WEBVTT

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I

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and this is season two of Tank Coach.

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Here you will learn all about vehicle types and their roles.

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Today, we'll talk about the most versatile warriors in the game.

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This episode is about medium tanks.

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They are typically vehicles with a reasonable balance of maneuverability, firepower and protection.

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They're a good choice for a player who has already learned the heavy tank gameplay

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and now wants something more dynamic.

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All tanks are different, and all of them starting from tier six have roles.

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Medium tanks are no exception.

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The versatile medium tank is the most common role.

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These can do a bit of everything, but it doesn't mean they're mediocre.

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They can snipe and go on assault when required, so they act according to the situation.

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medium tanks share some traits with heavy tanks. They excel at close range, while their

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armor gives some room for error and allows for more aggressive play. This is the best

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choice for new players and fans of using armor at the front line.

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Sniper medium tanks have higher firepower and often good maneuverability, but they pay

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for it with lower survivability. They're usually played at mid and long range. In the

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hands of a skilled player, they can be successful at close range. Support medium tanks are often

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equipped with an auto loader or auto reloader. This kind of vehicle dishes out a lot of damage

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in a short time. At the start of battle, a support tank is best to stay behind sturdier

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allies and then look for opportunities to strike when there is more space to maneuver

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on the map.

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Let's say you've chosen the vehicle role.

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It's time to equip your tank for battle.

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Besides the classic brothers and arms and repair perks, take a look at smooth ride and snapshot

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for more accurate fire, concealment and firefighting for increased survivability, recon and

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situational awareness for better view range.

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There are many other useful perks that will help you become more effective.

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Train them and experiment.

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A turbocharger will make you faster.

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Put it into a special mobility slot.

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If you can use a gun rammer, just do it.

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A vertical stabilizer is desirable for most medium tanks.

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It's not fitted for low-tier machines, but the following two pieces of equipment can

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be used.

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Coated optics will boost your view range.

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They're useful to have in the second set of equipment that you can unlock with field

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modification.

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Improved ventilation is a timeless classic.

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It improves a bit of everything.

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It's preferable to use its bounty or improved version.

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hardening will suit many assault medium tanks.

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So, you've equipped your tank and entered a battle. In a sniper medium tank,

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look for a position with bushes and lines of fire to the enemy.

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Universal medium finds suitable terrain for a hull down position.

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In an assault medium tank, use a position for damage blocking

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on the front line.

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In a support medium, keep behind your allies and act according to the situation.

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But this applies to any role.

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If your team is left without light tanks, a medium tank can sometimes also play the role of a scout.

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But be careful.

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Tanks safe positions, although not far from the front line.

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Use bushes, bell trees and hide your hull using terrain and cover.

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Survive at the start of the battle to have space for maneuver close to the end.

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Try to attack reloading enemies and break their tracks by shooting their wheels.

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Remember that medium tanks often have a better rate of fire than heavy tanks and tank destroyers,

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so you can trade one enemy shot for two of your own.

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Be nimble and flexible.

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Be aware of your surroundings and the mini map to keep control of the situation.

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Keep close to your allies and see you on the battlefield

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The final onslaught season in the annual cycle will launch with some exciting new features

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Now during the countdown each team can vote to ban one vehicle

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which will become unavailable for all players on both teams.

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This gives you a chance to exclude the most dangerous enemy vehicle for you and its copies,

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or propose to ban the least useful vehicle from your own team.

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If your vehicle ends up banned, you'll have enough time to choose another one.

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You can learn all the details about this feature in the Portal article.

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The airfield map has been fine tuned to better suit the 7V7 format.

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Erlenberg and Safe Haven have also been adjusted a little.

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The DROV-X, Karo 45T, and Aries 90 have joined the list of vehicles available in onslaught.

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The roll skill of the latter has been modified to support its unique firing mechanic.

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Available for free rental this season are the Object 140, Fosch B, and T57 Heavy.

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The now-rentable vehicles come with consumables, equipment, shells, and four-pert crews.

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Only the shells and consumables can be changed.

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In addition, the 114SP-2 is now available for purchase starting from the Silverleaf, not the Gold.

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Remember that this launch concludes the Year of the Dragon.

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This is your chance to get the Super Rare Ashbringer.

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the sun is shining. And the

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grill is lit. Not that grill.

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This one. Perfect. Now what's

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summer without a brand new

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battle pass season? Started in

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early June and running for three

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months. There's plenty to keep

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you busy this summer. As always,

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battle pass is about rolling

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is about rolling out, just having some fun and earning rewards, and this season is no different.

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So, whether you choose to battle in your favorite tank, or this thing, you can make some serious

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progress and get some awesome and unique goodies. As always, there's a huge collection of rewards

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of prograds, including unique crew members that come with enough XP to train three perks immediately.

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Plus, there are three new desert-themed 3D styles

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for this season's core vehicles up for grabs.

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The Camel-inspired drone derring for the CS63.

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Perfect for when things start heating up.

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The Fennec for the Bat Shot 25T.

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That'll help you keep your cool in the middle of battle

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this summer.

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And the first ever 3D style for the WZ-113G FT, the Addix.

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Now that's a beast that's suited for the dry weather.

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This season brings another tank to the lineup, the KB-52.

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Sager tokens throughout the year to get this new Tier IX.

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The KB-52 is a Soviet medium that boasts over 1,000 HP of damage from its 3-shell auto load.

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Comfortable gun depression and strong turret armor to protect you from the scorching sun.

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Basically, this jack of all trades can both take on enemy mediums and support your team's heaviness.

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With so much to get your hands on, maybe it's time to get the platoon back together and roll out once more, even if they've not played in a water.

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Welcome back tankers, Iron Captain Taito. This due is going to be packed. There is Battle

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Pass Season 20, Global Map, the Return of Arcade Cabinet and of course Tankfest to look

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forward to. Update 2.3 rolls out at the start of the month.

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first for APAC, second for NA, and third for the EU region. Trilo the update now so you can jump in

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the moment it goes live. Battle Pass Season 20 kicks off with 2.3, running until early September.

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This season's core vehicles are the WZ-113G FT, Bad Chatillon 25T, and CS63.

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Each sports unique styles. If you've been collecting Battle Pass tokens, there'll be a new vehicle available, the KB-52, a Soviet medium tank with a sturdy turret.

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Pick your chapter and venture into the new season. Global map is back for its 23rd season.

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Command your tier 10s and compete alongside your clan, fighting for territory, climbing the rankings and securing rewards through teamwork and coordination.

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The map opens on June 4th, battles begin on June 8th and the season runs until July 11th.

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Steel Hunter also returns this month between June 8th and 14th.

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You know the objective by now.

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Survive, loot and be the last tank standing.

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Play solo or in a platoon.

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Choose your vehicle and be ready to adapt as the map closes in.

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Level the playing field with the return of Arcade Captainess Equalize.

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equalize. Tier 1 to 10 vehicles will meet on the same battlefield with buffs for lower

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tier tanks to even the odds. You'll see it across 2 weekends this month, with the dates

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shown on screen. D-Day commemorations return early this month.

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You'll see themed missions, discounts and twitch drops available for a limited time,

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giving you the chance to earn rewards like 2D styles, broader tanks premium accounts

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and more.

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Twitch viewers can earn Summer Tokens over the upcoming weeks and spend them in the aptly

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named Summer Token Store on rewards such as the FV201, Panther M10, Type 64, Rare 3D

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Styles and more.

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Tune into Twitch streams between June 8th and July 13th to earn Summer Tokens, but make

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sure to spend them by July 20th.

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Now for one of the biggest highlights of the month, if not the year, the world's best

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display of historic moving armor, Tankfest 2026.

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Celebrations begin on the 22nd with the main event on the 26th, 27th and 28th.

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World of Tanks is proud to, once again, be the principal sponsor, hosted by our longtime

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partners, the Tank Museum in Bovington.

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Join us for the weekend of Tankfest-themed fun, leading up to the Tankfest online historic

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stream on Sunday the 28th. There'll even be two free premiums to earn, the Tiger

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131 through in-game missions and another via the Tankfest token store by

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watching streams and earning tokens. Plus there'll be mystery drops offering a

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chance to earn even more premium tanks. If you're joining us in person, stop by

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our gaming area to play, chat with us and experience World of Tanks up close.

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There's even a chance to pick up exclusive bonus codes.

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Alongside all of this, we'll have weekend discounts for you during the event.

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You can also deck out your wardrobe for the summer,

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with Tankfest-themed merch available from the Tank Museum

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and World of Tanks Amazon store.

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So what are you most excited for this month?

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Let me know below.

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Whether you're joining us in person at Tankfest or watching from home,

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there's plenty to get involved with.

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Maybe I'll see you at Tankfest.

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If you do ask nicely, I might have a bonus code for you.

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That's all from me.

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Thanks for watching, and I'll be seeing you on the battlefield.

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We're gonna rise up!

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They've tried so hard!

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They've come full of stuff!

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We've never seen them!

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We've only fallen!

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We're gonna rise up!

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We've come!

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This is the world's most advanced processor.

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In entertainment, its rendering speeds render other processors obsolete, powers cloud services

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for billions, helps change the course of climate change, and uses AI to accelerate disease

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detection and cures.

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We make the world's most advanced processors, but only with your vision can we advance the

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world.

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AMD.

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Together, we advance.

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Hello ladies and gentlemen and welcome to the AMD OnSouth Legends Series Season 6 Playoffs

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Ian, we're in the final day of the Wallas.

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Yeah, very exciting stuff and can't wait for the good matches that we should have ahead.

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For sure.

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Yesterday we already started getting some teams to be eliminated.

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Today, of course, the final playday, it all comes to its big old conclusion here on the

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31st of May, which also means that today is the last day for you to gather those tokens.

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And I think it's also the last day for the bundles. I think they're still available,

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not the Oracle one, of course. If you want to support the prize pool where 100% of the proceedings

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goes towards the prize pool, of course, these bundles are still available. Like I said, the

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Oracle bundle no longer possibility, but the other ones are still yet available at this point in time.

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Now, the question of the day Ian is who is going to end up winning the entire thing?

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We know that you're getting 10 tokens for the token store, but who will win the entire thing?

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Well, I did buy the W bundle, so I'm hoping they will, but for this match I should put Matthew,

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the first match, so hoping for a lower drop rate, but push drops, E25TS, SU, and some other nice

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prizes for you and mystery drops as well. Today the other opportunity to win the

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Kampfpanzer 07 H or a defender if you end up being lucky enough of course there's

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styles and demanding kits as well and of course the 10 tokens right if you

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haven't gotten the E75 TS yet then these might actually bring you towards that

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at E75TS.

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A lot of tokens, a lot on the line for everybody.

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The brackets.

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This is where we are now.

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Yesterday, we saw a hit and run get kind of humiliated

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by Mafia, to be honest.

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And then, weekend, surprisingly, getting the better

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of hit and run as well, sending them

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from the semifinals in the upper bracket straight out

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of the tournament, true.lower bracket,

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which means weekend is going to be waiting between the C

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who wins between W and Mafia to continue in the tournament on that lower bracket

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and then the grand finals is going to be later so that's two best of nines and a

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best of 11 and then of course we have an A as well which will come after the W

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and Mafia match if I'm not mistaken where we will have another best of 11

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between Dopamine and Matacito. Yeah some very nice games I mean Matacito

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obviously felt like kind of the underdog sort of against stacked but stacked

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just kind of fell apart yesterday so yeah there's a to be in the final against

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the double mean it will be a rematch of the upper bracket yeah that was that was

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not a good match for for stacked no of course this yeah the second match is the

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lower bracket first then we have the grand finals in NA and then we have the

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grand finals I mean you can order slightly wrong but nonetheless lots of

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best 11's. Yeah and a lot of games today and kind of look forward to hopefully

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maybe some close games and not some blowout games like we had yesterday. We

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will have to see. Mafia versus W. Not the upper bracket finals many would have

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expected even about at the beginning of the season even when we saw the bracket

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At first, many having hit and run

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poses the favorites for this match.

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And it's not going to be, it's going to be Mafia.

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That's going to be playing off against W.

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W, of course, had the opportunity yesterday

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to watch, learn, and observe what Mafia did.

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Yeah, I mean, kind of important for W

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to obviously kind of get a feel of what Mafia wants to play.

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And yeah, I mean, let's hope they can use that experience

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to a full effect, really.

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we'll have to see how both teams play. I mean Mafia obviously kind of played quite aggro

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against in the first game against Hit and Run and with these like six bliskers on Ruinberg,

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but we'll have to see what they like to play and that normally they like to play slow game.

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So it'd be interesting to see what they bring out.

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It'd be very interesting to see what they have been cooking because they haven't shown

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their stats or their strats at all. The man that made the legend put one DPG Dracaifa

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behind the scenes, working hard to supply the rest of the team with the drinks, the snacks and anything.

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Foot massage, even. Might be top one in DPG, but he's more of a behind the scenes guy.

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He won't be playing today, who will be playing, however, is Ios, going back in.

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Not quite the same DPG Ian, but has been doing a fantastic job throughout the season,

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putting up the numbers in those tanks where you expect the numbers to come from.

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Yeah, I mean, obviously 140 CS and can anyone specialist kind of player here and jack of a more of a cheerleader, I feel

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but, you know, I would not like to see him dancing, though, to be honest.

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I don't know. I mean, the German dancing would be too bad.

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Right. Interesting. I'm not sure about that one. I'm going to have to disagree.

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But community prediction, 62% in favor of W, let's be real, they had a tremendous regular season, barely dropping a beat throughout it.

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It's fair to say that they are the favorites coming into this, but Mafia are very well-versed at this point with these playoffs.

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They've won where it all mattered most at LAN with WCI, so I feel like maybe then the

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new department is going to slide edge.

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Yeah, I feel like after playing yesterday and doing so well against Hit and Run, I feel

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like you're quite confident if you're a mafia and obviously W will have the confidence from

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the season, but you didn't play yesterday, so maybe a little, not rusty, but you're not

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fully in the game.

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Maps, the next thing. Ghost Town being banned by Mafia.

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Not a surprise, W has been a tremendous team on this map throughout the season, to be honest.

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N-Stem being banned by W also, not a surprise in that regard.

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So the bans are very normal, I would say.

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It gives us Himmels as first map.

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Yeah, Himmels will be good when we go to Cliff.

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which will be hopefully very exciting, and then Tundra's being banned,

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then Römberg, Sand River, interesting, normally you'd say that's a mafia kind of map, but...

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and then we've got the Pilsen, which is, I feel like, probably the favourite map from this season,

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and Westfield as a tiebreaker.

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But if it comes to Pilsen, I think mafia runs away with it, you know?

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Yeah, I mean, they have been playing well, but...

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I mean, you have to see, I mean...

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I really don't know what to think of W anymore, obviously played very well this season but

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I haven't seen them play the playoffs, it's a good thing and a bad thing at the same time

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Yeah, I mean, good for Mafia to ban out Ghost Town, I think W have the highest win rate,

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I think, at like 80% or like 100% on Ghost Town, so yeah, definitely makes sense for

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them to ban that map out

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Yeah, for sure, no surprises in that one, like the Ghost Town ban and the Ends ban I think

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they both just make a lot of sense in that regard.

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So starting it off, we saw Mafia yesterday

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a little bit of surprise against Hidden Run,

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the way that they played on some maps, some sites.

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I don't think that W will be falling

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for the same kind of shenanigans.

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No, I mean, they kind of have to probably expect this,

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like, I think Mafia want to play this aggressively,

30:02.320 --> 30:03.920
but they did it against Hidden Run in the first game

30:03.920 --> 30:06.320
with these six Blizzkers, 1140s.

30:06.320 --> 30:08.840
So hopefully W are ready for this,

30:08.840 --> 30:10.800
or think it is a possibility anyway,

30:10.800 --> 30:13.320
and not expecting Mafia to play a slow game.

30:16.800 --> 30:18.440
I mean, W can play both.

30:18.440 --> 30:20.360
Although I feel like you said this is a thing

30:20.360 --> 30:21.440
they play a little bit slower.

30:21.440 --> 30:23.440
They do better when they play slower,

30:23.440 --> 30:24.960
but they also played a lot of ghost time,

30:24.960 --> 30:25.920
which won't be played here.

30:25.920 --> 30:27.160
So from that part, again,

30:27.160 --> 30:30.240
I think it's a good ban for Mafia to remove this ghost time.

30:31.560 --> 30:34.720
Even though yesterday they played it against here in run,

30:34.720 --> 30:38.080
right, then had a good showing on it across the board.

30:38.080 --> 30:44.240
W is a difficult team to play on that map. So, Hemmels is first.

30:46.160 --> 30:52.960
Yeah, I think it's a good map for both teams. It's interesting how both teams play it.

30:52.960 --> 31:00.960
Maybe I have to see if they want to do some cap play or we want to go more slow and maybe just

31:00.960 --> 31:13.120
playing the hill. Predictions, Phil, Key, 5-3, U5-4 for W and me, 5-3 for mafia. Yeah, I was heavily

31:13.120 --> 31:21.520
debating whether to go mafia or W. I still don't know. This map could definitely go either way here

31:21.520 --> 31:28.000
and we'll just have to see. I think it depends a lot on how the team's open. If someone gets a

31:28.000 --> 31:33.840
a 2-0 victory on him or I think that'd be definitely the favorite to go in go all the

31:33.840 --> 31:34.960
way and win the game.

31:38.800 --> 31:41.040
Where do we think the difference will be made like one map?

31:42.800 --> 31:50.880
Um, I mean, I want to say it depends on how him or really goes a cliff. I think if some team gets

31:50.880 --> 31:57.960
2-0 on Cliff as well could be demoralizing anyway and I don't know I feel like W could

31:57.960 --> 32:03.360
be winning on Cliff but it's so hard to tell.

32:03.360 --> 32:09.480
I'm really curious to see what we're going to get on the first round of Himmels.

32:09.480 --> 32:13.440
I think I kind of can't expect how W will play which is not too aggressive but it's

32:13.440 --> 32:18.640
like Mafia has the question mark now because like I said yesterday tried to surprise it

32:18.640 --> 32:23.760
in one I wonder if they're going for the same kind of tactic here I mean maybe

32:23.760 --> 32:27.960
they play slow first game to you know lower W into thinking they're gonna play

32:27.960 --> 32:33.560
slow second game explosive opening seven BlizzCuz

32:35.080 --> 32:40.920
seven BlizzCuz not happening by the looks of things because the BlizzCuz is

32:40.920 --> 32:47.040
banned by W the 50B banned by Mafia gives us double BZ a driver so 140 triple 40

32:47.040 --> 32:49.040
for the side of Mafia.

32:49.040 --> 32:57.040
And for W, W6DP, 1I7, 1CS, 2CS's and WFB.

32:57.040 --> 32:59.040
Right, so...

32:59.040 --> 33:03.040
Yeah, see, I was with optics.

33:03.040 --> 33:10.040
Uh, yeah, I mean, also, the optics on the CS is not that much of a surprise.

33:10.040 --> 33:14.040
Could be wanting to spot D1 too, could be playing Hill as well, spread it.

33:14.040 --> 33:18.120
it either works but if you go towards like a three line with the CS you would

33:18.120 --> 33:22.400
spot the red line you might even spot these for three years to be honest which

33:22.400 --> 33:26.480
have a great camera but I think that could be counteracted by the optics

33:26.480 --> 33:32.360
from the CS I also spots out Rexer and O'Connor and Orchrik as well get spotted

33:32.360 --> 33:35.960
in return I think you would have gotten the spot either way to be honest. Yeah I

33:35.960 --> 33:40.360
don't think the optics were needed but I mean Mafia wanting to play this quite

33:40.360 --> 33:43.560
aggressively they're pushing down one too they have they have tried to get them

33:43.560 --> 33:46.460
control they might get the radio tower as well and giving them full info there

33:46.460 --> 33:51.480
collecting strike as well so nice over from mafia I feel and continuing down

33:51.480 --> 33:57.120
not stopping here double busy so I need to take the info as we said and Marcus

33:57.120 --> 34:00.960
will be taken to people see the CS of Mentos on the hill and what does mafia

34:00.960 --> 34:04.560
do for this they continue pushing do they actually pull the trigger for 30

34:04.560 --> 34:10.120
users are moving on towards Piotr in that I7 but there's double force B and ACS 63

34:10.120 --> 34:16.880
covering Piotr, so Yuzik and Barkus are currently in a position to they go for

34:16.880 --> 34:20.600
this Piotr kill because that would be a very dangerous one. Kono and Orchek are

34:20.600 --> 34:23.920
now committing and towards Klurf as well whose fires the first two at the

34:23.920 --> 34:27.360
worst Kono gets the shots as well but Piotr is not going to trade that well

34:27.360 --> 34:30.400
for this play whatsoever to be honest Yuzik is now coming in and Klurf will be

34:30.400 --> 34:33.920
on reload very soon. Nepal's now trying to move towards Rekzard but that is a

34:33.920 --> 34:37.960
long distance to go for that force B. Rekzard is going to be pulling back as

34:37.960 --> 34:41.200
at the meantime and a pal now sent the clip out or chick is coming as well in

34:41.200 --> 34:45.640
his own for to do bark is as well can Rex are survive I think yes might be the

34:45.640 --> 34:49.640
answer to be honest a little bit of a block there for more check but it's okay

34:49.640 --> 34:53.520
because netball was reloading anyways to down for w at the very first round here

34:53.520 --> 34:59.400
on himmels and mentors is flipped on his roof he is dead not the way to start for

34:59.400 --> 35:04.280
the in-game leader there for a w all the way upside down and he took a lot of

35:04.280 --> 35:09.720
damage at some point as well to be honest. Mentals has died maybe even crashing damage coming in.

35:09.720 --> 35:14.600
Would it have mattered? I'm not too sure but Mafia come into this upper bracket finals

35:14.600 --> 35:20.120
showing that they are a team to be reckoned with as they take W down on the very first round of

35:20.120 --> 35:25.080
Hilldorf. Yeah, I mean a really nice game from Mafia. A nice game plan as well with this BZ.

35:25.080 --> 35:28.600
They spot the cross as well so they know they're not just going to be pushing into

35:28.600 --> 35:33.960
all their tanks and they just decide they want to try and isolate Pilter and

35:34.520 --> 35:39.480
they catch him basically. I'm not for free, they get a force clip for it but I mean a gun up,

35:39.480 --> 35:44.360
they have a guy on hell that unfortunately you know flips his tank but I do feel like

35:44.360 --> 35:48.840
it probably wouldn't have mattered. A force clip that's not even that focused on like one target

35:48.840 --> 35:54.440
like a few go on towards one particular youth and a few go on to the BZ and you see Nepal coming in

35:54.440 --> 35:59.000
and he's not sure whether to go right or left, he ends up turning left after all and that's

35:59.640 --> 36:03.640
then isolating him as well so you remind us what, two tanks are ready for this and

36:03.640 --> 36:09.000
Mentos you know dies, I really wonder how much damage he actually took from shots and how much

36:09.000 --> 36:15.400
is from the rain you know like hits received. Yeah it'd be interesting to see I mean

36:16.440 --> 36:21.160
in looking at me doing one shot it feels like it's quite poor, you didn't really get caught that

36:21.160 --> 36:25.480
Wow, so I'm surprised by that and being able to do 1.5 that makes sense.

36:25.480 --> 36:33.240
Zero hits received, so he ended up fumbling, hitting his head and dying.

36:34.600 --> 36:39.400
Yeah, not a great start. I mean, I'm hoping this is not going to turn out kind of like

36:39.400 --> 36:44.360
sacked it yesterday with the, you know, then throwing an RHM off the hill on Cliff, but

36:45.800 --> 36:50.440
hopefully they can just reset and say this game happened and move on.

36:51.160 --> 36:59.520
I would hope that they can move on from that to be honest.

36:59.520 --> 37:01.020
I really would hope so.

37:01.020 --> 37:02.020
I mean...

37:02.020 --> 37:07.080
I feel like a CS and 1,2 is pointless to have optics though.

37:07.080 --> 37:10.520
I think it was more to spot like it didn't work in this game but I think it was more

37:10.520 --> 37:13.720
to spot like their red line crossing tanks you know if they were...

37:13.720 --> 37:14.720
Maybe spotting foshes.

37:14.720 --> 37:18.880
If they were to use their red line you don't spot those from the three line.

37:18.880 --> 37:20.880
Yeah I guess so.

37:20.880 --> 37:28.880
And it's got one full 30U I guess crossing on 3 line and maybe it wouldn't have if he didn't have optics maybe.

37:28.880 --> 37:32.880
And I think in this case it really didn't matter to be honest.

37:32.880 --> 37:39.880
Yeah, wouldn't have mattered really anyway of having HP so, oh well.

37:39.880 --> 37:43.880
Phase 1, yeah actually, it's good to come back to this.

37:43.880 --> 37:48.880
Mafia started this season by humiliating W.

37:48.880 --> 37:53.180
3-0 was the, I think it was W's first match as well.

37:54.680 --> 37:59.380
Yeah, I mean, not a great start for W, but they turned back around in the end I guess.

37:59.380 --> 38:00.680
After that, it was fantastic.

38:01.380 --> 38:02.680
Absolutely fantastic.

38:02.880 --> 38:06.880
Maybe I'll walk them up a little bit, realize that they need to lock in.

38:11.880 --> 38:15.880
Lock in is the bands, both teams actually banning out the Blitzkawitsa.

38:15.880 --> 38:20.880
It seems to be coming back into the matter a little bit.

38:20.880 --> 38:30.880
W again bringing 1 TP, 150B, 1 Dravik, double T-Shift so heavy, and the double CS again, with Nioh spring optics again.

38:30.880 --> 38:35.880
Yeah, I mean let's see where he decides to go this time around though.

38:35.880 --> 38:41.880
With the CS 63, what is the point from it from this side you think?

38:41.880 --> 38:47.360
Probably three line again, you think, to spot like the J3 cross?

38:47.360 --> 38:48.360
Uh...

38:48.360 --> 38:52.640
I think he's going middle.

38:52.640 --> 39:00.400
He's going to the window, but it's too late, surely, so it's not anything wrong.

39:00.400 --> 39:06.160
Yeah, he spots a wadzik, but who cares?

39:06.160 --> 39:11.000
It doesn't spot these bz's going into the cap though, and there's gonna be triple

39:11.000 --> 39:13.000
cap pressure coming out from Mafia and...

39:13.000 --> 39:15.000
There's WCS, there's WCS, so...

39:15.000 --> 39:17.000
Ooh, EYOS, EYOS, EYOS, EYOS, EYOS!

39:17.000 --> 39:19.000
One...

39:19.000 --> 39:21.000
One...

39:21.000 --> 39:23.000
Very cheap, very, very cheap, I think even

39:23.000 --> 39:25.000
Mafia got a...

39:25.000 --> 39:27.000
Ooh, there's a second one, I think even Mafia got a little surprise

39:27.000 --> 39:29.000
to be honest, that there was a...

39:29.000 --> 39:31.000
CS

39:31.000 --> 39:33.000
there all of a sudden. As we can say, there's WCS

39:33.000 --> 39:35.000
with Mini Striker, but that's a lot of damage

39:35.000 --> 39:37.000
we've received from EYOS from the beginning of the game.

39:37.000 --> 39:39.000
He's half HP, they're gonna split up on the cap

39:39.000 --> 39:45.160
And because of that, I mean there needs to be a reset Mentos puts his mini strike

39:45.160 --> 39:49.200
He ends up hitting barcass so 12 seconds and there needs to be another one

39:49.200 --> 39:55.080
Eytox will take his strike, right? There's that and I think I also will find a reset because of that

39:55.080 --> 40:00.000
They reset the strike go back down to 18 seconds. There needs to be okay. Mentos has another mini straighter

40:00.840 --> 40:02.600
Yeah, I mean

40:02.600 --> 40:04.440
Matthew do need to be a little careful

40:04.440 --> 40:08.840
But I mean they are putting a lot of pressure on to onto W to kind of do something

40:08.840 --> 40:15.200
They will get the strike but after the strike gets you know taken in place. They're it's gonna be 30 seconds left

40:17.760 --> 40:20.560
No strikes mini strikes on CSS anymore, so

40:21.200 --> 40:24.920
Let's see if they can just getting some research at the same time. I think mafia is now

40:26.240 --> 40:27.800
We adjusting

40:27.800 --> 40:32.040
But I'm not backed away from this camp actually and now we could see W starting to take

40:32.040 --> 40:38.720
position nipal moving together with lukin and his 50 b friend of clurf through

40:38.720 --> 40:43.640
that part of the map in the south on the 5 and 6 line 23 seconds left and you

40:43.640 --> 40:48.560
didn't mention it there are normally strikes available so they need to get

40:48.560 --> 40:53.360
ready to reset like they are currently they have it looks with the big strike

40:53.360 --> 41:00.000
still oh yeah so I missed that for a second yeah totally placed it already

41:00.000 --> 41:05.720
actually yeah me too but this night on the 47 seconds mentors will get a mini

41:05.720 --> 41:11.360
strike I think of all the communication tower but

41:12.800 --> 41:18.420
yeah it does that's one reason again the point stands this force be is the one

41:18.420 --> 41:22.800
that's in danger though right now like the one in the south

41:22.800 --> 41:26.240
Kono? Yeah, they don't know about him though, right?

41:26.240 --> 41:29.520
I don't know. Now they do and the fall is going to peak.

41:29.520 --> 41:32.720
Is he going to get a track off? Oh, he's healing.

41:32.720 --> 41:38.720
In the healing ability, one more shot. He's not going to get it though, and Kono, living just.

41:40.160 --> 41:44.720
Arkes, Yusek or Czech, now starting to repush on towards Nepal. Kono will heal, Kono right comes in

41:44.720 --> 41:48.720
or Czech is already driving in in the E100, taking some shots on the crossing that these 57s are running away

41:48.720 --> 41:52.800
and there's a lot of damage received on towards that even 100 from the very first part of the game

41:52.800 --> 41:57.320
I also have taken a strike back what was the middle of the map Nepal dropped about 1k

41:57.320 --> 41:59.680
But they're doing a good job at this engaging at this moment in time

41:59.840 --> 42:04.940
So Dravet's pushing past the push B and the BZ coming back in they want Nepal out of the game

42:04.940 --> 42:09.720
They will get him as well. Konrad finds the kill. Is there a low HP mafia tank right now?

42:09.720 --> 42:12.800
No, not really. There's 4 to the user 1, 2, 3 line. Gotta be careful though

42:12.800 --> 42:18.680
because W up on HP that they readjust and now the game kind of stalls out I

42:18.680 --> 42:23.160
still has a strike in hand though but the first kill is found by the side of

42:23.160 --> 42:27.280
mafia and rex art once you get towards the safer position takes back down

42:27.280 --> 42:30.240
towards one two line I also taken communication star and mafia are starting

42:30.240 --> 42:35.760
to readjust and that is a strike a lot of strike damage actually 500 with a 50

42:35.760 --> 42:41.680
on top of it that is a good amount of damage yeah I mean mafia struggling a

42:41.680 --> 42:45.760
little bit in the health department and I mean W basically have control of three

42:45.760 --> 42:49.640
you know zones of control they have the two communication powers they wanted

42:49.640 --> 42:57.560
them the strike but these two tanks on K5 K6 are kind of stuck though but I mean

42:57.560 --> 43:01.960
so a mafia really they can't really go anywhere looks like W has put them into a

43:01.960 --> 43:05.800
box so gonna be hard to break out of this so you know does he live through this

43:05.800 --> 43:09.520
does he live through this he doesn't he dies looking also finds Orchek at the

43:09.520 --> 43:14.040
same time it's a two-prone attack on two sides looking finding one the others

43:14.040 --> 43:18.240
finding another and this is W in control over this one at the very least that

43:18.240 --> 43:23.040
push B was not enough to hold that position it's a good peak from the 50B

43:23.040 --> 43:26.640
from the CS they find the kill immediately a good good engagement from W

43:26.640 --> 43:31.040
now Piotr will die in return and the HP is not that great but they've got two

43:31.040 --> 43:35.240
extra guns in this one and Profus can not help Rekstar right now so Rekstar is

43:35.240 --> 43:40.640
going to do all by his loan, so music is dead and Barkis is getting sweeped by the remainder

43:40.640 --> 43:44.520
right now. The stride coming out as well, I think it will be enough to finish off Profuse,

43:44.520 --> 43:51.400
that's Mentos actually and W, they take back around on the handles door and make it all

43:51.400 --> 43:54.800
even onto the next one. It's Cliff, right? 1-1?

43:54.800 --> 44:01.280
Yep. Yep. I think it's just a nice game from W, I feel. I mean, this E100 was a Orzik,

44:01.280 --> 44:06.280
Yeah, it was just bleeding a lot to try and cross over to this, um, Chiefs in heavy.

44:06.280 --> 44:11.280
They trade, kinda even, I guess, they kill the Chiefs in heavy, but after the no positions,

44:11.280 --> 44:16.280
then what are you gonna do with no positions, and you're completely stuck in, you know, your side of the map,

44:16.280 --> 44:20.280
and W have all the control that they need, and 3k up if I'm not mistaken at that point, so...

44:20.280 --> 44:26.280
Yeah, tough game for Mafia, I feel, but... 1-1, not too bad.

44:26.280 --> 44:30.280
Going on to Cliff, anyone's game still.

44:30.280 --> 44:34.500
anybody's game very true I mean they found the first kill against Nepal but

44:34.500 --> 44:37.500
they really took a lot of punishment across and then they got kind of stuck

44:37.500 --> 44:42.020
in those lanes and W did a really good execute with the 57 with the 50B in the

44:42.020 --> 44:48.160
CS found two kills off of that it was just a good good run for W they keep

44:48.160 --> 44:51.700
control they hold the lanes they do everything that they're supposed to do

44:51.700 --> 44:56.260
can't really complain about that I was good that's very good yeah it was I mean

44:56.260 --> 45:00.060
we were a little worried about the cap but I mean we didn't see the I still had

45:00.060 --> 45:04.800
strikes still but it was getting a bit nervous at the end at the start but

45:04.800 --> 45:09.660
especially with, I mean, it was an IOS getting away with such high health when

45:09.660 --> 45:12.980
he pushed into, he just peaked into three tanks that he didn't know were there.

45:12.980 --> 45:18.900
I mean, he ran away with a lot of damage. I could have got a lot worse, he could have taken even a

45:18.900 --> 45:22.660
further usual, I think, he could have been down to like 500 HP if everything goes

45:22.660 --> 45:29.380
badly but cliff now the next one who do we favor this

45:30.020 --> 45:38.660
uh hard very hard to tell i would i want to put say w but

45:38.660 --> 45:41.940
i don't know something in my mind is telling mafia is gonna

45:41.940 --> 45:44.420
pick up

45:45.860 --> 45:48.900
and they got something cooking i feel like w would be the one to cook maybe

45:48.900 --> 45:52.020
something on cliff and then phase two of course you know

45:52.020 --> 45:54.020
W sweeping mafia

45:55.080 --> 45:58.300
Yeah, it's went full 180. I guess the face to

45:59.940 --> 46:06.060
Seems like W got up and running I guess at that point so we're raring to go

46:11.780 --> 46:20.720
Come on they play yeah, come on when that game was the face. Yeah, it was it later. I don't know when it wasn't face to anymore

46:22.020 --> 46:29.580
means nothing anymore I guess really when you're in playoffs I hope to see

46:29.580 --> 46:33.860
double grill but I think that's over cooking. Both teams actually end up

46:33.860 --> 46:40.260
banning the 50B so W going four BZs, double CS and a 140. And for Mafia

46:40.260 --> 46:45.620
bringing a TP, two BZs, one CS and triple E 50m.

46:45.620 --> 46:52.420
so okay never mind triple triple busy one CS in 350m so along 3pm on mafia's side

46:57.540 --> 47:02.260
i mean let me change the fault that he used instead of E50m yeah the lineup is not

47:02.260 --> 47:09.060
that much different the double cs for w they kind of like you like if it's a straight brawl these

47:09.060 --> 47:16.660
ported using E50s will make the difference. Yeah, I mean this CSS depends on how much

47:16.660 --> 47:22.340
if they can get up the hill relatively for free or at least one of them gonna be in a very nice

47:22.340 --> 47:28.900
position but I feel like we've seen the split before from Athea to be fair just one E50 on

47:28.900 --> 47:32.420
the lower side and everything else top so it's gonna be a full out brawl on topside that looks

47:32.420 --> 47:33.420
accident.

47:33.420 --> 47:39.660
That seemed to be that way, Kono gets towards the top of the hill, there's one tank on the

47:39.660 --> 47:44.180
lower side for Mafia though, that E-50M is currently kind of out of the battle and this

47:44.180 --> 47:48.020
is the pressure on towards that corner looking, Aitox, Piotr, Nepal, they're all looking,

47:48.020 --> 47:52.140
the crossfire comes in from the top of the ramp as well and now Barkis is forced back

47:52.140 --> 47:55.380
a little bit and Mafia is kind of forced to hold this position, the E-50M on the lower

47:55.380 --> 47:58.820
side is now trying to get back in towards the fight but he's driving across the three

47:58.820 --> 48:02.320
and W is pushing forward with their BZs on towards Barkas.

48:02.320 --> 48:03.720
He's the first one to fall.

48:03.720 --> 48:05.720
In the second or two, they need to find the shot.

48:05.720 --> 48:06.920
And Mentos is the one to do it.

48:06.920 --> 48:08.920
And Sildis, E50M is out of the battle right now.

48:08.920 --> 48:13.020
Another strike coming out that is stunning from the side of W.

48:13.020 --> 48:14.920
Only now does Mafia find the first kill.

48:14.920 --> 48:19.320
And so long they're waiting for this 1 E50M from Orchek

48:19.320 --> 48:20.420
to come into the game.

48:20.420 --> 48:23.020
And it feels like forever because that's what it is at this point.

48:23.020 --> 48:25.020
It's an eternity for E50M to come in.

48:25.020 --> 48:26.120
Proof is in the 430U.

48:26.120 --> 48:28.520
He has the DPM on this upper side.

48:28.520 --> 48:31.360
He's the next focus for W. They find him very quickly.

48:31.360 --> 48:33.160
An Invertir, and the O'Clarth is falling.

48:33.160 --> 48:34.800
Four tanks are standing for W.

48:34.800 --> 48:37.040
And I don't even know if they're currently winning this fight.

48:37.040 --> 48:38.200
But who's getting shielded?

48:38.200 --> 48:40.080
Nepal, coming back in, wants to make the kill.

48:40.080 --> 48:44.000
And finally Orchek, let's say the cavalry arrives in this position.

48:44.000 --> 48:45.880
Yuzek is going to get focused out.

48:45.880 --> 48:50.600
And Orchek now driving on towards Ios as the one to make the difference.

48:50.600 --> 48:54.240
W still up in HP, but they're about to be on three on three.

48:54.240 --> 48:56.640
And I'm not sure who's currently favored.

48:56.640 --> 49:03.640
I would say the W50M and the CS with the DPM could make this work, but Kono and Wex are very low.

49:04.640 --> 49:10.640
Yeah, and obviously they're trying to catch Kono here, but I think their mentors is going to catch him here.

49:10.640 --> 49:15.640
And I mean, then the Paul's catching the 430U, so it's still anyone's game.

49:15.640 --> 49:21.640
Olsek still has a lot of HP though, he will kill this BZ, but guns are still a bit of an issue.

49:21.640 --> 49:23.640
bit of an issue still.

49:23.640 --> 49:29.480
Ortega, the bullshitter probably shot 430U that, finish him off, but Mendoz trying to

49:29.480 --> 49:37.640
kill Rek'Sa, both teams still 2v2, but Houth is a lot of HP up 4W, but Rek'Sa does hit

49:37.640 --> 49:38.640
without a bounce.

49:38.640 --> 49:39.640
Let's not miss this!

49:39.640 --> 49:44.040
He misses the shot, and now Rek'Sa is alive, Mendoz now has it all to do, one one shot in

49:44.040 --> 49:48.440
front of him, and then the other one, he does find the kill now, but Ortega on full DPM

49:48.440 --> 49:52.820
mode right now against Mentos with a three shot for Orchek. Mentos has the

49:52.820 --> 49:56.060
mini strike as well as the mini strike will make Orchek a one shot and that is

49:56.060 --> 49:59.240
a tough position to be if you're Orchek he tries to roll out from it it doesn't

49:59.240 --> 50:02.820
happen. Mentos coming in for the clutch even with the Nepal miss it doesn't

50:02.820 --> 50:08.780
matter W pick it up but that could have gone a lot different. I feel like it should

50:08.780 --> 50:13.500
never be this close. E50M, I was watching E50M on the map and you drove online and

50:13.500 --> 50:17.660
then turned around to come back the other way. I don't know why he turned around probably just

50:17.660 --> 50:22.960
going to bow is a lot faster then you have at least bow control you could get

50:22.960 --> 50:25.920
some shots in obviously you can probably just gonna push in straight because you

50:25.920 --> 50:30.980
need to get your health into the game but just took forever to get the Z50M in

50:30.980 --> 50:35.840
and I still feel like this is way too close and he parts it how many doing one

50:35.840 --> 50:39.720
shot from Matthew I mean he just gets caught on the corner and I talks I guess

50:39.720 --> 50:44.560
as well as the other guy focused out but feel like Matthew didn't really want to

50:44.560 --> 50:48.160
take this fight it seems like the two guys went to the corner to fight against

50:48.160 --> 50:52.720
four and then the other two went kind of like more towards the rocks on in the

50:52.720 --> 50:58.640
middle and they kind of just got caught out with these bz's on the like side

50:58.640 --> 51:03.280
bit of the mid and I mean the CS as well that had what it'd be like B4 whatever

51:03.280 --> 51:07.720
it is on the bush line and the rocks he also probably had free farm as well but

51:07.720 --> 51:12.880
I mean Mentos with 7.3 and yeah it's very nice as well and Mentos does a

51:12.880 --> 51:17.520
a tremendous amount of damage here, but worrying for W, they almost, I mean actually did get

51:17.520 --> 51:21.200
some shots in from the lower side, otherwise he wouldn't have 5k, but that's the HP out

51:21.200 --> 51:22.360
of the game, right?

51:22.360 --> 51:27.840
I'm worried that they almost lost this, what I think is a 6v7.

51:27.840 --> 51:36.760
Yeah, it is quite worrying, I mean good damage from Raxar and Kono, but yeah, I mean just

51:36.760 --> 51:41.360
also blowing up with one more, if he does probably one more shot of damage then, you

51:41.360 --> 51:55.440
know the game is credibly even well that was a cliff round yeah certainly was a

51:55.440 --> 52:00.200
cliff round average cliff I'm so surprised he didn't continue committing

52:00.200 --> 52:04.680
down one night it is faster he gets less shots though but he would be in the

52:04.680 --> 52:13.440
fight quicker yeah I can't think of why he wanted to go back maybe he thought

52:13.440 --> 52:17.680
they were gonna over push straight and he wanted to be you know the crossfire in

52:17.680 --> 52:22.000
the back but yeah I mean it's always just gonna be a straight fight in mid if

52:22.000 --> 52:25.600
you have six tanks there so they're never gonna over push it they're just gonna

52:25.600 --> 52:32.360
punish guns and both teams again banning 50 bees pretty normal I feel

52:32.360 --> 52:36.960
on Cliff at this point, and W bringing three BZs, three CSs, and a 140.

52:39.720 --> 52:44.560
Well, in return, Mafia, four BZs, a bad, a CS, and a 140.

52:44.920 --> 52:48.640
So W with a little bit of mobility advantage, right, because of the triple CS.

52:50.840 --> 52:55.000
Yeah, I mean, going over the ultilodo, have to see how much he can make it work.

52:55.160 --> 52:59.160
I feel like that hasn't really taken that much on Cliff anymore.

52:59.160 --> 53:04.840
I feel like most people want to take the CS for having these mini-strikes, but Conor going

53:04.840 --> 53:09.000
quite wide there, not wanting to get spotted by any kind of plane, and maybe he wants to go around

53:09.000 --> 53:20.040
the hill here? Hmm, possible. Oh, and us nearly. Flipping this tank a little bit, but double CS

53:20.040 --> 53:24.440
going to the bowl, they will get this, they will get this bowl control and kind of forces

53:24.440 --> 53:27.720
mafia to do something because they're going to win hill and bowl here so

53:28.520 --> 53:31.960
it's going to be kind of tough for mafia to get into this game they're probably going to have to rotate

53:31.960 --> 53:38.840
bowl at some point. Now all of these things for mafia here in the middle double thing from W

53:38.840 --> 53:43.320
taking the hill that makes three of them together with the CS and this mafia decided to cross now

53:43.320 --> 53:48.040
or what's going to happen Conrad has to be extremely careful and now the cross is happening and

53:48.040 --> 53:52.520
Conrad is going to be left to his own devices on top of the hill he should even try to drop off in my

53:52.520 --> 53:57.160
opinion and disengaged towards Kono, but he's not doing that. He's kind of

53:57.160 --> 54:00.840
sitting and facing off against Pilter. Pilter ends up missing that. So Konrad

54:00.840 --> 54:04.920
being annoying here, keeping two tanks from W preoccupied, and I think Pilter

54:04.920 --> 54:09.040
might just try to push him off. Is that enough? That is a good question. Yes, he

54:09.040 --> 54:12.280
has gotten them off. And Konrad is now in this little slope. Rex are coming in

54:12.280 --> 54:15.800
from behind Mentos, and Eitoch's trying to escape, but Rex are with the body block.

