 hours.
World of Tanks plus pro subscribers will be able to customize their service record.
The new service record customization system will let you highlight your stats and rating with exclusive designs and transform the screen to your liking.
Your individuality and combat achievements will be appreciated by everyone who views your profile.
Another key feature is Battle Pass Plus. With it, Battle Pass progression will be faster.
You'll get extra points for battles depending on the game mode. The bonus activates when the Battle Pass season starts and remains valid until it ends.
It also applies to the Elite Circuit. Good news for keen players who finish the chapters fast.
With the update release, both tiers will receive a shared bonus in the form of a new exclusive Tier IX Premium medium tank.
It will be available in every subscription option.
Born under the scorching Spanish sun, the Leox combines the chassis of the Leopard 1 and the turret of the AMX 30E.
The Leox is a sniper tank for second line play.
The accuracy and rate of fire will let you methodically pick apart targets at range.
While high mobility will help you escape fire and reposition in time.
In addition to the tank, both tiers will include a shared unique historical 2G style, which
will remain on your account even after the subscription ends.
Core offers the familiar classic format, while Pro is designed for those who strive for maximum
efficiency in every battle. Unlock your full potential with Ward of Tanks Plus.
It's rendering speeds render other processors obsolete.
This is the world's most advanced processor.
In entertainment, it's rendering speeds render other processors obsolete.
Hello Gamers and welcome to the AMD OnSword Legends Series League Season 6.
Hello Ian, how are you doing?
Yes, not too bad. Glad I got back on.
Thought I was going to get fired before, but glad I'm back.
Not quite yet the case. We are into the third playday of the OLS.
I'm not mistaken, but the schedule will be in front of us in just a second.
You can see there that today we have the usual four matches, but also the OCS rising match.
This is a match from the lower league, but still with some stakes in that match, of course.
That's going to be interesting later to see how those teams match up next week.
We're also streaming Monday, Tuesday, Thursday and Sunday, and then we'll have a midseason break after.
The price will currently at 45,570 euros, which of course you at home can still contribute to,
as the bundles that will be shown in just a second are directly 100% contributing
towards that prize pool. If you end up being the oracle of the season you will
also end up getting an upgraded style and badge in who would be your prediction
of this season. I think I bought the mafia pack so I'm gonna go with them
from their WCI win I think. I think they have it. Mafia always a team not to be
underestimated very solids and very solid so far into the season as well. I think they have played
two matches in one of both of those, so six points in the bag for them. They're going to have a
matchup today that's going to be very interesting, a historical clash where any team could really win,
but before that let's go over the token earnings real quick. It's very straightforward. Every
single stream has five tokens outside of Keep Your Eyes Peeled on that final weekend of the
the week of 26th to 31st of May, they will have 10 tokens on Saturday and 10 tokens on
Sunday. It is the final, so we're streaming the entire weekend. In that aspect, of course,
what can you do with that? An E75TS, a Scorpion, an SU, Styles, Premium Days, Consumables,
Reserves, anything you can and want is available.
Yes, definitely some decent premiums there, e75ts, definitely worth the while for watching.
Well sure, I mean even the other rewards, the e75ts is a very good tank but if you don't
have enough to get it, there's other rewards there for grabs.
Mafia indeed currently topping the board with six points, five points for hidden run because
they did end up going to tie breaker with CTR, if I'm not mistaken.
So because of that, they have 5 and Mafia has 6, but of course one of the matchups that
we are going to be watching today is Mafia vs Hit and Run.
Depending on the outcome, they could be even on points like say Hit and Run, Tiebreaker,
Win, and that would get them 7 and Mafia also on 7, but there's a lot of stuff that could
happen there.
First up, we're going to start it off with Cashback vs Lotus.
LoL is, I can already say, they need to put up a performance here.
Zechario vs W, a W team that is currently not looking too hot this season,
and I think Ian, it is fair to say,
but Zechario is potentially having an opportunity here to take something.
Yeah, for sure. W, I would say underperforming.
I mean, they did well.
Well, I mean, they won the last OLS, so you'd kind of expect more from them,
but I think they started slow last time anyway,
so hopefully they can come back into it.
So Kario is the new one doing. Not too bad I think. I think they've lost both though, but still performing I feel.
CTR vs Weekend, an interesting clash for CTR to see how they stack up against this Weekend team that did end up faltering against W but put up a show.
show and then of course what I would say is the highlight of the day mafia versus hit and run a
battle for the top of the leaderboard between those two and then of course finishing it off with
the OCS match of collapse versus yogurt that is also a best of nine all the other ones are best
of fives but I'm not mistaken so that will be a longer match as well in that regard we're back
on track here with Cashback versus Lotus Cashback, not looking like too amazing so far this season,
but again it's still very early but for Lotus, yeah points need to be gathered somewhere.
Yeah I would say, yeah I mean what came about 6th last time or 5th or 6th I think,
yeah underperforming I feel, but we can come back into it.
I mean, they re-added ISET, they re-added Barbarian, so this is the line-up that should bring a lot of hopes and dreams for the Ukrainian side
if they can deliver well with Barbarian as a team, they're almost guaranteed a second place, but I feel like they want more than that.
Yeah, obviously Barbarian wants to get back to his winning ways from the first OLS season,
but since then, second place basically Arsenal of the OLS.
Or the new Jethra.
Yeah, that too.
And then this, you know, this notice team, they have potential, the rest they wouldn't
be here again, but so far they're lacking that step to challenge those top six positions.
Yeah, you'd think they did well last season, but coming into this season only one round
so far, but I can't remember who they played against, but I think they played against what
Hidden Run?
Well, they haven't played against Hidden Run, so I can't remember who they played against,
but I think they played against some decent teams, so maybe some lower teams they can
get some points against.
Liberty standout player for Gajbak, Klaner always him or Lidl, the two that are standing
out in a way and all if he gets to play those lights he's amazing but also in
these other times he is no slouch for the you for should be kind of his go-to
tanks as well with the T100 of course the most play times kind of
switching up a little bit this season for those kind of players with the bands
coming in as well lights can be banned and you know if you're banning a light
you're usually banning the RGM yeah you ban RGM and you're forced to take either
Tessak or LT I mean you could take a man to go but yeah I don't think it's gonna
to go very well for you.
Yeah, I think the Manticore system is a little bit too lacking on the damage department.
9% in favor of Lotus, I mean understandable.
You've got to believe in something I guess, but yeah, I'm going to go with the cashback
I think this time.
I think that is understandable.
I'm not going to question that.
I think everybody really will have gone with cashback.
question just is what kind of score line right yeah I think all the casters went
with a pretty dominant score line for cashback but you never know Lotus are
still a team all of the predictions right and I'm looking at there was one
person that said 3-1 everybody else at 3-0 yeah not looking great for Lotus but
you never know maybe they pull something out I mean if they do end up winning one
that's a lot of ruined predictions.
It's going to be.
You need to get all the things right, but everyone else is pretty good at the same thing, so you're not going to go up in school against the other casters.
between us, that is the case. Map that are being played to draw a band by
catchback, lowless banning, Himmelsurf gets us, Ruinberg and Pilsen. Very common,
especially this Pilsen pick, but there's a Ruinberg pick quite often as well.
Yeah, I mean, catchback I think of play hitting run on Ruinberg glass time. I
think that was the one where I hit run run them down with BlizzKoz and T57
heavies versus this very heavy setup from Cashback. I don't think Lotus have played Rimburg so
far so it will be interesting to see what they bring. And Pilsen, I don't think Lotus has played
either I don't think. I honestly don't have a clue. But I'm ready to see Lotus exploit Cashback
on Rimburg. They have shown weakness on it from time to time last season against CTR for example,
but you know as the season goes on teams will get more developed on it and you
know the reason behind Ruhmberg is not that hard to imagine it's not really a
map we can get surprised. No I mean the meta seems to be I mean if you're not
banning type 5's it seems to be quite a slow heavy map but I mean we'll have to
see what they ban but yeah a lot of people banning type 5's just straight up to
stop this like heavy meta that seems to be developing on these city maps. Yeah I
I mean type 5 and e4 ban quite common right on the rubric yeah it's kind of
like the counter to the type 5 I guess in a way e4 so that gets banter kind of
struggling against type 5s indeed so and there's not really past that I mean
so picking even high notes but really quite the type 5 to be honest so a lot
of 57 heavies as well and bands correlate into that so the 57 heavy is
very popular on this map as well but it depends all on the bands and the
strategies that teams have been training because you know with the
bands you need a few variants as we said on the casting side everybody going
with a clean 3-0. Yeah I mean Casper are not looking amazing but I think they're
looking at the moment a lot better than Lotus so we'll have to see if they can
keep their streak going and get that three now that everyone's predicting.
If you were a brave man, you would have gone with 3-1 here.
That's... I mean, yeah. Me and you both need to cash the points, so...
Maybe.
I don't need anything.
You're not carrying again, is that what it is?
I don't know how many times I have to say it, but you guys are inclined to believe whatever it is you want to believe.
I have no problem with that.
actually being banned by cash back e4 being banned from Lotus that leaves the
type 5 open but Lotus is opting for the e100. Yeah it'll be very interesting and
if I'm not saying it mistakenly twist is taking optics on his e5. It's a very weird
pick. He's not switching it out. No he's not. I mean anyway Lotus bringing
One Dravik, 3-100s, 1-E5 with the optics and Tiefsen Heavy and an E3 as well.
Let's see where the C5 goes though. Maybe we'll give us a rough idea why he would be playing with just the setup and he is moving towards the zero line.
So there is that.
Do you want me to spot the strike maybe on the outside? I know you have a shot on this outside strike so it might be that.
be that. I'm not sure. It gives a shot to minebreaker though. It's a very slow opening for both teams.
I mean their ball is not really progressing past the f-line, there's no css or anything to challenge
the f3 strike. So I mean the dravitz could push onto it if he wanted to but that would be punished.
Now we can settle into this. I mean little taking a shot so far.
It's Lotus getting the better traits.
Yeah, so far Lotus are making the better traits. I mean, I feel like these E-100s will struggle against these type 5s.
I mean, they have this DPM advantage, but the armor on type 5 is just so much more annoying than E-100.
Jordan, getting the strike though, crosses completely for free as well, which is not great, but...
We'll have to worry about this catchback, and we can't just let him cycle strike over and over again.
Yeah, it's a little bit early for that though, but yeah, initial damage being dealt, both
the onslaughts taken some, but the cashback took more of that.
You can already think about that for a long run, because Lotus has strike control where
cashback does not.
It will be annoying for cashback to even out that advantage, because for Lotus of course,
because they will have to at some point.
Yeah, I mean, onslaught rules at some point, if you're down in HP and possibly a gun, if
you can cycle strikes correctly, you know, we'll have to do something about it, but
I think for now, obviously, 8 minutes still, Max gonna get fully only the strike with the
Dravik over and over again, so, nothing really to worry about, I think, for now.
No, so far everything is fine, this game is spotted as well, still the optics and interest
pick too, Kratos, not seem to be ready for Akka though.
This peak was to happen by the time 5, he will catch the 57 off guard, even 700, that
was still good peak for Maka.
an ability as well. That's a waste.
Yeah, Tukasuke is using the ability there.
Definitely not needed.
Yeah, probably just an instant reaction when it's not needed.
I'm still worried about these e100s. It's low up late, it's just so weak
and big against high five. It's just so worrying, I feel.
Isn't it okay with him so far though?
you want to 100 is taking the stride over the side of cashback so with this
kind of opening they have now taken the middle road they've pushed back that
corner after which they even had to push towards that strike so it's a little bit
of step-by-step gameplay right push away the guy aiming from the corner
pushing through the middle road to get the strike all good stuff yeah I mean
just cashback slowly gaining the positions getting the strike making
so they have a strike against Lotus's strike, so I'm in a very even game at the moment.
Neither team can really do anything at the moment. I'm interested in this E3.
I mean, E3 kind of a counter to type 5, kind of, if you can get it into the hold-down,
but just really slow to get into the game.
If the fight is happening somewhere else on the map, then where you are in an E3,
then you're going to feel very happy about it.
You can see Squeezy joining Barbarian though, the BZ back enough as well from the 6-laner.
Bodzian is taking a big shot there from one of the attack pipes, so there is that as well.
And I would say if we look back at it now, I think Cashback has turned this situation
around altogether, they are currently leading in damage dealt I would say.
And they have pretty good positions across the map.
Yeah, I would say so.
I mean, I think they brought it back from like a 1k deficit at the beginning and now they're up 2k.
Pretty good trading so far.
Or just bad trading from voters really on these even hundreds.
Are they grouping up to push across the four line to get this traffic with cash back?
Or is it easy?
They might.
They might be quite free actually.
Also uses Shrike on Jordan.
Jordan will have to use his Shrike as well. He uses an Aphrodite, Minebreaker is joining now.
Darks however, decided to look at this type 5 day trade, one for one, but with the ability of course he ends up winning that one out.
Jordan with greedy there, takes 1k to the face, takes 1.4 even, made that play and that was not it for that Dravetz.
Yeah, not great health, but Lotus probably realizes now that there might be a push on
the 3-4 line, so they are coming back to city with at least this key-fucky 7 heavy, but
cashback, pulling the trigger, regardless.
Jordan taking another strike now, Barbarian setting the crossover in the first B, how
much damage should they do, he pops the ability, there's no way to keep Jordan alive right
now, the damage is very, very little, to be honest, and Squeezy and Barbarian will find
his dravet relatively for free, but not just that, they also find Tark's second and swift
move across the open, minus the Dravitz, minus the E3, and now Sukul in his E100
trying to roll back, but he will not be allowed to retreat. There's just too many
cashback players in front of him, and this was a swift move from cashback, a
decisive one as well, and it looks like a very good one to be honest.
Yeah, I mean picking up this Dravik, I mean obviously the health bleed at the
beginning for the Dravik wasn't great, but picking them up pretty cleanly
as well as this E3 as well, I just can't run because it's an E3 and yeah now you're in a bag of hurts
I really get out of this. Yeah, this is this is cashback's game. Yeah Lotus left the
initial
With cashback they took that opportunity as well
Felt a good play and of course it will help a little bit by the fact that the driver's already lost a lot of HP before the push came in
But to be honest even if he has more I think it's the same result
Yeah, I do think, I mean, there's a Foshby face hugging him, he's not gonna last very
long, maybe an extra 10 seconds, but yeah, doesn't change the result, I think.
No, I think no matter what, they end up with a loss here, you know, once the 140 crosses
with the Foshby, we saw how much little damage they took, that is enough to kill that, they
have a 10 out of 10 times, and they found more than that as well, you know, they found
the E3 and another 100 in the same movement.
Yeah, it did. I mean, nice from Cashback as well, just to go with the Fosh as well.
At the beginning, he gets his ability to probably level 3 as well, because he does shots on
the Dravix so he can heal 70% of his health back from this cross as well. So, yeah, very
nice.
On the Lotus side, I mean, nothing too spectacular to talk about. They just let Cashback think
about the move and make the move and in this case there's no stopping it.
No, there really wasn't. I mean they probably needed a guy behind the
Dravak probably. Probably like a T-57 heavy but even still they are quite
heavily split with these W-100s that were probably up in what the 7-liner
whether it was up in the city near the fields and they had the E-5
on the field as well like there's so many tanks out compared to Cashback
which is push seven tanks across into the city.
Yeah, it was good.
And the choice between type and 100, I feel like the type was still superior.
There's interesting loaders of the 3100s when they were in the type 5, it was not bad.
Yeah, it's an interesting choice.
I mean, I'm really surprised they pick you 100s.
I can't think of why you wouldn't pick a type 5 in that scenario, honestly.
Yeah, I don't know. You tell me.
Smaller Coppola?
Is there anything else?
No Coppola, sure.
Sure.
Bit more BPM, but yeah. I mean we saw it on that E100 that got caught in the city.
He just didn't bounce anything because it was a lower blade. It was just too massive to hide.
So he just died. I feel like a T5, you might be able to get like a lucky bounce if they missed the Coppola or the hatches.
But yeah, he went 100, weak point, too big.
See what the second battle of Ruhmberg brings though.
It would be not good for Lotus if they came out of this looking at 2-0 already.
We as we know that in best of five anything can happen,
but for a team like Lotus to beat Cashmack twice would be very difficult.
Yeah, you really want this a bit momentum after winning the first game,
but unfortunately they don't win first game,
so it's going to be even harder to bring it back.
So I wouldn't really bet on them winning this game either, so it's gonna be hard.
If to be banned, then type 5 banned this time, so even if the hand is open, e4 is open.
And you can see that Cashback is using that e4 being open also to get barbarian's equipment.
Oh wow, pawn binos.
So you're gonna do the same thing you think in J9
Same as E5
I guess it's the only position that works for it. No, yeah, I mean I don't see anything else where you need
Minos really so I probably cash back going heavy city I guess
Similar to Lotus last game
But Lotus bringing 4 4 30 years and 3 she said heavy so I think they're just gonna press W. I think
I mean they kind of have to
Yeah, I mean barbarians can be really hard to
Try and punish here because they're just gonna turn around with e4s
And they will just clap the first thing that comes across this road. So I
Don't think they only see Jordan. So maybe
Maybe secret secret for pity's good work. This could definitely work. I mean the triple for 30 you
currently unspot it and
Cashback is not really aware of this Jordan's just taking the strike and our bands about to get swarmed by this group of
Hainas so close the first one to get spotted out they pop the ability barbein
I think realizing now what's up gets double tracked
It will not quite yet has a superacad available targets. We can look down much in the crossing
Marusha
I need to be careful as well in that for to you because the force be certain to look his way
But they have dark sick across and he will definitely be able to get barbarian out of this battle
The HP loss was acceptable for this, but barbarian is dead
Yeah, and in Mercha and Tarsik both losing about 1600.
I mean, you're going to take that to get a kill, especially the goats, you know, getting him out of the game.
And now you're up, and now you can just chill.
You have the gun up, and they're also coming to you if they want to even the playing field, really.
And if not, they're going to lose on all those rules.
It's still a long time, though.
I mean, 8 minutes, I mean, T57 heavies are not going to do very well against E4s on corners,
so like I said, they're just going to sit and wait.
I mean, if you catch back as well, you just want to generate strikes, right, probably,
for a while to get yourself back into the game, get an opportunity.
Yeah, having maybe two strikes that you can strike on T57 heavies, especially, well, obviously
you don't know that they're there right now but I mean that strike would be very
juicy hitting 3kf7 heavies. Looks like they're not gonna rotate strikes
though this 140 still has strike and he's gonna have to use it if he wants to
get the next one. Yeah that's an interesting point that nobody from
Cashback is trying to take the strike right now you know. Yeah, I don't know if the
The Fosh is rotating to do it and now I guess but it's wasting about 20 seconds I feel.
Lotus really wanting to make a move even looking at it.
Just peeking out, get spotted.
See it's little as well in return so I mean I like that Lotus is being a little bit proactive
but this is the kind of case where you have to be careful not to be overly proactive.
Yeah, you don't want to overplay your hand here, but I'm going to peek on these e4s on the cap, I guess, but it's going to be really punishing, peeking to the e4, and little as well.