54:15.800 --> 54:20.640
He's holding him in position. Can they get enough damage on Eitoch to make that

54:20.640 --> 54:26.540
because Wrexar surely will take a lot in return as well. He does find one more shot on itox before he goes down

54:26.540 --> 54:33.040
And I think that was a value trade there for Wrexar. They find two and Conrad has slid off the side of the hill without taking any

54:33.040 --> 54:37.680
Damage Bark is not pushing from that angle. Yuzik from the other they need to clean up this but right now

54:37.680 --> 54:42.520
It's a little bit disjointed from map. The strike ends up missing. Yuzik coming in takes one key from the hill

54:42.520 --> 54:48.000
dies actually from the middle of the map. Another tank forced across now, which is Orchek and it's one by one

54:48.000 --> 55:03.000
they fall as they try to do this and for Putin, they do have crossfire, but W knows the tanks that need to be shot at the ones going 1-2 line and Orchek will not make it, Marcus will not do it, it is going to be over for that part of the map and I think that will also decide the rest of this battle.

55:03.000 --> 55:10.000
They did not keep 1-2 control, W takes it back together with the top of the hill, making it 3-1.

55:10.000 --> 55:17.000
Yeah, I mean I was a little worried about W going up with 2 BZs, I feel like 1 BZ was enough,

55:17.000 --> 55:19.000
Especially because

55:19.000 --> 55:22.600
BZ have luked and took a lot of punish going up the hill, but I mean

55:22.920 --> 55:28.320
Mafia just were able to catch really nothing in this game. They went to bowl. They caught like one CS

55:28.320 --> 55:32.760
But they catch nothing else they bleed so heavily for it. They don't win hill

55:33.880 --> 55:39.000
W win bowl and hill and normally that's a recipe for success on cliff

55:40.200 --> 55:42.200
Yeah

55:42.200 --> 55:52.200
Good stuff there from W, it was a really good round, utilizing their line up to basically absolute perfection and they get rewarded for it.

55:53.200 --> 56:01.200
Kind of still has big strike as well, he still hasn't used it, so never seen a good opportunity I guess to use it or now he has.

56:01.200 --> 56:09.480
I don't know what happened to that strike, maybe he strike down at us but yeah he just

56:09.480 --> 56:13.760
never saw a good opportunity to use the strike and I mean yeah I mean Mafia just getting

56:13.760 --> 56:17.280
caught going to bow with these bz's kind of one by one at the end to try and catch

56:17.280 --> 56:22.680
this cs that was low and the 140 and I mean the help punish was just too much for Mafia

56:22.680 --> 56:26.440
to do anything about.

56:26.440 --> 56:32.840
Well, it was a really good round for W, honestly, like a very, very good round.

56:32.840 --> 56:37.040
They played the Angles very well, and they pulled Mafia apart, and I think Mafia,

56:37.040 --> 56:42.840
they made the mistake of not crossing back to 1-2 earlier with Barcase and somebody else,

56:42.840 --> 56:45.440
while Brexler was still dying, you know?

56:45.440 --> 56:49.240
While that was still happening, I think they had the opportunity to cross, take less damage

56:49.240 --> 56:52.440
and take back 2 control, but it would still be a very hard game.

56:52.440 --> 56:55.840
Playing against a team that's set up on the hill?

56:55.840 --> 57:01.840
Yeah, it would be definitely difficult. I mean, I guess if you take the bow, you probably have

57:01.840 --> 57:07.840
double strike, but yeah, I mean, playing against the top, like two tanks on the

57:07.840 --> 57:12.880
elder, never gonna really die. It's gonna be very difficult, I think. I mean,

57:13.760 --> 57:17.120
I guess you'd maybe get the 1-2 control of that base and you kind of make it hard for them to

57:17.120 --> 57:24.240
cap, but I think you catch things on the middle and on the top side. So I think, I think W is

57:24.240 --> 57:28.200
he's just open it was just a much better than Matthew's and I mean that's

57:28.200 --> 57:31.720
sometimes just what Cliff is really

57:32.480 --> 57:36.560
what it comes after Clif though

57:37.240 --> 57:42.880
sand river W's pick

57:44.040 --> 57:53.220
here we can see I mean Clif is also W's pick yeah I mean based on this you'd

57:53.220 --> 58:02.660
I think it's one-one coming out of the center actually, and then Pilsen brings us back to

58:02.660 --> 58:03.660
thighbreaker.

58:03.660 --> 58:11.980
Yeah, I mean you'd think probably West Side wins both games and round up Pilsen, and that's

58:11.980 --> 58:17.300
anyone's game as we said, you know, Pilsen probably Mafia are the favorites there, and

58:17.300 --> 58:19.300
Yeah, I mean, anything could happen.

58:23.600 --> 58:24.600
And indeed happen.

58:25.800 --> 58:27.800
I don't know what side.

58:29.500 --> 58:36.500
I don't know what side W to begin with, but I feel like it's important for them to probably win this game here.

58:36.500 --> 58:46.700
If they get 4-1 on the boards, it's going to be very hard for Mafia to kind of get back their confidence to, you know, fully go all the way after that and go to diebreaker at least.

58:46.700 --> 58:52.700
So yeah, I feel like if they're west side to begin with with W, I think it's 5-1.

58:54.300 --> 58:57.500
Yeah, willing to go with that one.

58:57.500 --> 59:03.900
But let's see first, because yesterday Malfi played a very good Sand River against Hit and Run.

59:04.900 --> 59:06.300
Yeah, they did, to be fair.

59:08.800 --> 59:10.600
Then again, that was a surprising Sand River though.

59:12.100 --> 59:14.500
Unlikely for W to play the cap straight, I think.

59:14.500 --> 59:22.560
Yeah, I doubt it. They were very close to getting the spot up with the IS-7, but I think

59:22.560 --> 59:29.860
Poofers messes me afterwards, saying he fired APCR and just missed the guy's reset just

59:29.860 --> 59:37.540
by a second. Anyway, onto this game, W bringing a lot of strike tanks, 1 and 5Y, 1 CS, double

59:37.540 --> 59:39.780
K911, double-four 3U, and an RHM.

59:41.700 --> 59:48.060
In return, there's an RHM as well for the other team.

59:48.060 --> 59:51.500
Double-four 3U, K911, maybe an 8-bit habit.

59:51.500 --> 59:52.660
It's very similar.

59:52.660 --> 59:54.140
What is the only difference here?

59:54.140 --> 59:58.540
It is an extra 4-3U for another K911.

59:59.460 --> 01:00:01.700
Yeah, RHM instead of Vitas.

01:00:03.180 --> 01:00:05.660
So, no inspire for W, but...

01:00:05.660 --> 01:00:15.660
I mean, I don't know, Sand River is nearly, you don't really get like full on fights on Sand River that often, so I can understand why they don't take an inspiring video.

01:00:15.660 --> 01:00:32.740
I mean, you'd think W would be okay, long as they can get some tanks with some resets

01:00:32.740 --> 01:00:36.000
and they both get any ones before they have strikes and they are destroying a lot of their

01:00:36.000 --> 01:00:37.820
houses onto the cap, so.

01:00:37.820 --> 01:00:41.900
I mean, there's double hit any one though and Ios has a strike already, so shouldn't

01:00:41.900 --> 01:00:45.860
be too hard to reset this one. I don't think that Mafia's ultimate play is to

01:00:45.860 --> 01:00:51.100
cap this base and be surprised. Clermdus had the plane, he drops it now, or he

01:00:51.100 --> 01:00:55.820
does not have a plane? Clermdus does not seem to have a plane.

01:00:55.820 --> 01:01:01.700
Barqus got reset by the strike, now comes the spots on the Rascon Rant.

01:01:01.700 --> 01:01:06.140
He gets shot by IOC immediately. He has a reset as well. I think Mafia has to abandon

01:01:06.140 --> 01:01:10.340
this plan at this moment in time. They're backing away from this as well. Two of

01:01:10.340 --> 01:01:15.340
them going down the middle with Eusek and Marcus and Convatt and Vex are discovering in this.

01:01:15.340 --> 01:01:19.900
They're marching in the middle, actually delivering a little bit of success.

01:01:19.900 --> 01:01:22.940
Klerk is annoying in the north and of course they don't have a light to go

01:01:22.940 --> 01:01:27.820
deal with Klerk so he is kind of free right now but he needs to be careful not

01:01:27.820 --> 01:01:31.940
to get separated from his team too much because right now it looks like they're

01:01:31.940 --> 01:01:36.820
kind of cutting off his angles. Yeah this traffic cutting off is runaway,

01:01:36.820 --> 01:01:41.380
You can't run away. Zero line now. Can anyone probably have to get in this radio power?

01:01:41.380 --> 01:01:45.060
We'll go up to a zero and just start angling him out. So

01:01:45.700 --> 01:01:48.580
they'll be maybe on a bit of a timer.

01:01:50.020 --> 01:01:52.260
I mean, Kono kind of locking

01:01:52.820 --> 01:01:58.860
Fluriff in place. Italks and I also have retaken their own base. No, they're back in the zero line

01:01:59.260 --> 01:02:04.260
looking towards Kono and trying to give Fluriff an opportunity to escape and the problem right now for Kono is that

01:02:04.260 --> 01:02:08.320
He's getting farmed for this like he is getting farmed by this

01:02:09.160 --> 01:02:14.860
IHM all together there's a K9 in front of him now as well, and I think he might be in trouble to be honest

01:02:15.560 --> 01:02:19.920
Yeah, I don't think he's safe anywhere there. I mean, Cliff also getting some angles on him and

01:02:20.560 --> 01:02:23.400
Maybe come on over extending a little bit here. I mean

01:02:23.880 --> 01:02:27.900
Maybe he should just commit all the way down into the beer, but then he gets repushed

01:02:27.900 --> 01:02:29.900
So I mean just not a really

01:02:29.900 --> 01:02:34.380
Conrad Klurv? Conrad sent it, that's the question here.

01:02:34.380 --> 01:02:38.540
See, Barkas and Yuzik looking towards Ios, they're gonna be jumping across I think almost.

01:02:38.540 --> 01:02:40.540
They're gonna take some damage for those.

01:02:40.540 --> 01:02:43.660
MENTOS misses, so MENTOS takes some damage back.

01:02:43.660 --> 01:02:47.740
Pyotr does hit a shot, Yuzik taking another one, Barkas taking another one,

01:02:47.740 --> 01:02:51.420
Barkas getting tracked, he's gonna take one more from them, maybe getting tracked again.

01:02:51.420 --> 01:02:53.900
Klurv is dead, but so is Barkas, to be honest.

01:02:53.900 --> 01:02:59.340
Pyotr finds one more shot, Barkas on 32 HP survives, but I mean, basically dead.

01:02:59.900 --> 01:03:05.660
Yeah, I mean, Pilto repushing him, trying to get the skill, he gets more strike by Ios and Conrad going in onto itox.

01:03:05.660 --> 01:03:15.500
It's gonna be a 1v1, well, Usek is gonna make that mod, 1v1 anymore, and we'll catch itox, but I mean, it's not actually that bad for Mafia looking at it.

01:03:15.500 --> 01:03:20.300
Conrad needs to get out of there, Conrad needs to get out of there right now, like he needs to get fast, itox, because he's gonna die for this.

01:03:20.300 --> 01:03:24.300
And he think he just realized that was happening, and I think the author over committed and returned, though.

01:03:24.300 --> 01:03:26.740
I think Konvalen was body blocking a little bit too long as well.

01:03:26.740 --> 01:03:28.060
He dies to the strike.

01:03:28.060 --> 01:03:30.540
Mistakes being made from both sides at this moment in time.

01:03:30.540 --> 01:03:33.180
Rek'Sai are now getting repushed by Mentos, who's coming in one more time.

01:03:33.180 --> 01:03:35.140
Rek'Sai is waiting, though Mentos is running away.

01:03:35.140 --> 01:03:36.300
Lukin pushing back in as well.

01:03:36.300 --> 01:03:39.220
The dodge on the strike with Rek'Sai isn't a 1v1 against Lukin.

01:03:39.220 --> 01:03:41.780
Lukin of course is going to win that, but the Dravitz is now coming in.

01:03:41.780 --> 01:03:43.980
Mentos is low, Perfus and the Urus is also low.

01:03:43.980 --> 01:03:47.740
Orchek getting some shots in from the back lines, even with the midi.

01:03:47.740 --> 01:03:51.980
He's facing off 1v1 against Nepal and Rek'Sai with the DPM.

01:03:51.980 --> 01:03:57.580
finds the kill. Piotr down towards 24 HP. There's no more mini strikes for the side

01:03:57.580 --> 01:04:04.540
of Matja. Jusek could load HE, but Piotr finds the beat on him. Kono comes in though in returning.

01:04:04.540 --> 01:04:08.540
He ends up missing the shot as well, and Piotr might find one on Kono for that,

01:04:08.540 --> 01:04:12.620
and Kono now looking towards Piotr, but covered by Ios. And all of a sudden,

01:04:12.620 --> 01:04:18.540
things here are unfolding in a crazy way, but Orccek looks to have a better position. Kono,

01:04:18.540 --> 01:04:25.040
Beautiful play drives over the building your third doesn't have the reaction speed for that anymore a few years too late

01:04:33.540 --> 01:04:35.540
We want to get some fall on K-Line

01:04:37.140 --> 01:04:41.420
Mentals picking proofers though and they are slowly losing angles. I feel like

01:04:41.420 --> 01:04:44.420
Can Orc just not just kill him?

01:04:44.420 --> 01:04:47.420
Not anymore, but earlier like 10 seconds ago.

01:04:47.420 --> 01:04:49.420
The thing is Mentos will kill him for this.

01:04:49.420 --> 01:04:52.420
Ios gets his shots on towards Kono.

01:04:52.420 --> 01:04:55.420
Orc is going for it now though, he's going for the 1v1,

01:04:55.420 --> 01:05:00.420
but the problem is that Kono is now a one-shot and Ios is backing away.

01:05:00.420 --> 01:05:04.420
Orc and Nepal flipping sides, Orc did a really good job there at trading though.

01:05:04.420 --> 01:05:07.420
Kono is a one-shot and I don't think Mentos has a strike anymore.

01:05:07.420 --> 01:05:14.020
strike anymore Ios does have the strike and picks up the kill the one shot so

01:05:14.020 --> 01:05:18.220
doing it or she has to go for it again needs to get Nepal out of the game

01:05:18.220 --> 01:05:21.540
yeah I mean his Kapolosh is gonna be really hot on this M5 why he's angling

01:05:21.540 --> 01:05:25.540
his putting his gun up so he can't hit the Kapolo and I think he just needs to

01:05:25.540 --> 01:05:28.500
go over and get this kill confirmed I mean I don't know if Nepal does he have

01:05:28.500 --> 01:05:33.500
he does have a full he has a full heal though and he's gonna heal probably 300

01:05:33.500 --> 01:05:38.700
from this, I think, maybe 200, I can see he's been shooting many tanks, and it looks like

01:05:38.700 --> 01:05:44.940
Ultec is healing himself, so both tanks one shot, but Nepal has to reload a Vanget, so

01:05:44.940 --> 01:05:48.900
on average Nepal should be winning this, and he does, and that's the round.

01:05:48.900 --> 01:05:52.300
A close affair, but that's about it.

01:05:52.300 --> 01:05:57.140
The end game there, mistakes being made from either side, to be honest, in this chaotic

01:05:57.140 --> 01:06:03.060
brawl engagement, where really anybody could have won out, but W and the Chaos gets the

01:06:03.060 --> 01:06:08.020
win. Mentos did a tremendous job there. He got behind the profuse in the Udess and ended up getting

01:06:08.020 --> 01:06:13.540
the kill as well and then together with Ios cleans up the entire zealot line. Yeah, I mean,

01:06:13.540 --> 01:06:18.660
I think Mentos as well, he dodged the strike as well, which he would be dead if he did get strike.

01:06:18.660 --> 01:06:25.860
So, you know, very nice dodge from him, very well played. And I do feel Mafia made like Bartek

01:06:25.860 --> 01:06:30.020
only doing one shot on this cross, but I don't know if this cross was necessary. I mean, they

01:06:30.020 --> 01:06:35.180
catch this RHM in the north with the skin only one and then you can just kind of reset

01:06:35.180 --> 01:06:42.740
after that and you can just chill but even still I mean Conrad as well getting not going

01:06:42.740 --> 01:06:48.140
down getting blocked by those are italks in the little dip there getting focused out and

01:06:48.140 --> 01:06:49.460
dying is not good either.

01:06:49.460 --> 01:06:52.300
I think Conrad could have actually left out.

01:06:52.300 --> 01:06:56.060
Yeah I think you can't climb up that from that side right?

01:06:56.060 --> 01:06:58.940
I don't think you can but I don't think you need to block for that long.

01:06:58.940 --> 01:07:03.840
I think if he goes past Iotox there, they end up getting the kill on Iotox, he's alive.

01:07:03.840 --> 01:07:09.340
The mini-strike would be extremely useful to have, to for example finish off Pyotr, or

01:07:09.340 --> 01:07:14.740
to kill Mentos later, or to stun Nepal, a lot of stuff to be honest.

01:07:14.740 --> 01:07:23.580
Yeah, I mean, I feel like some misplaced from Mafia definitely could have won this round

01:07:23.580 --> 01:07:27.220
and I don't know if what we said is going to come true now, I mean, does he winning

01:07:27.220 --> 01:07:36.420
from bats spawn? Or the worst spawn? I don't know. My bets on W are kind of winning this

01:07:36.420 --> 01:07:45.340
now. Oh, do you still think Mafia is going to come back?

01:07:45.340 --> 01:07:52.820
I feel like they had to win that round for it. Yeah, I think so too. I mean even losing

01:07:52.820 --> 01:08:02.300
this sand river for W, you know, you just need to win one round on Pilsen and it's over,

01:08:02.300 --> 01:08:07.060
right? So, it's a lot of pressure on Matthew now to kind of win this game.

01:08:07.060 --> 01:08:11.820
And I just want to say, if it's 5-1, I feel like everybody's predictions was very wrong.

01:08:11.820 --> 01:08:15.940
Even though you got the right team, it's like, you weren't really near it, you know?

01:08:15.940 --> 01:08:21.740
No, everyone is expecting much closer game. And I think there's two nail on cliff kind

01:08:21.740 --> 01:08:29.420
just will be the catalyst I guess for for W just kind of rolling over and creating the snowball

01:08:29.420 --> 01:08:40.300
onto mafia. Let's see if they can finish it off though. 4-1 for W, match point, they're coming in

01:08:40.300 --> 01:08:47.740
with the IRGN band, the STRV band from mafia, gives us a BZ and IS-7 a CS, a 140 and triple 430U for W.

01:08:47.740 --> 01:08:58.940
Well, for Mafia, running out, STLV, 1BZ, 1DRAVIC, 1CENT, and 340US, I mean, judging by this

01:08:58.940 --> 01:09:02.620
lineup, they're going K-LINE, with the CENT, at least.

01:09:02.620 --> 01:09:07.900
Okay, didn't they play this yesterday against Dittenrum?

01:09:07.900 --> 01:09:08.900
I remember the CENT.

01:09:08.900 --> 01:09:10.380
Was the CENT correct?

01:09:10.380 --> 01:09:13.900
Yeah, I remember talking about it.

01:09:13.900 --> 01:09:19.900
Those are the key handles. Maybe you're watching someone else, but I remember them bringing someone.

01:09:19.900 --> 01:09:25.900
I played for Fusus playing on the 7 lane, and I don't think he was playing on the X, I think he was playing on the 4 lane.

01:09:25.900 --> 01:09:28.900
I can't remember who it was.

01:09:28.900 --> 01:09:31.900
Maybe it was him front-taking it, I don't remember.

01:09:31.900 --> 01:09:35.900
No, Pyotr on the communications tower, Conrad, does he get to reset on this?

01:09:35.900 --> 01:09:39.900
If he gets it on time, he does find the reset on the 1st Pyotr.

01:09:39.900 --> 01:09:45.900
Pyotr cannot take it right now. Triple cap is on by W. Rekstar is over there, takes two shots immediately.

01:09:45.900 --> 01:09:51.400
Mentos will be going above him in towards that strike and Eitox coming off already looking at him as well.

01:09:51.400 --> 01:09:56.200
The whole team is starting to push down. Eitox is the first one to take all of the damage though.

01:09:56.200 --> 01:09:59.600
And now Rekstar needs to try and get a second shot out. He will start boosting away.

01:09:59.600 --> 01:10:04.600
Mafia is going to put the chase on immediately. Mentos coming down with Pyotr as well. Everybody's chasing.

01:10:04.600 --> 01:10:08.100
Ken Rekstar got one more shot. That's a big question already in the BZ. Yes, he can.

01:10:08.100 --> 01:10:12.420
That's important for the later game actually and now these four to use are the first focus for Mafia

01:10:12.420 --> 01:10:15.060
If they can get them out without losing too much in return

01:10:15.060 --> 01:10:19.740
It will be a good start for them but Konrad in the hurricane getting far from behind that's Iosin as he has 63

01:10:19.740 --> 01:10:23.320
He dies to itox now looking is going to be falling as well

01:10:23.320 --> 01:10:28.700
And Mafia is down in HP nonetheless even with this initial engagement Kono is the next focus the strike comes out

01:10:28.700 --> 01:10:34.660
It's going to hurt it will make him a one shot for the BZ 75 of Piotr looking getting body blocked by Piotr

01:10:34.660 --> 01:10:40.800
There is no retreat, there is no surrender, and Mafia getting cleaned up in the riverbed right now.

01:10:40.800 --> 01:10:46.720
Lukin is dead, sure, but the rest of the Mafia tanks are losing all across the map.

01:10:46.720 --> 01:10:51.380
It is all over for Mafia, and the upper bracket finals, it will be W,

01:10:51.380 --> 01:10:59.060
but a very convincing scoreline of 5-1 to put themselves in the AMD on Sub-Legend series finals.

01:10:59.620 --> 01:11:04.260
Yeah, nice reaction from W catching this BZ on the ramp here.

01:11:04.260 --> 01:11:09.220
I was a little worried when I saw them all coming K-Linder, but this was a possibility, but I mean, obviously,

01:11:09.220 --> 01:11:14.500
you know, Matthew didn't know that a lot of the team was gonna get ready to hit this Rebush, and

01:11:14.500 --> 01:11:19.500
it's just a nice game from W, catching this BZ, and then just gonna snowball in from there.

01:11:19.500 --> 01:11:22.700
I mean, even had the topside with Ios with getting a strike as well.

01:11:22.700 --> 01:11:27.540
I was a bit worried about him getting a strike, I thought maybe just coming in and, you know, shooting the

01:11:27.540 --> 01:11:35.540
And then being above the rest of the team would have been maybe better, but it gets a double strike off, so not bad at all.

01:11:35.540 --> 01:11:42.540
No, and there was a good crossfire from W, this Dravet's from combat on the top side, getting absolutely farmed by Ios from behind.

01:11:42.540 --> 01:11:50.540
He takes a strike as well, puts that one down, and they lose the BZ, but they also lose the Dravet's for it, so it was actually a pretty good trade.

01:11:50.540 --> 01:12:01.540
Yeah, very nice trade, Rax are only doing 1.32 shots, Connor doing also only 3 as well, so you just can't see what got focused at first.

01:12:01.540 --> 01:12:07.540
W kind of just snowballed, really, you can't really complain I feel like for Mafia.

01:12:07.540 --> 01:12:13.540
Maybe you should have been ready for this reaction, especially when you have a tank in mid, should be maybe ready,

01:12:13.540 --> 01:12:18.300
I mean, I guess they thought we'll just get all the positions above them and we'll be okay

01:12:18.300 --> 01:12:20.300
But I mean the strat it kind of just gets

01:12:22.060 --> 01:12:24.380
Killed from above and yeah, you can't really go anywhere

01:12:25.700 --> 01:12:27.220
well

01:12:27.220 --> 01:12:34.140
Really good stuff on w convincing victory. They now get to relax and wait how mafia tries to make their way through the lower bracket

01:12:34.580 --> 01:12:36.700
back towards the

01:12:36.700 --> 01:12:47.300
the grand finals they would have to go through weekend who is waiting now for mafia in the

01:12:47.300 --> 01:12:50.020
very next match actually.

01:12:50.020 --> 01:12:53.060
Any predictions?

01:12:53.060 --> 01:12:54.060
Mafia wins 5-3.

01:12:54.060 --> 01:13:02.380
Yeah I think that sounds cool I mean in weekend it played very well against hit and run so

01:13:02.380 --> 01:13:05.420
I have to say it will definitely be a close game.

01:13:05.420 --> 01:13:13.420
Yeah, I don't think it will be as clear-cut as this one, but this one we also thought was going to be the long one.

01:13:13.420 --> 01:13:19.420
And it didn't end up happening. I mean, 50 minutes and 40 minutes and job done for W.

01:13:19.420 --> 01:13:28.420
Yeah, I mean, definitely working overtime, it feels for W. Just getting this game done and dusted very quickly.

01:13:28.420 --> 01:13:35.420
Next game, Mafia, having to come back from this kind of humiliation really,

01:13:35.420 --> 01:13:37.420
it's going to be tough for them.

01:13:37.420 --> 01:13:43.420
I mean, they do have their second chance and we are about to watch them take that

01:13:43.420 --> 01:13:46.420
and see if they can make their way through the lower bracket.

01:13:46.420 --> 01:13:47.420
We're going to be right back.

01:13:47.420 --> 01:13:51.420
When we come back, we'll see if Mafia or Weekend will be W's opponent in the grand finals.

01:23:58.420 --> 01:23:59.420
Yeah.

01:23:59.420 --> 01:24:14.420
It's not looking good, he's going to disappear, he's pretty powerful, the guy's trying, he is dead.

01:24:14.420 --> 01:24:21.420
They are doing that because they're not stopping the strain on W, they are pushing forward, he's a one shot hyphens with 12 more kills, it's already duty.

01:24:21.420 --> 01:24:26.420
and amongst us the Alcumbers that will be crushed under the heel of W

01:24:51.420 --> 01:24:53.420
So when you're coming with us

01:25:21.420 --> 01:25:34.340
Well, hello there and welcome back to the next match in the onslaught legend series season

01:25:34.340 --> 01:25:41.700
6 sponsored by AMD and we just had an absolute cracker of a matchy and but it felt like mafia

01:25:41.700 --> 01:25:46.780
were in some of those rounds just not able to get it over the finish line and now I mean

01:25:46.780 --> 01:25:57.780
Yeah, if you ask the team, they're probably not happy with their performance, but they need to play immediately, again, against Weekend, that already knocked out the Polish brothers of hit yesterday.

01:25:57.780 --> 01:26:01.780
So what do you think about the state of mafia right now, Ian?

01:26:01.780 --> 01:26:06.780
Yeah, I mean, it's going to be really hard for them to kind of push this game that they just play past them.

01:26:06.780 --> 01:26:10.300
them and I mean quite a few losses as you mentioned is kind of slipping from

01:26:10.300 --> 01:26:13.660
their grasp I feel like the sand two sand rivers maybe one of these cliffs as

01:26:13.660 --> 01:26:19.260
well kind of just thrown away a little bit by some player mistakes but you know

01:26:19.260 --> 01:26:24.060
I would say the slightly better or the favorite I'd say against weekend but

01:26:24.060 --> 01:26:30.060
yeah as you said weekend against in run kind of played them very well and here's

01:26:30.060 --> 01:26:35.180
the roadmap for the next few months. Yeah as y'all know we are currently on the

01:26:35.180 --> 01:26:42.780
last stream on the OLS and also OLF as we are going to have the finals of the North American series

01:26:43.340 --> 01:26:48.540
just after this match just to give the European times also a little bit of time to prepare and to

01:26:48.540 --> 01:26:53.980
be honest it's also always wonderful to have a look across the pond and see what the North Americans

01:26:53.980 --> 01:27:01.180
are up to and then in June of course we'll have the relegations that are going to determine further

01:27:01.180 --> 01:27:06.780
teams for the onslaught legend series season 7. That's going to become in a year

01:27:06.780 --> 01:27:11.300
away later this year in September and October and then of course in July we

01:27:11.300 --> 01:27:16.500
will have the onslaught summer arena. That is going to be a cross regional

01:27:16.500 --> 01:27:22.460
tournament with teams from the European, North American and Chinese servers.

01:27:22.460 --> 01:27:28.020
They're all going to be battling it out. To be honest last year's WICI was a

01:27:28.020 --> 01:27:34.820
very interesting tournament to watch and I cannot wait here. We will for example have all OLS teams

01:27:34.820 --> 01:27:42.500
represented there. We will also have the top two from OLS. We will have the top teams from the WCL

01:27:42.500 --> 01:27:49.460
as well which is kind of the Chinese OLS that's going on and for each server there will be additional

01:27:49.460 --> 01:27:55.780
chances to qualify so definitely keep your eyes peeled for that but now I think we should focus

01:27:55.780 --> 01:28:00.420
mostly on the match at hand which is the one between weekend and hit so it's

01:28:00.420 --> 01:28:06.100
gonna be a Ukrainian against a Polish team but the Ukrainian team so far so

01:28:06.100 --> 01:28:10.500
good 100% win rate at least in these playoffs. Yeah I mean they're playing

01:28:10.500 --> 01:28:15.460
very well but very well against hit and run so we could see an upset here for

01:28:15.460 --> 01:28:20.460
for mafia but yeah I mean it'd be very nice performance from weekends especially

01:28:20.460 --> 01:28:25.220
after performance in the last OLS so yeah from right to riches I guess

01:28:25.220 --> 01:28:34.960
Yeah, I mean so far so good for them, but we have to remember we can't they have been here before in season four of the

01:28:34.960 --> 01:28:41.540
OLS they were actually in this lower bracket finals and there they lost that is the biggest achievement

01:28:41.540 --> 01:28:46.580
they have together as a team so far the third place off season four of OLS and of course for Mafia

01:28:47.140 --> 01:28:54.740
nothing but winning counts they are past WCI champions past OLS champions as well so for them

01:28:55.220 --> 01:29:00.260
knockout weekend here and get their revenge maybe at W because that was pretty one-sided if you

01:29:00.260 --> 01:29:05.220
look at the scoreline that must be their goal right now but with the previous performance that

01:29:05.220 --> 01:29:11.860
we've seen right now and not a lot of preparation time in between uh it's gonna be a question.

01:29:12.660 --> 01:29:18.020
Yeah kind of questioning if they're running out of strats maybe as well because I mean the amount

01:29:18.020 --> 01:29:22.740
of games that they've played by now is quite a lot so gonna be thinking if they're gonna start

01:29:22.740 --> 01:29:27.540
replaying some strats and maybe having to save some for the final if they really think they're

01:29:27.540 --> 01:29:32.980
going to get there. So it'll be interesting to see how they play. I think the biggest question

01:29:32.980 --> 01:29:37.940
is going to be the mental state that Mafia is in right now because as you said some of the rounds

01:29:37.940 --> 01:29:45.700
were very very very close so um yeah for them to get those few additional minutes and maybe

01:29:45.700 --> 01:29:50.980
you know just step outside for a minute, touch a little bit of grass before playing again that

01:29:50.980 --> 01:29:56.180
would be the order of the day. Meanwhile, though, Evelok, he has been stepping up for his team

01:29:56.180 --> 01:30:04.180
for weekend almost 3.3k DPG. Pretty okay pen rate, considering some of the tanks that he is playing.

01:30:04.180 --> 01:30:10.900
Seems like we have an upgraded CS63 in there. Sometimes not the most accurate. To be honest,

01:30:10.900 --> 01:30:16.340
like with the Dravet, sometimes you are going to be trading against Hold on Dravzi as well. So,

01:30:16.340 --> 01:30:23.180
So yeah, you can't really generate 100% penetrate with that, but yeah, definitely one of the

01:30:23.180 --> 01:30:24.700
standout players for his team.

01:30:24.700 --> 01:30:25.700
Yeah, for sure.

01:30:25.700 --> 01:30:29.780
I mean, quite a versatile player as well, likes his ulti-loaders, likes his medium tanks

01:30:29.780 --> 01:30:36.140
for strike, and yeah, just a nice overall player that you want to have in your team.

01:30:36.140 --> 01:30:37.540
Yup.

01:30:37.540 --> 01:30:43.540
And then for Mafia, I mean, mentally, I keep going back to the match that we just watched,

01:30:43.540 --> 01:30:44.540
right?

01:30:44.540 --> 01:31:00.540
Community prediction still seeing Mafia ahead. I guess it is just the bigger name here. 60% against 40%. Pretty round predictions as well, so the edge goes to Mafia here, but the community wouldn't put it past weekend to edge out the win here.

01:31:00.540 --> 01:31:07.340
No, they definitely wouldn't and I would say that's the prediction is pretty fair obviously Mafia are more

01:31:07.780 --> 01:31:09.180
established or

01:31:09.180 --> 01:31:15.620
Just have one more things than weekend, but yeah as we said, you know winning against him running such a fashion

01:31:16.260 --> 01:31:18.260
anything could happen

01:31:18.660 --> 01:31:20.660
Absolutely, and yesterday the

01:31:21.380 --> 01:31:26.440
Craziest thing to watch in that match was how weekend were able to adjust

01:31:26.440 --> 01:31:33.080
through every round that was played, right? Whenever there was a new map, except for the

01:31:33.080 --> 01:31:37.520
first one, Hit came in with a really good game plan, and to be honest, kind of demolished

01:31:37.520 --> 01:31:43.040
weekend there, but then the second round of each map that was played, Weekend completely

01:31:43.040 --> 01:31:48.840
turned it around, came in with some very, very interesting strategies, some which they

01:31:48.840 --> 01:31:54.880
probably kept the lid on until now, and yeah, Mafia, I mean, we cannot be sure if they were

01:31:54.880 --> 01:32:00.720
trying everything everything. Maybe they were hiding some strats in the upper bracket final

01:32:01.760 --> 01:32:06.720
just to be able to use them in the finals but now that they've dropped down

01:32:07.600 --> 01:32:12.480
they're kind of in a pickle because they need to advance. This is a do or die for them as well.

01:32:12.480 --> 01:32:18.880
So if they were they are not going to be holding back anymore and now let us take a look at the

01:32:18.880 --> 01:32:24.080
maps. The teams have done a live pick and ban so weekend didn't know either what they were going to

01:32:24.080 --> 01:32:28.120
to play or who they were going to play up until very recently ago.

01:32:28.120 --> 01:32:33.200
So Pilsen and Cliff taken out respectively, to be honest, that's not too surprising, especially

01:32:33.200 --> 01:32:38.120
considering Mafia's performance on Cliff just now and Mafia's performance on Pilsen throughout

01:32:38.120 --> 01:32:39.120
the season.

01:32:39.120 --> 01:32:43.040
And then Weekend, I think they're starting on their signature pick of Tundra.

01:32:43.040 --> 01:32:47.120
I've spoken with some of the captains and all of them were like, yeah, Weekend, I mean,

01:32:47.120 --> 01:32:48.120
kind of a strong team.

01:32:48.120 --> 01:32:51.280
And well, if you don't really want to play one map against them, then it's kind of

01:32:51.280 --> 01:32:52.440
Tundra.

01:32:52.440 --> 01:32:57.140
So yeah, for them to start on this one, it's definitely a comfort pick.

01:32:57.140 --> 01:33:03.240
Mafia instead going for Ensk as the first map, which is probably good for them as we

01:33:03.240 --> 01:33:07.800
didn't really see it against W, Westfield and Ruhenberg being banned out.

01:33:07.800 --> 01:33:12.120
That leaves Sandriller as the next map and there may be the problems for Mafia going

01:33:12.120 --> 01:33:16.360
to start because two close rounds losing both of them.

01:33:16.360 --> 01:33:18.160
It was not a pretty sight.

01:33:18.160 --> 01:33:43.160
No, and then ending up on Himmell, I mean, Himmell they played 1-1-1 against W, so definitely a fine pick, but I am interested on how they play on ends, obviously, I think they do want to play ends, they are quite happy to play ends, W banded against them because they didn't want to play against them on ends, so yeah, I mean, I would say both, all the picks for both teams make sense.

01:33:43.160 --> 01:33:53.160
Yeah, overall, I think both teams are gonna have their weaker and also their stronger maps in all of this pick and ban in Ghost Town.

01:33:53.160 --> 01:34:05.160
I think it's like a box of chocolates, right? It's kind of a big surprise what's gonna happen there, especially after we saw Weekend on it yesterday against Hit with a rather bad round to start off.

01:34:05.160 --> 01:34:08.160
But then, how many 50Bs was it? Like four of them?

01:34:08.160 --> 01:34:15.760
of them? Oh double bat and CS I think. Yeah so that one was indeed very interesting to watch so

01:34:15.760 --> 01:34:21.920
if we get to a tiebreaker I wouldn't know what I would even say there of course until then we would

01:34:21.920 --> 01:34:28.320
have watched eight maps to get there but yeah overall I think a very good set of maps between

01:34:28.320 --> 01:34:34.240
both of those teams made the better one win but we are just going to wait an additional couple

01:34:34.240 --> 01:34:38.800
of one, two minutes because if you've ever played tournaments before and you're coming off of a

01:34:38.800 --> 01:34:47.280
crushing defeat like Mafia have just had against W then every single second that you get in between

01:34:47.840 --> 01:34:52.400
to be able to play the next match kind of helps you out just that little bit. I mean for weekend

01:34:52.400 --> 01:34:57.360
as well it's preparation time as I said they didn't know who they were going to play and on

01:34:57.360 --> 01:35:03.680
which maps so I think both of the teams probably very busy at the moment. Yeah I mean Mafia probably

01:35:03.680 --> 01:35:24.680
you just want to pick kind of what strats they want to play against weekend, you know, they want to see if, you know, weekend might be in more aggressive team, so they might pick some more kind of controlling strats that can account to this, or, you know, maybe they just do want to, you know, get a drink, have a bite to eat, touch some grass, we'll have to see, but predictions, everyone, everyone copying each other's homework.

01:35:24.680 --> 01:35:29.160
Yeah, I don't know, I was like, what am I going to put?

01:35:29.160 --> 01:35:32.680
Weekend played well yesterday, but I still think Mafia is the stronger team.

01:35:32.680 --> 01:35:35.680
I don't think it's going to go to tiebreaker, but their weekend

01:35:35.680 --> 01:35:39.240
are not going to get only two rounds either considering Tundra is going to get played.

01:35:39.240 --> 01:35:44.000
So I was like five, three, and then I looked around and everyone else had put the same prediction.

01:35:44.000 --> 01:35:50.440
And I was like, ah, well, yeah, I wanted to maybe bet weekend just to try and win the predictions.

01:35:50.440 --> 01:35:53.720
But, you know, after all, we don't care about the predictions.

01:35:53.720 --> 01:35:59.040
So, you know, I'm following in Daki's footsteps and just saying I'm not caring and coping if I lose.

01:36:00.840 --> 01:36:01.400
All right.

01:36:01.400 --> 01:36:12.640
Anyway, I think we're just about ready to hop into game number one of the lower bracket or some say loser bracket finals of the AMD all less season six.

01:36:12.640 --> 01:36:16.760
Let's kick it off on tundra between weekend and mafia.

01:36:16.880 --> 01:36:19.560
Mafia don't want to see a 50 B and weekend.

01:36:19.600 --> 01:36:21.600
They watched the mafia games closely.

01:36:21.600 --> 01:36:27.920
seems the MBY band coming out and that leaves mafia to play with a double BZ75, a Dravetseke 91,

01:36:27.920 --> 01:36:37.360
the 140 and double 430U. And for weekend, five BZs, one CS and a 140. So yeah, pretty aggressive

01:36:37.360 --> 01:36:41.920
lineup from weekend and I mean I think we've seen this before from them taking this very aggro lineup

01:36:41.920 --> 01:36:48.080
so we'll have to see how mafia does without their M5Ys. I think the problem for weekend here is

01:36:48.080 --> 01:36:53.520
going to be DPM most of all. Mafia have got that covered with the 430Us, they just need to be careful

01:36:53.520 --> 01:36:59.200
that those don't immediately get blown out of the water and then we'll go from there. Both teams

01:36:59.760 --> 01:37:04.400
sending most of their tanks towards the north but there is a little split going on from Mafia,

01:37:04.400 --> 01:37:10.480
sending the K91 through the one line and the 140 actually into the south which is kind of unusual

01:37:10.480 --> 01:37:17.040
at times. Both teams spotting a lot of each other's tanks, that is all busy, whereabouts known for the

01:37:17.040 --> 01:37:20.360
the team of Mafia and now they're going to clash once again here in the North.

01:37:20.360 --> 01:37:22.320
The K91 is going to go for the Info Tower.

01:37:22.320 --> 01:37:24.960
Meanwhile, Kono with that 140 shooting from the side.

01:37:24.960 --> 01:37:28.280
So, Weekend actually do know that there is two tanks out of game.

01:37:28.280 --> 01:37:29.840
Do they want to over-push immediately?

01:37:29.840 --> 01:37:32.040
Is the question Conrad immediately getting focused out?

01:37:32.040 --> 01:37:35.680
Kano coming from the right with the 140 as Paradise takes the overlook.

01:37:35.680 --> 01:37:38.040
But now, Mafia with a little bit of a counter-push.

01:37:38.040 --> 01:37:39.320
Conrad still not dead.

01:37:39.320 --> 01:37:43.280
Weekend are unable to focus him out as an artillery strike gets put.

01:37:43.280 --> 01:37:45.840
I believe Kano was not able to take his.

01:37:45.840 --> 01:37:52.220
So, but it's still a weekend strike and now chaos and sooth the double 430 from mafia are going to put in the work

01:37:52.580 --> 01:37:59.120
Yeah, I mean we can try to dump over trying to catch these bz's and we can do did get double strike here

01:37:59.120 --> 01:38:02.580
So I mean they do have a lot more DPM. They do get you know the stunning as well

01:38:02.580 --> 01:38:08.300
So I mean you put the favorite on weekend they are gone off now and I mean Kono having to block for the bz

01:38:08.300 --> 01:38:13.640
It's not really what you want to do in a 140 and it's starting to look not so great 3k down for

01:38:13.640 --> 01:38:17.480
full mafia and here comes the over push from mafia trying to catch up the guns

01:38:17.480 --> 01:38:20.840
paradise probably next on the truck and go another straf panda clowns diggers

01:38:20.840 --> 01:38:24.520
well being focused out and I mean the health is not great for mafia but the

01:38:24.520 --> 01:38:28.160
guns are pretty good guns are pretty good and now profuse is in the fight as

01:38:28.160 --> 01:38:32.520
well with that machine gun k91 as the double 430 immediately gets countered

01:38:32.520 --> 01:38:37.160
by weekend Conrad falling as well all of a sudden mafia playing a man down

01:38:37.160 --> 01:38:42.520
they're able to equalize the gun but look at that HP advantage 3000 currently

01:38:42.520 --> 01:38:47.880
for weekend and Sunshine is taking the shots but he is oh so healthy as Barkis bites the

01:38:47.880 --> 01:38:54.760
dust as well. Once again the 2B3 and Evil should be able to finish off that one. 40 of Kono here

01:38:54.760 --> 01:39:00.360
goes down to a two shot another shot to finish him off and prefers the team captain left alive to

01:39:00.360 --> 01:39:07.960
pick off the pieces of this strategy that went very wrong. Mafia just like hit drop down from

01:39:07.960 --> 01:39:13.720
the lower bracket and then lose the first round to Weekend. Hopefully for them, this doesn't

01:39:13.720 --> 01:39:18.840
bow dill for the rest of the match. Yeah, Weekend is playing very strong, focusing out. I think it

01:39:18.840 --> 01:39:23.720
was Conrad that went a bit too far. He wasn't with his team. He kind of had no cover, couldn't

01:39:23.720 --> 01:39:28.360
have anyone shield him, and he just took the brunt of the first peek over by Weekend. They peeked

01:39:28.360 --> 01:39:33.160
over with, I can't remember who it was, but some guy took 2,000 damage, he backed up making sure that

01:39:33.160 --> 01:39:44.160
But if Matthew wants to get the kill, they have to push over and we can just manage to kind of catch the gun out, I think, and just kind of bad positioning, I feel, from that BZ, they just went a little too wide.