Well, they're gonna have to do it anyway, Swiss speaks up for DiDi, starts clipping out,
hits two, is going for the third one as well, hits all of those, that's the strikes from
Cashback coming in now, that is the arsenal used, it wasn't even that big of an arsenal,
but they have all been used, good shot from Akka on the crossings as well, the HP now
in favour of Cashback, but they're down, two guns, is the cross from the 57s worth it?
We do not know at this moment in time, Tarkx and so called, wanting to cross over with
Jordan squeezy running away. They're gonna pull back with Tark's but he takes a lot of damage from Liberty
Who is popping the ability and standing his ground of course squeezy in return being forced away?
The turbo for to do now on the corner and like we said the HP not good for Lotus
But the guns are but they gotta keep taking shots for free
Yeah, I mean I feel like you just stop at this point your two guns up
I feel like I'm just pressuring the W key, but they don't need to and I mean here
they go with full 30 use across into Liberty but Liberty reloads, he can kill both of these guys.
Liberty will pop the ability, Marusha and Sokol are popping there,
deep end mobility as well, Squeezie is just sitting there farming away in the meantime,
hitting shot after shot while Sokol is missing for example and Marusha is also missing and
Squeezie is having a good time and they get the first kill, Tuka is dead, Liberty is now
reloaded starting to peek out, Squeezie finds a kill as well, Liberty will clean up with three
shells left in the chamber, yes two more now after the first one after the second and all
of a sudden it looks like Lotus goes a little bit too far and they end up with a complete
whitewash from cashback, Lotus two things up but somehow then let it slide a little
bit too much proactiveness.
Yeah I mean I was getting a little worried about my prediction after I mean getting this
free kill on Barbarian but then I mean the player to get the other kill as well was fine
I'm getting that e4 on the cap, but after that I don't understand why they kept on pushing.
I mean, I just don't understand.
After the second kill was the moment to pull back, I would say.
Yeah, for sure. I mean, maybe one gun up is, I guess, kind of dangerous if you want to just
sit and wait, but two guns up and you can just go back and sit and cycle strikes just like them.
Seems strange to me.
And I think after the second kill they should reset and hold positions instead of crossing
over with the 57s for example but then there was also a moment after they're just taking
shots for free.
Yeah, I mean they're just peeking into E4s and that's not really what you want to be
doing in T57 heavies and I mean it's 4.30 use as well, I mean the fight on the Fosh,
Liberty in the strike was not good either, I think I saw three, maybe four shots, missed,
bounced, not great.
Yes, there was a moment where Morusha and Sakol I think both missed their shot, that
would have actually killed Liberty if they hit it.
Yeah it would, so any small mistakes do really mount up.
What's the next map, Pilsen?
Yes, Pilsen.
Yeah, I mean, I would be surprised if Lotus win that after getting.
I mean, this is going to be quite a heartbreak, I feel, for the players going two guns up and then losing that off of that is going to be tough.
I mean, running two rounds and Bilson is going to be high.
This was really their opportunity.
Their initial move was actually very, very good.
Yeah, a really nice opening from Lotus,
getting not spotted by the c4 with the bond binos.
I just don't understand, just double playing their hand.
Well, now they need to make it happen on Bilson.
Yeah.
I don't think they've played Pillson before Lotus. I don't remember any rounds played against them, but I
would expect something
Maybe I don't know if they're gonna go all in and just go for like a cap play or
maybe just play it slow and
See if cashback makes the mistake this time
Lineups if you are being banned an E4 bringing out kill any ones for cashback two of those drivers for the real double flash B and an RHM
for Lotus bringing an E100 again, double type 5, one CS, one for the double full 30U and a Fosh P with low noise.
And some changing to APZ instead of E100.
Cashback a little bit more mobile right? No type 5s, double drive at stake could play a more mobile and fast game.
yeah maybe just a cashback doing pretty heavy field they have these double K
nanny ones to reset the strikes the reset the cap sorry but you know it'd be
interesting to see what they do
looks like cashback kind of just spreading out really in the beginning
this K nanny one went towards K one but is now going back I don't know he's
getting shot on the BZ now and he will go up to K1 to get these resets on the
cap but cashback taking the field mostly. Jordan will go for the strike with the
CS63, will be in there before anything else. Soko going for the mid strike and
it seems like K2B will deny Soko. Can they deny Jordan though? No, they will
have to give that one up to Jordan steal that strike. So at least something here
for the side of Lotus to get one strike and probably Sokobo will be able to get the second one as well.
Yeah, I mean two strikes, pretty nice again from Lotus this opening, working out getting these double strikes for free.
Cashback probably gonna go get the strike on the one line, but do need to be careful, maybe something could rotate towards him,
but Jordan taking a lot of punish, 1000 health gone, these double-fosh B punishing him a lot.
Liberty is starting to take the information tower, there's not much they can do about this, they can use mini-strikes which they do, we use one of those Jordans, they only have one so the big strike would have to be next, not sure if they would opt for that to be honest, I think there will probably be a waste, then I'm gonna do that, Liberty is going to take the comms tower and we'll pop it and immediately seize all seven of Lotus in the positions they are.
Yeah, nice info gain, full cash back, but I think they're gonna move really, they might
get the strike on one line actually, because they know where everything is now, but yeah,
I mean, two teams sticking out really, I mean, Lotus bleeding on the CS, they are down in
health nearly from the beginning anyway.
Off of the Sinfo, the K91 is pushing towards the Shrike, K91 picking that one up, you guys
know the typeface won't be able to return, and cashback kind of giving up on the field
here for now, which up by Liberty, needs to be careful in return, takes one, there's
yes 63 I think from the back, I took on Twist pushing up, but cashback is ready and waiting
at the same time, double push B and a K91 in position.
Yeah, it looks like Lotus is just wanting to maybe cycle strikes a bit much, but
must, yeah, to cycle strikes in general and maybe try to catch someone that was close, but yeah,
Cashback rotated it out.
Now looking a bit scary now with full Lotus, or full Cashback with three strikes on Lotus's
hands, I mean, this BZ can strike and get another one as well.
Do you need to be a little careful about their own strikes? They are giving two Lotus.
Sokol cannot generate another one though, unless he uses his.
Yeah, that's just true.
I'm surprised he hasn't used it, but I guess nothing has been spotted for a while.
Maybe he's going to strike out Aphrodite here.
He uses not too though, because he's saving it for a sunnier day.
And Marucha is coming into what we can actually take.
Cannot spot in the fields.
The double first behind the canine, the one who has dropped down without being spotted.
Squeezy, Barbarian and Minebreaker are currently entering enemy territory without being seen whatsoever.
And here comes the push from Cashback, Minebreaker going in from the front, Barbarian from the side,
the Strikes will come out to try and do as much damage as possible in Return to Ka,
however will just explode. And I think this right now is where Cashback has a superior
number of guns in the game. Twist now in the open as well, forced to run away because
Bodzians is dead and they do find Aphrodite in the driver's heat dice. Crossfire from Jordan's just
too strong for that one as well. But now, Lotus, half the HP basically of Gajbak just kind of
marching through the open, I mean, twist even here. Where does he go in that Fortiriu, Marusha,
and this is the so-called Tyrex trying to do something, but it's just not really good enough
here to make catchbacks wet. No, a catchback picking up these two guns on the field. I mean,
somehow not being spotted at all, dropping, getting basically point blank. Probably the
first thing they knew about it was close combat, being activated. And yeah,
getting these two guns and just converting from there, really.
Great start for a catchback. I mean, first and third round. Very dominant. The second one,
You could say they should have lost it, but they do show some mental fortitude to recover a bad situation into a remarkable recovery.
It will be 3-0 as the majority of the people predicted.
Three points as well. Exactly what they needed.
Yeah, exactly. Getting up onto the board, I think they were not 6th or 5th before this.
So yeah, I mean, just nice for them getting up to them playoff spots or getting secured at least.
Yeah, really nice from Cashback realizing that they can't just drop from the hill there
and just come close and catch all the tanks that are close really.
I'm surprised no one was peeking up on the whole piles I guess, just to see this possibility
coming but yeah, it's nice from Cashback really, nothing really much else to say.
Tuka only does one shot while he dies as well, but I guess that's what happens when you get caught by double posh B.
I mean, there was no spot, Gashback timed it very, very well. They crossed the distance, you know, without being spotted.
Surprised I afforded you and just like deleted him from the game. Don't think there's much Tuka could do about this.
No, I definitely don't think so.
That was the first match of the day though, catchback versus LoL, it's kind of going as we expected.
Now, Sekiro versus W, it's kind of a match to see both teams how they stack up.
W has really not looked that great so far this season. It's so early, but it is what it is.
Can they, however, take down Sekiro's? Normally speaking, it should be a confident win.
It should be, you'd think for W anyway, I'm just looking at the cast's prediction, I think everyone's gone 3-1 but you, so we'll have to see how that goes for you.
I think I predicted that W ends up dominating, no?
Yeah, you put 3-0 to W.
Yeah, this is the thing everyone else went 3-1.
This is W's recovery to be honest, you know like they had two bad matches and now they are going to
End up winning this one, but that is going to be for then that was now Lotus
Sadly going down 3-0 against cashback and W or a secarious take three points
We'll find out in the next match after some replays
of
Well, hello there, and welcome back already to the second match of the day, because the
first one, well, quite the quick one.
but is not looking good, looking to repeat weekend's performance from last season possibly.
But now we find ourselves in a match between two teams where the outcome is probably a
little bit more doubtful, Bonta, between Sicarios and W. I would say W still has the edge when
it comes to predictions, but they've not been looking too hot this season so far.
Yeah, coming off that season 5 victory, they've not looked in the first two games as rock
Solid as we'd hope and I think the predictions are going to predict that's cario's the new team coming up that in plain season 5
But they are looking a little bit stronger than the Lotus, but definitely the underdogs in this one
Absolutely. I mean w coming in here a very achieved team as you already stated
But the thing is all the achievements of the past don't do anything for you if you're not able to adapt to the new meta
Talk about adapting to a meta. I think Visek certainly has done that
I mean only 0.8 KD, but man, that's a lot of damage almost 4,000 per game here
And remember this is against all as players only so that's kind of crazy playing mostly damage dealing tanks though
Okay, 91 Grille as sure be
You want to be on putting the damage there? Yeah, it's not a surprise these are damage dealing tanks
You know when you get shot by these tanks when you're one shot you tend not to peek
So it's not a surprise. He's not making many kills. The damage is really nice
or you know you need to say these predictions.
Is it 60% per separios?
The Polish community and world of tanks is massive key hand.
I mean.
Let's check if that was actually true.
Yeah, it's right.
7327, it says on the.
Yeah, no, it should actually be for W.
I think it's switched around, which.
These are the community predictions for Mafia CTR.
No, it's like W also 86%.
But yeah.
So take that with a grain of salt.
But for now, let's talk a little bit more about the upcoming match.
I think here, really, for W, it's going to be the proving point for themselves
if they want to make it into Phase 2 or possibly even into the finals.
Because so far, whenever W has made it to the finals, they won the season.
But, you know, sometimes they don't make it to the finals, which once again,
speaks to the volatility that their team can have.
Now, talking about maps, Ghost Town and Tundra taken out,
leading us to start with Himmelsdorf, which is a map we've not seen so often yet,
so I quite like the choice, into Cliff, which is an absolutely brawly map,
and I can definitely see why W picked it, saying, hey, we should still have the better players
when all is said and done, we're just going to stomp you on Cliff. But if it goes to Tiebreaker,
then once again, it's going to be Ruinberg, which is a very, very slow map, at least so far,
are more room and more time for players on either team to make mistakes.
But first of all, Cicarios, I think the pressure is on them to make it there.
Yeah, definitely. It's nice to see not Pilsen today.
Cliff, we've seen W play already in the tiebreaker against Weekend.
I think this is definitely a little bit...
If W don't pick this up clean, even if it's a tiebreaker victory,
I think we need to start asking the question of W.
know the 3-0 against Mafia, Mafia have looked stellar this season so that's something I'm
surprised that we can't take it into tiebreaker. A little bit of a concern, I feel like they
should be taking the, you know, it's fine if you lose against one of the other top four teams
but if you're losing against or being taken to tiebreaker by the bottom four teams on paper
then that's where it needs to be a little bit concerning and I think the obviously we still
give it to W, but Sakharis are no slouches. We saw them in the first day against Cashback,
and they had some potential to make it work, and they dominated Lotus.
Absolutely, and this is why I think W should be warned, especially after, like, you can always
look towards the other teams, but I think in the case of W, they should be more focused on
themselves to kind of make it happen, because that is, I think, what has gotten them far in the past,
is where they mostly focused on their own strengths and didn't really care what the
other team was going to do. They were just executing their stuff and playing their own
game. So let's see if this one is going to come in. Ban phase should be ended and here
we go. Sicario has taken out the 4W not wanting to play 50B in the first game. So Sicario
is actually going to start with quite the varied lineup. It seems Dravitz, double T57
together with the Type 5 CSK91 and Blazkowice.
Yeah, an interesting one. A little bit of a change. I'm not
sure what the change was, but either way, on the W side,
that's triple BZ, one Dravik, one 140 and double BZ, pretty
aggressive lineup. These BZs, you kind of and Blazkowice, it's
probably going to be some middle aggression for that. It's
strike, I wouldn't be surprised, but the Asakarius look like
they have a much more control lineup. Definitely W's lineup
here is spelling aggression in your face.
We're going to directly bring the pressure on
where Sikarios, they're probably hoping for a little bit
of a trap with the double T57 as both teams are sending
tanks towards the middle, but W of course, more aggressive,
the double BZ75 boosting into that hoping to get maybe
something and well, they do get something,
but that is mostly shots to the face,
mentors immediately down towards 2500,
Nepal taking a shot of damage as well.
So far, Sekhario's doing a good job of punishing, but through the eight line comes the double Blisker.
That's a lot of DPM, but immediately they get punished by the double T57.
It's really good timing. Those T57s went forward and the Bliskers weren't spotted.
So, Sekhario has a really nice timing here, like he's trying to go for itox.
He'll need to see if he can pick this one up. He's being rammed at the same time, but does connect it.
The T57s will come off reload soon. Big strike coming in.
I need to see how much damage that does in that corner. Brainbreaker, his DPM is quite low against that Dravix.
He's gonna take him a hot minute to pick up that kill.
The Paul is trying to shield club, but the Paul has the less HP.
He goes down, Glerf tracked with that ability. The track health goes down to one.
Tracked again. We'll need to see if he can flip on his side.
He can still do damage though, but gets picked up by like, and all the time that CS and the Hill is dealing damage.
Miku still alive. No small strike on the W side to pick him up.
Brainbreaker
Shoots on Mayo doesn't go overpeak for the kill on Miku in that window, Mentos being pressured that
BZ minimal DPM Adish has enough shells to pick this up, but Laik will probably connect it
He does and the first round aggression coming out from W
But running into that Sicario's wall
The Continaito's pretty good timing on that eight life of Sicario's. It almost looked like a hard counter knock in the light
whatever W we're doing, there was someone ready for Sicario speaking about the
BZ75s that were trying to go through the middle and immediately got punished.
Then the double Bliske bits are through the eight line. It was kind of a hammer
and an endl approach, but Sicarios were just so ready now. I think they need to
still be a little bit careful because they have a lot of one-shots here, but
the amount of guns in the game, it absolutely spells disaster for W who
don't manage to even get a single kill on the board getting absolutely stomped by
Zecharios. Yep, that's Daki's prediction wrong. As we all know, Daki doesn't care so
it's all fine, but we'll keep making the jokes. But yeah, I mean, it's very good
timing, Bascaros. They move those T57s forward from their hiding spot right as
Tabliska's went around the corner, which is essentially completely perfect
timing. So I think those T57s are gonna have a lot of damage on the board. The
they took some initial punishment, but it wasn't that bad, but going through the mid, they just fought, I think it was Miku in the traffic on that high window, and he's really hard to kill without overpeaking, especially with that low DPM of the BZ, so solid start from Sekharios, but W kind of just ran into them.
Yeah, they were running it down and I think the reason was that they were probably counting on a Sikarios sending more to the hill because
realistically, if Sikarios don't have the double T57 there, then the Bluscovitzas coming in through the eight line can absolutely hit like a truck.
But when there is that double T57 just ready for you, then of course you're staring down two barrels that have four shots each.
each. So not a good time here for Clarif and Eitox and we can see that reflected in the damage numbers as well,
both of them essentially getting to do two shots of damage. And that was kind of all she wrote,
which is of course not what you want to do with those Bliskavitzas. Those are high DPM tanks,
especially at that kind of low range, and you want to keep them in the fight. But the way that
they were sent in, isolated, immediately getting countered by Clip tanks, it obviously didn't work
out and Cicarius reward themselves with what felt like a very very easy first round actually.
Everything just kind of fell into place. Yeah, fell into place is a really good word to describe
that game. I mean, W kind of ran into it and every engagement kind of suit Cicarius. I mean,
TV7 didn't do as much as I thought they would. I mean, I guess they're finding bliskers with
ability, so each shot does a bit less. Light did a lot of damage in that blisk. I'm a bit curious,
we didn't really see what the K91 was doing.
I would have been kind of curious what his role would have been in a smaller game.
Obviously, he has the small strike that can get decaps, but as you can see here,
that prediction is already wrong and gone.
And we'd just like to announce that Keyhand is far above Daki at the moment,
which is a fantastic view.
Absolutely. I mean, stop the count is what some people would say at this point in time.
I'm happy to say it.
But yeah, I think if you're on W's side, you definitely don't want to stop the count because
this first round here already, I think the alarm bells should be ringing for that team,
for the only really pan-European kind of international team. I think they're the only team
that has actually English as a communications language. Let's see though, into round number two,
the bands are kind of the same. The only thing that changes that, well, the teams got switched
around this time around Sicario has taken out the 50e and W taken out the e4 but what tanks does
that leave us with? Sicario is bringing a Dravets, an e100 type 5, a CS, a k91 430u and
a blizzka so notably no inspire medium. Yeah W seems to be going a little bit for a more slower
lineup which I like that they are fans of the 60tp that they've taken now, 17100, double bz,
CS 140 Fosh. W needs to slow the game down, I feel. They've got so much player skill in
that team that they need to start kind of playing on trades and using that player skill
that they have. But it doesn't look like a double BZ going straight into the mid. Again,
Alex is going, but he's going to run from that. Just a basic spotting run. Call him
EBR. Makes it out without damage. So it's a good start by Sakaris. A decent position
for this. Ios gives a shot to Lyke. Mio makes a peek, takes nothing for that. That's very
impressive. But W will have the hill in this scenario.
W going to be able to utilize that CS 63, but at the same time, Sikarios have taken
one line and the K91 does go in towards the artillery strike currently. W not really going
for any of those neutral kind of objectives as Similo is in the cap. So the sirens are
going to start ringing as like.
Takes some damage though, so the hill control starting to come in favorably for WS Brainbreaker.
Takes a shot in the 8-line as well, but Io is able to continuously deal damage with the BORN 40.
That means, of course, Inspire across the board for his team making everything just that tad bit better.
And in the trade so far, it does reflect, but W need to be careful with that cap pressure.
Now even Reisek with the K91, that is a triple cap.
And actually, the artillery strike gets halted.
So now, a normal reset needs to come in, yeah.