01:39:46.160 --> 01:39:54.160
Yeah. I mean, once again, as I said, a lot of the teams are very careful when it comes to playing against Wicke and Don Tundra, and now we see why.

01:39:54.160 --> 01:40:02.160
I mean, Evel, he gets 1400 strike damage and 7.2 in total, that still means he did 5.8 with his gun alone.

01:40:02.160 --> 01:40:06.040
That is a crazy scoreline for a pretty short game

01:40:06.040 --> 01:40:12.180
And then also maybe a problem for weekend that Kano gets picked up in that 140 isn't able to inspire through the whole game

01:40:12.840 --> 01:40:15.700
But yeah weekend with that lower GPM

01:40:15.800 --> 01:40:22.060
They're able to focus fire better and get the guns out of the game that matter because Rex and Orzhek

01:40:22.060 --> 01:40:29.160
Yes, only 4k age but Perfus to have to do 7.3 because he was left alive for the longest time

01:40:29.160 --> 01:40:31.880
I think this is kind of the problem here

01:40:32.160 --> 01:40:38.160
Yeah, I mean, I think we can get two strikes and obviously they got one from evil, but

01:40:38.160 --> 01:40:41.840
I feel like they got another one and I don't see any strike damage.

01:40:41.840 --> 01:40:43.820
So maybe they didn't or they just missed it.

01:40:43.820 --> 01:40:48.320
So I think we can just got one strike on evil and that was kind of it.

01:40:48.320 --> 01:40:49.320
It was the northern one.

01:40:49.320 --> 01:40:50.320
Maybe they got reset.

01:40:50.320 --> 01:40:54.160
Yeah, it makes sense to try and stop that happening for Mafia.

01:40:54.160 --> 01:40:58.440
But surprising that the 140 does so little damage as well.

01:40:58.440 --> 01:41:02.380
you would think he played a bit more passively and make sure his inspires in the game. That's

01:41:02.380 --> 01:41:06.980
probably why the game is honestly the only probably reason why it's so close really.

01:41:06.980 --> 01:41:11.300
And I mean good focus fire for Mafia, but yeah, the bleed in the beginning I think

01:41:11.300 --> 01:41:14.100
for Mafia was just a bit too much to overcome.

01:41:14.100 --> 01:41:20.060
Well, phase one score Mafia was able to best weekend there. It was a three to two, so it

01:41:20.060 --> 01:41:26.100
did go to tiebreaker, but obviously the stakes were nowhere near as high as they are in this

01:41:26.100 --> 01:41:29.060
a slow bracket final.

01:41:29.060 --> 01:41:32.820
So even showing then that they were a team to be reckoned with,

01:41:32.820 --> 01:41:35.140
and I think Weekend are kind of the team

01:41:35.140 --> 01:41:38.660
that throughout the season have shown kind of the biggest

01:41:38.660 --> 01:41:41.260
improvement arc as well, if that made sense.

01:41:41.260 --> 01:41:45.940
Like, they came in as open quality participant

01:41:45.940 --> 01:41:49.460
in this OLS season.

01:41:49.460 --> 01:41:51.820
And I mean, they make it to playoffs now.

01:41:51.820 --> 01:41:54.580
And they are going to be in the top three for sure.

01:41:54.580 --> 01:41:57.220
and the first round did not look bad

01:41:57.220 --> 01:42:00.540
against, you could call them title aspirants from Mafia.

01:42:01.500 --> 01:42:04.020
Yeah, I mean, it's a very nice round from weekend

01:42:04.020 --> 01:42:07.460
and I'm guessing they hope to continue this form

01:42:07.460 --> 01:42:08.900
that they're having at the moment.

01:42:08.900 --> 01:42:11.020
And yeah, I mean, it's turned around from last season

01:42:11.020 --> 01:42:14.860
is not a miracle, but just very nice from,

01:42:14.860 --> 01:42:17.900
I guess the FC making some good players to come in.

01:42:17.900 --> 01:42:22.900
And anyway, so Mafia banning 50B, weekend banning BZ.

01:42:22.900 --> 01:42:29.460
So it looks like a heavy traffic lineup here. So we can bring four travics or travets once

01:42:29.460 --> 01:42:31.780
Yes, 1140 and over to you

01:42:33.940 --> 01:42:35.220
And

01:42:35.220 --> 01:42:43.540
For the side of mafia we have a Dravet's triple MB y 1140 and a double 430 you so this time around the MB

01:42:43.540 --> 01:42:45.940
Why not getting banned however clowns in that Dravets?

01:42:45.940 --> 01:42:50.460
I don't know if he has timed out or if he has a PC crash or something like that

01:42:50.460 --> 01:42:55.580
But that means unfortunately for weekend they're going to be starting a man down turn really an unlucky map

01:42:55.580 --> 01:42:57.420
it seems for some of the teams out there as

01:42:58.940 --> 01:43:02.700
Well the good thing for them kind of the silver lining is going to be that mafia

01:43:02.700 --> 01:43:05.860
Don't really look for the immediate aggressive push as well

01:43:05.860 --> 01:43:10.860
just because the 140 of profuse is going to take the infotower, but

01:43:12.500 --> 01:43:16.820
Well full information now for mafia and they obviously see that the drama to start a game

01:43:16.820 --> 01:43:20.300
What do they do with that is the question surprised we got so

01:43:20.460 --> 01:43:25.460
kind of continuing and wanting to play this heavy north when they have a guy at the game. Proofers is just going to join them.

01:43:25.460 --> 01:43:30.460
They're going to get gunned down. They will get two strikes, so I mean, they're going to have to hope that's enough for them,

01:43:30.460 --> 01:43:34.460
but I mean, I would much rather have a whole bag in the game.

01:43:34.460 --> 01:43:40.460
Absolutely. And now as the battle starts here, Evil starts to get focused out in that kind of squishy CS.

01:43:40.460 --> 01:43:46.460
Yes, the strike goes down, but it's not really going to hit too much, but Konrad getting focused out hugely by the team of Weekend,

01:43:46.460 --> 01:43:50.540
weekend already down to a one-shot still the travets out of game for weekend

01:43:50.540 --> 01:43:54.660
this is absolutely disastrous for them as evil gets blown up trash panda probably

01:43:54.660 --> 01:43:58.700
the next one to go Conrad falling as well so weekend they're kind of keeping it

01:43:58.700 --> 01:44:04.060
close but realistically not really the 11,000 HP that they have it's 8,000 to be

01:44:04.060 --> 01:44:07.420
honest in this fight as sunshine dies as well

01:44:07.420 --> 01:44:12.740
carnal probably gonna get shot at by those one by those MVYs here that at

01:44:12.740 --> 01:44:16.300
this point in time probably have built up quite a bit of DPM Rex are to ram

01:44:16.300 --> 01:44:22.220
the one for the out of the game and well weekend this round kind of a non-starter for them and as

01:44:22.220 --> 01:44:27.660
their afk cs immediately gets found out and they probably have to hope that they have a replacement

01:44:27.660 --> 01:44:32.620
and for mafia so far so good they're going to equalize the score line it's gonna be one the one

01:44:32.620 --> 01:44:37.820
yeah i think mafia obviously just realizing that they have the gun up and using that just to kind

01:44:37.820 --> 01:44:44.940
of snowball the game obviously you don't want to be playing a 67 in any kind of fight and i'm so

01:44:44.940 --> 01:44:51.460
I'm so surprised we can do go for this heavy north strat, but I guess they just have nothing

01:44:51.460 --> 01:44:56.380
else they don't want to try and do something else, but I feel like maybe if they can play

01:44:56.380 --> 01:45:03.420
a slow game, it's possible to come back or let the dragon come back, but maybe his internet

01:45:03.420 --> 01:45:08.180
went out completely and something like that, so maybe they just want to go next.

01:45:08.180 --> 01:45:13.180
But I mean, nice round from Mafia, nothing really to complain about from them, and yeah,

01:45:13.180 --> 01:45:14.740
Oh, well, for weekend.

01:45:15.780 --> 01:45:31.480
Oh, well, indeed. But the good thing for them is that round one, they essentially got the first one on the board for themselves. So the worst thing that's going to happen for them now is that the score is going to get equalized as mafia make it as quick as possible with the cap.

01:45:31.480 --> 01:45:38.380
Not sure you need more than three tanks on it, but well, they do it regardless and so now we find ourselves at this scoreline

01:45:38.880 --> 01:45:41.760
Of a 1-1, but of course there is

01:45:42.560 --> 01:45:45.600
I guess two problems for we can now one is

01:45:46.000 --> 01:45:52.660
Having to replace a player while playing a match of course always is not the nicest of experiences and two this was their map

01:45:52.660 --> 01:45:58.800
Take tundra. They wanted to go up to oh here. It's gonna be a 1-1. It's not the end of the world, but it's not great either

01:45:59.120 --> 01:46:01.120
Yeah, I mean for weekend

01:46:01.480 --> 01:46:23.480
Obviously they wanted to make it 2-0 on that pick, but things happen I guess and it's going to make this battle I guess more exciting for us, I mean it looks like hopefully we're not going to get the same as last game and weekend or mafia win the next four rounds, but yeah I mean nice damage from the M5Ys onto mafia's side and

01:46:23.480 --> 01:46:32.480
It's surprising that they banned BZ from Weekend for the Stragas, they just don't want to fight BZs in the North and much rather be okay with getting the Stragas I guess.

01:46:34.480 --> 01:46:41.480
And as I said, that means the first map is going to get split one to one, which in turn means we are headed into map number two.

01:46:41.480 --> 01:46:51.480
And I think the pace of gameplay together with the tanks that are going to be picked is going to change quite considerably because we're about to head into Ensq.

01:46:51.480 --> 01:46:56.240
So Mafia picking them up where close corner fights aren't gonna be on the menu

01:46:56.520 --> 01:47:01.280
Yeah, we'll have to see what both teams want to do. I mean this heavy type 5 meta seems to be

01:47:01.800 --> 01:47:08.280
Slightly going away slightly most people banning the type 5 just to kind of stop this like taking people taking four type 5s

01:47:08.280 --> 01:47:14.280
And just you know holding positions, but I have to see if we can obviously the more aggressive team. I

01:47:15.400 --> 01:47:19.160
Do wonder what they're gonna do. Do you think they're gonna bring six blizzks and just go push?

01:47:19.160 --> 01:47:29.860
It's a possibility. I mean, it could always happen, but the problem is those kind of one-trick

01:47:29.860 --> 01:47:36.500
pony strats are sometimes a little bit difficult to execute, so we'll see where it takes us.

01:47:36.500 --> 01:47:43.260
As phase two scores being shown here, Mafia taking the 4-1 victory is so pretty convincing,

01:47:43.260 --> 01:47:49.380
at least in phase number two but of course as we saw yesterday we can maybe

01:47:49.380 --> 01:47:54.580
have been hiding out on us a little bit yeah I mean I would imagine they still

01:47:54.580 --> 01:47:59.020
have some strats that they still want to play I mean obviously only playing one

01:47:59.020 --> 01:48:03.860
game yesterday to get over the line against hit and run one as well like

01:48:03.860 --> 01:48:06.860
five three definitely still have some strats and they don't think they played

01:48:06.860 --> 01:48:11.860
ensq so I have to see what they want to do and we can't banning with like five

01:48:11.860 --> 01:48:17.500
Mafia banning Bliska and weekend looks like they want to play aggressive with

01:48:17.500 --> 01:48:24.940
450 Bs, double Bs and a 140 Bs. And Mafia meanwhile are going to play a bit more

01:48:24.940 --> 01:48:30.300
laid-back with a Dravet's, a mouse, a Foshby, Tripoli 4 and a Tessac. However the

01:48:30.300 --> 01:48:34.780
problem for Mafia is going to be that the Tessac, what it does on Ensq, is mostly

01:48:34.780 --> 01:48:38.860
counter those juggernaut TDs but if we take a look over at the weekend lineup

01:48:38.860 --> 01:48:46.420
there are zero of those so let's see if mafia haven't possibly miscalculated a

01:48:46.420 --> 01:48:50.660
little bit the plane does go down so we can immediately will know that there is

01:48:50.660 --> 01:48:54.740
plane LT but you know the amount of spots coming out of that plane and the

01:48:54.740 --> 01:49:00.860
amount of damage generated on to sunshine is actually pretty good that's

01:49:00.860 --> 01:49:06.300
pretty significant damage sunshine already down to 1.5 and I mean it's kind

01:49:06.300 --> 01:49:10.380
of mice from Mafia having this LT spotting out all the 50 bees they know what they're

01:49:10.380 --> 01:49:13.740
doing and Trash Panda has just been left alone.

01:49:13.740 --> 01:49:20.440
Yeah of course weekend they were sending the BZ75 here it almost looks like a high impact

01:49:20.440 --> 01:49:25.980
gameplay from a well-known British streamer that's not called Ian as Trash Panda doesn't

01:49:25.980 --> 01:49:29.740
stick it on the cap anymore instead he's going to drive away and weekend are going to push

01:49:29.740 --> 01:49:34.780
with that quidruple 50B they all get spotted by the mouse but the mouse is obviously a big

01:49:34.780 --> 01:49:39.460
and Mity target to shoot through as Clonesic gets a cheap end from one of the E4s

01:49:39.460 --> 01:49:43.740
and the next penetration from Pufus as well 1100 plus.

01:49:43.740 --> 01:49:47.420
This is not the engagement that the 50Bs wanted.

01:49:47.420 --> 01:49:52.300
Yeah, I mean, I feel like Mafia kind of just had a fantastic opener for what we can do.

01:49:52.300 --> 01:49:57.540
Having these LTEs putting out everything in the beginning, they kind of know what we can want to have.

01:49:57.540 --> 01:50:03.020
And I mean, they're just ready with the E4s, loading full HG as well, 1000 damage per shot.

01:50:03.020 --> 01:50:07.900
It's gonna be extremely hard for weekend to do kind of anything in this game after this

01:50:07.900 --> 01:50:10.580
I think it's I don't want to be that guy that

01:50:12.660 --> 01:50:15.400
That guy I mean take a look at the HP it's

01:50:16.260 --> 01:50:20.980
6,000 difference here the 50 bees haven't managed to find a single good engagement yet

01:50:20.980 --> 01:50:23.980
And the problem is not only are we can down in HP?

01:50:23.980 --> 01:50:28.420
They're down on the tanks that actually matter as Barkas with the force be is gonna be trading

01:50:28.420 --> 01:50:34.260
but he is not even gonna care because a lot of that HP is gonna come back so yeah weekend

01:50:34.260 --> 01:50:38.740
they still have seven tanks alive, but their hopes of winning this round are very much

01:50:38.740 --> 01:50:46.420
ditched just like trash panda and evil who go down in a very quick follow-up fashion conno with

01:50:46.420 --> 01:50:52.180
that 140 yeah he's gonna be DPMing now but what doesn't matter his team is crumbling around him

01:50:52.180 --> 01:51:00.100
and mafia in this first round on ends they uh yeah i mean master class and also the tactic

01:51:00.100 --> 01:51:06.420
coming out from weekend i'm not sure about it coach yeah i don't think you can play this many

01:51:06.420 --> 01:51:15.060
50 bs if if the e4 and type 5 are not banned then i don't think it's possible maybe if the e4 is

01:51:15.060 --> 01:51:20.820
banned but yeah i mean i i don't know maybe the test act just made all the difference here you know

01:51:20.820 --> 01:51:25.460
if you don't have this info that you know they're playing so heavily in the city and you get caught

01:51:25.460 --> 01:51:32.900
with something in the city like this mouse or something maybe but yes no maybe you can't really

01:51:32.900 --> 01:51:39.620
be sure there but i think the uh yeah once again with those 50 bs they can work very well and i think

01:51:39.620 --> 01:51:46.100
taking quadruple 50 b it's it's kind of an all-in strap that you can you can use from time to time

01:51:46.100 --> 01:51:53.800
I mean, we can, yesterday, definitely prove that they have the individual player skill for doing that, which some of the teams don't, let's be real here.

01:51:53.800 --> 01:52:07.600
But if you're driving into a bunch of E4s and you're not able to swarm them, instead you're driving in front of them sideways and you're taking a G-shell for 1K+, while not being able to empty your clip, that's not good news.

01:52:07.600 --> 01:52:13.100
Yeah, really not great. I mean, it's very much an all-in kind of stratton.

01:52:13.100 --> 01:52:18.100
I mean, maybe they've been playing training against Mafia and they just thought they were

01:52:18.100 --> 01:52:22.980
going to catch something in the city, but has Mafia played this lifetime before?

01:52:22.980 --> 01:52:25.580
I think someone has, right?

01:52:25.580 --> 01:52:29.780
It was mostly Cashback who played it with Liberty.

01:52:29.780 --> 01:52:36.540
I think he was also the one to pioneer this style of play on Insk, but it seems like Mafia

01:52:36.540 --> 01:52:40.220
have taken a page out of Cashback's book.

01:52:40.220 --> 01:52:45.740
the homework a little bit maybe improved it after and so this is how mafia are now going to start

01:52:45.740 --> 01:52:49.900
turning the match around i mean starting with a loss and then two in a row that's going to make

01:52:49.900 --> 01:52:56.220
two to one for you yeah i mean we can now kind of need to stabilize the game i feel i don't think

01:52:56.220 --> 01:53:00.620
they want to play some aggro strat again the thing they want to make it two two go into the next

01:53:00.620 --> 01:53:08.300
map which is it there map pick no it's it's still uh it's still gonna be a mafia map pick but uh the

01:53:08.300 --> 01:53:14.060
The thing is that deep into the pick-and-ban, you're only deciding the order in which the maps are going to be played,

01:53:14.060 --> 01:53:21.740
so it doesn't really matter that much anymore when it comes to sort of the confidence of the teams playing on it.

01:53:21.740 --> 01:53:27.020
If you're that deep into the pick-ban, you should be confident playing on any map that's left.

01:53:27.020 --> 01:53:31.100
But first of all, we are going to have the second round of ENSC that is up and coming,

01:53:31.100 --> 01:53:35.580
and if the first one is anything to go off of, it doesn't board well for weekend.

01:53:35.580 --> 01:53:41.180
No, not exactly. I don't know. I think they'd probably rather play Southern River against Mafia,

01:53:41.180 --> 01:53:46.540
especially after them losing these two games against W. But, you know, if Mafia improve

01:53:46.540 --> 01:53:50.140
these little mistakes that they did against W, I think they'll be winning.

01:53:51.020 --> 01:53:58.380
But yeah, it felt like Mafia were playing at 99 percent and W, I wouldn't say they were playing

01:53:58.380 --> 01:54:03.980
perfect, but maybe at 100 percent. Okay, let's say a W at 99 and Mafia at 98, but between teams

01:54:03.980 --> 01:54:09.980
like those it can make the difference right because neither team played without mistakes here but

01:54:10.620 --> 01:54:15.180
either team also could afford to make some mistakes which is not really the case anymore

01:54:15.820 --> 01:54:21.260
in this match as mafia are going to be banning the e4 weekend don't want to see the type 5 heavy

01:54:21.260 --> 01:54:27.180
once again that leaves the 50b to be picked but i think we can after getting that bloody nose just

01:54:27.180 --> 01:54:33.500
now probably not going to go into that deeply mafia bravats eyes for triple bliskovica and a

01:54:33.500 --> 01:54:36.460
the Fosh B times two. And for weekend one

01:54:36.460 --> 01:54:38.620
traffic 1140 with optics is trying to

01:54:38.620 --> 01:54:42.140
spot a cross. 143 double Liska, one Fosh

01:54:42.140 --> 01:54:45.460
and an E3. I think I prefer Mafia's line

01:54:45.460 --> 01:54:52.540
up a lot more to be honest. Yeah, kind of

01:54:52.540 --> 01:54:54.620
same here. They have sort of those

01:54:54.620 --> 01:54:56.860
holding tanks especially the I-4 can

01:54:56.860 --> 01:55:01.340
look very very well. So let's see how

01:55:01.340 --> 01:55:03.460
this one opens as Mafia. They're kind of

01:55:03.460 --> 01:55:07.900
of setting up a trap on the field with those bliskovitzas. Paradise he's popping the ability

01:55:07.900 --> 01:55:13.220
to be able to move quicker into the position, maybe be able to aim quicker as well. Konrad

01:55:13.220 --> 01:55:18.920
and Karno exchanging spots as Sunshine with the 430 does go for the strike. And I think

01:55:18.920 --> 01:55:23.380
Mafia were expecting a very, very aggressive play on the field and that makes them look

01:55:23.380 --> 01:55:27.980
kind of stupid now as they're staring sort of into nothingness into the void with those

01:55:27.980 --> 01:55:32.460
bliskovitzas that aren't really able to do anything weekend are going to be picking up

01:55:32.460 --> 01:55:37.580
the first neutral objective. Yeah, for Mafia, I mean, the

01:55:37.580 --> 01:55:41.620
boss B in the city takes the spotting first before the strike just to get the info to

01:55:41.620 --> 01:55:46.740
see where we can go and they are fully spotted out and we can still don't know where Mafia

01:55:46.740 --> 01:55:51.500
is because they did not have any kind of spot. They know that probably the Drabix on the

01:55:51.500 --> 01:55:54.380
zero line, they know probably something's on eight lines because they knocked a tree

01:55:54.380 --> 01:55:57.940
in the beginning and they know something's sitting there over the eyes for us, but so

01:55:57.940 --> 01:56:01.940
three or four times unsported, I don't know why they are

01:56:03.940 --> 01:56:09.220
well let's see what's gonna happen here now as the 140 and the posh b in the

01:56:09.220 --> 01:56:17.300
city might be uh yeah battling it out um in that city although cono i think

01:56:17.300 --> 01:56:22.660
looking for a little bit of a trap here as uh

01:56:22.660 --> 01:56:26.460
Yeah, um, I'm not sweating across though.

01:56:26.460 --> 01:56:29.860
I shouldn't see anything crossing towards the city.

01:56:29.860 --> 01:56:32.900
I don't, it didn't spot 140, right?

01:56:32.900 --> 01:56:36.820
So, don't think it's known, the common,

01:56:36.820 --> 01:56:40.300
the one, now it's known, but

01:56:40.300 --> 01:56:43.580
it doesn't think you'll be careful, the one, the Foschbeetle.

01:56:43.580 --> 01:56:47.940
I mean, he saw the second Foschbeetle, but I don't think he saw the first Foschbeetle.

01:56:47.940 --> 01:56:50.820
That is kind of very far pushed up, so, Matthew,

01:56:50.820 --> 01:56:57.060
do have a lot of information, do have a lot of map control, but they still need to convert this, of course.

01:56:57.060 --> 01:57:03.620
Also that E3 from N's north, it has been quite the usual pick for some time now.

01:57:03.620 --> 01:57:07.940
Sunshine getting a good shot into Kono, he's not going to be getting back that HP,

01:57:07.940 --> 01:57:17.380
and now that Weekend actually got fully spotted with that Info Tower, the 140 probably wants to run as he does.

01:57:17.380 --> 01:57:22.020
So, yeah, let's see. Sunshine is gonna pick up the second strike.

01:57:22.020 --> 01:57:25.860
Oh, evil looks and he peeks into the street.

01:57:25.860 --> 01:57:28.980
He sees the corner, but he opts not to cross.

01:57:28.980 --> 01:57:34.820
Yeah, I mean, I think these Foshen 114 now are kind of trapped in what they are just in this position.

01:57:34.820 --> 01:57:37.740
Now, they can't really leave. I think this Foshen does see them leaving.

01:57:37.740 --> 01:57:41.460
So, I mean, I feel quite happy just to cycle strikes here.

01:57:41.460 --> 01:57:45.100
We'll get two strikes up. Sunshine has one. He used the previous one.

01:57:45.100 --> 01:57:48.100
We can't wait to make the move on the field it looks like.

01:57:50.100 --> 01:57:57.100
Well, Sunshine getting spotted out now by that Bliskevitzel of Yuzek, but the shot is going to bounce so far, so good for them as Sunshine.

01:57:57.100 --> 01:58:04.100
I'm not sure if he's maybe not driving too deeply here, but a good artillery strike is going to connect him to two Bliskevitzels,

01:58:04.100 --> 01:58:10.100
only one of which is able to reduce the damage, and that is a lot that's coming into Mafia currently, but for Fus once again on the field.

01:58:10.100 --> 01:58:14.900
on the field. We have seen him play this position time and time again before a good strike from

01:58:14.900 --> 01:58:20.820
Mafia to reduce a lot of those tanks on the weekend side as well. Hellrapp getting completely

01:58:20.820 --> 01:58:27.780
blown up and Weekend on the green are driving into a crossfire from which there is absolutely no

01:58:27.780 --> 01:58:32.820
remedy counter push from Mafia. Sunshine the next one to blow up and that's going to be three

01:58:32.820 --> 01:58:38.820
unanswered kills for the team of Mafia that are going to make the map of Ensq their home

01:58:38.820 --> 01:58:41.620
and they are going to put the score to a 3-1.

01:58:41.620 --> 01:58:46.460
Yeah, I mean, Matthew's kind of on clean up duty now and just catching everything left.

01:58:46.460 --> 01:58:53.260
And this double tank in the city, we're just kind of completely out the game, and this weekend push, I feel like it's ill-advised.

01:58:53.260 --> 01:58:58.780
I mean, the pushing was five into four, but IS-4 joins.

01:58:58.780 --> 01:59:03.740
They don't manage to kill the Dravik on the zero line, which I feel like they should have just tried and killed him first,

01:59:03.740 --> 01:59:11.340
but they kind of just push into the 7 and 8 line and then they have no positions, they're in crossfire and yeah, Blizzka's enjoy when you push into them.

01:59:12.940 --> 01:59:23.940
Definitely, I mean you don't need to re-aim, you kind of got a stationary gun, you can take aim, you can also wait for the enemy to come a little bit closer so you deal more damage with that Blizzka.

01:59:23.940 --> 01:59:36.940
Overall, I think Mafia mentally just one step ahead of Weekend on ends, and they reward themselves with two points on that map, making it a 3 to 1. Good for them.

01:59:36.940 --> 01:59:44.940
And yeah, we were kind of doubting the mental of Mafia a little bit before the match, or at least I was.

01:59:44.940 --> 01:59:52.940
I now feel like the 15-minute sort of that they had between the two matches, they used it well.

01:59:52.940 --> 01:59:59.940
They're starting to really edge ahead a lead here and deserve at least.

01:59:59.940 --> 02:00:03.940
I mean, of course it is kind of unfortunate for Weekend with that second tundra around,

02:00:03.940 --> 02:00:07.940
but I mean, on Ends, at least there is absolutely no discussion who the better team was.

02:00:07.940 --> 02:00:12.940
Yeah, I mean, Mafia with this last round kind of just had all positions, this ice-full spots, the rotation.

02:00:12.940 --> 02:00:18.340
They have strike control with double fosh. They can't leave with the fosh and 140 in the north

02:00:18.340 --> 02:00:23.480
They try something on the 9-0 and yeah, I mean just goes horribly really

02:00:25.060 --> 02:00:28.000
But in San Riven next as well for weekend

02:00:29.140 --> 02:00:30.420
I

02:00:30.420 --> 02:00:33.820
Hope they've learned from what mafia played against w

02:00:33.820 --> 02:00:38.300
But I mean you'd think mafia gonna play something completely different or at least something different. I

02:00:38.300 --> 02:01:00.300
I mean weekend we're probably watching the match for sure and mafia know that weekend we're watching and weekend know that mafia know that weekend we're watching right you know what I'm getting at so yeah I think maybe mafia are going to be playing possibly the same tanks or the same bands again but that doesn't necessarily mean that they are going to be playing the same strats.

02:01:00.300 --> 02:01:06.020
Yeah, I mean, you'd think so anyway, it's just a mind game of whatever's gonna happen.

02:01:06.020 --> 02:01:12.580
And, you know, if we do get 1-1 on Sunriver, we do enter Himmel, and I feel like Mafia

02:01:12.580 --> 02:01:17.100
can get 1 round on Himmel, and I feel like it's all over at that point.

02:01:17.100 --> 02:01:22.740
Well, they did get 1 round on Himmelstorf against W, and that was the only round they

02:01:22.740 --> 02:01:24.140
actually got in the match.

02:01:24.140 --> 02:01:32.380
So, yeah, let's first of all see though, on Sand River, I mean, as I said, this deep

02:01:32.380 --> 02:01:37.100
into the pick ban, you're essentially deciding on the order of maps, not anymore which ones

02:01:37.100 --> 02:01:42.620
will get played and which ones won't, because there is just two more picks plus the decider

02:01:42.620 --> 02:01:47.260
map left, so you know that if you're going to play until tiebreak, you will play all

02:01:47.260 --> 02:01:49.580
of those rounds on all of those maps.

02:01:49.580 --> 02:01:53.260
So yeah, let's see what the teams are gonna come up with.

02:01:53.260 --> 02:01:57.260
The good thing for Weekend, I guess, here is that

02:01:58.260 --> 02:02:02.260
Sanruba as a map, compared to ENCE, plays entirely differently.

02:02:02.260 --> 02:02:06.260
Yeah, I mean, I feel like ENCE doesn't fit Weekend's playstyle really at all.

02:02:06.260 --> 02:02:10.260
So, we'll have to see, play BAN-STRV, or both teams ban STRV,

02:02:10.260 --> 02:02:13.260
and since Weekend is changing, we'll go,

02:02:13.260 --> 02:02:18.260
Mafia is going, 1Dravak, 1NPy, 1CS, 1E50M,

02:02:18.260 --> 02:02:20.260
double-four to you, and a Hides.

02:02:23.260 --> 02:02:29.500
And for the team of Weekend we do have the double dravettes, we have the MBY, we have...

02:02:29.500 --> 02:02:31.500
Ah, no concept, okay.

02:02:31.500 --> 02:02:37.900
So we have double dravettes, MBY, we have a 1 CS63 and triple 430U.

02:02:37.900 --> 02:02:42.060
Notably on the UDAS of Prefuse we have radio equipment and purple optics.

02:02:42.060 --> 02:02:46.700
So he probably wants to play the crown again and just, you know, fade into the bushland.

02:02:47.260 --> 02:02:53.100
Yeah, well, he obviously wants to sit in that bushes probably on the E4, probably think

02:02:53.100 --> 02:03:02.100
What to see, it looks like Mafia wanting to contest the cap in the beginning, they'll get the strike in the middle and if you're the end taking the north as well, he's kind of alone.

02:03:02.100 --> 02:03:09.100
I mean, there's traffic that's going here. I feel like we might have a repeat of the game we just watched against W and Mafia.

02:03:09.100 --> 02:03:22.100
Well, let's see what's going to happen as Trash Panda in the south is going to spot out the MBY of Orzhek and there's double 432 together with a maybe triple 432 actually that are headed the way of Orzhek here.

02:03:22.100 --> 02:03:28.460
Karno in that Dravet's taking a lot of damage for being out in the open probably was spotted by the UDAS as

02:03:28.820 --> 02:03:30.820
Kono is farming him and

02:03:30.820 --> 02:03:37.100
Prefuse as well with that UDAS making his presence known as weekend they storm over and flood over the cap

02:03:37.100 --> 02:03:42.500
But they're driving into a lot of enemy tanks as Conrad the first one to get focused out on the side of Mafia

02:03:42.500 --> 02:03:49.120
Strike going down on towards you second Park is it's gonna connect but clowns a very dangerous below even sunshine not far behind with

02:03:49.120 --> 02:03:51.600
with only 1,000 Conrad dripping down to a two-shot-esque,

02:03:51.600 --> 02:03:54.720
Kano gets obliterated, the first one to die.

02:03:54.720 --> 02:03:57.120
So now, weekend, they need to make some kills,

02:03:57.120 --> 02:04:00.240
but instead they get sent to the grave by a team of Mafia

02:04:00.240 --> 02:04:03.080
that just have the better crossfire at this point in time.

02:04:03.080 --> 02:04:05.160
It is three kills versus only one,

02:04:05.160 --> 02:04:08.120
and weekend kind of falling apart on this first Sandriddle

02:04:08.120 --> 02:04:10.680
just don't have the HP anymore in the game

02:04:10.680 --> 02:04:13.160
to make up for this initial bad engagement.

02:04:13.160 --> 02:04:16.360
Yeah, this Dravak that went on the F line on the top,

02:04:16.360 --> 02:04:17.400
just kind of made a mistake.

02:04:17.400 --> 02:04:22.080
I think he thought Matthew maybe was playing full topside, didn't think the Z15 was going to be in the north

02:04:22.080 --> 02:04:27.040
and he just gets caught out and he just, like I don't know if he did any damage, maybe he'd done one or two shots

02:04:27.040 --> 02:04:32.360
and that just gives a full map control to Matthew and at that point you're, as they did,

02:04:32.360 --> 02:04:40.200
we can just have to re-bush into this bad crossfire into the low ground and at that point it's just kind of over.

02:04:40.200 --> 02:04:59.200
Hellropped now, receiving the overpush by Orzhek, uses the ability to stay alive for one more shot, but that's gonna be all she wrote for weekend on that first round of Sand River and Mafia once again just seemed like the team with the better plan on this map.

02:04:59.200 --> 02:05:05.000
map. I don't think we can really stood a chance with the engagement that they took. Not sure

02:05:05.000 --> 02:05:10.040
if it is maybe a little bit of tilt as well on the side of weekend, but I don't really

02:05:10.040 --> 02:05:15.200
feel like this push over the cap and then into the crossfire positions was ever going

02:05:15.200 --> 02:05:16.200
to work.

02:05:16.200 --> 02:05:20.880
No, I mean, I don't think it's ever going to work, but I guess they felt pressured to

02:05:20.880 --> 02:05:26.200
do something, you know, I mean, you know, the drama does 1000. I mean, somehow it's even

02:05:26.200 --> 02:05:33.440
better than Clansic so not great from both of them but yeah I just I don't know

02:05:33.440 --> 02:05:36.720
it's just kind of falling apart for weekend I mean I think they got some

02:05:36.720 --> 02:05:40.240
confidence from this first tundra and then they had this crash or whatever

02:05:40.240 --> 02:05:45.040
happened to the graphic on tundra and then kind of just snowballed out of that

02:05:45.040 --> 02:05:51.880
control well let's see they've got one more shot one more opportunity because

02:05:51.880 --> 02:05:57.720
now mafia in this best of nine of course they just need one more round to finish it all off

02:05:57.720 --> 02:06:05.720
against weekend that yeah realistically had one good round one unfortunate round and then to be

02:06:05.720 --> 02:06:12.600
honest since three rounds where they just got wrecked yeah i mean kind of i don't want to say

02:06:12.600 --> 02:06:20.920
showing levels but yeah it's mafia playing really really strong here looks a completely kind of

02:06:20.920 --> 02:06:26.240
a different team when they were playing against W. So nice for Mafia, they're on bad sides

02:06:26.240 --> 02:06:31.480
and rivers, so you'd kind of maybe expect Weekend to maybe try and get this one over

02:06:31.480 --> 02:06:37.200
the line, but I mean our prediction is probably going to be right on the winner, but yeah,

02:06:37.200 --> 02:06:38.200
Weekend underperforming.

02:06:38.200 --> 02:06:44.880
Well definitely, and the thing that made them win the match yesterday against Hit, their

02:06:44.880 --> 02:06:49.640
adjustment throughout the match to whatever Hit was doing. The problem here is that I

02:06:49.640 --> 02:06:55.720
don't really see any of it currently at this point in time like it felt like

02:06:55.720 --> 02:06:59.360
weekend we're waiting to see what hit we're gonna do on every map and then

02:06:59.360 --> 02:07:04.480
the second time the map was played they would respond with something but here it

02:07:04.480 --> 02:07:11.600
just feels like mafia is mafia is driving all over them yeah it's just

02:07:11.600 --> 02:07:15.000
some personal mistakes obviously the sand river last time with the traffic if

02:07:15.000 --> 02:07:19.000
each sits into the correct position like under the ridge line and he holds for a

02:07:19.000 --> 02:07:23.280
a lot longer, you know, they do have some time to play the K-Line, maybe push it out,

02:07:23.280 --> 02:07:27.600
get this in fact wire off the position and kind of slow play, but this traffic makes

02:07:27.600 --> 02:07:33.320
a mistake, forces Mafia weekend to do something and yeah, it's just a bad play to do anything,

02:07:33.320 --> 02:07:34.320
I guess.

02:07:34.320 --> 02:07:40.200
Well, Mafia are still going to keep that STRV band while we can't go for the Dravitz

02:07:40.200 --> 02:07:41.200
band.

02:07:41.200 --> 02:07:45.680
That of course still leaves a lot of vehicles open for either team to play, so Mafia are

02:07:45.680 --> 02:07:52.680
going to start with the trusty old IS-7 double MVY K91 times 2, a 430U and an RHM.

02:07:52.680 --> 02:08:00.680
And for weekend 1 and 5 Y on CS, double K91 as well, one for the UDES and an RHM as well.

02:08:00.680 --> 02:08:03.680
It's a very light liner for weekend here.

02:08:03.680 --> 02:08:08.680
Also, Karno in the UDES seemingly not a radio equipment enjoyer.

02:08:08.680 --> 02:08:13.680
Instead, going with that turbo to up the top speed of this tank a little bit sunshine.

02:08:13.680 --> 02:08:20.680
A plane, he gets three. Meanwhile, Kono only sees two, that is the K91 and the UDES.

02:08:20.680 --> 02:08:27.680
And so, Sunshine is maybe going to try and stick the Info Tower. The shots whiz past him, so he's going to be able to steal it away,

02:08:27.680 --> 02:08:32.680
and that reveals the entirety of the team, of Mafia.

02:08:32.680 --> 02:08:37.680
I mean, I think we're into such a much slower game for weekend here.

02:08:37.680 --> 02:08:42.080
I have to see if this is going to work for them, but so far so good.

02:08:42.080 --> 02:08:46.080
I mean, they have info rated one for one, so it's not bad.

02:08:46.080 --> 02:08:47.880
They're getting strike as well.

02:08:47.880 --> 02:08:50.480
It's just we're in for a long game, I think.

02:08:51.880 --> 02:08:56.580
Well, sunshine by picking up that artillery strike is actually going to generate a level three plane.

02:08:56.580 --> 02:09:01.180
So that's a very powerful tool that Mafia probably suspect and need to be careful now.

02:09:01.180 --> 02:09:05.980
Clowns not with the best of trades against Barker's here, rather a donation of HP.

02:09:05.980 --> 02:09:10.460
and that is also going to be an additional charge for Bacchus in the MBY

02:09:10.780 --> 02:09:15.820
who is just going to be DPMing with that American heavy tank.

02:09:15.820 --> 02:09:18.500
Meanwhile, a weekend long rotation through the north

02:09:18.860 --> 02:09:21.820
going to go there with an RHM and a 430U.

02:09:21.820 --> 02:09:27.140
You can see Reksa trying to blind the positions that the weekend tanks would be in probably in a bit

02:09:27.340 --> 02:09:32.060
but aren't quite yet and Jusek in the meanwhile in the MBY of his own is going to push back glancing.

02:09:32.500 --> 02:09:35.100
Yeah, glancing is taking about a thousand damage.

02:09:35.100 --> 02:09:38.940
So not great from him, but he is holding this K-Line.

02:09:39.440 --> 02:09:40.740
He might be a little bit in trouble,

02:09:40.740 --> 02:09:43.640
because I7 might give him a shot if he gets spotted and he does.

02:09:43.640 --> 02:09:45.540
He might take on the I7 here.

02:09:46.780 --> 02:09:48.340
No, not shooting with the I7.

02:09:48.340 --> 02:09:50.320
Okay, he just he wants to get striking.

02:09:50.320 --> 02:09:52.520
He does get away on all of his health and.

02:09:53.820 --> 02:09:56.060
But I mean, they are still never mind.

02:09:57.260 --> 02:10:00.000
Yeah, Conrad with a little peak there in the middle of the map

02:10:00.000 --> 02:10:02.260
with the I7, but he did get what he wanted,

02:10:02.260 --> 02:10:09.220
which was a lot of damage on two clowns and now for weekend I think the

02:10:11.220 --> 02:10:15.940
yeah the times are getting dire to be honest if they weren't already another strike is going to

02:10:15.940 --> 02:10:21.220
connec- connect on to Konrad in the middle of the map they are going to keep denying that

02:10:21.220 --> 02:10:26.420
artillery strike. Oh good shot into Orzhek from Hel-Rap though so slowly but surely edging back

02:10:26.420 --> 02:10:31.780
a little bit paradise once again using the strike probably on Konrad and yes the strike does get

02:10:31.780 --> 02:10:36.420
denied again. Meanwhile Kano with that UDES gonna get a big artillery strike so

02:10:36.420 --> 02:10:41.700
they might be able to deny it for even longer. Yeah I mean I think they just

02:10:41.700 --> 02:10:47.020
want to reset him just so the UDES can get the strike. Oh Trash Panda! I don't know about that

02:10:47.020 --> 02:10:52.740
peak from Trash Panda but I mean Mafia in good position about 2k up and I do

02:10:52.740 --> 02:10:56.700
think they can keep on getting these double strikes so I feel like weekend

02:10:56.700 --> 02:10:59.100
are on a little bit of a timer.

02:10:59.100 --> 02:11:04.240
Yeah, weekend they do have two big strikes, they're going to take one more infotail, but

02:11:04.240 --> 02:11:09.580
Evel actually getting spotted, getting reset, so it seems like Mafia time and time again

02:11:09.580 --> 02:11:14.980
they have been able to settle into these defensive positions on Sand River from the east, where

02:11:14.980 --> 02:11:20.180
basically two of the strikes are under their control, another shot from music into Evel,

02:11:20.180 --> 02:11:25.420
and then the other team, yes, they get two Info powers and a terrorist strike of their

02:11:25.420 --> 02:11:31.420
own, but in the long run, Mafia are always able to outlast the other team in these kinds

02:11:31.420 --> 02:11:35.720
of positions and I think that's why HellRap is starting to make a move with the 430U onto

02:11:35.720 --> 02:11:40.760
Orzhek. That does get striked heavily, a big strike already getting used onto Orzhek,

02:11:40.760 --> 02:11:45.760
but HellRap currently doesn't really want to commit in. I don't think he spots out Orzhek,

02:11:45.760 --> 02:11:50.280
does Kana use his other strike again. Currently, the Inspire is still active for the side of

02:11:50.280 --> 02:11:54.880
Weekend. Oh, HellRap taking a shot while not retaliating. That's not the best thing for

02:11:54.880 --> 02:12:01.480
No, I think he kind of wanted to go in, but maybe he realized that Mafia do have three strikes

02:12:01.720 --> 02:12:06.820
So he would lose that fight. I mean, obviously they have one of their own on the Udes

02:12:06.820 --> 02:12:09.440
But I think he would lose that fight. Rex would obviously give

02:12:09.940 --> 02:12:12.120
shots the hellwork if he did dump in as well

02:12:12.120 --> 02:12:17.900
But I mean we can they can somehow maybe strike out or Jack and then hold from that

02:12:17.900 --> 02:12:22.000
They might have something to play for but I think Mafia in a very good position

02:12:22.000 --> 02:12:28.260
Fresh Panda in the meanwhile is going to pick up yet another strike but you can see what

02:12:28.260 --> 02:12:33.660
happens in return. Two of them simultaneously are getting capped by mafia and if they weren't

02:12:33.660 --> 02:12:39.900
already then now they are sure to have that nuclear arsenal absolutely built up. That

02:12:39.900 --> 02:12:48.700
is five strikes. Let me quickly calculate 425 times 5. That's a lot of damage. It should

02:12:48.700 --> 02:12:57.340
be 2125? Sounds right. So I'll take your word for it. But I mean, they could even get two

02:12:57.340 --> 02:13:01.420
more of it. They really wanted. I mean, obviously, I certainly probably won't leave. They could

02:13:01.420 --> 02:13:07.500
maybe get another one with Rexx life, like he would get replaced by proofoose. And obviously,

02:13:07.500 --> 02:13:11.980
they thought that you probably can't get one. So they could get six strikes altogether to

02:13:11.980 --> 02:13:18.540
strike something. And I mean, they get ready for to strike another tank. So I think with this

02:13:18.540 --> 02:13:24.540
many strikes, you actually start to come into the range where no tank is safe anymore, right?

02:13:24.540 --> 02:13:30.540
If trash panda, for example, gets spotted, he's on 1700 or clowns for that matter. Like, he's not

02:13:30.540 --> 02:13:38.620
low HP, but he is one strike salvoable, if that makes sense. So, yeah, mafia are just saying, hey,

02:13:38.620 --> 02:13:44.140
if you're kind of keep on doing that, we are going to get a big strike on every single one of our

02:13:44.140 --> 02:13:47.420
tanks and then at the end of the game we're going to strike one of yours

02:13:47.420 --> 02:13:51.340
completely to death and then we win by rules. A little worried about Trashpunder

02:13:51.340 --> 02:13:55.060
being spotted at all at the moment. I mean they want to try and catch Orzhek to

02:13:55.060 --> 02:14:02.020
try and get him out but Trashpunder I think here it comes. Yeah, 400, 800, 1200.