Mentors, he has the level three ability.
How many people is he going to reset with it?
It's two, so for now, danger averted.
Yeah, danger averted, the strike will get taken.
So that's another decap, Reject, Obster,
run away, takes a big one from all,
takes two from Ios and Itox, not great by Reject.
That dam is dealer in the K-91.
He gets out half HP.
Cap is going up, but bear in mind that we do have
that other decap.
And look here, Mentors, Mentors does have
a level one strike as well.
So this cap pressure as a car is not being dividends at the moment.
First of all, the artillery strike will have to get used and indeed it does resetting both Miko and Milo Visek.
Contemplating should he go on the cap, but I think I was without 140.
Really a deterrence for him to make that cross once again as Brainbreaker is starting to advance on towards Klik.
Adi and the Blisk a bit, so also ready here to provide some DPM to provide some courage,
The click taking a lot of damage, just a double BZ from the middle gets pulled as well.
Click really getting focused out in that E100, down towards one shot by Klerf, no shots remaining.
So maybe click will be able to make another one count before going down and now Sikarios,
they have to respond.
They're pushing back through the three line.
They're trying to get a lot of crossfire, but so far W with a good job on the pickup
and also the HP, they're really trading favorably now.
Yeah, W, they're like pushing and pulling Sikarios, so they make the play in the south, the SIDC 100, they pull Sikarios south and then W can then push north and catch Alex here, Ios will make this kill, Light goes down, there's a fight going under the south between the 100, the Fosh versus Sikarios, Blisker and the Dravik there of Mayo, Addy will go down here basically for free and it just collapse for Sikarios.
This cap pressure it doesn't work if you have these strike tanks especially the fact that they now with this most recent patch of
Most recent season of onslaught I should say they get they start with that level one strike
It just means these kind of quick cap players
They're not as easy as they used to be
No, especially on Himmelsdorf where the cap actually is considerably smaller than on a lot of other maps where the baby strike from those
Sniper medium tanks actually covers a large area of the cap
so you're basically sure to always reset something. W, thus able to answer after a first round
where nothing seemed to be going their way. They do end up finding their stride and do
end up tying it up one to one. But still, I think W, they cannot be content with that
first round where seemingly everything was going against them.
Yeah, but here they got a really nice isolation on that E100. It was like the perfect engagement
because he's like in this like little tunnel
where he's exposed from front to back.
So they just found click
and there was no real way for Skaris to respond.
So W always felt quite in control of this game.
You know, they had the small strike through Mentos
and Mentos generated another small strike.
They had the big strike as well.
It never felt that they were super under pressure.
They took their time.
They found their isolation and click
and that just was like a house of cards
at that point Skaris just kind of collapsed.
And so Himmelsdorf gets split one-to-one and if memory serves me right Himmelsdorf was the pick of
Sikarios, so now that we are going to cliff which W picked
I think once again the pressure is kind of mounting for Sikarios because yes
You were able to kind of split your own map against the supposedly superior team one-to-one
But now that you're heading to their map pick you were probably hoping to go up to nil here
But that obviously didn't materialize
Yeah, but I don't think it's as bad as we make it out to be.
Going Himmelsdorf can be a very heavy player skill map, you can get punished in a lot of
angles.
So I think going one to one, it's not bad for scars and Cliff is one of those maps where
anything can happen.
It's all about the first 30 seconds, how many tanks do you send lower, how many tanks do
you send up, do you have the hill, do you have the donor, what tanks do you have?
It's a map of almost RNG because you can go seven tanks up, the enemy can go seven tanks
down, and then it can be a completely different and dynamic
fight that could favor either team. So Cliff is very hard to
predict. It's a player skill map that it's also depending on
where you put your tanks. So secars could get lucky and find
a favorable engagement on the upper or lower side, be catched
from tanks and come out of this with a two zero victory or W
can dominate like they did in the game against weekend yesterday.
It's quite hard to predict. And that's why Cliff is probably
one of my favorites.
I think cliff as well has become even more unpredictable with the tank ban feature because you can never be sure
Is the enemy going to ban the BZ-75 for example which used to be a very prominent pick on this map
But nowadays I feel like a lot of tanks are just removing that one
Yeah, you'll be able to play something completely differently. Yeah most maps. It's like type e4 50p
driving. Those are like the four bands on basically every map. But on cliff, you have a tonne of
tanks you could ban. You could ban BZ, CS, 50B, Bat Chat, like an STRV. There are a lot of,
even Yoltank, 430U, 140. You have a lot of choices with the bands that can affect cliff quite a lot,
and you know, teams can make whole strats with just BZs. But if you ban BZ, you've got to adapt.
In another map like Ruinberg or something, if they ban E4, you can predict it. But you take
you take it with lineups?
Well, both teams seemingly agreeing on what to ban here
as the 50B gets picked by either team,
leaving that BZ that we talked about actually open
and four of them are gonna get picked by Sicarios
together with one batch at the 140 and the 430U.
And the W side, Penta BZ, once the 40,
what was super interesting is that both teams
took a lineup and then once they saw the bans,
they shifted to this heavy BZ.
So both teams had an idea in mind
what they wanted to play, based on what they banned. And if the enemy was going to ban
BZ, they would have played that first lineup. Because both teams have banned the 50B, they
both go heavy BZ. And that's an aspect of the people ban system that's really shining
through. The fact that teams need to make two strategies on Cliff, just in case their
main tank gets banned.
Alright, opening YSW is sending, well, everyone towards the middle of the map. And Cikarius,
about doing the same thing, Klerf and Rizek are going to spot each other out, those are
the medium tanks going to the crossfire positions as Miku and Maito getting spotted to Rizek,
getting tagged because a lot of shots did end up going his way.
And now Ios on the top here with the 140, needs to be a little bit careful because that
is a lot of punishment available as he does end up getting spotted, but Miku the one to
take the punishment, all of those BZs starting to really focus their fire on towards Miku
and now Sicario's in a bit of trouble as Strike gets put as well.
I think that one was picked up by W.
So yes, a little more damage pouring in towards Sicario's to focus fire good on both sides.
But I think W had the better early on engagement.
Yeah, they didn't follow up that much.
Bear in mind, the CS of Cliff has been out of the game getting that Strike for a little bit.
But he's now in the game now, like down to 600 gets taken up by Mentos.
Luke in trying to boost away, but getting blocked by his teammate will need to see if he gets out.
He doesn't add, he takes him out.
Bear in mind this 430 UDP might be vital.
Mentos now being focused on the Sicario side,
but the HP is really good for W at the moment.
One tank advantage.
Ios loading over everyone.
Cliff boosts him to Reject.
Might opt to push him off if possible.
You need to see this engagement here,
but Reject is on that reload,
so he shouldn't be able to do anything drop down.
So Cliff could just ignore him.
Now Alex, he didn't focus down.
This engagement that W took,
it's just prime for their type of team.
They might not have the greatest coordination,
but that player skill really shines through in a brawl.
Nepal also with the ram kill onto the 140,
doesn't have to waste the alpha,
even puts another shot into Ardient.
Indeed, W are going to win a fast and furious round number one on Cliff.
They check with that batch at the last remaining survivor
of the team of Sicarius, but probably not for much longer.
actually takes out two crew members of Claref in one shot, a pretty rare sight, but Claref
doesn't miss those, he picks it up, and W are going to come back into the match going down 1-0,
but now up 2-1 against a team of Sicarios that seem to have kind of the right idea,
but that initial engagement, the call to immediately take out one of the BZ75s,
really working out in W's favor. Yeah, I think it was Miku who got kind of blasted to low HP.
There was a point early on West Coast to have done something, but it was always a little bit in W's favor.
I feel it's a bit of a mistake from Clereft to go and get that strike.
I think his DPM just needs to be straight in the game.
But I think Reshack probably should have taken more damage on the crossing.
But this engagement is prime for W.
Sometimes the coordination can be a bit off.
Maybe some small players make some mistakes like we saw on the first play there against Mafia,
where Ios died in the K&N 2-1 on Sun River.
but this is like a prime player skill brawl engagement.
That's where W really excel.
They have such a high player skill ceiling
that in these straight engagements,
the only teams that could even hope to contest them
would probably be the other top four teams.
But W are one of the best at these types of engagements.
You can see it, Miko only got off one shot,
Laika only got off two, and W just swear,
just able to focus fire so much better.
Yeah, I mean Adi being left alive for very long, of course that's exactly what the Fury
Medium is supposed to do, which is a lot of damage.
It's just that his team was faltering around him just a little bit quicker than he was
able to chew through the team of W and keep in mind W as well.
They had sort of a soft counter to the 430 in the sense that they had a lot of BZ75s
and well the BZ75, the gun can be iffy and the armor is kind of mad, but what it does
bring as well is a lot of HP which passively as opposed negates the ability of the 430
you quite a bit.
Yeah, it doesn't. There's only one of them. And W make such an initial advantage. Plus
that big strike, the strike probably hit about four of Sakarios players. Maybe only three
actually. The rest of the class damage would have been small strikes. But the 430 needs
time to get that DPM out and the fact that the the BZs of W were able to focus
fire so effectively just meant he didn't have the time to get out all the
damage that he would have wanted but I'm quite surprised that
Sakarios opted to go for this type of engagement I feel like it's a type of
engagement on Cliff that just won't suit them and I feel like they need a
bit of a difference but let's have a look at these lineups.
Double 50B being banned on both teams on Sakario's side. That's six. Not even sure Pentar is five,
but I don't know, it is only Pentar BZ. One batch at 1.140.
And on the side of W, we find three of those BZs together with Double CS 63, 140 and the 430U.
So seemingly the lineups having switched around just a little bit, just like the sides of the
spawns have for either team. But once again, both of those teams going with the 50B ban are
removing this one, leaving the BZ open, so both teams okay with this BZ brawl heavy kind of meta
that worked out in W's favor. And once again, the strategy for either team doesn't really change
here. We see a split coming out and you can see also Iosentmentus getting split off. Remember
those strike mediums, they're actually able to use their strike immediately to scan for broken walls,
which could also prompt you to split your tanks differently a little bit after it starts a mile
although getting absolutely wrecked on the cross here those beesies really finding an opening.
Yeah it's super high IQ actually for Ios and Mentos to take that way and then split off because
that means they won't expect these double mediums coming lower miles in a horrific position.
You should one shot from each of them should be enough to pick them up if my math is correctly
and it is. I do know how to count. One tank down already for Sakarios. It's from bad to
worst. Click is in a bad position. I think he's boosting, which means he can't reverse.
Double strike coming in. Big damage. Click down 1600 there.
Hill control for W. Donut control for W. Alex is rotating on that lower, but even then it's
going to be a 2v3 engagement if Miku joins and he's now on reloading. It's just...
Cap pressure is the only thing Sakarios have, and I just don't think it's going to be enough.
Well, italk's now taking a bit of damage for driving over, but he's just going to open
up another angle onto the cap in Nepal at any point in time.
Could be blocking it here as strike does come down.
Is it going to reset?
Is the question, yes, it does.
As Alex, now you mentioned it, it is a problem.
He is down in numbers and he's fighting against a similar tank as his own, plus the DPM medium
of the 430U.
That means he's going to bite the dust and elsewhere on the map, Sicario seemingly don't
have the potential to just overmatch and punch through the W defences.
Yes, Nepal falls, but that is essentially just a heavy tank that didn't really matter in the
fight as long as the decaps are secured and now W is just going to swarm around the 1,
2 and 3 line. They're going to create the crossfire, they're going to pick up the stragglers
and they're going to come back into the match and complete our prediction banter. It's going to be
three to one yeah you pull away from that even more it gets more embarrassing by the day
signups is ahead of him oh no not signups exactly not signups but yeah i mean i assumed that was
by design by w to split off uh ios and mentors down the low end if it was by design it's really
high IQ actually um but bear in mind dexysikarius don't have a strike medium which meant it was
was just a, it just worked out in their favor regardless.
But yeah, a risk by Sicarios to cross those double bats.
It's over, one of them gets punished.
And then the other one goes up in that balcony position.
But this round had W's name all over it.
Initial advantage, good opening.
And even the fact that W are a little bit slower
to come into that one-two line,
just actually works heavily in their favor actually
because they don't expect,
the Sakarios think maybe they're going to go around the hill or something like that,
but in reality they actually came straight to their faces on World 2.
Solid performance by W on Cliffid, I mean it was their map pick, but definitely deserved to win.
Absolutely, and I really want to highlight the preparation that went into this round especially by W,
where probably the strike mediums were scanning for broken walls by just going into the strike mode,
But then not really doing anything and then actually deciding to split off the tanks to go through lower
And then being able to just put the crossfire onto the BZs
It also really synergized well with the BZs of W just slowing down
Putting the crossfire into the bad chat which then enabled the mediums to pick up the bad chat
And also because the BZs haven't pushed through and taken that shot
They weren't in any immediate danger of getting overpushed by the superior amount of Sicario's tanks
that were actually headed to the middle.
So by W, I really well thought out beautiful strat,
and this means they're going to reward themselves with a full three points.
Zechariah is not going to tiebreaker,
means they're not going to be taking anything away from this match,
except a single around, which might be possibly helping them in a later comparison against another team.
But from now, the news for W is that they are going to take home three points,
which they definitely wanted and needed to secure.
Yeah, W really needed it for the confidence boost.
I think the most important round in this match for W was the first one.
I think they need to rethink this aggression they're doing
and kind of play in a different way, but these cliffs were solid.
They really were. And W can be really happy.
I think now we as casters have a bit more confidence in W.
of course, it's the Kairos, they're probably the second lowest seeded team if we have it in our mind.
But still, solid performance by W, well deserved and ready for the next games.
Indeed, ready for the next games and we'll head right to those just after summary plays.
See you soon.
Hello, ladies and gentlemen. Welcome back, Ian. We got to watch a match, now we're back
to cast a match. CTR vs. Weekend. Hard to say how this one will go.
Yeah, it is. CTR are not doing so well, but they did quite well against Hit and Run, 2-3.
So they do have one point, more than Lotus, but Weekend coming back strong from last season,
Obviously getting I think zero points last or last season and yeah, the sun a lot better. I
Mean it was hard to do worse than last season, right?
Yeah, they already are I think doing better than last season. I think yeah, they have last season. They didn't win anything. So, you know
Yeah, I think literally clueless did better than that. I think
Yeah, let's not go too far
But the Czech side, yeah, sometimes really good and sometimes not so good.
It depends on the kind of day we're going to see out of the weekend.
We know how they play, we know what they're capable of.
Of course, they took third in one of the seasons.
They're looking for a similar form in this one.
Yeah, I think they have like three new people coming back to the team.
So it should be a lot better.
Probably highlight player.
I mean, he's been around for so long
as well play anything. For CTR, I don't know, I'm really just looking forward to the maps they're going to play,
because sometimes the steam feels like they could beat anybody, and at the same time get beaten by anybody.
Yeah, it does seem to be very 50-50. I mean, coming, I think, fifth, last or last season, they did pretty well.
You would expect them to do something similar this season, but I think, I guess, their competition is a lot harder this season.
season there's not really many weaker teams other than I guess Lotus I guess
you could say but other than that I think most teams are quite good for
weekend you know they had a disappointing loss against W right the
previous match they so and I think the community here seems a little bit split
as well 45 to 55 nobody really too sure which one of the two teams is gonna pull
ahead yeah I feel like this round could go really either direction to be
completely honest just have to see how each team plays on either map which I
think we'll find out soon who did you predict it's a good question I I went
three one weekend 31 for weekend well Sandra was the first one between these
two coming up. Always an interesting one. And then Pilsen the second. We see a lot of Pilsen.
Yeah, it seems a lot of people are wanting to play Pilsen. A lot of people not wanting to play
Tundra, for example, but everyone liking Pilsen.
Yeah, I mean, what do you think is the reason behind this?
I don't know. I think they played Pilsen against W. So maybe they just want some redemption.
maybe
then i know ctr play
sand river against w so
i guess they want also some redemption
looking forward to me
it's hard to say like i really don't know i think this will depend on who
starts better and then starts the ball rolling because
if it's weekend i think it will be hard for ctr to come back and vice versa
although I see we can more likely to come back than CTR.
Yeah, I think it will just be a game of mental
if someone gets 2-0 up, then I don't see them,
the other team coming back into it,
but if they go 1-1, then anything can happen.
Yeah, 1-1 on the center, for sure, a choice.
Well, a possibility, not a choice.
I mean, for those top six positions, right,
if we're looking at this is our important points
for either of those, because, you know,
They have either to have been capitalizing on the opportunities that they have gotten
with CTR losing out against Hit and Run, in the tiebreaker, we can losing out on against
W in the tiebreaker, those are potentially precious points that they have lost to Anton
and there's no real way to get them back.
Any way to get anything is by beating your future opponents.
Yeah, I mean, they really need any point that they can get right now.
It's not really that much difference in points really from the top 1 to probably 6th really,
so they do need to get these points on the board.
Well, Kihan Banter went for 3-2 Banter, not learning from following Kihan's predictions.
Interesting.
I mean, Kihan is doing quite well this time as you would know, so.
I would not know.
that would imply that I spent a lot of time tracking.
Listen buddy, you could say whatever you want, man.
Just these kind of provocations.
I'm far too old for them.
I really do not care.
Like if I have six points or 60 points
at the end of the season,
Banter will be talking about it either way.
You know what I mean?
It doesn't matter.
If I have a lot of points or no points,
Banter is obsessed with my like status
at that moment in time.
I think it's to you in general, I think.
You know Ian, I might file for restraining order at this point.
We'll have to see about that one.
It might have to, it might have to.
We were just waiting for the band phase to conclude, of course,
because that will potentially change up the lineups ever so slightly.
STRV very commonly banned, and in this case it is also banned by Weekend
and CTR banned in the Dragons.
Yeah, interesting choices from both teams.
weekend will, I guess, looks like playing double M5Y, one CS, one K9E1, triple 430U.
Batch has come out from CTI though. Batch is kind of a hard tank on Sand River.
Yeah, interesting equipment choice from Folly, CVS and Lenoise. I don't know where he's
going to go. In base maybe, if it looks a bit. But we get playing pretty heavily K-Line
and going into the cap with three tanks while taking the strike in the mid, so CTR on a
timer to take this nuth control and get some angles onto the cap.
Well, the 333U will reach onto the cap. There is of course EVO and a mini-strike as well
the big strike will be taken in the middle. So there are reset angles on
towards these for the use, got to check has the plane so honestly FCDR lose to the cap here that
would be impossible almost. Yeah I think we can just missed a small strike on
franter on the strike. Pyra has got reset by Evo and I can end one with this small strike by
Ludog overpeaking here just to get the reset but taking a lot of punish.
That was the big strike used though, and keep in mind Ivo does not have a mini strike, because he used it to reset
Paradise earlier on, he hasn't hit a shot either, 10 seconds left now, 8 seconds, nobody has a strike, Ivo doesn't have it, may have wasted the strike
at an earlier point of choice, the build in Berkano, it takes a shot from the side that is actually all the way from his own base
with that RHM taking E1 and Sunshine now backing off as well, back down towards 8 seconds, but the plane comes out from Kodicek
check and that will be normally resets guaranteed yeah I mean now weakened are
in a bit of trouble here they have well they've lost basically the entire map
here and they are getting surrounded so they can't be really careful just getting
slowly punished and losing all their health but I mean again seven seconds
left five seconds back down to 15 now they're gonna start pushing off though
on towards the middle front there Herman looking to receive it can already
He's taking so much damage, that's the bachelor on the K91, just sitting there on that bush position, waiting for this and so far, really good for CTR.
They got the initial reset, they have the positions as well, and Sunshine is kind of solo pushing at this point, waiting for Transparanda and the damage he takes is very significant.
And there's no way he's going to win this one by himself right now, he will get the shot against Franthar, but think about it this way,
gives one, and Funder gets one, that means Sunshine is down towards the one shot, the
Striker coming out as well, there's no saving him at this point, it's Evo with DK91 to pick
him up.
Remember, he will die, getting sudden fire as well, that ruins his reload ability, so
Weekend does find the two kills, and maybe a little bit complacently from CTR after the
initial damage.
Yeah, very surprising that this trade goes very well for Weekend, I mean they're bleeding
so heavily on the cat, but they managed to pick up these two kills on Franterana and Herman,
reset now, could it, could it running away, Frawdy taking my flokey sorry taking a lot
of damage as well and that down to a thousand so I mean it's back in weekends call.
Yeah this trade on to the double for it to you actually ended up working out even with
all of the initial damage that was dealt by CTR on this and then the midi and the K9D1
repushing the base find success probably now looking for hell wrap in that midi as well
They're just playing against each other but flocking down towards the one-shot strike coming out will hit
Well, take him out. That was the big one from trash panda and now they're starting to look for a little more falling makes a peak
Doesn't connect against her up trash panda down towards the one shot, but it will be safe for now
They are Jim getting pressured on the other side as well by clowns
They could check not really with an opportunity to run away
But I'll take in damage
I would say an evil in the meantime starting to pick off who dog in the ISM
I mean can anyone DPM far far superior that is gonna be him winning that one together with the strike as well another kill
Going the way of weekend three left standing here for CTI
Yeah, Clans like pushing on to
The RHM here. He's going to probably get him up here
But I mean health is still very even but I think we can all slightly pulling away here
Especially if they can kill this light tank, they will slowly just gain them out control and I think just slowly
Pressure out everything else that's left
Kolychuk had to run away fully for him to have a chance and he did not do that.
He got caught out and just the light bank picked off.
He was a vital asset in this one.
Broly is not able to get anything on the maybe eater.
Evil in the meantime chasing down.
Evil will pick him up.
Nonetheless, Evil will hit the shot.
But Paradise with the Shrike comes in and finish him off.
And it's just Broly left styling in a weekend.
Will pick up the first round.
But both teams with a lot of potential to win.
Yeah, surprising. I mean the rank could have gone either way I feel for most of this game
But a weekend is pulling ahead towards the end just picking up these kills in the mid
Then just flanking around back into the base and yeah, they are Chen not leaving in time
We're giving them no chance to get back into the game
Well first round picked up you would think that after this is mid repush like this mid push mid repush
Yeah, that's correct
CTR would be up a little bit more. It's such great damage, but there was no follow-up after.
Yeah, as we can see in the damage numbers, probably doing a lot of punish here, but I mean,
the other batch out not so much. I mean, 1,100 here, it's not great.
No, for sure not. It's, uh, if lucky, they did not have a good game in that one.
Hermewood, I done one more shot if you didn't get some fires, unfortunately, but...
Yeah, I mean, I don't think it would change much, but maybe, you know, so I guess.
But, I mean, Paradise doing good damage, same as Evil, but yeah, I mean, I think just the Vatja doing so little damage, I guess he was on some other angle that couldn't farm the people that were dumping into the mid, but yeah, the other Vatja could, and all the damage.
Foley was in a really good position to do damage.
Yeah.
So there's that.
Yeah, I mean, it looked really good for CTR.
All the full 30U strapped on the cap, I think, both of them bled, like 4K combined.
So yeah, it's quite surprising they managed to get this repush off into the mid.
Yeah, I mean, canals basically dead already after the initial damage and then Sunshine pushes in.
in, his teammates are a bit late in comparison, so it's a lot of damage dealt and then they're
still ahead.
Yeah, it was very surprising, he just pushed in by himself, I think the CS came, Paradise
came a bit later and the other 4.3.0 that was in the cap, but I mean he took all the
shells, all of his health and he died, but yeah, I mean the trade was completely fine.
So good stuff there from Weekend, to be honest, well played for them, they end up winning
the round, they're going to do this two more times.
Yeah, got to close out the match now, but as we saw CTR, definitely no slouch, they
will fight, but just a slight mistake from the last game.
What did you think of the Dravid's ban?
I mean, the last review was understandable, right?
Yeah, I ban... I mean, I don't think I ban Dravid that often.
I more hate fighting against M5Ws than Dravid.
Well, and this one is going to be the CS and the K9D1, actually, so two strike mediums
being banned would push you towards like a concept five or more, sorry, Leo, you know?
she did really want the strike medium
yeah it really would i mean i don't know if these teams maybe have
prepared for if they have no strike tanks i think
both teams not taking either
no strike tanks though
because they're bad
but we can bring
five draviks, one sdrv and one irgem
one dravik with
dicks as well, strangely enough
Yeah, double BZ, but I have a triple Fertility UN, UDES could be going for that initial caplet as well, but it doesn't seem to be the case.
No, not really. Using this UDES into these little bushes up here, you can use all the gun depression. Personally, I really hate UDES. I really dislike the tank, because of the health velocity.
I love the tank, what the hell.
I hate it.
Why?
The shell velocity, I don't know, the gun just feels not great for me.
You'd rather pick the STV?
Not that far, 140.
Well, down the middle actually, CTR goes, Wood Oak, Cody Check and Herman pushing, but what are they pushing into right now?
They have nothing really to continue on.
They push past us, they're still not really achieving anything.
Paradise is above them, Hellwrap is on a different angle as well.
And I feel that this middle area, you can see another driver's even coming from the 7-line.
in behind they do not want to let these guys escape anymore in CTR it's not
really doing any damage with this and that's the last drive it's arriving
there on the south side of those buildings you can see it on the minimap
there's one of you on all the way in the south as well but I'm now pushing
through but Paradise is ready and waiting for this 430U
he's dropping off though maybe that's not what he wanted to do because of
course 430U DPM is a thing but the STRV puts in the shot immediately
Faraday seem to be taking a long connection to the track. Hellrapp is pushing back in though.
Kano as well from the back end. Evil is actually the one to pick it up.
Woodock down towards the one shot and CTR is getting absolutely sent back to the
Stone Age on this battle. Down the dry-dough, Riverbed into absolutely nothing but a crushing defeat.
Yeah, I mean they just push into nothing and then they just sat there and got cross-fired and
Last time, Herman got set on fire again, I feel he probably wants to put the experimental
HP onto his tank max for next time, but it didn't make a difference here, but I don't
know, this middle pressure just didn't work at all.
No, it did not.
For weekend it was great, just shooting it from different angles, having a good time,
making a kill, repushing, and quick and easy 2-0 for them.
First battle, hard fall, but this one.
I might watch competition here I mean they should have banned graphics yes that's
what I did in battle number one yeah I don't know just strange honestly just
pushing through this mid when you have like no info you're not gonna catch
anything seems to be where I know I did this in the last OCS season where I
pushed through mid with like WBZ but only if there was something on like you
the rich line above them where you can kind of catch them, but here they just catch nothing,
they go into crossfire. Yeah, I mean one tank with zero damage kind of tells you everything you
need to know. I mean not like Herman and Kodicek do that much more, you know, two shots for Kodicek,
two shots for Herman. It's not really great results either, probably also only getting a few
shots out in the UDES all in all, not great. Yeah, I mean hopefully CTR can push this game
behind them and just you know to say oh well didn't work but it's gonna be really hard I think to
pull this back to at least 2-2 at least but uh what's the next map's pills and again?
Uh yes I think so if I'm not mistaken yes it's pills. Yeah so I mean I guess anything
that would happen in a best of five but uh I think it's just a bit too much now for CTR
losing this round so badly is going to be really tough.
Any CTR to well around, you know? You do too, no?
I think I do too, yeah.
Many others need them to win too, so, you know.
I just got to think about yourself in this one.
That's true.
A lot of Pilsen.
What is the least popular map so far you think this season?
thunder no I don't think I've seen tundra
I don't think of the time we played yeah I don't think we've seen tundra I don't
think in Westfield seen him old seen ensque
I can't remember like tundra but
was it played that much last season when it was added but for the driver
no yeah not really
and they removed Muro for this season so yeah interesting I think probably most
is most played Pilsen I think we played it yes I feel like I feel like it's an
every match almost yeah because people like it quite can't remember the word
same on both sides type of thing symmetrical that's that's the word
Both sides have opportunities here.
Bandai's pipe and E4 being removed.
So a lot of those holding tanks are gone.
And no light tanks on either side.
Triple BZ versus a bit more of a mix of CTR.
What do you prefer more?
Beacons' lineup looks very aggressive.
Personally, I prefer playing aggressive on Pilsen, but I think I would go with weekend.
What was that season where they played so aggro every time, was it two seasons ago?
It's pushed every single time.
It was really enjoyable to watch.
I think so.
But CTR, doing much more of a passive line up, just taking towards the mid of the map,
going to the 9-0 with the rest of them, Froli going in though, not taking any punish.
Well, he does get towards the strike, he's going to line up the shot against Sunshine, he hits it as well,
and Sunshine, Trash, Boundine, Clown, they could be forcefully through.
And where is the damage from CTR, the punish?
Loki only hitting one and Froli in trouble here, there's really no reaction right now from CTR for this.
There's a little bit of chip damage, but nothing really too significant whatsoever, and Froli will go down evil there.
Maybe you can make a mistake on the outside and that T57 heavy tries to contribute to the battle
But in return ends up taking quite a bit of damage and it's not over just yet for him
Still getting shot as well
But now Flokey honestly doing the exact same thing takes 1.6 to the face
The K91 is not in K2 either, Paradise is just gonna push straight forward as T57 heavy
In return though Flokey will make his clip and the K91 of Evo is blasting as well
So a lot of damage being dealt, but there's not enough to stop HellRap from coming in and cleaning up the T57 heavy
And now there's the repush coming on towards front there and Woodock as well
who have lost a lot of HP because of course there was still a 430 U on the 7-8 line
Chipping away in return at the CTR tanks and we were wondering was today gonna be a competitive match from CTR
The team that could be absolutely amazing or absolutely the opposite of that and today
It's gonna be absolutely the opposite as weekend is going to wipe the floor with their faces
And CTR has sender all of it without anything to say about it's gonna be three to nothing for weekend
Yeah, I mean it's a pretty easy game for weekend really then they go in it
They pick up pick up this BZ. It was nothing really reaction from CTR
is T57 heavy, is it frolly, peaked a bit over on G3H3, he gets picked up as well
and yeah, snowball effect and after that we can just win, I don't know, it's just a very simple round.
Simple but effective round, yeah this crossing in the mid from the beginning,
it's just no polish when Foley goes down for free.
Yeah, I mean, I'm surprised that C100 doesn't peek or want to do something on like the doorway,
but he seemed to just run away and just not even peek for the BZ.
It just, you know, gets destroyed for free. It seems very strange.
It is what it is at the end of the day, right?
We can show us some really good games, and deservedly end up winning.
Yeah, I would say so. Clearly, I think the better team in this game here, but CTR, I mean, I feel like I need to go back to the drawing board here, there's still second to bottom, they'll probably play against Lotus, which you probably get that they might win, but I just don't see them picking up any other points when they play like this.
I mean, that's hit the air though sometimes, you know, sometimes they're really good and
then sometimes really disappointing.
Yeah, I mean, they did do a good performance, again, hit and run, but I don't think we've
seen anything other than that, really, of them playing well, but hopefully on, so Tuesday,
they'll come back and pick up some points, because they definitely need to.
And the time is not ticking, but it's something that they have to start paying attention to what is happening, if they do want to stay competitive.
But I was sitting there versus weekend now. Next up, I think is the match of the day. Mafia versus hit and run.
Yeah, that's going to be really exciting. Obviously, these two teams played off against each other in the WCI.
Mafia pulling it just ahead of hit and run so probably hit run wants some a little bit of revenge. Hopefully I
Mean
It does that match mafia versus hit and run is always one where you're really not sure which
Way it's gonna go, but we're gonna find out when we come back after watching a little bit of replays
Just to see how we can took down CTR in such a fashion
Well, hello there, and a welcome back to the last but not least match of the day in the
oil.
Let's keep in mind after that we have OCS rising one coming your way as well.
But for now, we do have the Polish derby, it's Mafia against it now.
A match of the ages, that has happened so many times and it's always something happening.
I don't think we're going to be seeing a 3-0 here either way, but who's going to win it?
That's a good question.
It's hard to say, very hard to say.
I mean, so far, Mafia, they've looked very much on point in the AMB all of season 6.
I think two matches so far, six rounds, one, no defeats yet, they beat, who was it, W, very convincingly, on day one.
Then second day, not so much opposition, but now maybe things are going to change, because their Polish brethren have hit and run obviously no slouches of their own.
However, hit a little bit of a more sporty record, dropping two rounds to CTR and should have arguably even lost that match against the Czechs.
but now let's see if they have come to adjust and claim what they probably think is rightfully theirs,
which is a spot at the very timidity top of the leaderboard.
We'll see. I wouldn't be surprised if we split the points here as well,
in one way or another, which would mean, depending on who wins, I think if it wins in tiebreaker,
they would get to the same points like Mafia. So it could be a match that
it doesn't change that much either.
Well, let's see.
I'm personally hoping for a very action-packed match,
which hopefully between those two teams
should be a given community prediction,
slightly favoring Mafia,
or, well, slightly actually, two-thirds to one-third.
So pretty much a little bit of a bias going on here,
but considering the performance
that Mafia have shown so far,
I think it might even be warranted,
But of course, it might prove all of us wrong here.
Hit is the kind of team, you know,
like we were really wondering in the beginning of the season,
how would it play out?
They seem to be doing just fine.
They had to slip against CTR, but then it took fine after.
I mean, Sand River coming in as first one,
I feel like that would be more of a mafia-oriented map.
And then Cliff, I think would be more of a
hidden one-oriented map.
Yeah, I think both teams here are picking,
according to their strengths. Interestingly enough, Mafia and Hit after the first band both leaving Pilsen open
But not opting to pick it and then letting it go to tiebreaker. Both of those teams are very known for being pretty good at Pilsen
almost making that check map their Polish own. So read into that what you will, but yeah, I do agree with you
Definitely, I can see why Mafia picked Sandra, but they are a very very good team on it and Cliff
I think they just enjoy the gameplay that Clif provides, so I could see it going 2-0
then 2-2 into Pilsen Tybrek, definitely.
That's a possibility. 2-0 Mafia, then 2-0, hidden one, return, and then we go to Tybrek.
Maybe we should just skip it and just go straight there.
I think either team wouldn't be happy with that, because they obviously want to
to grab the chance of, you know, getting a clean victory on the board,
grabbing those three points for the later stages as well.
And to be honest, between either of those teams,
like, I'm happy to see more rounds played,
because usually when we see them play,
it's an absolute masterclass,
be it the waiting game with which both teams can do,
or that explosive aggression that we know and love those Polish teams for.
Yeah, I mean, on Sand River, there's a possibility for anything, right?
You can play quick cap, you can play control, there's really really everything to play for prediction wise though.
Well, you and Banter are really romancing today, huh?
I mean, we are side by side in the predictions as well, so let's keep the lights off, right?
But yeah, you and Phil going with the 3-2 and to be honest, I think Phil currently is top of the leaderboard in the prediction.
So maybe a chance for you to catch up.
But yeah, the fact that we are split when it comes to the predictions,
which is not something that happens two to two usually, or very often,
it just says that this map or sorry, this match and this map as well, maybe is not really a
super predictable one. I think no one can really go in confidently and say like, yeah,
I'm absolutely sure my prediction is right.
Like, of course, we have so many predictions now coming in from all the different casters as well,
that they could say, yeah, of course I knew, but I think it's Cope.
I mean, some of them are doing actually pretty good, you know.
But brown number one mafia in Hidden Run, SDRV banned by both teams.
So pretty much on the same page when it comes to what they want to and more importantly
what they don't want to play.
Taking a look at the lineups, I mean, the first tanks, like the triple dravettes, so
They seem to agree but then mafia coming in with a busy an MVY and double K91
That's kind of crazy and even you can see their lineups are different and profuse the man himself once again with his signature
Equipment the purple binoculars. He really loves binoculars, man, you know
Maybe maybe you should try them as well, Kehan, you know, you both wear glasses, so maybe there's a secret there
Okay, bro
Am I lying?
No, not currently. Anyway, opening-wise, Franek going towards the middle in the 140 is going to extend a little bit of view range,
meanwhile, Monsay and that CS pushing the 50m towards the north.
As we do see opening-wise, a lot of Mafia tanks going towards the south, but Yusek getting punished for that one.
A little bit of damage taken. Ketzai will take the cap and return corner. It's going to be careful in the middle of the map.
doesn't have that much support, Dekha, Panthefuer and Tisek about to push through,
Barkis is coming and he will be the one to spot the Soudo, but Dekha, Panthefuer and Tisek
they are arriving onto Conrad's position, Ketza getting some shots out with the 50B actually having
having almost a full clip I think against Conrad and he might have even hit all of them,
that puts Conrad down towards the one shot, he gets picked up immediately, great start for a hit and run.
Immediately picking up a gun and punishing the other tanks, Barkis and Jusek trying to scramble back
towards positions to lord over those hit tanks that have pushed through the dried out riverbed,
but hit doing a good job of punishing those moves so far.
Now, hit and run need to be careful not to run out of steam and not to run into crossfire,
which Profuse seemingly has done a strike connecting only onto Pantheory,
not the best one there and hit with the HP advantage, but only for now.
That also depends who's winning on the zero line between the E50 and the K91.
I'm not sure entirely who's winning it.
I think it might be Rexar because of the strikes as well, but I think something came in to help Rexar
I think maybe one of the drivers has hit that and now Mafia down to three tanks left standing
And they're all in this dried out riverbed
It's a horrible position to be in if you're Mafia and hit and run with this aggressive initial opening
We'll take this game. We'll set it off strong on Sun River where we said maybe Mafia could be more favorite
Indeed, but hit and run, not wanting to play that long game that Mafia really does enjoy
on Sand River instead. Very aggressive opening through the middle and you know those initial
shots that do connect, they can be the most important ones. Another good clip coming out
from Ketzai here to really punish Kono on the fade away who does drop down, tries to
extend his life with the ability, doesn't really need the reload instead once more
HP and Fronic chasing after is going to finish the job for hit that do end up going up 1-0 in this Polish derby
Really good stuff for hidden one
I think even the 50 B
I think he got four out of four out in that situation which was honestly a surprise against Conrad that helped out as well
So good start good good good good good initial strategy
kind of a counter play I
I wouldn't say more than kind of, I think that was absolutely almost hard counted immediately
getting one of those like pivotal tanks in the middle of the map while being able to
punish the other tanks on the rotation as well.