02:14:02.020 --> 02:14:07.300
I mean he is living. Someone strike Hellrapped instead so I mean it's possible

02:14:07.300 --> 02:14:11.140
they're gonna catch Orzhek here and Trashpunder will live a bit. Oh Hellrapped

02:14:11.140 --> 02:14:18.900
bouncing though. He's gonna try and get the crowns. Trashpander now on 30 health, hellwrap

02:14:18.900 --> 02:14:23.940
on 300. He's gonna actually get that with a small strike and the one-for-one trade, but

02:14:25.060 --> 02:14:31.220
the health is not looking great. No, we can definitely on the receiving end there of the stick

02:14:31.220 --> 02:14:36.820
in that exchange. Yes, Mafia had to use a lot of strikes, but well, they have a lot of them

02:14:36.820 --> 02:14:42.740
to pick up again. Profuse once again is going for a strike. There was one more left so hellrap is

02:14:42.740 --> 02:14:49.780
going to die struck from the heavens and now profuse once again. He does have another one.

02:14:49.780 --> 02:14:54.900
Karno overpeaking in the middle of the map with that UDES takes two shots for it has to go back

02:14:54.900 --> 02:15:03.060
weekend down two tanks down 6000 HP at this point in time and yeah they did look okay on Tundra

02:15:03.060 --> 02:15:09.940
but Ensk, not their map, and Sand River, they're going to have PTSD from all those strikes.

02:15:09.940 --> 02:15:14.500
Yeah, I think Mafia are probably very happy of how these Sand Rivers went after kind of disappointing

02:15:14.500 --> 02:15:20.260
against W and I think winning in this fashion against a team of weekends, going to help them

02:15:20.260 --> 02:15:26.100
a lot with confidence going into the Grand Final. Also imagine on the Polish team speaks when the

02:15:26.100 --> 02:15:32.260
players of Mafia are going to be meeting the players of hits like what? You have trouble with weekend.

02:15:33.060 --> 02:15:40.060
But, yeah, of course for Mafia the journey is not over in this tournament.

02:15:40.060 --> 02:15:47.560
They are going to once again have to take it up against a team of Ws that looked very much better than Mafia.

02:15:47.560 --> 02:15:51.060
At least in the first match that we saw, that's going to be later today.

02:15:51.060 --> 02:16:01.560
First of all though, Mafia on a victory road in this match here as Jusek and Kono are trying to enjoy their last moments in this game.

02:16:01.560 --> 02:16:07.920
Evil now gonna push on to use that but carnal evil dying leaving only clowns alive and

02:16:09.200 --> 02:16:15.240
Yeah yesterday against it. We saw a lot of promising things by weekend, but today against mafia

02:16:16.400 --> 02:16:18.980
Didn't even really feel like the same team to be honest

02:16:21.000 --> 02:16:25.560
The mid game adjustments they just weren't there and mafia. I mean

02:16:26.680 --> 02:16:29.080
especially those last four rounds here they looked

02:16:29.080 --> 02:16:34.580
extremely comfortable coming out from the Polish team very convincing win from

02:16:34.580 --> 02:16:39.100
Matthew and any predictions for the final because I have no idea you to bet on

02:16:39.100 --> 02:16:48.800
anyone I think there hasn't been a single final yet in which I in which I

02:16:48.800 --> 02:16:54.160
predicted for W so I guess I'm gonna do that now but I hope it'll be a rather

02:16:54.160 --> 02:17:02.960
close and cooler for affairs I'm gonna say six to four yeah I'm feeling going

02:17:02.960 --> 02:17:09.280
for mafia just to try and get to banter's points but I don't know it's

02:17:09.280 --> 02:17:16.120
just like W playing into mafia last time that's just so well played from W and

02:17:16.120 --> 02:17:21.400
mafia is making some slight play mistakes so I don't know I mean you can see

02:17:21.400 --> 02:17:26.280
the damage totals from that game, gone on doing 4.3, pretty good damage in an RHM to

02:17:26.280 --> 02:17:28.800
say he is the light tank of the team.

02:17:28.800 --> 02:17:33.020
Yep, and actually not that much strike damage for him, but yeah, the fact that every single

02:17:33.020 --> 02:17:38.920
player almost on the team of Mafia has strike damage, some of them need more than big strike,

02:17:38.920 --> 02:17:45.800
it just goes to show that this must not have been a fun experience for the team of Weekend.

02:17:45.800 --> 02:17:58.800
Overall, they are going to be not happy right now, but on the other side of the coin, they have managed to do once again a repeat of their best performance ever in OLS.

02:17:58.800 --> 02:18:11.800
They were third in season four, they are now third again. I would say they have looked stronger than Cashback in this season for sure, so possibly the strongest Ukrainian team that we've seen just now.

02:18:11.800 --> 02:18:29.800
And I mean, for Mafia, the journey not over, but they will probably want to adjust a little bit how they played against W, because that certainly wasn't it in the upper bracket finals, so after two 5-1 scorelines, we now have our grand finalists finally.

02:18:29.800 --> 02:18:37.800
I realize that sounds a little bit dumb, but yeah, the all-est grand finals are going to be happening in between W and Mafia.

02:18:37.800 --> 02:18:48.800
and also there is one more interesting thing W so far have a 100% OLS playoffs match win rate

02:18:48.800 --> 02:18:54.040
and I'm not talking season 6 I'm talking every season they either made it to playoffs and won

02:18:54.040 --> 02:18:59.920
everything or they didn't make it to playoffs. Wow that is some stat I guess and next game

02:18:59.920 --> 02:19:06.680
double me that's Matacito another interesting game to be there rematch from upper bracket so

02:19:06.680 --> 02:19:12.440
should be interesting for the next game. Yeah yesterday Mattesito not looking too

02:19:12.440 --> 02:19:17.320
good there but they had some time to adjust so let's see how that one's

02:19:17.320 --> 02:19:21.200
gonna go we're gonna be right back with with some action from North America

02:19:21.200 --> 02:19:24.800
after some replays take it away

02:25:06.680 --> 02:25:34.000
Hello ladies and gentlemen and welcome back to the AMD OnSword Legends series season 6

02:25:34.000 --> 02:25:38.840
playoffs, the grand finals on the North American server between Dopamine and

02:25:38.840 --> 02:25:43.760
Mata Sito. Yeah, I mean we have seen those teams facing off against each other

02:25:43.760 --> 02:25:48.480
yesterday already. I would have to say it was a fairly one-sided affair, but the

02:25:48.480 --> 02:25:52.800
same can be said about the follow-up match where Mata Sito hopefully gained

02:25:52.800 --> 02:25:57.920
some confidence, gained some momentum for today, because yeah the remaining

02:25:57.920 --> 02:26:04.640
$12,000 are on the line if you win you double up and especially for the South

02:26:04.640 --> 02:26:09.720
Americans I think that's a pretty substantial difference right? For sure

02:26:09.720 --> 02:26:15.040
for sure this is the bracket again dopamine beating MataCita 5 to 1

02:26:15.040 --> 02:26:19.760
MataCita beating Stipe 5 to 1 now we have the grand final it's no longer a

02:26:19.760 --> 02:26:24.960
best of 9 it's a best of 11 which is a long distance and MataCita will

02:26:24.960 --> 02:26:27.880
definitely to play a lot better than yesterday if they want to carry the

02:26:27.880 --> 02:26:33.640
victory for them. Nonetheless, getting a second place here for them in their first

02:26:33.640 --> 02:26:39.480
tournament together, is a success. Yeah, definitely. I mean, we have had a bunch

02:26:39.480 --> 02:26:46.920
of iterations with exactly those players playing split over, I mean, more mixed

02:26:46.920 --> 02:26:51.440
teams like English-speaking teams, I would assume. Some of them have played

02:26:51.440 --> 02:26:56.240
and stacked some of them have played in like the other

02:26:56.240 --> 02:27:05.600
burbology and iterations of fumes I think but yeah now it's time to show

02:27:05.600 --> 02:27:11.120
what they have prepared and I think dopamine is the big favorite

02:27:11.120 --> 02:27:16.320
not gonna lie but Matassito has shown promising

02:27:16.320 --> 02:27:20.320
promising approaches let's say like this this has to be a bit more careful with

02:27:20.320 --> 02:27:25.320
not going off the script too much.

02:27:25.320 --> 02:27:26.320
Yeah.

02:27:26.320 --> 02:27:29.720
I mean, the maps will say a lot that Mata Sita needs to start the match better yesterday

02:27:29.720 --> 02:27:37.280
against Dopa when they kept getting called off guides by Dopa who made good peaks and

02:27:37.280 --> 02:27:38.280
good pushes.

02:27:38.280 --> 02:27:41.320
I just felt like Mata Sita was very split.

02:27:41.320 --> 02:27:42.320
Yeah.

02:27:42.320 --> 02:27:48.960
I mean, we'll have to see how they have made their strategies today if they want to basically

02:27:48.960 --> 02:27:55.360
continue playing this kind of like off meta play style or if they want to play

02:27:55.360 --> 02:28:00.240
like the more standard approach hockey here one of their standout players I

02:28:00.240 --> 02:28:04.680
think he has been one of the players that always ended up more towards the top

02:28:04.680 --> 02:28:11.480
of the leaderboards in all the seasons 3.3k average damage K-91 played I

02:28:11.480 --> 02:28:15.680
I think he played one round of each, the T57 and Vliska.

02:28:15.680 --> 02:28:20.680
So, yeah, top performer, he has played around 20 rounds

02:28:20.680 --> 02:28:21.520
I think so far.

02:28:21.520 --> 02:28:26.560
So the 1.7 KD also speaks for himself,

02:28:26.560 --> 02:28:31.040
staying safe and making sure that the K91 does the job.

02:28:32.280 --> 02:28:33.920
He's been doing pretty well.

02:28:33.920 --> 02:28:35.840
Don't let him hear the said that

02:28:35.840 --> 02:28:38.240
because you're never gonna hear the end of it.

02:28:38.240 --> 02:28:42.240
But you know, Ferret, I think it's going to be back in the lineup.

02:28:42.240 --> 02:28:45.240
Me and him were warming up yesterday together, you know,

02:28:45.240 --> 02:28:51.240
whipping him back in shape, grinding an A on the slot.

02:28:51.240 --> 02:28:56.240
I mean, he just joined the training room, so let's see if he stays on the bench

02:28:56.240 --> 02:29:02.240
or if he's allowed to, you know, move up and...

02:29:02.240 --> 02:29:06.240
Yeah, I mean, he just wrote into the chat himself, moving people down.

02:29:06.240 --> 02:29:11.120
So it looks like he's gonna play. I have to say yesterday

02:29:11.120 --> 02:29:14.520
I didn't feel like there was a disadvantage for

02:29:16.120 --> 02:29:19.760
For the guys from Dopa playing with their substitute players

02:29:19.800 --> 02:29:27.000
players I'm not sure if it's usually melee or blur that is like the the eighth player that is rotating

02:29:27.680 --> 02:29:29.680
but

02:29:30.160 --> 02:29:35.060
Matase too didn't really look like they had a chance in the match against Dopa yesterday

02:29:36.240 --> 02:29:43.040
Perhaps, Pilsen is the map that dopamine wants to play.

02:29:43.040 --> 02:29:46.800
Of course, to explain why do they get to pick this, this is the advantage of going through

02:29:46.800 --> 02:29:51.000
the upper bracket without having a second life in the tournament.

02:29:51.000 --> 02:29:56.240
It means you get to pick and ban first because they need a little bit of an advantage, right?

02:29:56.240 --> 02:29:59.800
However, sometimes that advantage is not that much of an advantage, Phil.

02:29:59.800 --> 02:30:04.440
We've seen it time and time again that sometimes this first pick ends up swinging back like

02:30:04.440 --> 02:30:10.120
a boomerang and the other team picks it up to 0. Then you know it's not that much of an advantage.

02:30:10.120 --> 02:30:15.960
But Pilsen is the first, Himmels is the second, Thundrais is the third one in between these two.

02:30:17.080 --> 02:30:24.520
Then we move on to Ruinberg after the Ghoston ban from Maticito and then we go to Cliff. And if

02:30:24.520 --> 02:30:29.480
Cliff is not enough we go to End. So what maps did they already play against each other yesterday?

02:30:29.480 --> 02:30:35.080
I think we saw Westfield, that was when they overpushed the North.

02:30:35.080 --> 02:30:44.040
We saw Cliff in the other match, that was the one where Deft was crashing.

02:30:44.040 --> 02:30:46.520
Did they play Runeberg against each other?

02:30:49.800 --> 02:30:50.600
I'm going to go check.

02:30:50.600 --> 02:31:06.600
I'm looking for it. I'm navigating. Where did it go Phil?

02:31:06.600 --> 02:31:11.400
Okay, well then I guess I'll talk you through. So yesterday we started on Sand River. That was when

02:31:11.400 --> 02:31:17.960
Mataseito played this push in the north where they had a nice crossfire situation. Then we went on

02:31:17.960 --> 02:31:24.120
Westfield. Westfield was when it was two overpushes by Dopamine, 50B, and Betschert were kind of

02:31:24.120 --> 02:31:32.280
cord of guard. And then Ensk was the last map that we saw, that was when we had like this T57

02:31:32.280 --> 02:31:38.680
that drove into the rock or into the wall, and then the 50B being cord of guard. So,

02:31:39.320 --> 02:31:43.800
2-0 on Ensk, 2-0 on Westfield, and at the beginning the 1-1 on Sand River.

02:31:43.800 --> 02:31:53.800
Predictions across the board in favor of dopamine, nice copy by you and Kihand for the 6-3, very good to see.

02:31:53.800 --> 02:32:03.800
I was actually thinking about going 6-1 even because I feel like dopamine is just much better.

02:32:03.800 --> 02:32:11.600
but you know there were some promising things from from water yesterday so

02:32:11.600 --> 02:32:16.240
showing the respect where it's due.

02:32:19.480 --> 02:32:27.120
We have just loaded into the match so the band phase is about to finish. How do

02:32:27.120 --> 02:32:31.560
you feel about lighting versus no light tank here on Pilsen? I think lights

02:32:31.560 --> 02:32:38.800
It's very good to be honest in general for the info, the spots as well, the early info, especially the later one as well for rotations,

02:32:38.800 --> 02:32:41.780
they get a communication tower and both teams are going to be going for that as well.

02:32:41.780 --> 02:32:49.680
Type band by Dopa, EBR band by Matasito, gives us an RHM, a Fosh B, a K921 and even a 100 and a 50B to start it off for Dopa, I mean.

02:32:50.400 --> 02:32:57.560
And it seems like Floki is not playing today because I see Magnan in the lineup.

02:32:57.560 --> 02:33:02.500
I'm not sure if that will make a significant difference, but he had some good performances yesterday

02:33:03.720 --> 02:33:08.260
Triple 50 BE 100 is an interesting combination that we don't see

02:33:09.040 --> 02:33:11.040
that often especially

02:33:11.640 --> 02:33:18.280
the E 100 has kind of like struggled playing against some of the other tanks like e4s and

02:33:19.080 --> 02:33:22.120
I mean the be also clips very nicely because it can

02:33:22.120 --> 02:33:31.480
track end damage from the side which is not possible with a mouse but obviously the E-100

02:33:31.480 --> 02:33:37.840
doesn't have HE like the type which can like give that much damage back that you feel like the

02:33:37.840 --> 02:33:46.120
burst wasn't really worth it. There is a push coming triple 50B but Spirit is in position so if

02:33:46.120 --> 02:33:51.160
they're over pushing onto PM it will be quite costly. Well Spirit's timing is not great though

02:33:51.160 --> 02:33:53.400
He was just leaving A1 actually.

02:33:53.400 --> 02:33:55.160
He's gonna be swinging back towards that.

02:33:55.160 --> 02:33:57.880
I think he's gonna make it as well without being spotted.

02:33:57.880 --> 02:33:59.640
So nonetheless, he does make it,

02:33:59.640 --> 02:34:01.280
but he does miss out on a little bit of damage

02:34:01.280 --> 02:34:03.640
because of it. Chopa doesn't use the Plane Spirit.

02:34:03.640 --> 02:34:05.480
Was bought from Self Finds, another one Sebastian.

02:34:05.480 --> 02:34:07.880
The third one goes in towards the back of that one as well.

02:34:07.880 --> 02:34:09.840
Gets one on Franchini also.

02:34:09.840 --> 02:34:10.880
Now Sebastian peeking.

02:34:10.880 --> 02:34:12.280
They're peeking with the 50 Geese.

02:34:12.280 --> 02:34:13.560
Do they have enough to blow up Spirit?

02:34:13.560 --> 02:34:14.400
That's the question here.

02:34:14.400 --> 02:34:15.400
Can he go safe?

02:34:15.400 --> 02:34:16.600
They're starting to clip him out.

02:34:16.600 --> 02:34:19.560
That's Rolombi with the Plane from the back line spirit

02:34:19.560 --> 02:34:20.400
in the healing part.

02:34:20.400 --> 02:34:22.400
He's dead! He's gone!

02:34:23.400 --> 02:34:27.400
To be honest, I think he should just stay frontally.

02:34:27.400 --> 02:34:30.400
I think he should have just driven down to a C2 when he's at Skippen.

02:34:31.400 --> 02:34:39.400
Or that, but he went sideways and obviously they're able to count the shells that were fired.

02:34:39.400 --> 02:34:41.400
I'll just hop there by himself.

02:34:41.400 --> 02:34:48.400
That is maybe a bit overeager. He loses 1.2, he might actually get replayed.

02:34:48.400 --> 02:34:54.160
His plane just went off cooldown. He makes it around the corner, so he's safe for now

02:34:54.360 --> 02:34:57.080
But that will be some map control taken by

02:34:57.640 --> 02:35:03.840
Dopamine has the big strike. You can see Hockey is having that one and the moment he places it

02:35:03.840 --> 02:35:08.560
He will also get his level 3 strike for potential second decap

02:35:09.000 --> 02:35:10.560
the plane has

02:35:10.560 --> 02:35:18.120
Went onto the cap and I guess that strike is being deployed to decaps both on Kenway and the CS

02:35:18.400 --> 02:35:25.300
and I guess Hector will get a decap by PM. PM is shooting HE in that scenario though but

02:35:25.300 --> 02:35:29.300
all of the 50Ds covering Vova is there as well. Blur is coming in. They want to make

02:35:29.300 --> 02:35:32.600
sure that they're ready for this but the 57 is sneaking in from behind. That's John

02:35:32.600 --> 02:35:36.360
GM. They spot out each other though. That's Blur and John GM spotting out one

02:35:36.360 --> 02:35:40.220
another. Can anyone now coming on the outside? The Crossfire dopamine has more HP at this

02:35:40.220 --> 02:35:45.500
point. They're still down again. John, very committed though, inside of this factory area.

02:35:45.500 --> 02:35:51.820
get spotted out as well Vova covering and so far the game slows down yet again the 100 is the

02:35:51.820 --> 02:35:57.020
one left up front drop and he's be careful in the RHM takes a shot there's drop down

02:35:59.980 --> 02:36:04.700
can wait taken two as well from the 50B player now coming in as well once they give John the shot

02:36:04.700 --> 02:36:09.180
where Vova needs to help for that I don't think this is something they could do now they could

02:36:09.180 --> 02:36:14.700
shot from Vova though trading three for one and I don't think John is currently a point of interest

02:36:14.700 --> 02:36:16.700
they can't really push him.

02:36:16.700 --> 02:36:23.700
Yeah, and I mean, Vova is also in the situation where there's so much ground that the tanks of Matassito would have to cover to push him,

02:36:23.700 --> 02:36:31.700
that he can very easily get another full reload through, which in those auto loaders is obviously the critical thing,

02:36:31.700 --> 02:36:34.700
that you cover the time where you're in the long reload.

02:36:34.700 --> 02:36:38.700
And now you can see those four bars there, fully reloaded.

02:36:38.700 --> 02:36:41.700
There is currently no strike available.

02:36:41.700 --> 02:36:49.760
It still has to be picked up by the KNN1 and looking at Siebes there would be a strike to prevent him from taking it

02:36:49.760 --> 02:36:52.940
Actually Hockey gets strike with a small strike

02:36:53.340 --> 02:36:57.440
So this might be a problem. There's a big strike again

02:36:57.720 --> 02:37:03.140
PEM I need to get a reset here because Hockey is about to get strike here once again. There is the

02:37:03.820 --> 02:37:07.220
Where is the decap on towards the KNN1 from the big strike? I could actually use that one

02:37:07.220 --> 02:37:09.220
Yeah, just now.

02:37:09.220 --> 02:37:11.220
So now there needs to be a reset. And who is he going to be?

02:37:11.220 --> 02:37:13.220
Fair to drive in on towards Sebastian.

02:37:13.220 --> 02:37:17.220
Will find success against him. Does BM get a reset angle here at the very last second?

02:37:17.220 --> 02:37:20.220
Does he get it? He doesn't. The game gets captured.

02:37:20.220 --> 02:37:23.220
Fair does find the kill, but it's all over nonetheless.

02:37:23.220 --> 02:37:25.220
There was no reset for Dopa.

02:37:25.220 --> 02:37:28.220
I mean, they end up losing the very first round on Pilsen.

02:37:28.220 --> 02:37:32.220
Yeah, I mean, a bit of a surprise how that match ended.

02:37:32.220 --> 02:37:35.220
It looked fairly well for them, and then they maybe got a bit over eager,

02:37:35.220 --> 02:37:42.220
got a bit overconfident maybe and yeah it was just not good enough.

02:37:42.220 --> 02:37:49.220
No, they almost came back though but good resets there from Atacito on towards the K-91

02:37:49.220 --> 02:37:54.220
stopping him from getting the decap. Nobody else was in position to get the decap on time.

02:37:54.220 --> 02:37:57.220
I think they relied a bit too much on the K-91.

02:37:57.220 --> 02:38:01.220
I mean the K-91 was kind of like trying to farm into the sides.

02:38:01.220 --> 02:38:06.260
see Hockey dealing significant amount of his damage actually and strike damage

02:38:06.260 --> 02:38:15.660
ended up doing four shots of normal damage and yeah I mean he did get his

02:38:15.660 --> 02:38:20.300
a hundred decap points but you know with multiple tanks in the cap that can be

02:38:20.300 --> 02:38:24.820
strike that's not a biggest achievement and then in the end yeah good

02:38:24.820 --> 02:38:30.740
coordination from Seaverse and from Magnan in the CS because this 500 strike

02:38:30.740 --> 02:38:36.900
damage there from the bottom damage CS was very critical. That's two resets.

02:38:36.900 --> 02:38:41.860
Indeed. And Mats, see the picks of the first round and remember, Dopa really, really wanted

02:38:41.860 --> 02:38:43.420
to play this map.

02:38:43.420 --> 02:38:48.900
Yeah, it was their first selection. Obviously, you know that if you're playing a best of

02:38:48.900 --> 02:38:56.660
11, you will not get that great advantage out of just having one map at the beginning.

02:38:56.660 --> 02:39:01.780
And if you start off 2-0, you can really get the ball rolling, you ban that supposedly

02:39:01.780 --> 02:39:06.780
best map of the other team, or you ban your Poemavan, which is also great because that's

02:39:06.780 --> 02:39:10.580
the map that you don't want to play, it doesn't matter which opponent.

02:39:10.580 --> 02:39:20.340
Gopar, as you mentioned, with a small advantage in the pickbans, but if that goes 0-2 or 1-1,

02:39:20.340 --> 02:39:22.700
I think the advantage is small, that's already gone.

02:39:22.700 --> 02:39:26.580
Yeah, it's like, you know, you really want to play this map and you started off this way

02:39:26.580 --> 02:39:30.320
I think Spirit really underestimated the potential of the plane coming out towards him

02:39:32.900 --> 02:39:39.220
And then I mean, I really think that there was a real possibility to win that game if they get a Dica

02:39:40.420 --> 02:39:43.580
For sure and maybe they could have even like overpushed

02:39:44.140 --> 02:39:47.980
Into into John like the moment the e4 fired

02:39:47.980 --> 02:39:56.260
Maybe the 50B could have kind of like pushed through onto like f5 into the like into the area behind the arty strike

02:39:56.540 --> 02:40:01.500
Either way, we are ready for the second round and I guess that's one of those things

02:40:01.900 --> 02:40:09.360
That we could start calling the Matasito or the Siba special because the griller has been one of his favorite picks

02:40:10.340 --> 02:40:12.900
Interesting setup there. I'm not sure if that's the final

02:40:12.900 --> 02:40:18.320
loaded in terms of equipment but aside from that a bit of everything IS-7

02:40:18.320 --> 02:40:30.340
mouse, CS 430U, FORGE, GRILLA and RHM, DOPA coming in with double T57, 50B, FORGE-B, K91, E4 and the RHM.

02:40:30.340 --> 02:40:38.260
Well let's see what the planes get in the beginning, chop up with CS and spots out the mouse and doesn't see anything else.

02:40:38.260 --> 02:40:41.260
Yolompi simply doesn't use this plane.

02:40:42.260 --> 02:40:50.260
I mean, it's a decision that she makes based on the fact that they're not really contesting the city area from the start, I would assume.

02:40:50.260 --> 02:41:01.260
You have the chance of spotting out potentially someone that is facing off against you on the field, so if you're focusing on the field, maybe that's one of the reasons he kept it.

02:41:01.260 --> 02:41:07.220
the mouse takes two for now your lumpy gets spotted and at this point like

02:41:07.220 --> 02:41:12.820
holding the plane is basically no longer of value because they have the

02:41:12.820 --> 02:41:16.780
information that you have a light tank and by now chopper got a new plan anyway

02:41:16.780 --> 02:41:27.100
who owns frenchini this time I think it was a two shots from hockey is so far away

02:41:27.100 --> 02:41:47.100
No, no, Hockey just got blasted to 1.1KHP, but Yolompe might die in return, but it was a really good plane from Yolompe on the edge there towards Hockey, and Hockey gets blasted towards 1.1KHP, but Yolompe takes more, and the cap is on this whole time, it was a double T57 that we couldn't see actually, that was getting the clips out,

02:41:47.100 --> 02:41:50.700
out, paired and blurred on towards Franschini, dropping about 1,000 HP away from him.

02:41:50.700 --> 02:41:51.700
The Foschbees there as well.

02:41:51.700 --> 02:41:56.100
And now the big swing actually from both teams is coming out towards this 1-3-4 line.

02:41:56.100 --> 02:42:01.180
The action will move itself on towards that part of the map.

02:42:01.180 --> 02:42:07.900
But keep in mind, we have a 2.5K HP running around in front of this driller with, what

02:42:07.900 --> 02:42:11.860
is it, 15mm of turret armor, something like that.

02:42:11.860 --> 02:42:19.100
So if I'm allowed to pick, I think I'm pretty happy with this setup that Doha Minha is brought

02:42:19.100 --> 02:42:20.100
right now.

02:42:20.100 --> 02:42:25.460
PM holds the angle against Kenrae, Kenrae gets the shot, got to be careful if he PMs

02:42:25.460 --> 02:42:27.660
because the gorilla is looking.

02:42:27.660 --> 02:42:31.860
Kenrae might try to spot the E4 out, there comes the mini-striders, Ferreira actually

02:42:31.860 --> 02:42:36.540
ended up dodging it, no, but Gleridas, so not that much time and there comes a shot

02:42:36.540 --> 02:42:42.080
towards the E4 either EM taking about a thousand from Sebastian. That's that

02:42:42.080 --> 02:42:45.180
mobile gorilla coming out of Fanchini now moving forward once they get to reset

02:42:45.180 --> 02:42:49.020
because the Eastern strike will not be taken on time. They'll have to do it. He's

02:42:49.020 --> 02:42:52.860
there with the I7, the T57s are now going to start unloading. John is also in the

02:42:52.860 --> 02:42:56.000
side or can they get the damage out of the Fanchini already? One bounce coming out

02:42:56.000 --> 02:42:59.100
but he seems to be taking quite a bit and there comes the force B, starting to clip

02:42:59.100 --> 02:43:01.940
out against Blur and Blur is now the crossfire between these tanks from

02:43:01.940 --> 02:43:05.420
Atacito. He's going to try and shield Ferret out. Vova coming back in with his

02:43:05.420 --> 02:43:09.480
his own, Fochby clipping out onto the side of this mouse, a strike coming out, a little

02:43:09.480 --> 02:43:12.880
bit of a waste I would say at that moment in time, John is completely out of steam in

02:43:12.880 --> 02:43:17.520
front, shitty, it's out of HP as he goes down, we look back at this battle where there

02:43:17.520 --> 02:43:22.980
is a dead mouse and a dead T57 but John is in so much trouble in this Fochby, he is unlikely

02:43:22.980 --> 02:43:28.180
to survive what is coming his way, 900 HP will have the ability back but that doesn't

02:43:28.180 --> 02:43:29.180
really matter.

02:43:29.180 --> 02:43:34.220
Yeah, we'll have to see if the Griller can maybe get like two more good shots here into

02:43:34.220 --> 02:43:39.100
this fight because right now yep there was the missile it would have been

02:43:39.100 --> 02:43:44.340
connecting you can maybe hope that PM gets into the range of a strike but

02:43:44.340 --> 02:43:48.860
with the force being picked up we have the gun advantage now while we still

02:43:48.860 --> 02:43:53.380
have a pretty healthy light tank on the side of dopamine and you mentioned it

02:43:53.380 --> 02:43:59.340
your long people quite some substantial punishment for the early action and yeah

02:43:59.340 --> 02:44:04.180
I mean that's 400 damage left that's an HCE or a shot of any of the other tanks

02:44:04.180 --> 02:44:09.540
aside from hockey you need to be really careful. And don't forget that the cap is on right now.

02:44:09.540 --> 02:44:15.940
Kenway has one strike that we saw in the last game that if the cap does get reset and you have

02:44:15.940 --> 02:44:20.500
to use your weapons for that you may need to reset again at a later point in time.

02:44:22.660 --> 02:44:30.580
Yeah I mean if Hector gets some yes Hector will get the spotting like the stun assist or the

02:44:30.580 --> 02:44:36.740
What is it called? Yeah, spotting assist from from the plane. Stun assist in this case would have been

02:44:37.540 --> 02:44:42.340
for Kenway, but yeah, he has the small strike now and they have the information where they are.

02:44:43.060 --> 02:44:50.180
There is a strike available for the 50v of Dopa, so the lumpy has to exit the strike area,

02:44:50.180 --> 02:44:55.540
now it goes back in. The HPs are still pretty much in favor of Dopa mean, another strike is being

02:44:55.540 --> 02:45:01.140
deployed, good decap there, 100 damage on top as well, but I kind of feel like the

02:45:01.140 --> 02:45:05.140
Griller has been a bit of a problem this round.

02:45:05.140 --> 02:45:09.100
Well that has been mostly absent, Magna now pushing in, Hockey is just hiding behind the

02:45:09.100 --> 02:45:14.140
corner waiting for Chopper to take the damage, T57 is rolling as well, Magna is going forward,

02:45:14.140 --> 02:45:18.860
Chopper will find the shot, Hockey doesn't actually hit his, Hector now coming from behind,

02:45:18.860 --> 02:45:23.140
looking to clean up Hockey, that's a foolish PCS though, be careful if you don't want to

02:45:23.140 --> 02:45:29.140
throw it all away, good shot from Hector, finds the first, Spared however is looking to clean up the 430U

02:45:29.140 --> 02:45:33.460
the gorilla does get one more shot out but that is going to be the last shot of Mike Bann's game

02:45:33.460 --> 02:45:40.500
and now Hector in the CS63 might find hockey, will find hockey but nonetheless I mean Vova's chasing

02:45:40.500 --> 02:45:47.060
down on Sebastian and that gorilla, he can run but he cannot hide, round number two will be going

02:45:47.060 --> 02:45:52.580
Dopamine's way on Pilsen will be going on to the next one with a 1-1 score line.

02:45:52.580 --> 02:45:54.580
What is it?

02:45:54.900 --> 02:46:00.980
Yeah, I mean pretty good stuff now in the second round Dopamine keeping the control making sure that they are

02:46:01.540 --> 02:46:06.340
Always aware of what is happening. There was a moment in time when it looked a bit

02:46:08.580 --> 02:46:10.580
Well, I don't want to say

02:46:10.580 --> 02:46:17.380
Decided but it looked a bit dangerous for them, but then they managed to kind of like get back the damage onto

02:46:17.380 --> 02:46:22.800
I think the force be of John and with that being done. They could kind of like

02:46:23.700 --> 02:46:28.540
Mitigate the HP loss that they got onto their double T57

02:46:29.020 --> 02:46:31.820
Yeah, I mean, you know John and the force be

02:46:32.060 --> 02:46:36.440
P to help and honestly would have been better if they just lost the mouse and

02:46:36.440 --> 02:46:39.160
and John does a few shots and then backs away,

02:46:39.160 --> 02:46:41.520
which starts running away because now he was so far forward,

02:46:41.520 --> 02:46:44.200
so committed to making all of the shells with the flash.

02:46:44.200 --> 02:46:46.080
And when you do that,

02:46:46.080 --> 02:46:48.320
when you really try to make the clip happen,

02:46:48.320 --> 02:46:50.440
sometimes it means you stay too long as well.

02:46:50.440 --> 02:46:52.640
If he's able to pop his ability again

02:46:52.640 --> 02:46:53.840
and get towards the outside,

02:46:53.840 --> 02:46:55.120
bait into the gorilla,

02:46:55.120 --> 02:46:57.000
you know that the gorilla could do a lot for that

02:46:57.000 --> 02:46:59.000
if they try to chase him down.

02:46:59.000 --> 02:47:02.680
No, and I mean, looking at the T57s on the cap,

02:47:02.680 --> 02:47:29.680
I would say they were pretty well taken care of, but it's always the other tanks that you also have to keep in mind that are dealing damage in the mean time and PM, even though he took a big hit here or there, was able to do 4.5 and obviously, Vova with the farm in the end onto the Griller, padding his stats a bit, but nevertheless one of the top performers this round.

02:47:29.680 --> 02:47:35.040
Himmels next between these two. So far we've seen two different kind of

02:47:35.040 --> 02:47:39.080
Pilsen plays. Are you thinking about bringing back the Griller?

02:47:39.080 --> 02:47:45.080
I think it was actually not much as he took playing it. It was Stax playing it.

02:47:45.080 --> 02:47:48.080
So I don't think they will bring a Griller. No.

02:47:48.080 --> 02:47:51.080
But maybe they liked what they saw.

02:47:51.080 --> 02:47:58.080
I mean they played two rounds against the Griller, one of those and lost the other one.

02:47:58.080 --> 02:48:04.320
I think it's more of a like it's one of those experiences that tells you this

02:48:04.320 --> 02:48:07.520
is one small thing that we have to keep in mind like you know it's like a

02:48:07.520 --> 02:48:11.920
possibility that someone could do that but it doesn't mean that you are

02:48:11.920 --> 02:48:16.440
immediately like jumping off your chair saying like I'll be the next one to do

02:48:16.440 --> 02:48:22.640
that I mean if it has a 50% chance of winning you only need to hit the 50%

02:48:22.640 --> 02:48:30.280
in which you win. So you flip a coin and see if you play it? Exactly. Think about it. The

02:48:30.280 --> 02:48:40.600
bandface has been completed and we can take a quick look at the lineups. Interesting stuff

02:48:40.600 --> 02:48:51.880
there from dopamine coming in with the 4 e4s so far and is4 140 and 4 30 u so

02:48:51.880 --> 02:49:01.320
they're lucky number a triple 50 b 2 type 5 cs and a 140 for matacito how do you

02:49:01.320 --> 02:49:08.800
feel about the medium versus 50 b topic on the hill refer the 50

02:49:10.600 --> 02:49:29.600
I think we've seen some overpushes. I think there was a match with four against five or three against five tanks even on the hill, where I recall like Barbarian being on the hill and a Porsche P pushing in and then being welcomed by like multiple guns of the other team.

02:49:29.600 --> 02:49:36.980
and it seems like Matasito is sending four tanks so far onto the hill as the

02:49:36.980 --> 02:49:43.420
e4s have a bit less HP as the heavier vehicles of

02:49:46.420 --> 02:49:52.220
Matasito there's roughly 2k HP difference 50 bees always carrying a bit

02:49:52.220 --> 02:49:56.560
more plus spirit looks like he decided to not go

02:49:56.560 --> 02:49:57.980
or

02:49:57.980 --> 02:50:00.720
the HP maybe he's

02:50:00.720 --> 02:50:04.360
assigned to play with optics, is that a possibility?

02:50:04.360 --> 02:50:06.720
I mean they have a 430U in front of them, right?

02:50:06.720 --> 02:50:10.880
Or the Aussie does not play with HP

02:50:10.880 --> 02:50:13.520
I mean on him, old Starf

02:50:13.520 --> 02:50:16.320
What is the alternative then?

02:50:16.320 --> 02:50:17.560
Do you have a Rammer?

02:50:17.560 --> 02:50:20.560
Maybe we should see his equipment, then we would know

02:50:20.560 --> 02:50:22.560
No, we can do that.

02:50:24.160 --> 02:50:26.160
Maybe he really just picked the wrong setup.

02:50:27.880 --> 02:50:29.880
Always a possibility.

02:50:35.360 --> 02:50:38.600
Yeah, we'll take the cap in the meantime, in the IS-4.

02:50:38.600 --> 02:50:45.120
Ooh, good spot. A lot on towards Jon, actually on that 50B, loses half his HP for overpeaking the hill.

02:50:45.120 --> 02:50:51.120
of course, take the communications tower. When he uses that, he will get a level 2 strike.

02:50:51.120 --> 02:50:55.120
That is one reset on the way towards the cap serve. It will be the secondary one.

02:50:55.120 --> 02:51:03.120
Imagine the spirit actually has bond binos, and he is assigned this position to be able to bully the CS.

02:51:06.120 --> 02:51:08.120
You don't sound very convinced.

02:51:08.120 --> 02:51:09.120
No, not really.

02:51:09.120 --> 02:51:18.080
The martensito is able to take the strike with the e100, obviously that will help a

02:51:18.080 --> 02:51:24.280
lot to stop or prevent them from capping.

02:51:24.280 --> 02:51:31.400
The initial HP lead is more or less gone, but ferret could be in a bit of trouble if

02:51:31.400 --> 02:51:36.480
this combination of kenway, hector and sea bass peaks around the corner and tracks in

02:51:36.480 --> 02:51:37.480
there.

02:51:37.480 --> 02:51:44.580
too far, too deep, getting clipped out, taking a lot of damage. Does bounce one from Hector, will he bounce the second one though?

02:51:44.580 --> 02:51:48.980
Yes, actually bounces that as well, but he's still very very lonely and Sebastian's gonna put in another one.

02:51:48.980 --> 02:51:52.780
And you know what, Sebastian might even put in one more.

02:51:52.780 --> 02:51:57.980
So it's running away now though, Sebastian takes one, they're from Ferret on the way back out of that.

02:51:57.980 --> 02:52:04.180
The mini, the big strike has been used, sorry, on towards the cap that leaves a mini strike for your Lumpy.

02:52:04.180 --> 02:52:08.180
taking the communications tower will reveal where the people on the cap are

02:52:08.180 --> 02:52:12.180
however it will not help him to reset both of them.

02:52:12.180 --> 02:52:15.180
Yeah and I think he shouldn't try to do that either right?

02:52:15.180 --> 02:52:19.180
Like if you try to do some fancy like I'm putting it in the middle

02:52:19.180 --> 02:52:22.180
it's just risk that you potentially hit neither of them

02:52:22.180 --> 02:52:26.180
so now he gives a good decap and buys some time.

02:52:26.180 --> 02:52:30.180
Either your lumpy gets a shot here or something where they're losing to the cap.

02:52:30.180 --> 02:52:39.180
I mean maybe they could have just like 20 seconds ago when they had the chance sent in the type 5.

02:52:39.180 --> 02:52:41.180
The type 5 doesn't make it anymore, that's the problem.

02:52:41.180 --> 02:52:45.180
Yeah, that's why I said like 20 seconds ago when they had some pressure in the south,

02:52:45.180 --> 02:52:52.180
but with the CS not being able to convert into another strike, I think that's it.

02:52:52.180 --> 02:52:57.180
And they had 4,000 HP leaps at this point from the C2 and a lineup that could actually repush,

02:52:57.180 --> 02:53:03.620
but they completely neglected the type 5 going 4 line, which is a very standard play, you know,

02:53:03.620 --> 02:53:07.180
he takes through the core chart and ends up coming behind that window to reset,

02:53:07.180 --> 02:53:09.860
you completely forget about it, it's freebie for Dopa.

02:53:09.860 --> 02:53:15.780
Yeah, and I mean the freebie that they don't really want to give in theory, 2-1 for Dopa,

02:53:15.780 --> 02:53:21.660
meaning that they kind of like negated the initial disadvantage that they were put into,

02:53:21.660 --> 02:53:28.020
and yeah I don't think the damage numbers will show us a lot because this one was

02:53:28.020 --> 02:53:33.980
more of a strategical issue I guess or like a whole nation topic.

02:53:33.980 --> 02:53:40.260
Oversights, the time should be going inside the courtyard making sure they reset and then

02:53:40.260 --> 02:53:43.820
the other time should be closing in because honestly like the E4s are great

02:53:43.820 --> 02:53:48.960
right and their HP technically counts more but there was still 3,000 the

02:53:48.960 --> 02:53:53.960
the four ability, you know, it works in a way that isn't a theoretical HP pool is higher

02:53:53.960 --> 02:53:59.960
because it reduces incoming damage, but when you have these 50Bs, you have the type 5,

02:53:59.960 --> 02:54:05.200
you are able to repush this lineup. If you're getting a good point of pressure with the

02:54:05.200 --> 02:54:07.960
50Bs, sure, why not?

02:54:07.960 --> 02:54:13.600
Yeah, and I mean they understood when to use the strike, you know, they had the big strike

02:54:13.600 --> 02:54:18.160
and I feel like they had enough information as well, because the CS was providing them

02:54:18.160 --> 02:54:23.360
the inner courtyard information. We have seen the issue where like a type 5 or an E100 is sent

02:54:23.360 --> 02:54:28.160
into the middle and then it's kind of being cross-fired from this elevated window position or

02:54:28.160 --> 02:54:32.960
from those small streets but I don't think that would have been the problem because the CS was

02:54:32.960 --> 02:54:39.280
helping and we saw that Ferret was being pushed back from the 140 and double 50p combination so

02:54:40.080 --> 02:54:45.680
yeah I mean this was simply a mistake and maybe that's also one of those things where if this

02:54:45.680 --> 02:54:50.640
would have been a team like W or like Mafia or even like Cashback that their

02:54:50.640 --> 02:54:55.400
individual player would have just went there by himself. Just to say I think

02:54:55.400 --> 02:54:58.640
this is like when you play a shot like this around the hill every player should

02:54:58.640 --> 02:55:04.400
know this. No, I mean I would say like a player like Akka who we have seen playing

02:55:04.400 --> 02:55:10.320
like the type 5 role or Yusek they would have been there or Pants Fury. I mean

02:55:10.320 --> 02:55:15.200
yes it's a real oversight. Honestly it's a very big oversight on the part of

02:55:15.200 --> 02:55:18.200
of Matisito and Shini.

02:55:18.200 --> 02:55:22.200
I know as a team as a whole, there are seven individuals on that team,

02:55:22.200 --> 02:55:26.200
one person usually leading, should be on the FC to say it,

02:55:26.200 --> 02:55:28.200
should be on Shini to realize it,

02:55:28.200 --> 02:55:33.200
but should be on the other players as well to point out that they have no decaps.

02:55:33.200 --> 02:55:36.200
In the end, they win or lose as a team.

02:55:36.200 --> 02:55:41.200
It doesn't matter if it's a single player that had to drive forward.

02:55:41.200 --> 02:55:49.400
We can take a look at the lineup the buns have not yet gone through there. We are double

02:55:49.920 --> 02:55:51.680
for B band

02:55:51.680 --> 02:55:53.520
so

02:55:53.520 --> 02:55:57.960
Taking a look at what the teams are preparing. I'm not sure if we will stick to that

02:55:57.960 --> 02:56:01.020
So let's start on the Mata Ceto side triple fifty B

02:56:01.720 --> 02:56:04.440
Jovets type 5 CS and E4

02:56:04.440 --> 02:56:14.040
In return though, this dopamine lineup, double bat, a type 5, a 140, double 30 unit E4, double

02:56:14.040 --> 02:56:15.040
bat on Himmelsville.

02:56:15.040 --> 02:56:22.040
Well, I was so happy to see the bond binos, but I mean, no, he switched it away.

02:56:22.040 --> 02:56:28.920
Maybe that's a hill over push with like an anchoring type 5 E4 combination, or obviously

02:56:28.920 --> 02:56:42.920
We have seen this aggression behind the EF1 position as well, where you hope that the enemy sends like one medium there and you send on two or three and then you just swarm into them.

02:56:44.920 --> 02:56:55.920
Either way, we see a commitment of both teams towards the hill and if this does not get spotted, that is not a situation you want to be in with a double batch hatch.

02:56:55.920 --> 02:57:00.960
No, it's not and they're taking over one through line the bath. However, we'll take the inf...

02:57:00.960 --> 02:57:03.840
The good thing is that the CS is not countering this

02:57:04.640 --> 02:57:08.800
whatsoever. The triple B is leaving the hill with the CS.

02:57:08.800 --> 02:57:15.560
I think they just understood that they like made a mistake not having the CS there in time

02:57:15.560 --> 02:57:18.840
And now they wouldn't have been there in time either way

02:57:18.840 --> 02:57:22.000
So they decided that chests are currently out of the game

02:57:22.000 --> 02:57:28.020
So if we maybe can find an angle there on to PM then we can pick up the type before the better

02:57:28.020 --> 02:57:32.460
She didn't get to game and that's exactly what they apply. PM is dead in the type 5

02:57:32.460 --> 02:57:38.380
I like the adjustment from not to sito down the eight line. They find the type 5 immediately

02:57:38.980 --> 02:57:44.400
Because they did not know how many times worse what it on or we're gonna be on the hill

02:57:44.420 --> 02:57:50.160
They do take a lot of strike damage in return for that and they still need to progress from this eight line somehow

02:57:50.160 --> 02:57:52.160
But they do get the first kill

02:57:52.240 --> 02:57:59.440
Yeah, and John was also able to get the strike which will help in the long run to guarantee the decaps

02:57:59.440 --> 02:58:04.720
So we have Sebas and John now basically two strikes available one of them a big one as well

02:58:05.520 --> 02:58:09.680
So if took I think two shots from Bad Shads on the retreat

02:58:10.560 --> 02:58:11.640
but

02:58:11.640 --> 02:58:13.840
So far so good for

02:58:14.720 --> 02:58:16.200
Machistito

02:58:16.200 --> 02:58:23.480
Now with the 50 bees take damage when they're crossing they can't return the fire you will bleed some HPs and

02:58:25.720 --> 02:58:29.420
DHP advantage is there, but it's not significant

02:58:29.880 --> 02:58:32.240
Well at the hill you can see your line

02:58:32.240 --> 02:58:37.800
Oh the double bat is going to peak out against the CSI thing because there was going to be a 50 bee coming from zero line as well

02:58:37.800 --> 02:58:43.880
And Sebastian getting pushed on your lumpy is a little bit too far away from this right now Sebastian a little bit too far forward

02:58:43.880 --> 02:58:49.380
This is not good for Matasito. They had the right idea. They have the second 50B coming from the zero line

02:58:49.380 --> 02:58:53.980
But Yolompe doesn't have the clip potential to kill either of these. They're just gonna chase him down

02:58:53.980 --> 02:58:56.260
And then that last 50B coming from zero line

02:58:56.260 --> 02:59:01.820
I'm not sure if it's Panchini or Canway. He still cannot win this fight because of the miss

02:59:02.380 --> 02:59:05.740
Timing between the teammates. That's actually a good ram to balance from Yolompe

02:59:05.980 --> 02:59:09.580
Because it's not anything else he's gonna be able to do in this one. He's dead

02:59:09.580 --> 02:59:18.500
this is mis-coordination for Matasito. They had really the right idea to

02:59:18.500 --> 02:59:22.300
prone hill attack but there's no reason why the CS is so far forward.

02:59:22.300 --> 02:59:28.180
I mean the position that Vova is holding right now that's kind of where I would

02:59:28.180 --> 02:59:35.220
have liked to see the CS waiting. So strike comes in which is good, gives

02:59:35.220 --> 02:59:45.220
Kenway the chance to two-shot ferret, Ferrat obviously knows that, also knows that the 50B with the ability will have the faster intraclip if needed.

02:59:45.220 --> 02:59:55.220
Rupamin now having the gun advantage, plus obviously controlling the strike there as well.

02:59:55.220 --> 03:00:00.220
So they will be able to kind of like, yeah, Hummel down on Kenway.

03:00:00.220 --> 03:00:08.220
The 50 Bs, literally things that want to hold positions, so let's see how Dopa can make the betchats work.

03:00:08.220 --> 03:00:15.220
He is looking for the shot, he finds it against Spirid, but he will take some damage with this in that they fire back and off.

03:00:15.220 --> 03:00:22.220
Another good strike coming out, I will say Matsuda has hit some brilliant strikes as well, quite like the initial strike from Dopa.

03:00:22.220 --> 03:00:29.100
to think it's for people, but still not a lot of damage with it, keeping on track in terms of HP

03:00:29.100 --> 03:00:34.540
with that gun down and isolations occurring across the map, Bacha taking the striker 1-2,

03:00:34.540 --> 03:00:40.140
the other Bacha discovering as well. If there's a last-ditch refush here, everybody's ready for

03:00:40.140 --> 03:00:44.380
this and this is what I mean, the isolation's job is committed in that strike, but he doesn't have

03:00:44.380 --> 03:00:49.660
anybody supporting him. All he has to look forward to is death because it's going to be the only

03:00:49.660 --> 03:00:53.140
option for him to get out of this battle out of this predicament one more shot

03:00:53.140 --> 03:00:59.460
against blur from John but nonetheless 257 the four ability pretty powerful in

03:00:59.460 --> 03:01:03.140
that regard but now the repush coming back out good point of contention

03:01:03.140 --> 03:01:07.300
therefore the side of Mattisita they find spirit pretty well but still they've

03:01:07.300 --> 03:01:10.580
been behind this whole time and hockey coming in with the footage before finds

03:01:10.580 --> 03:01:15.100
a shot against Serif Choppa now looking for the finish and looking for the 3-1

03:01:15.100 --> 03:01:23.840
for Dopa, I mean, yes, the first round was not a pretty one, but the next refill, they are ahead by some

03:01:23.840 --> 03:01:30.400
minding. Yeah, but I have to say this match, I didn't feel like Dopa, I mean, had the control all

03:01:30.400 --> 03:01:36.160
across this division of the battle. We had the really good kill pickup onto the type 5 towards

03:01:36.160 --> 03:01:42.600
the beginning, onto PM. And I feel like if there would have been more coordinated, they could have

03:01:42.600 --> 03:01:45.480
maybe converted this into a 2-2 score,

03:01:45.480 --> 03:01:48.160
because you mentioned it.

03:01:48.160 --> 03:01:50.400
It was not really the strategy.

03:01:50.400 --> 03:01:54.320
It was more of an implementation problem.

03:01:54.320 --> 03:01:57.080
If they catch the batch sets in a situation

03:01:57.080 --> 03:02:01.040
where it's not just two batch sets clipping out onto a CS,

03:02:01.040 --> 03:02:03.280
then this could have gone either way.

03:02:03.280 --> 03:02:04.720
The move itself was the right move,

03:02:04.720 --> 03:02:06.520
like the CS and B coming from one side

03:02:06.520 --> 03:02:08.240
and the other 50B coming from another.

03:02:08.240 --> 03:02:10.800
Like that move by itself, great move.

03:02:10.800 --> 03:02:12.840
but it's the way that they executed it, right?

03:02:12.840 --> 03:02:15.400
The CS does not need to be that far forward.

03:02:15.400 --> 03:02:16.560
He needs to wait for his 50B.

03:02:16.560 --> 03:02:18.960
It's double-batch on the ability of the band,

03:02:18.960 --> 03:02:20.760
works best if you're picking off somebody,

03:02:20.760 --> 03:02:22.480
getting to reload and engage them again, right?

03:02:22.480 --> 03:02:24.240
If the two of those are together,

03:02:24.240 --> 03:02:28.160
I don't think Ferret and Vova even really get a kill,

03:02:28.160 --> 03:02:29.000
to be honest.

03:02:29.000 --> 03:02:31.040
It would be really, really hard for them to get a kill

03:02:31.040 --> 03:02:32.000
in one of those two tanks

03:02:32.000 --> 03:02:34.520
if they're driving up the hill together.

03:02:34.520 --> 03:02:38.000
No, I mean, Spirit did two strikes

03:02:38.000 --> 03:02:42.580
and Delta more than 1k average damage with each of them.

03:02:42.580 --> 03:02:45.900
So once he hit three enemies, once even two.

03:02:45.900 --> 03:02:47.140
So good stuff there.

03:02:47.140 --> 03:02:49.300
We mentioned the 50B punishment there

03:02:49.300 --> 03:02:52.020
when PM was being attacked.

03:02:52.020 --> 03:02:54.660
This concludes Himmelsdorf,

03:02:54.660 --> 03:02:57.500
which was the first map pick of Martecito.

03:02:57.500 --> 03:03:00.420
Next we have Tundra.

03:03:00.420 --> 03:03:04.860
And Martecito has looked all right on Tundra.

03:03:04.860 --> 03:03:12.140
Obviously we had this small delay of Deft, who took like 30 seconds or something to load into the game.

03:03:12.900 --> 03:03:16.300
But we'll have to see.

03:03:16.340 --> 03:03:20.540
dopamine is obviously a team that has played all the six qualifiers.

03:03:20.540 --> 03:03:24.060
There was no map exclusion possible.

03:03:24.060 --> 03:03:29.140
So they had a bunch of rounds as well of tundra under their belts.

03:03:29.140 --> 03:03:45.140
Do you think there's still like you know that the chance for like a big surprise or doing something like you're really different or is it more now like mind games of what you can do what the enemy will not expect?

03:03:45.140 --> 03:03:54.140
I don't think they could do too many mind games here. Like the problem is that Thundrain itself is a very straightforward map, you know?

03:03:54.140 --> 03:03:57.140
You drive in the north and you shoot the enemy?

03:03:57.140 --> 03:04:02.140
I mean, if you want to play some control stuff, even like a TD or something, playing in the back you're always giving up the strikes.

03:04:03.140 --> 03:04:09.140
And it's really hard to play against double strike usually, if it gets taken just because you have to bunch up at some point.

03:04:11.140 --> 03:04:17.140
I mean, definitely one thing we have seen is this usage of the Yotank.

03:04:18.140 --> 03:04:22.140
I think it's a very solid ban there for dopamine if they want to play BZs.

03:04:22.140 --> 03:04:29.220
because we have seen this hidden run played against Mafia on Tundra yesterday and the

03:04:29.220 --> 03:04:34.740
BZs they're just like much worse than the Yotank. The moment the Yotank stacks up the

03:04:34.740 --> 03:04:41.540
DPM it's such a powerful tank and yes the BZ reaches the position a bit faster but then

03:04:41.540 --> 03:04:49.020
the Haldan positions all over the A-line in the CD area as well. Good one. Dravak coming

03:04:49.020 --> 03:04:55.660
out on the state of Montecito, three of them, Davao 430U, a CS and one BZ as well. So no

03:04:55.660 --> 03:05:02.700
inspire tank, but the 430U obviously comes with a lot of inbuilt DPM via the road scale.

03:05:02.700 --> 03:05:07.660
Yeah, you need the boost and the driver by itself is also a very powerful tank.

03:05:07.660 --> 03:05:13.660
If we are taking two immediately in the CS 63, the last one will be taken at strike.

03:05:13.660 --> 03:05:17.020
Don't think they can stop them from at the BZs. They're going to peek and look to find

03:05:17.020 --> 03:05:21.100
somebody Sebastian is actually going to get reset here by Blur so he doesn't get the strike that's

03:05:21.100 --> 03:05:25.100
important to note I mean there was a mini strike from Vova nonetheless so he would have gotten the

03:05:25.100 --> 03:05:28.300
reset Blur's now taking the strike and there needs to be a reset on him because if he gets to take

03:05:28.300 --> 03:05:32.060
that one it's going to be a big one Sebastian now forced to peek out he does get the reset but now

03:05:32.060 --> 03:05:35.900
Dopa being pressuring with all of the bz serve are holding up front but how long can you hold

03:05:35.900 --> 03:05:39.580
when all of the bz are shooting you Vova trying to take the strike in the north Blur and Sebastian

03:05:39.580 --> 03:05:43.420
trading it out in the meantime as well that's the 140 winning that one out and if Vova gets to

03:05:43.420 --> 03:05:46.300
take the strike that's going to be an important one I don't think there's going to be a reset he's

03:05:46.300 --> 03:05:51.500
He's actually dodging the strike from Sebastian incoming on the group of Mata Cito tying.

03:05:51.500 --> 03:05:53.100
So four of them stuck together.

03:05:53.100 --> 03:05:55.300
They might have to push forward as a reaction.

03:05:55.300 --> 03:05:57.300
That's a big strike hitting home on all of them.

03:05:57.300 --> 03:06:02.020
And Mata Cito do not have the sustained fair with Full HP coming back in to push back forward

03:06:02.020 --> 03:06:03.740
to focus on the Olympi.

03:06:03.740 --> 03:06:07.340
Does end up missing the shot, but there's just no HP left here for Mata Cito minus

03:06:07.340 --> 03:06:11.100
DCS, minus John, who's supposed to do the damage, and the rest of them are getting

03:06:11.100 --> 03:06:12.100
strike by Vova.

03:06:12.100 --> 03:06:15.700
I think he even got a double kill, one with the strike and one with the shot.

03:06:15.700 --> 03:06:24.700
And the hopes for Matisse to start to dwindle in front of our eyes as Dopa, I mean, with five left standing, are going to pick up the first round of turn dry as well.

03:06:24.700 --> 03:06:29.700
Yeah, I mean, Ferret went to Europe, found the WT and took it home.

03:06:29.700 --> 03:06:37.700
Now, yeah, leading the charge there and making sure that his team gets nearly already onto a match point.

03:06:37.700 --> 03:06:39.700
Four of one is a significant lead.

03:06:39.700 --> 03:06:43.700
We will have a best of eleven, so six is needed.

03:06:43.700 --> 03:06:47.700
But more than halfway there, this looks very good for Dopa, I mean.

03:06:47.700 --> 03:06:52.700
No, it looks amazing for Dopa. I mean, this round, Dravitz is a really good tank, but

03:06:52.700 --> 03:06:57.700
in a pure alpha trait, where the enemy team has a slightly better position, you could say,

03:06:57.700 --> 03:07:01.700
because they're peeking you, so you can't really angle against it.

03:07:01.700 --> 03:07:05.700
If you're peeking them, you can kind of play Houdan, but if they're peeking you,

03:07:05.700 --> 03:07:08.700
they're almost always going to make sure that they can hit the shot, right?

03:07:08.700 --> 03:07:11.140
then the rabbits doesn't really win that fight.

03:07:11.140 --> 03:07:13.540
You know, pure alpha trading is not at strength.

03:07:14.900 --> 03:07:18.140
No, I mean, it's really like more of a holding vehicle.

03:07:20.140 --> 03:07:22.980
I'm not sure how much difference it would have made

03:07:22.980 --> 03:07:26.460
if Sebas gets the strike at the very beginning.

03:07:26.460 --> 03:07:27.940
You know, he overpeaked a bit

03:07:27.940 --> 03:07:30.060
and then got punished by the 140.

03:07:30.060 --> 03:07:35.060
Blur obviously dealing like 5K damage

03:07:35.340 --> 03:07:38.020
and keeping the inspire on.

03:07:38.020 --> 03:07:44.020
You can see the damage from WoWar via the strikes is very significant, three kills as well to his name.

03:07:45.020 --> 03:07:56.020
And then the BZs, I mean they did their job right, like if you look at the bottom of the standings, it's three shots dealt by Spirit, four by Hockey.

03:07:56.020 --> 03:07:59.020
That's kind of what you need to do as the sponge tanks.

03:07:59.020 --> 03:08:06.520
For sure, and the BZ is dying, they're supposed to take the damage, but then look at Blur,

03:08:06.520 --> 03:08:08.020
that's pure damage.

03:08:08.020 --> 03:08:09.020
16-16-15.

03:08:09.020 --> 03:08:16.940
Yeah, so, good start to the 140, and if Ova dodged in the strike, I don't think, taking

03:08:16.940 --> 03:08:21.020
the strike and dodging the mini-strike, I don't know if it mattered in this game, right?

03:08:21.020 --> 03:08:25.020
But in a slightly closer game, it could have.

03:08:25.020 --> 03:08:51.020
Also, one thing that is a bit underestimated maybe, is WoW has 2k stun damage, so this means that he was able to layer the two strikes in a way that the guys from Montecito had to remove the negative effect from the first one, but then still got the second one, so it's basically kind of like a counter-inspire while they already had an inspire.

03:08:51.020 --> 03:08:59.500
So the BZ's from Dopa got boosted by the 140 of Blur and then the Javex from Matassito

03:08:59.500 --> 03:09:02.060
also had the stun on top of them.

03:09:02.060 --> 03:09:07.020
Let's see if we see another Yotank ban or what they have prepared here.

03:09:07.020 --> 03:09:11.500
Well, so far I mean Matassito, they need to stop the train now, Phil.

03:09:11.500 --> 03:09:15.780
If it's 5-1, you know, and that you would say book-2, which means books closed, you know,

03:09:15.780 --> 03:09:19.940
like, we write it off, it's not happening, to be honest.

03:09:19.940 --> 03:09:21.940
Number one for Dope, I mean

03:09:22.820 --> 03:09:25.260
They are is this the time for the RS

03:09:26.980 --> 03:09:32.940
Maybe it's the time for the 30b. It also gets a strike. It's super fast, but triple rabbits. Maybe can anyone 140 and

03:09:34.500 --> 03:09:39.220
Four rabbits, maybe can anyone 140 for Dope, I mean matters it will 50 b double rabbits

03:09:39.220 --> 03:09:42.220
Maybe a no a x double one can any

03:09:42.420 --> 03:09:45.900
All right, all right that playing around with it 50 b double rabbits

03:09:45.900 --> 03:09:51.580
maybe can I do one for you and a light they are playing control in some fashion they go for a

03:09:51.580 --> 03:10:00.140
straight brawl with this lineup they lose but why do you decide on still bringing the 50b plus

03:10:00.140 --> 03:10:07.260
for 30u combination then isn't it better to come with another drawback no because you have the

03:10:07.260 --> 03:10:11.980
50b mobility and burst it's good for when you do end up pushing or holding some angle you have some

03:10:11.980 --> 03:10:18.860
shots, and unfortunately you like you have a dp angle for this. Interesting, we see that they're

03:10:18.860 --> 03:10:25.100
kind of like taking over the south and you mentioned it earlier already like if you give up the north

03:10:25.100 --> 03:10:30.860
you play against double strike and this is not just two strikes this is like two strikes every 90

03:10:30.860 --> 03:10:37.100
seconds. Yeah that's the problem with it, like you when you're playing from the side that Maticito's

03:10:37.100 --> 03:10:44.780
I mean, even from the other side, it's the same kind of equation you're facing, is how

03:10:44.780 --> 03:10:50.540
many strikes are you willing to give up before you do something.

03:10:50.540 --> 03:10:55.580
Because one strike has been taken, the other one will be taken in the next 20 seconds.

03:10:55.580 --> 03:10:59.140
You wait another minute and a half, it's not two strikes, it's four.

03:10:59.140 --> 03:11:03.660
It's like 105 seconds, I guess, because there are 15 seconds of capturing it.

03:11:03.660 --> 03:11:09.260
still you said it like it needs some time to get back into positions and look

03:11:09.260 --> 03:11:14.000
at the crossfires that are already being set up like there is an F1 G1

03:11:14.000 --> 03:11:20.180
Dravec which crossfires together with a 140. Severs takes the 100 damage strikes

03:11:20.180 --> 03:11:25.580
or it prevents them from taking temporarily the tower there no radio

03:11:25.580 --> 03:11:29.100
available for a moment and I think they already set up in the position that

03:11:29.100 --> 03:11:34.220
they want to have right they can receive any kind of push and they see the push

03:11:34.220 --> 03:11:41.040
early enough so that the rest of the tanks can more or less get back into the

03:11:41.040 --> 03:11:44.820
fight let's look at the lanes right hockey maybe you can go from the south

03:11:44.820 --> 03:11:49.860
let's look at the lanes so three line is spotted but I don't know if it's spotted

03:11:49.860 --> 03:11:54.220
all the way there might be a way to sneak past the piano take a look take a

03:11:54.220 --> 03:12:02.540
what they just did. Not sure if you saw it, but the four tanks that's the Drawek, the 140,

03:12:02.540 --> 03:12:07.420
the Yoh, and the second Drawek in the north, they were all shooting the buildings on the

03:12:07.420 --> 03:12:14.060
2-3 line. So they basically removed extra coverage there to get better spots.

03:12:15.660 --> 03:12:18.540
You see on the right side of the screen, all the buildings that are shot.

03:12:18.540 --> 03:12:21.740
There's less room to play in, because one of the ways to attack on Tundra are from back in the

03:12:21.740 --> 03:12:26.300
and they have to go to the two lanes, you know, you go in between the bellings, of course it's a bit different,

03:12:26.300 --> 03:12:34.300
but that's two strikes used now by Dolpanin, on towards Jolampi, he's 1.8, if this happens again, Jolampi is 1k, you know,

03:12:34.300 --> 03:12:39.660
in the meantime, Hockey doesn't have a bit strike yet, but you see how the problems are mounting,

03:12:39.660 --> 03:12:46.140
the 140 is actually probably the one spotting the crossing together with PM, so they will have all the info on what's happening right now.

03:12:46.140 --> 03:12:55.020
Well, I mean, you could argue the only advantage for now is that they haven't really let a

03:12:55.020 --> 03:12:56.020
lot of HP.

03:12:56.020 --> 03:13:01.100
Like, Matassita still has their full pushing force aside from like the 430U.

03:13:01.100 --> 03:13:07.620
Obviously, that's not really a tank you want to lose HP on, but it's not substantial so

03:13:07.620 --> 03:13:08.620
far.

03:13:08.620 --> 03:13:12.500
But, yeah, it's not looking too great.

03:13:12.500 --> 03:13:18.260
I mean Dope I mean lost HPs but it's like a shot of damage here or there on individual tanks

03:13:18.900 --> 03:13:24.420
Not very problematic Hector being moved forward now. It's not a big surprise. Very good hull down tank and

03:13:24.980 --> 03:13:27.060
Very good positions to play hull down as well

03:13:28.100 --> 03:13:33.700
Blur gets spotted in his 140 making kind of like a spotting check. Good punishment now coming in

03:13:34.420 --> 03:13:36.500
It's a surprise that the RHM was able to

03:13:37.380 --> 03:13:38.980
throw one there

03:13:38.980 --> 03:13:44.100
around the corner maybe that's like that the South American thing where you like shoot and then even

03:13:44.100 --> 03:13:51.460
though he's around the corner you still get the damage shooting as well does pm put shot there

03:13:51.460 --> 03:14:01.060
into hector okay loses a shot of damage as well so MataSito kind of recovered the HPs but either

03:14:01.060 --> 03:14:07.460
way it will be very expensive on the south because they're still giving up the strikes

03:14:11.700 --> 03:14:17.940
this time it was hiked to take the strike from hockey and it just you know keep siding up right

03:14:17.940 --> 03:14:23.860
over time when hockey got reset now by i think hockey is uh hockey is the one using his strike on

03:14:23.860 --> 03:14:30.260
two yeah but there was a mini strike they got used in hockey yeah but i mean in the end that just

03:14:30.260 --> 03:14:35.300
use them like 15 to 20 seconds depending on if he's able to get out of the strike in time.

03:14:36.900 --> 03:14:40.420
Hockey takes the next strike, which leaves pretty much even again.

03:14:43.940 --> 03:14:52.260
We see that there has been some movement. The 50B moved closer, Kenway there more or less behind Hector now.

03:14:54.660 --> 03:14:55.380
What is the plan?

03:14:55.380 --> 03:15:01.100
Jopa is not really covering this well. Kenway sliding down takes a shot. That should spark a reaction though

03:15:01.100 --> 03:15:04.460
I think Kenway kind of spoiled it a little bit here, you know like that

03:15:04.460 --> 03:15:12.540
I mean we see immediately Ferret moving and Hockey as well kind of like two extra tanks there supporting the one line

03:15:12.900 --> 03:15:18.980
But this is a problem though Phil. I mean let's see but I've had taken the strike in the North John Kenway serve

03:15:19.380 --> 03:15:21.100
They're trying to avoid match point here

03:15:21.100 --> 03:15:23.460
But here to come around the corner spirit is a little bit too far forward

03:15:23.460 --> 03:15:29.460
He's going to take a lot of damage normally for this, rolling backwards for Pseability, that's the first strike, the second strike coming in as well, the third strike comes in.

03:15:29.460 --> 03:15:42.460
I don't even want to count how much damage that is. The peak from Spirit, not the greatest one. Overpeaking takes a lot of damage yet again, but don't, I mean, there's so much with the strikes, they come back rolling in, you can see them trickle down one line with Ferret and company coming back in.

03:15:42.460 --> 03:15:47.940
you can see in Matasito, the HP is just not there anymore, the strikes take away the majority of the HP,

03:15:47.940 --> 03:15:56.140
the triple strike probably doing about 3k or more damage is enough to clean this up and it's the alley of debt for Matasito.

03:15:56.140 --> 03:16:01.180
And match point will be reached for Dopa, I mean 5 to 1 after Tundra.

03:16:01.900 --> 03:16:10.860
Yeah, I mean they just rolled over them, that was a very one-sided affair and I have to say, like, if you want to come out with this kind of a surprise push,

03:16:10.860 --> 03:16:15.920
Just do it at the very beginning. You take like two strikes in your face instead of four

03:16:16.120 --> 03:16:22.080
Not everyone is set up. You mentioned it and piloted very correctly. I can lay maybe gave away

03:16:22.360 --> 03:16:25.500
This push yeah, and he peaked and slid down

03:16:25.500 --> 03:16:31.460
But even without that I felt like the distance to cover wasn't that much and sure

03:16:31.660 --> 03:16:35.980
This case you keep spirit alive even though he's like on 48

03:16:35.980 --> 03:16:41.480
I think this deludes to the fact that it's such a narrow alley to push through.

03:16:41.480 --> 03:16:45.480
There's no room to dodge the strike. You're not dodging.

03:16:45.480 --> 03:16:49.480
I should have watched 300 and then saw how they did it.

03:16:49.480 --> 03:16:51.480
Yeah, but in this case they were the Persians.

03:16:51.480 --> 03:16:55.480
And they would have to find a way around through the mountains.

03:16:55.480 --> 03:17:01.480
Yeah, I think you can waste the world the surprise a little bit.

03:17:01.480 --> 03:17:11.720
But nonetheless, you have the problem that the strikes to, I would say 4k, strike damage for Dopa maybe more in total, 4 to 5k.

03:17:11.720 --> 03:17:20.540
And if you're playing for Madisonous side with the light against that, I mean, you know, oh yeah, yeah, it's for 6k.

03:17:21.540 --> 03:17:25.680
Yeah, I mean, okay, I was off by 1000. It's even worse, you know.

03:17:25.880 --> 03:17:28.320
I mean, it's 6k versus 200.

03:17:28.320 --> 03:17:31.520
Yeah, I mean, if you look at dopamine's total damage,

03:17:31.520 --> 03:17:34.960
you subtract the 6K from the 22K, right?

03:17:34.960 --> 03:17:37.280
It's just such a large percentage comes out

03:17:37.280 --> 03:17:38.680
of these neutral objectives,

03:17:38.680 --> 03:17:42.880
because Mata Sita takes so long to make the move.

03:17:42.880 --> 03:17:44.640
And then they have less HP to start with

03:17:44.640 --> 03:17:46.680
because of the lineup that they pick, right?

03:17:46.680 --> 03:17:49.600
With the light tank that doesn't fight,

03:17:49.600 --> 03:17:53.720
or doesn't want to fight, that it's really, really hard.

03:17:53.720 --> 03:17:55.680
You have to do 6,000 extra damage

03:17:55.680 --> 03:17:57.440
to compensate for the strike damage.

03:17:57.440 --> 03:18:02.160
That is, I don't see any team who almost do it, to be honest.

03:18:02.160 --> 03:18:06.400
No, and then, I mean, also like the way how they drive in,

03:18:06.400 --> 03:18:10.640
it's like, Kenway gets spotted, shoots once,

03:18:10.640 --> 03:18:14.040
like doesn't pin the shot onto Spirit, takes one and return,

03:18:14.040 --> 03:18:19.120
and then they push with a 50B that has three shots in the clip,

03:18:19.120 --> 03:18:20.840
does basically those three shots,

03:18:20.840 --> 03:18:23.560
and then just dies in the middle of like strikes

03:18:23.560 --> 03:18:25.240
and enemy hull down tanks.

03:18:25.240 --> 03:18:29.100
I think we saw like 63% or something like that,

03:18:29.100 --> 03:18:31.100
penetrate on the side of Toma.

03:18:31.100 --> 03:18:33.900
So that's also like 20% extra

03:18:33.900 --> 03:18:38.900
that like the stationary tanks of dopamine have.

03:18:38.980 --> 03:18:41.780
And we saw like a lot of shots that went at the beginning

03:18:41.780 --> 03:18:46.020
into the buildings, which were basically reducing

03:18:46.020 --> 03:18:49.900
the heat rate, but in the end, it didn't really matter

03:18:49.900 --> 03:18:52.940
because the shots that were placed onto enemy tanks

03:18:52.940 --> 03:18:58.820
just had so much higher penetration rate on top of the whole strike topic I mean

03:18:58.820 --> 03:19:03.300
we're looking to have the right team so just again underestimating just how

03:19:03.300 --> 03:19:07.700
one side of the square that would be yeah I mean when you reminded me on

03:19:07.700 --> 03:19:12.820
copying the homework I was telling you I considered six one I would just hope

03:19:12.820 --> 03:19:19.340
that they finish it now and you know like and end the suffering I mean Matt

03:19:19.340 --> 03:19:23.420
to see two nonetheless right even if they end up losing it they got second in

03:19:23.420 --> 03:19:26.300
their first tournament together there is more tournaments coming up in the next

03:19:26.300 --> 03:19:31.500
few months right so for sure for sure you know it is probably going to be this

03:19:31.500 --> 03:19:35.420
heartening for them to lose if they end up losing but I think they also have to

03:19:35.420 --> 03:19:40.740
look at the upside right they came in they were the second best team on an A if

03:19:40.740 --> 03:19:44.460
they end up losing I mean they could do the big remontada on this room where

03:19:44.460 --> 03:19:49.620
the e4, the 50b is banned, so they're about T57, T5, and the K91 facing off against the

03:19:49.620 --> 03:19:56.460
60b, T57 double, and T5 as well, so both teams, having the same amount of T57s and types as

03:19:56.460 --> 03:20:02.100
just K91 versus 60b, so very interesting, they're both rocking roughly the same.

03:20:02.100 --> 03:20:11.740
Yeah, and I kind of like to see where the K91 is being sent because usually we see one

03:20:11.740 --> 03:20:18.700
tank being sent into the strike if you play the lower side, but the 60GP is kind of too

03:20:18.700 --> 03:20:25.740
slow for that. So the Kennedy one could take some crossfire position at Keyhen's favorite

03:20:25.740 --> 03:20:34.980
STIV spot like E0 and then maybe he's low profile enough to take the big arty strike

03:20:34.980 --> 03:20:44.100
or to kind of like outspot enemies from the f-line there in the bushes and the initial distribution

03:20:44.100 --> 03:20:52.020
I think is somewhat final at this point already we see okay moving in the aforementioned f-line

03:20:52.020 --> 03:20:59.540
bushes and t57 of john having the position that on the european server we often see a force b play

03:20:59.540 --> 03:21:07.260
obviously push B with a bigger clip but the T57 are able to maybe put in a second one

03:21:07.260 --> 03:21:14.480
if he's only getting pushed by two tanks. Aside from that I guess nice for them

03:21:14.480 --> 03:21:20.580
that they managed to put Sebas into the strike position. He dodges the small

03:21:20.580 --> 03:21:24.620
strike and will get the bigger one in a moment. A bit of trading happening between

03:21:24.620 --> 03:21:27.020
between the T57s and the type.

03:21:29.020 --> 03:21:31.660
We can't damage them to serve,

03:21:31.660 --> 03:21:36.560
but PM takes similar in return.

03:21:36.560 --> 03:21:38.100
Any team that you favor so far?

03:21:39.940 --> 03:21:41.020
Purely off the traits,

03:21:41.020 --> 03:21:42.420
whoop I slightly ahead now.

03:21:43.900 --> 03:21:46.540
Yeah, maybe after this extra shot of Ferret

03:21:46.540 --> 03:21:50.500
that went into serve.

03:21:50.500 --> 03:22:20.420
I think right now both of the teams will be content to kind of like stay in the setup

03:22:20.420 --> 03:22:27.260
that they're in right now. The question is will there be a good target for the

03:22:27.260 --> 03:22:32.420
strikes to make a difference because obviously there isn't much chance of

03:22:32.420 --> 03:22:37.700
just easily rotating tanks in and out the strike. Another good shot there by

03:22:37.700 --> 03:22:45.340
Farid from what I saw putting the herd into the T-57. Yulampi is now holding the

03:22:45.340 --> 03:22:52.200
angle so gets the 400 damage back in return the Zeppelin watching the action

03:22:52.200 --> 03:23:01.660
and making sure nothing is being missed out on PM bouncing I think on the upper

03:23:01.660 --> 03:23:08.920
plate like the roof plate of the type there and a lot of things are happening

03:23:08.920 --> 03:23:14.500
um yeah you were mentioning earlier that it's a good performance overall and

03:23:14.500 --> 03:23:18.860
this tournament for Matacito. I think it's a bit frustrating if the final, which is usually

03:23:18.860 --> 03:23:23.980
the last thing that happens and the thing that you remember most, is like a very one-sided

03:23:23.980 --> 03:23:30.980
affair, but I have to agree. Overall, second in the regular season and then second overall

03:23:30.980 --> 03:23:32.500
would be a pretty good result.

03:23:32.500 --> 03:23:38.380
Put the first tournament together for sure. And OSA qualifiers for an A, at least automatically

03:23:38.380 --> 03:23:39.380
qualify?

03:23:39.380 --> 03:23:41.500
Yeah, both are automatically qualified.

03:23:41.500 --> 03:23:45.180
I'm starting soon anyways than I was saying in general starting kind of soon, right?

03:23:45.900 --> 03:23:47.900
Yeah, I mean

03:23:49.340 --> 03:23:56.580
Yeah, I mean the qualifiers are in like three weeks than the tournament itself is after tank fest

03:24:00.500 --> 03:24:02.500
Are you going to tank fest this year?

03:24:03.820 --> 03:24:05.820
Enjoy it

03:24:06.860 --> 03:24:08.860
You're gonna shows are pretty cool

03:24:11.500 --> 03:24:16.260
Well, let's hope we'll get a cool show here as well.

03:24:16.260 --> 03:24:28.100
I mean, the trades so far, we went from 24.5 down to pretty much even 22.7, 22.9.

03:24:28.100 --> 03:24:34.940
Vova now, things to have found a good target, puts in a good shot, another shot following

03:24:34.940 --> 03:24:35.940
immediately.

03:24:35.940 --> 03:24:36.940
One advantage.

03:24:36.940 --> 03:24:37.940
57 of the Olympia is losing.

03:24:37.940 --> 03:24:43.060
is losing. One of the battles I would say that Mata Sito is building right now and you

03:24:43.060 --> 03:24:47.180
may not think of it too much as an advantage but I believe it is that they are building

03:24:47.180 --> 03:24:56.180
up strikes. Do you mean the other team used their strikes already? Yes, Magnum is really

03:24:56.180 --> 03:25:05.340
out trading both fair and PM though. I heard that he is like a pop god, like a North American

03:25:05.340 --> 03:25:12.980
random battle gamer so like one-for-one traits is maybe like his thing yeah but

03:25:12.980 --> 03:25:15.860
that's the one thing I'd say you know they're building up strikes they're

03:25:15.860 --> 03:25:21.700
gonna have three in the hands while dopamine it has one and if hockey wants

03:25:21.700 --> 03:25:26.060
to collect one more later he'll have they'll have nothing but that you know

03:25:26.060 --> 03:25:31.500
like one but at any given time they have one well yeah that's what I meant with

03:25:31.500 --> 03:25:34.540
by rotating or being able to rotate it.

03:25:34.540 --> 03:25:37.500
So they have a 1,200 strike damage now,

03:25:37.500 --> 03:25:38.380
waiting to be dropped.

03:25:38.380 --> 03:25:45.580
So man, there is targets for this, PM, Kowa, any of the 57s

03:25:45.580 --> 03:25:48.700
really, but the lower the 57, the better, right?

03:25:48.700 --> 03:25:52.580
There are all targets for this potential last minute push.

03:25:52.580 --> 03:25:56.260
I think John is moving in for that as well.

03:25:56.260 --> 03:25:59.660
We can see the T57 from the K-Line now,

03:25:59.660 --> 03:26:08.020
moving more towards the city area. How do you like estimate the impact of a T57

03:26:08.020 --> 03:26:12.460
versus a 4-speed and like a late-game brawl scenario?

03:26:12.460 --> 03:26:19.060
57 is kind of better than a 4-speed because it doesn't have... 57 is a flexibility, it has a thrill.

03:26:19.060 --> 03:26:24.060
So if you get pushed or you need to refush in the last minute, having a third is a big advantage.

03:26:24.060 --> 03:26:38.060
I mean, the Fosch B is a great tool and if you can make good use of your ability and disengage again, but then the off time of the tank is obviously quite significant as well.

03:26:38.060 --> 03:26:43.060
So, what are you suggesting Dopa mean to do now?

03:26:43.060 --> 03:26:46.060
They have put themselves in a position where they can't really do anything anymore.

03:26:46.060 --> 03:26:52.060
I mean, Wova gets the shot into Seabass immediately.

03:26:52.060 --> 03:26:57.060
What about revealing where he is? Is that revealing? Because he's one of the targets that they might want to push on.

03:26:58.060 --> 03:27:10.060
Yeah, but we've seen losses of HP here and there, not really one specific tank.

03:27:10.060 --> 03:27:20.060
So, I have to see if they can isolate one tank to get the gun advantage.

03:27:20.060 --> 03:27:22.060
Do you think Sebas can cross there?

03:27:22.060 --> 03:27:28.060
I mean, it looks like the T57s are not paying attention and Ferret would be call of God, at least for a moment.

03:27:28.060 --> 03:27:32.060
It's going to be a trade and he narrowly wins it.

03:27:32.060 --> 03:27:35.060
The Shrike coming out on PM, that's one of them.

03:27:35.060 --> 03:27:38.060
Not a bad choice to be honest.

03:27:38.060 --> 03:27:43.060
Yeah, and I think Siemens will kind of have the advantage of the higher ground now.

03:27:43.060 --> 03:27:50.060
I mean, he has a bit of rubble to protect himself from shots coming around the corner.

03:27:50.060 --> 03:27:53.060
Ferret gave it a try, was not able to.

03:27:53.060 --> 03:28:00.060
But he's still pretty much exactly the same amount of HP left compared to Dokka.

03:28:00.060 --> 03:28:06.060
I mean, now losing those, just as I was talking about it, as the T57s are peeking out,

03:28:06.060 --> 03:28:18.060
Spirit crossing into enemy territory, like small surround move for Topa taking a shot from Magna.

03:28:18.060 --> 03:28:22.060
I don't know who's going to win when the strikes get dropped, you know?

03:28:22.060 --> 03:28:27.060
Topa is rolling in now and I think the real danger moves. Spirit spots are served.

03:28:27.060 --> 03:28:31.060
Topa taking some more damage. He has to be careful. Topa is actually moving back in.

03:28:31.060 --> 03:28:36.480
Choppa taking a lot of damage here, Sebastian looks to be in a bad spot now though, because look at the position behind him.

03:28:36.480 --> 03:28:41.360
Yeah, the 57 coming from behind, that's Vova, Blur coming in as well. They're going to find the 60TP.

03:28:41.360 --> 03:28:45.920
That last minute kill, well slightly more than a minute, looking very likely here for the side of Dopa.

03:28:45.920 --> 03:28:48.820
I mean Blur is now getting repushed, Dopa, the 57 is getting peeked out.

03:28:48.820 --> 03:28:52.300
No more strikes for the side of Manta C. So they're trying to do the damage.

03:28:52.300 --> 03:28:56.060
Choppa is dead though, Franchini finds the kill on towards him.

03:28:56.060 --> 03:29:00.700
Sebastian will die in return and the HP is ever so close between these two ferns

03:29:00.700 --> 03:29:04.520
get Sebastian but not before taking another big shot and I'm not too sure

03:29:04.520 --> 03:29:11.820
who is winning right now Phil I could not guess I do not know yeah and taking a

03:29:11.820 --> 03:29:17.320
look at the lower HP tanks obviously below there with only 700 left 45

03:29:17.320 --> 03:29:23.060
seconds that could be a Hyrule of type 5 a good damage now into the double type

03:29:23.060 --> 03:29:30.060
Type 5 offers serve and Magnan, Spirit is fully reloaded and I think he has the sight of serve now.

03:29:30.060 --> 03:29:37.060
He does, but Fobar does go down in return so the kills get traded. Magnan however is going to fall as well in this type 5 that's Hockey and Spirit combining

03:29:37.060 --> 03:29:43.060
and now Ferret is going to get pressured by the 57, they have 20 seconds to come from behind Kenway and Jon making the flank happen.

03:29:43.060 --> 03:29:49.060
And those T57s, do they expect that Blur is going to drop towards the one shot? The Franchini can get the shot but he might just have to shoot Ferret.

03:29:49.060 --> 03:29:54.260
John only has one bullet left. He's getting pushed by Canva. He wants to go forward. Blur is going to fall

03:29:54.580 --> 03:29:56.580
Can they actually get third?

03:29:56.580 --> 03:30:03.080
Three seconds left. No, Canva goes down and no more kills and it's going to be dopamine to be the

03:30:03.660 --> 03:30:04.980
OLF

03:30:04.980 --> 03:30:10.960
champions in a nail bite or in the last minute where either team could have won it but it ends up being dopamine

03:30:11.740 --> 03:30:16.540
Yeah, I'm not sure what happened there that the T57 of John arrived with only one shot

03:30:16.540 --> 03:30:21.700
If he would have put in those three other shots, there was another kill to be picked up for him.

03:30:21.700 --> 03:30:28.860
In the end, I would say not really something that you can say like it was deserved or not deserved.

03:30:28.860 --> 03:30:33.500
This round was a lot of back and forth, great trading there by Faraday.

03:30:33.500 --> 03:30:41.460
You can see him dealing 6.8k damage and I mean a bunch of bounce damage on either side.

03:30:41.460 --> 03:30:46.060
It's hockey dealing like nearly 3k with the strikes and I have to say

03:30:46.780 --> 03:30:50.460
Very disappointing strike damage on the set of Matasito, right?

03:30:54.100 --> 03:30:57.500
Mean they had like what five strikes in total and they did

03:30:58.380 --> 03:31:00.900
Four strikes worth of damage. Yeah

03:31:03.020 --> 03:31:05.740
So something when I think they all put them on chopper

03:31:06.700 --> 03:31:08.700
You make the kill, you know

03:31:08.700 --> 03:31:13.700
That is the most likely option. Chopper took a lot of damage driving on middle road, right?

03:31:13.700 --> 03:31:17.700
And I think they all used the strike to kill him, which I would say is a mistake

03:31:17.700 --> 03:31:19.700
because there was two minutes left, you know?

03:31:19.700 --> 03:31:24.700
You want to maximize strike damage still at that point and not that much to kill.

03:31:24.700 --> 03:31:28.700
But I'm pretty sure they put him on Chopper because he was the first one down.

03:31:28.700 --> 03:31:30.700
And that would make sense because he was a solo target.

03:31:30.700 --> 03:31:36.700
Which at the end of the day, it's a good move from Chopper to take all of the damage, you know?

03:31:36.700 --> 03:31:45.500
No, I mean in the end the trading just went in favor of Dopa as well, I guess the T57s

03:31:45.500 --> 03:31:54.060
were able to make the clips when the ones from Montecito were a bit out of game.

03:31:54.060 --> 03:32:00.740
This move from Sebastian may be turning out a bit over eager considering that the T57s

03:32:00.740 --> 03:32:07.740
of I think Vova and who was helping there as well, Spirit.

03:32:07.740 --> 03:32:11.540
No, Spirit was in the south, so Blur, I guess.