And I think also for hit and run it was very good that they were able to single out a lot
of those tanks immediately against tanks that they wouldn't be winning against.
The Dravitz goes down, then Profus in the K91 is stuck in a position that he doesn't really want to be in.
The other K91 getting caught out as well by the E50M, which is one of those tanks.
One of the only tanks probably that can actually go into a DPM duel with a K91 and come out ahead.
So great stuff by hit and now it's up to Mafia to make a reaction.
Indeed, especially because we said that Sunriver should be Mafia's map. If they were to lose this to 0, I don't see them with 2-0 on Cliff, you know?
Definitely not. I mean, Cliff is such a coin toss map that going into it, being down 0-2, can be a very scary prospect.
Then again, Cliff is one of those maps where you can go into it and be downed by an entire map, and five minutes later, all of a sudden the score is tied.
So, yeah, it is just very volatile what's going to happen here, but definitely for Mafia,
this is not the opening they wanted.
They clearly came in with the game plan, but hit were like, alright, in the long game,
at least on Sanver, but we're probably not going to beat Mafia.
So instead, we are going to immediately turn into a full shootout, which is a situation,
I think, via PowerWise, like player for player, I would still probably favor the team of hit,
though Mafia players in their own right are obviously on another level completely
compared to some other teams that we see. And this is always a close match, so
honestly a 1-1 coming out of San River is just as likely to be honest. This was
a surprise from him. Can they suppress twice in a row? It will be hard especially
because we would say West is the favorite side as well, so we take all of that
into consideration. It's like, let's not start doom thinking too early for them. They are
still a very, very capable team. And I feel like they always kind of slip under the radar,
Mafia, you know?
Yeah, I think that is a very good characterization of those things. Like, for example, W, we know
they have their, when they're flying high, they're essentially flying close to the sun,
sometimes torching themselves, and when they're low, they're absolutely low.
I think Mafia is one of those extremely stable teams, always there and ready to
explain when one of those other teams is not performing their best.
But at least in this first round here hit where on point, it doesn't even cover it.
It was just almost perfection.
It was solid, must say. Very solid from them.
They have to keep this kind of gameplay up, though, from both teams, the STB coming out, not a fan,
but the RHM has been banned and the SRV in this one.
Hidden one, double BZ4 Dravitz, and then a 140.
Yeah, and for Mafia, that did indeed opt out of the Rhyme Metal this round,
going with that STB you said, not a fan, I thoroughly agree with you there.
quadruple 430U and double Dravitz though. That is a lineup that wants to go and brawl.
They do have the DPM advantage over the lineup of Hit, but do they have the brawling advantage
in total? Both teams kind of coming in with the same idea of a lineup. I feel like where
they have that singular-inspire medium and then four brawling tanks, but Mafia going
with the 430Us in an extended one versus one engagement. Of course, the fury medium is
going to win out.
WBZ going middle, 140 covering, triple diamonds going K-Line, once playing in an interesting
position on that E8, my position where Tizekis will roll back into the dip probably.
And so far, it looks like WBZ is actually going to push Rek'Sart.
That's a good move from head and run.
Rek'Sart, yeah, he might be a fury medium, he's going to get bullied out even by DJ.
Katsai I think is taking the strike in the meantime and Rek'Sart, he's going to die for
this.
when away he did not do that and now he's just dead absolutely the alpha
damage from those busy 75 is just too much for the 430 you to cope with and
just like in game number one it and run get a quick and easy first pickup and
this time around even with the much higher HP advantage as Conrad gets found
as well in the 430 you the punishment just does not stop
guess I was even chasing Conrad but I don't think he's gonna be able to get that
kill just yet, refuse force to go cover the strike, not even being taken by
Hidden Run, they're just gonna continue down one-two line and this game is looking
rather dire yet again for Mafia to be honest. I mean T-Sack getting chased here
by Double Fury medium I believe, that might be a problem but not if Barquez
puts more shots into the ground as the forces of Hit and Run that went to the
southern side have arrived and they do have an overmatch. It is a 3 versus 2
DJ needing only one more shot against the 430 of Conrad doesn't get it right now.
However, T-Sec in that drive, it's very very low as the triple tank of hit and run on the
southern south-western flank is now starting to make the approach.
The focus fire not really on point but they have the HP and the gun advantage in this
area of the map that they can afford to kind of deal the damage where they can.
They're going to clean up Tuesday, they're going to clean up Orch, like T-Sec is surviving
for a while in the meantime and that's really all he has to do because just look at the
HP left from Mafia, 1.5 on 3 tanks, they're just getting owns to be honest by Hidden Run.
Another good move, catching a tank off guard, being Rexar in the 430U in the Nats of it's
a game which is not recoverable for Mafia.
This was great for Hidden Run, they're going into cliff with a match point.
And that is probably exactly how they envisioned the game to go, because Mafia you could clearly
see in game number one and I think game number two here as well that they wanted to kind of a
less active style of play but hit just immediately finding the openings and finding the openings
in a way where Mafia was just completely unable to retaliate. If you think back for example the
tactics that were in played by let's say the likes of W where the triple BZ or sometimes
tripled Dravets, drives over the middle of the map. Hit was using a similar style of gameplay,
but more refined I would say, like going through the riverbed, trying to stay unspotted until
it's basically too late for the opposing forces. That was once again just well played by Hit,
reading into what Mafia were trying to do and then completely demolishing them.
Yeah, beautiful round. Beautiful round for a hit, yet again 2-0, strong start here, really, really nice from them.
They're going to be very confident going into cliff now, to be honest.
And as well they should be. Those two rounds against Mafia that, mind you, have been undefeated until now.
not a single round away and now hit just completely removing the Nimbus from the team of Mafia and
just, you know, punishing them where it really hurts, which is not only did the map nominally
favor Mafia, but also the way that hit just won those two rounds, they made it look easy
against a team that normally is an absolute menace to God against.
Yeah, for sure. And right now I'm just worried for Mafia that it's going to be 3-0 and that
would be kind of like a confidence shaker, you know. It would be a big bummer for Mafia
because they started the season so well on the first two days and then, you know, it's
just completely against the trend of everything that's gone on for now. And for Hit, of course,
I mean, it would be great news.
It would be.
It would be straight up fantastic news.
Um, to win it like that confidently after everybody thought they
go weaker this season would be a huge bum for them.
All right.
So into cliff, we will soon go.
We already saw, um, a couple of things on cliff today, uh, especially the
fact that if you take a strike medium, you're able to kind of scan for broken, broken stuff on the
lower side. I think that can be a tactical tool that obviously both teams will be well aware of.
And then, of course, the thing we've been talking about for quite some time, it's like,
do you leave the BZ open? Or do you not on cliff? I think that one is a map where the amount of
of possible tank bands is actually quite high.
No, no, no, what are we gonna see on Cliff?
Maybe the rules are reversed, you know,
maybe Mafia is just a better Clifftime now.
Now would certainly be the point in time for themselves
to kind of prove that because if they don't,
then Hit is going to walk away very, very happily
from this game as the bands come in
And Mafia, taking away the BZ where it's hit, don't want to see a bad shot.
Okay, I think that's a new ban on Cliff.
But let's see, I think Yuzek is still going to switch.
He doesn't seem to have equipment on that tank right now.
But Mafia, triple 50B so far with the CS, the TVP, make that quadruple 50B, actually, CS, TVP and RHM.
Yeah, it's very on a loader heavy in return.
and run triple B triple CS and a 140 a little bit more of a mix I guess corner
if he gets really good in from the beginning with the plane then they'll
be able to do something off of this because they do into need to really
make those auto loaders work let's see also if the Grousers on those 50
bees are going to make yep right sorry it's what a tool that's not a replaying
though but yeah let's see if the Grouser 50 bees are actually gonna be faster
than the Turbo 50Bs of DJ and Pansfury.
They are starting to stop here though and DJ might be paying the price for a Pansfury
immediately taking a lot of damage as those autoloaders from Mafia immediately start on
clipping, getting the full clips out.
Meanwhile though, hit run, up on the hill, up and over, on towards Kono, that squishy
light tank getting rammed, sandwiched and absolutely stomped out of existence.
Yeah, now Hit and Run just simply took the 2-3 line away from Mafia and Mafia stuck with 5 tanks on the lower side, man.
450 Bs and a TvP and there's nothing they can do with those because they repushed, they died, but they're gonna have to, they're driving into the guns, they're trying at the desperation attempt.
The clips start coming, the first one goes down, the second one soon to follow Conrad out and today in this matchup here on Sunday just seems like Hit and Run
had all the answers to the questions that were thrown their way. Red Mafia, like a book,
not once, not twice, but three times in a row. They're going to be wiping out the competition
in this one and going to have a blast on Sunday with a 3-0 victory over Mafia. Well deserved
from here on one side as well. And even this round, you know, again, just ahead from the
beginning.
Mentally ahead, ahead everywhere, R hit and drum that basically, like it looked like Mafia were getting the jump on them a little bit with the 50Bs on the lower side, but hit just with the quick and easy no U on the hill, Kono there, I believe with the RHM getting a little bit caught, like normally you should be aware as the light tank player like, hey, I'm going here, not by myself, there was another tank available, but him getting caught with his pants down like that is also not something that I'm going to do.
I think Kono spotted two, so maybe he didn't expect a third CS.
I think he spotted two, I have to double check.
If he spotted two CSs and not three CSs, he may have been under the illusion that there was not a third one.
He may have seen one cross towards one two, and then the second one appeared.
That could be a possibility. They would explain why they call him out, but they just ran him to death. That was beautiful.
Yeah, I think once again everything simply falling into place for Hit and once again they make it look oh so easy
against a team of Mafia that so far, still I'm going to repeat it, they had a perfect season up until this playday where they really got,
I think schooled is the correct word by Hit.
The positive thing here, maybe for Mafia, is that so much went wrong that when they're going to go back and analyze what actually happened in this match,
they're immediately going to find a lot of the problems and they should be able to fix them soon.
But I think that's kind of a reach when trying to find something positive.
but hit absolutely wiping the floor here with the Polish Bratans
and aren't going to be merrily walking away with the three points that are going to stay with them
for the rest of the season but obviously as you can see here on stream
usually on a weekday that would have been the end of the goodness of the OLS stream for today
but as it is a Sunday we have a special little something prepared for you which is
OCS rising one, the top two teams according to the point table right now in the OCS,
which is the second European League, are going to duke it out just after some replays.
We'll see collapse play against yogurt.
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Welcome back everybody to the OCS Rising Finals number one between Collapse and Yogurt.
Ukrainian Derby here, back again, no longer OLS.
We've seen some interesting games, some quick ones today, but this one's going to be a little bit longer, it's that best of nine.
Absolutely, and those two teams, they know each other. They've met each other multiple times in the past.
Last but not least, actually during the second qualifier of the OCS,
which ended in a 5-4 victory for Yogurt.
But before we do all of that, let's quickly also take a look at the standings table of the OLS,
where Hit after this absolute Ruffelstomper now, once again at the top of the leaderboard on a 3-win
streak. The only team to have won all of their matches so far is Bosing of Mafia in a crazy
kind of fashion weekend the second one in here so they're going to be happy with the results so far
cashback and mafia behind w with the victory today kind of starting to recover a little bit
still not in the play of spots though only in the spots for phase two together with sicarios and
well for CTR and lotus it's starting to look kind of grim yeah how can w have a two win streak but
only three points a bit confused about that one but yeah weekend being second it's a big surprise
especially considering last season they found he keeps it into gear lotus about where we'd expect
it to be CTR doesn't look great with one point but bear in mind they fought probably they fought
hidden run and mafia so two of the hardest opponents they they were a bit can't lie it was
they were quite weak against weekend but they still have some potential to go a bit higher
So Karius, not bad three points. I think they will take that and W, they want to be a little bit higher than this.
But yeah, the games we've seen today were a big surprise and we've learned some things.
I thought Mafia would be the strongest team against between them and Hit and Run, but it was not even close those games.
Like you said, Roffelstump, not even close, but what's your thoughts?
I mean, right now I think most of the table looks, to be honest, as kind of expected.
The only positive surprise so far really being weakened on that second place, which obviously
makes the teams below them look kind of bad right now.
But enough with the OLS, let's look towards the OCS and collapse versus yogurt.
Yogurt, they were already in the OLS before, did end up dropping out.
It is a very competitive environment after all, but they do have some experience with
streamed matches and the same can be said for Collapse.
I believe they were in the last season of OCS as well, but this on paper means that maybe
yogurt should be favoured, but I think Collapse actually with more success when it comes to
the OCS matches so far.
Yeah, playing on stream is a little bit different to playing a non-streamed game.
puts a little bit more pressure on you. I actually have experience with this collapse team. I
I tried to put together an OCS team and I thought collapse in the qualifiers
I almost had it but it ended up being a three zeros of flames on leading that one
yogurt this team flappy rather make the presses a lot of players who play a lot of
You'll play a lot of onslaught. I see them often in the onslaught queue on the yogurt side. So
Yeah, it should be a pretty competitive game. We the community predictions 59% to 41
I think it's pretty accurate, again, Joghurt have been in the OLS before and they beat collapse in
a previous game and I think our predictions are going to represent this community prediction.
Yeah, I don't think it's going to be a whitewash here in between both of those teams because,
well, firstly, it is the best of nine, which leaves a lot of room for either team to pick up points,
but secondly, as I said in the second qualifier, both of those teams met and it was a close affair,
yogurt taking it only in tiebreaker after being down 4-2, I believe it was also the best of nine.
But there is a decided difference between OCS qualifiers and the OCS rising match here on
stream and that is that during this match here or before this match rather there is actually a
pick ban happening whereas during the qualifiers the maps are determined by the system. So let's see
what both of those teams are going with and it seems like Collapse really doesn't want to play
Himmelsdorf whereas Yogurt really doesn't want to play Westfield so we are going to start once
again just like the last match on Sand River picked by Collapse into Yogurt's Pilsen.
Yeah Himmelsdorf is a surprising ban except I thought the Ukrainian teams would be quite happy
to fight Himmelsdorf in my knowledge, every Ukrainian team I've ever fought has asked me to
do Himmelsdorf as tiebreaker. But yeah, center of a pilsen, seen a lot of these in the last few days.
Ghost town into N-square Runberg final. A lot of maps we've seen, we've had a bit more varied maps
today. We saw Himmelsdorf, we've seen a couple of cliffs. But back on pilsen, not one of my favorites,
it's Ghost Town, not an easy map to play,
ENSC as well, that close range brawler map,
which can cause a lot of teams,
a lot of complications, and Ruinberg,
which we've seen quite a lot of in the last days,
should be a good one here.
Absolutely, and the fact as well that in the best of nine,
there are, of course, more maps being played,
which means you have to dip a bit deeper
into the map pool preparation that you do have to do,
because like in a best of five you have two maps into tiebreaker, here it's four, so with the tiebreaker together five maps that is more than a 50% of the entirety of the map pool which consists of nine of course, so them playing so many different maps it also demands versatility from the teams which is something at the end of the day which you would also need if you want to make it into all S
You cannot only rely on the fact that you're good on maybe one or two maps, you just need to be versatile and be able to adapt different styles of play.
Yeah, you're gonna need to adapt to the differences, but it is an interesting one, especially I'm curious what we're gonna see on pills and the Polish teams tend to pick pills on a lot.
So, less so with the Ukrainian teams, but I don't know if certain nationalities have certain favours of maps.
Definitely see a pill being picked, even by Sicarios, but definitely by Mafia and Lodus and Hitman running in the past.
I'm not sure what to make of this map though, I haven't watched a lot of OCS, my only real
experience is fighting Collapse which didn't go that well for me but yeah, it certainly
happens you know.
I think the preference for the maps being picked is not really down to nationality,
it's probably more down towards which teams you're scrimmed against, with which experiences
and what you were able to take away from it.
So for example, if Joghurt were to be screaming against Hit and Run for example, or Mafia,
two teams that really like Pilsen, and then Joghurt maybe they get wrecked in the scrim,
but they take away a lot of different things to then do in an actually streamed match,
that could for example be a reason for them to confidently immediately pick into Pilsen.
Yeah, getting your face punched in is often a good learning experience.
I've found many rivals' trainings on against an old team called Raid again on Sand River
and Ensk to learn that one.
But yeah, it depends who you scrim again.
It depends who you're fighting and the style of play as well, because you know, some teams
prefer a lot slower style of play, some teams prefer to go more aggressive.
So based on the style of play you fight, you learn the reactions to that and you can pull
them off in-game.
But it's going to be interesting, the nice thing about this is that it's best of nine,
which means we're going to see a little bit more of these teams than we would in the best
of fives of the first iteration, first stage of OLS.
So we'll be able to see a little bit more of the style of play of these teams.
Yeah, if you're wondering what is taking too long, it seems like one of the teams actually
had gone to the wrong server to find the trading road there and well it wasn't there but yeah
that seems to happen fixed so I think we're just about ready to hop into the first game
of the OCS rising one it's gonna be collapse against yogurt a little bit of a show match
for a little bit of money and a lot of glory for both of those teams and well I mean prediction
why is we're all on the same page five to three for yogurt all right yeah Ian went five to four
for yogurt I mean the thing is as well these the matches and in the OCS are streamed right so
we don't have that much information to go off as casters we have the the previous knowledge
that yogurt were a team in in OLS before collapse I know Flamesong is a is a well known and well
respected field commander in game so I know that they're not they're competent essentially so
but our guesses kind of have to be a little bit hoping for luck you know what I mean.
Well let's see how this one's going to go as collapse ban out the STRV and yogurt do not
want to see an EBR in this game and that leaves us with a lineup of collapse double dravets together
with a batch at K-91, double 430U and an RHM.
Hey, EBRs, an interesting band. We haven't seen that yet in OLS,
because teams tend to use the light tanks for the plane,
but on the yogurt side, one Dravik, one Yotank, CS, E-50M, K-91, 430U and RHM,
double strikes with those K-91 and CS that can counter any of Collapses' early aggression,
aggression but opening wise looking at collapse good decent split nothing too major
Bristol in the RHM is going to spot a lot of the tanks that are driving over by the side of collapse so far the punishment though
Not as bad as you would think as Tauback only takes a singular shot of damage in the 430U and
Now Tauback seems to want to go for the artillery strike whereas Tron in that RHM is really taking a lot
real estate here in the south but he has the guns to back it up there's a 430
you ended the rabbits behind them yeah the 430 you want to take the strike
there but I think the can into one in the D2 position of flappy is suppressin
their mind yoga do have two strike tanks so for tabek it's not gonna be that
easy to take the strike strike being taken in the south though by cockmole
and I think his name is actually Cosmo. I much prefer Cogmaw, it sounds way better.
I'm an 8th English speaker and I know how it sounds.
I don't think he is though. Yeah, I think hell was just doing a spotting check once again.
So yeah, he's not doing celebratory shots in the air instead. He's just trying to find out if
he is going to get spotted as Rely is now going to take over that position. But we
We as the all-knowing observers obviously see that there is not a lot to face off against.
Yeah, Rock and Tarbeck are backing away, which is quite a surprise.
They are doing it unspotted, which is good.
Crystal doesn't seem to want to peek that one.
Forfeited, he does get spotted, just as Tarbeck, he's running away.
So they are getting a lot of info now.
They know that the North is mostly free.
What do you say?
Is there any Nino type?
I guess so, yes.
And I think what we're seeing right now is Joghurt taking a lot of map control and also
Flamesong taking a lot of damage.
The captain and Caller himself not really expecting that amount of firepower to be trained
his way.
Yeah, Crystal used a plane to create effect there and a blind plane did.
Blamed, sorry, not plane did.
So yeah, a good one by Crystal.
I mean, it's not the end of the world.
Nice little eagle there.
Beautiful with the observers.
They like to have fun.
but flames from taking this much damage is not that bad, the K921 is a backline sniper,
it was on a tank like a Bat Shad or maybe TARBEC it would be a bit more crucial, but
you don't get definitely posturing in the advantage, I think they have probably about
60% map control compared to Collapsus 40% and right now the top strike, the press is
trying to take that one, strike in the middle being taken by Tron, we'll need to see if
if he gets interrupted there by crystal there squaring off with the double lights in the
middle.
I think the bigger problem here for collapse is that Flamesong has been repeatedly tagged
by the guns of yogurt and yes collapse is now starting to build kind of a nuclear arsenal
with those triple strikes versus only the singular one of yogurt but the thing is like
if yogurt up to strike onto the K-91 who could strike onto Tron here but if they up to strike
onto the K91 that that one is very very low HP and could be picked up at any point in time
especially considering that Crystal with that RHM has been very good with his plane so far.
Yeah but Joggett don't have any strikes anymore. The plane still does need to be super careful.
Very surprised he's opting to stay there. I feel like the RHM of Crystal is baiting the strikes,
is baiting for these tanks to overpeak but the bait doesn't work out and that RHM takes almost
2,000 damage for that play. That was not it by Kristoff.
Absolutely not as depressed. Now also caught in the open with the dravettes of his own.
Helmine with the CS 63 is pushed up, so he's able to provide crossfire,
but he does end up taking a strike, taking a shot as well. And yes, he is driving
into what's big problems as he drops down and takes a heap of damage as well.
Tarlak trying to finish it off as he does, the shot finds the mark.
And what was a very good and controlled situation for Jürger,
all of a sudden completely spirals out of control, as Collapse also start aggressing
in the western part of the map, but Agent not able to really completely overpeak with Cosmo
coming over trying to put another shot into Rachmedig, but he only finds the track.
Yeah, but Rachmedig's not a great position down to 1500, not sure what led him so much, but
but bear in mind, Collapsed do still have these,
oh no, they actually used a few of the strikes.
Cosmo was the only one with the strike anymore,
but that play by Hell, it just wasn't it.
He wanted to try and pick up that Dravik
in the C0 position, but he's on hold down.
There's no universe where Hell could have actually done that.
Then he was stuck in the buildings
and had to, I guess, strikes went on
and that destroyed the houses,
so he was forced to drop down,
took about six, 700 on the drop,
Oh, I just was not hit there. Now the press is being pushed on by Tardek and Owl.
Might even be ramped to death here, cause he has a ball.
They're just trying to eliminate him. And this first round, the map control wasn't looking great for collapse,
but building this strike arsenal, the mistake by hell, really brought it home.
Absolutely. I think yogurt were getting a little bit overconfident with all the map control that they were getting
then thought they could do two steps in front of the first one and just ended up really getting
punished. That play by Helmine getting shot down very very hard and then I think Panic started
trying to set in on the players off yogurt and then every step they made there was a gun watching
them and it just seemed like there was no way out of the situation so collapse I think with the
worst opening but then able to really get back into the game. Yeah definitely I feel like collapse
didn't even need to do that much. They were just sitting with the strikes and hell made
that mistake. You know, he tried to get some sneaky angles onto the Dravik, but bear in mind
this whole time collapse is building the strike arsenal and these strikes destroy buildings.
So if he's hiding in buildings, you know huff puff blow that house down and he's then in the open
forced to drop and he was never in a good position. They're not a woman. I agree because
because they should know that that traffic position is not killable there unless you over push on him because the dunes he sits completely hold down but
but hit damage
nothing crazy
No, nothing too crazy. I think yogurt we're just expecting for uh flame song and
I'm not sure. I think it was tabak
so for those tanks that were kind of
sniping from the ridge line
to abandon the position because the punishment onto Flamesong was really quite heavy and
they just thought that pushing that CS 63 there was actually an option because the crossfire
would have been gone but well no, Collapse opted into just staying into that position so Yogurt
were over eager with that push and it ended up really really costing them. You can see Helmine
being sent to that position only able to do two shots of damage no strike damage to his
name as well so yeah I think collapse just able to to hold out for the eventual mistake
that would cost yoga at the game.
Yeah, held the line strong. I mean they're building up the arsenal the whole time which
means that they I mean Sunriver is not a great tank great map for for doing the building
the strike arsenal because it's very open map you don't often have multiple tanks together
we saw that like collapse got probably out of three strikes less than 2k strike damage which meant
there wasn't many opportunities where multiple tanks were together it was just collapse weathering
the storm like he said the K92 on a flame so he took that damage but they didn't back away so he
just kind of sat there took it yogurt were kind of forced to make a mistake or let the strike
arsenal continue to build so solid opener by collapse we'll need to see if if yogurt have any
And I mean it's also collapses map here right now with the with the sand river opening so I wouldn't be too worried for yogurt yet
I mean considering its best of nine collapse they I guess picked sand river here to really get like a good head start on towards yogurt and so far
It seems to be working keep in mind those teams played each other fairly recently as well
well so maybe there they already found out like hey this map we we are really able to get the jump
onto the enemy team whereas this other map we have to definitely ban it out so I'm not surprised
to see the team that picked the first map here go ahead with with that one but yeah we'll just have
to wait and see how exactly it continues yogurt with the victory in tiebreaker in the quality too as
As I said though, definitely no slouches, but on the other hand they cannot allow for
this train to really get going and where collapse kind of runs away with it.
That is definitely not something that yogurt want to happen.
Yeah, I think we've not seen enough in this first round to make any assumptions on which
team might be playing a bit better.
I think collapse, they went north in the beginning, they left it, they took a holding position
with the dravick which can be risky if yoga decides to make a full rotation and repush
the K-line you've got a dravick on the other end of the map, the dravick is decently quick,
it's not that quick.
So I think collapse, I think yoga needs to rethink how they want to approach this but
But apart from that, I think it was kind of alright for both teams.
Okay, let's see the tankpans. This time around collapse, banning out the dravets, and Joghurt doesn't want to see an SRV, which in theory would leave the EBR open that we saw banned last time around.
But as it stands, both teams not really interested in an EBR or an RHM for that matter.
First of all, collapse bringing in triple BZ, double batch at double 430U. That's a very brawly lineup.
Yeah, that's a straight fight lineup on the yogurt side one yo tank double batch at double K91 or 140 and it's you 100
That's you 100 better camo than the RHM, but slightly better armor of course, but worse in every other way
Apart from its size camel the gun a lot worse less DPM less penetration less gun depression probably less HP as well if not memory serves so
So, Yogurt really need a slow game if they want this T100 to work with this current line
up of collapse.
It doesn't look like they want to give them a slow game.
That's an interesting driving angle.
The T100 as well interestingly enough, he went with the optics and not the CVS.
There's no bush, there's not that many bushes on this map though.
So, San River is a very open map.
Let's see, first of all, depressed taking some damage here in that NBY.
That probably was one of the bizis of the team of Collapsed, has to back away a little bit.
And we can really see Collapsed trying to take the same amount of map control
that Yogurt had last game as Rocky drives into the artillery strike is going to try and cap it.
But of course, Yogurt would have double strike medium to reset that one.
if they want seems like they didn't even need it the batch up getting found getting spotted and also getting tacked
driving him away from that artillery strike
Yeah, it takes two shots first trouble the strike in the middle will be taken and collapse do need to be
No, no club yoga need to be careful here
They give you up a lot of map control and this triple tank on the one-two line that easy will just take the shots in the
430s will DPM
the Ogre to the ground if they go too close on that K-Line. Small strike comes in, D-Caps tron, but
it's just a time-waste to rely on my Triad blind here. We'll see if he connects it, if he does.
It opts not to. He's just keeping the enemies at arm's length. These full 30s are rotating now,
which is quite a surprise to me. I feel collapse are in a pretty good position. They're taking
the middle strike, they have some potential to take the north one if they get a bit lucky,
And the south one is not able to be taken right now, so I feel quite surprised on this rotation.
First of all Tron did manage to get out the second baby strike from yogurt here,
so now all of a sudden no resets available anymore for that middle strike and really
paying 200 HP on a heavy that realistically will be able to heal somewhat up back again
for taking a strike that will deal 400 plus damage or even more when it connects on more than one target
is a pretty good deal. The plane however does come in on towards Tron and Flamesong
which means they need to duck and cover to hide away from those guns that are really scattered out
by yogurt currently. Yeah I like this by Collapsed Ems. It will forfeit you in the middle to counter
any aggression or maybe go aggressive themselves but they ought to go K-Line first to just take
the strike just to see what map control they get away with. I really like this by
Collapster, they're in an incredibly dominant position at the moment. Bragg's taken,
basically all the map control. Yogurt are forced to make a move in and they do with these double
bats. They're gonna try and get Rock, but Rock's in a pretty good position.
Well he might be in a pickle though because that is double batshot behind him as Depress takes
another big one I believe by Owl. That should be the second shot of damage that he actually deals
into the MVY and this double batch out here, finding its way very, very unchecked at this point in time.
They do see Rocky however and they do open up on him, but in Ahmedik there were a lot of guns trained his way as well.
Takes 1000 s Binota trying to punish Rocky for driving away and he will do so with the batcher, but the hounds are loose and on the chase.
Yeah, Rocky's lucky to survive that, to be honest. If he does, he doesn't.
Vino-Type takes him out for that. Big mistakes by Rocky.
Not spotting that A8 crossing. Maybe it was the low noise of the match-ups that he wasn't able to spot.
Maybe he just wasn't lucky, I'm not sure, but cap is on. 11 seconds, small strike gets taken.
They're not moving enough. Cosmo does get decapped, and that went down to 12 seconds.
Another small strike comes in on Tabeck. He moves, he dodges it. 6 seconds to go.
This one might go through.
This one indeed might go through as Collaps also find a tank to collapse upon, which is Crystal,
but the cap completes and Collaps being down a tank still are able to sneak it away,
and they do complete the Whitewash and Sand River.
It is two to nothing with not a lot of damage dealt here in this second round.
Not that it really matters.
Oh, so is that damage dealing game? Just, you know, that's the thing about will the tanks,
your your good position can collapse so quickly just rocky dying there really opens that north
for yoga but really nice by collapse to to to realize that you know your your batch has been
pounced on and so you either need to pounce on some on one of yoghurt's tanks or go cap there
was no one of yoga close enough so they went for the cap and dodging these small strikes I think
they dodged three of them only with the one fourth of you getting decap solid work I mean it's a
small skill right because when the strike gets placed on you you get a
when a strike gets placed you get a sound when a strike gets placed on you
you get a different sound so you know if you know the sound you know that you
need to move right now so yeah solid work by collapse here they were in a
dominant position if Rocky didn't make that mistake I am positive they would
have won anyway based on pure positional play but it's good reactions good
good reactions by Collapse indeed and for them, good news as well.
They take down the map that they selected first, which is definitely their start they
wanted to have and now it is really up to Yogurt to respond.
They didn't manage to really do anything towards Yogurt, so I hope we're going to bring up the
map pick and ban screen before we hope into the next game again because honestly, Pilsen,
Pilsen's second map, alright.
Got to be more professional, Kay, got to remember everything.
I'm just living in the moment, living in the moment. I like it.
Yeah. So Pilsen is the next one.
Then we go to, uh, Ghost Town and Ensk with a final of Runeberg.
And here we go. Productions got our back and, uh, yes, Pilsen, Ghost Town, Ensk.
For now, I'm going to remember Pilsen, which is indeed the next map we are going to play.
Pilsen, in my opinion, a very, very technical map, one where you can, uh,
do aggressive executes? Yes, but you can also play positionally, which makes it,
yeah, tactically very versatile to put it like that. There's a lot of different things that you
can do, but that also means that there's a lot of different ways that it can be punished. So let's
wait and see what these two teams have in store for us here. So far, our predictions, Bonta.
It's not looking good.
Well, it's fine.
We did predict them to get three, right?
So we'll give them one more than lose.
I mean, if we're all wrong, it doesn't change the standings anyway.
I don't, I don't consider the OCS part of the OLS prediction.
I'm still...
It doesn't matter what you consider, I'm not sure.
It does.
Everything matters what I consider.
But, yeah, all right, take it away.
Let's go.
Well, first of all, tank bands, both teams, not wanting to see the fourth hour to you.
leaving a lot of room for other things to get picked here. And for now,
collapse seemed to be happy with a 50B, a BZ, a Type 5, a 140, a Fosh, B2, 6, 8 of all things,
and an E4. Everyone gets to play their favorite tank.
Yeah, if one needs a daily double. On the yoga side, 50B, one Drabik, one CS, one 140,
and an E4. 50B is a lot on this map. So we'll need to see two of the players opting for the
Grousers and more of events my myself like really lie I guess yeah events enjoyer
I'm events enjoyer stabs what was that?
Then some events improves the whole crew. Oh everything just a little bit more
But yeah, the triple 50 B is of course going to be reloading that means they also cannot really destroy the doors of the
factory but they're just going to straight head first drive into it. The Type 5 of looking will
obviously not be able to shoot them as well but depressed really taking a pounding in that
travettes for driving over but now that the triple cap has sounded this means that for collapse it
is just about time to do something. I don't think the Type 5 shot on the 430 sorry on the 50B even
provided a reset and this means yogurt really is on a timer but they do snatch up sorry
collapse release on the timer, especially considering yogurt are taking the artillery strike incomes
cost more with the fosh bee and they do find depressed but they do not find the 50 bees
instead those are starting to pull the no-ucard on towards looking that's looking into the grave
immediately blasted to death. It's impressive how fast the time could die when facing so many 50
bees. They are pushing on to the TDs right now but they don't have that many shells.
Rathmedic opted not to go off reload, and he gets absolutely deleted from that.
That's Owl, Cosmo, and the rest of the tank destroyers, so these 50Bs,
after such a good initial advantage on that tide, they're running out of steam,
the 140 is farming them from behind, none of the tanks on the gold piles
opted to go for that 140, so 268 is taken out, but I'm arguing that he's not really the
priority tank in this scenario. The CS dies in the meantime, you see Flapy,
He is the DPM tank but Rlyon is getting eliminated. He goes down by Agent.
Bino gives a big one to Rocky but he's being pushed by Owl which is going to take his time away.
Tron is just perma farming right now. He's ignoring Flappy but this Flappy is not really the most important tank in this scenario.
Owl, good target prioritization up to 2 for Crystal instead of D4. Sorry, he's less important.
Crystal come in but he's a one shot. Does pick up Rocky before he makes the kill but
Agent picks that up, Tron closing the distance, and it's very close, but collapse is definitely going to take it home.
Yeah, finally, Agent is also off to reload again with the 50B, pumps it into that 140. Tron doesn't really care about the 140 here that is currently trying to finish off the 50B, but now I'll, with another track shot, as, yeah,
Agent is probably going to die here to Tlappy just because Tron absolutely sold him out.
Never mind, he reloads in time just about and owl boosting into the forest, going to secure the kill,
which means collapse are on a three-win streak.
Yeah, so now Jogger just needs to win five. Now predictions are right.
Oh, it was solid by... I think Jogger made a mistake after this type dying.
they opted to go for the tank destroyers, but a few of them didn't reload. I think it would have
just been better to kill the type and then just keep driving straight past the type and go into
the buildings and then do your full, you're going to take a lot of damage by the TDs when you cross,
but you're going to be fully loaded. The two high HP 50Bs can take the shot and the third one can
limp up behind. I think charging at these tank destroyers really put them in a bad position
because they've only got one or two shots left and it means the TDs get a lot more DPM.
Just small, small little mistakes like that really cost yoga in this round.
They're looking at their damage. Did you feel a bit bad for looking only one shot bounced?
Quite impressive shooting by these 50Bs, but did not make a difference in the end.
No, absolutely not. And I think for collapse, a good thing that happened here is as well that
well for looking maybe it wasn't the most pleasant experience of all time, but
The autoloaders expending their first clips onto a super heavy is essentially for collapse. The best thing that could happen
That means the initial burst the initial clip potential gets spent on something that's meant to tank and
Eventually die anyway, and that means your actual damage dealer tanks
Inspire medium your own clippers your TDs
they are kind of unscathed at the start and
and they can just really kick into the fight at a later point in time.
And for Joghurt, I mean, you see with the 50Bs, yes, Relye got a second clip off,
but Rachmedek, after two shots immediately taken down,
Crystal also only getting a single a clip, so yeah, they did get an engagement,
but was it really the one they wanted? I would argue no.
Yeah, looking at the on-store experience, right?
I'd prefer to do zero and win than 10K and lose.
So he still gets points now going towards legend.
But yeah, they just a bit of a mix of target,
a bit of an error in target prioritization by Yorga.
They killed the tide, which was good.
But then after that, they just made some bad decisions.
It's just striking three feet straight.
Only we see that with Beezys, right?
Triple Beezys in the cap to provide maximum pressure.
Then you boost off and try and catch someone.
pulled it last season, the Crocodile Strat, I don't really remember why, I think you put your mouth in a Crocodile, you put your hand in a Crocodile's mouth and he bites down, but yeah, solid.
Now though, collapse out opting to ban the type 5 from yogurt, we see the 430U ban, and notably leaving the e4 open are both themes, but so far not picking it, it seems.
Collapse coming in with the 50B double BZ75 double mouse. All right. What a pick together with 140 and the Foshby
Yeah, if you're good double 50B one BZ1 mouse TVD7 CS and bliska
Interesting. I mean, you know, unless we haven't seen mouse is yet into the meta when type has been banned
I mean, we have seen it on ensq one or two times, but not in any of the maps as a as a
type replacement
So we'll need to see if they can pay some dividends here mouse not a bad tank lot of HB
Pretty low DPS 320. Yeah, that's quite brutal. That's a lot to chew through
What's a type it's like 4,200 I think it's also like above 4k definitely, but we we saw how quickly a
Type can vanish last round so let's see how this one goes as both teams seem to be very
very orientated towards the cap, double 50B and a BZ for yogurt that immediately get punished by Flamesong
that now needs to be careful against the double 50B.
But there seem to be enough tanks for collapse to halt this push coming out by yogurt.
The 140 is taking the artillery strike, but everyone else for collapse should be able to respond to this threat here.
Rely on immediately going down to 1200 and now Cosmo has arrived with the Fosh B office owner.
He's gonna get flanked, but this is just a cluster of tanks.
The focus fire is what's gonna set the teams apart here, and I'll absolutely blown up.
Yeah, that was an almost 2k strike there, and Jorgen have pushed in here.
They took a lot of damage, but K'laps had a baby kills.
They might have to HP advantage on the bare-mind.
All of that is on the mouses at the moment.
And you can see the 50Bs coming back off reload.
Reliant's trying to get focused out.
Rocky's trying to shield Tron.