03:32:11.540 --> 03:32:13.740
Blur was with Ferret, yes.

03:32:13.740 --> 03:32:19.940
Yeah, so they kind of like punished the overpush of the 60TP who went out with like two shots

03:32:19.940 --> 03:32:20.940
of damage.

03:32:20.940 --> 03:32:26.140
Yeah, Vova, Ferret and Blur got the 60TP who was in a good spot, nobody was watching him

03:32:26.140 --> 03:32:28.140
getting pushed from behind.

03:32:28.140 --> 03:32:37.580
No, but with that being said, I think it was in the end a very fair final score, maybe

03:32:37.580 --> 03:32:46.820
a bit harsh on Montecito, but Dopa Mean the well-deserved first place and winner of this

03:32:46.820 --> 03:32:48.980
season's OLF.

03:32:48.980 --> 03:32:53.700
And is it already the third time that they are winning it?

03:32:53.700 --> 03:33:03.700
No, I think it's a second, I'm going to check, okay?

03:33:03.700 --> 03:33:05.700
I'm on the computer right now.

03:33:05.700 --> 03:33:10.700
Oh I left, no they won, no no no, it's the third one actually, you're right.

03:33:10.700 --> 03:33:13.700
They won season 4, season 5 and season 6.

03:33:13.700 --> 03:33:15.700
That's what I thought, yeah.

03:33:15.700 --> 03:33:18.700
So congrats to the guys getting the badges as well.

03:33:18.700 --> 03:33:20.700
Season 2 they lost against Typed.

03:33:20.700 --> 03:33:21.700
And season 1.

03:33:21.700 --> 03:33:23.220
was probably when you were still there.

03:33:23.220 --> 03:33:24.140
No, no, no, no.

03:33:24.140 --> 03:33:25.620
Last time I played with them, we won.

03:33:25.620 --> 03:33:27.340
Relax Phil, relax.

03:33:27.340 --> 03:33:31.100
I remember, OLC3, Studs Yankee, you and Hockey.

03:33:31.100 --> 03:33:34.460
I was afraid in Hockey clutching it out, actually.

03:33:34.460 --> 03:33:39.060
Yeah, with that being said, we are gonna head

03:33:39.060 --> 03:33:42.660
into our last match of today.

03:33:42.660 --> 03:33:46.560
The finals, the grand finals of OLS season six.

03:33:48.540 --> 03:33:50.260
What is your prediction, Dachie?

03:33:50.260 --> 03:33:51.300
Going into that.

03:33:51.300 --> 03:33:56.800
I've been on the Mafia wagon since the end of the season, if you haven't noticed, so I'm going to stick with that one.

03:33:56.800 --> 03:34:06.000
The one time I predicted them not to win, actually, in the last times, they ended up winning, so I'm sticking with Mafia.

03:34:06.000 --> 03:34:14.200
Okay, well, I predicted 4W, but I guess we'll have to wait for a short summary with highlights from the NA match,

03:34:14.200 --> 03:34:19.100
and then we'll see what the EU guys have prepared for us, because I mean,

03:34:19.100 --> 03:34:23.100
I definitely hope that we will see more than just seven rounds of Grand Finals.

03:34:24.100 --> 03:34:28.100
Anything is possible, but before that, let's take it away with a little bit of replays.

03:41:49.100 --> 03:41:50.100
to kill him.

03:41:50.100 --> 03:41:51.100
Pretty fast.

03:41:51.100 --> 03:41:52.100
He can't drive.

03:41:52.100 --> 03:41:53.100
He is dead.

03:41:53.100 --> 03:41:56.100
They are doing damage to the mutt-stopper.

03:41:56.100 --> 03:41:59.100
This frame on W, trying to push forward.

03:41:59.100 --> 03:42:01.100
He's a one-shot Iver to the top four kill.

03:42:01.100 --> 03:42:02.100
It's already doing it.

03:42:02.100 --> 03:42:03.100
Pretty fast.

03:42:03.100 --> 03:42:04.100
It could be outnumbered.

03:42:04.100 --> 03:42:08.100
It will be crushed under the heel of W.

03:42:19.100 --> 03:42:27.740
This is the world's most advanced processors.

03:42:27.740 --> 03:42:34.660
In entertainment, it's rendering speeds render other processors obsolete, powers cloud services

03:42:34.660 --> 03:42:41.820
for billions, helps change the course of climate change, and uses AI to accelerate disease

03:42:41.820 --> 03:42:43.900
detection and flaws.

03:42:43.900 --> 03:42:48.860
We make the world's most advanced processors, but only with your vision can we advance the

03:42:48.860 --> 03:42:57.980
world. AMD, together we advance.

03:42:57.980 --> 03:43:02.980
Well hello there and a welcome back to the last and the final match not only of today

03:43:02.980 --> 03:43:09.460
but also of the AMD onslaught legend series season 6 and by now I guess as well this

03:43:09.460 --> 03:43:14.980
match you could call it a classic darky. It is the pan-European team of W against the

03:43:14.980 --> 03:43:17.900
the Polish powerhouse called Mafia.

03:43:17.900 --> 03:43:23.580
First time around today, Mafia not ending up winning this one.

03:43:23.580 --> 03:43:28.020
Second time around, we will believe still in Mafia,

03:43:28.020 --> 03:43:30.340
in my case, what about you?

03:43:30.340 --> 03:43:31.980
In my case, actually, no.

03:43:31.980 --> 03:43:37.420
I was pretty impressed by W getting such a clear scoreline,

03:43:37.420 --> 03:43:40.740
although it was 5-1, but the score doesn't really

03:43:40.740 --> 03:43:43.420
reflect, to be honest, the way that the match went.

03:43:43.420 --> 03:43:49.420
I think a lot of those rounds were a lot closer than a 5-1 would suggest at the end of the day.

03:43:49.420 --> 03:43:53.420
As we see the team lineup of W, they have made it through the upper bracket,

03:43:53.420 --> 03:44:01.420
and so far they've kept the record of overall OLS seasons of not losing any match in playoffs.

03:44:01.420 --> 03:44:08.420
Indeed. Can they keep it up? That's a question. Some things can sometimes get broken at some point,

03:44:08.420 --> 03:44:14.740
That could be the case for them tonight, or they could keep it at 100% and be the most

03:44:14.740 --> 03:44:21.180
successful team in OLS history one season longer and their team would need a few seasons

03:44:21.180 --> 03:44:22.900
to catch up anyways.

03:44:22.900 --> 03:44:23.900
Yeah, exactly.

03:44:23.900 --> 03:44:25.740
It would be their fourth title.

03:44:25.740 --> 03:44:29.740
Meanwhile, Mafia, not any experienced when it comes to OLS titles either.

03:44:29.740 --> 03:44:32.740
They've got one under their belt as well.

03:44:32.740 --> 03:44:34.940
So they're looking for the second tier.

03:44:34.940 --> 03:44:39.140
Meanwhile, of course, W with the 3, they want to extend the lead.

03:44:40.340 --> 03:44:43.140
Yeah, they want to make it 4. We have a badge of 5, right?

03:44:46.140 --> 03:44:46.840
No?

03:44:46.840 --> 03:44:48.840
No, there is 1 at 3 and 1 at 7.

03:44:50.140 --> 03:44:50.940
What about 6?

03:44:52.440 --> 03:44:53.840
No, none at 6.

03:44:53.840 --> 03:44:54.740
None at 6, only at 7.

03:44:54.740 --> 03:44:55.840
1 at 7, right.

03:44:56.840 --> 03:44:57.540
Exactly.

03:44:58.940 --> 03:45:04.740
Well, anyway though, between both of those teams, they had quite the bruthier since they last met.

03:45:04.940 --> 03:45:10.860
breather longer for W than it was for Mafia. Community prediction coming in with a 6-7%

03:45:10.860 --> 03:45:17.500
for W as well. So the viewers should be enjoying quite a few memes. 33% for Mafia, that's roughly

03:45:17.500 --> 03:45:24.380
a third. So not a lot of Poland believers right now. I mean, it's kind of the same as the last one

03:45:24.380 --> 03:45:31.260
though that they played. It was 55-45. So 10% more of the Mafia fans has switched sites. Maybe

03:45:31.260 --> 03:45:35.180
some italian roots there for them but let's see if it ends up being true you know

03:45:37.020 --> 03:45:42.860
well the truth is going to lie on the battlefield as it does so often and to be honest the signs

03:45:42.860 --> 03:45:48.860
so far for w are not the worst going through the upper bracket of course is going to net them the

03:45:48.860 --> 03:45:56.780
advantage of getting first pick and ban in the pick ban bracket which we'll come to later but

03:45:56.780 --> 03:46:08.700
I think it is an advantage that on paper it sounds pretty good, but a lot of times in the past we've actually seen teams fumble the map that they basically worked for to get in W.

03:46:08.700 --> 03:46:16.500
They're going with a map that we've already seen in the upper bracket finals. It's once again going to be Cliff, but Mafia are probably hoping for a different outcome.

03:46:16.500 --> 03:46:24.980
And then the first ban ends for W. So Mafia are probably wanting to play that one. They're not getting to play it.

03:46:24.980 --> 03:46:28.580
And it's W ban against Mafia, first time around as well.

03:46:28.580 --> 03:46:32.420
So Cliff, they really, really want to play, we'll see how that plays out.

03:46:32.420 --> 03:46:34.580
You know, like I talked about it in the previous match already.

03:46:34.900 --> 03:46:39.660
This first pick is both a blessing and a curse, depending on how it goes.

03:46:42.060 --> 03:46:45.340
Yes, especially with, well, they're not in the competition anymore,

03:46:45.340 --> 03:46:50.940
but Hit kind of had a almost notorious history of, you know, fumbling their map

03:46:50.940 --> 03:46:52.980
and then getting back to the opponent on their map.

03:46:52.980 --> 03:46:54.620
But first of all, let's go through the maps.

03:46:54.980 --> 03:47:02.980
Tundra and Timelstorff, then being picked by Mafia and Ruhenberg being banned out, I guess they don't want to see any kind of Septuple 50B once again there.

03:47:02.980 --> 03:47:06.980
They've been on the receiving end of that from W.

03:47:06.980 --> 03:47:11.980
Then Ghost Town, interesting pick in my opinion from W, coming through.

03:47:11.980 --> 03:47:14.980
Pilsen by Mafia, not surprised at all.

03:47:14.980 --> 03:47:19.980
Westfield getting banned out, did we see it at all today yet? I don't think so, right?

03:47:19.980 --> 03:47:26.980
And the last map that could be played between both of those teams, Sand River, we saw Mafia

03:47:26.980 --> 03:47:29.980
fumbling a little bit in the upper bracket finals.

03:47:29.980 --> 03:47:34.980
Yeah, that was, I mean, Sand River, that could have been either way though.

03:47:34.980 --> 03:47:36.980
That was really, really close between the two.

03:47:36.980 --> 03:47:39.980
W ended up edging ahead. It's weird that they ended up picking Cliffs.

03:47:39.980 --> 03:47:42.980
I don't think they were that far ahead on it, to be honest.

03:47:42.980 --> 03:47:47.980
Maybe I'm wrong, but like the match they played against Mafia, I feel like it was kind of even

03:47:47.980 --> 03:47:52.500
even Stevens, a few mistakes here or there swung it the other way, but I wouldn't feel

03:47:52.500 --> 03:47:56.340
like they were like that massively favored on it.

03:47:56.340 --> 03:48:03.500
No, it really feels like there were some individual mistakes from either side, like Clif, between

03:48:03.500 --> 03:48:04.500
W and Mafia.

03:48:04.500 --> 03:48:07.140
It was not clean by any means.

03:48:07.140 --> 03:48:13.380
So yeah, maybe W identified some mistakes that they made and they just don't want to

03:48:13.380 --> 03:48:18.380
repeat them or they saw some mistakes how Mafia actually played it.

03:48:18.380 --> 03:48:25.380
I'm really curious to see this cliff. Like I said, I don't think that W was that much ahead.

03:48:25.380 --> 03:48:29.380
It's also like a good one to get out of the way in the beginning though.

03:48:29.380 --> 03:48:34.380
It's a very quick map, two rounds in the bin, you play best of nine after.

03:48:34.380 --> 03:48:38.380
Predictions, oh Ian, going with Mafia as well, we're split down the middle.

03:48:38.380 --> 03:48:42.380
And you know what they say Kian, you're only as good as your last prediction.

03:48:42.380 --> 03:48:54.380
Well, I tend to agree with that, because it doesn't offer the possibility for me to make up for a whole tragic, disastrous, horrible season of predictions for me.

03:48:54.380 --> 03:48:58.380
I think all of those words would be a correct description.

03:48:58.380 --> 03:49:02.380
Well, what can you do? It is what it is.

03:49:02.380 --> 03:49:08.700
First round on Cliff about to be underway in the OLS Grand Finals now

03:49:09.300 --> 03:49:12.300
Like I said, I really curious to see how this plays out

03:49:12.900 --> 03:49:14.900
Will W get

03:49:15.660 --> 03:49:17.220
the two rounds

03:49:17.220 --> 03:49:22.220
Well mafia sure I'm strong like I really think that mafia has a good solid chance here on Cliff, you know

03:49:22.780 --> 03:49:26.740
You know how I don't like to understand hypotheticals too much

03:49:27.020 --> 03:49:32.260
But it's like the thing is we've seen it a few times before where the team picking the first map

03:49:32.260 --> 03:49:36.180
ends up losing it to a zero and it don't really recover to the match usually.

03:49:38.180 --> 03:49:44.820
Well, we're going to find out soon because the band phase I think is just about underway so we

03:49:44.820 --> 03:49:52.740
are about to hop into the grand finals of that AMD Aulus season six and truth is going to be revealed.

03:49:52.740 --> 03:50:00.900
Mafia don't want to see a BZ75W not wanting to see a CS 63 maybe mentors a little bit you know

03:50:00.900 --> 03:50:05.620
flipped last time around, doesn't want to do anything with that, but Mafia are going to start

03:50:05.620 --> 03:50:10.020
extremely aggressively. Triple 50B, double batcher, 140 and an RHM.

03:50:10.020 --> 03:50:14.580
But look at W, you're bringing out the TVP again. Have you even seen it in OLS on a U at all?

03:50:14.580 --> 03:50:20.740
This whole... I think it was played twice if memory serves correctly and I think it won

03:50:22.260 --> 03:50:28.500
not a single game. Well, you can save the win ratio then. TVP, RHM, 440Us and a batcher.

03:50:28.500 --> 03:50:38.500
So it's going to be autoloaders against DPM as both teams bring the light tank and everyone on W is spotted for Mafia.

03:50:38.500 --> 03:50:45.500
The double backchat has not been revealed, but of course no info is also in for W probably assume that they have more tanks in middle,

03:50:45.500 --> 03:50:49.500
but do they want to engage against those 50Vs is the question.

03:50:49.500 --> 03:50:56.500
Yeah, but you don't know it's double bottom on 2Languo. I feel like that is actually a very decent first sight of Mafia that it is.

03:50:56.500 --> 03:51:01.260
It ends up being a double bat and Ios with the TvP just not fast enough to counter Koro,

03:51:01.260 --> 03:51:04.100
which is what he wanted to do, and W is going to drive straight through and towards Profus,

03:51:04.100 --> 03:51:09.180
and Ios is blocking that 140 from escaping, brilliant move there, and the TvP not fast enough for the IHM,

03:51:09.180 --> 03:51:14.140
but fast enough to block, and Profus is already getting pushed on another batch, I seem to comment to the five from Mafia,

03:51:14.140 --> 03:51:19.180
the first one down is Piotr, though he was left lingering in between those rocks, he wasn't able to escape,

03:51:19.180 --> 03:51:23.380
while the rest of his team made that move towards Profus, he ended up getting focused out, actually,

03:51:23.380 --> 03:51:27.300
Barq is now pulling back in the 50B. He's on reload. So is Rekstar. So is Orchek.

03:51:27.300 --> 03:51:32.820
Clarif is actually dead. He lost the 1v1 against Kono. Kono on 2 HP ending up winning that one.

03:51:32.820 --> 03:51:36.740
We did not see that, but it's very important to keep in mind that Orchek might get one more clipout.

03:51:36.740 --> 03:51:41.300
So can Rekstar. Low HP, but that does not matter in a 50B. The ability activated starts clipping out,

03:51:41.300 --> 03:51:45.140
peeking out. In other words, looking now. Barq is will not be able to do it, but the other 50Bs are,

03:51:45.140 --> 03:51:49.380
they're both going down in return though. Now Irel's falling. Conrad getting repushed and W.

03:51:49.380 --> 03:51:53.460
bring this game back potentially come out with the double now rex are is on a

03:51:53.460 --> 03:51:56.740
one-shot and Kono has one more shell he has to make this one it's not a great

03:51:56.740 --> 03:52:01.060
target to do it on use egg finding the killer now it's to be two mentors and

03:52:01.060 --> 03:52:05.820
Nepal versus use egg in Kono use egg is reloading and this is why he cannot

03:52:05.820 --> 03:52:09.300
punish mentors who's coming up in the batch at Kono of course knows this and

03:52:09.300 --> 03:52:12.580
the RHM he needs two HE shells to actually be able to have a chance here

03:52:12.580 --> 03:52:17.260
he's whiffs the first one so mentors with that clip reload is now chasing after

03:52:17.260 --> 03:52:21.360
After the Rheinmetall, he doesn't want to drive into the bachette of Jusek, but they do get the shots.

03:52:21.360 --> 03:52:25.360
And all of a sudden Jusek is in this 1 vs 2 situation.

03:52:25.360 --> 03:52:31.560
Mentos, however, he is a 1-shot. He's capturing the Info Tower, but what is Nepal doing is the question.

03:52:31.560 --> 03:52:37.060
He went around, ringing around Therose with the Donut, but now he does spot out Jusek,

03:52:37.060 --> 03:52:43.160
who is trying to make it up and is trying to make it a 1 vs 1, but good shot coming through from Mentos.

03:52:43.160 --> 03:52:45.620
And now this 1v2, the positions are simply not there.

03:52:45.620 --> 03:52:48.460
He whiffs the shot against Mentos, even.

03:52:48.460 --> 03:52:55.420
And this probably seals the deal as the 432 is just gonna come close and DPM that Batja down.

03:52:55.420 --> 03:53:00.220
And Mentos even makes a cheeky little peek yet again to spot out in Batja 35T.

03:53:00.220 --> 03:53:03.520
He's like, you can see no ability 3 shells in the chamber.

03:53:03.520 --> 03:53:06.260
He needs 6 for Nepal.

03:53:06.260 --> 03:53:09.460
So, you know, Nepal is coming from the right angle.

03:53:09.460 --> 03:53:11.760
It's gonna be W on the first round, off-cliff.

03:53:11.760 --> 03:53:14.800
in the chaos yet, still they come out ahead.

03:53:14.800 --> 03:53:20.680
Yeah, Yuzek even whipping two out of his three remaining shells and now he's going

03:53:20.680 --> 03:53:26.600
to get chased down by a funny button 430U that is probably very happy with the outcome

03:53:26.600 --> 03:53:33.520
of this first game, Nepal, to shut it down and W to lock in the first round in the grand

03:53:33.520 --> 03:53:34.520
fight.

03:53:34.520 --> 03:53:37.600
I don't know if I agree with the final play of Kono, you know, on that hill.

03:53:37.600 --> 03:53:41.600
I know it's risky, but you'd almost like to see him try to get off the hill in the round,

03:53:41.600 --> 03:53:45.760
the hill while Yuzek disengages from the fort to the Uedo, giving them a real opportunity

03:53:45.760 --> 03:53:51.440
in that one. They can defy against Mentos, he cannot win it.

03:53:51.440 --> 03:53:58.760
No, I think also a little bit unfortunate for Yuzek at the end there to actually miss

03:53:58.760 --> 03:54:04.080
the shot against the Bat-Shot. I think that Mentos was trying to play a little bit too

03:54:04.080 --> 03:54:08.160
aggressive there but then the shell just going wide at the Bat-Shot, being able to escape

03:54:08.160 --> 03:54:14.800
to re-sport him that kind of sealed the deal as well. But I think overall the problem really

03:54:14.800 --> 03:54:20.400
was for Mafia that the 140 probably got focused out because remember that's going to be a continuous

03:54:20.960 --> 03:54:25.920
flow of DPM that actually comes into the opposing tanks and provides the inspire but

03:54:25.920 --> 03:54:32.800
with the 140 dropping so early from Prefus, he wasn't able to really propel those auto-loaders

03:54:32.800 --> 03:54:39.200
into realms where their DPM then actually can come into play and you do see like Yuzek on top here

03:54:39.920 --> 03:54:45.840
but I feel like the problems are down there where you know Prefus is situated. Park is, I mean one

03:54:45.840 --> 03:54:51.120
of those autoloaders is going to get focused out, cannot really blame him but yeah and to be honest

03:54:51.120 --> 03:54:56.880
shout out to Kono who actually won the 1v1 on the hill that kept Mafia in the game. Yeah I mean

03:54:56.880 --> 03:55:01.200
you know these autoloaders get a big boost from that one of 40 if he sees the live a little bit

03:55:01.200 --> 03:55:05.240
longer just to boost him towards that second clip, you know. Inspire is massive

03:55:05.240 --> 03:55:09.160
for that. He doesn't get to do that sort of sustain and the DPM from W's ends up

03:55:09.160 --> 03:55:16.040
superior in that regard. They picked Cliff, they pick up the first round. And they

03:55:16.040 --> 03:55:19.840
want to double down on this. This is the map that essentially they have worked

03:55:19.840 --> 03:55:25.160
for in the upper bracket finals. This is the advantage that they gained by really

03:55:25.160 --> 03:55:30.960
beating Mafia into submission in that first match. But of course Mafia with a

03:55:30.960 --> 03:55:35.760
a little bit of a confidence boost. I think they had a, let's say, very comfortable match

03:55:35.760 --> 03:55:43.520
against Weekend, where the vast majority of rounds actually was hugely in their favor.

03:55:43.520 --> 03:55:49.880
Phase 1 score, W able to best Mafia 3-0. Mafia not really seeing the light of day there,

03:55:49.880 --> 03:55:54.200
but since then we've obviously played quite a few matches.

03:55:54.200 --> 03:55:59.240
Indeed. Well, that was an interesting round. Both teams going for a different philosophy

03:55:59.240 --> 03:56:04.920
in that one let's see what the second cliff ends up bringing though between these two and you

03:56:04.920 --> 03:56:08.200
know it's good for W to get the ball rolling because they've been on a longer break right

03:56:10.760 --> 03:56:18.920
yeah W were able to comfortably watch mafia regaining confidence and then the NA match on top so for

03:56:18.920 --> 03:56:25.160
them quite the downtime as we go into match number two or around number two mafia banning out the BZ

03:56:25.160 --> 03:56:41.160
W with the 50B band and Mafia completely switching it up. It's gonna be quadruple CS 63, K91 and an Object 140, but wait, that's not all, there's more. Orzhek bringing out the 4005.

03:56:41.160 --> 03:56:47.640
W and return CS 140 for to the use and an IHM. Let's see if the the Baja of

03:56:48.520 --> 03:56:53.120
Orchard can actually end up hitting man. It is something the boogie man in that FV

03:56:53.120 --> 03:56:58.320
It does he get spotted in the beginning as well pops the ability to get into position early. He's not spotting

03:56:58.320 --> 03:57:00.320
so they don't know oh

03:57:00.320 --> 03:57:02.320
You could also see

03:57:02.480 --> 03:57:10.440
The tanks of W shooting towards another area of the map. They were trying to probably hit some fences if there is a

03:57:10.440 --> 03:57:17.440
a plain light tank from Mafia, he would see that there, but let's see the double CS by Mafia getting pushed up

03:57:17.440 --> 03:57:29.440
and here we can see Orzhek waiting and wishing, is it gonna connect, is the question man, who takes it up so far, but not further, minus 2k, it does connect

03:57:29.440 --> 03:57:36.440
Minus 1700 from the FV alone, Orzhek also so very close to level 3 ability because of that, Mantis now in real trouble on top of the health cone

03:57:36.440 --> 03:57:40.880
And Rex are now covering Kono and Yuzek are pushing around but they're going a little bit too far

03:57:40.880 --> 03:57:42.800
That's Piotr and Ios waiting there

03:57:42.800 --> 03:57:46.680
This is not the move that Mafia wants more tanks taken the hill in the meantime

03:57:46.680 --> 03:57:50.000
Mentals will fall and I don't know if the Babaha ends up hitting another shot or not

03:57:50.000 --> 03:57:54.260
Yuzek now running as far away as possible. Where does he stop? Where does he go? The strike coming in?

03:57:54.260 --> 03:57:57.920
That's a lot of damage on towards the hill. Piotr and Ios will now repush Yuzek

03:57:57.920 --> 03:58:03.320
But the hill needs to be won if Mafia wants to have a chance because even with DFV hitting the shot

03:58:03.320 --> 03:58:09.560
It is not just enough and Yuzhak actually says the one could focus fire from Yuzhak completely ignoring Piotr and Ios

03:58:09.560 --> 03:58:11.760
You see him sneak in the shot between the two

03:58:11.760 --> 03:58:17.840
He's just shooting the hill trying to focus out the tanks that matter most and honestly Ios and Piotr could have avoided

03:58:17.840 --> 03:58:22.640
Some of that but Conrad goes down more tanks arriving on the hill. Barcas is about there as well

03:58:22.640 --> 03:58:28.720
But 430U full HP on the hill, Perfus is coming, Orchek is coming as well, but it's still looking like a

03:58:29.360 --> 03:58:31.080
W kind of game

03:58:31.080 --> 03:58:38.040
Indeed, because the tanks on the hill by W currently looking pretty comfortable, but there's Nepal actually fluffs the shot

03:58:38.040 --> 03:58:42.200
That is a problem. Another strike goes down for Bakke's onto Nepal minus 250

03:58:42.200 --> 03:58:46.680
Yes, clerk is able to put in one from the side, but still the problem remains for W

03:58:46.680 --> 03:58:48.360
Do they have the firepower actually on the hill?

03:58:48.360 --> 03:58:51.880
They might just about get that with the 430 you've got arriving

03:58:51.880 --> 03:58:56.280
But if that shell here connects and he shoots he scores, but only uh

03:58:56.280 --> 03:58:59.960
Only a splash he doesn't kill him. That's not a penetration

03:58:59.960 --> 03:59:04.600
but Lukin gets cleaned up all of a sudden, 3 vs 2 on the hill, with Pyotr coming from the backlines.

03:59:04.600 --> 03:59:09.400
This is not decided yet, but if they're able to take Nipal out of the game, that is very good

03:59:09.400 --> 03:59:12.840
for the side of Mafia that are up in HP at this point in time.

03:59:12.840 --> 03:59:17.000
Varkis ends up missing though, and now you can see the V trying to get Klurv out of the game,

03:59:17.000 --> 03:59:21.240
but Klurv is behind that position there, and he could have maybe 20 for the snap on Pyotr.

03:59:21.240 --> 03:59:24.920
He didn't end up doing that, and Orc will heal most of our back, he's trying to control Klurv,

03:59:24.920 --> 03:59:28.440
but Klurv I think can just bypass this in that archer, and he has the Camo for it.

03:59:28.440 --> 03:59:31.480
In the meantime his teammate is converging on Pyotr, on towards the hill.

03:59:31.480 --> 03:59:36.000
Rekstar is going to die for this and Barkis is going to get pushed probably by Chlorph and Baturian as well.

03:59:36.000 --> 03:59:41.040
Prufus will win the 1v1 or should win the 1v1 against Pyotr and Barkis.

03:59:41.040 --> 03:59:44.160
Nafi is not off against Chlorph, will do a lot more damage for this as well.

03:59:44.160 --> 03:59:47.360
The strike will finish off Pyotr, Barkis not dead just yet.

03:59:47.360 --> 03:59:51.520
Finally, Prufus comes in but Ios is taking the hill and he is unspotted.

03:59:51.520 --> 03:59:56.520
But if he gets the spot right now onto the back of this 140, the FV might come in with a clutch moment.

03:59:56.520 --> 04:00:03.360
He sees Ios get it, and it's gonna be the 1v1 at the end of times, the FV versus the 140,

04:00:03.360 --> 04:00:06.200
and that is not an Orchek favourite situation.

04:00:06.200 --> 04:00:10.300
Profus trying to slide down, because I know he makes it, actually, on the way down,

04:00:10.300 --> 04:00:12.820
and Orchek's about to be reloaded. Ios is chasing.

04:00:12.820 --> 04:00:15.060
Can the FV get a shot? Orchek looking.

04:00:15.060 --> 04:00:19.160
He doesn't get a shot. Ios will make it down as well, and it will be 1v1,

04:00:19.160 --> 04:00:24.260
but Profus has done a tremendous job, because now Orchek can load AP.

04:00:24.260 --> 04:00:32.260
Absolutely, and Orzhek is also taking an artillery strike, which further increases the chances, even with a Hesh shell.

04:00:32.260 --> 04:00:35.260
I mean, that would be a roll of the dice, but we'll have to see.

04:00:35.260 --> 04:00:38.260
First of all, Ios is going to go into the artillery strike as well.

04:00:38.260 --> 04:00:45.260
He needs to limit kind of the amount of time that Orzhek will be able to shoot at him.

04:00:45.260 --> 04:00:49.260
Now, Orzhek is coming close. Does he decide to completely go for it?

04:00:49.260 --> 04:00:51.260
And the answer seems to be yes.

04:00:51.260 --> 04:00:57.720
He's trying to close the distance. He is going to look for that golden shell that eluded him earlier on towards Ios and

04:00:58.220 --> 04:01:00.880
Now in this 1v1 of all time

04:01:02.880 --> 04:01:07.900
I mean if this doesn't go down to with the wire and not both of them or either of them dies

04:01:07.900 --> 04:01:12.620
Oh wires with a spot there on towards Orzhek does he find a shell is the question

04:01:12.620 --> 04:01:17.420
He needs to lower the HP of Orzhek while that one isn't too close to go for an all-in quite yet

04:01:17.420 --> 04:01:26.420
artillery strike connects on to Orzhek. So Orzhek doesn't actually know where Ios is, but if he continues on then Ios could be caught with his pants down.

04:01:26.420 --> 04:01:36.420
Ios is making a good move here across the south side of the map, wants to surprise the enemy. By taking an angle he does not expect.

04:01:36.420 --> 04:01:42.420
Orzhek probably seems aware that there was the 140 behind him, but he's driving through the cap right now.

04:01:42.420 --> 04:01:47.540
cap right now, the timing is going to be a disaster for Ios actually, we're taking that

04:01:47.540 --> 04:01:52.040
south side, Orchek does get spotted out, Ios might have HE loaded, he does and Orchek

04:01:52.040 --> 04:01:57.620
now realizes where the 140 is, takes another shot, he is too shottable for HE now, or one

04:01:57.620 --> 04:02:01.460
shot HE and one shot regular ammo, we'll find it as well.

04:02:01.460 --> 04:02:07.980
Well, Orchek he has essentially one more, or maybe one and a half more chances, but

04:02:07.980 --> 04:02:26.980
The problem is that H.E. Shell not only didn't reduce his HP, it also means that if Ios actually gets another strike, then it's only a one-shot that is remaining, and that essentially makes them, if they both have a strike at that point in time, a strike plus one-shotable.

04:02:26.980 --> 04:02:36.980
Um, so Orzhek, I think with a smart play now, he tries to sort of reduce the amount of angles that Ios could be coming from.

04:02:36.980 --> 04:02:46.980
And now if Ios were to go for the artillery strike actually in the EF3 position, then Orzhek could strike and immediately regain a strike too.

04:02:47.980 --> 04:02:49.980
The problem is I think W is winning on damage dealt.

04:02:51.980 --> 04:02:54.980
Um, I mean, looking at the tanks...

04:02:54.980 --> 04:02:56.980
It doesn't matter, the FV healed.

04:02:56.980 --> 04:02:59.980
The FV healed and Clerf is a light.

04:02:59.980 --> 04:03:01.980
Yeah, it's not.

04:03:01.980 --> 04:03:09.980
The 430U and the CS63 without the onslaught modifiers, I think both of them have 2k, no?

04:03:09.980 --> 04:03:12.980
I'm looking for it to be slightly more healthy.

04:03:12.980 --> 04:03:18.980
At least the used, I mean, I realize, you know, uncle is telling stories about the war,

04:03:18.980 --> 04:03:22.980
but I think the 430U at least at some point in time it had 2k.

04:03:24.980 --> 04:03:33.980
But yeah, of course the 430U more likely to take a hardening than this year, I mean both tanks are likely to take a hardening, let's be real here.

04:03:33.980 --> 04:03:43.980
430U is 2050 base HP, CS63 has 2000, I don't know exactly what the field mods do for both of those.

04:03:43.980 --> 04:03:50.980
It's up to 2.1 for the 430U with field mods, while the CS days are 2k, so...

04:03:50.980 --> 04:03:57.060
I mean IOS like without modifiers and 140 I think starts with 1900 and the

04:03:57.060 --> 04:04:04.180
4005 starts with 1800. The ported US have 100 mHP. Okay. Yeah they have 100 mHP. I knew I was right.

04:04:04.180 --> 04:04:11.020
I knew I shouldn't trust you. Well let's see. I think both of those players are

04:04:11.020 --> 04:04:15.300
very willing to let the time tick down as both of the teams probably furiously

04:04:15.300 --> 04:04:19.380
calculating the damage that they have done. The only thing that Mafia cannot

04:04:19.380 --> 04:04:27.300
be sure about, because there is no in-game exact tracking for it, is how much Orzhek

04:04:27.300 --> 04:04:32.420
has actually healed. But given the fact that Ios is not making a move, I mean, the W players

04:04:32.420 --> 04:04:37.380
are able to exactly calculate the damage taken. That's for sure. So normally, W should...

04:04:37.380 --> 04:04:38.380
And the damage dealt.

04:04:38.380 --> 04:04:42.260
And the damage dealt, yes. So they have the exact information for everything. And there's

04:04:42.260 --> 04:04:48.100
probably quite a few calculators open on the side right now.

04:04:48.100 --> 04:04:50.220
I don't know if you could hear it, but you know.

04:04:50.220 --> 04:04:53.660
I heard the keyboard, yeah, furious typing ensued.

04:04:55.180 --> 04:04:57.780
And that's on the bench player to calculate, you know.

04:04:57.780 --> 04:05:00.700
Oh man, between juggling all the bottles,

04:05:00.700 --> 04:05:02.700
you put that on Jakafa as well now.

04:05:03.740 --> 04:05:05.580
It's gonna be useful for something, no?

04:05:06.740 --> 04:05:09.100
Top one DPG, this all is, mind you.

04:05:12.660 --> 04:05:14.940
But yeah, we're going to take a look

04:05:14.940 --> 04:05:18.020
at the beautiful scenery here.

04:05:18.100 --> 04:05:20.900
Maybe Orchek didn't heal that much though.

04:05:22.900 --> 04:05:26.420
Okay, so again, let's go for it one to one.

04:05:26.420 --> 04:05:28.140
The Archer has less HP than the 140,

04:05:28.140 --> 04:05:30.900
but the 430U has more than the K9E1,

04:05:30.900 --> 04:05:32.900
the 430U has more than the CS,

04:05:32.900 --> 04:05:35.060
the 430U has more than the other CS,

04:05:35.060 --> 04:05:36.820
more than the other CS,

04:05:36.820 --> 04:05:39.500
and Orchek, the FV itself,

04:05:39.500 --> 04:05:41.060
how much HP does that have?

04:05:41.060 --> 04:05:42.060
That's a good question.

04:05:42.060 --> 04:05:43.500
How much does it start off with base?

04:05:43.500 --> 04:05:44.340
1800, right?

04:05:44.340 --> 04:05:51.580
base plus onslaught modifier plus 650 flat but we don't know how many

04:05:51.580 --> 04:05:55.020
hardening were on the mediums respectively.

04:05:55.020 --> 04:05:58.340
Oh man, you could assume every single one has it.

04:06:01.340 --> 04:06:10.140
Actually the Durant just started back on stream so everybody was rocking HP except for the light and the FV wasn't rocking a hardening either.

04:06:10.140 --> 04:06:14.100
So, what were these starting HP files?

04:06:14.100 --> 04:06:15.380
I'm waiting for that, buddy.

04:06:15.380 --> 04:06:16.380
I'm waiting.

04:06:16.380 --> 04:06:19.300
You know, I'm multi-monitoring right now.

04:06:19.300 --> 04:06:22.580
So the starting HP for W was 21,050,

04:06:22.580 --> 04:06:27.340
and the starting HP for Mafia was 20,310.

04:06:27.340 --> 04:06:29.220
So that means Mafia is 20.

04:06:29.220 --> 04:06:33.540
That means W that 19,900 and, wait, sorry, no, more.

04:06:33.540 --> 04:06:38.820
That means W that's minus 741.

04:06:38.820 --> 04:06:46.020
19,569 without the HP of the FV and Mafia dates, uh, it's very close.

04:06:47.020 --> 04:06:49.020
Well, we knew that before.

04:06:49.020 --> 04:06:59.020
It's like, Mafia did 19,900, roughly, I think, if the quick maths serves right, which means that if the FV healed more than a few hundred.

04:06:59.020 --> 04:07:05.020
Well, the good thing is, if we get to the battle results screen, we will be able to see how much damage was actually dealt.

04:07:05.020 --> 04:07:07.020
I think W wins it, but I'm not sure.

04:07:07.020 --> 04:07:09.020
All right, let's see um

04:07:10.140 --> 04:07:12.140
Congratulation wait what

04:07:13.740 --> 04:07:15.740
60 damage

04:07:16.140 --> 04:07:18.140
Please go check

04:07:18.460 --> 04:07:22.580
1900 damage though. I will go check for you how much the fv healed

04:07:24.220 --> 04:07:26.220
He healed exactly

04:07:26.540 --> 04:07:28.540
370 points

04:07:28.780 --> 04:07:30.780
That's crazy

04:07:31.580 --> 04:07:33.580
Absolutely crazy

04:07:33.900 --> 04:07:35.900
Well, it was very close

04:07:37.020 --> 04:07:49.700
I mean, we were selecting it from the start, but yeah, that is actually crazy, wow.

04:07:49.700 --> 04:07:53.700
By the way, the good thing is that I helped write the rules, so I would have even known

04:07:53.700 --> 04:07:57.780
the rule to deduct who wins in case the damage is equal.

04:07:57.780 --> 04:08:00.980
It is the first kill, but at this point in time I would be at a loss who was the first

04:08:00.980 --> 04:08:01.980
one to die.

04:08:01.980 --> 04:08:09.980
Because Mafia getting the first kill, one of the CSs driving around, I think he died before Mentos, I'm pretty sure.

04:08:12.980 --> 04:08:20.980
I think you might be correct with that one. Even for this condition, which would be super rare, we would have a fallback.

04:08:21.980 --> 04:08:30.980
Yes, indeed. You may know after the first kill, that's it, assuming either team deals damage.

04:08:31.980 --> 04:08:36.440
But there is a scenario in which both teams have the exact same amount of damage and the

04:08:36.440 --> 04:08:38.680
kill happens at the exact same second.

04:08:38.680 --> 04:08:39.680
Yeah, exactly.

04:08:39.680 --> 04:08:41.160
If no one does anything.

04:08:41.160 --> 04:08:42.960
Look, it's possible, Kian.

04:08:42.960 --> 04:08:43.960
You need to be prepared.

04:08:43.960 --> 04:08:47.880
I think at that point we actually have coin flip officially in the tiebreaker rules.

04:08:47.880 --> 04:08:53.800
Because let me tell you, Kian, back in a long-distance pass we had no draw rules for WGL, right?

04:08:53.800 --> 04:08:55.280
And for gold, he's in.

04:08:55.280 --> 04:09:00.640
And my team was playing with an M44, and the enemy team was playing with an RU251, right?

04:09:00.640 --> 04:09:07.160
the T-Rate long-distance past right and my M44 killed the RU and the RU killed my M44

04:09:07.160 --> 04:09:12.720
and there was no rule for this so we ended up having to replay the round we lost

04:09:12.720 --> 04:09:23.240
well well I'll never forget it man I think we lost that much 5-0 so you know it

04:09:23.240 --> 04:09:28.200
would have been like the the single saving grace at the other points you

04:09:28.200 --> 04:09:34.960
You know, it's good that you have a backhouse scan, you never know, anything that can happen

04:09:34.960 --> 04:09:35.960
will happen.

04:09:35.960 --> 04:09:42.880
I mean, essentially it's Phil and I sitting there like, but what if actually, Nourj?

04:09:42.880 --> 04:09:48.840
And I would not be surprised if you have many of those moments, but actually, let me tell

04:09:48.840 --> 04:09:52.280
you, you might be my boss, but...

04:09:52.280 --> 04:09:57.280
Right, I don't say the yes like this, but apart from that...

04:09:57.280 --> 04:10:05.280
Anyway, let's mentally reset a little bit after this first two rounds of cliff.

04:10:05.280 --> 04:10:12.280
We are now going over to Tundra and I guess the good news for either team is that they're not playing against weekend here.

04:10:12.280 --> 04:10:19.080
Yeah, and what a what a round we had before 50 B band maybe bound by W mafia

04:10:20.860 --> 04:10:23.800
Looking at the 60 to P the BZ the driver to CS

04:10:24.400 --> 04:10:30.400
The changing a little bit the 60 P triple busy CS E 50 M in the 140 and for W

04:10:30.400 --> 04:10:37.800
We have the double BZ the 140 the triple the quadruple 430 you so W really looking for an all-out

04:10:37.800 --> 04:10:42.200
DPM engagement whereas mafia I think they would prefer for the engagement to

04:10:42.200 --> 04:10:47.000
be kind of a Mexican standoff with being able to peak with the BZs every 15

04:10:47.000 --> 04:10:57.120
seconds. Well well well let's see how this one ends up playing out. Four teams

04:10:57.120 --> 04:11:03.480
going to it. Yep as they should in my opinion we saw Matisito trying to play

04:11:03.480 --> 04:11:07.640
south but to be honest it was a slow death by a thousand cuts essentially as

04:11:07.640 --> 04:11:12.600
Kono, interestingly, gets spotted out by Eios and doesn't really see a whole lot in return.

04:11:12.600 --> 04:11:16.300
Piot immediately takes a shot of damage from Profus in that 140.

04:11:16.300 --> 04:11:19.240
Kono booking it to the northern artillery strike.

04:11:19.240 --> 04:11:20.320
He gets an M1.

04:11:20.320 --> 04:11:26.560
W, what are they going to do with all of those 430Us that are coming through as Conrad Varkis,

04:11:26.560 --> 04:11:28.800
Uzak, all of those BZs from Mafia?

04:11:28.800 --> 04:11:34.400
They see double BZ and they see Mentos in that 430U, completely overextending, taking a lot of damage.

04:11:34.400 --> 04:11:40.780
but now he should be all down as the BZs from Mafia are looking for yet another commitment into the WBZ from W.

04:11:40.780 --> 04:11:43.460
They have the numbers, they have the gun advantage.

04:11:43.460 --> 04:11:48.440
They got everything going for them right now, Kono and Lukin having a 1v1 in the meantime and Profus getting those early shots

04:11:48.440 --> 04:11:50.900
means the Inspire is rock and rolling throughout this.

04:11:50.900 --> 04:11:55.560
Piotr down towards a one shot for the BZs, but they're letting Profus do most of it.

04:11:55.560 --> 04:11:59.440
They find the first one which is Piotr, Lukin and Kono in a 1v1 that does not matter.

04:11:59.440 --> 04:12:03.760
Eytoks is dead as well, profuse with the low alpha medium, gets a perfect kill, a perfect

04:12:03.760 --> 04:12:05.700
clean of Ios not getting chased down as well.

04:12:05.700 --> 04:12:09.820
And Mafia on the first round of turn dry have found the secret sauce where it looks

04:12:09.820 --> 04:12:13.920
of things, yeah Kono is still in this one, V1, but this is honestly good for Mafia, it's

04:12:13.920 --> 04:12:19.080
the CS not being engaged, and sure, but the 4 to the U is so much more important.

04:12:19.080 --> 04:12:23.600
And as the battle continues on, these 4 to the U's are running against the wall, that

04:12:23.600 --> 04:12:30.320
is the BZ75 from Mafia and they may have won the cliff by just an inch. They're

04:12:30.320 --> 04:12:35.280
winning the first tundra by a mile. Absolutely, and for the longest time this

04:12:35.280 --> 04:12:40.200
season it seemed like a concerted effort of DPM mediums like 430Us couldn't be

04:12:40.200 --> 04:12:45.360
stopped by this wall of BZs, but I guess if you have the wall himself in your team,

04:12:45.360 --> 04:12:51.980
Yuzek, that is, then even the 430Us can be stopped. Mafia, get one up on their

04:12:51.980 --> 04:12:56.980
their first map pick against W, they're going up in the match as well.

04:12:56.980 --> 04:13:04.480
And W, I mean, maybe the cliff round was a little bit tilting, but here, definitely.

04:13:04.480 --> 04:13:07.980
It was Mafia from start to finish with the advantage.

04:13:07.980 --> 04:13:10.980
Initials, like it's very important to note a few things there.

04:13:10.980 --> 04:13:17.980
Initially, Mafia could very big advantage, and this comes from the start of the battle,

04:13:17.980 --> 04:13:22.060
which is something we probably, nobody really pays attention to.

04:13:22.060 --> 04:13:24.460
But what is very important to pay attention to guys

04:13:24.460 --> 04:13:27.700
when we're talking about it is a few things there.

04:13:27.700 --> 04:13:29.620
Profouz gets two shots in the beginning.

04:13:29.620 --> 04:13:31.300
He hits Piotr and he hits one more.

04:13:31.300 --> 04:13:32.820
Now, why is this so important?

04:13:32.820 --> 04:13:35.740
The 140 pops is an inspire for the BZs to engage.

04:13:35.740 --> 04:13:37.660
IOS doesn't have an inspire yet at that point,

04:13:37.660 --> 04:13:39.500
because the 140 needs like a shot and a half, I think,

04:13:39.500 --> 04:13:41.380
these days to get the inspire off,

04:13:41.380 --> 04:13:43.220
which means they have the initial advantage.

04:13:43.220 --> 04:13:45.140
And then Mentos makes a bad peak as well,

04:13:45.140 --> 04:13:47.740
so they already drop a 40 to the U2 about half HP.

04:13:47.740 --> 04:13:51.340
But this initial advantage just keeps rolling, you know, because they get the first Inspire,

04:13:51.340 --> 04:13:55.140
then the first gets a better Inspire, they're always ahead in the Inspire game because of it.

04:13:56.340 --> 04:14:00.340
And there's also no way for W to really reset the engagement,

04:14:00.340 --> 04:14:03.140
because Mafia at that point dictate the pace of the game.

04:14:03.140 --> 04:14:08.140
They are the ones that are deciding to actually over-push onto the WBZs,

04:14:08.140 --> 04:14:11.640
and yes, Piotr and Eitox each able to get out three shells of damage,

04:14:11.640 --> 04:14:16.240
which at least for Piotr who went out first is actually more than I expected,

04:14:16.240 --> 04:14:25.920
But, yeah, I think Mafia, the way in which they set up the control of the pace of the game, that was masterfully done.

04:14:28.120 --> 04:14:30.920
Well, really good stuff for them.

04:14:31.420 --> 04:14:32.220
Let's put it that way.

04:14:32.420 --> 04:14:37.020
It is a really, really, really good first round for Mafia on Tundra.

04:14:37.720 --> 04:14:46.060
And, yeah, that cliff round, you know, if you're down, you're probably slightly upset about it, because you know as well that actually roles could have made a difference there.

04:14:46.060 --> 04:14:51.060
You know what I mean? Like it really could have, you know, I was shooting a G at the FV with a bomb in the game, for example.

04:14:51.060 --> 04:14:53.060
That's really what it came down to.

04:14:55.060 --> 04:15:04.060
Well, the good news for W is that they can now try to repeat that, as they are going to spawn on the site that Mafia just did.

04:15:04.060 --> 04:15:12.060
But overall, I mean, this was a masterclass of a Tundra from Mafia.

04:15:12.060 --> 04:15:19.580
I mean the fact of the matter remains that you know the way that W actually played it kind of played into how mafia wanted to play so

04:15:19.700 --> 04:15:22.280
You could call it a little bit of a counter

04:15:22.900 --> 04:15:25.300
in that way, so I

04:15:27.780 --> 04:15:31.100
Mean it's up to W now to make a move here. They're the ones trailing

04:15:32.020 --> 04:15:38.120
no, and I mean there is nothing that they can really attribute this to except to

04:15:38.120 --> 04:15:44.800
their own fault, I guess. I mean the first good round of cliff followed up by

04:15:44.800 --> 04:15:51.520
essentially a coinflip which they lost and then here, I mean the first tundra

04:15:51.520 --> 04:15:57.560
Mafia looked so much better. Yeah but you know it's also just snowball from the

04:15:57.560 --> 04:16:01.560
initial so you know Brifuz gets some shots and goes from behind and W is

04:16:01.560 --> 04:16:06.440
switching it up, not looking for the fight if it sticks like this, 402U banned by W

04:16:06.440 --> 04:16:10.480
themselves they're banding for it to you mafia band the movies that I get to be

04:16:10.480 --> 04:16:15.480
these five of them CS 140 W in return look at it can anyone's galore three of

04:16:15.480 --> 04:16:21.800
them a hurricane a 60 to be at the sack and I don't believe it I don't believe

04:16:21.800 --> 04:16:30.320
it it is go the car let's go wagon well let's see if the cranking wagon is going

04:16:30.320 --> 04:16:38.560
be the ambulance to bring mafia to the hospital. I mean, if anything, this shows that W were,

04:16:39.520 --> 04:16:44.800
they were hiding something from us, Turkey, and they're willing to show it now. I mean,

04:16:44.800 --> 04:16:50.480
the initial plane from Klerf and that Tessak is of course going to hit all seven of the mafia

04:16:50.480 --> 04:16:58.800
tanks. This means that W now, I mean, full info, Klerf is going to get the info tower once again,

04:16:58.800 --> 04:17:03.860
this intern also been good I mean okay damage from the K91s on to Arches

04:17:03.860 --> 04:17:10.480
this means mini strikes are important to note as well but yeah

04:17:10.960 --> 04:17:17.560
Mafia I mean good damage from the Tessac into Rexha does reset the artillery

04:17:17.560 --> 04:17:21.700
strike as well and look at that hurricane already from W he's taking

04:17:21.700 --> 04:17:29.700
their infotower. The damage on to Mafia in the beginning, even, you know,

04:17:29.700 --> 04:17:33.180
Parkus 2.3, Baxar 2.9, that's the start coming in as well,

04:17:33.180 --> 04:17:37.700
Fennessey Misholz, and now Mafia is going to freeze the game for a while.

04:17:37.700 --> 04:17:42.100
And their hope is that they'll be able to get the strikes, but at the same time,

04:17:42.100 --> 04:17:47.100
Eithers is kind of denying that, you know, he's on the cap and he wants to make it

04:17:47.100 --> 04:17:50.340
in a way that they're forced to use the strikes to decap him.

04:17:50.340 --> 04:17:52.340
He's hiding behind the rock.

04:17:54.340 --> 04:18:00.340
So, W right now, I mean it's pretty easy to calculate who has done more damage,

04:18:00.340 --> 04:18:03.340
because Mafia haven't done any.

04:18:03.340 --> 04:18:06.340
But yeah, the cap is of course the more pressing issue.

04:18:06.340 --> 04:18:13.340
At this point in time, that 60TP of itox, he doesn't really care if he takes a strike or maybe even two.

04:18:13.340 --> 04:18:15.340
But first of all, they need to somehow spot him.

04:18:15.340 --> 04:18:21.660
And to do that, Mafia would need info towers, and those are not located where Mafia are.

04:18:22.700 --> 04:18:30.300
No, indeed, they are unable to get any info in this one, so they're going to have to play

04:18:31.020 --> 04:18:35.020
a game of guessing, and use a pushing across takes a shot as well.

04:18:36.140 --> 04:18:39.500
There you are. I don't even know if they know where Eytox is on the cap right now.

04:18:39.500 --> 04:18:43.660
No, and I think they would probably assume that he's like in the backlines,

04:18:43.660 --> 04:18:50.140
sort of behind the like biggest rock and not where he actually is right now and this explains why mafia

04:18:50.140 --> 04:18:55.260
are now pushing through the south. Yes, they're going to spot the 60gp now and they're going to

04:18:55.260 --> 04:19:01.500
reset him so that disaster has been avoided but the hp there another one waiting to happen.

04:19:01.500 --> 04:19:05.500
Yeah Rex and I are getting a strike that's the first of the mini strikes there's probably more

04:19:05.500 --> 04:19:10.700
coming in towards him 800 and hp left Kono is going to be able to take the middle strike at least

04:19:10.700 --> 04:19:27.700
So they get another strike back, but now W can play the game off while we just keep rotating and Conrad right now is really lonely to be honest looking at it. Very, very lonely if you Conrad and I think he's aware of that loneliness as well.

04:19:27.700 --> 04:19:35.500
Oh, it takes a shot by, I believe, the hurricane as a clerk was considering going for Conrad,

04:19:35.500 --> 04:19:41.180
but he is tightly tucked into a corner as Orzhek and Barquez are looking at Lukin and

04:19:41.180 --> 04:19:47.780
Ayo says, well, that does not trade well here, but yeah, Barquez gets retaliated up

04:19:47.780 --> 04:19:56.020
on and for now, so good for W that are also taking another 150 damage toll from two Orzhek.

04:19:56.020 --> 04:20:01.540
Yeah, Mark is taking another shot, Hydrox gonna get caught by the double BZ though, crossing over in the open.

04:20:01.540 --> 04:20:04.420
Wexer and Yuzek should give him a shot for this, I guess.

04:20:04.420 --> 04:20:07.220
I thought? No, actually no, he can do that for free.

04:20:07.700 --> 04:20:14.900
Instead, Yuzek takes another shot of damage and W, I guess taking a look at the...

04:20:14.900 --> 04:20:19.380
Oh, good job, I cornered into Lukin, but taking a look at the Matesito approach and saying,

04:20:19.380 --> 04:20:22.340
yeah, okay, but we can do better.

04:20:22.340 --> 04:20:31.340
I mean, the HP is really bad for Mafia, they took so much damage to get this reset, it's been really punishing to Janus.

04:20:31.340 --> 04:20:34.340
Good shots for Myros.

04:20:34.340 --> 04:20:41.340
He's using, I would say abusing those bushes there, he also sees that the bush is about to happen onto itox,

04:20:41.340 --> 04:20:47.340
and then he could hugely profit off of that, they're trying to blind him, he's trying to double bush as Barkas gets spotted.

04:20:47.340 --> 04:20:53.340
And for the first time, maybe Mafia will be able to take an Info Tower, but there is still

04:20:53.340 --> 04:20:58.340
Clarif in that Tissac. He could load JG and just decap for free. I mean, not decap the

04:20:58.340 --> 04:21:00.340
cap, but decap the Info.

04:21:00.340 --> 04:21:04.340
Yeah, I'd be really surprised if they're able to take this Info Tower, because actually crossing

04:21:04.340 --> 04:21:10.340
over takes a shot from Luka and will make it one further, keeps going. He's going to take

04:21:10.340 --> 04:21:15.340
one for Mitrux, but no, actually manages to get across, actually. Not too shabby from

04:21:15.340 --> 04:21:25.340
But he's going to have to face off against Ios all the way in the K2 position, I don't see how he ends up trading successfully out of this.

04:21:25.340 --> 04:21:33.340
I mean, Klerv coming through as well does get spotted against Juzek, but what Juzek obviously doesn't know is that the K91 has crossed as well.

04:21:33.340 --> 04:21:38.340
Italks takes some damages, well, I'm not sure where that shot from Italks was actually supposed to go.

04:21:38.340 --> 04:21:41.660
and now Parkis and Orzhek are going to be coming through italks.

04:21:41.660 --> 04:21:45.660
He would need one more shell, but Yuzek now has healed above that threshold.

04:21:45.660 --> 04:21:50.520
But Parkis and Orzhek are actually going to ignore what's going to be happening with that 60TP.

04:21:50.520 --> 04:21:52.740
The strike helps as well. Yuzek goes down.

04:21:52.740 --> 04:21:57.860
Klerf manages to go around the corner and all of a sudden W is crambling back with another full HP,

04:21:57.860 --> 04:22:00.700
K91, to face off against Orzhek.

04:22:00.700 --> 04:22:03.700
Yeah, but Orzhek is in the worst position on the K91, to be honest.

04:22:03.700 --> 04:22:06.520
The Mentos is repushing as well. Good shot there from Orzhek.

04:22:06.520 --> 04:22:11.240
Parkus does find the kill, but Mentos is coming back in as well to clean up his E-50M in the south.

04:22:11.240 --> 04:22:14.600
Eios actually ends up missing that one, and he might actually be going down for this.

04:22:14.600 --> 04:22:16.840
Parkus is going to be reloaded as well, so not too sure.

04:22:18.280 --> 04:22:21.960
No, he actually ends up surviving by Mentos getting the kill.

04:22:21.960 --> 04:22:23.560
Nakono coming in, Profus coming in.

04:22:23.560 --> 04:22:25.720
There's more reinforcements on towards this point of the map.

04:22:25.720 --> 04:22:26.920
Mentos is tracked though.

04:22:26.920 --> 04:22:30.200
They are not able to retract him, and Profus actually ends up missing as well.

04:22:30.200 --> 04:22:32.280
That's a disaster for Mathia.

04:22:32.280 --> 04:22:35.160
But look at the HP, it's double for W.

04:22:35.160 --> 04:22:39.560
The Kran is setting the clip out against Konrad, but not that successful with the Kran.

04:22:40.360 --> 04:22:44.840
Oh, a second shell also misses. Not sure what happened with the first one that he actually fired,

04:22:44.840 --> 04:22:49.400
but the Tessac finds a victim. He takes a profuse, and the team captain,

04:22:49.400 --> 04:22:55.720
Don Barkis, drives into yet another strike and peop with that full HP hurricane that you were only

04:22:55.720 --> 04:23:01.320
able to obtain in the onslaught mode. He is the thing that's going to win the match, or rather,

04:23:01.320 --> 04:23:12.560
of the game for W for sure a ram insult to injury and now that double BZ75 of Mafia well

04:23:12.560 --> 04:23:14.000
it's not looking good coach.

04:23:14.000 --> 04:23:16.400
Oh looking doesn't count.

04:23:16.400 --> 04:23:20.320
And either Pilter gets a good shot back he might even push forward I think they want

04:23:20.320 --> 04:23:21.720
to clean up the game.

04:23:21.720 --> 04:23:26.440
Rexxar does heal past a one shot they don't have a secondary heal but Pilter is a three

04:23:26.440 --> 04:23:30.360
shot for these guys I mean it's not really gonna happen unless they somehow manage to

04:23:30.360 --> 04:23:34.440
boost into him. I think they all are the boosters at this point in the DC. The game has been going

04:23:34.440 --> 04:23:39.400
through so long that it'd be surprising to have any left in IOS by Intraxxor, Lukin to finish off

04:23:39.400 --> 04:23:45.320
Konrad and W, combined HP of 1190, but they do end up winning the second round.

04:23:46.280 --> 04:23:52.600
Well, a second round on a map and the second time it's very, very close, but I think W with the

04:23:53.480 --> 04:23:59.880
kind of advantage that they generated at the start of the game. It was just too much for

04:23:59.880 --> 04:24:04.920
from Mafia to overcome because let's be real here it was far from clean from W

04:24:04.920 --> 04:24:09.160
especially at the end with that Krambang bouncing and missing quite a bit

04:24:09.160 --> 04:24:15.120
but it was just about enough to carry it over the finish line and Luke in there

04:24:15.120 --> 04:24:22.360
with 6.3k damage only 657 of which are strike damage on top of the board and I

04:24:22.360 --> 04:24:26.080
guess Ducky the Krambang I'm gonna say it 100%

04:24:26.080 --> 04:24:33.600
right needs to be nerfed huh again again I mean it's still at you know you can

04:24:33.600 --> 04:24:38.200
see the stats for yourself let's nerf the progettable rat as well true just for

04:24:38.200 --> 04:24:40.640
good measure

04:24:44.320 --> 04:24:49.120
but yeah this is good for the match as a whole I guess the fact that we are now

04:24:49.120 --> 04:24:54.920
at a two to two which reduces the best of 11 that we started with essentially to a

04:24:54.920 --> 04:25:01.600
a best of seven and in that one we are going to start on good old key and key

04:25:01.600 --> 04:25:07.680
it's him and starve yeah and to two coming in so we went from the best of

04:25:07.680 --> 04:25:16.680
eleven to this is the best of seven exactly phase two match well what

04:25:16.680 --> 04:25:20.480
happened in the phase two match maybe in the map video production will be able

04:25:20.480 --> 04:25:29.480
to show us once again as we go into the map video and there we go phase 2 score as well.

04:25:29.480 --> 04:25:37.480
If it goes according to this then this is going to be a rather boring one.

04:25:37.480 --> 04:25:42.120
Well I mean both teams the funny part is that these are what is phase 2 and phase 1 scores.

04:25:42.120 --> 04:25:52.280
beat W3-0 in phase 1 and W beat mafia 4-0 in phase 2 so you know it's like 4-3 and 4.

04:25:57.080 --> 04:26:02.040
Up to this the 2-2 that we currently have it's a 6-5.

04:26:03.640 --> 04:26:05.720
If Himmelsdorf gets split you know where it is.

04:26:05.720 --> 04:26:06.440
Where is 6-7?

04:26:08.440 --> 04:26:10.440
Oh boomer bro I swear to god.

04:26:12.120 --> 04:26:29.120
You will enjoy these jokes at some point as well. Don't worry. Anyway, Mafia coming into him will start banning out the CS 63 W in the meanwhile. Don't want to see a Blitzkivica, so Mafia are going to be starting with double 60TP, double 50B and E5 together with a type 5 and a betcha.

04:26:29.120 --> 04:26:52.980
I do not recall, then again, you were casting that match heavily, I wasn't, so maybe I

04:26:52.980 --> 04:26:55.260
was looking away, it was gone too quickly.

04:26:55.260 --> 04:26:58.300
Ah no, now I remember, yeah, now I remember, exactly.

04:26:58.300 --> 04:27:27.300
Alright, opening wise, double B from Mafia are going to be going through the 7 line together with the 6 TTP Conrad immediately taking a shot of damage and that enables Ios to immediately pop the Inspire so the double 50 B together with the double Ios 7 immediately get to those positions and now they're good shot by Ios but to be honest those double 50 Bs I'm not sure how good they're going to fair because they're going to be facing off against double 50 B of their own Conrad though might end up getting caught out as Piot with the Haldas.

04:27:28.300 --> 04:27:33.100
and I was able to zone those 50Bs out with italks, taking a lot of punishment from that

04:27:33.100 --> 04:27:37.700
bachat on the hill, and Barak is able to put another shot into italks that immediately

04:27:37.700 --> 04:27:38.700
goes down.

04:27:38.700 --> 04:27:41.220
That's a 50B removed from the game.

04:27:41.220 --> 04:27:44.300
Yeah, right now these double Bs that came across the opener just dying.

04:27:44.300 --> 04:27:45.300
Perfuse gives one as well.

04:27:45.300 --> 04:27:46.300
Rexler with the finish.

04:27:46.300 --> 04:27:50.980
W tried to surprise, but Mafia was ready for it, lingering in those lines in the bachat

04:27:50.980 --> 04:27:51.980
from the hill.

04:27:51.980 --> 04:27:55.900
It's the final nail in the coffin, literally, four italks and four mentors.

04:27:55.900 --> 04:28:05.500
Now Piotr, it's the next woman, sure, Ortrek in the 5th, I mean, he's dead, but Konrad gets one more shot before he goes down and it's just all over at this point normally speaking for the side of W.

04:28:05.500 --> 04:28:17.180
Yeah, they have HP, and HP is all cool and all, but the numbers are gonna roll over the AIS-7, over the 4th that he used, and it's 50 Bs that will make this HP disappear like snow in the sun.

04:28:17.180 --> 04:28:22.100
The plurth is dead, looking soon to follow Mafia, round one on Himmelsurf, they didn't

04:28:22.100 --> 04:28:26.180
have to do much for it, but they were in the right positions, well it mattered.

04:28:26.180 --> 04:28:31.460
I think that bat shot on the hill was the absolute undoing for W, it counted everything

04:28:31.460 --> 04:28:37.060
that they were doing and then of course there were those phased out engagements where the

04:28:37.060 --> 04:28:41.300
burst of the bat shot could be perfectly used, then he didn't get some targets for some

04:28:41.300 --> 04:28:45.740
time and he was probably reloading and then the engagement erupted again and oh wonder,

04:28:45.740 --> 04:28:50.380
No wonder the batch out was reloaded, so he probably had a fairly easy game point and

04:28:50.380 --> 04:28:54.420
click adventure and now Ios is going to try and drag out the game for a bit just to be

04:28:54.420 --> 04:28:59.540
able to secure the tiebreaker condition if it comes to that one.

04:28:59.540 --> 04:29:07.820
Yeah, round number one, I mean W, I feel like we haven't seen them play two Igro throughout

04:29:07.820 --> 04:29:10.300
the season and when they did it, they didn't really end up working.

04:29:10.300 --> 04:29:20.100
remind of your back. Yeah, I guess. Then again, both teams, I think willing to experiment

04:29:20.100 --> 04:29:24.980
a little bit in these finals. I mean, the best of 11, after all, is a very long match to

04:29:24.980 --> 04:29:30.300
play as IOS gets shut down by the combined autoloader power that Mafia have brought to

04:29:30.300 --> 04:29:37.460
bear. And this means Mafia once again up a round against W, but so far probably not

04:29:37.460 --> 04:29:42.260
the end? No, I mean, you know, we haven't seen a team take more than a one-round lead,

04:29:42.260 --> 04:29:46.140
which I wouldn't call really a lead because it doesn't really mean much. It's not even

04:29:46.140 --> 04:29:52.460
a whole map. However, if they would win the second Himmels, right, then 4-2, I do not

04:29:52.460 --> 04:29:57.660
remember what's in the second half of this match, but this was kind of free for W, eh,

04:29:57.660 --> 04:30:06.460
for W, for Mafia against W. And think about it this way, right, that W comes into these

04:30:06.460 --> 04:30:10.860
These finals felt really good after their first match against Mafia, but Mafia is putting

04:30:10.860 --> 04:30:14.740
up a lot more resistance than that time around.

04:30:14.740 --> 04:30:19.700
They are already in a longer match now than they had the first time.

04:30:19.700 --> 04:30:24.380
Now we've seen that they are able to win finals, right?

04:30:24.380 --> 04:30:30.540
But if I remember well, most of their finals were very clean wins.

04:30:30.540 --> 04:30:39.020
I think all the finals that W won so far in OLS at some point in time they started kind of running away with it, right?

04:30:39.020 --> 04:30:41.740
Yeah, so 6-3 against Hidden Run, yeah.

04:30:44.300 --> 04:30:47.100
6-3 against Cashback.

04:30:47.580 --> 04:30:49.980
Oh, phase 2 score is actually W40.

04:30:49.980 --> 04:30:52.700
Yeah, Mafia 3-0 W in the first phase.

04:30:52.700 --> 04:30:54.700
Ah, that's what I said, no?

04:30:56.700 --> 04:30:57.980
I don't remember to be honest.

04:30:57.980 --> 04:31:02.340
Anyway, so W1, all of their match is 6-3 again, from the looks of it.

04:31:02.340 --> 04:31:07.740
6-3, season 2, 6-3, season 3 against Cashback again, and then 6-3 against Hit-and-Run.

04:31:09.580 --> 04:31:14.740
You know, if that was the case, I'm just saying, if they get into a really long match,

04:31:14.740 --> 04:31:16.540
we don't know how it's going to play out.

04:31:18.380 --> 04:31:24.020
I mean, theoretically, we could take WCI as an example, because at WCI,

04:31:24.020 --> 04:31:29.700
matches tend to be longer or attended with the like longer times in between right and there

04:31:29.700 --> 04:31:38.500
at the encounter in the playoffs um in between mafia and uh uh and w it was mafia winning out

04:31:38.500 --> 04:31:47.220
and they went on to win wci 2025 so um does it bode well for w is the question i mean three

04:31:47.220 --> 04:31:57.540
points as you said is the most that anyone has has ever gotten in the finals against W.

04:31:57.540 --> 04:32:02.020
So if Mafia are able to the extent that I guess a success already but they'll be aiming for more

04:32:02.020 --> 04:32:08.900
with that CS63 band W50B band on there and and Mafia bringing out the heavy headers quadruple

04:32:08.900 --> 04:32:15.940
E4 together with the 430U and i7 and 6CTP. W, I'm waiting to see if they're actually

04:32:15.940 --> 04:32:22.900
switching the stank away or they're keeping you 60p private so 140 triple per 30u and a tvp

04:32:22.900 --> 04:32:28.580
on himmel serve not the greatest fan personally sorry to say it i'm not the greatest fan of the

04:32:28.580 --> 04:32:34.260
tvp like i mean mainly on himmel's it has a really low heatman is it 300 or 310

04:32:34.820 --> 04:32:39.700
i think it's 310 i think the crown was 300 but i thought about 310 which is kind of low and the

04:32:39.700 --> 04:32:48.420
gun is still in it. I know what you mean. But yeah, Mafia, I think they're they're bringing

04:32:48.420 --> 04:32:52.980
just like good old reliable, I guess is what they would paint on the guns if they could

04:32:52.980 --> 04:32:57.940
of those American tank destroyers. And now let's see how this one actually opens up because W,

04:32:57.940 --> 04:33:06.180
yes, they're sending the TVP to the hill, but it's solo hill and that right now is

04:33:06.180 --> 04:33:13.060
good shot into italks but I believe profuse. But for now so far so good I guess for

04:33:14.900 --> 04:33:18.100
Pumentos on the hill he doesn't see anything but I think he's getting scared now

04:33:18.740 --> 04:33:24.500
contemplating running away just spotting on timings I guess for CS and batch at after then

04:33:24.500 --> 04:33:32.420
possibly 140 and now we see a rotation coming in by the double 430 as well as the 140 so almost

04:33:32.420 --> 04:33:38.100
all the Soviet mediums that W have brought in these finals are making their way onto the hill,

04:33:38.100 --> 04:33:43.940
but we as the all-knowing observers, we obviously do know that there is absolutely no one there from

04:33:43.940 --> 04:33:49.940
mafia. Conrad takes the cap, he's got to be careful because I think he can be safe from all angles.

04:33:49.940 --> 04:33:54.180
Clair of the Schrodinger rail wagons, he can kind of duck in there, I guess,

04:33:55.220 --> 04:33:59.540
as the for the UN Conrad, you know, has to be careful because Mentos is looking for the shots.

04:33:59.540 --> 04:34:06.780
Well, first of all, Pjot, hold down here, is going to... if it worst comes to worst,

04:34:06.780 --> 04:34:11.180
he can drive back the IS-7 with HE and decap him this way.

04:34:11.180 --> 04:34:21.300
For now, he's seemingly looking for the Capola, but yeah, I think W are just waiting for their

04:34:21.300 --> 04:34:27.260
medium tanks to secure the hill and then kind of... I'm not sure if it's going to be problems

04:34:27.260 --> 04:34:32.380
for Mafia that the hill will be completely not in their control but it won't be comfortable either.

04:34:33.020 --> 04:34:39.740
I think now Mafia Alarm Bells are starting to ring a little bit more as they want to

04:34:39.740 --> 04:34:46.860
repush from W starting, I mean Kono getting pushed back, Jotter doing it unspotterably before

04:34:46.860 --> 04:34:51.820
rotating another E4 rotating but they're already repushing Kono trying to run away as far as he

04:34:51.820 --> 04:34:56.540
can but even if Kono gets away the problem is Conrad. That's the second tank in that position

04:34:56.540 --> 04:35:00.620
He's getting clipped out by the TVP from behind and there's a lot of damage dealt on towards itox

04:35:00.620 --> 04:35:04.780
But Conrad is dead for this strike comes out and itox gets shracked

04:35:04.940 --> 04:35:07.900
Can he go back to it does seem like itox is fine

04:35:07.900 --> 04:35:13.860
He'll be low Kono does make it out and how much can mafia do off of losing the first tank on their team?

04:35:14.140 --> 04:35:16.300
Look in on the first of you not doing that good

04:35:16.300 --> 04:35:19.280
And this the TVP is starting to be very annoying actually

04:35:19.300 --> 04:35:23.960
Good kill though from using come towards looking and now the repush needs to happen from mafia because the two tanks on the hill

04:35:23.960 --> 04:35:30.220
will kill them all if it comes down to it. The Permatrack, the shot from Piotr as well, the 140 just

04:35:30.420 --> 04:35:36.700
Blasting away from the back lines. You can see Rexard is dead because of that. The HP is in favor of W

04:35:36.700 --> 04:35:39.900
But also keep in mind how much of that is currently on the hill though

04:35:40.420 --> 04:35:46.660
Well, Ios with that 140 from the hill is gonna get continuous shots into all the tanks of Mafia that are at the bottom

04:35:46.660 --> 04:35:49.780
And that also means continuous inspire as well for W

04:35:49.780 --> 04:35:54.640
All of their tanks are gonna be that little bit better as Nepal trying to make a move on towards Kono here

04:35:54.640 --> 04:36:00.940
He makes it through the opening actually as prefuse peeking from the other side Nepal slight mistake possibly

04:36:00.940 --> 04:36:07.200
He doesn't shield his teammate Barkas is now gonna come in and throw out all of this Mentos has been able to reload

04:36:07.280 --> 04:36:12.740
He bounced one that means he has two more he bounced to make that yeah to in this clip

04:36:12.740 --> 04:36:14.740
He is able to reload

04:36:14.740 --> 04:36:23.280
Um, level 3 ability, but yeah, Eiles on that hill, he still holds so much HP, and I think W4 against Nepal is now going for a WT,

04:36:23.280 --> 04:36:32.280
but only one of them actually does connect. Mentos comes back into this, he immediately pulled Thariload again, doesn't want to, uh, commit with only half a clip remaining.

04:36:32.280 --> 04:36:43.400
Prefuse on a one-shot as well as Nepal gets cover from the hill, Orzhek dies, and now Mentos come from the back lines with the backstab, and W once again equalizing the score.

04:36:43.400 --> 04:36:44.760
It is 3-all.

04:36:44.760 --> 04:36:47.080
Yeah, 3-all indeed.

04:36:47.080 --> 04:36:48.760
Again, a game that could have gone either way,

04:36:48.760 --> 04:36:50.840
but some crucial track shots from the hill, you know,

04:36:50.840 --> 04:36:56.920
that E4, I think it was Rex or Popset, they find so much damage.

04:36:56.920 --> 04:36:58.440
Could have still gone Mafia's way,

04:36:58.440 --> 04:37:00.680
but the shooting from W was very, very good.

04:37:01.880 --> 04:37:06.440
I think without that shooting, W actually loses the round,

04:37:06.440 --> 04:37:09.480
but like this now we see,

04:37:09.480 --> 04:37:11.880
well, both of us, not the biggest fans of the TPP,

04:37:11.880 --> 04:37:18.460
But to be honest, Mentos doesn't need to care about our opinion if the team at EFCs wins the rounds with him playing TVP.

04:37:18.460 --> 04:37:27.880
Clarifus, well, 4.9 and, well, I mean, looking somebody, someone's going to bite the bullet for pushing, I guess.

04:37:29.640 --> 04:37:35.640
Yes, that's true. Yusek didn't really get much done in the Z4 either, you know, 332 damage, one kill.

04:37:36.280 --> 04:37:40.280
Even Kogmeir got two shots, so something went wrong for him. He might have been getting clips from the hill as well.

04:37:41.880 --> 04:37:47.280
I mean the TVP and the 140 pretty up there on on the damage board

04:37:47.280 --> 04:37:53.600
And so yeah, they did have the continuous fire and I think the like the info tower that W took it was like the

04:37:54.120 --> 04:37:58.200
As you said alarm siren for mafia to do something they started moving

04:37:58.200 --> 04:38:00.760
But at that point W were more than ready

04:38:01.320 --> 04:38:06.940
With those 430 you to get stuck into the fight and then have hell raining down from that hill

04:38:06.940 --> 04:38:12.900
But yeah, that is the first three maps split one-to-one each making the best of seven

04:38:12.900 --> 04:38:15.140
We were talking about previously in a phase one

04:38:15.140 --> 04:38:16.140
I got a big throw

04:38:16.140 --> 04:38:17.140
That's a five

04:38:17.140 --> 04:38:20.860
Yeah, I mean the W pick before that split as well

04:38:20.860 --> 04:38:24.980
I'm really worried for this Ghost Town because if there's one map where I would really favor W

04:38:24.980 --> 04:38:28.140
It's Ghost Town. This could still end 6-3-3. It's very possible

04:38:30.780 --> 04:38:35.420
Let's see. Let's wait and see. I mean, that's the only thing we can do besides the app

04:38:35.420 --> 04:38:43.100
of course, but the two teams are going to dictate the outcome of this. And I mean either storyline

04:38:43.100 --> 04:38:50.700
would be an interesting one, right? W keeping their 100% or less playoff win rate, or Mafia

04:38:50.700 --> 04:38:56.380
breaking that, getting the second title as well, being able to reconfirm that they're a team to

04:38:56.380 --> 04:39:01.100
be reckoned with after they only got third of the regular season, all this kind of stuff.

04:39:01.100 --> 04:39:10.100
And maybe actually winning the regular season, assuming now Mafia wins, winning regular season could be a curse.

04:39:10.100 --> 04:39:20.100
Like I think the only team that ever won regular season and then went on to win all of it was probably cashback in season one, right?

04:39:20.100 --> 04:39:28.100
Well, Goson is worrying for me.

04:39:28.100 --> 04:39:31.100
W has been very good on it.

04:39:31.100 --> 04:39:34.100
Can they shut it down though?

04:39:34.100 --> 04:39:39.100
I think that boils down to the fact as well that a lot of the W players are extremely versatile

04:39:39.100 --> 04:39:44.100
when it comes to the tanks being played anyway, though Mafia don't want to see a T57W

04:39:44.100 --> 04:39:49.860
W, opting out of that EBR 105 and that means that Mafia are going to be bringing a Dravitz

04:39:49.860 --> 04:39:54.860
double type 5K91 W4 and the RHM.

04:39:54.860 --> 04:40:01.940
In return T100, D4, Leopard, CS, Bad, Type and Dravitz for W.

04:40:01.940 --> 04:40:06.980
Seems like everyone on W gets to play their favorite tank, the T100 with the low noise

04:40:06.980 --> 04:40:11.420
and purple optics of course is going to be outspoting the RHM with the same equipment

04:40:11.420 --> 04:40:14.420
just because of the better Camel value that it gets based, but

04:40:14.820 --> 04:40:19.420
I think a lot of it depends on timing and engagement as well, and I wonder at this point

04:40:19.620 --> 04:40:23.920
how often the light tank players of each team have rewatched the

04:40:25.320 --> 04:40:30.020
replays of each other to just understand and get into each other's head.

04:40:31.620 --> 04:40:36.720
Oh, Claire, immediately going on the Infotel with that T100, but does opt out of it.

04:40:36.720 --> 04:40:42.720
He does get spotted, so the plane has been used by Kono, and a shot of damage goes in as well.

04:40:42.720 --> 04:40:52.220
This means Kono does have the replaying level 2 ability as well, not the best start for W, although it nets them the artillery strike.

04:40:53.420 --> 04:41:00.720
We've seen bad shots down the bushline from W time and time again. I think Mafia is very, very, very aware that Mendoza is somewhere there in a bad shot.

04:41:00.720 --> 04:41:07.720
Well, seems like they don't care particularly much about this, Ios getting the first spot

04:41:07.720 --> 04:41:13.640
on the Type Vs, that means he is going to have an artillery strike available as well.

04:41:13.640 --> 04:41:17.800
As both of them make it on the cap, is Ios going to get one more shot of damage?

04:41:17.800 --> 04:41:19.880
Yes, he will.

04:41:19.880 --> 04:41:23.480
He doesn't quite get the level 2 off of it, he would have liked that with the first shot

04:41:23.480 --> 04:41:28.440
on UZEC 2, but Konrad taking the artillery strike in the west with the drabets of all

04:41:28.440 --> 04:41:29.440
things.

04:41:29.440 --> 04:41:33.840
Yeah, I think Mafia realized that W are all in on Lee's and flank.

04:41:34.640 --> 04:41:39.340
The reset comes out towards the C100, he will just go in and out.

04:41:39.540 --> 04:41:42.340
He's very much aware of that. Double cap pressure.

04:41:42.440 --> 04:41:44.640
Now there is a move on the lower side.

04:41:44.940 --> 04:41:48.440
A rotation from Mafia, or with the RHM across the kill-in as well.

04:41:48.540 --> 04:41:53.340
Perfus does make it across before Klorv gets to plane it out,

04:41:53.440 --> 04:41:56.340
but Klorv probably had to plane the cap as well and returns without Perfus.

04:41:56.340 --> 04:41:59.940
Isn't this annoying position? The driver's in the E4. Just gonna push past though.

04:41:59.940 --> 04:42:04.820
Past Vexar, even Yusek and Bark is now starting to move back across that cap.

04:42:04.820 --> 04:42:08.100
They might want to consolidate on that 7-line.

04:42:08.100 --> 04:42:10.900
Good shot from Ios again. Now Mentos in the Batxat.

04:42:10.900 --> 04:42:12.420
There's a push there on towards the 0-line.

04:42:12.420 --> 04:42:16.260
But Fus is waiting. Mentos, this is not the play for you in the Batxat 25T.

04:42:16.260 --> 04:42:20.180
This is kind of a suicide. He's dead. Orchek finds it.

04:42:20.180 --> 04:42:22.660
Unforced error from Mentos thought that he could do it,

04:42:22.660 --> 04:42:25.380
but he could not. The driver has pushed down the 7-line in the meantime.

04:42:25.380 --> 04:42:30.380
The Bacha is dead, and Yuzekin Barkis, they're coming, the Leopard of Ios, he's done a phenomenal job this season.

04:42:30.380 --> 04:42:35.380
We'll have to put in a ton of damage if they want to bring back this game, because it's currently 5000 HP down,

04:42:35.380 --> 04:42:40.380
and I think Mafia is just going to go for the all in at this point, try to trade it out, push from all fronts.

04:42:40.380 --> 04:42:45.380
Yuzek going for N'Bal, does he have a Chilo at it? No, I don't think so, the strike coming at it,

04:42:45.380 --> 04:42:51.380
so he's like taking his sweet time to find the kill, and just like on Himmels, I don't think he's going to do much more than that.

04:42:51.380 --> 04:42:56.520
But nonetheless, Kono getting some damage from Jyotar Mafia closing out this game

04:42:56.520 --> 04:43:01.360
It would be a miracle if W come back. Eitog's dead as well. This is an overreaction from W

04:43:02.680 --> 04:43:04.480
Absolutely, I mean

04:43:04.480 --> 04:43:09.520
Mentors, I could see what he was thinking and trying to do by pushing over the K91

04:43:09.880 --> 04:43:12.080
But yeah, yeah, they know that he's there

04:43:12.080 --> 04:43:17.560
But the batch out if it goes if it gets their full HP it defeats the K91 and the 1v1

04:43:17.560 --> 04:43:22.080
But the thing is that well, he didn't make it so there's not when that one

04:43:22.840 --> 04:43:27.600
Normally if he gets a bullet he does not win this one we won because he gets out of it

04:43:27.600 --> 04:43:34.640
No, he already took some damage on the first crossover and even then there's strikes for mafia and profusal strike

04:43:34.640 --> 04:43:37.600
I doubt that the battle instance actually on pure DPM

04:43:37.600 --> 04:43:43.120
It has to do all five of his shots reload and give him a few more shots to kill

04:43:43.840 --> 04:43:46.960
I don't see it. I don't see him winning a pure 1v1

04:43:47.560 --> 04:44:03.560
And at least we have the part cam with the bird here, bird is the word, but yeah, the word as well around ghost town is Mafia is going to pick up that first round and the worry that you had for them, at least in this one it was unwarranted.

04:44:03.560 --> 04:44:16.560
No, but I really think W made such an unforced error, they had strikes on the leopard, they had a strike on the CS, they had a big strike, they had planes, they had communication towers, they knew everything and they opted to go for it.

04:44:16.560 --> 04:44:33.560
And I guess it's Nerv's playing into the move that Mentos made because, you know, big responsibility on his shoulder and yeah, well, it was costly, but it wasn't just him, though, like, even if he just sits at the zero line, I think Mafia was very well positioned to deal with this in general.

04:44:34.560 --> 04:44:39.560
So did you see Orzhek even got the shot without getting spotted because there were some brass stitches?

04:44:40.560 --> 04:44:45.560
Yeah, yeah, yeah, like, brass actually, there's a brass there that prevents you from spotting the corner on the D-line, very annoying actually.

04:44:45.560 --> 04:44:49.240
somebody can peek from there and shoot you without ever getting swallowed because of the grass

04:44:51.960 --> 04:44:59.400
oh already huh that's very really um i mean first of all we don't even have the results for this

04:44:59.400 --> 04:45:06.600
yeah but uh yeah let's uh i think we should i think we should have them now but for now we also know

04:45:06.600 --> 04:45:14.120
that mafia winning pretty comfortably off of this mistake from mentors mostly um in my opinion

04:45:14.120 --> 04:45:20.440
Also, I think W were playing extremely greedy throughout this whole game.

04:45:20.440 --> 04:45:29.320
For example, the T100 trying to pick up the Info Tower when he doesn't know if the enemy team has one or even two lights.

04:45:29.320 --> 04:45:42.120
So, yeah, W with a couple mistakes and all of them get punished extremely hard by Mafia, and this leads us to Mafia getting, let's say, within striking distance of the end.

04:45:44.120 --> 04:45:52.120
I mean, four rounds, I look, I don't believe in superstition QH, but it's one of the things,

04:45:52.120 --> 04:45:57.520
you know, W never lost more, it's like the ticking of the boxes, you know, W never lost

04:45:57.520 --> 04:46:01.120
more in the three rounds in the grand finals.

04:46:01.120 --> 04:46:04.920
And W also never won a regular season.

04:46:04.920 --> 04:46:05.920
Until now?

04:46:05.920 --> 04:46:11.120
Yes, yes, yes, but I'm talking specifically about the finals here, you know, this is uncharted

04:46:11.120 --> 04:46:12.120
territory.

04:46:12.120 --> 04:46:20.500
I will say though like the longer this match goes on you know like it's mafia is more

04:46:20.500 --> 04:46:24.500
used to playing this really really long drawn out it's gonna fight us.

04:46:24.500 --> 04:46:30.180
I mean then again I think Piotr should have a lot of experience that he probably is able

04:46:30.180 --> 04:46:37.700
to pour into his teammates like you know shake up the hands a little maybe if you die early

04:46:37.700 --> 04:46:43.740
in one of the rounds, I don't know, quickly take a breather, stand up, walk in a small

04:46:43.740 --> 04:47:00.820
circle three times and then sit back down. Walk on wood. There we go. Okay, well, good,

04:47:00.820 --> 04:47:05.580
I mean, okay, let's put it this way, right? As much as I'm worried for mafia and ghost

04:47:05.580 --> 04:47:10.140
and I'm still waiting for the second round. Equally worried I am for W on Pilsen.

04:47:11.340 --> 04:47:19.100
Yeah, I think the fact that W give up this first Grosstown round in an uncharacteristic

04:47:19.100 --> 04:47:28.060
fashion in this season is something worrying for them. But Mafia, to keep with the wood

04:47:28.060 --> 04:47:34.860
allegories you know mafia is by far not out of the woods yet panhard ebr

04:47:34.860 --> 04:47:39.060
getting banned by mafia and w don't want to see the rhm that's going to

04:47:39.060 --> 04:47:44.380
translate in an all-fighting tanks lineup for mafia at the moment double t57

04:47:44.380 --> 04:47:50.060
type 5 heavily double CES 63 430 and prefers bringing out the blitzkivitz

04:47:50.060 --> 04:47:57.180
well w also going for a different tactic 60p double t57 scs can anyone double

04:47:57.180 --> 04:48:04.420
for you smells like cap from both teams really no cap no cap for real no really

04:48:04.420 --> 04:48:08.580
like it's double CS for 30 you to the cap for mafia and double for you in the

04:48:08.580 --> 04:48:13.700
CS to the cap for the W that's what it looks like well both teams are sending

04:48:13.700 --> 04:48:17.500
those tanks there and so all of this is going to be a rather interesting

04:48:17.500 --> 04:48:20.460
dynamic that's going to develop in between both of the teams mafia is going

04:48:20.460 --> 04:48:24.660
to be on the cap first but obviously more DPM available from W with those 430

04:48:24.660 --> 04:48:29.860
as they get sent in, but that might be a tad early because the T57 from Mafia are about to peak

04:48:29.860 --> 04:48:34.420
as the focus fire by either team not really great. T57's coming in from both sides,

04:48:34.420 --> 04:48:39.140
Bark is the first one to blow up, Konrad to follow to the grave, that is two announced kills

04:48:39.140 --> 04:48:44.340
for the side of Jadliu Mafia trailing at the moment, and Konrad in that Srikono,

04:48:44.340 --> 04:48:48.500
in that one plus three of the mediums, maybe he'll get one more, but then it's over.