Brown has one more shell agent in a bad engagement here. He's gonna be on reload now running away, but so is the T57.
The dust hasn't settled just yet, but that gun advantage. I thought yogurt were kind of
Driving into the spikes of collapse, but they have managed to make the kills here
HP
Indeed, I think what's making the difference right now is that yogurt also have a T57 in the mix and yes
while the 50B has more alpha damage, the T57 definitely has more DPM, just shuts down looking
transitions into the Tronkel by the Blaise Curitzer and now all of a sudden it is just the one mouse
rock-fly collapse that will just absolutely get torn to pieces and yogurt. Well the first three
rounds it didn't go their way but here finally they do end up showing up and we have a match on
our hands it's three to one. Yeah solid performance I mean these triple 50Bs uh it was a 250Bs and
a BZ sorry they caught uh Flamesong in a bad position that BZ and he was forced to boost forward
and collapse just had some tanks out of the game and these double mouses you know it's not the
highest amount of dpm so the burst of yoghurt able to make these kills just kind of sealed
their victory in the game you know we we talked about so much it's one of the well of tanks
Thanks to his most common phrase, gun in the game, the more guns you remove, the less
DPM your enemy has to shoot back at you, but Owl, he boosts, I think he saw flames
on getting shot and he boosted in the open, don't even know how you do 400, I think maybe
he shot a, I don't know, Yoko don't even have a, what do you call it, a Juggernaut TD,
so not sure how he does 400 there, but he just got deleted going in behind them.
Maybe a ram damage on something, but yeah, it's it's weird to see that but on the other hand
I mean
2200 strike damage by a beano. Yeah, that was a big strike
Absolutely crazy well placed as well. And then as I said the focus fire coming out
From yogurt just better. They were able to kill more guns more quickly the important ones as that at that and
From there on they were just able to snowball it down
finally get around on the board and that means from Pilsen, which is a which can be a very very aggressive map
we now go into one that arguably maybe together with
Sandra that can be one of the slowest in the pool goes down. I
Really think that since last season those immediate cap pushes have fallen out of fashion a lot just because of the initial
Sniper medium strike that now is available for the decap. It just makes these kinds of tactics a lot less valuable
Although and that also has to be said the cap on Ghost sound is actually very large
So if you don't know where exactly the opponents are then all the CS strikes in the world don't help you if you miss them
Yeah, I think I don't think we're gonna see a cap play. I'd be proved wrong. I think from what I saw last
season, the OCS team, I think it was Cicario's Caramba who they fought though, and a lot of teams tended to play on the
zero line, so on the zero line field trying to take that middle strike. Let's see, I think the, this Pilsen games are a bit more telling.
I think, how do you put this? yogurt are playing a very aggressive style. And that's one of those where it either wins you
amazingly or fail spectacularly?
First of all, tanks banned E 50m and BZ 75 this time around, at least the E 50m to me is quite the
surprise, but collapse opting out of it. And they are going to be bringing a rather, I'd say type
five, double CS, double 430 and the RHM.
Yeah, Yorker with a bold choice here, triple bad doubles, triple CS actually, and one RHM such a
light line up but with only one light Relyon needs to play a perfect game here because
if he goes down early it could be disastrous for Yogurt but triple strike medium means
that if collapse two ops for a cap run they shouldn't be connecting it.
Initial info only looking getting spotted in the beginning both teams getting minimal
info because they decided to try and avoid it.
430U's are going under one line looks like we're going to have a one line clash here.
I mean, that might actually, I'm not even sure who it would favor here, just because
Jogos have the so much more versatile lineup.
Good shot into what's been on Rely on though, is able to retaliate onto the enemy R10.
Any kind of damage onto the light tank that you can do is extremely important just because
that makes you able, or that should enable you rather to be, to have priority in the
light tank 1v1.
But here now, the forces from Joghurt are starting to unfold.
Is that good for them though?
Is the question as depressed with that hurricane immediately arriving?
Shots whizzing past him, but now in come the bad chats, Flappy immediately getting
focused out down towards 1900.
As Cosmo, the next one on the chopping block, four collapse, but Joghurt they still have
to decide where exactly to go, an AG shell from the tide penetrating into the CS, and
this overpush by Joghurt so far, it doesn't really find success, they're not able to
to pick up targets quickly enough as their HP gets smithered down.
Yeah, that's the thing about this lineup by Yoggert is so much burst, but if you can't
burst the tank down, you can't get a gun out of the game in the first 10 seconds, it kind
of collapses. Cosmo goes down, so initial advantage with guns is now on Yoggert.
Right, that's great.
A lot of the HP is still in this type by their mind. If the bats can make good double clips,
which they are, Blamesaw goes down, Owl is getting eliminated. There is good potential
here even if the HP looks dire for yogurt and they can take this down turn advantage
but bear in mind agent and rocky they have this high ground rely on will be pushed by
both of them so he'll probably go down there's no way he can run away from this we'll need
to see can the press out of be no time pick up rocky before land goes down they can small
strike on rely on but he's still alive 19 HP it's 18 more than you need agent going forward
trying to shoot love a be no time going behind rely on it's eliminated by Tron it's such
a close game at the moment, bear in mind, it doesn't matter if the HP is so much higher
on collapse, if it's just that type in the endgame, it won't make any difference.
Well, looking is now looking for the shot, but he actually bounces it or doesn't hit,
it doesn't matter at the end of the day, because Depress stays alive and Agent
does get killed by Flappy, the RHM unable to brawl out against the CS, and now looking in that
Tie 5 is going to do exactly what his name suggests, but will he find those flimsy mediums
of yoghurt? They're all backed into one little corner. Also, yoghurt do not have that light
tank anymore. It's just that looking really needs to find the pickups here, because keep
in mind, they are also down in guns, which means that in the tiebreaker condition, currently
A yogurt is winning nevermind floppy gets shot down and this is bad news for yogurt.
Yeah, floppy being eliminated is really bad actually.
He was the one making all that crossfire.
They put a blind strike because they kind of had to depress that will go down the moment.
Tron surviving death is going to be doing on yogurt this light tank in the late game.
But it only missed if Tron died there.
There's definitely a potential for Vino type to carry this one, but back and forth punches to and throw it looked really bad for yogurt at one point.
Then it looks really good. Then it looks really bad again.
And that's the thing about this, this raw lineup, this over push, it can go amazingly or it can go absolutely disastrously.
But this was pretty cool. After that first 10 seconds of that engagement, I thought it was over for yogurt.
They did not make any kills or any significant HP advantage.
And I think that is kind of what bit them in the butt at the end of the day is that when you actually commit to a tactic like that,
you just have to bite the bullet collectively as a team. You just have to go up and over, focus one tank out, tank out, then transition over to the second one.
It it just didn't happen that way, and I think that's actually what lost them the game
Yes, it was still close
But imagine you're just able to get out more guns quicker because
Realistically the type 5 it's going to do one maybe two shots maybe two even he shells of damage. Yeah, that's two thousand
But his HP does not matter. It is an absolute non-factor at the end of the game
So, yeah, I think if yogurt do that push just even more aggressively than they would
Cosmo needs to do more than one shot though. I
Would I would put that bad because I think if if yogurt wait another
Five seconds before they go over collapse would be in an even worse position
But you know, you got a this this strat is high-risk high reward by yogurt
It almost paid off. It looked really bad in the beginning. They didn't catch anyone.
They didn't get any tanks down to low HP. It was kind of in the second reload
that the Batchats had where they pulled it back and made the kills.
I think a little bit of even overconfidence by collapse there after the first reload.
I think they thought it was one, but those Batchats, you know, round two,
Electric Boogaloo, they came in and just deleted the tanks. And this was a really close one.
the delight tank of was it who's the delight of of collapse what's his name it's not rely on rely on
his yoghurt's light tank either way him he almost died in that late game like a multiple times the
cs missed his shot twice and so to be honest he should have died for that well this scoreline
that's being displayed right now for the one that is a problem for yoghurt because in that
best of nine that we spoke about? Well, it's first of five and collapse is almost there,
which means no room for slip-ups anymore for the side of yogurt. Instead, they need to deliver
and they need to deliver clean. Ghost Town 1, I mean, it was clearly visible what they wanted to do,
but and they almost succeeded even, but almost just is not good enough. And well, our predictions
completely down the drain at this point. I guess I think production is just
throwing them on their outer spite. Yeah Ian's funny is Ian is still on for his
prediction potentially I mean it's it's it would be 5-4 to yogurt if you're
gonna win it but yeah that last one was was interesting very very close I think
yogurt definitely could have taken that would have been more like. Alright Bands
coming out CS and EBR respectively, which means that both teams are going to be relegated
possibly to a more hard style of playing when it comes to the armor and indeed collapse
coming out with a 60TP, a batch at an E50M, a 140 FoshB, once again the 268 E4 combination
coming out of collapse, very interesting.
268 E4?
268, regular.
Yeah, regular, okay.
Agent taking CVS, not low noise in the batch, that's quite interesting, but on yoghurt side 1R7, WT-57 batch out, can't have to want Blisker and RHM
Pretty broadly line up by yoghurt, they're trying to switch up
The WT-57, they are both Grousers and Joyous by the way as well
They are this kind of highly intellectual person, crazy
Where's the vents boys?
Where am I vents at?
We're at events, the only respectable equipment choice.
Relyon is going to get shielded by the IS-7 of Rakhmedik as well.
They want to probably put some Rolex P on to the light tank so he gets back his plane.
As depressed, actually taking a big hit of damage, not entirely sure who that one came from.
Probably Owl in the forest, he's reloading currently and now Relyon is going to make his way our way from the strike
He managed to snatch away a rachmitic kind of locked into that position with the IS-7 and of course
He doesn't know how much firepower has been committed by the team of collapse on the 9 and 0 line
That's why he's kind of tucked in not really driving away
At this point in time as he might open himself up to a lot of fire and you could see the T57s
They were trying to exploit whatever the RHM was going to spot but nothing was lit
So they are starting to reorient as well as a collapse are now taking two strikes compared to the one
That you would have good blind reset in towards flame song though. That must feel very annoying
Yeah, it will be but you can see collapse are playing with real confidence here
They're taking again similar to the Sanct rivers are taking a lot more map control and the thing with yoghurt's lineup is these double TV
Sevens, they're not very useful in a long game. They want a collapse on someone
As the name
Collapses team name suggests that they want a pounds on someone, but there's nobody close
So in this long game. Yeah, the 268 of flame song you can't take the strike right now. He can in the future and
It's interesting the fact that collapse don't play with a light tank yet
They have so much more map control than yogurt. I feel you know map control is a big thing in World of Tanks, but
Flamesong once again getting spotted but this time around not taking damage
and this means that Relye is not going to get back his plane. That should enable
Flamesong at some point in time to retake the strike although Rachmedik
could say no to that with the strike that he has now picked up of course and
keep in mind Relye also has a strike of his own which he could use to generate
possibly another flame as soon as Flamesong touches the the artillery strike again.
It doesn't want to do so right now. Also keep in mind the HE and I think that's what Flamesong
was firing there in the 268 is absolutely brutal with the 1100 alpha and I think pretty good
penetration as well as Levee gets blinded. The artillery strike does not find the mark.
So a little bit of utility has been going to waste for the side of yoga the rachmedic now driving in
But what does he find a 60tp to his left or forced to his front and he's going to take the entire clip
Yeah, Cosmo pops the ability late. So he won't be healing much of that back
Such a good opener ended up being what a negative trade
We'll see if our does connected and takes one in return
But that's damage reduced and the big thing at the moment is that yogurt don't really they didn't have full info
On what yogurt have they still haven't spotted the batch at all the 140 so they don't really know what they're playing against at the moment
But looking oh my god those double TV sevens. I saw them peeking. I didn't think looking would get deleted that quickly
That's gonna be a speed run. I think I'm not sure if he died quickly in the type or the 60 TV in that one
But Cosmo does peak all the press doesn't connect it
So he goes down for free ability is still pops. We might hope to just go on to the IS 7 and kill him in
In the healing phase, the ability, he goes back now and getting far from buying Cosmo
will go down here from these tanks on the field, gives one more before he dies.
I mean likely to die here currently, but Pino type of course only 320 alpha, but Relye in
the RHM is going to pick it up and now collapse.
I mean they have less tanks, they have worse positions at this point in time.
means they definitely need to do something and the city seems to be where they want to do it.
Agent finding a building and hugging it for a while before realizing he can actually drive forward
Flappy once again in the T57, completely clipping out but it's not enough. Owl stays alive with
the ability. He takes a big one to the face. Hell coming in with the stinger of his own
trying to help Flappy in that T57 but gets shot down in the process as all of a sudden
yogurt with the repush on the one line they find the 50m who is going to go down against
three tanks of his own flappy once again reloaded in the T57 does not go down to the 140 quite
yet one shot marks it into the 140 but does end up dying and we find ourselves in a three
versus three battery lie has so much HP.
Yeah, that's like tank, you know, we've said it so many times and the thing is because
As the 4 now goes down, the wind condition is on the orchid side, or tanks remaining
and the yes, Leves, low HP, yes, Benotype is the K-91 which is a little bit of an awkward
tank only on 1000 HP, but Relyon in that light, he's going to make sure that they can really
keep these tanks in arm's length.
Tron is not strike, one strikeable, but realistically this is such a hard game for collapse now.
This was a really interesting game though, how much damage those T57s did was crazy.
And the short time frame as well for them, when they activate the ability, the already
short 2 seconds intro clip just gets reduced and now rely on, I mean it's his game to win,
realistically also his game to lose but now a strike, getting put on agent, gonna put
him down to 2254. That's not enough for a batch of clips still, but Tron going down
to a one-shot and now that RHM, but normally it's only an information vehicle. It is now
completely on the parrall and on the hunt. He will be able to take out the 140, no problem.
And after that agent 1v3s in onslaught, they sometimes happen, but in OCS it's very rarely.
Yeah, Tron does the best he can, he takes a random bush in the open which is not realistically
planable.
And you're playing super safe here, you know, when you fall and down you don't want to take
any risk, so they'll take the strike, Agent Ops not to take this strike.
And they've got a, for collapse to get back into this game, they need to catch, rely on,
which is just not going to happen.
No, I mean the bad chat doesn't even have the clip potential for the RHM still, he has
1950 in the clip.
If he gets like a super good ram off then maybe, but yeah, it's not happening, Paul.
Yeah so, need to analyze what happened in this game, I feel very surprised, this feels
the second this this this game was very reminiscent of that sand river where collapse had the the
eastern uh the western spawn the the we call it the worst spawn in 1515 for the galan positions
but they had all of the positions they had everything going for them and just managed
to throw it away with some misplays by looking just i think he tried to over peek onto the is7
of Rathmedic in the cap and double T57 suddenly appeared. So that's the big problem when you
don't have a light tank. It means you don't have full info and looking got absolutely deleted.
I mean, agent getting spotted here, maybe he roughly has an idea where it's coming from now
that the RHM reveals himself. He definitely knows as he drives into the cap down towards less than
one clip for a Bat Chat. That being said, I mean, the Bat Chat has a long intro clip. So if Loewe tries
to, pardon not intended, collapse on him. He should definitely have time to react to that
as he goes into the arty strike now. Actually, yogurt are going to pick up the third strike
as well. Double strike gets put and they do actually guess correctly. Both of them connect
and both of them know it as well because their ability gets charged.
It wasn't a guess because he was playing but yeah agent doing a little bit of HP print for I
Mean right now. It's one of those ways just kind of go next you know
There's no realistic way that collapse are gonna come back into this and that's the risk you take right if you don't the light tank
It can be so valuable
But if you if you have you're making a choice either to have an extra fighting tank or have an extra light tank so
So, yeah, and it could have gone either way, I feel like Collapsed shouldn't really have
lost this game, they were in a very nice winning position for a lot of it, but just some small
mistakes in the middle of the map really cost them here.
I mean Relyne now getting spotted out here, Tron activating the Inspire.
Good HE shell into the back of the RHM, but Tron obviously needs to be very, very careful
with what he does because well he is on a one-shot and there are strikes available,
Leve is going to shot him down and if it wasn't clear by now it's now well it is even more clear
at this point that yogurt are not going to go down without a fight instead they double the amount
of rounds one here in the OCS rising one they're going to make it four to two and they avoid
humiliation for now? For now, but I'm not a fan of the yoghurt's playstyle, you know, that they
have the light tank but they're not getting information, they're not using it super effectively,
I think in this game it was more collapse's mistake, collapse are playing with real confidence,
you know, they're being decides that they're taking map control, even without the light,
even with a turret as TD in the 268. So yeah, and you can see looking not a single shot
blocked, only one shot of them is dealt, and yeah, this one was decisive.
Yeah, no, looking was really getting beaten up in that 60TP. Normally, that tank, you basically
kind of rely on the trollishness of the armor, the fact that yeah, the weak spots are weak,
but they're also small. So sometimes those shots of the enemy tanks just don't hit them,
and you end up bouncing a lot of stuff. That's not what happened here.
Yeah, it's the meat role, right? It's the take shots. We call it the
immense job. You know, you just put him in the base and he takes a lot of shots.
But yeah, two games he's been absolutely deleted in those heavy tanks. It's a bit
unfortunate, but going into Ensk, I still do think in the games we've seen so far,
we've really seen a lot of strong gameplay by collapse. You know, I feel less bad for
losing to them now but yeah they're they are really just propping them up
because I lost to them they must be a great team listen I made that team with
like a few hours to go I was still looking for two players an hour before
sign up found some people on general chat I think but yeah it's that they're
playing but you can see the style of play right they're playing with some real
confidence they're taking map control you know a lot of teams we've seen it
before, what was it?
It was the second game between Sakaris and Cashback
on the first day.
It was, Cashback took all three strikes in the beginning.
When you take that map control,
but you're controlled in the way you do it,
that shows a real confidence in the play you have.
You know that your opponent,
you think your opponents are afraid of you.
They won't go for the strike,
so we can just take them up control and control the game,
which is a really nice thing to see collapse doing,
because it shows real strength.
All right, let's see, I mean, fundamentally the situation
between both of those teams hasn't changed in the last round
because it is still a mountain to climb for yogurt and for collapse.
It's just one more round required to push it over the finish line.
And possibly on Ensq, they will be able to do it.
Ensq, I mean, yes, it has a lot of buildings and corners as well,
but it plays completely differently from Ghost Town.
And I wouldn't be surprised if we saw quite a lot of heavy metal in here going in towards the tank bands.
First of all, heavy metal getting banned, type V and E4 respectively.
And that leads probably in towards some, yeah,
auto loader and still super heavy tank shenanigans, a 50B, an E100, a 140, a Blitzker,
double-fosh B and Flamesong really coming out again with that 268 seemingly really liking that tank
Yeah, it is a nice one
I think I have seen him play it in random onslaught as well
I think he doesn't really really like it, but
yogurt 1 BZ 1 miles double full 30 you double and triple-fosh actually
even hundreds an interesting choice by collapse as well less favored now with the 50 B buffs because
E100's main strength is it's kind of big tracks against heat rounds, but 50B and Fosh, they
don't have those heat rounds.
They go right through those tracks like it's paper.
Well, let's see, first of all, I mean, Tron going through, getting a lot of information
and not really paying a lot of HP for it.
Oh my God, he crosses that one as well.
How is he still full HP?
You should rename to, I don't know, Neil,
because that was some Matrix style dodging coming in,
or maybe not just not very good shooting.
The press missed his shot as well.
The press didn't decap them as well.
Oh, it's possible to be that lucky,
but yeah, flatly in Cosmo, they're now trading off.
Tron does manage to get the strike there.
He's not in a great position now.
The press side and Rathmedic is focusing on him,
but the press is taking a lot of damage
for this looking, is pressing out.
Rathmedic, the trades initially definitely going,
Collapses favo Patron is getting pushed on now. He will finally go down the lock has run out the foshers on collapse aside
They're on reload, but they will be loaded a little bit quicker than your goods will so if they count your attack this city
It can make a big difference here, but the cost was a lot of HP damage
Reliant now starting to drive out of the city for now yogurt
Don't really want to commit at this point in time as the brawl around the cap is still ongoing agent taking another shot for the fade
of way in the 50B, as Rock seems to be fully loaded, Rock and Roll ready to go possibly
with that 4SB, and it might be direly needed because, yogurt, they are starting to cap
Rachmedic, bouncing yet another shot with that mouse, Owl in the Blitzkviz that will
probably not be able to get there in time, and base has been captured, yogurt, steal
it away!
That's crazy.
Raphmedic wasn't even crazy angling. He turned his turret towards the Blisker to shoot him,
because he thought he was just going to get decapped anyway. That's crazy that they managed
to do. That is a steal if I've ever seen it.
I mean, I took a look at the HP at the end of the battle and their yogurt was up by like
6,000 as well.
Well, yeah, but that's because they deleted the Blisker going into the cap, though.
Like, he- Owl doesn't continue into the cap if he gets that decap.
That was like a- that was a last minute, last-ditch play.
This is a wild round.
About 140.
What on Earth was that?
Hero run.
I mean...
It's- it's like, not once crossing side-on in the open,
but twice,
and taking zero punishment, both times.
and having the audacity as well, right, to keep crossing. Like the first time you're lucky and
you're like, all right, well, well, it seems to be a good day. Let's just keep on pressing W.
But yeah, Tron with, I guess, a lot of first spots, but not that it really helped his team,
because you're good. Get a quick end, what felt like very, very easy round,
but Ahmedic with the 1330 blocked probably the most important blocking damage of the entire game.
Yeah, that was... can we see a depressed Penrake? Because he also bounced on Tron again when he was in the in the arty strike
But yeah, I don't know how Owl bounces out of Rathmedic. Like Rathmedic turned his turret and aimed towards Owl
Like he had a full flat mouse turret. Maybe it's a bit unlucky, but it's a close reign. So God knows what happened there, but
Yeah, Flamesong only one. Shut up Damage. I don't think he'll be
he'll be taking that one in the next end.
I just checked the press-pan rate and it was 6.54.
So actually the stream catching exactly when he got unlucky.
Yeah, you know, sometimes.
I think he bounced twice on the 140 once on the first crossing and once when he was in
the cap, but he panned everything else after that.
But yeah, I mean, this was an interesting one, a strange one, a confusing one.
Um, content, content, you know, if it's content, it's longer.
This is like, this is like a YouTube short, you know, or made by AI or something.
The, the, the world's luckiest 140 and still losing the game.
The worst part, you know, if I'm, if I'm lucky and I win, it's fine.
If I'm lucky and I lose, then the luck is for nothing.
No excuses remaining.
Uh, anyway, uh, the bands are starting to come in once again, collapse, not wanting
to see the type on N-squares. Yogurt don't really want to have a Beezies in the game,
it seems, and so Collapse are coming in with double Dravets together with double Maus,
a Foch B, and it seems like finally, oh no, actually big changes happening, quadruply
for Foch B, Maus and Dravets for Collapse.
Yeah, even more changes changing a lot on the Ogre side. That's a one B'liska, one
Fosh, quad e4 and a Tessac, which is quite an interesting one, Tessac with that HP boost.
But yeah, it's an interesting one. You know, I think that the two maps with the bands make
the biggest differences, enskincliffe. And we can see here with the typing band, so many
e4s are getting to play. I think if the e4 was banned, there'd be so many types we'd
be looking at right now but big hit in towards Leveille with the E4 who's
staring down the barrel off he doesn't know how many but yeah it is three E4s
and Tron once again with the 140 pretty aggressive in the city but this time
around not going for the open crossings at the very least. As Cosmo with that
50 B a little bit late to the party doesn't really want to peek that one
anymore and I think he realizes and thinks better of it drives away as
as Relye is going to get the info in the city with that Tessak obviously spent a lot
of time getting there, taking a strike in the meanwhile as well and well Relye immediately
using the info Tarris and now you'll know what they're playing against and Agent crossing
over taking a chunk of damage for well really nothing.
I mean that could have been even worse, Held wasn't in position aiming, he was a bit behind
corner hidden so that could have been much worse but this is a big issue for collapse at the moment
they took all these e4s and they aimed down the five line but the damage that they dealt was minimal
and yeah yoghurt have this one less fighting tank in the tessac but he's getting a lot of info
they know there's a light tank but these e4s are a great tank if you're just sitting still
and shooting on range because of the high penetration the decent gun but they're not very good on
rotation and the fact that yogurt have taken good positions in the city now
that's the thing right if collapse aim down the fives line with easy force it's
worth it as long as they get damage but because they didn't get any damage now
yogurt has the city control and they also have the field because of the test
act this rotation by tron is nice though because it's gonna kind of counter the
test like a little bit but the damage is already done full info has been gained
the gain strike as well. And the thing is, yogurt is not only contesting the green with the Pesach,
they're also in full control of the neutral objectives that are in the city. You see the E4
on G5, he's spotting rotation down the 5 line through the bushes. So yogurt know everything.
They have the strike in the city, they don't have to strike on the field, but need to do collapse,
which means it's a net positive for yogurt. And yogurt can see rotations. He calls,
He crosses, takes a big hit, but that's info.
That's the most important.
I mean, Relye getting spotted as well.
Now he finally sees the 140, so he kind of knows what's up.
And Tron understanding that he's only playing against the singular Tessac
is obviously going to try and take more control over the field as well.
I'm not really sure it was worth here for Relye to actually shoot
with the Tessac to get a little bit of damage in towards the 50B.
But well, greeting a little bit as Binotype with that E4 is looking at looking and agent
who are there in the windows with those E4. Flappy finally is going to pick up another artillery
strike which makes it three for the side of Joghurt meanwhile on collapse side Tron is going to
ultimately get an artillery strike for his team as well. But Joghurt as of right now I wanted to say
They likely up a bit here when it comes to the tanks and everything, but now they are
putting the artillery strikes on to Agent who goes down towards a singular shot of damage
but depressed withing it.
Yeah, and the important thing about Agent now is that he's one strikeable, so when this
strike comes back they'll be able to get it on him and yogurt, now they were in a super
good position before.
It's not as good as it was, but it's still pretty good, but the fact that Agent's one
shot is a big issue. If he gets killed in the next strike, that's going to be advantage
for Jogger, because of the wind condition, but...
Rlan being pesky.
I mean 450 damage is nothing to Scott there, right?
Yeah, that's a 50B shot, Dravet shot, something like that in that ballpark. And also it does
give him a level 3 plane as well, which is probably even more annoying collapse. Once
again getting an Info Tower with the 140, choosing to not use it immediately, which is probably
a smart choice. You want to keep the opponent guessing a little bit and here rely on with the
laser show. He's just destroying all of the walls essentially to be able to cover freely
to all angles. That's what he's doing here currently. As you're going to take a double
neutral objective here with the Info Tower and the strike helmet, not choosing to use it quite
immediately. But yeah, the artillery strike, that is going to be a problem for agent who in that E4,
he's been trying to stay alive, but now a well-placed strike is going to remove him
from the game. And that means advantage for yogurt. Yeah, you can maybe dodge those in a
test acro 140, but an E4, it's slow, it's sluggish, it's not getting out of that.
But you're gonna not contend, actually. You'd think they'd want to just sit and hold their
advantage but they're not and I love this play they get the info and they're unspotted with this
play better in mind hell has up the ability for the extra speed he will take this damage
owl opting to shoot the press that instead rocky takes a big one down to 152 no strike that's
going to be able to pick him off and he should be able to stay safe but owl's being collapsed upon
in the south to forge the tessak and the e4 they're chasing the 50 meter 140s force to run as well
And this is collapsing at the moment for collapse.
Indeed, as Owl is getting completely shut down by Beenuptive,
you can see the Tissac from the back lines into the 50B as well as depressed falls,
but soon followed by Cosmo and Yoga.
They do have the tank advantage, but keep in mind one of those is a Tissac.
So actually it is still neck and neck.
Let's see if that light tank can be the difference maker.
Rocky needs to be very careful with the E4 as well,
not to go down Flamesong driving in towards 1v2 in the south of the map as well.
So now it is still anyone's game, but with that light tank that can just hover like a butterfly
and sting like a bee, collapse is on a timer.
Yeah, you know, type in Lové, they're covering each other,
Flappy is on reload, it looks like in that corner to protect the south.
Reliant is going to take the strike and better in mind, Rocky, he's an E4,
He's still on a one shot. He's not gonna be able to dodge that so with that the tank advantage
It's gonna be even bigger for yogurt if they can make this kill that's forcing flame song to make a plan to love a
He should be able to make the kill on next peak and the thing is because of that e4 of looking
The e4 in the south he can't really cover the bay so they should go down in this next one
Connects it for ability nice shooting there by flame song
completely outplaying the enemy for by the way doing two for nothing in
baiting out the ability in the meantime so very very well done but rely does get
rocky with that e4 he still had an artillery strike available and once
again this means tank advantage for the team of the yogurt which means in turn
that collapse need to make a move according to the all s rules and it's a
big issue no one on the yogurt side is even close to being a two-strike
let alone one strike and that means you know in world of tanks you always want
to be the one being peaked on because you get that shot maybe a second or less
earlier which allows you to get the DPM advantage and this means collapse is
going to need to peek into yogurt they're gonna take the shots first while
being less on HP and less tanks and the Tessac it's it's done I played a lot of
Tessac in onslaught that thing is nothing to be sniffed at when you get
behind the tank that could be like a thousand damage clip if you get right
behind the E4.
We know with the swing and the miss on towards looking, but now I think Collapse realized
that they need to do something with a minute and 45 seconds on the clock.
Tron and Relye, they do exchange shots, but Hell has something to say about it as well
as Tron goes down to less than a thousand and we all know that Tissac is capable of
now obliterating.
The 140 has flappy inflames on kind of awkwardly finding each other.
Relye, he does see the 140.
He starts clipping out, but I don't think it's going to be quite enough, but he has a backup Bluska VIXA
and that is more than was needed against the 140 and all of a sudden it is 4 vs 2 in the tank department.
And in the score department, it is going to be 4 vs 4 between collapse and yogurt.
Indeed, what we have in the qualification tournament for the OCS number 2 is going to be the same thing here as well.
We are headed towards a tie breaker and it's the first one of the day.
Yeah.
The aims today have all been very quick, but you'd like to give me the long ones
because you know about my stamina, but.
That sounded so wrong.
Ever again.
Anyways, move on quickly.
This was the first game I think I've seen.
But last week, back again, this was the first game I think I've seen where yogurt
look dominant for the entire game.
You know, normally in a lot of the games
of what collapsed was, they took more map control,
they looked, they posture, you know,
in World of Tanks competitive,
a lot of it can be about posturing.
It's about the positions you take
and about how dominant you can look on the map
if you can take certain positions
because it allows for extra crossfire.
But this was the first round I've seen in this series
where from start to finish,
it really did look like yogurt's game.
and rely actually getting a ton of damage done here in this game.
He was playing very greedily on the field, for example, it trapped the shots onto the 50B that was crossing.
It kind of gave his position away and stuff like this, so he actually was playing for damage,
but at the end of the day, it kind of worked out 4K+, in that pesky little light.
Yeah, damage is damage. I mean, that light can be brutal. It really can. I've played a lot of it, you know, on Sodrandoms.
It's very fun. Especially if you fight like RHMs and things, you know, do like a 1500 clip.
The rest of the damage is pretty nothing spectacular. I mean, we saw one of the E4s on collapse side get eliminated very quick.
quick. That's a mistake by him. But solid by Jogert. This was probably their best round,
I think. I know it came down to being close, but I do think this was their most dominant round.
And Jogert got the side pick here on Ruinberg for having the fastest victory so far in the
eight games that have been played. And it was the first ensq that had actually been the fastest
round and they choose south on Röndurg. Yes south I don't think there's massive
advantages and disadvantages based on the side I think south has like slightly
better city positions and north has slightly better field positions but I
don't think it's it's a decisive difference I'm not sure how this is
gonna go it's either gonna be very fast or very very slow. I think considering
it's Rundberg. The chances of a slow game are like, let's say between 60 and 70%, something
like that. I think it also depends on the tank bands. I think before those are done,
either team actually cannot be sure what they are going to play.
Yeah, we'll need to see if Type or T57 or E4 gets banned. It's quite interesting, people
always ban the E4 and the Type, but T57 always gets a little bit overlooked, I think can be
bit dangerous. It's such a strong tank for these maps where it's a lot about, you know,
peeking from corners and you have a lot of cover, you know, in the open, but lineups are going to
be super telling. There's really, I couldn't predict this, to be honest. I'd edge it for collapse,
because I think they've played better in the match overall, but Joggedev did a really good
job coming back and that mental positivity coming in after coming back is really valuable.
Well, first of all, both teams banning the E4 makes it kind of easy, because they are
not going to have to adapt on the fly. Both teams are going to be able to play whatever
they wanted to. And in Collapsus case, that means the Dravets, the triple type, the 140,
the 430 and the 4SB.
Yeah, it's a bold one. We saw earlier today, Lodis doing that field aggression against
I wonder if Yogurt can do something similar, but as I said, collapse is going for the 10 minutes.
Yogurt is going for the 2 minutes with this tactic.
We'll need to see its meets versus burst, types versus 50B.
It's not an easy one.
Yogurt need a lot of skill and a whole lot of luck to pull this one off.
Well, let's see how it's going to go.
first spots being exchanged. Of course, the Type 5, a very tall tank as well.
So he's able to get some information about the middle of the map.
The 50Bs together with the 430U in support are actually going to be driving towards the middle of the map,
but immediately transitioning out of it as well, they're really looking for the jump on someone here.
Are they going to get it? Is the question because they are on a timer as well.
As soon as those Type 5 heavy tanks actually close the distance with them,
They will have a real big problem and this is now yogurt trying to make the big comeback here.
They find looking once again, time and time again, he gets found by those auto loaders from yogurt
and he's going to get blasted back to the garage immediately if they find some more damage on towards him.
Currently, it doesn't really seem to be the case.
The auto loaders all out of steam, but looking still alive and the kick can probably loading a G right now.
Rachmedik, the first one to go and fall here towards the guns of collapse.
Agent also still alive, but he finally does get picked up, but yogurt once again,
the focus fire on the push is just not on point.
Yeah, I thought looking would be deleted, I thought agent would evaporate,
but this just didn't happen in this one.
And that's actually allowed collapse to come back to this game, but bear in mind,
these autoloaders, they now do have decent crossfire positions,
those types driving in the open, they're trying to collapse on Relyon and the
The press side, the press side doesn't connect on Cosmo, which is really important, leaving him not on a one-shot tron will pick up Beenotype here,
and that should be the end of Yogurt here. They have, they're fully surrounded.
The press side and rely on just cowering behind these buildings with Helen flapping in the crossfire positions, but solid by collapse, I mean.
But I still feel looking and agent. They needed to die much quicker than this.
I mean, for now, it's not super decided yet because Depressed, still he is a very, very problematic target for the Type 5 Flamesong,
though with a few more shots into the Dravet, actually able to get a lot done and this should be the final nail in the coffin as Flamesong shuts down Depressed.
And it's only 250b, he's one of them taking an HE shell from the Type 5s in towards the side of his tank.
It is 1,006 HP and the dream for Yuga, but that dream is about to turn into a nightmare.
As the moving fortresses, the Type Vs, the good zillas of World of Tanks,
are about to shut it down. The 140 arrives as well. Times are against the reload of the 50B
and collapse. They make it very, very hard for themselves. They go to 4-1, then 4-4,
But finally, they are going to shut it down here and they are going to take it and tie
a breaker.
Congratulations to them for winning OCS Rising number one.
Yeah, anything for the content, make it 5-4 looking.
Finally learned how to angle his tank and survived the onslaught of 350Bs in a traffic.
I'm amazed he survived that.
I'm very curious about those 50B pen rates because I don't think they're going to be
as high as they needed to be in that one. There was great potential in this game for
Yaga. It was always going to be difficult because even if they killed those two and
then go kill the Fosh, they're still kind of blocked in because the Types and the 140
they'll take them out control. But I really want to hear what the pen rates of these 50
Vs were because I feel you can see the accuracy only 80% and bear in mind they were shooting
on close range.
I mean, I can actually tell you for Rely, it was 888 for Flappy, it was 16-16-14, for
Binotype, it was 876 and for Hellmind, it was 1164.
Yeah, I think it was only 350, but was it all four that pushed over?
I'm not sure.
I mean, Owl has, no, no Owl, sorry.
Who was the type that got pushed over?
Looking, right?
Looked.
that's too much blocked for his position. I assume he took some some bounces later on after the
bees had clipped, maybe by the the Dravak and so on and so forth, but they definitely should have
pulled that one off. But yeah, congratulations to to collapse. There's a nervy one though, this is
a bold by yogurt. I like these bold strategies that are high risk, but also high progressive. So
I'll give my respect to yogurt in this one. But yeah, congratulations to collapse.
Congratulations to Collapsed for also taking down 500 Euros, which was the reward for this
a little show match.
That also concludes today's stream, which incidentally also concludes the first week
of the AMD OLS season 6.
We are not going to go far though, because we are going to be returning on Tuesday.
Of course, you can see the calendar in front of you right now.
Weekdays, it's 6pm CEST weekends as today.
4 p.m. so two hours earlier and yeah I mean a day of great matches but I think
especially memorable for me is that Hit and Run versus Mafia were hit
absolutely exploded out of a corner. I don't think anyone really saw a 3-0 in
this kind of fashion coming and hit reward themselves with a top spot on the
leaderboard the only unbeaten team when it comes to matches.
Yeah, it's interesting. When you look at our predictions, you
know, we have our predictions, then we have the predictions for
the the CCs, right? If you look, just a sea of red on that,
the hit and run mafia game where hit and run just, I don't
know, sprang to life. God knows what they put in their
breakfast, but have it every day. But yeah, some solid games
today, they all went pretty quickly. A lot of three zeros and
very quick gains, but this last one definitely went the full mile and I think it was worth it,
which was a fantastic game to think collapse and yogurt. So we'll play to them and yeah, take it away.
Yeah, thank you as well from me to you guys for watching. Obviously, if you haven't been able to
finish claiming your drafts, as always, we are going to be rating a Ducky. You can maybe inquire
with him a little bit about his failed predictions today, or not, who am I to tell you what to do.
But yeah, anyway, have a great day there, spread the love, see you on Tuesday, bye-bye.
You
Thank you.