04:48:48.500 --> 04:48:53.300
Well he actually ends up bouncing, W's just faster in position, the game is over in return as well,

04:48:53.300 --> 04:48:57.300
Well, to be honest, I don't want to say more than that, it's W's just faster.

04:48:57.300 --> 04:49:01.300
They just faster to position, which is weird because Ghoston is symmetrical, though.

04:49:03.300 --> 04:49:06.300
I mean, maybe they had like the Grousers and...

04:49:06.300 --> 04:49:09.300
No, W drove through the 5-line, no? Did they not drive? They'd known.

04:49:09.300 --> 04:49:11.300
Yeah, W drove through 5-line.

04:49:11.300 --> 04:49:13.300
But with 187s as well?

04:49:13.300 --> 04:49:16.300
Oh, with those? I'm actually not entirely sure.

04:49:18.300 --> 04:49:21.300
Well, well, well. They had a similar idea, what can I say?

04:49:21.300 --> 04:49:27.960
Similar idea, but the crazy thing is that the match or the round actually ends with 7-0 in text.

04:49:27.960 --> 04:49:32.960
So, well, fastest victory if it comes to a tiebreaker.

04:49:32.960 --> 04:49:36.760
I think we know who gets it if nothing absolutely crazy happens.

04:49:36.760 --> 04:49:41.480
Yeah, that's all the W to pick that one up.

04:49:41.480 --> 04:49:44.840
Interesting that both teams kept committing for the cap door.

04:49:44.840 --> 04:49:47.680
He just needs to check the driving later on,

04:49:47.680 --> 04:49:52.400
like, how come that W is just so much faster with the 57 heavies?

04:49:52.400 --> 04:49:57.560
They also have a slightly better lineup for this, simply because there's a type 5 on the

04:49:57.560 --> 04:49:59.420
side of Mafia and they don't have that.

04:49:59.420 --> 04:50:05.440
They have 60TP as the slowest tank, you know, and even that is really not that slow to be

04:50:05.440 --> 04:50:06.440
honest.

04:50:06.440 --> 04:50:11.120
No, if it has like purple turbo, it's, I mean, not fast by any means, but they are

04:50:11.120 --> 04:50:12.120
good for W here.

04:50:12.120 --> 04:50:13.920
I think this round, they really need it.

04:50:13.920 --> 04:50:18.200
they go down once again against mafia like with two rounds for the first time in the

04:50:18.200 --> 04:50:24.020
match then mafia on the match point and w no mistakes anymore allowed and we have seen

04:50:24.020 --> 04:50:29.880
w throughout the day make quite a few of those so this well as the story sometimes goes

04:50:29.880 --> 04:50:38.080
best of 11 9 7 5 we're down to 3 yeah so we go from a face to match to a face one

04:50:38.080 --> 04:50:47.220
much right now onto pilsen I would say mafia favorite map they've played it a

04:50:47.220 --> 04:50:52.020
ton had some very decisive victories on it

04:50:52.180 --> 04:50:58.020
yeah then then again I at some point I will need to check the mafia win rate on

04:50:58.020 --> 04:51:03.220
pilsen because I feel like at some point in time they also had it like like a

04:51:03.220 --> 04:51:10.020
lose streak on it as crazy as that sounds but well now is not the time for that now is the time for

04:51:10.660 --> 04:51:16.660
mafia to possibly put themselves ahead once again in these grand finals here and I mean

04:51:17.380 --> 04:51:23.620
this round is not going to bring the conclusion quite yet but it might bring us from this point on

04:51:23.620 --> 04:51:30.980
half the way there. Let's see what kind of Wilson we get. It's really interesting that both of these

04:51:30.980 --> 04:51:35.060
teams ended up playing almost exactly the same in Ghostland. Like they had the same thought like

04:51:35.060 --> 04:51:41.140
we do this now. It's a surprise. Maybe they trained against the same team and then developed this

04:51:41.140 --> 04:51:52.100
strat as a counter strat to what they were training against? Maybe. It could be. It could be the case.

04:51:52.100 --> 04:52:02.340
But yeah, let's see. In we go into Pilsen. This is going to be around number nine between

04:52:02.340 --> 04:52:07.840
both of those teams. And I believe Banffay is just about to be over. Mafia don't want

04:52:07.840 --> 04:52:14.020
to see AT-57 and W. Don't want to see an EBR, so Mafia are going to start with, well, that

04:52:14.020 --> 04:52:20.140
is fairly straightforward. BZ-75 times 3 and Object 430U times 4.

04:52:20.140 --> 04:52:27.540
W in return, CS63, K91, W430U, W4 in the right champ, so Mafia is going for the quick play.

04:52:30.040 --> 04:52:34.840
Yeah, Mafia is going for the quick play, meanwhile IOS might be going for the quick playing,

04:52:34.840 --> 04:52:41.640
because that is probably what it's going to need for W to find out immediately what kind of strategy

04:52:41.640 --> 04:52:47.640
Mafia is operating here with, because if W don't immediately go for the tools that it needs to reset,

04:52:47.640 --> 04:52:51.640
the cap play that I suspect Mafia is going to go for,

04:52:51.640 --> 04:52:57.280
then it might be dire times as the DPM from those 430 is just going to rip through

04:52:57.280 --> 04:53:01.960
anything and everything from W as the 430's.

04:53:01.960 --> 04:53:05.040
Are they going to get spotted by Ios? Yes, he sees WBZ,

04:53:05.040 --> 04:53:08.120
triple BZ actually and the 430, gets spotted in return

04:53:08.120 --> 04:53:12.320
but is able to stay safe as the double 430 on the outside by Mafia,

04:53:12.320 --> 04:53:15.160
gets spotted as well from Ios but the problem for W is

04:53:15.160 --> 04:53:19.640
A lot of those tanks are not in any kind of position to deal with the cap.

04:53:19.640 --> 04:53:24.200
And Klerf is going to challenge Kono here, spots him out, but Kono is about to get pressure

04:53:24.200 --> 04:53:26.640
by a lot more tanks from behind that he hasn't seen yet.

04:53:26.640 --> 04:53:29.880
Klerf will just commit him to this one, Orcic will give him a shot, and Klerf might even

04:53:29.880 --> 04:53:30.880
go peek against Kono.

04:53:30.880 --> 04:53:34.680
Kono is about to see the 40 U's coming from behind and start backing away.

04:53:34.680 --> 04:53:39.200
There is many strikes available and now Mafia is off to push from the cap.

04:53:39.200 --> 04:53:41.840
Kono is basically dead already at this point.

04:53:41.840 --> 04:53:42.840
800 HP.

04:53:42.840 --> 04:53:47.180
comes out from Mafia, but Kono is not in a position to do too much and W is

04:53:47.180 --> 04:53:50.220
already holding with the E4, the BZ is now pushing through, Piotr pushing on

04:53:50.220 --> 04:53:53.460
towards Kono, there's no crossfire coming in whatsoever, Eitoks is going to get

04:53:53.460 --> 04:53:58.000
pushed by the trio of BZs, Kono does his last shot and Orchak is working on

04:53:58.000 --> 04:54:02.660
making his last one-two shots happen as well, Eitoks is going to die to Baxar

04:54:02.660 --> 04:54:05.900
but that is going to take a while, he needs a shot from Konrad, gets a block as

04:54:05.900 --> 04:54:10.500
well, Orchak is dead as we already expected, Eitoks doesn't, oh he does pop the

04:54:10.500 --> 04:54:17.500
But Rexler gets enough damage and Nepal's already running away. Mafia does have more HP, but in the long game they will not win.

04:54:17.500 --> 04:54:23.500
They have to continue pushing. Profus is now backing off, but he has no support either. Piotr, Klorf, Mentos, they're all pushing on him.

04:54:23.500 --> 04:54:29.500
And there's nobody watching for this. He cannot hold the amount of tanks that are pushing his way either.

04:54:29.500 --> 04:54:32.500
So, how does Mafia approach this right now?

04:54:32.500 --> 04:54:37.900
How does that Mafia approaches this? The question, can they trade out Prefus in any kind of fashion?

04:54:37.900 --> 04:54:40.700
That's the question as Piotr, good shots, good track shots.

04:54:40.700 --> 04:54:47.100
That's not the first one this round. And now from behind is Mentos coming in to call himself with all the DPM that the K91 offers.

04:54:47.100 --> 04:54:53.300
Piotr, does he get shielded by Mentos? The answer is yes, as Prefus just does the damage that he can.

04:54:53.300 --> 04:54:56.300
And that is going to be a triple sandwich on towards Prefus.

04:54:56.300 --> 04:55:01.900
This is going to mean four tanks out of which three are heavies that cannot really do anything.

04:55:01.900 --> 04:55:07.100
against the mediums but now they do have the cap a plane goes down and they do

04:55:07.100 --> 04:55:11.200
have those artillery strike mediums they have a big strike even to secure the cap

04:55:11.200 --> 04:55:16.620
against mafia and all of a sudden W find themselves with very little HP six and a

04:55:16.620 --> 04:55:22.100
half K only but if they can draw this out La Rata might once again be the key

04:55:22.100 --> 04:55:26.340
to victory for W. Here look how many mini strikes they have I mean Ios is behind

04:55:26.340 --> 04:55:30.940
already Rex is forced inside Cromwell and music spotted making their move

04:55:30.940 --> 04:55:35.960
across in Rexar getting spotted out by Nepal. Nepal might even peak this at some

04:55:35.960 --> 04:55:39.320
point. They're getting spotted out and missed there. There's a K91 in the north.

04:55:39.320 --> 04:55:44.000
Rexar has to be pushed as well. They're driving through the open, driving

04:55:44.000 --> 04:55:47.840
through the strikes pushing across. Now Rexar boosting in this. The big strike

04:55:47.840 --> 04:55:51.600
coming in 500 from the mini strikes. Another 850 from the big ones. Konrad

04:55:51.600 --> 04:55:55.920
down to 556 and all of a sudden that 10k HP they have not looking that good

04:55:55.920 --> 04:56:00.040
anymore. Kihan, Nepal might be down towards the one shot but this is a long

04:56:00.040 --> 04:56:04.520
match for Mafia across the open into unspotted tanks that are shooting them

04:56:04.520 --> 04:56:08.520
from behind bushes getting cleaned across every step getting shot across

04:56:08.520 --> 04:56:13.560
every step and it will not be Mafia to pick up match point instead it will be W

04:56:13.560 --> 04:56:19.800
No behind every move they make behind every step they take there is a W

04:56:19.800 --> 04:56:24.720
tank a W medium currently watching them and shooting them and taking the toll

04:56:24.720 --> 04:56:29.880
for every bloody inch that Mafia is trying to advance onto those tanks of

04:56:29.880 --> 04:56:36.120
W. They are paying dearly with HP Conrad to fall down as well as Clurf. Doesn't

04:56:36.120 --> 04:56:41.960
he matter at the... oh good shot from Yuzek into Clurf. But yeah, Piot to pick it up

04:56:41.960 --> 04:56:47.520
here and that is a quick double kill once again on to Mafia and W after all of this

04:56:47.520 --> 04:56:52.800
is said and done are gonna go to match point. They do pull off a very very good

04:56:52.800 --> 04:56:59.200
reaction to what Mafia was doing here. It was a dance on the Razor's Edge but

04:56:59.200 --> 04:57:02.200
But W, seemingly pretty quick feet.

04:57:02.200 --> 04:57:04.200
Yeah, good move from them.

04:57:04.200 --> 04:57:09.200
On towards that field, they're finding the 30 U's and capping was never really an option for Mafia.

04:57:09.200 --> 04:57:16.200
And then you see the BZ's, they're just slow, they're like mammoths.

04:57:16.200 --> 04:57:20.200
They're not of this age in what W was playing.

04:57:20.200 --> 04:57:24.200
They're just too big, too slow.

04:57:24.200 --> 04:57:28.200
They find a kill, they find a second kill, but by the time it happens, they've lost everything.

04:57:28.200 --> 04:57:30.200
everything.

04:57:31.320 --> 04:57:40.680
Yeah, I think that's a that's a very good analysis like the the BZ 75 it was like the flavor of last month is

04:57:41.640 --> 04:57:46.040
Sometimes what it feels like especially on Pilsen and I mean

04:57:46.880 --> 04:57:52.640
As worried as we were for W on Ghost Town after they lost the first round there

04:57:52.640 --> 04:57:58.840
I guess as worried we are now for mafia that have lost their first round respectively on Pilsen

04:58:01.240 --> 04:58:03.760
Second round is coming in though pretty soon

04:58:05.560 --> 04:58:07.560
Could be the first time W in 6-4

04:58:09.520 --> 04:58:17.360
Could be or we are gonna go for the professional content extension that's of course also a possibility

04:58:18.920 --> 04:58:20.920
but

04:58:20.920 --> 04:58:30.200
If if you're holding it with W, of course, you're hoping for this match 10 in regular time as there is only one way that this

04:58:31.040 --> 04:58:34.560
Might be the case anymore. So let's see

04:58:38.740 --> 04:58:43.880
You're having you having played stuff like this, what do you do before such a round if you're done around?

04:58:43.880 --> 04:58:47.880
Nothing in particular, to be honest.

04:58:47.880 --> 04:58:49.880
Let's focus on the next one.

04:58:49.880 --> 04:58:55.880
You try not to think about the fact that you're about to win or lose, you know?

04:58:55.880 --> 04:58:59.880
Denial sometimes works, I guess.

04:58:59.880 --> 04:59:03.880
Hey, it's going to cheat it like any other round, you know?

04:59:03.880 --> 04:59:09.880
Let's see. If Mafia are going to heed your advice, both of the teams this time around,

04:59:09.880 --> 04:59:14.280
This time around, I think that might almost be the first time that they agree on the ban here in this match.

04:59:14.280 --> 04:59:20.080
The EBR is not going to be seen anywhere, and that means either team plays exactly as they wanted to.

04:59:20.080 --> 04:59:27.680
Bravets from music together with a CS 63, a K91, a 430, a Foshby, an E4 and an RHM to fend off.

04:59:27.680 --> 04:59:31.780
Match point, tournament point, season point from W.

04:59:31.780 --> 04:59:42.980
WCS 140, W430U and E4 in an IHM 4W looking to close out the game with that final line up.

04:59:42.980 --> 04:59:51.780
Very quick, very mobile, but so is Mafia, this time around. Kono is playing this three, Klos gets Klosübe.

04:59:52.900 --> 04:59:58.100
Oh, Klerf doesn't use it and he knows of course that Kono's plane only hit three,

04:59:58.100 --> 05:00:00.100
They're going to be communicating that so for now

05:00:00.700 --> 05:00:04.700
Plurve with a little bit of an advantage, but that is in the field

05:00:06.020 --> 05:00:12.740
So for W that's six I guess seven now with a fur as well and for

05:00:13.660 --> 05:00:15.660
for mafia, that's

05:00:15.660 --> 05:00:17.660
Not that much less as

05:00:18.420 --> 05:00:24.140
Mentors and now Paul are gonna drive through with OCS as they're even going to avoid the

05:00:24.140 --> 05:00:29.740
They're even just gonna drive through, they don't care, but they don't know how many tanks Mafia has here actually.

05:00:29.740 --> 05:00:35.020
They're gonna drive behind the houses and to be honest the damage that they're taking for this move is not that bad,

05:00:35.020 --> 05:00:37.900
not that critical as Kono gets caught out in the light tank,

05:00:37.900 --> 05:00:42.300
but if from the back lines comes Rexar with not only a Fosh B, but also a steel chair,

05:00:42.300 --> 05:00:47.100
those CSs are gonna be the point of contention as Kono is about to fall in that light tank.

05:00:47.100 --> 05:00:50.780
W, they have everyone here, but they pay dearly for this cross.

05:00:50.780 --> 05:00:54.260
And the first be now starting to clip out trying to make his name known

05:00:54.260 --> 05:00:59.180
Mentals down to a 735 profuse trying to do the DPM that he can bark is in that 40 to you is pretty much dead

05:00:59.180 --> 05:01:02.940
And only now does the rabbits in the e4 from mafia start joining Mentals down towards the one shot

05:01:02.940 --> 05:01:06.020
Here comes I also swell in that 140 does bark is get one more shot out

05:01:06.020 --> 05:01:11.480
No, he does in rexer with the force no finds Piotr and now profuse in the K-91 could be the difference maker in use

05:01:11.480 --> 05:01:17.980
I can actually in a very strong position the wall shuts down looking looking tries to get up the strike comes out from

05:01:17.980 --> 05:01:19.980
From Profuse, that's a 250 level strike.

05:01:19.980 --> 05:01:21.980
And does he get another one out of the kill?

05:01:21.980 --> 05:01:23.980
He does. Mentos is dead as well.

05:01:23.980 --> 05:01:25.980
Normally speaking, Profuse will put that one down

05:01:25.980 --> 05:01:27.980
in just a second. I don't think Mentos could dodge it either.

05:01:27.980 --> 05:01:29.980
Now Rex are pulling back. It will

05:01:29.980 --> 05:01:31.980
or should be a 3 on 4.

05:01:31.980 --> 05:01:34.980
Usage spots out. Mentos. Profuse has the strike.

05:01:34.980 --> 05:01:36.980
There comes the killer. Good shot from the backline.

05:01:36.980 --> 05:01:38.980
So Profuse drops to 647.

05:01:38.980 --> 05:01:41.980
And I think yet again, Mattia cannot let the pressure go.

05:01:41.980 --> 05:01:43.980
They have to give chase.

05:01:43.980 --> 05:01:50.980
Indeed, italks smartly after popping the ability, turns the bot towards the enemy tank to not get double-tracked,

05:01:50.980 --> 05:01:56.460
as Io's now able to support the E4-clerk from the sidelines, coming in with the shot,

05:01:56.460 --> 05:02:03.660
Jusek taking a big one here, but retaliating on towards italks, that makes it kind of back to the backlines of the rival piles,

05:02:03.660 --> 05:02:09.260
but at this point in time, Mafia playing with four tanks against the three of W, they do have the numerical advantage,

05:02:09.260 --> 05:02:20.760
Well, W, they still do have the light tank here, but does that matter when you have Reksa marching down the 7-line together with Yuzek to try and pick up Eytorx?

05:02:20.760 --> 05:02:30.760
I think they're about to get that kill, transition onto Ios as well in that 140 and from there on out, the road is paved towards a tiebreaker.

05:02:30.760 --> 05:02:32.260
They just need to convert it.

05:02:32.260 --> 05:02:33.760
Yeah, the road is open.

05:02:33.760 --> 05:02:38.040
tiebreaker it is they're chasing on Ios this move from W I thought for a second

05:02:38.040 --> 05:02:44.120
it was going to work wonders the double CS pushing across the building Kono is

05:02:44.120 --> 05:02:49.680
dead but honestly Mafia had the largest percentile of their team there as well the

05:02:49.680 --> 05:02:52.960
Forge B also pretty good for this engagement because I think he delivered

05:02:52.960 --> 05:02:57.960
all six shells in that regard so I was a bit worried you know the average is out of

05:02:57.960 --> 05:03:02.520
the fight E4 is out of the fight but I think that Orchek may have hit some

05:03:02.520 --> 05:03:09.520
shots nonetheless, but using that position there on the 7 line behind really shut down

05:03:09.520 --> 05:03:12.820
the low HPs under, right?

05:03:12.820 --> 05:03:17.560
And the fact as well, yeah the Fosh B coming through the 0 line and the fact as well that

05:03:17.560 --> 05:03:23.320
I think Mafia they just had one gun too much on that side.

05:03:23.320 --> 05:03:28.200
If they don't then I think W stand a very good chance of winning because then they

05:03:28.200 --> 05:03:35.200
bite off exactly how much they can chew, but here it was just that little bit too much HP.

05:03:35.200 --> 05:03:41.200
Like, I'm not even talking about an entire tank, maybe half a tank too much.

05:03:41.200 --> 05:03:48.200
I mean, I think Mafia, you know, they had just the right amount of thanks to deal with this.

05:03:48.200 --> 05:03:55.200
And that's also a skill set. They may not have made it work on the first person, but the second person will be theirs.

05:03:55.200 --> 05:04:02.720
they're playing it safe. It will be Sand River as our final map with obviously W picking the site.

05:04:04.000 --> 05:04:09.600
Yeah I mean that goes down around was quicky-dee-quick. One minute and 27 seconds.

05:04:12.320 --> 05:04:16.400
Yeah, Cliff once again if you're wondering what he's doing he's not really trying to

05:04:16.400 --> 05:04:24.800
annoy the enemy team. He's just you know trying to give a lot of time to his team just to be able to

05:04:25.200 --> 05:04:31.820
Calm down a little bit and yeah prepare for what's to come and that's going to be a

05:04:32.340 --> 05:04:38.060
Bess of one between the two best teams in these playoffs without doubt

05:04:38.700 --> 05:04:41.740
it's gonna be tiebreaker between mafia and

05:04:42.420 --> 05:04:48.840
W and the wheels with every single map being split one-to-one on the way here

05:04:50.420 --> 05:04:52.420
deserved

05:04:52.420 --> 05:04:58.020
Yeah, I would not say that I saw a team that deserved to win it all so far.

05:04:58.020 --> 05:05:00.420
I don't think I would say that.

05:05:00.420 --> 05:05:05.420
Obviously both of them have gambled coming here.

05:05:05.420 --> 05:05:08.420
I'm thinking back to all the way at the start of the match,

05:05:08.420 --> 05:05:12.420
if you think about that cliff round with, I think, 36 damage between the two of them.

05:05:12.420 --> 05:05:16.420
Yeah, but it was so early, you don't know how that would affect the rest of the match.

05:05:16.420 --> 05:05:17.420
Yeah.

05:05:17.420 --> 05:05:24.920
So I guess good for us that it went this way because we're going to get the absolute maximum amount out of this match here

05:05:27.020 --> 05:05:29.020
Yeah, so

05:05:30.840 --> 05:05:32.440
Well, well, well

05:05:32.440 --> 05:05:37.640
Well, well, well it all comes down to this at the very very end one round

05:05:38.440 --> 05:05:43.100
To decide who gets to be the victory w for the fourth time or mafia for the second

05:05:43.100 --> 05:05:58.100
That's going to be the question. As we know, W have the fastest round on Goat Town and they are picking West on Sand River. I don't think that's a particularly large surprise.

05:05:58.100 --> 05:06:08.100
No, I don't think it's really a surprise at all to be honest. I don't think that you can say that there's anything but I think even Mafia knew already from the beginning.

05:06:08.100 --> 05:06:09.100
True.

05:06:09.100 --> 05:06:18.100
Obviously either team didn't know that they would have the fastest or not the fastest round, but I think Mafia would have also picked left.

05:06:18.100 --> 05:06:30.100
So I guess W started into the match with the advantage of being able to pick ban the first map, and now they start into the tiebreaker with the advantage of being able to pick the side.

05:06:30.100 --> 05:06:37.380
the side. Is that enough to carry them over the finish line or is or are Mafia able to

05:06:38.500 --> 05:06:46.580
break that match streak from W that they have in the OLS playoffs? Once again, here the predictions,

05:06:46.580 --> 05:06:52.260
I guess the only one that can still be correct is Ian, who probably is wearing underpants right

05:06:52.260 --> 05:06:57.460
now in the colors of red and white. I mean, the question is, is he everything banter if he gets

05:06:57.460 --> 05:06:59.460
That's a right.

05:06:59.460 --> 05:07:02.460
I don't have the predictions of...

05:07:02.460 --> 05:07:04.460
Actually, he would tie with Banter.

05:07:04.460 --> 05:07:07.460
He would tie with Banter. Okay.

05:07:07.460 --> 05:07:09.460
Well, let's see.

05:07:11.460 --> 05:07:20.460
Of course, here the time that is given to the teams is going to be that tiny little bit longer than it would be between the usual rounds.

05:07:20.460 --> 05:07:26.620
because of course all of the games, all of the matches, all the preparation that the teams have done

05:07:27.340 --> 05:07:33.020
in the past weeks and months leading up to this, it's all going to boil down to the single-around

05:07:33.020 --> 05:07:43.100
on Sand River. The AMD OLS6 title is going to get decided right here, right now in between W and Mafia.

05:07:43.100 --> 05:07:50.100
So, do you want to stick to your prediction, Keand?

05:07:50.100 --> 05:07:57.100
I mean, I said 6-4-W. I'm going to stick with the W prediction, but we'll have to see.

05:07:57.100 --> 05:08:00.100
I mean, SDRV being banned by Mafia, that's not a big surprise.

05:08:00.100 --> 05:08:05.100
The travest going out the window for W. So, Mafia are going to start with a BZ,

05:08:05.100 --> 05:08:10.100
an MEY, a W50M, double K91, and an RHM.

05:08:10.100 --> 05:08:17.100
In return W, no lights, triple through to the UCS, E50M, I7, BZ.

05:08:17.100 --> 05:08:25.100
When it comes down to the very end, they end up playing without the light. Will that be the right choice?

05:08:25.100 --> 05:08:27.100
How many does Kono spot in the beginning?

05:08:28.100 --> 05:08:31.100
Or does he opt to use the plane?

05:08:31.100 --> 05:08:33.100
Another question he does.

05:08:33.100 --> 05:08:38.740
he sees four that means replaying available as well he sees the 430 use

05:08:38.740 --> 05:08:43.020
go in towards the cap as Piot with that BZ75 is probably contemplating the

05:08:43.020 --> 05:08:47.340
Infotower Ios driving to the north with that hurricane get spotted but doesn't

05:08:47.340 --> 05:08:52.940
take damage for it and Piot reset with HE but did it get reset but he cheated

05:08:52.940 --> 05:08:57.420
triple for 3U does make it to the cap there's a singular movie for Mafia in

05:08:57.420 --> 05:09:01.060
the south the hurricane is running away in the north from Ios and that's a wise

05:09:01.060 --> 05:09:06.280
already they're abandoning this cap of them they're moving back towards the

05:09:06.280 --> 05:09:11.160
south side the W50M will push through will be spotted by IOS as well probably

05:09:11.160 --> 05:09:14.840
will take a shot from Piotr yeah he does end up hitting that one but they're

05:09:14.840 --> 05:09:19.360
continuing through with the W50M taking some map control the question is how

05:09:19.360 --> 05:09:22.240
do these for 30 years play it out because right now they're crossing back

05:09:22.240 --> 05:09:26.760
towards 1-2-1 but Kornos spots Nepal gets a little bit of info he knows where

05:09:26.760 --> 05:09:31.920
you want to go. Nepal has a medkit that is good for him otherwise he would have

05:09:31.920 --> 05:09:35.320
been playing without a gunner for the rest of the game and on mark the bark is

05:09:35.320 --> 05:09:40.160
and Rex are are gonna be turning tails because they see those 430 use and one

05:09:40.160 --> 05:09:45.320
for one the engagement normally gets won by the 430 you especially in places

05:09:45.320 --> 05:09:50.160
where you can go hold on I was already gonna leave the north repush for the

05:09:50.160 --> 05:09:55.280
side of W however italks in a different position has taken some damage there is

05:09:55.280 --> 05:10:00.160
a very aggressive move by Conrad, however, who has established control over the ground

05:10:00.160 --> 05:10:04.760
and it's going to get punished by Eios as Nipal gets spotted by Rexha.

05:10:04.760 --> 05:10:07.720
Now Barkas is going to rain down hell on towards this hurricane.

05:10:07.720 --> 05:10:10.440
Ooh, who bounces a shot onto Rexha.

05:10:10.440 --> 05:10:13.960
Good shot from Conrad from the back lines, another shot coming in from Barkas now, more

05:10:13.960 --> 05:10:19.800
damage coming out than W. Trying to force the issue here upon this part and Rexha kind

05:10:19.800 --> 05:10:24.280
of lording over, lacking a little bit of support, do they keep going from W's side?

05:10:24.280 --> 05:10:28.720
I think it would be a round loser almost if they do keep committing and Wrexler needs to be careful

05:10:28.720 --> 05:10:34.440
because Piotr is still looking his way ends up taking a shot for that a little bit unaware there from Piotr's angle

05:10:34.620 --> 05:10:37.800
Can they find more damage though? Wrexler taking a mini strike

05:10:37.800 --> 05:10:41.360
That's from Ios Nepal now said him to push up probably wants to take the 1v1

05:10:41.600 --> 05:10:44.680
Conrad's force behind his rock and Piotr is actually pushing forward

05:10:44.680 --> 05:10:48.520
I'm not sure about that one Piotr in the BC 75 Conrad's gonna give you a shot as well

05:10:48.520 --> 05:10:53.020
He's dead Piotr down the experience does not help him to survive

05:10:53.020 --> 05:10:57.140
He does not make it to the rock and now the second E50m starting to move down from the a line

05:10:57.140 --> 05:11:00.500
Ios moving in as well on towards Nepal. Yuzak is dead in the south though

05:11:00.500 --> 05:11:05.220
We did miss that for a second Yuzak has fallen all together W is down on HP

05:11:05.220 --> 05:11:07.500
But it doesn't seem to matter that much for him

05:11:07.500 --> 05:11:13.620
They have found the maybe they came anyone there on the run as well Rex are dead also and this E50m needs some help

05:11:13.620 --> 05:11:17.540
But there is mafia coming back in from the middle of the map Ios Nepal

05:11:17.540 --> 05:11:22.700
trying to hide here behind the rock as mafia tries to sweep in a big strike

05:11:22.700 --> 05:11:27.980
comes in big strike coming in making the 430 into a one-shot looking coming in

05:11:27.980 --> 05:11:31.780
from the side trying to shield and crossfire against Barq is but Conrad is

05:11:31.780 --> 05:11:37.620
there with that BZ does he have any boosts left doubtful as Ios actually able

05:11:37.620 --> 05:11:40.820
to dodge the mini strike as looking takes a lot of damage from Barq is as

05:11:40.820 --> 05:11:46.300
well but prefers 2600 HP they're shutting down looking and they're going to net

05:11:46.300 --> 05:11:51.420
This little pocket of W tanks. Yes, they will get one more kill in retaliation

05:11:51.420 --> 05:11:57.940
But no HP left on those double mediums and now attention shifts over towards other parts of the maps where Orzhek

05:11:57.940 --> 05:12:02.960
Might have overstayed his welcome a little bit because Eidtoks with the 430U this engagement

05:12:02.960 --> 05:12:07.940
He might actually win against the K91. Does he get the damage on towards it?

05:12:07.940 --> 05:12:12.800
It is the question all bounds by Klerv, but Eidtoks doesn't miss those and he does not get penned

05:12:12.800 --> 05:12:19.500
But still Kono able to take that artillery strike Mentos with the IS-7 as well able to do that

05:12:19.500 --> 05:12:25.040
And now it's all gonna be down to mind games and engagements as Kono

05:12:25.040 --> 05:12:28.000
He has the arty strike, but he decides to hold on to it

05:12:28.440 --> 05:12:34.600
He's going to have straight behind Mentos actually and Orchak is gonna get pushed by italks

05:12:34.600 --> 05:12:36.600
Orchak should do too soon

05:12:36.720 --> 05:12:42.520
But we want zero shots actually gonna get run today. No actually will get one potentially or check

05:12:42.520 --> 05:12:47.680
No, he's actually not going to get one, so Aitok's very clean kill there altogether, super, super clean.

05:12:47.680 --> 05:12:51.840
And in the meantime, Kono just sneaking through in that IHM, moving towards Kloerf.

05:12:51.840 --> 05:12:57.920
Oh yeah, he knows Kloerf is there. Kono wants it, knows that he can get it, probably will go for it.

05:12:57.920 --> 05:13:02.560
Kloerf probably intubation did she as well, and Kono looking for it, wants to go up and over,

05:13:02.560 --> 05:13:06.960
but doesn't want to commit either, doesn't want to make a bad play, he's waiting,

05:13:06.960 --> 05:13:10.640
he's going to have to go at some point and he has picked his moment, he misses on the first,

05:13:10.640 --> 05:13:15.040
He goes over, he takes one from the IS-7, Kono getting strike now as well, needs to pick up the kill.

05:13:15.040 --> 05:13:21.200
He does get it, but he dies for it! He actually dies, Kono with the misplay, profuse, spots on Mentos.

05:13:21.200 --> 05:13:22.560
This is not over.

05:13:23.440 --> 05:13:30.080
This is far from over as Mentos with that IS-7. He is going to establish priority once again

05:13:30.080 --> 05:13:32.880
over the crown. Doesn't have any weak spots in the turret.

05:13:33.520 --> 05:13:38.080
The IS-7, it hasn't had weak spots on the turret for 15 years and time and time again.

05:13:38.080 --> 05:13:43.480
it does ring through as italks goes rather close towards prefuse to try and push him out Conrad from the sideline

05:13:43.480 --> 05:13:51.680
He is actually the target of opportunity here for W that are probably waiting until this artillery strike comes back online

05:13:51.760 --> 05:13:56.720
And then oh they now do spot out Conrad as prefuse coming through the back lines

05:13:56.720 --> 05:14:00.600
He probably wants to get a reset here on the cap. It doesn't get it Conrad a

05:14:00.800 --> 05:14:04.580
Bounce comes out from him and now prefuse going close actually

05:14:04.580 --> 05:14:11.080
but italks with their 430, contemplating the push on towards Konrad isn't going to happen as Mentos comes through on to Prefus,

05:14:11.080 --> 05:14:16.180
does track him and this means that italks sees the window of opportunity to go on towards Konrad.

05:14:16.180 --> 05:14:22.380
He does get double tracked though, gets held and now Prefus is going to commit in, oh single shot, another one to finish off italks.

05:14:22.380 --> 05:14:29.080
But first of all, it's going to be the BZ to die on now Mentos and Prefus, the two team captains slash callers.

05:14:29.080 --> 05:14:32.380
It is going to be the one-to-one, but Prefus, he has the DPN.

05:14:32.380 --> 05:14:36.380
I mean, Mentos does get the good track-shot profuse, though, with that heat, with that K9E1,

05:14:36.380 --> 05:14:40.540
is able to pen through the frontal plate of the IS7 needs one more.

05:14:40.540 --> 05:14:42.540
We'll get it as well.

05:14:42.540 --> 05:14:47.220
And even with Kono making it close, it will be Mafia to be the A&D

05:14:47.220 --> 05:14:51.100
All-Star Legends Series Season 6 champions.

05:14:51.100 --> 05:14:54.260
That was closer than it had to be at the very end.

05:14:54.260 --> 05:15:02.060
Kono, a phenomenal lifetime player, but there, there he made a mess of it.

05:15:02.060 --> 05:15:05.060
I mean, he made a mess of it, but the rest of the team was like,

05:15:05.060 --> 05:15:07.100
we got you, homie, don't worry about it.

05:15:07.100 --> 05:15:08.900
And they bring it over the finish line.

05:15:08.900 --> 05:15:14.100
They break W's up a breath of W's win streak in the playoffs,

05:15:14.260 --> 05:15:20.180
and they reward themselves with their second ever OLS victory.

05:15:20.460 --> 05:15:24.540
Profuse, the team captain himself is going to be on top of the team

05:15:24.540 --> 05:15:29.180
on the scoreboard and on top of the world as they crown themselves

05:15:29.380 --> 05:15:31.660
the champions of Europe.

05:15:31.660 --> 05:15:37.180
Yeah, phenomenal stuff there for Mafia, ends up winning the match.

05:15:37.180 --> 05:15:40.060
So we missed half of the game.

05:15:40.060 --> 05:15:43.740
While we were watching the North, we missed the other half of what was happening in the South.

05:15:43.740 --> 05:15:47.820
The media views that got trampled in the South, but...

05:15:47.820 --> 05:15:52.940
Mentals is 5-2, get damaged by the MDI7, tremendous stuff, but...

05:15:52.940 --> 05:15:58.940
Gelter pushes through the rock, they're repushing the North, and they're dying for this.

05:15:58.940 --> 05:16:01.940
They lost the game on the North, all together.

05:16:03.540 --> 05:16:07.940
I'm not entirely sure. The move with that BZ through the middle...

05:16:09.540 --> 05:16:14.540
Maybe it was timed incorrectly, maybe the call was a bad one, but in any case,

05:16:14.540 --> 05:16:20.140
it kind of really opened up the game in the North for Mafia,

05:16:20.740 --> 05:16:23.940
by an unforced play from W, that really didn't matter,

05:16:23.940 --> 05:16:28.540
because realistically, if you think about it, W, they were winning the other side by over-pushing music.

05:16:28.940 --> 05:16:38.940
And the fact that Piotr gives up the crossfire and punish positions that could be used to protect his own medium tanks that I don't know why they by the way went so far.

05:16:38.940 --> 05:16:46.940
But if W just keep their calm and hold their cool in in that part of the map, I think they win on the other part.

05:16:46.940 --> 05:16:52.940
And then from there on out there up a gun and well the RHM doesn't have the greatest damage potential.

05:16:52.940 --> 05:16:58.260
So yeah, congratulations, regardless, it takes one team to make a small mistake and it takes

05:16:58.260 --> 05:17:03.220
the other one to grasp this and Mafia, yes, they lose the upper bracket finals, 5-1.

05:17:03.220 --> 05:17:08.140
But then, this comes to show, you don't need the greatest season to win, you know?

05:17:08.140 --> 05:17:12.860
Like Mafia, this season, honestly, nothing special, like really, throughout the regular

05:17:12.860 --> 05:17:15.660
season, nothing too special.

05:17:15.660 --> 05:17:21.740
They ended up third, but you wouldn't be like, well, this team is doing fantastic, you know?

05:17:21.740 --> 05:17:25.260
sure they were only if there were eight points behind w and three behind hit and

05:17:25.260 --> 05:17:30.780
run but they did not have a flashy season well it might not have been a flashy

05:17:30.780 --> 05:17:35.940
season but the number on screen right now is certainly very flashy almost 53

05:17:35.940 --> 05:17:41.740
thousand is the combined price pool and you can see placement for first here

05:17:41.740 --> 05:17:47.340
actually over 12,000 euros that is what the team of mafia reward themselves with

05:17:47.340 --> 05:17:54.700
4 is single lost round victory. That is time well spent.

05:17:54.940 --> 05:18:04.740
For sure. I mean, nonetheless it's a phenomenal victory for them. At the very

05:18:04.740 --> 05:18:08.180
very end they end up winning it. They had to bring it back to tiebreaker to win

05:18:08.180 --> 05:18:12.540
it out. We had that incredibly close round on Cliff which will probably be the

05:18:12.540 --> 05:18:20.040
closest round in Ola's history for a long time, to be honest, and you know, they ended up winning it, then at the end of the day it deserved.

05:18:22.140 --> 05:18:42.300
Yes, especially this last round here, quite the difference maker, some unforced errors, then again some really good plays as well from that team of Mafia that are now going to succeed, I guess, as the champions once again, one more victory for them and they'll get another

05:18:42.300 --> 05:18:49.500
shiny badge next to their name as well but that is for them and for now i think uh they are left to

05:18:50.780 --> 05:18:56.700
kind of enjoy the moment yeah the enjoying the moment key plus ducky well yeah we both ended

05:18:56.700 --> 05:19:03.900
at 47 you know i mean the fill didn't do that much better he's at 48 you know he probably went

05:19:03.900 --> 05:19:08.620
through the whole score bay we probably all how does bounty get a crown when he has the same points

05:19:08.620 --> 05:19:21.180
is Ian. You got to ask Pildup to be honest. But yeah, I guess, Ducky, how does it feel

05:19:21.180 --> 05:19:25.260
to have the same kind of points as a former prediction game winner?

05:19:25.260 --> 05:19:32.460
Oh, you didn't see that one coming up. I've won that before as well. I mean, it feels

05:19:32.460 --> 05:19:38.940
good as all that I can say. Really? I told you from the beginning of the scene, I made a few

05:19:38.940 --> 05:19:44.700
like you know off-the-money predictions here you know this like even in the playoffs I vote a mafia

05:19:44.700 --> 05:19:50.620
the upper bracket I didn't work now it's okay I can live with it can you? Oh absolutely I'm not

05:19:50.620 --> 05:19:55.500
going to be losing any sleep over this. I mean I'd say hopefully won't lose any hair in the case.

05:19:55.500 --> 05:20:05.740
I think I'm okay looking at my family as well regarding that but first of all of course if you

05:20:05.740 --> 05:20:12.180
have been not registering with the announcement here on screen of course this is not going to be

05:20:12.180 --> 05:20:19.420
the last OLS ever far from it in August we'll have the next onslaught legends cup by the way I

05:20:19.420 --> 05:20:24.420
don't think we've talked a whole lot about that but yeah next OLS is going to be in September,

05:20:24.420 --> 05:20:31.180
October it'll be season 7 as well but before all of that we'll have the onslaught summer arena with the playoffs on the

05:20:31.180 --> 05:20:35.180
11th and the 12th of July some mark your calendars and if

05:20:35.820 --> 05:20:43.860
Competitive 77 world attacks is anything you like then the dates on screen are probably gonna be important to you for sure

05:20:43.900 --> 05:20:50.740
That is there's a lot of onslaught action still coming your way to keep you busy for the

05:20:50.740 --> 05:20:58.740
for the summer. It's not on OLS, but it makes you wonder how the teams will stack up and it doesn't mean the tournaments are not important.

05:20:58.740 --> 05:21:11.740
Of course, the drops are still running. You have until, what is it, 1am CST to collect those to get your final tokens to get a chance for the KPC or the 252.

05:21:11.740 --> 05:21:17.740
Also, Keyhand, the token store itself is open until what date again?

05:21:17.740 --> 05:21:26.700
I think just about a week after this so probably the sixth or the seventh talking about the token store today is the last day where you can earn some of those

05:21:27.220 --> 05:21:32.980
70 together and you will be able to get an E 75 TS and by the way if you have for example

05:21:33.540 --> 05:21:39.900
65 tokens after today if you buy the trio bundle which is still available until tomorrow morning in that one

05:21:39.900 --> 05:21:43.540
There is a mission with which you can earn those last additional

05:21:43.540 --> 05:21:52.680
5 tokens talking about the trio bundle. What is that? Well, it has all the styles of this season last season and the season before that

05:21:52.680 --> 05:21:58.140
So the complete bundle with red blue and green some call it the RGB bundle as well

05:21:58.940 --> 05:22:06.100
But yeah, if you want to buy one of these bundles feel free 200% of the proceedings are obviously gonna go into the price pool

05:22:06.100 --> 05:22:08.820
And there is one more little topic regarding the drops

05:22:08.820 --> 05:22:14.420
of course, if you haven't been able to claim all of those yet, then we are going to be

05:22:14.420 --> 05:22:20.100
raiding the man right to my side here, Mr. Dekilzor himself on his own Twitch channel,

05:22:20.100 --> 05:22:25.060
Twitch.tv slash Dekilzor, and there you'll be able to claim all of those that being said and

05:22:25.060 --> 05:22:31.300
done, of course, as it is the end of the season. It is my honor, my duty, and also my pleasure to

05:22:32.420 --> 05:22:36.580
thank all of the people that joined us here on the streams and watched without you,

05:22:36.580 --> 05:22:40.980
whatever we are doing here wouldn't make any sense then again of course the big thank you to the

05:22:40.980 --> 05:22:49.220
casters external Banta Ian Ducky Phil and all of the people behind the camera because we uh our

05:22:49.220 --> 05:22:54.260
job it it's our job to sit here and smile into the camera whatever happens even if something goes

05:22:54.260 --> 05:22:59.620
wrong but the people behind the camera are the ones that actually make the magic happen and with

05:22:59.620 --> 05:23:04.500
all of that thank you very much from my side as well it was uh as always a pleasure to cast with

05:23:04.500 --> 05:23:09.620
you Daki and customarily the last words go to you. Yeah it was such a big moment you know final

05:23:09.620 --> 05:23:14.100
words I don't have much to say it was a great season a great victory for mafia as well it shows

05:23:14.100 --> 05:23:20.020
us that in the future there's much to be had still a much to be seen thank you guys for watching

05:23:20.020 --> 05:23:23.940
at home as well from my side I hope you guys enjoyed the commentary on that part and I am

05:23:23.940 --> 05:23:30.020
actually looking very much forward to see if the Chinese teams in the USA could put up some fight

05:23:30.020 --> 05:23:36.260
because there we will have the mythical clash between Baby and his former teammates W,

05:23:36.260 --> 05:23:40.500
Candy once European superstar, take down his former teammates.

05:23:40.500 --> 05:23:44.020
That is what the onslaught arena will provide. We will see you then,

05:23:44.020 --> 05:23:49.060
hopefully, but for today and tonight. Have a wonderful rest of your weekend and see you guys on the next one.

05:43:30.020 --> 05:43:32.080
you

05:44:00.020 --> 05:44:02.080
you

